diff options
author | Ian Romanick <[email protected]> | 2017-06-05 17:34:38 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2017-06-26 13:41:11 -0700 |
commit | 1b101ca809debb9b730d99b92e8f0153f08aeb57 (patch) | |
tree | 94887d78f3c7ea7bc8e903847f4ff64bc4dd3397 /src/intel | |
parent | 25ea7aa5cd15e38f39463053428ac4138fd4ac14 (diff) |
blorp: Use normalized coordinates on Gen6
Apparently, the sampler has some sort of precision issues for
non-normalized texture coordinates with linear filtering. This caused
some small precision issues in scaled blits. Work around this by using
normalized coordinates. There is some extra work necessary because Gen6
uses TEX (instead of TXF) for some multisample resolve blits.
Fixes piglit.spec.arb_framebuffer_object.fbo-blit-stretch on SNB.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68365
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Eduardo Lima Mitev <[email protected]>
Diffstat (limited to 'src/intel')
-rw-r--r-- | src/intel/blorp/blorp_blit.c | 11 | ||||
-rw-r--r-- | src/intel/blorp/blorp_genX_exec.h | 2 |
2 files changed, 8 insertions, 5 deletions
diff --git a/src/intel/blorp/blorp_blit.c b/src/intel/blorp/blorp_blit.c index f552302aa85..0850473eba3 100644 --- a/src/intel/blorp/blorp_blit.c +++ b/src/intel/blorp/blorp_blit.c @@ -1195,9 +1195,10 @@ brw_blorp_build_nir_shader(struct blorp_context *blorp, void *mem_ctx, * representing the four samples that maxe up a pixel. So we need * to multiply our X and Y coordinates each by 2 and then add 1. */ - src_pos = nir_ishl(&b, src_pos, nir_imm_int(&b, 1)); - src_pos = nir_iadd(&b, src_pos, nir_imm_int(&b, 1)); - src_pos = nir_i2f32(&b, src_pos); + assert(key->src_coords_normalized); + src_pos = nir_fadd(&b, + nir_i2f32(&b, src_pos), + nir_imm_float(&b, 0.5f)); color = blorp_nir_tex(&b, &v, key, src_pos); } else { /* Gen7+ hardware doesn't automaticaly blend. */ @@ -1825,7 +1826,9 @@ try_blorp_blit(struct blorp_batch *batch, params->num_samples = params->dst.surf.samples; - if (wm_prog_key->bilinear_filter && batch->blorp->isl_dev->info->gen < 6) { + if ((wm_prog_key->bilinear_filter || + (wm_prog_key->blend && !wm_prog_key->blit_scaled)) && + batch->blorp->isl_dev->info->gen <= 6) { /* Gen4-5 don't support non-normalized texture coordinates */ wm_prog_key->src_coords_normalized = true; params->wm_inputs.src_inv_size[0] = diff --git a/src/intel/blorp/blorp_genX_exec.h b/src/intel/blorp/blorp_genX_exec.h index 1d77877db53..91c0756bf35 100644 --- a/src/intel/blorp/blorp_genX_exec.h +++ b/src/intel/blorp/blorp_genX_exec.h @@ -535,7 +535,7 @@ blorp_emit_sampler_state(struct blorp_batch *batch, sampler.VAddressMagFilterRoundingEnable = true; sampler.UAddressMinFilterRoundingEnable = true; sampler.UAddressMagFilterRoundingEnable = true; -#if GEN_GEN >= 6 +#if GEN_GEN > 6 sampler.NonnormalizedCoordinateEnable = true; #endif } |