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authorJose Maria Casanova Crespo <[email protected]>2018-02-22 17:36:37 +0100
committerJason Ekstrand <[email protected]>2018-02-28 21:37:40 -0800
commit23ffb7c2d17f0268b209782a46e6cb838bd63585 (patch)
tree97c5c25b2430eb0fbc576658e5995f9b882b8384 /src/intel
parent994d21042996232998a51bfabaab6f4970f0ea5a (diff)
spirv: Calculate properly 16-bit vector sizes
Range in 16-bit push constants load was being calculated wrongly using 4-bytes per element instead of 2-bytes as it should be. v2: Use glsl_get_bit_size instead of if statement (Jason Ekstrand) Reviewed-by: Jason Ekstrand <[email protected]>
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