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authorJason Ekstrand <[email protected]>2017-03-07 19:54:37 -0800
committerJason Ekstrand <[email protected]>2017-03-14 07:36:40 -0700
commit762a6333f21fd8606f69db6060027c4522d46678 (patch)
treef77c695fa16a5d869175773229d0195c22060c93 /src/intel
parent7107b321557e421e33fe92221133cf4a08eb7c6c (diff)
nir: Rework conversion opcodes
The NIR story on conversion opcodes is a mess. We've had way too many of them, naming is inconsistent, and which ones have explicit sizes was sort-of random. This commit re-organizes things and makes them all consistent: - All non-bool conversion opcodes now have the explicit size in the destination and are named <src_type>2<dst_type><size>. - Integer <-> integer conversion opcodes now only come in i2i and u2u forms (i2u and u2i have been removed) since the only difference between the different integer conversions is whether or not they sign-extend when up-converting. - Boolean conversion opcodes all have the explicit size on the bool and are named <src_type>2<dst_type>. Making things consistent also allows nir_type_conversion_op to be moved to nir_opcodes.c and auto-generated using mako. This will make adding int8, int16, and float16 versions much easier when the time comes. Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/intel')
-rw-r--r--src/intel/blorp/blorp_blit.c18
-rw-r--r--src/intel/compiler/brw_fs_nir.cpp35
-rw-r--r--src/intel/compiler/brw_nir_attribute_workarounds.c10
-rw-r--r--src/intel/compiler/brw_vec4_nir.cpp67
-rw-r--r--src/intel/vulkan/anv_nir_lower_input_attachments.c2
5 files changed, 55 insertions, 77 deletions
diff --git a/src/intel/blorp/blorp_blit.c b/src/intel/blorp/blorp_blit.c
index 0cc5a840338..e650d5e7bf1 100644
--- a/src/intel/blorp/blorp_blit.c
+++ b/src/intel/blorp/blorp_blit.c
@@ -97,7 +97,7 @@ blorp_blit_get_frag_coords(nir_builder *b,
const struct brw_blorp_blit_prog_key *key,
struct brw_blorp_blit_vars *v)
{
- nir_ssa_def *coord = nir_f2i(b, nir_load_var(b, v->frag_coord));
+ nir_ssa_def *coord = nir_f2i32(b, nir_load_var(b, v->frag_coord));
/* Account for destination surface intratile offset
*
@@ -764,7 +764,7 @@ blorp_nir_manual_blend_bilinear(nir_builder *b, nir_ssa_def *pos,
nir_ssa_def *sample_off = nir_imm_vec2(b, sample_off_x, sample_off_y);
nir_ssa_def *sample_coords = nir_fadd(b, pos_xy, sample_off);
- nir_ssa_def *sample_coords_int = nir_f2i(b, sample_coords);
+ nir_ssa_def *sample_coords_int = nir_f2i32(b, sample_coords);
/* The MCS value we fetch has to match up with the pixel that we're
* sampling from. Since we sample from different pixels in each
@@ -821,7 +821,7 @@ blorp_nir_manual_blend_bilinear(nir_builder *b, nir_ssa_def *pos,
nir_ssa_def *sample =
nir_fdot2(b, frac, nir_imm_vec2(b, key->x_scale,
key->x_scale * key->y_scale));
- sample = nir_f2i(b, sample);
+ sample = nir_f2i32(b, sample);
if (tex_samples == 8) {
sample = nir_iand(b, nir_ishr(b, nir_imm_int(b, 0x64210573),
@@ -1150,7 +1150,7 @@ brw_blorp_build_nir_shader(struct blorp_context *blorp, void *mem_ctx,
blorp_nir_discard_if_outside_rect(&b, dst_pos, &v);
}
- src_pos = blorp_blit_apply_transform(&b, nir_i2f(&b, dst_pos), &v);
+ src_pos = blorp_blit_apply_transform(&b, nir_i2f32(&b, dst_pos), &v);
if (dst_pos->num_components == 3) {
/* The sample coordinate is an integer that we want left alone but
* blorp_blit_apply_transform() blindly applies the transform to all
@@ -1175,7 +1175,7 @@ brw_blorp_build_nir_shader(struct blorp_context *blorp, void *mem_ctx,
/* Resolves (effecively) use texelFetch, so we need integers and we
* don't care about the sample index if we got one.
*/
- src_pos = nir_f2i(&b, nir_channels(&b, src_pos, 0x3));
+ src_pos = nir_f2i32(&b, nir_channels(&b, src_pos, 0x3));
if (devinfo->gen == 6) {
/* Because gen6 only supports 4x interleved MSAA, we can do all the
@@ -1187,7 +1187,7 @@ brw_blorp_build_nir_shader(struct blorp_context *blorp, void *mem_ctx,
*/
src_pos = nir_ishl(&b, src_pos, nir_imm_int(&b, 1));
src_pos = nir_iadd(&b, src_pos, nir_imm_int(&b, 1));
- src_pos = nir_i2f(&b, src_pos);
+ src_pos = nir_i2f32(&b, src_pos);
color = blorp_nir_tex(&b, &v, src_pos, key->texture_data_type);
} else {
/* Gen7+ hardware doesn't automaticaly blend. */
@@ -1204,11 +1204,11 @@ brw_blorp_build_nir_shader(struct blorp_context *blorp, void *mem_ctx,
} else {
/* We're going to use texelFetch, so we need integers */
if (src_pos->num_components == 2) {
- src_pos = nir_f2i(&b, src_pos);
+ src_pos = nir_f2i32(&b, src_pos);
} else {
assert(src_pos->num_components == 3);
- src_pos = nir_vec3(&b, nir_channel(&b, nir_f2i(&b, src_pos), 0),
- nir_channel(&b, nir_f2i(&b, src_pos), 1),
+ src_pos = nir_vec3(&b, nir_channel(&b, nir_f2i32(&b, src_pos), 0),
+ nir_channel(&b, nir_f2i32(&b, src_pos), 1),
nir_channel(&b, src_pos, 2));
}
diff --git a/src/intel/compiler/brw_fs_nir.cpp b/src/intel/compiler/brw_fs_nir.cpp
index ef569b5588c..bc1ccfba3d2 100644
--- a/src/intel/compiler/brw_fs_nir.cpp
+++ b/src/intel/compiler/brw_fs_nir.cpp
@@ -641,17 +641,17 @@ fs_visitor::nir_emit_alu(const fs_builder &bld, nir_alu_instr *instr)
}
switch (instr->op) {
- case nir_op_i2f:
- case nir_op_u2f:
+ case nir_op_i2f32:
+ case nir_op_u2f32:
if (optimize_extract_to_float(instr, result))
return;
inst = bld.MOV(result, op[0]);
inst->saturate = instr->dest.saturate;
break;
- case nir_op_f2d:
- case nir_op_i2d:
- case nir_op_u2d:
+ case nir_op_f2f64:
+ case nir_op_i2f64:
+ case nir_op_u2f64:
/* CHV PRM, vol07, 3D Media GPGPU Engine, Register Region Restrictions:
*
* "When source or destination is 64b (...), regioning in Align1
@@ -676,25 +676,15 @@ fs_visitor::nir_emit_alu(const fs_builder &bld, nir_alu_instr *instr)
break;
}
/* fallthrough */
- case nir_op_i642d:
- case nir_op_u642d:
+ case nir_op_f2f32:
+ case nir_op_f2i32:
+ case nir_op_f2u32:
case nir_op_f2i64:
case nir_op_f2u64:
- case nir_op_i2i64:
- case nir_op_i2u64:
- case nir_op_u2i64:
- case nir_op_u2u64:
- case nir_op_d2f:
- case nir_op_d2i:
- case nir_op_d2u:
- case nir_op_i642f:
- case nir_op_u642f:
- case nir_op_u2i32:
case nir_op_i2i32:
+ case nir_op_i2i64:
case nir_op_u2u32:
- case nir_op_i2u32:
- case nir_op_f2i:
- case nir_op_f2u:
+ case nir_op_u2u64:
inst = bld.MOV(result, op[0]);
inst->saturate = instr->dest.saturate;
break;
@@ -1077,7 +1067,6 @@ fs_visitor::nir_emit_alu(const fs_builder &bld, nir_alu_instr *instr)
inst->saturate = instr->dest.saturate;
break;
- case nir_op_b2i64:
case nir_op_b2i:
case nir_op_b2f:
bld.MOV(result, negate(op[0]));
@@ -1085,14 +1074,12 @@ fs_visitor::nir_emit_alu(const fs_builder &bld, nir_alu_instr *instr)
case nir_op_i2b:
case nir_op_f2b:
- case nir_op_i642b:
- case nir_op_d2b:
if (nir_src_bit_size(instr->src[0].src) == 64) {
/* two-argument instructions can't take 64-bit immediates */
fs_reg zero;
fs_reg tmp;
- if (instr->op == nir_op_d2b) {
+ if (instr->op == nir_op_f2b) {
zero = vgrf(glsl_type::double_type);
tmp = vgrf(glsl_type::double_type);
} else {
diff --git a/src/intel/compiler/brw_nir_attribute_workarounds.c b/src/intel/compiler/brw_nir_attribute_workarounds.c
index d695771f04a..c719371ddf1 100644
--- a/src/intel/compiler/brw_nir_attribute_workarounds.c
+++ b/src/intel/compiler/brw_nir_attribute_workarounds.c
@@ -99,7 +99,7 @@ apply_attr_wa_block(nir_block *block, struct attr_wa_state *state)
nir_imm_vec4(b, 1.0f / ((1 << 9) - 1), 1.0f / ((1 << 9) - 1),
1.0f / ((1 << 9) - 1), 1.0f / ((1 << 1) - 1));
val = nir_fmax(b,
- nir_fmul(b, nir_i2f(b, val), es3_normalize_factor),
+ nir_fmul(b, nir_i2f32(b, val), es3_normalize_factor),
nir_imm_float(b, -1.0f));
} else {
/* The following equations are from the OpenGL 3.2 specification:
@@ -121,18 +121,18 @@ apply_attr_wa_block(nir_block *block, struct attr_wa_state *state)
/* For signed normalization, the numerator is 2c+1. */
nir_ssa_def *two = nir_imm_float(b, 2.0f);
nir_ssa_def *one = nir_imm_float(b, 1.0f);
- val = nir_fadd(b, nir_fmul(b, nir_i2f(b, val), two), one);
+ val = nir_fadd(b, nir_fmul(b, nir_i2f32(b, val), two), one);
} else {
/* For unsigned normalization, the numerator is just c. */
- val = nir_u2f(b, val);
+ val = nir_u2f32(b, val);
}
val = nir_fmul(b, val, normalize_factor);
}
}
if (wa_flags & BRW_ATTRIB_WA_SCALE) {
- val = (wa_flags & BRW_ATTRIB_WA_SIGN) ? nir_i2f(b, val)
- : nir_u2f(b, val);
+ val = (wa_flags & BRW_ATTRIB_WA_SIGN) ? nir_i2f32(b, val)
+ : nir_u2f32(b, val);
}
nir_ssa_def_rewrite_uses_after(&intrin->dest.ssa, nir_src_for_ssa(val),
diff --git a/src/intel/compiler/brw_vec4_nir.cpp b/src/intel/compiler/brw_vec4_nir.cpp
index ca2e5dd05eb..23842653997 100644
--- a/src/intel/compiler/brw_vec4_nir.cpp
+++ b/src/intel/compiler/brw_vec4_nir.cpp
@@ -1287,32 +1287,24 @@ vec4_visitor::nir_emit_alu(nir_alu_instr *instr)
case nir_op_vec4:
unreachable("not reached: should be handled by lower_vec_to_movs()");
- case nir_op_i2f:
- case nir_op_u2f:
+ case nir_op_i2f32:
+ case nir_op_u2f32:
inst = emit(MOV(dst, op[0]));
inst->saturate = instr->dest.saturate;
break;
- case nir_op_f2i:
- case nir_op_f2u:
- inst = emit(MOV(dst, op[0]));
- break;
-
- case nir_op_d2f:
- emit_conversion_from_double(dst, op[0], instr->dest.saturate);
- break;
-
- case nir_op_f2d:
- emit_conversion_to_double(dst, op[0], instr->dest.saturate);
- break;
-
- case nir_op_d2i:
- case nir_op_d2u:
- emit_conversion_from_double(dst, op[0], instr->dest.saturate);
+ case nir_op_f2f32:
+ case nir_op_f2i32:
+ case nir_op_f2u32:
+ if (nir_src_bit_size(instr->src[0].src) == 64)
+ emit_conversion_from_double(dst, op[0], instr->dest.saturate);
+ else
+ inst = emit(MOV(dst, op[0]));
break;
- case nir_op_i2d:
- case nir_op_u2d:
+ case nir_op_f2f64:
+ case nir_op_i2f64:
+ case nir_op_u2f64:
emit_conversion_to_double(dst, op[0], instr->dest.saturate);
break;
@@ -1681,26 +1673,25 @@ vec4_visitor::nir_emit_alu(nir_alu_instr *instr)
break;
case nir_op_f2b:
- emit(CMP(dst, op[0], brw_imm_f(0.0f), BRW_CONDITIONAL_NZ));
- break;
-
- case nir_op_d2b: {
- /* We use a MOV with conditional_mod to check if the provided value is
- * 0.0. We want this to flush denormalized numbers to zero, so we set a
- * source modifier on the source operand to trigger this, as source
- * modifiers don't affect the result of the testing against 0.0.
- */
- src_reg value = op[0];
- value.abs = true;
- vec4_instruction *inst = emit(MOV(dst_null_df(), value));
- inst->conditional_mod = BRW_CONDITIONAL_NZ;
+ if (nir_src_bit_size(instr->src[0].src) == 64) {
+ /* We use a MOV with conditional_mod to check if the provided value is
+ * 0.0. We want this to flush denormalized numbers to zero, so we set a
+ * source modifier on the source operand to trigger this, as source
+ * modifiers don't affect the result of the testing against 0.0.
+ */
+ src_reg value = op[0];
+ value.abs = true;
+ vec4_instruction *inst = emit(MOV(dst_null_df(), value));
+ inst->conditional_mod = BRW_CONDITIONAL_NZ;
- src_reg one = src_reg(this, glsl_type::ivec4_type);
- emit(MOV(dst_reg(one), brw_imm_d(~0)));
- inst = emit(BRW_OPCODE_SEL, dst, one, brw_imm_d(0));
- inst->predicate = BRW_PREDICATE_NORMAL;
+ src_reg one = src_reg(this, glsl_type::ivec4_type);
+ emit(MOV(dst_reg(one), brw_imm_d(~0)));
+ inst = emit(BRW_OPCODE_SEL, dst, one, brw_imm_d(0));
+ inst->predicate = BRW_PREDICATE_NORMAL;
+ } else {
+ emit(CMP(dst, op[0], brw_imm_f(0.0f), BRW_CONDITIONAL_NZ));
+ }
break;
- }
case nir_op_i2b:
emit(CMP(dst, op[0], brw_imm_d(0), BRW_CONDITIONAL_NZ));
diff --git a/src/intel/vulkan/anv_nir_lower_input_attachments.c b/src/intel/vulkan/anv_nir_lower_input_attachments.c
index 244e7ff7ae1..6ed7fafbf01 100644
--- a/src/intel/vulkan/anv_nir_lower_input_attachments.c
+++ b/src/intel/vulkan/anv_nir_lower_input_attachments.c
@@ -57,7 +57,7 @@ try_lower_input_load(nir_function_impl *impl, nir_intrinsic_instr *load)
nir_builder_init(&b, impl);
b.cursor = nir_before_instr(&load->instr);
- nir_ssa_def *frag_coord = nir_f2i(&b, load_frag_coord(&b));
+ nir_ssa_def *frag_coord = nir_f2i32(&b, load_frag_coord(&b));
nir_ssa_def *offset = nir_ssa_for_src(&b, load->src[0], 2);
nir_ssa_def *pos = nir_iadd(&b, frag_coord, offset);