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authorBrian Paul <[email protected]>2017-07-21 10:37:36 -0600
committerBrian Paul <[email protected]>2017-07-25 15:40:24 -0600
commit91735e2d4a25df0685e5f4c8f0a064f9d58c6b8e (patch)
treefe7bc1ef952fbc3067faa836287c27da54e7697d /src/intel
parent71d3b69b239c2e2eb8b154229c5defc013b7c7b5 (diff)
svga: implement MSAA alpha_to_one feature
The device doesn't directly support this feature so we implement it with additional shader code which sets the color output(s) w component to 1.0 (or max_int or max_uint). Fixes 16 Piglit ext_framebuffer_multisample/*alpha-to-one* tests. v2: only support unorm/float buffers, not int/uint, per Roland. Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
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