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authorJason Ekstrand <[email protected]>2019-01-04 11:32:40 -0600
committerJason Ekstrand <[email protected]>2019-01-04 17:57:43 -0600
commit19c608fe43ae7e1578920326690a361ff1be9d88 (patch)
tree00372be434be1d7ca6c1c8afbefffba8dd686509 /src/intel
parent81b9361b683d43cceb91490ac28a2cbaffdeedf9 (diff)
intel/blorp: Be more conservative about copying clear colors
In 92eb5bbc68d7324 we attempted to avoid copying clear colors whenever we weren't doing a resolve. However, this broke MSAA resolves because we need the clear color in the source. This patch makes blorp much more conservative such that it only avoids the clear color copy if either aux_usage == NONE or it's explicitly doing a fast-clear. Fixes: 92eb5bbc68d7 "intel/blorp: Only copy clear color when doing..." Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107728 Reviewed-by: Rafael Antognolli <[email protected]>
Diffstat (limited to 'src/intel')
-rw-r--r--src/intel/blorp/blorp_genX_exec.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/intel/blorp/blorp_genX_exec.h b/src/intel/blorp/blorp_genX_exec.h
index 9010b03fb67..29afe8ac78b 100644
--- a/src/intel/blorp/blorp_genX_exec.h
+++ b/src/intel/blorp/blorp_genX_exec.h
@@ -1326,7 +1326,7 @@ blorp_emit_memcpy(struct blorp_batch *batch,
static void
blorp_emit_surface_state(struct blorp_batch *batch,
const struct brw_blorp_surface_info *surface,
- enum isl_aux_op op,
+ enum isl_aux_op aux_op,
void *state, uint32_t state_offset,
const bool color_write_disables[4],
bool is_render_target)
@@ -1382,7 +1382,7 @@ blorp_emit_surface_state(struct blorp_batch *batch,
surface->aux_addr, *aux_addr);
}
- if (surface->clear_color_addr.buffer) {
+ if (aux_usage != ISL_AUX_USAGE_NONE && surface->clear_color_addr.buffer) {
#if GEN_GEN >= 10
assert((surface->clear_color_addr.offset & 0x3f) == 0);
uint32_t *clear_addr = state + isl_dev->ss.clear_color_state_offset;
@@ -1390,7 +1390,10 @@ blorp_emit_surface_state(struct blorp_batch *batch,
isl_dev->ss.clear_color_state_offset,
surface->clear_color_addr, *clear_addr);
#elif GEN_GEN >= 7
- if (op == ISL_AUX_OP_FULL_RESOLVE || op == ISL_AUX_OP_PARTIAL_RESOLVE) {
+ /* Fast clears just whack the AUX surface and don't actually use the
+ * clear color for anything. We can avoid the MI memcpy on that case.
+ */
+ if (aux_op != ISL_AUX_OP_FAST_CLEAR) {
struct blorp_address dst_addr = blorp_get_surface_base_address(batch);
dst_addr.offset += state_offset + isl_dev->ss.clear_value_offset;
blorp_emit_memcpy(batch, dst_addr, surface->clear_color_addr,