diff options
author | Jason Ekstrand <[email protected]> | 2016-11-12 11:11:37 -0800 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2016-11-16 10:09:05 -0800 |
commit | 8be164d05abd40e094e3954af6660b0b5a999333 (patch) | |
tree | 385f9c842c8ed165d555ce7bc086b819f9db3db1 /src/intel/vulkan | |
parent | 1587ac1edc8c06fce9962163e56544d638c9b9d2 (diff) |
anv/pipeline: Unify 3DSTATE_WM emission
Reviewed-by: Kristian H. Kristensen <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/intel/vulkan')
-rw-r--r-- | src/intel/vulkan/gen7_pipeline.c | 53 | ||||
-rw-r--r-- | src/intel/vulkan/gen8_pipeline.c | 19 | ||||
-rw-r--r-- | src/intel/vulkan/genX_pipeline_util.h | 53 |
3 files changed, 55 insertions, 70 deletions
diff --git a/src/intel/vulkan/gen7_pipeline.c b/src/intel/vulkan/gen7_pipeline.c index 03a29bea931..02f18e71591 100644 --- a/src/intel/vulkan/gen7_pipeline.c +++ b/src/intel/vulkan/gen7_pipeline.c @@ -105,58 +105,7 @@ genX(graphics_pipeline_create)( emit_3dstate_gs(pipeline); emit_3dstate_sbe(pipeline); emit_3dstate_ps(pipeline); - - if (!anv_pipeline_has_stage(pipeline, MESA_SHADER_FRAGMENT)) { - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_WM), wm) { - wm.StatisticsEnable = true; - wm.ThreadDispatchEnable = false; - wm.LineEndCapAntialiasingRegionWidth = 0; /* 0.5 pixels */ - wm.LineAntialiasingRegionWidth = 1; /* 1.0 pixels */ - wm.EarlyDepthStencilControl = EDSC_NORMAL; - wm.PointRasterizationRule = RASTRULE_UPPER_RIGHT; - } - } else { - const struct brw_wm_prog_data *wm_prog_data = get_wm_prog_data(pipeline); - - if (wm_prog_data->urb_setup[VARYING_SLOT_BFC0] != -1 || - wm_prog_data->urb_setup[VARYING_SLOT_BFC1] != -1) - anv_finishme("two-sided color needs sbe swizzling setup"); - if (wm_prog_data->urb_setup[VARYING_SLOT_PRIMITIVE_ID] != -1) - anv_finishme("primitive_id needs sbe swizzling setup"); - - uint32_t samples = pCreateInfo->pMultisampleState ? - pCreateInfo->pMultisampleState->rasterizationSamples : 1; - - /* FIXME-GEN7: This needs a lot more work, cf gen7 upload_wm_state(). */ - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_WM), wm) { - wm.StatisticsEnable = true; - wm.ThreadDispatchEnable = true; - wm.LineEndCapAntialiasingRegionWidth = 0; /* 0.5 pixels */ - wm.LineAntialiasingRegionWidth = 1; /* 1.0 pixels */ - wm.PointRasterizationRule = RASTRULE_UPPER_RIGHT; - wm.PixelShaderKillsPixel = wm_prog_data->uses_kill; - wm.PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode; - wm.PixelShaderUsesSourceDepth = wm_prog_data->uses_src_depth; - wm.PixelShaderUsesSourceW = wm_prog_data->uses_src_w; - wm.PixelShaderUsesInputCoverageMask = wm_prog_data->uses_sample_mask; - - if (wm_prog_data->early_fragment_tests) { - wm.EarlyDepthStencilControl = EDSC_PREPS; - } else if (wm_prog_data->has_side_effects) { - wm.EarlyDepthStencilControl = EDSC_PSEXEC; - } else { - wm.EarlyDepthStencilControl = EDSC_NORMAL; - } - - wm.BarycentricInterpolationMode = wm_prog_data->barycentric_interp_modes; - - wm.MultisampleRasterizationMode = samples > 1 ? - MSRASTMODE_ON_PATTERN : MSRASTMODE_OFF_PIXEL; - wm.MultisampleDispatchMode = ((samples == 1) || - (samples > 1 && wm_prog_data->persample_dispatch)) ? - MSDISPMODE_PERSAMPLE : MSDISPMODE_PERPIXEL; - } - } + emit_3dstate_wm(pipeline, pCreateInfo->pMultisampleState); *pPipeline = anv_pipeline_to_handle(pipeline); diff --git a/src/intel/vulkan/gen8_pipeline.c b/src/intel/vulkan/gen8_pipeline.c index e668f949ba7..78514daa428 100644 --- a/src/intel/vulkan/gen8_pipeline.c +++ b/src/intel/vulkan/gen8_pipeline.c @@ -90,25 +90,8 @@ genX(graphics_pipeline_create)( emit_3dstate_streamout(pipeline, pCreateInfo->pRasterizationState); const struct brw_wm_prog_data *wm_prog_data = get_wm_prog_data(pipeline); - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_WM), wm) { - wm.StatisticsEnable = true; - wm.LineEndCapAntialiasingRegionWidth = _05pixels; - wm.LineAntialiasingRegionWidth = _10pixels; - wm.ForceThreadDispatchEnable = 0 /* Normal */; - wm.PointRasterizationRule = RASTRULE_UPPER_RIGHT; - - if (wm_prog_data && wm_prog_data->early_fragment_tests) { - wm.EarlyDepthStencilControl = EDSC_PREPS; - } else if (wm_prog_data && wm_prog_data->has_side_effects) { - wm.EarlyDepthStencilControl = EDSC_PSEXEC; - } else { - wm.EarlyDepthStencilControl = EDSC_NORMAL; - } - - wm.BarycentricInterpolationMode = - wm_prog_data ? wm_prog_data->barycentric_interp_modes : 0; - } + emit_3dstate_wm(pipeline, pCreateInfo->pMultisampleState); emit_3dstate_gs(pipeline); emit_3dstate_vs(pipeline); emit_3dstate_sbe(pipeline); diff --git a/src/intel/vulkan/genX_pipeline_util.h b/src/intel/vulkan/genX_pipeline_util.h index 957b580a657..2f95ce27b57 100644 --- a/src/intel/vulkan/genX_pipeline_util.h +++ b/src/intel/vulkan/genX_pipeline_util.h @@ -1129,6 +1129,59 @@ emit_3dstate_gs(struct anv_pipeline *pipeline) } static void +emit_3dstate_wm(struct anv_pipeline *pipeline, + const VkPipelineMultisampleStateCreateInfo *multisample) +{ + const struct brw_wm_prog_data *wm_prog_data = get_wm_prog_data(pipeline); + + MAYBE_UNUSED uint32_t samples = + multisample ? multisample->rasterizationSamples : 1; + + anv_batch_emit(&pipeline->batch, GENX(3DSTATE_WM), wm) { + wm.StatisticsEnable = true; + wm.LineEndCapAntialiasingRegionWidth = _05pixels; + wm.LineAntialiasingRegionWidth = _10pixels; + wm.PointRasterizationRule = RASTRULE_UPPER_RIGHT; + + if (anv_pipeline_has_stage(pipeline, MESA_SHADER_FRAGMENT)) { + if (wm_prog_data->early_fragment_tests) { + wm.EarlyDepthStencilControl = EDSC_PREPS; + } else if (wm_prog_data->has_side_effects) { + wm.EarlyDepthStencilControl = EDSC_PSEXEC; + } else { + wm.EarlyDepthStencilControl = EDSC_NORMAL; + } + + wm.BarycentricInterpolationMode = + wm_prog_data->barycentric_interp_modes; + +#if GEN_GEN < 8 + /* FIXME: This needs a lot more work, cf gen7 upload_wm_state(). */ + wm.ThreadDispatchEnable = true; + + wm.PixelShaderKillsPixel = wm_prog_data->uses_kill; + wm.PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode; + wm.PixelShaderUsesSourceDepth = wm_prog_data->uses_src_depth; + wm.PixelShaderUsesSourceW = wm_prog_data->uses_src_w; + wm.PixelShaderUsesInputCoverageMask = wm_prog_data->uses_sample_mask; + + if (samples > 1) { + wm.MultisampleRasterizationMode = MSRASTMODE_ON_PATTERN; + if (wm_prog_data->persample_dispatch) { + wm.MultisampleDispatchMode = MSDISPMODE_PERSAMPLE; + } else { + wm.MultisampleDispatchMode = MSDISPMODE_PERPIXEL; + } + } else { + wm.MultisampleRasterizationMode = MSRASTMODE_OFF_PIXEL; + wm.MultisampleDispatchMode = MSDISPMODE_PERSAMPLE; + } +#endif + } + } +} + +static void emit_3dstate_ps(struct anv_pipeline *pipeline) { MAYBE_UNUSED const struct gen_device_info *devinfo = &pipeline->device->info; |