diff options
author | Jason Ekstrand <[email protected]> | 2016-02-20 20:02:37 -0800 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2016-02-20 21:24:31 -0800 |
commit | f1dddeadc235cff20ceb7b8f7d3b70dc92cbe76b (patch) | |
tree | dc25c52b7d2d13c884d154d9a6c10e7880d3865c /src/intel | |
parent | b5868d2343dab94be6a8a8e56632fbd0c42a1a2c (diff) |
anv: Fix a typo in apply_dynamic_offsets
shader->num_uniforms is in terms of bytes in i965.
Diffstat (limited to 'src/intel')
-rw-r--r-- | src/intel/vulkan/anv_nir_apply_dynamic_offsets.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/intel/vulkan/anv_nir_apply_dynamic_offsets.c b/src/intel/vulkan/anv_nir_apply_dynamic_offsets.c index e71a8ffb1f4..46bc5d23a4e 100644 --- a/src/intel/vulkan/anv_nir_apply_dynamic_offsets.c +++ b/src/intel/vulkan/anv_nir_apply_dynamic_offsets.c @@ -161,9 +161,9 @@ anv_nir_apply_dynamic_offsets(struct anv_pipeline *pipeline, struct anv_push_constants *null_data = NULL; for (unsigned i = 0; i < MAX_DYNAMIC_BUFFERS; i++) { - prog_data->param[i * 2 + shader->num_uniforms] = + prog_data->param[i * 2 + shader->num_uniforms / 4] = (const union gl_constant_value *)&null_data->dynamic[i].offset; - prog_data->param[i * 2 + 1 + shader->num_uniforms] = + prog_data->param[i * 2 + 1 + shader->num_uniforms / 4] = (const union gl_constant_value *)&null_data->dynamic[i].range; } |