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authorJason Ekstrand <[email protected]>2017-10-18 18:02:49 -0700
committerJason Ekstrand <[email protected]>2017-12-05 22:01:54 -0800
commit8761a04d0d9332d9c0c99164faf855fc3c741f7c (patch)
tree47951b4b0452fd6b4aa8ded963f8b2740f28ccb8 /src/intel/vulkan
parent93b4cb61eb2a16794d5f4a2f55a70cdcd8a5d521 (diff)
anv: Add support for the variablePointers feature
Not to be confused with variablePointersStorageBuffer which is the subset of VK_KHR_variable_pointers required to enable the extension. This means we now have "full" support for variable pointers. Reviewed-by: Kristian H. Kristensen <[email protected]>
Diffstat (limited to 'src/intel/vulkan')
-rw-r--r--src/intel/vulkan/anv_device.c2
-rw-r--r--src/intel/vulkan/anv_pipeline.c5
2 files changed, 3 insertions, 4 deletions
diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
index 97124154b69..2e85189e88b 100644
--- a/src/intel/vulkan/anv_device.c
+++ b/src/intel/vulkan/anv_device.c
@@ -728,7 +728,7 @@ void anv_GetPhysicalDeviceFeatures2KHR(
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES_KHR: {
VkPhysicalDeviceVariablePointerFeaturesKHR *features = (void *)ext;
features->variablePointersStorageBuffer = true;
- features->variablePointers = false;
+ features->variablePointers = true;
break;
}
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c
index 827767cb76f..bd9c5526563 100644
--- a/src/intel/vulkan/anv_pipeline.c
+++ b/src/intel/vulkan/anv_pipeline.c
@@ -133,6 +133,7 @@ anv_shader_compile_to_nir(struct anv_pipeline *pipeline,
}
struct spirv_to_nir_options spirv_options = {
+ .lower_workgroup_access_to_offsets = true,
.caps = {
.float64 = device->instance->physicalDevice.info.gen >= 8,
.int64 = device->instance->physicalDevice.info.gen >= 8,
@@ -400,10 +401,8 @@ anv_pipeline_compile(struct anv_pipeline *pipeline,
if (stage != MESA_SHADER_COMPUTE)
NIR_PASS_V(nir, anv_nir_lower_multiview, pipeline->subpass->view_mask);
- if (stage == MESA_SHADER_COMPUTE) {
- NIR_PASS_V(nir, brw_nir_lower_cs_shared);
+ if (stage == MESA_SHADER_COMPUTE)
prog_data->total_shared = nir->num_shared;
- }
nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));