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authorJonathan Marek <[email protected]>2019-05-08 12:45:48 -0400
committerJonathan Marek <[email protected]>2019-05-10 15:10:41 +0000
commitd0bff89159bead4ba850182e5a30d0745510f773 (patch)
tree298e51fffbc2bdfeb27ebdc8cff1ba2673f872ec /src/intel
parentf8bda81887219d9a56b5427c20be3e63b5c3d136 (diff)
nir: allow specifying a set of opcodes in lower_alu_to_scalar
This can be used by both etnaviv and freedreno/a2xx as they are both vec4 architectures with some instructions being scalar-only. Signed-off-by: Jonathan Marek <[email protected]> Reviewed-by: Christian Gmeiner <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/intel')
-rw-r--r--src/intel/compiler/brw_nir.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c
index e1f5b28d874..a057f286ea8 100644
--- a/src/intel/compiler/brw_nir.c
+++ b/src/intel/compiler/brw_nir.c
@@ -561,7 +561,7 @@ brw_nir_optimize(nir_shader *nir, const struct brw_compiler *compiler,
OPT(nir_opt_combine_stores, nir_var_all);
if (is_scalar) {
- OPT(nir_lower_alu_to_scalar);
+ OPT(nir_lower_alu_to_scalar, NULL);
}
OPT(nir_copy_prop);
@@ -701,7 +701,7 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir,
const bool is_scalar = compiler->scalar_stage[nir->info.stage];
if (is_scalar) {
- OPT(nir_lower_alu_to_scalar);
+ OPT(nir_lower_alu_to_scalar, NULL);
}
if (nir->info.stage == MESA_SHADER_GEOMETRY)