diff options
author | Caio Marcelo de Oliveira Filho <[email protected]> | 2018-09-21 13:26:03 -0700 |
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committer | Caio Marcelo de Oliveira Filho <[email protected]> | 2018-09-25 09:16:31 -0700 |
commit | 3cf07361ac42cbddef8d1efad5749a8dd09f3079 (patch) | |
tree | 899b1676641cad96dde380cc8a0a25cec2b815f0 /src/intel | |
parent | 47a6f98e15b367a64cbf994f24c711aa42f7fcf6 (diff) |
intel/compiler: Export TCS passthrough creation
Move create_passthrough_tcs() from i965 so can be used in other
contexts.
Acked-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/intel')
-rw-r--r-- | src/intel/compiler/brw_nir.c | 81 | ||||
-rw-r--r-- | src/intel/compiler/brw_nir.h | 5 |
2 files changed, 86 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c index b38c3ba383d..f61baee230a 100644 --- a/src/intel/compiler/brw_nir.c +++ b/src/intel/compiler/brw_nir.c @@ -958,3 +958,84 @@ brw_glsl_base_type_for_nir_type(nir_alu_type type) unreachable("bad type"); } } + +nir_shader * +brw_nir_create_passthrough_tcs(void *mem_ctx, const struct brw_compiler *compiler, + const nir_shader_compiler_options *options, + const struct brw_tcs_prog_key *key) +{ + nir_builder b; + nir_builder_init_simple_shader(&b, mem_ctx, MESA_SHADER_TESS_CTRL, + options); + nir_shader *nir = b.shader; + nir_variable *var; + nir_intrinsic_instr *load; + nir_intrinsic_instr *store; + nir_ssa_def *zero = nir_imm_int(&b, 0); + nir_ssa_def *invoc_id = + nir_load_system_value(&b, nir_intrinsic_load_invocation_id, 0); + + nir->info.inputs_read = key->outputs_written & + ~(VARYING_BIT_TESS_LEVEL_INNER | VARYING_BIT_TESS_LEVEL_OUTER); + nir->info.outputs_written = key->outputs_written; + nir->info.tess.tcs_vertices_out = key->input_vertices; + nir->info.name = ralloc_strdup(nir, "passthrough"); + nir->num_uniforms = 8 * sizeof(uint32_t); + + var = nir_variable_create(nir, nir_var_uniform, glsl_vec4_type(), "hdr_0"); + var->data.location = 0; + var = nir_variable_create(nir, nir_var_uniform, glsl_vec4_type(), "hdr_1"); + var->data.location = 1; + + /* Write the patch URB header. */ + for (int i = 0; i <= 1; i++) { + load = nir_intrinsic_instr_create(nir, nir_intrinsic_load_uniform); + load->num_components = 4; + load->src[0] = nir_src_for_ssa(zero); + nir_ssa_dest_init(&load->instr, &load->dest, 4, 32, NULL); + nir_intrinsic_set_base(load, i * 4 * sizeof(uint32_t)); + nir_builder_instr_insert(&b, &load->instr); + + store = nir_intrinsic_instr_create(nir, nir_intrinsic_store_output); + store->num_components = 4; + store->src[0] = nir_src_for_ssa(&load->dest.ssa); + store->src[1] = nir_src_for_ssa(zero); + nir_intrinsic_set_base(store, VARYING_SLOT_TESS_LEVEL_INNER - i); + nir_intrinsic_set_write_mask(store, WRITEMASK_XYZW); + nir_builder_instr_insert(&b, &store->instr); + } + + /* Copy inputs to outputs. */ + uint64_t varyings = nir->info.inputs_read; + + while (varyings != 0) { + const int varying = ffsll(varyings) - 1; + + load = nir_intrinsic_instr_create(nir, + nir_intrinsic_load_per_vertex_input); + load->num_components = 4; + load->src[0] = nir_src_for_ssa(invoc_id); + load->src[1] = nir_src_for_ssa(zero); + nir_ssa_dest_init(&load->instr, &load->dest, 4, 32, NULL); + nir_intrinsic_set_base(load, varying); + nir_builder_instr_insert(&b, &load->instr); + + store = nir_intrinsic_instr_create(nir, + nir_intrinsic_store_per_vertex_output); + store->num_components = 4; + store->src[0] = nir_src_for_ssa(&load->dest.ssa); + store->src[1] = nir_src_for_ssa(invoc_id); + store->src[2] = nir_src_for_ssa(zero); + nir_intrinsic_set_base(store, varying); + nir_intrinsic_set_write_mask(store, WRITEMASK_XYZW); + nir_builder_instr_insert(&b, &store->instr); + + varyings &= ~BITFIELD64_BIT(varying); + } + + nir_validate_shader(nir); + + nir = brw_preprocess_nir(compiler, nir); + + return nir; +} diff --git a/src/intel/compiler/brw_nir.h b/src/intel/compiler/brw_nir.h index 06f0e8690e4..2ff8c72b94f 100644 --- a/src/intel/compiler/brw_nir.h +++ b/src/intel/compiler/brw_nir.h @@ -164,6 +164,11 @@ nir_shader *brw_nir_optimize(nir_shader *nir, bool is_scalar, bool allow_copies); +nir_shader *brw_nir_create_passthrough_tcs(void *mem_ctx, + const struct brw_compiler *compiler, + const nir_shader_compiler_options *options, + const struct brw_tcs_prog_key *key); + #define BRW_NIR_FRAG_OUTPUT_INDEX_SHIFT 0 #define BRW_NIR_FRAG_OUTPUT_INDEX_MASK INTEL_MASK(0, 0) #define BRW_NIR_FRAG_OUTPUT_LOCATION_SHIFT 1 |