diff options
author | Jason Ekstrand <[email protected]> | 2016-07-14 18:01:29 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2016-07-15 15:48:21 -0700 |
commit | f124f4a394680f8a1847339770c8d245282bbe01 (patch) | |
tree | 915db073a83ad8cf6cdfd1d90d0f8ae35645584d /src/intel | |
parent | a2e7b2e6538a87c60219319456f55cb42298745c (diff) |
anv: Enable independentBlend on gen7
We can totally do it, we were just only setting up one BLEND_STATE and, now
that the code is unified with gen8, we should be handling it correctly.
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Cc: "12.0" <[email protected]>
Diffstat (limited to 'src/intel')
-rw-r--r-- | src/intel/vulkan/anv_device.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c index f181eb78ddf..2e91980d328 100644 --- a/src/intel/vulkan/anv_device.c +++ b/src/intel/vulkan/anv_device.c @@ -372,7 +372,7 @@ void anv_GetPhysicalDeviceFeatures( .robustBufferAccess = true, .fullDrawIndexUint32 = true, .imageCubeArray = false, - .independentBlend = pdevice->info->gen >= 8, + .independentBlend = true, .geometryShader = true, .tessellationShader = false, .sampleRateShading = false, |