diff options
author | Jason Ekstrand <[email protected]> | 2017-01-30 19:53:17 -0800 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2017-01-31 18:49:44 -0800 |
commit | 92128590bc78bcbbfb19144c7004b31d6405bbcb (patch) | |
tree | 6d148ad3809761705a4a50f0d426f40a1089933e /src/intel/vulkan | |
parent | f1f9794118008bcdc13d93ee709022d21cc4156d (diff) |
anv: Improve flushing around STATE_BASE_ADDRESS
It is not clear from the docs exactly how pipelined STATE_BASE_ADDRESS
actually is. We know from experimentation that we need to flush the
render cache prior to emitting STATE_BASE_ADDRESS and invalidate the
texture cache afterwards. The only thing the PRM says is that, on gen8+
we're supposed to invalidate the state cache after STATE_BASE_ADDRESS
but experimentation has indicated that doing so does nothing whatsoever.
Since we don't really know, let's do just a bit more flushing in the
hopes that this won't be a problem again. In particular:
1) Do a CS stall before we emit STATE_BASE_ADDRESS since we don't
really know whether or not it's pipelined.
2) Do a data cache flush in case what runs before STATE_BASE_ADDRESS
is a compute shader.
3) Invalidate the state and constant caches after STATE_BASE_ADDRESS
because the state may be getting cached there (we don't really know).
Reported-by: Mark Janes <[email protected]>
Tested-by: Mark Janes <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Cc: "13.0 17.0" <[email protected]>
Diffstat (limited to 'src/intel/vulkan')
-rw-r--r-- | src/intel/vulkan/genX_cmd_buffer.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c index d0e76e3db67..0ad7cd5538a 100644 --- a/src/intel/vulkan/genX_cmd_buffer.c +++ b/src/intel/vulkan/genX_cmd_buffer.c @@ -63,7 +63,9 @@ genX(cmd_buffer_emit_state_base_address)(struct anv_cmd_buffer *cmd_buffer) * clear depth, reset state base address, and then go render stuff. */ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) { + pc.DCFlushEnable = true; pc.RenderTargetCacheFlushEnable = true; + pc.CommandStreamerStallEnable = true; } anv_batch_emit(&cmd_buffer->batch, GENX(STATE_BASE_ADDRESS), sba) { @@ -145,6 +147,8 @@ genX(cmd_buffer_emit_state_base_address)(struct anv_cmd_buffer *cmd_buffer) */ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) { pc.TextureCacheInvalidationEnable = true; + pc.ConstantCacheInvalidationEnable = true; + pc.StateCacheInvalidationEnable = true; } } |