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author | Alex Smith <[email protected]> | 2017-10-27 14:25:05 +0100 |
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committer | Bas Nieuwenhuizen <[email protected]> | 2017-10-29 00:28:45 +0200 |
commit | de889794134e6245e08a24425a6d686a1be584b8 (patch) | |
tree | 1ed5daf5009b6ffaf10a70d5fb83d067028fe6b4 /src/intel | |
parent | 0a23841a98dacad1fbc81f34479ce194e86fc99a (diff) |
radv: Implement VK_AMD_shader_info
This allows an app to query shader statistics and get a disassembly of
a shader. RenderDoc git has support for it, so this allows you to view
shader disassembly from a capture.
When this extension is enabled on a device (or when tracing), we now
disable pipeline caching, since we don't get the shader debug info when
we retrieve cached shaders.
v2: Improvements to resource usage reporting
v3: Disassembly string must be null terminated (string_buffer's length
does not include the terminator)
v4: Fixed LDS reporting. (Bas)
Signed-off-by: Alex Smith <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/intel')
0 files changed, 0 insertions, 0 deletions