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authorAlex Smith <[email protected]>2017-10-27 14:25:05 +0100
committerBas Nieuwenhuizen <[email protected]>2017-10-29 00:28:45 +0200
commitde889794134e6245e08a24425a6d686a1be584b8 (patch)
tree1ed5daf5009b6ffaf10a70d5fb83d067028fe6b4 /src/intel
parent0a23841a98dacad1fbc81f34479ce194e86fc99a (diff)
radv: Implement VK_AMD_shader_info
This allows an app to query shader statistics and get a disassembly of a shader. RenderDoc git has support for it, so this allows you to view shader disassembly from a capture. When this extension is enabled on a device (or when tracing), we now disable pipeline caching, since we don't get the shader debug info when we retrieve cached shaders. v2: Improvements to resource usage reporting v3: Disassembly string must be null terminated (string_buffer's length does not include the terminator) v4: Fixed LDS reporting. (Bas) Signed-off-by: Alex Smith <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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