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authorGert Wollny <[email protected]>2018-07-17 19:04:07 +0200
committerGert Wollny <[email protected]>2018-07-20 14:55:12 +0200
commit626bd455d425beb058ff413dce0b8d990ace7c49 (patch)
tree8ab05cb5a24fec14c1a4af2f665324ecbcc48d57 /src/loader/loader.c
parentcc10b34e9ed1104f4ceb88a49a42e1d6a743d52f (diff)
r600: Delay emission of texture gradients and lookup offsets
Gradients used in texture lookups and the offsets must reside in the same fetch clause (the first is imposed by the hardware and the second is expected by sb). In order to ensure that no ALU clause is inserted between emission and use of these, delay the emission of these instructions until the texture instruction using them is also emitted. This is needed in preparation for the correction of the texture array indices. Signed-off-by: Gert Wollny <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
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