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authorJason Ekstrand <[email protected]>2016-05-20 00:11:32 -0700
committerJason Ekstrand <[email protected]>2016-05-27 15:18:04 -0700
commitb26bd6790dd1b09e377bd926e9145ec20ce6ac3f (patch)
tree4946fedb2023a1a3a4f2e2f12b1fa43e6c825658 /src/intel
parent54324877926caa28b8ebd89d95b4e7c2447d17b8 (diff)
anv/clear: Only clear the render area when doing subpass clears
Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/intel')
-rw-r--r--src/intel/vulkan/anv_meta_clear.c5
-rw-r--r--src/intel/vulkan/anv_private.h1
-rw-r--r--src/intel/vulkan/genX_cmd_buffer.c1
3 files changed, 3 insertions, 4 deletions
diff --git a/src/intel/vulkan/anv_meta_clear.c b/src/intel/vulkan/anv_meta_clear.c
index eb4e56984c3..87f3733e81a 100644
--- a/src/intel/vulkan/anv_meta_clear.c
+++ b/src/intel/vulkan/anv_meta_clear.c
@@ -709,10 +709,7 @@ anv_cmd_buffer_clear_subpass(struct anv_cmd_buffer *cmd_buffer)
anv_finishme("clearing multi-layer framebuffer");
VkClearRect clear_rect = {
- .rect = {
- .offset = { 0, 0 },
- .extent = { fb->width, fb->height },
- },
+ .rect = cmd_state->render_area,
.baseArrayLayer = 0,
.layerCount = 1, /* FINISHME: clear multi-layer framebuffer */
};
diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h
index d8fffc3bf6d..f6ce31da1c4 100644
--- a/src/intel/vulkan/anv_private.h
+++ b/src/intel/vulkan/anv_private.h
@@ -1174,6 +1174,7 @@ struct anv_cmd_state {
struct anv_framebuffer * framebuffer;
struct anv_render_pass * pass;
struct anv_subpass * subpass;
+ VkRect2D render_area;
uint32_t restart_index;
struct anv_vertex_binding vertex_bindings[MAX_VBS];
struct anv_descriptor_set * descriptors[MAX_SETS];
diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c
index f5e3530b59d..9f61a10c3ef 100644
--- a/src/intel/vulkan/genX_cmd_buffer.c
+++ b/src/intel/vulkan/genX_cmd_buffer.c
@@ -1100,6 +1100,7 @@ void genX(CmdBeginRenderPass)(
cmd_buffer->state.framebuffer = framebuffer;
cmd_buffer->state.pass = pass;
+ cmd_buffer->state.render_area = pRenderPassBegin->renderArea;
anv_cmd_state_setup_attachments(cmd_buffer, pRenderPassBegin);
genX(flush_pipeline_select_3d)(cmd_buffer);