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authorJason Ekstrand <[email protected]>2016-08-11 03:24:32 -0700
committerJason Ekstrand <[email protected]>2016-08-19 03:11:29 -0700
commit04f3594cd5c1ba756f89d868ba4e4b7c50e1572e (patch)
treef31f5660a909e4a20f08d7fbb493edb97ef0b49f /src/intel/vulkan
parentbfdff28d682f3070cc3adaf1a5aebc9673bfe51d (diff)
genxml/gen9: Make 3DSTATE_SBE::AttributeActiveComponentFormat an array
Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/vulkan')
-rw-r--r--src/intel/vulkan/genX_pipeline_util.h38
1 files changed, 3 insertions, 35 deletions
diff --git a/src/intel/vulkan/genX_pipeline_util.h b/src/intel/vulkan/genX_pipeline_util.h
index 679fb576835..c1ff6dff179 100644
--- a/src/intel/vulkan/genX_pipeline_util.h
+++ b/src/intel/vulkan/genX_pipeline_util.h
@@ -237,44 +237,12 @@ emit_3dstate_sbe(struct anv_pipeline *pipeline)
.PointSpriteTextureCoordinateOrigin = UPPERLEFT,
.NumberofSFOutputAttributes = wm_prog_data->num_varying_inputs,
.ConstantInterpolationEnable = wm_prog_data->flat_inputs,
+ };
#if GEN_GEN >= 9
- .Attribute0ActiveComponentFormat = ACF_XYZW,
- .Attribute1ActiveComponentFormat = ACF_XYZW,
- .Attribute2ActiveComponentFormat = ACF_XYZW,
- .Attribute3ActiveComponentFormat = ACF_XYZW,
- .Attribute4ActiveComponentFormat = ACF_XYZW,
- .Attribute5ActiveComponentFormat = ACF_XYZW,
- .Attribute6ActiveComponentFormat = ACF_XYZW,
- .Attribute7ActiveComponentFormat = ACF_XYZW,
- .Attribute8ActiveComponentFormat = ACF_XYZW,
- .Attribute9ActiveComponentFormat = ACF_XYZW,
- .Attribute10ActiveComponentFormat = ACF_XYZW,
- .Attribute11ActiveComponentFormat = ACF_XYZW,
- .Attribute12ActiveComponentFormat = ACF_XYZW,
- .Attribute13ActiveComponentFormat = ACF_XYZW,
- .Attribute14ActiveComponentFormat = ACF_XYZW,
- .Attribute15ActiveComponentFormat = ACF_XYZW,
- /* wow, much field, very attribute */
- .Attribute16ActiveComponentFormat = ACF_XYZW,
- .Attribute17ActiveComponentFormat = ACF_XYZW,
- .Attribute18ActiveComponentFormat = ACF_XYZW,
- .Attribute19ActiveComponentFormat = ACF_XYZW,
- .Attribute20ActiveComponentFormat = ACF_XYZW,
- .Attribute21ActiveComponentFormat = ACF_XYZW,
- .Attribute22ActiveComponentFormat = ACF_XYZW,
- .Attribute23ActiveComponentFormat = ACF_XYZW,
- .Attribute24ActiveComponentFormat = ACF_XYZW,
- .Attribute25ActiveComponentFormat = ACF_XYZW,
- .Attribute26ActiveComponentFormat = ACF_XYZW,
- .Attribute27ActiveComponentFormat = ACF_XYZW,
- .Attribute28ActiveComponentFormat = ACF_XYZW,
- .Attribute29ActiveComponentFormat = ACF_XYZW,
- .Attribute28ActiveComponentFormat = ACF_XYZW,
- .Attribute29ActiveComponentFormat = ACF_XYZW,
- .Attribute30ActiveComponentFormat = ACF_XYZW,
+ for (unsigned i = 0; i < 32; i++)
+ sbe.AttributeActiveComponentFormat[i] = ACF_XYZW;
#endif
- };
#if GEN_GEN >= 8
/* On Broadwell, they broke 3DSTATE_SBE into two packets */