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authorJordan Justen <[email protected]>2018-07-24 17:13:52 -0700
committerJordan Justen <[email protected]>2018-08-01 23:30:49 -0700
commit3887700dfd7597fba654a4a713c274213a4a8755 (patch)
tree13a345ed354272f47ce5ad2162f1f058993cc642 /src/intel
parentbea4722c2e387162d677eb8fff726be44d720cdb (diff)
i965: Disable shader cache with INTEL_DEBUG=shader_time
Shader time hard codes an index of the shader time buffer within the gen program. In order to support shader time in the disk shader cache, we'd need to add the shader time index into the program key. This should work, but probably is not worth it for this particular debug feature. Therefore, let's just disable the disk shader cache if the shader time debug feature is used. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106382 Fixes: 96fe36f7acc "i965: Enable disk shader cache by default" Cc: Eero Tamminen <[email protected]> Cc: Kenneth Graunke <[email protected]> Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel')
-rw-r--r--src/intel/common/gen_debug.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/intel/common/gen_debug.h b/src/intel/common/gen_debug.h
index aa9f3cf80d7..72d7ca20a39 100644
--- a/src/intel/common/gen_debug.h
+++ b/src/intel/common/gen_debug.h
@@ -84,10 +84,13 @@ extern uint64_t INTEL_DEBUG;
#define DEBUG_COLOR (1ull << 40)
#define DEBUG_REEMIT (1ull << 41)
+/* These flags are not compatible with the disk shader cache */
+#define DEBUG_DISK_CACHE_DISABLE_MASK DEBUG_SHADER_TIME
+
/* These flags may affect program generation */
#define DEBUG_DISK_CACHE_MASK \
- (DEBUG_SHADER_TIME | DEBUG_NO16 | DEBUG_NO_DUAL_OBJECT_GS | DEBUG_NO8 | \
- DEBUG_SPILL_FS | DEBUG_SPILL_VEC4 | DEBUG_NO_COMPACTION | DEBUG_DO32)
+ (DEBUG_NO16 | DEBUG_NO_DUAL_OBJECT_GS | DEBUG_NO8 | DEBUG_SPILL_FS | \
+ DEBUG_SPILL_VEC4 | DEBUG_NO_COMPACTION | DEBUG_DO32)
#ifdef HAVE_ANDROID_PLATFORM
#define LOG_TAG "INTEL-MESA"