diff options
author | Jason Ekstrand <[email protected]> | 2017-09-14 19:52:38 -0700 |
---|---|---|
committer | Jordan Justen <[email protected]> | 2017-10-20 12:49:17 -0700 |
commit | 59fb59ad54d368683d5cc3b149f021452bddc05f (patch) | |
tree | 734e742be190df8ae7a19a975c59ba7eeeded6eb /src/intel/vulkan | |
parent | 341529dbee5c2b17fdcb7990484a383459bed305 (diff) |
nir: Get rid of nir_shader::stage
It's redundant with nir_shader::info::stage.
Acked-by: Timothy Arceri <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/intel/vulkan')
-rw-r--r-- | src/intel/vulkan/anv_nir_apply_pipeline_layout.c | 13 | ||||
-rw-r--r-- | src/intel/vulkan/anv_nir_lower_input_attachments.c | 2 | ||||
-rw-r--r-- | src/intel/vulkan/anv_nir_lower_multiview.c | 14 | ||||
-rw-r--r-- | src/intel/vulkan/anv_pipeline.c | 2 |
4 files changed, 16 insertions, 15 deletions
diff --git a/src/intel/vulkan/anv_nir_apply_pipeline_layout.c b/src/intel/vulkan/anv_nir_apply_pipeline_layout.c index 3ca2b04049a..f8d81648a9a 100644 --- a/src/intel/vulkan/anv_nir_apply_pipeline_layout.c +++ b/src/intel/vulkan/anv_nir_apply_pipeline_layout.c @@ -296,6 +296,7 @@ anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline, struct anv_pipeline_bind_map *map) { struct anv_pipeline_layout *layout = pipeline->layout; + gl_shader_stage stage = shader->info.stage; struct apply_pipeline_layout_state state = { .shader = shader, @@ -328,15 +329,15 @@ anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline, BITSET_WORD b, _tmp; BITSET_FOREACH_SET(b, _tmp, state.set[set].used, set_layout->binding_count) { - if (set_layout->binding[b].stage[shader->stage].surface_index >= 0) { + if (set_layout->binding[b].stage[stage].surface_index >= 0) { map->surface_count += anv_descriptor_set_binding_layout_get_hw_size(&set_layout->binding[b]); } - if (set_layout->binding[b].stage[shader->stage].sampler_index >= 0) { + if (set_layout->binding[b].stage[stage].sampler_index >= 0) { map->sampler_count += anv_descriptor_set_binding_layout_get_hw_size(&set_layout->binding[b]); } - if (set_layout->binding[b].stage[shader->stage].image_index >= 0) + if (set_layout->binding[b].stage[stage].image_index >= 0) map->image_count += set_layout->binding[b].array_size; } } @@ -353,7 +354,7 @@ anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline, struct anv_descriptor_set_binding_layout *binding = &set_layout->binding[b]; - if (binding->stage[shader->stage].surface_index >= 0) { + if (binding->stage[stage].surface_index >= 0) { state.set[set].surface_offsets[b] = surface; struct anv_sampler **samplers = binding->immutable_samplers; for (unsigned i = 0; i < binding->array_size; i++) { @@ -368,7 +369,7 @@ anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline, } } - if (binding->stage[shader->stage].sampler_index >= 0) { + if (binding->stage[stage].sampler_index >= 0) { state.set[set].sampler_offsets[b] = sampler; struct anv_sampler **samplers = binding->immutable_samplers; for (unsigned i = 0; i < binding->array_size; i++) { @@ -383,7 +384,7 @@ anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline, } } - if (binding->stage[shader->stage].image_index >= 0) { + if (binding->stage[stage].image_index >= 0) { state.set[set].image_offsets[b] = image; image += binding->array_size; } diff --git a/src/intel/vulkan/anv_nir_lower_input_attachments.c b/src/intel/vulkan/anv_nir_lower_input_attachments.c index 6ed7fafbf01..58b9b340a42 100644 --- a/src/intel/vulkan/anv_nir_lower_input_attachments.c +++ b/src/intel/vulkan/anv_nir_lower_input_attachments.c @@ -114,7 +114,7 @@ try_lower_input_load(nir_function_impl *impl, nir_intrinsic_instr *load) void anv_nir_lower_input_attachments(nir_shader *shader) { - assert(shader->stage == MESA_SHADER_FRAGMENT); + assert(shader->info.stage == MESA_SHADER_FRAGMENT); nir_foreach_function(function, shader) { if (!function->impl) diff --git a/src/intel/vulkan/anv_nir_lower_multiview.c b/src/intel/vulkan/anv_nir_lower_multiview.c index f40e1111492..88e6f9af877 100644 --- a/src/intel/vulkan/anv_nir_lower_multiview.c +++ b/src/intel/vulkan/anv_nir_lower_multiview.c @@ -44,7 +44,7 @@ struct lower_multiview_state { static nir_ssa_def * build_instance_id(struct lower_multiview_state *state) { - assert(state->builder.shader->stage == MESA_SHADER_VERTEX); + assert(state->builder.shader->info.stage == MESA_SHADER_VERTEX); if (state->instance_id == NULL) { nir_builder *b = &state->builder; @@ -74,7 +74,7 @@ build_view_index(struct lower_multiview_state *state) assert(state->view_mask != 0); if (0 && _mesa_bitcount(state->view_mask) == 1) { state->view_index = nir_imm_int(b, ffs(state->view_mask) - 1); - } else if (state->builder.shader->stage == MESA_SHADER_VERTEX) { + } else if (state->builder.shader->info.stage == MESA_SHADER_VERTEX) { /* We only support 16 viewports */ assert((state->view_mask & 0xffff0000) == 0); @@ -122,15 +122,15 @@ build_view_index(struct lower_multiview_state *state) } } else { const struct glsl_type *type = glsl_int_type(); - if (b->shader->stage == MESA_SHADER_TESS_CTRL || - b->shader->stage == MESA_SHADER_GEOMETRY) + if (b->shader->info.stage == MESA_SHADER_TESS_CTRL || + b->shader->info.stage == MESA_SHADER_GEOMETRY) type = glsl_array_type(type, 1); nir_variable *idx_var = nir_variable_create(b->shader, nir_var_shader_in, type, "view index"); idx_var->data.location = VARYING_SLOT_VIEW_INDEX; - if (b->shader->stage == MESA_SHADER_FRAGMENT) + if (b->shader->info.stage == MESA_SHADER_FRAGMENT) idx_var->data.interpolation = INTERP_MODE_FLAT; if (glsl_type_is_array(type)) { @@ -154,7 +154,7 @@ build_view_index(struct lower_multiview_state *state) bool anv_nir_lower_multiview(nir_shader *shader, uint32_t view_mask) { - assert(shader->stage != MESA_SHADER_COMPUTE); + assert(shader->info.stage != MESA_SHADER_COMPUTE); /* If multiview isn't enabled, we have nothing to do. */ if (view_mask == 0) @@ -202,7 +202,7 @@ anv_nir_lower_multiview(nir_shader *shader, uint32_t view_mask) * available in the VS. If it's not a fragment shader, we need to pass * the view index on to the next stage. */ - if (shader->stage != MESA_SHADER_FRAGMENT) { + if (shader->info.stage != MESA_SHADER_FRAGMENT) { nir_ssa_def *view_index = build_view_index(&state); nir_builder *b = &state.builder; diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c index 7bfdb5c5509..51788928af8 100644 --- a/src/intel/vulkan/anv_pipeline.c +++ b/src/intel/vulkan/anv_pipeline.c @@ -138,7 +138,7 @@ anv_shader_compile_to_nir(struct anv_pipeline *pipeline, spec_entries, num_spec_entries, stage, entrypoint_name, &supported_ext, nir_options); nir_shader *nir = entry_point->shader; - assert(nir->stage == stage); + assert(nir->info.stage == stage); nir_validate_shader(nir); ralloc_steal(mem_ctx, nir); |