diff options
author | Jason Ekstrand <[email protected]> | 2019-05-07 16:48:27 -0500 |
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committer | Jason Ekstrand <[email protected]> | 2019-05-14 12:30:22 -0500 |
commit | 9e00a251bef1a05974d36cd3288fb56563e40fbd (patch) | |
tree | ef44acdae0e9defcc04bca75f34956b7395cface /src/intel | |
parent | 5d9ac57c8c460691ff341ba23c045e23a5a08df3 (diff) |
intel/fs/ra: Move assign_regs further down in the file
It's the main function from which all the other functions are called.
It belongs at the bottom.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel')
-rw-r--r-- | src/intel/compiler/brw_fs_reg_allocate.cpp | 140 |
1 files changed, 70 insertions, 70 deletions
diff --git a/src/intel/compiler/brw_fs_reg_allocate.cpp b/src/intel/compiler/brw_fs_reg_allocate.cpp index fb8b5aa74e8..0462c77675c 100644 --- a/src/intel/compiler/brw_fs_reg_allocate.cpp +++ b/src/intel/compiler/brw_fs_reg_allocate.cpp @@ -721,76 +721,6 @@ build_interference_graph(fs_visitor *fs) return g; } -bool -fs_visitor::assign_regs(bool allow_spilling, bool spill_all) -{ - /* Most of this allocation was written for a reg_width of 1 - * (dispatch_width == 8). In extending to SIMD16, the code was - * left in place and it was converted to have the hardware - * registers it's allocating be contiguous physical pairs of regs - * for reg_width == 2. - */ - int reg_width = dispatch_width / 8; - int rsi = _mesa_logbase2(reg_width); /* Which compiler->fs_reg_sets[] to use */ - ra_graph *g = build_interference_graph(this); - - /* Debug of register spilling: Go spill everything. */ - if (unlikely(spill_all)) { - int reg = choose_spill_reg(g); - - if (reg != -1) { - spill_reg(reg); - ralloc_free(g); - return false; - } - } - - if (!ra_allocate(g)) { - /* Failed to allocate registers. Spill a reg, and the caller will - * loop back into here to try again. - */ - int reg = choose_spill_reg(g); - - if (reg == -1) { - fail("no register to spill:\n"); - dump_instructions(NULL); - } else if (allow_spilling) { - spill_reg(reg); - } - - ralloc_free(g); - - return false; - } - - /* Get the chosen virtual registers for each node, and map virtual - * regs in the register classes back down to real hardware reg - * numbers. - */ - unsigned hw_reg_mapping[alloc.count]; - this->grf_used = this->first_non_payload_grf; - for (unsigned i = 0; i < this->alloc.count; i++) { - int reg = ra_get_node_reg(g, i); - - hw_reg_mapping[i] = compiler->fs_reg_sets[rsi].ra_reg_to_grf[reg]; - this->grf_used = MAX2(this->grf_used, - hw_reg_mapping[i] + this->alloc.sizes[i]); - } - - foreach_block_and_inst(block, fs_inst, inst, cfg) { - assign_reg(hw_reg_mapping, &inst->dst); - for (int i = 0; i < inst->sources; i++) { - assign_reg(hw_reg_mapping, &inst->src[i]); - } - } - - this->alloc.count = this->grf_used; - - ralloc_free(g); - - return true; -} - namespace { /** * Maximum spill block size we expect to encounter in 32B units. @@ -1092,3 +1022,73 @@ fs_visitor::spill_reg(unsigned spill_reg) invalidate_live_intervals(); } + +bool +fs_visitor::assign_regs(bool allow_spilling, bool spill_all) +{ + /* Most of this allocation was written for a reg_width of 1 + * (dispatch_width == 8). In extending to SIMD16, the code was + * left in place and it was converted to have the hardware + * registers it's allocating be contiguous physical pairs of regs + * for reg_width == 2. + */ + int reg_width = dispatch_width / 8; + int rsi = _mesa_logbase2(reg_width); /* Which compiler->fs_reg_sets[] to use */ + ra_graph *g = build_interference_graph(this); + + /* Debug of register spilling: Go spill everything. */ + if (unlikely(spill_all)) { + int reg = choose_spill_reg(g); + + if (reg != -1) { + spill_reg(reg); + ralloc_free(g); + return false; + } + } + + if (!ra_allocate(g)) { + /* Failed to allocate registers. Spill a reg, and the caller will + * loop back into here to try again. + */ + int reg = choose_spill_reg(g); + + if (reg == -1) { + fail("no register to spill:\n"); + dump_instructions(NULL); + } else if (allow_spilling) { + spill_reg(reg); + } + + ralloc_free(g); + + return false; + } + + /* Get the chosen virtual registers for each node, and map virtual + * regs in the register classes back down to real hardware reg + * numbers. + */ + unsigned hw_reg_mapping[alloc.count]; + this->grf_used = this->first_non_payload_grf; + for (unsigned i = 0; i < this->alloc.count; i++) { + int reg = ra_get_node_reg(g, i); + + hw_reg_mapping[i] = compiler->fs_reg_sets[rsi].ra_reg_to_grf[reg]; + this->grf_used = MAX2(this->grf_used, + hw_reg_mapping[i] + this->alloc.sizes[i]); + } + + foreach_block_and_inst(block, fs_inst, inst, cfg) { + assign_reg(hw_reg_mapping, &inst->dst); + for (int i = 0; i < inst->sources; i++) { + assign_reg(hw_reg_mapping, &inst->src[i]); + } + } + + this->alloc.count = this->grf_used; + + ralloc_free(g); + + return true; +} |