diff options
author | Emil Velikov <[email protected]> | 2016-05-28 20:03:34 +0100 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2016-05-30 10:26:36 +0100 |
commit | ace54034536936c176270afc087675390072b17c (patch) | |
tree | e6ecd314b7af9237e87fd4b6fd65e551c2f6c39f /src/intel/vulkan | |
parent | 93e65fdcac10545504b588e24d3ef03fa3e9e424 (diff) |
anv: bail out if anv_wsi_init() fails
Otherwise we'll end up setting up a device with no winsys integration.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
---
Hard-coding the rendernode name in anv_physical_device_init() is a bad
idea really. We could/should be using drmGetDevices() to get info on all
the devices (master/render/etc. node names, pci location etc.) and apply
our heuristics on top of that.
That can come up as a follow up change.
Diffstat (limited to 'src/intel/vulkan')
-rw-r--r-- | src/intel/vulkan/anv_device.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c index da7a39471c1..046777d16f2 100644 --- a/src/intel/vulkan/anv_device.c +++ b/src/intel/vulkan/anv_device.c @@ -150,7 +150,9 @@ anv_physical_device_init(struct anv_physical_device *device, device->compiler->shader_debug_log = compiler_debug_log; device->compiler->shader_perf_log = compiler_perf_log; - anv_init_wsi(device); + result = anv_init_wsi(device); + if (result != VK_SUCCESS) + goto fail; /* XXX: Actually detect bit6 swizzling */ isl_device_init(&device->isl_dev, device->info, swizzled); |