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authorJason Ekstrand <[email protected]>2016-09-12 15:50:04 -0700
committerJason Ekstrand <[email protected]>2016-09-14 17:51:16 -0700
commitb56f509ee0d6fcf85eb01aecfdcc66fb784fee97 (patch)
tree8ad60e423defef31ec882bbbb584091807b0af01 /src/intel/vulkan
parentc779ad3e6613bf318a1cb006a65c45cf7054ac63 (diff)
intel/blorp: Emit 3DSTATE_MULTISAMPLE directly
Previously, we relied on a driver hook for 3DSTATE_MULTISAMPLE. However, now that Vulkan and GL use the same sample positions, we can set up 3DSTATE_MULTISAMPLE directly in blorp and delete the driver hook. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/intel/vulkan')
-rw-r--r--src/intel/vulkan/genX_blorp_exec.c37
1 files changed, 0 insertions, 37 deletions
diff --git a/src/intel/vulkan/genX_blorp_exec.c b/src/intel/vulkan/genX_blorp_exec.c
index 5a08ed36243..a3ad97ad9de 100644
--- a/src/intel/vulkan/genX_blorp_exec.c
+++ b/src/intel/vulkan/genX_blorp_exec.c
@@ -145,43 +145,6 @@ blorp_emit_urb_config(struct blorp_batch *batch, unsigned vs_entry_size)
cmd_buffer->state.current_l3_config);
}
-static void
-blorp_emit_3dstate_multisample(struct blorp_batch *batch, unsigned samples)
-{
- blorp_emit(batch, GENX(3DSTATE_MULTISAMPLE), ms) {
- ms.NumberofMultisamples = __builtin_ffs(samples) - 1;
-
-#if GEN_GEN >= 8
- /* The PRM says that this bit is valid only for DX9:
- *
- * SW can choose to set this bit only for DX9 API. DX10/OGL API's
- * should not have any effect by setting or not setting this bit.
- */
- ms.PixelPositionOffsetEnable = false;
- ms.PixelLocation = CENTER;
-#else
- ms.PixelLocation = PIXLOC_CENTER;
-
- switch (samples) {
- case 1:
- GEN_SAMPLE_POS_1X(ms.Sample);
- break;
- case 2:
- GEN_SAMPLE_POS_2X(ms.Sample);
- break;
- case 4:
- GEN_SAMPLE_POS_4X(ms.Sample);
- break;
- case 8:
- GEN_SAMPLE_POS_8X(ms.Sample);
- break;
- default:
- break;
- }
-#endif
- }
-}
-
void genX(blorp_exec)(struct blorp_batch *batch,
const struct blorp_params *params);