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author | Timothy Arceri <[email protected]> | 2017-03-09 22:58:37 +1100 |
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committer | Timothy Arceri <[email protected]> | 2017-03-12 17:24:40 +1100 |
commit | bfa95997c4ecf74a329a047359d5e8d1217da49b (patch) | |
tree | 49f64331b9c2af6e09d443aae92d1e667320bfa4 /src/loader/loader.h | |
parent | 3d253d330a47eb06bd4745c3ee41c4aa9d6143be (diff) |
mesa/glsl: introduce new gl_compile_status enum
This will allow us to tell if a shader really has been compiled or
if the shader cache has just seen it before.
Acked-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/loader/loader.h')
0 files changed, 0 insertions, 0 deletions