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authorJason Ekstrand <[email protected]>2017-05-17 11:42:36 -0700
committerJason Ekstrand <[email protected]>2017-05-23 16:46:42 -0700
commit34581fdd4f149894dfa51777a2f7eb289bd08b71 (patch)
treee83a4b2892d77628fda093d938c7673b55d12d1b /src/intel/vulkan
parentb83b1af6f6936f36db42a8f8b8e0854d0f9491fd (diff)
anv: Refactor memory type setup
This makes us walk over the heaps one at a time and add the types for LLC and !LLC to each heap. Reviewed-by: Nanley Chery <[email protected]> Cc: "17.1" <[email protected]>
Diffstat (limited to 'src/intel/vulkan')
-rw-r--r--src/intel/vulkan/anv_device.c76
1 files changed, 40 insertions, 36 deletions
diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
index bb02378ab5f..6ea8dfe070d 100644
--- a/src/intel/vulkan/anv_device.c
+++ b/src/intel/vulkan/anv_device.c
@@ -112,42 +112,6 @@ anv_physical_device_init_heaps(struct anv_physical_device *device, int fd)
if (result != VK_SUCCESS)
return result;
- if (device->info.has_llc) {
- /* Big core GPUs share LLC with the CPU and thus one memory type can be
- * both cached and coherent at the same time.
- */
- device->memory.type_count = 1;
- device->memory.types[0] = (struct anv_memory_type) {
- .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
- VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
- VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
- .heapIndex = 0,
- .valid_buffer_usage = ~0,
- };
- } else {
- /* The spec requires that we expose a host-visible, coherent memory
- * type, but Atom GPUs don't share LLC. Thus we offer two memory types
- * to give the application a choice between cached, but not coherent and
- * coherent but uncached (WC though).
- */
- device->memory.type_count = 2;
- device->memory.types[0] = (struct anv_memory_type) {
- .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
- VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
- .heapIndex = 0,
- .valid_buffer_usage = ~0,
- };
- device->memory.types[1] = (struct anv_memory_type) {
- .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
- VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
- .heapIndex = 0,
- .valid_buffer_usage = ~0,
- };
- }
-
device->memory.heap_count = 1;
device->memory.heaps[0] = (struct anv_memory_heap) {
.size = heap_size,
@@ -155,6 +119,46 @@ anv_physical_device_init_heaps(struct anv_physical_device *device, int fd)
.supports_48bit_addresses = device->supports_48bit_addresses,
};
+ uint32_t type_count = 0;
+ for (uint32_t heap = 0; heap < device->memory.heap_count; heap++) {
+ uint32_t valid_buffer_usage = ~0;
+
+ if (device->info.has_llc) {
+ /* Big core GPUs share LLC with the CPU and thus one memory type can be
+ * both cached and coherent at the same time.
+ */
+ device->memory.types[type_count++] = (struct anv_memory_type) {
+ .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
+ VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
+ VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
+ .heapIndex = heap,
+ .valid_buffer_usage = valid_buffer_usage,
+ };
+ } else {
+ /* The spec requires that we expose a host-visible, coherent memory
+ * type, but Atom GPUs don't share LLC. Thus we offer two memory types
+ * to give the application a choice between cached, but not coherent and
+ * coherent but uncached (WC though).
+ */
+ device->memory.types[type_count++] = (struct anv_memory_type) {
+ .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
+ VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
+ .heapIndex = heap,
+ .valid_buffer_usage = valid_buffer_usage,
+ };
+ device->memory.types[type_count++] = (struct anv_memory_type) {
+ .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
+ VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
+ .heapIndex = heap,
+ .valid_buffer_usage = valid_buffer_usage,
+ };
+ }
+ }
+ device->memory.type_count = type_count;
+
return VK_SUCCESS;
}