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authorJason Ekstrand <[email protected]>2016-04-15 13:52:34 -0700
committerJason Ekstrand <[email protected]>2016-04-15 13:52:34 -0700
commitcab30cc5f90b99ba9b5c2bcc34cd88d3523bf30c (patch)
treeee82ba0694b136333aab0f7333a6778601d77a3f /src/intel/vulkan
parent64d3ae09b72ee1052560c1704d628b433140e895 (diff)
parentd8b85c96d13bee1b6f6276b4a1477b82415f94f7 (diff)
Merge branch 'vulkan'
Diffstat (limited to 'src/intel/vulkan')
-rw-r--r--src/intel/vulkan/.gitignore8
-rw-r--r--src/intel/vulkan/Makefile.am212
-rw-r--r--src/intel/vulkan/anv_allocator.c880
-rw-r--r--src/intel/vulkan/anv_batch_chain.c1138
-rw-r--r--src/intel/vulkan/anv_cmd_buffer.c1227
-rw-r--r--src/intel/vulkan/anv_descriptor_set.c655
-rw-r--r--src/intel/vulkan/anv_device.c1793
-rw-r--r--src/intel/vulkan/anv_dump.c209
-rw-r--r--src/intel/vulkan/anv_entrypoints_gen.py323
-rw-r--r--src/intel/vulkan/anv_formats.c601
-rw-r--r--src/intel/vulkan/anv_gem.c335
-rw-r--r--src/intel/vulkan/anv_gem_stubs.c159
-rw-r--r--src/intel/vulkan/anv_genX.h66
-rw-r--r--src/intel/vulkan/anv_image.c787
-rw-r--r--src/intel/vulkan/anv_intel.c100
-rw-r--r--src/intel/vulkan/anv_meta.c176
-rw-r--r--src/intel/vulkan/anv_meta.h113
-rw-r--r--src/intel/vulkan/anv_meta_blit.c736
-rw-r--r--src/intel/vulkan/anv_meta_blit2d.c1316
-rw-r--r--src/intel/vulkan/anv_meta_clear.c1070
-rw-r--r--src/intel/vulkan/anv_meta_copy.c462
-rw-r--r--src/intel/vulkan/anv_meta_resolve.c870
-rw-r--r--src/intel/vulkan/anv_nir.h45
-rw-r--r--src/intel/vulkan/anv_nir_apply_dynamic_offsets.c172
-rw-r--r--src/intel/vulkan/anv_nir_apply_pipeline_layout.c387
-rw-r--r--src/intel/vulkan/anv_nir_lower_push_constants.c77
-rw-r--r--src/intel/vulkan/anv_pass.c160
-rw-r--r--src/intel/vulkan/anv_pipeline.c1370
-rw-r--r--src/intel/vulkan/anv_pipeline_cache.c518
-rw-r--r--src/intel/vulkan/anv_private.h1891
-rw-r--r--src/intel/vulkan/anv_query.c187
-rw-r--r--src/intel/vulkan/anv_util.c202
-rw-r--r--src/intel/vulkan/anv_wsi.c234
-rw-r--r--src/intel/vulkan/anv_wsi.h78
-rw-r--r--src/intel/vulkan/anv_wsi_wayland.c871
-rw-r--r--src/intel/vulkan/anv_wsi_x11.c902
-rw-r--r--src/intel/vulkan/dev_icd.json.in7
-rw-r--r--src/intel/vulkan/gen7_cmd_buffer.c533
-rw-r--r--src/intel/vulkan/gen7_pipeline.c402
-rw-r--r--src/intel/vulkan/gen8_cmd_buffer.c529
-rw-r--r--src/intel/vulkan/gen8_pipeline.c538
-rw-r--r--src/intel/vulkan/genX_cmd_buffer.c1304
-rw-r--r--src/intel/vulkan/genX_pipeline.c129
-rw-r--r--src/intel/vulkan/genX_pipeline_util.h433
-rw-r--r--src/intel/vulkan/genX_state.c270
-rw-r--r--src/intel/vulkan/intel_icd.json7
-rw-r--r--src/intel/vulkan/tests/.gitignore5
-rw-r--r--src/intel/vulkan/tests/Makefile.am47
-rw-r--r--src/intel/vulkan/tests/block_pool_no_free.c144
-rw-r--r--src/intel/vulkan/tests/state_pool.c57
-rw-r--r--src/intel/vulkan/tests/state_pool_free_list_only.c66
-rw-r--r--src/intel/vulkan/tests/state_pool_no_free.c117
-rw-r--r--src/intel/vulkan/tests/state_pool_test_helper.h71
53 files changed, 24989 insertions, 0 deletions
diff --git a/src/intel/vulkan/.gitignore b/src/intel/vulkan/.gitignore
new file mode 100644
index 00000000000..4a683b45487
--- /dev/null
+++ b/src/intel/vulkan/.gitignore
@@ -0,0 +1,8 @@
+# Generated source files
+/*_spirv_autogen.h
+/anv_entrypoints.c
+/anv_entrypoints.h
+/wayland-drm-protocol.c
+/wayland-drm-client-protocol.h
+/dev_icd.json
+/gen*_pack.h
diff --git a/src/intel/vulkan/Makefile.am b/src/intel/vulkan/Makefile.am
new file mode 100644
index 00000000000..cba66713948
--- /dev/null
+++ b/src/intel/vulkan/Makefile.am
@@ -0,0 +1,212 @@
+# Copyright © 2015 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+
+SUBDIRS = . tests
+
+vulkan_includedir = $(includedir)/vulkan
+
+vulkan_include_HEADERS = \
+ $(top_srcdir)/include/vulkan/vk_platform.h \
+ $(top_srcdir)/include/vulkan/vulkan.h \
+ $(top_srcdir)/include/vulkan/vulkan_intel.h
+
+# Used when generating entrypoints to filter out unwanted extensions
+VULKAN_ENTRYPOINT_CPPFLAGS = \
+ -I$(top_srcdir)/include/vulkan \
+ -DVK_USE_PLATFORM_XCB_KHR \
+ -DVK_USE_PLATFORM_WAYLAND_KHR
+
+lib_LTLIBRARIES = libvulkan_intel.la
+
+check_LTLIBRARIES = libvulkan-test.la
+
+PER_GEN_LIBS = \
+ libanv-gen7.la \
+ libanv-gen75.la \
+ libanv-gen8.la \
+ libanv-gen9.la
+
+noinst_LTLIBRARIES = $(PER_GEN_LIBS)
+
+# The gallium includes are for the util/u_math.h include from main/macros.h
+
+AM_CPPFLAGS = \
+ $(INTEL_CFLAGS) \
+ $(VALGRIND_CFLAGS) \
+ $(DEFINES) \
+ -I$(top_srcdir)/include \
+ -I$(top_srcdir)/src \
+ -I$(top_srcdir)/src/compiler \
+ -I$(top_srcdir)/src/mapi \
+ -I$(top_srcdir)/src/mesa \
+ -I$(top_srcdir)/src/mesa/drivers/dri/common \
+ -I$(top_srcdir)/src/mesa/drivers/dri/i965 \
+ -I$(top_srcdir)/src/gallium/auxiliary \
+ -I$(top_srcdir)/src/gallium/include \
+ -I$(top_srcdir)/src/intel/ \
+ -I$(top_builddir)/src \
+ -I$(top_builddir)/src/compiler \
+ -I$(top_builddir)/src/compiler/nir \
+ -I$(top_builddir)/src/intel
+
+libvulkan_intel_la_CFLAGS = $(CFLAGS) -Wno-override-init
+
+VULKAN_SOURCES = \
+ anv_allocator.c \
+ anv_cmd_buffer.c \
+ anv_batch_chain.c \
+ anv_descriptor_set.c \
+ anv_device.c \
+ anv_dump.c \
+ anv_entrypoints.c \
+ anv_entrypoints.h \
+ anv_formats.c \
+ anv_image.c \
+ anv_intel.c \
+ anv_meta.c \
+ anv_meta_blit.c \
+ anv_meta_blit2d.c \
+ anv_meta_clear.c \
+ anv_meta_copy.c \
+ anv_meta_resolve.c \
+ anv_nir_apply_dynamic_offsets.c \
+ anv_nir_apply_pipeline_layout.c \
+ anv_nir_lower_push_constants.c \
+ anv_pass.c \
+ anv_pipeline.c \
+ anv_pipeline_cache.c \
+ anv_private.h \
+ anv_query.c \
+ anv_util.c \
+ anv_wsi.c \
+ anv_wsi_x11.c
+
+BUILT_SOURCES = \
+ anv_entrypoints.h \
+ anv_entrypoints.c
+
+libanv_gen7_la_SOURCES = \
+ genX_cmd_buffer.c \
+ genX_pipeline.c \
+ gen7_cmd_buffer.c \
+ gen7_pipeline.c \
+ genX_state.c
+libanv_gen7_la_CFLAGS = $(libvulkan_intel_la_CFLAGS) -DGEN_VERSIONx10=70
+
+libanv_gen75_la_SOURCES = \
+ genX_cmd_buffer.c \
+ genX_pipeline.c \
+ gen7_cmd_buffer.c \
+ gen7_pipeline.c \
+ genX_state.c
+libanv_gen75_la_CFLAGS = $(libvulkan_intel_la_CFLAGS) -DGEN_VERSIONx10=75
+
+libanv_gen8_la_SOURCES = \
+ genX_cmd_buffer.c \
+ genX_pipeline.c \
+ gen8_cmd_buffer.c \
+ gen8_pipeline.c \
+ genX_state.c
+libanv_gen8_la_CFLAGS = $(libvulkan_intel_la_CFLAGS) -DGEN_VERSIONx10=80
+
+libanv_gen9_la_SOURCES = \
+ genX_cmd_buffer.c \
+ genX_pipeline.c \
+ gen8_cmd_buffer.c \
+ gen8_pipeline.c \
+ genX_state.c
+libanv_gen9_la_CFLAGS = $(libvulkan_intel_la_CFLAGS) -DGEN_VERSIONx10=90
+
+if HAVE_EGL_PLATFORM_WAYLAND
+BUILT_SOURCES += \
+ wayland-drm-protocol.c \
+ wayland-drm-client-protocol.h
+
+%-protocol.c : $(top_srcdir)/src/egl/wayland/wayland-drm/%.xml
+ $(AM_V_GEN)$(WAYLAND_SCANNER) code < $< > $@
+
+%-client-protocol.h : $(top_srcdir)/src/egl/wayland/wayland-drm/%.xml
+ $(AM_V_GEN)$(WAYLAND_SCANNER) client-header < $< > $@
+
+AM_CPPFLAGS += -I$(top_srcdir)/src/egl/wayland/wayland-drm
+VULKAN_SOURCES += \
+ wayland-drm-protocol.c \
+ anv_wsi_wayland.c
+libvulkan_intel_la_CFLAGS += -DHAVE_WAYLAND_PLATFORM
+endif
+
+libvulkan_intel_la_SOURCES = \
+ $(VULKAN_SOURCES) \
+ anv_gem.c
+
+anv_entrypoints.h : anv_entrypoints_gen.py $(vulkan_include_HEADERS)
+ $(AM_V_GEN) cat $(vulkan_include_HEADERS) | $(CPP) $(VULKAN_ENTRYPOINT_CPPFLAGS) - | $(PYTHON2) $< header > $@
+
+anv_entrypoints.c : anv_entrypoints_gen.py $(vulkan_include_HEADERS)
+ $(AM_V_GEN) cat $(vulkan_include_HEADERS) | $(CPP) $(VULKAN_ENTRYPOINT_CPPFLAGS) - | $(PYTHON2) $< code > $@
+
+CLEANFILES = $(BUILT_SOURCES)
+
+libvulkan_intel_la_LIBADD = $(WAYLAND_LIBS) \
+ -lxcb -lxcb-dri3 -lxcb-present -lxcb-sync -lxshmfence \
+ $(top_builddir)/src/intel/isl/libisl.la \
+ $(top_builddir)/src/mesa/drivers/dri/i965/libi965_compiler.la \
+ $(top_builddir)/src/mesa/libmesa.la \
+ $(top_builddir)/src/mesa/drivers/dri/common/libdri_test_stubs.la \
+ -lpthread -ldl -lstdc++ \
+ $(PER_GEN_LIBS)
+
+libvulkan_intel_la_LDFLAGS = \
+ -module -avoid-version -shared -shrext .so
+
+
+# Generate icd files. It would be nice to just be able to add these to
+# AC_CONFIG_FILES, but @libdir@ typically expands to '${exec_prefix}/lib64',
+# which we can't put in the icd file. When running sed from the Makefile we
+# can use ${libdir}, which expands completely and we avoid putting Makefile
+# variables in the icd file.
+
+icdconfdir=$(sysconfdir)/vulkan/icd.d
+icdconf_DATA = intel_icd.json
+noinst_DATA = dev_icd.json
+
+%.json : %.json.in
+ $(AM_V_GEN) $(SED) \
+ -e "s#@build_libdir@#${abs_top_builddir}/${LIB_DIR}#" \
+ -e "s#@install_libdir@#${libdir}#" < $< > $@
+
+
+# Libvulkan with dummy gem. Used for unit tests.
+
+libvulkan_test_la_SOURCES = \
+ $(VULKAN_SOURCES) \
+ anv_gem_stubs.c
+
+libvulkan_test_la_CFLAGS = \
+ -I$(top_srcdir)/src/intel/vulkan \
+ $(libvulkan_intel_la_CFLAGS)
+
+libvulkan_test_la_LIBADD = $(libvulkan_intel_la_LIBADD)
+
+include $(top_srcdir)/install-lib-links.mk
+
+install-data-local:
+ $(INSTALL_DATA) -D $(srcdir)/intel_icd.json $(VULKAN_ICD_INSTALL_DIR)/intel_icd.json
diff --git a/src/intel/vulkan/anv_allocator.c b/src/intel/vulkan/anv_allocator.c
new file mode 100644
index 00000000000..e3b07ffa8bb
--- /dev/null
+++ b/src/intel/vulkan/anv_allocator.c
@@ -0,0 +1,880 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#define _DEFAULT_SOURCE
+
+#include <stdint.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <values.h>
+#include <assert.h>
+#include <linux/futex.h>
+#include <linux/memfd.h>
+#include <sys/time.h>
+#include <sys/mman.h>
+#include <sys/syscall.h>
+
+#include "anv_private.h"
+
+#ifdef HAVE_VALGRIND
+#define VG_NOACCESS_READ(__ptr) ({ \
+ VALGRIND_MAKE_MEM_DEFINED((__ptr), sizeof(*(__ptr))); \
+ __typeof(*(__ptr)) __val = *(__ptr); \
+ VALGRIND_MAKE_MEM_NOACCESS((__ptr), sizeof(*(__ptr)));\
+ __val; \
+})
+#define VG_NOACCESS_WRITE(__ptr, __val) ({ \
+ VALGRIND_MAKE_MEM_UNDEFINED((__ptr), sizeof(*(__ptr))); \
+ *(__ptr) = (__val); \
+ VALGRIND_MAKE_MEM_NOACCESS((__ptr), sizeof(*(__ptr))); \
+})
+#else
+#define VG_NOACCESS_READ(__ptr) (*(__ptr))
+#define VG_NOACCESS_WRITE(__ptr, __val) (*(__ptr) = (__val))
+#endif
+
+/* Design goals:
+ *
+ * - Lock free (except when resizing underlying bos)
+ *
+ * - Constant time allocation with typically only one atomic
+ *
+ * - Multiple allocation sizes without fragmentation
+ *
+ * - Can grow while keeping addresses and offset of contents stable
+ *
+ * - All allocations within one bo so we can point one of the
+ * STATE_BASE_ADDRESS pointers at it.
+ *
+ * The overall design is a two-level allocator: top level is a fixed size, big
+ * block (8k) allocator, which operates out of a bo. Allocation is done by
+ * either pulling a block from the free list or growing the used range of the
+ * bo. Growing the range may run out of space in the bo which we then need to
+ * grow. Growing the bo is tricky in a multi-threaded, lockless environment:
+ * we need to keep all pointers and contents in the old map valid. GEM bos in
+ * general can't grow, but we use a trick: we create a memfd and use ftruncate
+ * to grow it as necessary. We mmap the new size and then create a gem bo for
+ * it using the new gem userptr ioctl. Without heavy-handed locking around
+ * our allocation fast-path, there isn't really a way to munmap the old mmap,
+ * so we just keep it around until garbage collection time. While the block
+ * allocator is lockless for normal operations, we block other threads trying
+ * to allocate while we're growing the map. It sholdn't happen often, and
+ * growing is fast anyway.
+ *
+ * At the next level we can use various sub-allocators. The state pool is a
+ * pool of smaller, fixed size objects, which operates much like the block
+ * pool. It uses a free list for freeing objects, but when it runs out of
+ * space it just allocates a new block from the block pool. This allocator is
+ * intended for longer lived state objects such as SURFACE_STATE and most
+ * other persistent state objects in the API. We may need to track more info
+ * with these object and a pointer back to the CPU object (eg VkImage). In
+ * those cases we just allocate a slightly bigger object and put the extra
+ * state after the GPU state object.
+ *
+ * The state stream allocator works similar to how the i965 DRI driver streams
+ * all its state. Even with Vulkan, we need to emit transient state (whether
+ * surface state base or dynamic state base), and for that we can just get a
+ * block and fill it up. These cases are local to a command buffer and the
+ * sub-allocator need not be thread safe. The streaming allocator gets a new
+ * block when it runs out of space and chains them together so they can be
+ * easily freed.
+ */
+
+/* Allocations are always at least 64 byte aligned, so 1 is an invalid value.
+ * We use it to indicate the free list is empty. */
+#define EMPTY 1
+
+struct anv_mmap_cleanup {
+ void *map;
+ size_t size;
+ uint32_t gem_handle;
+};
+
+#define ANV_MMAP_CLEANUP_INIT ((struct anv_mmap_cleanup){0})
+
+static inline long
+sys_futex(void *addr1, int op, int val1,
+ struct timespec *timeout, void *addr2, int val3)
+{
+ return syscall(SYS_futex, addr1, op, val1, timeout, addr2, val3);
+}
+
+static inline int
+futex_wake(uint32_t *addr, int count)
+{
+ return sys_futex(addr, FUTEX_WAKE, count, NULL, NULL, 0);
+}
+
+static inline int
+futex_wait(uint32_t *addr, int32_t value)
+{
+ return sys_futex(addr, FUTEX_WAIT, value, NULL, NULL, 0);
+}
+
+static inline int
+memfd_create(const char *name, unsigned int flags)
+{
+ return syscall(SYS_memfd_create, name, flags);
+}
+
+static inline uint32_t
+ilog2_round_up(uint32_t value)
+{
+ assert(value != 0);
+ return 32 - __builtin_clz(value - 1);
+}
+
+static inline uint32_t
+round_to_power_of_two(uint32_t value)
+{
+ return 1 << ilog2_round_up(value);
+}
+
+static bool
+anv_free_list_pop(union anv_free_list *list, void **map, int32_t *offset)
+{
+ union anv_free_list current, new, old;
+
+ current.u64 = list->u64;
+ while (current.offset != EMPTY) {
+ /* We have to add a memory barrier here so that the list head (and
+ * offset) gets read before we read the map pointer. This way we
+ * know that the map pointer is valid for the given offset at the
+ * point where we read it.
+ */
+ __sync_synchronize();
+
+ int32_t *next_ptr = *map + current.offset;
+ new.offset = VG_NOACCESS_READ(next_ptr);
+ new.count = current.count + 1;
+ old.u64 = __sync_val_compare_and_swap(&list->u64, current.u64, new.u64);
+ if (old.u64 == current.u64) {
+ *offset = current.offset;
+ return true;
+ }
+ current = old;
+ }
+
+ return false;
+}
+
+static void
+anv_free_list_push(union anv_free_list *list, void *map, int32_t offset)
+{
+ union anv_free_list current, old, new;
+ int32_t *next_ptr = map + offset;
+
+ old = *list;
+ do {
+ current = old;
+ VG_NOACCESS_WRITE(next_ptr, current.offset);
+ new.offset = offset;
+ new.count = current.count + 1;
+ old.u64 = __sync_val_compare_and_swap(&list->u64, current.u64, new.u64);
+ } while (old.u64 != current.u64);
+}
+
+/* All pointers in the ptr_free_list are assumed to be page-aligned. This
+ * means that the bottom 12 bits should all be zero.
+ */
+#define PFL_COUNT(x) ((uintptr_t)(x) & 0xfff)
+#define PFL_PTR(x) ((void *)((uintptr_t)(x) & ~(uintptr_t)0xfff))
+#define PFL_PACK(ptr, count) ({ \
+ (void *)(((uintptr_t)(ptr) & ~(uintptr_t)0xfff) | ((count) & 0xfff)); \
+})
+
+static bool
+anv_ptr_free_list_pop(void **list, void **elem)
+{
+ void *current = *list;
+ while (PFL_PTR(current) != NULL) {
+ void **next_ptr = PFL_PTR(current);
+ void *new_ptr = VG_NOACCESS_READ(next_ptr);
+ unsigned new_count = PFL_COUNT(current) + 1;
+ void *new = PFL_PACK(new_ptr, new_count);
+ void *old = __sync_val_compare_and_swap(list, current, new);
+ if (old == current) {
+ *elem = PFL_PTR(current);
+ return true;
+ }
+ current = old;
+ }
+
+ return false;
+}
+
+static void
+anv_ptr_free_list_push(void **list, void *elem)
+{
+ void *old, *current;
+ void **next_ptr = elem;
+
+ /* The pointer-based free list requires that the pointer be
+ * page-aligned. This is because we use the bottom 12 bits of the
+ * pointer to store a counter to solve the ABA concurrency problem.
+ */
+ assert(((uintptr_t)elem & 0xfff) == 0);
+
+ old = *list;
+ do {
+ current = old;
+ VG_NOACCESS_WRITE(next_ptr, PFL_PTR(current));
+ unsigned new_count = PFL_COUNT(current) + 1;
+ void *new = PFL_PACK(elem, new_count);
+ old = __sync_val_compare_and_swap(list, current, new);
+ } while (old != current);
+}
+
+static uint32_t
+anv_block_pool_grow(struct anv_block_pool *pool, struct anv_block_state *state);
+
+void
+anv_block_pool_init(struct anv_block_pool *pool,
+ struct anv_device *device, uint32_t block_size)
+{
+ assert(util_is_power_of_two(block_size));
+
+ pool->device = device;
+ pool->bo.gem_handle = 0;
+ pool->bo.offset = 0;
+ pool->bo.size = 0;
+ pool->bo.is_winsys_bo = false;
+ pool->block_size = block_size;
+ pool->free_list = ANV_FREE_LIST_EMPTY;
+ pool->back_free_list = ANV_FREE_LIST_EMPTY;
+
+ pool->fd = memfd_create("block pool", MFD_CLOEXEC);
+ if (pool->fd == -1)
+ return;
+
+ /* Just make it 2GB up-front. The Linux kernel won't actually back it
+ * with pages until we either map and fault on one of them or we use
+ * userptr and send a chunk of it off to the GPU.
+ */
+ if (ftruncate(pool->fd, BLOCK_POOL_MEMFD_SIZE) == -1)
+ return;
+
+ anv_vector_init(&pool->mmap_cleanups,
+ round_to_power_of_two(sizeof(struct anv_mmap_cleanup)), 128);
+
+ pool->state.next = 0;
+ pool->state.end = 0;
+ pool->back_state.next = 0;
+ pool->back_state.end = 0;
+
+ /* Immediately grow the pool so we'll have a backing bo. */
+ pool->state.end = anv_block_pool_grow(pool, &pool->state);
+}
+
+void
+anv_block_pool_finish(struct anv_block_pool *pool)
+{
+ struct anv_mmap_cleanup *cleanup;
+
+ anv_vector_foreach(cleanup, &pool->mmap_cleanups) {
+ if (cleanup->map)
+ munmap(cleanup->map, cleanup->size);
+ if (cleanup->gem_handle)
+ anv_gem_close(pool->device, cleanup->gem_handle);
+ }
+
+ anv_vector_finish(&pool->mmap_cleanups);
+
+ close(pool->fd);
+}
+
+#define PAGE_SIZE 4096
+
+/** Grows and re-centers the block pool.
+ *
+ * We grow the block pool in one or both directions in such a way that the
+ * following conditions are met:
+ *
+ * 1) The size of the entire pool is always a power of two.
+ *
+ * 2) The pool only grows on both ends. Neither end can get
+ * shortened.
+ *
+ * 3) At the end of the allocation, we have about twice as much space
+ * allocated for each end as we have used. This way the pool doesn't
+ * grow too far in one direction or the other.
+ *
+ * 4) If the _alloc_back() has never been called, then the back portion of
+ * the pool retains a size of zero. (This makes it easier for users of
+ * the block pool that only want a one-sided pool.)
+ *
+ * 5) We have enough space allocated for at least one more block in
+ * whichever side `state` points to.
+ *
+ * 6) The center of the pool is always aligned to both the block_size of
+ * the pool and a 4K CPU page.
+ */
+static uint32_t
+anv_block_pool_grow(struct anv_block_pool *pool, struct anv_block_state *state)
+{
+ size_t size;
+ void *map;
+ uint32_t gem_handle;
+ struct anv_mmap_cleanup *cleanup;
+
+ pthread_mutex_lock(&pool->device->mutex);
+
+ assert(state == &pool->state || state == &pool->back_state);
+
+ /* Gather a little usage information on the pool. Since we may have
+ * threadsd waiting in queue to get some storage while we resize, it's
+ * actually possible that total_used will be larger than old_size. In
+ * particular, block_pool_alloc() increments state->next prior to
+ * calling block_pool_grow, so this ensures that we get enough space for
+ * which ever side tries to grow the pool.
+ *
+ * We align to a page size because it makes it easier to do our
+ * calculations later in such a way that we state page-aigned.
+ */
+ uint32_t back_used = align_u32(pool->back_state.next, PAGE_SIZE);
+ uint32_t front_used = align_u32(pool->state.next, PAGE_SIZE);
+ uint32_t total_used = front_used + back_used;
+
+ assert(state == &pool->state || back_used > 0);
+
+ size_t old_size = pool->bo.size;
+
+ if (old_size != 0 &&
+ back_used * 2 <= pool->center_bo_offset &&
+ front_used * 2 <= (old_size - pool->center_bo_offset)) {
+ /* If we're in this case then this isn't the firsta allocation and we
+ * already have enough space on both sides to hold double what we
+ * have allocated. There's nothing for us to do.
+ */
+ goto done;
+ }
+
+ if (old_size == 0) {
+ /* This is the first allocation */
+ size = MAX2(32 * pool->block_size, PAGE_SIZE);
+ } else {
+ size = old_size * 2;
+ }
+
+ /* We can't have a block pool bigger than 1GB because we use signed
+ * 32-bit offsets in the free list and we don't want overflow. We
+ * should never need a block pool bigger than 1GB anyway.
+ */
+ assert(size <= (1u << 31));
+
+ /* We compute a new center_bo_offset such that, when we double the size
+ * of the pool, we maintain the ratio of how much is used by each side.
+ * This way things should remain more-or-less balanced.
+ */
+ uint32_t center_bo_offset;
+ if (back_used == 0) {
+ /* If we're in this case then we have never called alloc_back(). In
+ * this case, we want keep the offset at 0 to make things as simple
+ * as possible for users that don't care about back allocations.
+ */
+ center_bo_offset = 0;
+ } else {
+ /* Try to "center" the allocation based on how much is currently in
+ * use on each side of the center line.
+ */
+ center_bo_offset = ((uint64_t)size * back_used) / total_used;
+
+ /* Align down to a multiple of both the block size and page size */
+ uint32_t granularity = MAX2(pool->block_size, PAGE_SIZE);
+ assert(util_is_power_of_two(granularity));
+ center_bo_offset &= ~(granularity - 1);
+
+ assert(center_bo_offset >= back_used);
+
+ /* Make sure we don't shrink the back end of the pool */
+ if (center_bo_offset < pool->back_state.end)
+ center_bo_offset = pool->back_state.end;
+
+ /* Make sure that we don't shrink the front end of the pool */
+ if (size - center_bo_offset < pool->state.end)
+ center_bo_offset = size - pool->state.end;
+ }
+
+ assert(center_bo_offset % pool->block_size == 0);
+ assert(center_bo_offset % PAGE_SIZE == 0);
+
+ /* Assert that we only ever grow the pool */
+ assert(center_bo_offset >= pool->back_state.end);
+ assert(size - center_bo_offset >= pool->state.end);
+
+ cleanup = anv_vector_add(&pool->mmap_cleanups);
+ if (!cleanup)
+ goto fail;
+ *cleanup = ANV_MMAP_CLEANUP_INIT;
+
+ /* Just leak the old map until we destroy the pool. We can't munmap it
+ * without races or imposing locking on the block allocate fast path. On
+ * the whole the leaked maps adds up to less than the size of the
+ * current map. MAP_POPULATE seems like the right thing to do, but we
+ * should try to get some numbers.
+ */
+ map = mmap(NULL, size, PROT_READ | PROT_WRITE,
+ MAP_SHARED | MAP_POPULATE, pool->fd,
+ BLOCK_POOL_MEMFD_CENTER - center_bo_offset);
+ cleanup->map = map;
+ cleanup->size = size;
+
+ if (map == MAP_FAILED)
+ goto fail;
+
+ gem_handle = anv_gem_userptr(pool->device, map, size);
+ if (gem_handle == 0)
+ goto fail;
+ cleanup->gem_handle = gem_handle;
+
+#if 0
+ /* Regular objects are created I915_CACHING_CACHED on LLC platforms and
+ * I915_CACHING_NONE on non-LLC platforms. However, userptr objects are
+ * always created as I915_CACHING_CACHED, which on non-LLC means
+ * snooped. That can be useful but comes with a bit of overheard. Since
+ * we're eplicitly clflushing and don't want the overhead we need to turn
+ * it off. */
+ if (!pool->device->info.has_llc) {
+ anv_gem_set_caching(pool->device, gem_handle, I915_CACHING_NONE);
+ anv_gem_set_domain(pool->device, gem_handle,
+ I915_GEM_DOMAIN_GTT, I915_GEM_DOMAIN_GTT);
+ }
+#endif
+
+ /* Now that we successfull allocated everything, we can write the new
+ * values back into pool. */
+ pool->map = map + center_bo_offset;
+ pool->center_bo_offset = center_bo_offset;
+ pool->bo.gem_handle = gem_handle;
+ pool->bo.size = size;
+ pool->bo.map = map;
+ pool->bo.index = 0;
+
+done:
+ pthread_mutex_unlock(&pool->device->mutex);
+
+ /* Return the appropreate new size. This function never actually
+ * updates state->next. Instead, we let the caller do that because it
+ * needs to do so in order to maintain its concurrency model.
+ */
+ if (state == &pool->state) {
+ return pool->bo.size - pool->center_bo_offset;
+ } else {
+ assert(pool->center_bo_offset > 0);
+ return pool->center_bo_offset;
+ }
+
+fail:
+ pthread_mutex_unlock(&pool->device->mutex);
+
+ return 0;
+}
+
+static uint32_t
+anv_block_pool_alloc_new(struct anv_block_pool *pool,
+ struct anv_block_state *pool_state)
+{
+ struct anv_block_state state, old, new;
+
+ while (1) {
+ state.u64 = __sync_fetch_and_add(&pool_state->u64, pool->block_size);
+ if (state.next < state.end) {
+ assert(pool->map);
+ return state.next;
+ } else if (state.next == state.end) {
+ /* We allocated the first block outside the pool, we have to grow it.
+ * pool_state->next acts a mutex: threads who try to allocate now will
+ * get block indexes above the current limit and hit futex_wait
+ * below. */
+ new.next = state.next + pool->block_size;
+ new.end = anv_block_pool_grow(pool, pool_state);
+ assert(new.end >= new.next && new.end % pool->block_size == 0);
+ old.u64 = __sync_lock_test_and_set(&pool_state->u64, new.u64);
+ if (old.next != state.next)
+ futex_wake(&pool_state->end, INT_MAX);
+ return state.next;
+ } else {
+ futex_wait(&pool_state->end, state.end);
+ continue;
+ }
+ }
+}
+
+int32_t
+anv_block_pool_alloc(struct anv_block_pool *pool)
+{
+ int32_t offset;
+
+ /* Try free list first. */
+ if (anv_free_list_pop(&pool->free_list, &pool->map, &offset)) {
+ assert(offset >= 0);
+ assert(pool->map);
+ return offset;
+ }
+
+ return anv_block_pool_alloc_new(pool, &pool->state);
+}
+
+/* Allocates a block out of the back of the block pool.
+ *
+ * This will allocated a block earlier than the "start" of the block pool.
+ * The offsets returned from this function will be negative but will still
+ * be correct relative to the block pool's map pointer.
+ *
+ * If you ever use anv_block_pool_alloc_back, then you will have to do
+ * gymnastics with the block pool's BO when doing relocations.
+ */
+int32_t
+anv_block_pool_alloc_back(struct anv_block_pool *pool)
+{
+ int32_t offset;
+
+ /* Try free list first. */
+ if (anv_free_list_pop(&pool->back_free_list, &pool->map, &offset)) {
+ assert(offset < 0);
+ assert(pool->map);
+ return offset;
+ }
+
+ offset = anv_block_pool_alloc_new(pool, &pool->back_state);
+
+ /* The offset we get out of anv_block_pool_alloc_new() is actually the
+ * number of bytes downwards from the middle to the end of the block.
+ * We need to turn it into a (negative) offset from the middle to the
+ * start of the block.
+ */
+ assert(offset >= 0);
+ return -(offset + pool->block_size);
+}
+
+void
+anv_block_pool_free(struct anv_block_pool *pool, int32_t offset)
+{
+ if (offset < 0) {
+ anv_free_list_push(&pool->back_free_list, pool->map, offset);
+ } else {
+ anv_free_list_push(&pool->free_list, pool->map, offset);
+ }
+}
+
+static void
+anv_fixed_size_state_pool_init(struct anv_fixed_size_state_pool *pool,
+ size_t state_size)
+{
+ /* At least a cache line and must divide the block size. */
+ assert(state_size >= 64 && util_is_power_of_two(state_size));
+
+ pool->state_size = state_size;
+ pool->free_list = ANV_FREE_LIST_EMPTY;
+ pool->block.next = 0;
+ pool->block.end = 0;
+}
+
+static uint32_t
+anv_fixed_size_state_pool_alloc(struct anv_fixed_size_state_pool *pool,
+ struct anv_block_pool *block_pool)
+{
+ int32_t offset;
+ struct anv_block_state block, old, new;
+
+ /* Try free list first. */
+ if (anv_free_list_pop(&pool->free_list, &block_pool->map, &offset)) {
+ assert(offset >= 0);
+ return offset;
+ }
+
+ /* If free list was empty (or somebody raced us and took the items) we
+ * allocate a new item from the end of the block */
+ restart:
+ block.u64 = __sync_fetch_and_add(&pool->block.u64, pool->state_size);
+
+ if (block.next < block.end) {
+ return block.next;
+ } else if (block.next == block.end) {
+ offset = anv_block_pool_alloc(block_pool);
+ new.next = offset + pool->state_size;
+ new.end = offset + block_pool->block_size;
+ old.u64 = __sync_lock_test_and_set(&pool->block.u64, new.u64);
+ if (old.next != block.next)
+ futex_wake(&pool->block.end, INT_MAX);
+ return offset;
+ } else {
+ futex_wait(&pool->block.end, block.end);
+ goto restart;
+ }
+}
+
+static void
+anv_fixed_size_state_pool_free(struct anv_fixed_size_state_pool *pool,
+ struct anv_block_pool *block_pool,
+ uint32_t offset)
+{
+ anv_free_list_push(&pool->free_list, block_pool->map, offset);
+}
+
+void
+anv_state_pool_init(struct anv_state_pool *pool,
+ struct anv_block_pool *block_pool)
+{
+ pool->block_pool = block_pool;
+ for (unsigned i = 0; i < ANV_STATE_BUCKETS; i++) {
+ size_t size = 1 << (ANV_MIN_STATE_SIZE_LOG2 + i);
+ anv_fixed_size_state_pool_init(&pool->buckets[i], size);
+ }
+ VG(VALGRIND_CREATE_MEMPOOL(pool, 0, false));
+}
+
+void
+anv_state_pool_finish(struct anv_state_pool *pool)
+{
+ VG(VALGRIND_DESTROY_MEMPOOL(pool));
+}
+
+struct anv_state
+anv_state_pool_alloc(struct anv_state_pool *pool, size_t size, size_t align)
+{
+ unsigned size_log2 = ilog2_round_up(size < align ? align : size);
+ assert(size_log2 <= ANV_MAX_STATE_SIZE_LOG2);
+ if (size_log2 < ANV_MIN_STATE_SIZE_LOG2)
+ size_log2 = ANV_MIN_STATE_SIZE_LOG2;
+ unsigned bucket = size_log2 - ANV_MIN_STATE_SIZE_LOG2;
+
+ struct anv_state state;
+ state.alloc_size = 1 << size_log2;
+ state.offset = anv_fixed_size_state_pool_alloc(&pool->buckets[bucket],
+ pool->block_pool);
+ state.map = pool->block_pool->map + state.offset;
+ VG(VALGRIND_MEMPOOL_ALLOC(pool, state.map, size));
+ return state;
+}
+
+void
+anv_state_pool_free(struct anv_state_pool *pool, struct anv_state state)
+{
+ assert(util_is_power_of_two(state.alloc_size));
+ unsigned size_log2 = ilog2_round_up(state.alloc_size);
+ assert(size_log2 >= ANV_MIN_STATE_SIZE_LOG2 &&
+ size_log2 <= ANV_MAX_STATE_SIZE_LOG2);
+ unsigned bucket = size_log2 - ANV_MIN_STATE_SIZE_LOG2;
+
+ VG(VALGRIND_MEMPOOL_FREE(pool, state.map));
+ anv_fixed_size_state_pool_free(&pool->buckets[bucket],
+ pool->block_pool, state.offset);
+}
+
+#define NULL_BLOCK 1
+struct anv_state_stream_block {
+ /* The next block */
+ struct anv_state_stream_block *next;
+
+ /* The offset into the block pool at which this block starts */
+ uint32_t offset;
+
+#ifdef HAVE_VALGRIND
+ /* A pointer to the first user-allocated thing in this block. This is
+ * what valgrind sees as the start of the block.
+ */
+ void *_vg_ptr;
+#endif
+};
+
+/* The state stream allocator is a one-shot, single threaded allocator for
+ * variable sized blocks. We use it for allocating dynamic state.
+ */
+void
+anv_state_stream_init(struct anv_state_stream *stream,
+ struct anv_block_pool *block_pool)
+{
+ stream->block_pool = block_pool;
+ stream->block = NULL;
+
+ /* Ensure that next + whatever > end. This way the first call to
+ * state_stream_alloc fetches a new block.
+ */
+ stream->next = 1;
+ stream->end = 0;
+
+ VG(VALGRIND_CREATE_MEMPOOL(stream, 0, false));
+}
+
+void
+anv_state_stream_finish(struct anv_state_stream *stream)
+{
+ VG(const uint32_t block_size = stream->block_pool->block_size);
+
+ struct anv_state_stream_block *next = stream->block;
+ while (next != NULL) {
+ VG(VALGRIND_MAKE_MEM_DEFINED(next, sizeof(*next)));
+ struct anv_state_stream_block sb = VG_NOACCESS_READ(next);
+ VG(VALGRIND_MEMPOOL_FREE(stream, sb._vg_ptr));
+ VG(VALGRIND_MAKE_MEM_UNDEFINED(next, block_size));
+ anv_block_pool_free(stream->block_pool, sb.offset);
+ next = sb.next;
+ }
+
+ VG(VALGRIND_DESTROY_MEMPOOL(stream));
+}
+
+struct anv_state
+anv_state_stream_alloc(struct anv_state_stream *stream,
+ uint32_t size, uint32_t alignment)
+{
+ struct anv_state_stream_block *sb = stream->block;
+
+ struct anv_state state;
+
+ state.offset = align_u32(stream->next, alignment);
+ if (state.offset + size > stream->end) {
+ uint32_t block = anv_block_pool_alloc(stream->block_pool);
+ sb = stream->block_pool->map + block;
+
+ VG(VALGRIND_MAKE_MEM_UNDEFINED(sb, sizeof(*sb)));
+ sb->next = stream->block;
+ sb->offset = block;
+ VG(sb->_vg_ptr = NULL);
+ VG(VALGRIND_MAKE_MEM_NOACCESS(sb, stream->block_pool->block_size));
+
+ stream->block = sb;
+ stream->start = block;
+ stream->next = block + sizeof(*sb);
+ stream->end = block + stream->block_pool->block_size;
+
+ state.offset = align_u32(stream->next, alignment);
+ assert(state.offset + size <= stream->end);
+ }
+
+ assert(state.offset > stream->start);
+ state.map = (void *)sb + (state.offset - stream->start);
+ state.alloc_size = size;
+
+#ifdef HAVE_VALGRIND
+ void *vg_ptr = VG_NOACCESS_READ(&sb->_vg_ptr);
+ if (vg_ptr == NULL) {
+ vg_ptr = state.map;
+ VG_NOACCESS_WRITE(&sb->_vg_ptr, vg_ptr);
+ VALGRIND_MEMPOOL_ALLOC(stream, vg_ptr, size);
+ } else {
+ void *state_end = state.map + state.alloc_size;
+ /* This only updates the mempool. The newly allocated chunk is still
+ * marked as NOACCESS. */
+ VALGRIND_MEMPOOL_CHANGE(stream, vg_ptr, vg_ptr, state_end - vg_ptr);
+ /* Mark the newly allocated chunk as undefined */
+ VALGRIND_MAKE_MEM_UNDEFINED(state.map, state.alloc_size);
+ }
+#endif
+
+ stream->next = state.offset + size;
+
+ return state;
+}
+
+struct bo_pool_bo_link {
+ struct bo_pool_bo_link *next;
+ struct anv_bo bo;
+};
+
+void
+anv_bo_pool_init(struct anv_bo_pool *pool, struct anv_device *device)
+{
+ pool->device = device;
+ memset(pool->free_list, 0, sizeof(pool->free_list));
+
+ VG(VALGRIND_CREATE_MEMPOOL(pool, 0, false));
+}
+
+void
+anv_bo_pool_finish(struct anv_bo_pool *pool)
+{
+ for (unsigned i = 0; i < ARRAY_SIZE(pool->free_list); i++) {
+ struct bo_pool_bo_link *link = PFL_PTR(pool->free_list[i]);
+ while (link != NULL) {
+ struct bo_pool_bo_link link_copy = VG_NOACCESS_READ(link);
+
+ anv_gem_munmap(link_copy.bo.map, link_copy.bo.size);
+ anv_gem_close(pool->device, link_copy.bo.gem_handle);
+ link = link_copy.next;
+ }
+ }
+
+ VG(VALGRIND_DESTROY_MEMPOOL(pool));
+}
+
+VkResult
+anv_bo_pool_alloc(struct anv_bo_pool *pool, struct anv_bo *bo, uint32_t size)
+{
+ VkResult result;
+
+ const unsigned size_log2 = size < 4096 ? 12 : ilog2_round_up(size);
+ const unsigned pow2_size = 1 << size_log2;
+ const unsigned bucket = size_log2 - 12;
+ assert(bucket < ARRAY_SIZE(pool->free_list));
+
+ void *next_free_void;
+ if (anv_ptr_free_list_pop(&pool->free_list[bucket], &next_free_void)) {
+ struct bo_pool_bo_link *next_free = next_free_void;
+ *bo = VG_NOACCESS_READ(&next_free->bo);
+ assert(bo->map == next_free);
+ assert(size <= bo->size);
+
+ VG(VALGRIND_MEMPOOL_ALLOC(pool, bo->map, size));
+
+ return VK_SUCCESS;
+ }
+
+ struct anv_bo new_bo;
+
+ result = anv_bo_init_new(&new_bo, pool->device, pow2_size);
+ if (result != VK_SUCCESS)
+ return result;
+
+ assert(new_bo.size == pow2_size);
+
+ new_bo.map = anv_gem_mmap(pool->device, new_bo.gem_handle, 0, pow2_size, 0);
+ if (new_bo.map == NULL) {
+ anv_gem_close(pool->device, new_bo.gem_handle);
+ return vk_error(VK_ERROR_MEMORY_MAP_FAILED);
+ }
+
+ *bo = new_bo;
+
+ VG(VALGRIND_MEMPOOL_ALLOC(pool, bo->map, size));
+
+ return VK_SUCCESS;
+}
+
+void
+anv_bo_pool_free(struct anv_bo_pool *pool, const struct anv_bo *bo_in)
+{
+ /* Make a copy in case the anv_bo happens to be storred in the BO */
+ struct anv_bo bo = *bo_in;
+ struct bo_pool_bo_link *link = bo.map;
+ link->bo = bo;
+
+ assert(util_is_power_of_two(bo.size));
+ const unsigned size_log2 = ilog2_round_up(bo.size);
+ const unsigned bucket = size_log2 - 12;
+ assert(bucket < ARRAY_SIZE(pool->free_list));
+
+ VG(VALGRIND_MEMPOOL_FREE(pool, bo.map));
+ anv_ptr_free_list_push(&pool->free_list[bucket], link);
+}
diff --git a/src/intel/vulkan/anv_batch_chain.c b/src/intel/vulkan/anv_batch_chain.c
new file mode 100644
index 00000000000..034f3fda24a
--- /dev/null
+++ b/src/intel/vulkan/anv_batch_chain.c
@@ -0,0 +1,1138 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+#include "genxml/gen7_pack.h"
+#include "genxml/gen8_pack.h"
+
+/** \file anv_batch_chain.c
+ *
+ * This file contains functions related to anv_cmd_buffer as a data
+ * structure. This involves everything required to create and destroy
+ * the actual batch buffers as well as link them together and handle
+ * relocations and surface state. It specifically does *not* contain any
+ * handling of actual vkCmd calls beyond vkCmdExecuteCommands.
+ */
+
+/*-----------------------------------------------------------------------*
+ * Functions related to anv_reloc_list
+ *-----------------------------------------------------------------------*/
+
+static VkResult
+anv_reloc_list_init_clone(struct anv_reloc_list *list,
+ const VkAllocationCallbacks *alloc,
+ const struct anv_reloc_list *other_list)
+{
+ if (other_list) {
+ list->num_relocs = other_list->num_relocs;
+ list->array_length = other_list->array_length;
+ } else {
+ list->num_relocs = 0;
+ list->array_length = 256;
+ }
+
+ list->relocs =
+ anv_alloc(alloc, list->array_length * sizeof(*list->relocs), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+
+ if (list->relocs == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ list->reloc_bos =
+ anv_alloc(alloc, list->array_length * sizeof(*list->reloc_bos), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+
+ if (list->reloc_bos == NULL) {
+ anv_free(alloc, list->relocs);
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+
+ if (other_list) {
+ memcpy(list->relocs, other_list->relocs,
+ list->array_length * sizeof(*list->relocs));
+ memcpy(list->reloc_bos, other_list->reloc_bos,
+ list->array_length * sizeof(*list->reloc_bos));
+ }
+
+ return VK_SUCCESS;
+}
+
+VkResult
+anv_reloc_list_init(struct anv_reloc_list *list,
+ const VkAllocationCallbacks *alloc)
+{
+ return anv_reloc_list_init_clone(list, alloc, NULL);
+}
+
+void
+anv_reloc_list_finish(struct anv_reloc_list *list,
+ const VkAllocationCallbacks *alloc)
+{
+ anv_free(alloc, list->relocs);
+ anv_free(alloc, list->reloc_bos);
+}
+
+static VkResult
+anv_reloc_list_grow(struct anv_reloc_list *list,
+ const VkAllocationCallbacks *alloc,
+ size_t num_additional_relocs)
+{
+ if (list->num_relocs + num_additional_relocs <= list->array_length)
+ return VK_SUCCESS;
+
+ size_t new_length = list->array_length * 2;
+ while (new_length < list->num_relocs + num_additional_relocs)
+ new_length *= 2;
+
+ struct drm_i915_gem_relocation_entry *new_relocs =
+ anv_alloc(alloc, new_length * sizeof(*list->relocs), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (new_relocs == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ struct anv_bo **new_reloc_bos =
+ anv_alloc(alloc, new_length * sizeof(*list->reloc_bos), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (new_relocs == NULL) {
+ anv_free(alloc, new_relocs);
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+
+ memcpy(new_relocs, list->relocs, list->num_relocs * sizeof(*list->relocs));
+ memcpy(new_reloc_bos, list->reloc_bos,
+ list->num_relocs * sizeof(*list->reloc_bos));
+
+ anv_free(alloc, list->relocs);
+ anv_free(alloc, list->reloc_bos);
+
+ list->array_length = new_length;
+ list->relocs = new_relocs;
+ list->reloc_bos = new_reloc_bos;
+
+ return VK_SUCCESS;
+}
+
+uint64_t
+anv_reloc_list_add(struct anv_reloc_list *list,
+ const VkAllocationCallbacks *alloc,
+ uint32_t offset, struct anv_bo *target_bo, uint32_t delta)
+{
+ struct drm_i915_gem_relocation_entry *entry;
+ int index;
+
+ const uint32_t domain =
+ target_bo->is_winsys_bo ? I915_GEM_DOMAIN_RENDER : 0;
+
+ anv_reloc_list_grow(list, alloc, 1);
+ /* TODO: Handle failure */
+
+ /* XXX: Can we use I915_EXEC_HANDLE_LUT? */
+ index = list->num_relocs++;
+ list->reloc_bos[index] = target_bo;
+ entry = &list->relocs[index];
+ entry->target_handle = target_bo->gem_handle;
+ entry->delta = delta;
+ entry->offset = offset;
+ entry->presumed_offset = target_bo->offset;
+ entry->read_domains = domain;
+ entry->write_domain = domain;
+ VG(VALGRIND_CHECK_MEM_IS_DEFINED(entry, sizeof(*entry)));
+
+ return target_bo->offset + delta;
+}
+
+static void
+anv_reloc_list_append(struct anv_reloc_list *list,
+ const VkAllocationCallbacks *alloc,
+ struct anv_reloc_list *other, uint32_t offset)
+{
+ anv_reloc_list_grow(list, alloc, other->num_relocs);
+ /* TODO: Handle failure */
+
+ memcpy(&list->relocs[list->num_relocs], &other->relocs[0],
+ other->num_relocs * sizeof(other->relocs[0]));
+ memcpy(&list->reloc_bos[list->num_relocs], &other->reloc_bos[0],
+ other->num_relocs * sizeof(other->reloc_bos[0]));
+
+ for (uint32_t i = 0; i < other->num_relocs; i++)
+ list->relocs[i + list->num_relocs].offset += offset;
+
+ list->num_relocs += other->num_relocs;
+}
+
+/*-----------------------------------------------------------------------*
+ * Functions related to anv_batch
+ *-----------------------------------------------------------------------*/
+
+void *
+anv_batch_emit_dwords(struct anv_batch *batch, int num_dwords)
+{
+ if (batch->next + num_dwords * 4 > batch->end)
+ batch->extend_cb(batch, batch->user_data);
+
+ void *p = batch->next;
+
+ batch->next += num_dwords * 4;
+ assert(batch->next <= batch->end);
+
+ return p;
+}
+
+uint64_t
+anv_batch_emit_reloc(struct anv_batch *batch,
+ void *location, struct anv_bo *bo, uint32_t delta)
+{
+ return anv_reloc_list_add(batch->relocs, batch->alloc,
+ location - batch->start, bo, delta);
+}
+
+void
+anv_batch_emit_batch(struct anv_batch *batch, struct anv_batch *other)
+{
+ uint32_t size, offset;
+
+ size = other->next - other->start;
+ assert(size % 4 == 0);
+
+ if (batch->next + size > batch->end)
+ batch->extend_cb(batch, batch->user_data);
+
+ assert(batch->next + size <= batch->end);
+
+ VG(VALGRIND_CHECK_MEM_IS_DEFINED(other->start, size));
+ memcpy(batch->next, other->start, size);
+
+ offset = batch->next - batch->start;
+ anv_reloc_list_append(batch->relocs, batch->alloc,
+ other->relocs, offset);
+
+ batch->next += size;
+}
+
+/*-----------------------------------------------------------------------*
+ * Functions related to anv_batch_bo
+ *-----------------------------------------------------------------------*/
+
+static VkResult
+anv_batch_bo_create(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_batch_bo **bbo_out)
+{
+ VkResult result;
+
+ struct anv_batch_bo *bbo = anv_alloc(&cmd_buffer->pool->alloc, sizeof(*bbo),
+ 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (bbo == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool, &bbo->bo,
+ ANV_CMD_BUFFER_BATCH_SIZE);
+ if (result != VK_SUCCESS)
+ goto fail_alloc;
+
+ result = anv_reloc_list_init(&bbo->relocs, &cmd_buffer->pool->alloc);
+ if (result != VK_SUCCESS)
+ goto fail_bo_alloc;
+
+ *bbo_out = bbo;
+
+ return VK_SUCCESS;
+
+ fail_bo_alloc:
+ anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo);
+ fail_alloc:
+ anv_free(&cmd_buffer->pool->alloc, bbo);
+
+ return result;
+}
+
+static VkResult
+anv_batch_bo_clone(struct anv_cmd_buffer *cmd_buffer,
+ const struct anv_batch_bo *other_bbo,
+ struct anv_batch_bo **bbo_out)
+{
+ VkResult result;
+
+ struct anv_batch_bo *bbo = anv_alloc(&cmd_buffer->pool->alloc, sizeof(*bbo),
+ 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (bbo == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool, &bbo->bo,
+ other_bbo->bo.size);
+ if (result != VK_SUCCESS)
+ goto fail_alloc;
+
+ result = anv_reloc_list_init_clone(&bbo->relocs, &cmd_buffer->pool->alloc,
+ &other_bbo->relocs);
+ if (result != VK_SUCCESS)
+ goto fail_bo_alloc;
+
+ bbo->length = other_bbo->length;
+ memcpy(bbo->bo.map, other_bbo->bo.map, other_bbo->length);
+
+ bbo->last_ss_pool_bo_offset = other_bbo->last_ss_pool_bo_offset;
+
+ *bbo_out = bbo;
+
+ return VK_SUCCESS;
+
+ fail_bo_alloc:
+ anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo);
+ fail_alloc:
+ anv_free(&cmd_buffer->pool->alloc, bbo);
+
+ return result;
+}
+
+static void
+anv_batch_bo_start(struct anv_batch_bo *bbo, struct anv_batch *batch,
+ size_t batch_padding)
+{
+ batch->next = batch->start = bbo->bo.map;
+ batch->end = bbo->bo.map + bbo->bo.size - batch_padding;
+ batch->relocs = &bbo->relocs;
+ bbo->last_ss_pool_bo_offset = 0;
+ bbo->relocs.num_relocs = 0;
+}
+
+static void
+anv_batch_bo_continue(struct anv_batch_bo *bbo, struct anv_batch *batch,
+ size_t batch_padding)
+{
+ batch->start = bbo->bo.map;
+ batch->next = bbo->bo.map + bbo->length;
+ batch->end = bbo->bo.map + bbo->bo.size - batch_padding;
+ batch->relocs = &bbo->relocs;
+}
+
+static void
+anv_batch_bo_finish(struct anv_batch_bo *bbo, struct anv_batch *batch)
+{
+ assert(batch->start == bbo->bo.map);
+ bbo->length = batch->next - batch->start;
+ VG(VALGRIND_CHECK_MEM_IS_DEFINED(batch->start, bbo->length));
+}
+
+static VkResult
+anv_batch_bo_grow(struct anv_cmd_buffer *cmd_buffer, struct anv_batch_bo *bbo,
+ struct anv_batch *batch, size_t aditional,
+ size_t batch_padding)
+{
+ assert(batch->start == bbo->bo.map);
+ bbo->length = batch->next - batch->start;
+
+ size_t new_size = bbo->bo.size;
+ while (new_size <= bbo->length + aditional + batch_padding)
+ new_size *= 2;
+
+ if (new_size == bbo->bo.size)
+ return VK_SUCCESS;
+
+ struct anv_bo new_bo;
+ VkResult result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool,
+ &new_bo, new_size);
+ if (result != VK_SUCCESS)
+ return result;
+
+ memcpy(new_bo.map, bbo->bo.map, bbo->length);
+
+ anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo);
+
+ bbo->bo = new_bo;
+ anv_batch_bo_continue(bbo, batch, batch_padding);
+
+ return VK_SUCCESS;
+}
+
+static void
+anv_batch_bo_destroy(struct anv_batch_bo *bbo,
+ struct anv_cmd_buffer *cmd_buffer)
+{
+ anv_reloc_list_finish(&bbo->relocs, &cmd_buffer->pool->alloc);
+ anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, &bbo->bo);
+ anv_free(&cmd_buffer->pool->alloc, bbo);
+}
+
+static VkResult
+anv_batch_bo_list_clone(const struct list_head *list,
+ struct anv_cmd_buffer *cmd_buffer,
+ struct list_head *new_list)
+{
+ VkResult result = VK_SUCCESS;
+
+ list_inithead(new_list);
+
+ struct anv_batch_bo *prev_bbo = NULL;
+ list_for_each_entry(struct anv_batch_bo, bbo, list, link) {
+ struct anv_batch_bo *new_bbo = NULL;
+ result = anv_batch_bo_clone(cmd_buffer, bbo, &new_bbo);
+ if (result != VK_SUCCESS)
+ break;
+ list_addtail(&new_bbo->link, new_list);
+
+ if (prev_bbo) {
+ /* As we clone this list of batch_bo's, they chain one to the
+ * other using MI_BATCH_BUFFER_START commands. We need to fix up
+ * those relocations as we go. Fortunately, this is pretty easy
+ * as it will always be the last relocation in the list.
+ */
+ uint32_t last_idx = prev_bbo->relocs.num_relocs - 1;
+ assert(prev_bbo->relocs.reloc_bos[last_idx] == &bbo->bo);
+ prev_bbo->relocs.reloc_bos[last_idx] = &new_bbo->bo;
+ }
+
+ prev_bbo = new_bbo;
+ }
+
+ if (result != VK_SUCCESS) {
+ list_for_each_entry_safe(struct anv_batch_bo, bbo, new_list, link)
+ anv_batch_bo_destroy(bbo, cmd_buffer);
+ }
+
+ return result;
+}
+
+/*-----------------------------------------------------------------------*
+ * Functions related to anv_batch_bo
+ *-----------------------------------------------------------------------*/
+
+static inline struct anv_batch_bo *
+anv_cmd_buffer_current_batch_bo(struct anv_cmd_buffer *cmd_buffer)
+{
+ return LIST_ENTRY(struct anv_batch_bo, cmd_buffer->batch_bos.prev, link);
+}
+
+struct anv_address
+anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer *cmd_buffer)
+{
+ return (struct anv_address) {
+ .bo = &cmd_buffer->device->surface_state_block_pool.bo,
+ .offset = *(int32_t *)anv_vector_head(&cmd_buffer->bt_blocks),
+ };
+}
+
+static void
+emit_batch_buffer_start(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_bo *bo, uint32_t offset)
+{
+ /* In gen8+ the address field grew to two dwords to accomodate 48 bit
+ * offsets. The high 16 bits are in the last dword, so we can use the gen8
+ * version in either case, as long as we set the instruction length in the
+ * header accordingly. This means that we always emit three dwords here
+ * and all the padding and adjustment we do in this file works for all
+ * gens.
+ */
+
+ const uint32_t gen7_length =
+ GEN7_MI_BATCH_BUFFER_START_length - GEN7_MI_BATCH_BUFFER_START_length_bias;
+ const uint32_t gen8_length =
+ GEN8_MI_BATCH_BUFFER_START_length - GEN8_MI_BATCH_BUFFER_START_length_bias;
+
+ anv_batch_emit(&cmd_buffer->batch, GEN8_MI_BATCH_BUFFER_START,
+ .DWordLength = cmd_buffer->device->info.gen < 8 ?
+ gen7_length : gen8_length,
+ ._2ndLevelBatchBuffer = _1stlevelbatch,
+ .AddressSpaceIndicator = ASI_PPGTT,
+ .BatchBufferStartAddress = { bo, offset });
+}
+
+static void
+cmd_buffer_chain_to_batch_bo(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_batch_bo *bbo)
+{
+ struct anv_batch *batch = &cmd_buffer->batch;
+ struct anv_batch_bo *current_bbo =
+ anv_cmd_buffer_current_batch_bo(cmd_buffer);
+
+ /* We set the end of the batch a little short so we would be sure we
+ * have room for the chaining command. Since we're about to emit the
+ * chaining command, let's set it back where it should go.
+ */
+ batch->end += GEN8_MI_BATCH_BUFFER_START_length * 4;
+ assert(batch->end == current_bbo->bo.map + current_bbo->bo.size);
+
+ emit_batch_buffer_start(cmd_buffer, &bbo->bo, 0);
+
+ anv_batch_bo_finish(current_bbo, batch);
+}
+
+static VkResult
+anv_cmd_buffer_chain_batch(struct anv_batch *batch, void *_data)
+{
+ struct anv_cmd_buffer *cmd_buffer = _data;
+ struct anv_batch_bo *new_bbo;
+
+ VkResult result = anv_batch_bo_create(cmd_buffer, &new_bbo);
+ if (result != VK_SUCCESS)
+ return result;
+
+ struct anv_batch_bo **seen_bbo = anv_vector_add(&cmd_buffer->seen_bbos);
+ if (seen_bbo == NULL) {
+ anv_batch_bo_destroy(new_bbo, cmd_buffer);
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+ *seen_bbo = new_bbo;
+
+ cmd_buffer_chain_to_batch_bo(cmd_buffer, new_bbo);
+
+ list_addtail(&new_bbo->link, &cmd_buffer->batch_bos);
+
+ anv_batch_bo_start(new_bbo, batch, GEN8_MI_BATCH_BUFFER_START_length * 4);
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+anv_cmd_buffer_grow_batch(struct anv_batch *batch, void *_data)
+{
+ struct anv_cmd_buffer *cmd_buffer = _data;
+ struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
+
+ anv_batch_bo_grow(cmd_buffer, bbo, &cmd_buffer->batch, 4096,
+ GEN8_MI_BATCH_BUFFER_START_length * 4);
+
+ return VK_SUCCESS;
+}
+
+struct anv_state
+anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t entries, uint32_t *state_offset)
+{
+ struct anv_block_pool *block_pool =
+ &cmd_buffer->device->surface_state_block_pool;
+ int32_t *bt_block = anv_vector_head(&cmd_buffer->bt_blocks);
+ struct anv_state state;
+
+ state.alloc_size = align_u32(entries * 4, 32);
+
+ if (cmd_buffer->bt_next + state.alloc_size > block_pool->block_size)
+ return (struct anv_state) { 0 };
+
+ state.offset = cmd_buffer->bt_next;
+ state.map = block_pool->map + *bt_block + state.offset;
+
+ cmd_buffer->bt_next += state.alloc_size;
+
+ assert(*bt_block < 0);
+ *state_offset = -(*bt_block);
+
+ return state;
+}
+
+struct anv_state
+anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer)
+{
+ return anv_state_stream_alloc(&cmd_buffer->surface_state_stream, 64, 64);
+}
+
+struct anv_state
+anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t size, uint32_t alignment)
+{
+ return anv_state_stream_alloc(&cmd_buffer->dynamic_state_stream,
+ size, alignment);
+}
+
+VkResult
+anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_block_pool *block_pool =
+ &cmd_buffer->device->surface_state_block_pool;
+
+ int32_t *offset = anv_vector_add(&cmd_buffer->bt_blocks);
+ if (offset == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ *offset = anv_block_pool_alloc_back(block_pool);
+ cmd_buffer->bt_next = 0;
+
+ return VK_SUCCESS;
+}
+
+VkResult
+anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_batch_bo *batch_bo;
+ VkResult result;
+
+ list_inithead(&cmd_buffer->batch_bos);
+
+ result = anv_batch_bo_create(cmd_buffer, &batch_bo);
+ if (result != VK_SUCCESS)
+ return result;
+
+ list_addtail(&batch_bo->link, &cmd_buffer->batch_bos);
+
+ cmd_buffer->batch.alloc = &cmd_buffer->pool->alloc;
+ cmd_buffer->batch.user_data = cmd_buffer;
+
+ if (cmd_buffer->device->can_chain_batches) {
+ cmd_buffer->batch.extend_cb = anv_cmd_buffer_chain_batch;
+ } else {
+ cmd_buffer->batch.extend_cb = anv_cmd_buffer_grow_batch;
+ }
+
+ anv_batch_bo_start(batch_bo, &cmd_buffer->batch,
+ GEN8_MI_BATCH_BUFFER_START_length * 4);
+
+ int success = anv_vector_init(&cmd_buffer->seen_bbos,
+ sizeof(struct anv_bo *),
+ 8 * sizeof(struct anv_bo *));
+ if (!success)
+ goto fail_batch_bo;
+
+ *(struct anv_batch_bo **)anv_vector_add(&cmd_buffer->seen_bbos) = batch_bo;
+
+ success = anv_vector_init(&cmd_buffer->bt_blocks, sizeof(int32_t),
+ 8 * sizeof(int32_t));
+ if (!success)
+ goto fail_seen_bbos;
+
+ result = anv_reloc_list_init(&cmd_buffer->surface_relocs,
+ &cmd_buffer->pool->alloc);
+ if (result != VK_SUCCESS)
+ goto fail_bt_blocks;
+
+ anv_cmd_buffer_new_binding_table_block(cmd_buffer);
+
+ cmd_buffer->execbuf2.objects = NULL;
+ cmd_buffer->execbuf2.bos = NULL;
+ cmd_buffer->execbuf2.array_length = 0;
+
+ return VK_SUCCESS;
+
+ fail_bt_blocks:
+ anv_vector_finish(&cmd_buffer->bt_blocks);
+ fail_seen_bbos:
+ anv_vector_finish(&cmd_buffer->seen_bbos);
+ fail_batch_bo:
+ anv_batch_bo_destroy(batch_bo, cmd_buffer);
+
+ return result;
+}
+
+void
+anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
+{
+ int32_t *bt_block;
+ anv_vector_foreach(bt_block, &cmd_buffer->bt_blocks) {
+ anv_block_pool_free(&cmd_buffer->device->surface_state_block_pool,
+ *bt_block);
+ }
+ anv_vector_finish(&cmd_buffer->bt_blocks);
+
+ anv_reloc_list_finish(&cmd_buffer->surface_relocs, &cmd_buffer->pool->alloc);
+
+ anv_vector_finish(&cmd_buffer->seen_bbos);
+
+ /* Destroy all of the batch buffers */
+ list_for_each_entry_safe(struct anv_batch_bo, bbo,
+ &cmd_buffer->batch_bos, link) {
+ anv_batch_bo_destroy(bbo, cmd_buffer);
+ }
+
+ anv_free(&cmd_buffer->pool->alloc, cmd_buffer->execbuf2.objects);
+ anv_free(&cmd_buffer->pool->alloc, cmd_buffer->execbuf2.bos);
+}
+
+void
+anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
+{
+ /* Delete all but the first batch bo */
+ assert(!list_empty(&cmd_buffer->batch_bos));
+ while (cmd_buffer->batch_bos.next != cmd_buffer->batch_bos.prev) {
+ struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
+ list_del(&bbo->link);
+ anv_batch_bo_destroy(bbo, cmd_buffer);
+ }
+ assert(!list_empty(&cmd_buffer->batch_bos));
+
+ anv_batch_bo_start(anv_cmd_buffer_current_batch_bo(cmd_buffer),
+ &cmd_buffer->batch,
+ GEN8_MI_BATCH_BUFFER_START_length * 4);
+
+ while (anv_vector_length(&cmd_buffer->bt_blocks) > 1) {
+ int32_t *bt_block = anv_vector_remove(&cmd_buffer->bt_blocks);
+ anv_block_pool_free(&cmd_buffer->device->surface_state_block_pool,
+ *bt_block);
+ }
+ assert(anv_vector_length(&cmd_buffer->bt_blocks) == 1);
+ cmd_buffer->bt_next = 0;
+
+ cmd_buffer->surface_relocs.num_relocs = 0;
+
+ /* Reset the list of seen buffers */
+ cmd_buffer->seen_bbos.head = 0;
+ cmd_buffer->seen_bbos.tail = 0;
+
+ *(struct anv_batch_bo **)anv_vector_add(&cmd_buffer->seen_bbos) =
+ anv_cmd_buffer_current_batch_bo(cmd_buffer);
+}
+
+void
+anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_batch_bo *batch_bo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
+
+ if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
+ /* When we start a batch buffer, we subtract a certain amount of
+ * padding from the end to ensure that we always have room to emit a
+ * BATCH_BUFFER_START to chain to the next BO. We need to remove
+ * that padding before we end the batch; otherwise, we may end up
+ * with our BATCH_BUFFER_END in another BO.
+ */
+ cmd_buffer->batch.end += GEN8_MI_BATCH_BUFFER_START_length * 4;
+ assert(cmd_buffer->batch.end == batch_bo->bo.map + batch_bo->bo.size);
+
+ anv_batch_emit(&cmd_buffer->batch, GEN7_MI_BATCH_BUFFER_END);
+
+ /* Round batch up to an even number of dwords. */
+ if ((cmd_buffer->batch.next - cmd_buffer->batch.start) & 4)
+ anv_batch_emit(&cmd_buffer->batch, GEN7_MI_NOOP);
+
+ cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_PRIMARY;
+ }
+
+ anv_batch_bo_finish(batch_bo, &cmd_buffer->batch);
+
+ if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY) {
+ /* If this is a secondary command buffer, we need to determine the
+ * mode in which it will be executed with vkExecuteCommands. We
+ * determine this statically here so that this stays in sync with the
+ * actual ExecuteCommands implementation.
+ */
+ if (!cmd_buffer->device->can_chain_batches) {
+ cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT;
+ } else if ((cmd_buffer->batch_bos.next == cmd_buffer->batch_bos.prev) &&
+ (batch_bo->length < ANV_CMD_BUFFER_BATCH_SIZE / 2)) {
+ /* If the secondary has exactly one batch buffer in its list *and*
+ * that batch buffer is less than half of the maximum size, we're
+ * probably better of simply copying it into our batch.
+ */
+ cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_EMIT;
+ } else if (!(cmd_buffer->usage_flags &
+ VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT)) {
+ cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_CHAIN;
+
+ /* When we chain, we need to add an MI_BATCH_BUFFER_START command
+ * with its relocation. In order to handle this we'll increment here
+ * so we can unconditionally decrement right before adding the
+ * MI_BATCH_BUFFER_START command.
+ */
+ batch_bo->relocs.num_relocs++;
+ cmd_buffer->batch.next += GEN8_MI_BATCH_BUFFER_START_length * 4;
+ } else {
+ cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN;
+ }
+ }
+}
+
+static inline VkResult
+anv_cmd_buffer_add_seen_bbos(struct anv_cmd_buffer *cmd_buffer,
+ struct list_head *list)
+{
+ list_for_each_entry(struct anv_batch_bo, bbo, list, link) {
+ struct anv_batch_bo **bbo_ptr = anv_vector_add(&cmd_buffer->seen_bbos);
+ if (bbo_ptr == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ *bbo_ptr = bbo;
+ }
+
+ return VK_SUCCESS;
+}
+
+void
+anv_cmd_buffer_add_secondary(struct anv_cmd_buffer *primary,
+ struct anv_cmd_buffer *secondary)
+{
+ switch (secondary->exec_mode) {
+ case ANV_CMD_BUFFER_EXEC_MODE_EMIT:
+ anv_batch_emit_batch(&primary->batch, &secondary->batch);
+ anv_cmd_buffer_emit_state_base_address(primary);
+ break;
+ case ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT: {
+ struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(primary);
+ unsigned length = secondary->batch.end - secondary->batch.start;
+ anv_batch_bo_grow(primary, bbo, &primary->batch, length,
+ GEN8_MI_BATCH_BUFFER_START_length * 4);
+ anv_batch_emit_batch(&primary->batch, &secondary->batch);
+ anv_cmd_buffer_emit_state_base_address(primary);
+ break;
+ }
+ case ANV_CMD_BUFFER_EXEC_MODE_CHAIN: {
+ struct anv_batch_bo *first_bbo =
+ list_first_entry(&secondary->batch_bos, struct anv_batch_bo, link);
+ struct anv_batch_bo *last_bbo =
+ list_last_entry(&secondary->batch_bos, struct anv_batch_bo, link);
+
+ emit_batch_buffer_start(primary, &first_bbo->bo, 0);
+
+ struct anv_batch_bo *this_bbo = anv_cmd_buffer_current_batch_bo(primary);
+ assert(primary->batch.start == this_bbo->bo.map);
+ uint32_t offset = primary->batch.next - primary->batch.start;
+ const uint32_t inst_size = GEN8_MI_BATCH_BUFFER_START_length * 4;
+
+ /* Roll back the previous MI_BATCH_BUFFER_START and its relocation so we
+ * can emit a new command and relocation for the current splice. In
+ * order to handle the initial-use case, we incremented next and
+ * num_relocs in end_batch_buffer() so we can alyways just subtract
+ * here.
+ */
+ last_bbo->relocs.num_relocs--;
+ secondary->batch.next -= inst_size;
+ emit_batch_buffer_start(secondary, &this_bbo->bo, offset);
+ anv_cmd_buffer_add_seen_bbos(primary, &secondary->batch_bos);
+
+ /* After patching up the secondary buffer, we need to clflush the
+ * modified instruction in case we're on a !llc platform. We use a
+ * little loop to handle the case where the instruction crosses a cache
+ * line boundary.
+ */
+ if (!primary->device->info.has_llc) {
+ void *inst = secondary->batch.next - inst_size;
+ void *p = (void *) (((uintptr_t) inst) & ~CACHELINE_MASK);
+ __builtin_ia32_mfence();
+ while (p < secondary->batch.next) {
+ __builtin_ia32_clflush(p);
+ p += CACHELINE_SIZE;
+ }
+ }
+
+ anv_cmd_buffer_emit_state_base_address(primary);
+ break;
+ }
+ case ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN: {
+ struct list_head copy_list;
+ VkResult result = anv_batch_bo_list_clone(&secondary->batch_bos,
+ secondary,
+ &copy_list);
+ if (result != VK_SUCCESS)
+ return; /* FIXME */
+
+ anv_cmd_buffer_add_seen_bbos(primary, &copy_list);
+
+ struct anv_batch_bo *first_bbo =
+ list_first_entry(&copy_list, struct anv_batch_bo, link);
+ struct anv_batch_bo *last_bbo =
+ list_last_entry(&copy_list, struct anv_batch_bo, link);
+
+ cmd_buffer_chain_to_batch_bo(primary, first_bbo);
+
+ list_splicetail(&copy_list, &primary->batch_bos);
+
+ anv_batch_bo_continue(last_bbo, &primary->batch,
+ GEN8_MI_BATCH_BUFFER_START_length * 4);
+
+ anv_cmd_buffer_emit_state_base_address(primary);
+ break;
+ }
+ default:
+ assert(!"Invalid execution mode");
+ }
+
+ anv_reloc_list_append(&primary->surface_relocs, &primary->pool->alloc,
+ &secondary->surface_relocs, 0);
+}
+
+static VkResult
+anv_cmd_buffer_add_bo(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_bo *bo,
+ struct anv_reloc_list *relocs)
+{
+ struct drm_i915_gem_exec_object2 *obj = NULL;
+
+ if (bo->index < cmd_buffer->execbuf2.bo_count &&
+ cmd_buffer->execbuf2.bos[bo->index] == bo)
+ obj = &cmd_buffer->execbuf2.objects[bo->index];
+
+ if (obj == NULL) {
+ /* We've never seen this one before. Add it to the list and assign
+ * an id that we can use later.
+ */
+ if (cmd_buffer->execbuf2.bo_count >= cmd_buffer->execbuf2.array_length) {
+ uint32_t new_len = cmd_buffer->execbuf2.objects ?
+ cmd_buffer->execbuf2.array_length * 2 : 64;
+
+ struct drm_i915_gem_exec_object2 *new_objects =
+ anv_alloc(&cmd_buffer->pool->alloc, new_len * sizeof(*new_objects),
+ 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (new_objects == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ struct anv_bo **new_bos =
+ anv_alloc(&cmd_buffer->pool->alloc, new_len * sizeof(*new_bos),
+ 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (new_objects == NULL) {
+ anv_free(&cmd_buffer->pool->alloc, new_objects);
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+
+ if (cmd_buffer->execbuf2.objects) {
+ memcpy(new_objects, cmd_buffer->execbuf2.objects,
+ cmd_buffer->execbuf2.bo_count * sizeof(*new_objects));
+ memcpy(new_bos, cmd_buffer->execbuf2.bos,
+ cmd_buffer->execbuf2.bo_count * sizeof(*new_bos));
+ }
+
+ cmd_buffer->execbuf2.objects = new_objects;
+ cmd_buffer->execbuf2.bos = new_bos;
+ cmd_buffer->execbuf2.array_length = new_len;
+ }
+
+ assert(cmd_buffer->execbuf2.bo_count < cmd_buffer->execbuf2.array_length);
+
+ bo->index = cmd_buffer->execbuf2.bo_count++;
+ obj = &cmd_buffer->execbuf2.objects[bo->index];
+ cmd_buffer->execbuf2.bos[bo->index] = bo;
+
+ obj->handle = bo->gem_handle;
+ obj->relocation_count = 0;
+ obj->relocs_ptr = 0;
+ obj->alignment = 0;
+ obj->offset = bo->offset;
+ obj->flags = bo->is_winsys_bo ? EXEC_OBJECT_WRITE : 0;
+ obj->rsvd1 = 0;
+ obj->rsvd2 = 0;
+ }
+
+ if (relocs != NULL && obj->relocation_count == 0) {
+ /* This is the first time we've ever seen a list of relocations for
+ * this BO. Go ahead and set the relocations and then walk the list
+ * of relocations and add them all.
+ */
+ obj->relocation_count = relocs->num_relocs;
+ obj->relocs_ptr = (uintptr_t) relocs->relocs;
+
+ for (size_t i = 0; i < relocs->num_relocs; i++) {
+ /* A quick sanity check on relocations */
+ assert(relocs->relocs[i].offset < bo->size);
+ anv_cmd_buffer_add_bo(cmd_buffer, relocs->reloc_bos[i], NULL);
+ }
+ }
+
+ return VK_SUCCESS;
+}
+
+static void
+anv_cmd_buffer_process_relocs(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_reloc_list *list)
+{
+ struct anv_bo *bo;
+
+ /* If the kernel supports I915_EXEC_NO_RELOC, it will compare offset in
+ * struct drm_i915_gem_exec_object2 against the bos current offset and if
+ * all bos haven't moved it will skip relocation processing alltogether.
+ * If I915_EXEC_NO_RELOC is not supported, the kernel ignores the incoming
+ * value of offset so we can set it either way. For that to work we need
+ * to make sure all relocs use the same presumed offset.
+ */
+
+ for (size_t i = 0; i < list->num_relocs; i++) {
+ bo = list->reloc_bos[i];
+ if (bo->offset != list->relocs[i].presumed_offset)
+ cmd_buffer->execbuf2.need_reloc = true;
+
+ list->relocs[i].target_handle = bo->index;
+ }
+}
+
+static uint64_t
+read_reloc(const struct anv_device *device, const void *p)
+{
+ if (device->info.gen >= 8)
+ return *(uint64_t *)p;
+ else
+ return *(uint32_t *)p;
+}
+
+static void
+write_reloc(const struct anv_device *device, void *p, uint64_t v)
+{
+ if (device->info.gen >= 8)
+ *(uint64_t *)p = v;
+ else
+ *(uint32_t *)p = v;
+}
+
+static void
+adjust_relocations_from_block_pool(struct anv_block_pool *pool,
+ struct anv_reloc_list *relocs)
+{
+ for (size_t i = 0; i < relocs->num_relocs; i++) {
+ /* In general, we don't know how stale the relocated value is. It
+ * may have been used last time or it may not. Since we don't want
+ * to stomp it while the GPU may be accessing it, we haven't updated
+ * it anywhere else in the code. Instead, we just set the presumed
+ * offset to what it is now based on the delta and the data in the
+ * block pool. Then the kernel will update it for us if needed.
+ */
+ assert(relocs->relocs[i].offset < pool->state.end);
+ const void *p = pool->map + relocs->relocs[i].offset;
+
+ /* We're reading back the relocated value from potentially incoherent
+ * memory here. However, any change to the value will be from the kernel
+ * writing out relocations, which will keep the CPU cache up to date.
+ */
+ relocs->relocs[i].presumed_offset =
+ read_reloc(pool->device, p) - relocs->relocs[i].delta;
+
+ /* All of the relocations from this block pool to other BO's should
+ * have been emitted relative to the surface block pool center. We
+ * need to add the center offset to make them relative to the
+ * beginning of the actual GEM bo.
+ */
+ relocs->relocs[i].offset += pool->center_bo_offset;
+ }
+}
+
+static void
+adjust_relocations_to_block_pool(struct anv_block_pool *pool,
+ struct anv_bo *from_bo,
+ struct anv_reloc_list *relocs,
+ uint32_t *last_pool_center_bo_offset)
+{
+ assert(*last_pool_center_bo_offset <= pool->center_bo_offset);
+ uint32_t delta = pool->center_bo_offset - *last_pool_center_bo_offset;
+
+ /* When we initially emit relocations into a block pool, we don't
+ * actually know what the final center_bo_offset will be so we just emit
+ * it as if center_bo_offset == 0. Now that we know what the center
+ * offset is, we need to walk the list of relocations and adjust any
+ * relocations that point to the pool bo with the correct offset.
+ */
+ for (size_t i = 0; i < relocs->num_relocs; i++) {
+ if (relocs->reloc_bos[i] == &pool->bo) {
+ /* Adjust the delta value in the relocation to correctly
+ * correspond to the new delta. Initially, this value may have
+ * been negative (if treated as unsigned), but we trust in
+ * uint32_t roll-over to fix that for us at this point.
+ */
+ relocs->relocs[i].delta += delta;
+
+ /* Since the delta has changed, we need to update the actual
+ * relocated value with the new presumed value. This function
+ * should only be called on batch buffers, so we know it isn't in
+ * use by the GPU at the moment.
+ */
+ assert(relocs->relocs[i].offset < from_bo->size);
+ write_reloc(pool->device, from_bo->map + relocs->relocs[i].offset,
+ relocs->relocs[i].presumed_offset +
+ relocs->relocs[i].delta);
+ }
+ }
+
+ *last_pool_center_bo_offset = pool->center_bo_offset;
+}
+
+void
+anv_cmd_buffer_prepare_execbuf(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_batch *batch = &cmd_buffer->batch;
+ struct anv_block_pool *ss_pool =
+ &cmd_buffer->device->surface_state_block_pool;
+
+ cmd_buffer->execbuf2.bo_count = 0;
+ cmd_buffer->execbuf2.need_reloc = false;
+
+ adjust_relocations_from_block_pool(ss_pool, &cmd_buffer->surface_relocs);
+ anv_cmd_buffer_add_bo(cmd_buffer, &ss_pool->bo, &cmd_buffer->surface_relocs);
+
+ /* First, we walk over all of the bos we've seen and add them and their
+ * relocations to the validate list.
+ */
+ struct anv_batch_bo **bbo;
+ anv_vector_foreach(bbo, &cmd_buffer->seen_bbos) {
+ adjust_relocations_to_block_pool(ss_pool, &(*bbo)->bo, &(*bbo)->relocs,
+ &(*bbo)->last_ss_pool_bo_offset);
+
+ anv_cmd_buffer_add_bo(cmd_buffer, &(*bbo)->bo, &(*bbo)->relocs);
+ }
+
+ struct anv_batch_bo *first_batch_bo =
+ list_first_entry(&cmd_buffer->batch_bos, struct anv_batch_bo, link);
+
+ /* The kernel requires that the last entry in the validation list be the
+ * batch buffer to execute. We can simply swap the element
+ * corresponding to the first batch_bo in the chain with the last
+ * element in the list.
+ */
+ if (first_batch_bo->bo.index != cmd_buffer->execbuf2.bo_count - 1) {
+ uint32_t idx = first_batch_bo->bo.index;
+ uint32_t last_idx = cmd_buffer->execbuf2.bo_count - 1;
+
+ struct drm_i915_gem_exec_object2 tmp_obj =
+ cmd_buffer->execbuf2.objects[idx];
+ assert(cmd_buffer->execbuf2.bos[idx] == &first_batch_bo->bo);
+
+ cmd_buffer->execbuf2.objects[idx] = cmd_buffer->execbuf2.objects[last_idx];
+ cmd_buffer->execbuf2.bos[idx] = cmd_buffer->execbuf2.bos[last_idx];
+ cmd_buffer->execbuf2.bos[idx]->index = idx;
+
+ cmd_buffer->execbuf2.objects[last_idx] = tmp_obj;
+ cmd_buffer->execbuf2.bos[last_idx] = &first_batch_bo->bo;
+ first_batch_bo->bo.index = last_idx;
+ }
+
+ /* Now we go through and fixup all of the relocation lists to point to
+ * the correct indices in the object array. We have to do this after we
+ * reorder the list above as some of the indices may have changed.
+ */
+ anv_vector_foreach(bbo, &cmd_buffer->seen_bbos)
+ anv_cmd_buffer_process_relocs(cmd_buffer, &(*bbo)->relocs);
+
+ anv_cmd_buffer_process_relocs(cmd_buffer, &cmd_buffer->surface_relocs);
+
+ if (!cmd_buffer->device->info.has_llc) {
+ __builtin_ia32_mfence();
+ anv_vector_foreach(bbo, &cmd_buffer->seen_bbos) {
+ for (uint32_t i = 0; i < (*bbo)->length; i += CACHELINE_SIZE)
+ __builtin_ia32_clflush((*bbo)->bo.map + i);
+ }
+ }
+
+ cmd_buffer->execbuf2.execbuf = (struct drm_i915_gem_execbuffer2) {
+ .buffers_ptr = (uintptr_t) cmd_buffer->execbuf2.objects,
+ .buffer_count = cmd_buffer->execbuf2.bo_count,
+ .batch_start_offset = 0,
+ .batch_len = batch->next - batch->start,
+ .cliprects_ptr = 0,
+ .num_cliprects = 0,
+ .DR1 = 0,
+ .DR4 = 0,
+ .flags = I915_EXEC_HANDLE_LUT | I915_EXEC_RENDER |
+ I915_EXEC_CONSTANTS_REL_GENERAL,
+ .rsvd1 = cmd_buffer->device->context_id,
+ .rsvd2 = 0,
+ };
+
+ if (!cmd_buffer->execbuf2.need_reloc)
+ cmd_buffer->execbuf2.execbuf.flags |= I915_EXEC_NO_RELOC;
+}
diff --git a/src/intel/vulkan/anv_cmd_buffer.c b/src/intel/vulkan/anv_cmd_buffer.c
new file mode 100644
index 00000000000..5693fab7678
--- /dev/null
+++ b/src/intel/vulkan/anv_cmd_buffer.c
@@ -0,0 +1,1227 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+/** \file anv_cmd_buffer.c
+ *
+ * This file contains all of the stuff for emitting commands into a command
+ * buffer. This includes implementations of most of the vkCmd*
+ * entrypoints. This file is concerned entirely with state emission and
+ * not with the command buffer data structure itself. As far as this file
+ * is concerned, most of anv_cmd_buffer is magic.
+ */
+
+/* TODO: These are taken from GLES. We should check the Vulkan spec */
+const struct anv_dynamic_state default_dynamic_state = {
+ .viewport = {
+ .count = 0,
+ },
+ .scissor = {
+ .count = 0,
+ },
+ .line_width = 1.0f,
+ .depth_bias = {
+ .bias = 0.0f,
+ .clamp = 0.0f,
+ .slope = 0.0f,
+ },
+ .blend_constants = { 0.0f, 0.0f, 0.0f, 0.0f },
+ .depth_bounds = {
+ .min = 0.0f,
+ .max = 1.0f,
+ },
+ .stencil_compare_mask = {
+ .front = ~0u,
+ .back = ~0u,
+ },
+ .stencil_write_mask = {
+ .front = ~0u,
+ .back = ~0u,
+ },
+ .stencil_reference = {
+ .front = 0u,
+ .back = 0u,
+ },
+};
+
+void
+anv_dynamic_state_copy(struct anv_dynamic_state *dest,
+ const struct anv_dynamic_state *src,
+ uint32_t copy_mask)
+{
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_VIEWPORT)) {
+ dest->viewport.count = src->viewport.count;
+ typed_memcpy(dest->viewport.viewports, src->viewport.viewports,
+ src->viewport.count);
+ }
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_SCISSOR)) {
+ dest->scissor.count = src->scissor.count;
+ typed_memcpy(dest->scissor.scissors, src->scissor.scissors,
+ src->scissor.count);
+ }
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_LINE_WIDTH))
+ dest->line_width = src->line_width;
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS))
+ dest->depth_bias = src->depth_bias;
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS))
+ typed_memcpy(dest->blend_constants, src->blend_constants, 4);
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS))
+ dest->depth_bounds = src->depth_bounds;
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK))
+ dest->stencil_compare_mask = src->stencil_compare_mask;
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK))
+ dest->stencil_write_mask = src->stencil_write_mask;
+
+ if (copy_mask & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE))
+ dest->stencil_reference = src->stencil_reference;
+}
+
+static void
+anv_cmd_state_reset(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_cmd_state *state = &cmd_buffer->state;
+
+ memset(&state->descriptors, 0, sizeof(state->descriptors));
+ memset(&state->push_constants, 0, sizeof(state->push_constants));
+ memset(state->binding_tables, 0, sizeof(state->binding_tables));
+ memset(state->samplers, 0, sizeof(state->samplers));
+
+ /* 0 isn't a valid config. This ensures that we always configure L3$. */
+ cmd_buffer->state.current_l3_config = 0;
+
+ state->dirty = 0;
+ state->vb_dirty = 0;
+ state->descriptors_dirty = 0;
+ state->push_constants_dirty = 0;
+ state->pipeline = NULL;
+ state->restart_index = UINT32_MAX;
+ state->dynamic = default_dynamic_state;
+ state->need_query_wa = true;
+
+ if (state->attachments != NULL) {
+ anv_free(&cmd_buffer->pool->alloc, state->attachments);
+ state->attachments = NULL;
+ }
+
+ state->gen7.index_buffer = NULL;
+}
+
+/**
+ * Setup anv_cmd_state::attachments for vkCmdBeginRenderPass.
+ */
+void
+anv_cmd_state_setup_attachments(struct anv_cmd_buffer *cmd_buffer,
+ const VkRenderPassBeginInfo *info)
+{
+ struct anv_cmd_state *state = &cmd_buffer->state;
+ ANV_FROM_HANDLE(anv_render_pass, pass, info->renderPass);
+
+ anv_free(&cmd_buffer->pool->alloc, state->attachments);
+
+ if (pass->attachment_count == 0) {
+ state->attachments = NULL;
+ return;
+ }
+
+ state->attachments = anv_alloc(&cmd_buffer->pool->alloc,
+ pass->attachment_count *
+ sizeof(state->attachments[0]),
+ 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (state->attachments == NULL) {
+ /* FIXME: Propagate VK_ERROR_OUT_OF_HOST_MEMORY to vkEndCommandBuffer */
+ abort();
+ }
+
+ for (uint32_t i = 0; i < pass->attachment_count; ++i) {
+ struct anv_render_pass_attachment *att = &pass->attachments[i];
+ VkImageAspectFlags clear_aspects = 0;
+
+ if (anv_format_is_color(att->format)) {
+ /* color attachment */
+ if (att->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
+ clear_aspects |= VK_IMAGE_ASPECT_COLOR_BIT;
+ }
+ } else {
+ /* depthstencil attachment */
+ if (att->format->has_depth &&
+ att->load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
+ clear_aspects |= VK_IMAGE_ASPECT_DEPTH_BIT;
+ }
+ if (att->format->has_stencil &&
+ att->stencil_load_op == VK_ATTACHMENT_LOAD_OP_CLEAR) {
+ clear_aspects |= VK_IMAGE_ASPECT_STENCIL_BIT;
+ }
+ }
+
+ state->attachments[i].pending_clear_aspects = clear_aspects;
+ if (clear_aspects) {
+ assert(info->clearValueCount > i);
+ state->attachments[i].clear_value = info->pClearValues[i];
+ }
+ }
+}
+
+static VkResult
+anv_cmd_buffer_ensure_push_constants_size(struct anv_cmd_buffer *cmd_buffer,
+ gl_shader_stage stage, uint32_t size)
+{
+ struct anv_push_constants **ptr = &cmd_buffer->state.push_constants[stage];
+
+ if (*ptr == NULL) {
+ *ptr = anv_alloc(&cmd_buffer->pool->alloc, size, 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (*ptr == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ } else if ((*ptr)->size < size) {
+ *ptr = anv_realloc(&cmd_buffer->pool->alloc, *ptr, size, 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (*ptr == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+ (*ptr)->size = size;
+
+ return VK_SUCCESS;
+}
+
+#define anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, stage, field) \
+ anv_cmd_buffer_ensure_push_constants_size(cmd_buffer, stage, \
+ (offsetof(struct anv_push_constants, field) + \
+ sizeof(cmd_buffer->state.push_constants[0]->field)))
+
+static VkResult anv_create_cmd_buffer(
+ struct anv_device * device,
+ struct anv_cmd_pool * pool,
+ VkCommandBufferLevel level,
+ VkCommandBuffer* pCommandBuffer)
+{
+ struct anv_cmd_buffer *cmd_buffer;
+ VkResult result;
+
+ cmd_buffer = anv_alloc(&pool->alloc, sizeof(*cmd_buffer), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (cmd_buffer == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ cmd_buffer->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
+ cmd_buffer->device = device;
+ cmd_buffer->pool = pool;
+ cmd_buffer->level = level;
+ cmd_buffer->state.attachments = NULL;
+
+ result = anv_cmd_buffer_init_batch_bo_chain(cmd_buffer);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+ anv_state_stream_init(&cmd_buffer->surface_state_stream,
+ &device->surface_state_block_pool);
+ anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
+ &device->dynamic_state_block_pool);
+
+ if (pool) {
+ list_addtail(&cmd_buffer->pool_link, &pool->cmd_buffers);
+ } else {
+ /* Init the pool_link so we can safefly call list_del when we destroy
+ * the command buffer
+ */
+ list_inithead(&cmd_buffer->pool_link);
+ }
+
+ *pCommandBuffer = anv_cmd_buffer_to_handle(cmd_buffer);
+
+ return VK_SUCCESS;
+
+ fail:
+ anv_free(&cmd_buffer->pool->alloc, cmd_buffer);
+
+ return result;
+}
+
+VkResult anv_AllocateCommandBuffers(
+ VkDevice _device,
+ const VkCommandBufferAllocateInfo* pAllocateInfo,
+ VkCommandBuffer* pCommandBuffers)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_cmd_pool, pool, pAllocateInfo->commandPool);
+
+ VkResult result = VK_SUCCESS;
+ uint32_t i;
+
+ for (i = 0; i < pAllocateInfo->commandBufferCount; i++) {
+ result = anv_create_cmd_buffer(device, pool, pAllocateInfo->level,
+ &pCommandBuffers[i]);
+ if (result != VK_SUCCESS)
+ break;
+ }
+
+ if (result != VK_SUCCESS)
+ anv_FreeCommandBuffers(_device, pAllocateInfo->commandPool,
+ i, pCommandBuffers);
+
+ return result;
+}
+
+static void
+anv_cmd_buffer_destroy(struct anv_cmd_buffer *cmd_buffer)
+{
+ list_del(&cmd_buffer->pool_link);
+
+ anv_cmd_buffer_fini_batch_bo_chain(cmd_buffer);
+
+ anv_state_stream_finish(&cmd_buffer->surface_state_stream);
+ anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
+
+ anv_free(&cmd_buffer->pool->alloc, cmd_buffer->state.attachments);
+ anv_free(&cmd_buffer->pool->alloc, cmd_buffer);
+}
+
+void anv_FreeCommandBuffers(
+ VkDevice device,
+ VkCommandPool commandPool,
+ uint32_t commandBufferCount,
+ const VkCommandBuffer* pCommandBuffers)
+{
+ for (uint32_t i = 0; i < commandBufferCount; i++) {
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, pCommandBuffers[i]);
+
+ anv_cmd_buffer_destroy(cmd_buffer);
+ }
+}
+
+VkResult anv_ResetCommandBuffer(
+ VkCommandBuffer commandBuffer,
+ VkCommandBufferResetFlags flags)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+
+ cmd_buffer->usage_flags = 0;
+ cmd_buffer->state.current_pipeline = UINT32_MAX;
+ anv_cmd_buffer_reset_batch_bo_chain(cmd_buffer);
+ anv_cmd_state_reset(cmd_buffer);
+
+ anv_state_stream_finish(&cmd_buffer->surface_state_stream);
+ anv_state_stream_init(&cmd_buffer->surface_state_stream,
+ &cmd_buffer->device->surface_state_block_pool);
+
+ anv_state_stream_finish(&cmd_buffer->dynamic_state_stream);
+ anv_state_stream_init(&cmd_buffer->dynamic_state_stream,
+ &cmd_buffer->device->dynamic_state_block_pool);
+
+ return VK_SUCCESS;
+}
+
+void
+anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer)
+{
+ switch (cmd_buffer->device->info.gen) {
+ case 7:
+ if (cmd_buffer->device->info.is_haswell)
+ return gen7_cmd_buffer_emit_state_base_address(cmd_buffer);
+ else
+ return gen7_cmd_buffer_emit_state_base_address(cmd_buffer);
+ case 8:
+ return gen8_cmd_buffer_emit_state_base_address(cmd_buffer);
+ case 9:
+ return gen9_cmd_buffer_emit_state_base_address(cmd_buffer);
+ default:
+ unreachable("unsupported gen\n");
+ }
+}
+
+VkResult anv_BeginCommandBuffer(
+ VkCommandBuffer commandBuffer,
+ const VkCommandBufferBeginInfo* pBeginInfo)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+
+ /* If this is the first vkBeginCommandBuffer, we must *initialize* the
+ * command buffer's state. Otherwise, we must *reset* its state. In both
+ * cases we reset it.
+ *
+ * From the Vulkan 1.0 spec:
+ *
+ * If a command buffer is in the executable state and the command buffer
+ * was allocated from a command pool with the
+ * VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT flag set, then
+ * vkBeginCommandBuffer implicitly resets the command buffer, behaving
+ * as if vkResetCommandBuffer had been called with
+ * VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT not set. It then puts
+ * the command buffer in the recording state.
+ */
+ anv_ResetCommandBuffer(commandBuffer, /*flags*/ 0);
+
+ cmd_buffer->usage_flags = pBeginInfo->flags;
+
+ assert(cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY ||
+ !(cmd_buffer->usage_flags & VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT));
+
+ anv_cmd_buffer_emit_state_base_address(cmd_buffer);
+
+ if (cmd_buffer->usage_flags &
+ VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT) {
+ cmd_buffer->state.framebuffer =
+ anv_framebuffer_from_handle(pBeginInfo->pInheritanceInfo->framebuffer);
+ cmd_buffer->state.pass =
+ anv_render_pass_from_handle(pBeginInfo->pInheritanceInfo->renderPass);
+
+ struct anv_subpass *subpass =
+ &cmd_buffer->state.pass->subpasses[pBeginInfo->pInheritanceInfo->subpass];
+
+ anv_cmd_buffer_set_subpass(cmd_buffer, subpass);
+ }
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_EndCommandBuffer(
+ VkCommandBuffer commandBuffer)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ struct anv_device *device = cmd_buffer->device;
+
+ anv_cmd_buffer_end_batch_buffer(cmd_buffer);
+
+ if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
+ /* The algorithm used to compute the validate list is not threadsafe as
+ * it uses the bo->index field. We have to lock the device around it.
+ * Fortunately, the chances for contention here are probably very low.
+ */
+ pthread_mutex_lock(&device->mutex);
+ anv_cmd_buffer_prepare_execbuf(cmd_buffer);
+ pthread_mutex_unlock(&device->mutex);
+ }
+
+ return VK_SUCCESS;
+}
+
+void anv_CmdBindPipeline(
+ VkCommandBuffer commandBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
+ VkPipeline _pipeline)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_pipeline, pipeline, _pipeline);
+
+ switch (pipelineBindPoint) {
+ case VK_PIPELINE_BIND_POINT_COMPUTE:
+ cmd_buffer->state.compute_pipeline = pipeline;
+ cmd_buffer->state.compute_dirty |= ANV_CMD_DIRTY_PIPELINE;
+ cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
+ cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_COMPUTE_BIT;
+ break;
+
+ case VK_PIPELINE_BIND_POINT_GRAPHICS:
+ cmd_buffer->state.pipeline = pipeline;
+ cmd_buffer->state.vb_dirty |= pipeline->vb_used;
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_PIPELINE;
+ cmd_buffer->state.push_constants_dirty |= pipeline->active_stages;
+ cmd_buffer->state.descriptors_dirty |= pipeline->active_stages;
+
+ /* Apply the dynamic state from the pipeline */
+ cmd_buffer->state.dirty |= pipeline->dynamic_state_mask;
+ anv_dynamic_state_copy(&cmd_buffer->state.dynamic,
+ &pipeline->dynamic_state,
+ pipeline->dynamic_state_mask);
+ break;
+
+ default:
+ assert(!"invalid bind point");
+ break;
+ }
+}
+
+void anv_CmdSetViewport(
+ VkCommandBuffer commandBuffer,
+ uint32_t firstViewport,
+ uint32_t viewportCount,
+ const VkViewport* pViewports)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+
+ const uint32_t total_count = firstViewport + viewportCount;
+ if (cmd_buffer->state.dynamic.viewport.count < total_count)
+ cmd_buffer->state.dynamic.viewport.count = total_count;
+
+ memcpy(cmd_buffer->state.dynamic.viewport.viewports + firstViewport,
+ pViewports, viewportCount * sizeof(*pViewports));
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_VIEWPORT;
+}
+
+void anv_CmdSetScissor(
+ VkCommandBuffer commandBuffer,
+ uint32_t firstScissor,
+ uint32_t scissorCount,
+ const VkRect2D* pScissors)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+
+ const uint32_t total_count = firstScissor + scissorCount;
+ if (cmd_buffer->state.dynamic.scissor.count < total_count)
+ cmd_buffer->state.dynamic.scissor.count = total_count;
+
+ memcpy(cmd_buffer->state.dynamic.scissor.scissors + firstScissor,
+ pScissors, scissorCount * sizeof(*pScissors));
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_SCISSOR;
+}
+
+void anv_CmdSetLineWidth(
+ VkCommandBuffer commandBuffer,
+ float lineWidth)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+
+ cmd_buffer->state.dynamic.line_width = lineWidth;
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH;
+}
+
+void anv_CmdSetDepthBias(
+ VkCommandBuffer commandBuffer,
+ float depthBiasConstantFactor,
+ float depthBiasClamp,
+ float depthBiasSlopeFactor)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+
+ cmd_buffer->state.dynamic.depth_bias.bias = depthBiasConstantFactor;
+ cmd_buffer->state.dynamic.depth_bias.clamp = depthBiasClamp;
+ cmd_buffer->state.dynamic.depth_bias.slope = depthBiasSlopeFactor;
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS;
+}
+
+void anv_CmdSetBlendConstants(
+ VkCommandBuffer commandBuffer,
+ const float blendConstants[4])
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+
+ memcpy(cmd_buffer->state.dynamic.blend_constants,
+ blendConstants, sizeof(float) * 4);
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS;
+}
+
+void anv_CmdSetDepthBounds(
+ VkCommandBuffer commandBuffer,
+ float minDepthBounds,
+ float maxDepthBounds)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+
+ cmd_buffer->state.dynamic.depth_bounds.min = minDepthBounds;
+ cmd_buffer->state.dynamic.depth_bounds.max = maxDepthBounds;
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS;
+}
+
+void anv_CmdSetStencilCompareMask(
+ VkCommandBuffer commandBuffer,
+ VkStencilFaceFlags faceMask,
+ uint32_t compareMask)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+
+ if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
+ cmd_buffer->state.dynamic.stencil_compare_mask.front = compareMask;
+ if (faceMask & VK_STENCIL_FACE_BACK_BIT)
+ cmd_buffer->state.dynamic.stencil_compare_mask.back = compareMask;
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK;
+}
+
+void anv_CmdSetStencilWriteMask(
+ VkCommandBuffer commandBuffer,
+ VkStencilFaceFlags faceMask,
+ uint32_t writeMask)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+
+ if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
+ cmd_buffer->state.dynamic.stencil_write_mask.front = writeMask;
+ if (faceMask & VK_STENCIL_FACE_BACK_BIT)
+ cmd_buffer->state.dynamic.stencil_write_mask.back = writeMask;
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK;
+}
+
+void anv_CmdSetStencilReference(
+ VkCommandBuffer commandBuffer,
+ VkStencilFaceFlags faceMask,
+ uint32_t reference)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+
+ if (faceMask & VK_STENCIL_FACE_FRONT_BIT)
+ cmd_buffer->state.dynamic.stencil_reference.front = reference;
+ if (faceMask & VK_STENCIL_FACE_BACK_BIT)
+ cmd_buffer->state.dynamic.stencil_reference.back = reference;
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE;
+}
+
+void anv_CmdBindDescriptorSets(
+ VkCommandBuffer commandBuffer,
+ VkPipelineBindPoint pipelineBindPoint,
+ VkPipelineLayout _layout,
+ uint32_t firstSet,
+ uint32_t descriptorSetCount,
+ const VkDescriptorSet* pDescriptorSets,
+ uint32_t dynamicOffsetCount,
+ const uint32_t* pDynamicOffsets)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_pipeline_layout, layout, _layout);
+ struct anv_descriptor_set_layout *set_layout;
+
+ assert(firstSet + descriptorSetCount < MAX_SETS);
+
+ uint32_t dynamic_slot = 0;
+ for (uint32_t i = 0; i < descriptorSetCount; i++) {
+ ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
+ set_layout = layout->set[firstSet + i].layout;
+
+ if (cmd_buffer->state.descriptors[firstSet + i] != set) {
+ cmd_buffer->state.descriptors[firstSet + i] = set;
+ cmd_buffer->state.descriptors_dirty |= set_layout->shader_stages;
+ }
+
+ if (set_layout->dynamic_offset_count > 0) {
+ anv_foreach_stage(s, set_layout->shader_stages) {
+ anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, s, dynamic);
+
+ struct anv_push_constants *push =
+ cmd_buffer->state.push_constants[s];
+
+ unsigned d = layout->set[firstSet + i].dynamic_offset_start;
+ const uint32_t *offsets = pDynamicOffsets + dynamic_slot;
+ struct anv_descriptor *desc = set->descriptors;
+
+ for (unsigned b = 0; b < set_layout->binding_count; b++) {
+ if (set_layout->binding[b].dynamic_offset_index < 0)
+ continue;
+
+ unsigned array_size = set_layout->binding[b].array_size;
+ for (unsigned j = 0; j < array_size; j++) {
+ uint32_t range = 0;
+ if (desc->buffer_view)
+ range = desc->buffer_view->range;
+ push->dynamic[d].offset = *(offsets++);
+ push->dynamic[d].range = range;
+ desc++;
+ d++;
+ }
+ }
+ }
+ cmd_buffer->state.push_constants_dirty |= set_layout->shader_stages;
+ }
+ }
+}
+
+void anv_CmdBindVertexBuffers(
+ VkCommandBuffer commandBuffer,
+ uint32_t firstBinding,
+ uint32_t bindingCount,
+ const VkBuffer* pBuffers,
+ const VkDeviceSize* pOffsets)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ struct anv_vertex_binding *vb = cmd_buffer->state.vertex_bindings;
+
+ /* We have to defer setting up vertex buffer since we need the buffer
+ * stride from the pipeline. */
+
+ assert(firstBinding + bindingCount < MAX_VBS);
+ for (uint32_t i = 0; i < bindingCount; i++) {
+ vb[firstBinding + i].buffer = anv_buffer_from_handle(pBuffers[i]);
+ vb[firstBinding + i].offset = pOffsets[i];
+ cmd_buffer->state.vb_dirty |= 1 << (firstBinding + i);
+ }
+}
+
+static void
+add_surface_state_reloc(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_state state, struct anv_bo *bo, uint32_t offset)
+{
+ /* The address goes in SURFACE_STATE dword 1 for gens < 8 and dwords 8 and
+ * 9 for gen8+. We only write the first dword for gen8+ here and rely on
+ * the initial state to set the high bits to 0. */
+
+ const uint32_t dword = cmd_buffer->device->info.gen < 8 ? 1 : 8;
+
+ anv_reloc_list_add(&cmd_buffer->surface_relocs, &cmd_buffer->pool->alloc,
+ state.offset + dword * 4, bo, offset);
+}
+
+const struct anv_format *
+anv_format_for_descriptor_type(VkDescriptorType type)
+{
+ switch (type) {
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+ return anv_format_for_vk_format(VK_FORMAT_R32G32B32A32_SFLOAT);
+
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+ return anv_format_for_vk_format(VK_FORMAT_UNDEFINED);
+
+ default:
+ unreachable("Invalid descriptor type");
+ }
+}
+
+static struct anv_state
+anv_cmd_buffer_alloc_null_surface_state(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_framebuffer *fb)
+{
+ switch (cmd_buffer->device->info.gen) {
+ case 7:
+ if (cmd_buffer->device->info.is_haswell) {
+ return gen75_cmd_buffer_alloc_null_surface_state(cmd_buffer, fb);
+ } else {
+ return gen7_cmd_buffer_alloc_null_surface_state(cmd_buffer, fb);
+ }
+ case 8:
+ return gen8_cmd_buffer_alloc_null_surface_state(cmd_buffer, fb);
+ case 9:
+ return gen9_cmd_buffer_alloc_null_surface_state(cmd_buffer, fb);
+ default:
+ unreachable("Invalid hardware generation");
+ }
+}
+
+VkResult
+anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
+ gl_shader_stage stage,
+ struct anv_state *bt_state)
+{
+ struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+ struct anv_subpass *subpass = cmd_buffer->state.subpass;
+ struct anv_pipeline_bind_map *map;
+ uint32_t bias, state_offset;
+
+ switch (stage) {
+ case MESA_SHADER_COMPUTE:
+ map = &cmd_buffer->state.compute_pipeline->bindings[stage];
+ bias = 1;
+ break;
+ default:
+ map = &cmd_buffer->state.pipeline->bindings[stage];
+ bias = 0;
+ break;
+ }
+
+ if (bias + map->surface_count == 0) {
+ *bt_state = (struct anv_state) { 0, };
+ return VK_SUCCESS;
+ }
+
+ *bt_state = anv_cmd_buffer_alloc_binding_table(cmd_buffer,
+ bias + map->surface_count,
+ &state_offset);
+ uint32_t *bt_map = bt_state->map;
+
+ if (bt_state->map == NULL)
+ return VK_ERROR_OUT_OF_DEVICE_MEMORY;
+
+ if (stage == MESA_SHADER_COMPUTE &&
+ get_cs_prog_data(cmd_buffer->state.compute_pipeline)->uses_num_work_groups) {
+ struct anv_bo *bo = cmd_buffer->state.num_workgroups_bo;
+ uint32_t bo_offset = cmd_buffer->state.num_workgroups_offset;
+
+ struct anv_state surface_state;
+ surface_state =
+ anv_cmd_buffer_alloc_surface_state(cmd_buffer);
+
+ const struct anv_format *format =
+ anv_format_for_descriptor_type(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER);
+ anv_fill_buffer_surface_state(cmd_buffer->device, surface_state,
+ format->isl_format, bo_offset, 12, 1);
+
+ bt_map[0] = surface_state.offset + state_offset;
+ add_surface_state_reloc(cmd_buffer, surface_state, bo, bo_offset);
+ }
+
+ if (map->surface_count == 0)
+ goto out;
+
+ if (map->image_count > 0) {
+ VkResult result =
+ anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, stage, images);
+ if (result != VK_SUCCESS)
+ return result;
+
+ cmd_buffer->state.push_constants_dirty |= 1 << stage;
+ }
+
+ uint32_t image = 0;
+ for (uint32_t s = 0; s < map->surface_count; s++) {
+ struct anv_pipeline_binding *binding = &map->surface_to_descriptor[s];
+
+ struct anv_state surface_state;
+ struct anv_bo *bo;
+ uint32_t bo_offset;
+
+ if (binding->set == ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS) {
+ /* Color attachment binding */
+ assert(stage == MESA_SHADER_FRAGMENT);
+ if (binding->offset < subpass->color_count) {
+ const struct anv_image_view *iview =
+ fb->attachments[subpass->color_attachments[binding->offset]];
+
+ assert(iview->color_rt_surface_state.alloc_size);
+ surface_state = iview->color_rt_surface_state;
+ add_surface_state_reloc(cmd_buffer, iview->color_rt_surface_state,
+ iview->bo, iview->offset);
+ } else {
+ /* Null render target */
+ struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+ surface_state =
+ anv_cmd_buffer_alloc_null_surface_state(cmd_buffer, fb);
+ }
+
+ bt_map[bias + s] = surface_state.offset + state_offset;
+ continue;
+ }
+
+ struct anv_descriptor_set *set =
+ cmd_buffer->state.descriptors[binding->set];
+ struct anv_descriptor *desc = &set->descriptors[binding->offset];
+
+ switch (desc->type) {
+ case VK_DESCRIPTOR_TYPE_SAMPLER:
+ /* Nothing for us to do here */
+ continue;
+
+ case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
+ case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
+ case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
+ surface_state = desc->image_view->sampler_surface_state;
+ assert(surface_state.alloc_size);
+ bo = desc->image_view->bo;
+ bo_offset = desc->image_view->offset;
+ break;
+
+ case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE: {
+ surface_state = desc->image_view->storage_surface_state;
+ assert(surface_state.alloc_size);
+ bo = desc->image_view->bo;
+ bo_offset = desc->image_view->offset;
+
+ struct brw_image_param *image_param =
+ &cmd_buffer->state.push_constants[stage]->images[image++];
+
+ *image_param = desc->image_view->storage_image_param;
+ image_param->surface_idx = bias + s;
+ break;
+ }
+
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
+ surface_state = desc->buffer_view->surface_state;
+ assert(surface_state.alloc_size);
+ bo = desc->buffer_view->bo;
+ bo_offset = desc->buffer_view->offset;
+ break;
+
+ case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
+ surface_state = desc->buffer_view->storage_surface_state;
+ assert(surface_state.alloc_size);
+ bo = desc->buffer_view->bo;
+ bo_offset = desc->buffer_view->offset;
+
+ struct brw_image_param *image_param =
+ &cmd_buffer->state.push_constants[stage]->images[image++];
+
+ *image_param = desc->buffer_view->storage_image_param;
+ image_param->surface_idx = bias + s;
+ break;
+
+ default:
+ assert(!"Invalid descriptor type");
+ continue;
+ }
+
+ bt_map[bias + s] = surface_state.offset + state_offset;
+ add_surface_state_reloc(cmd_buffer, surface_state, bo, bo_offset);
+ }
+ assert(image == map->image_count);
+
+ out:
+ if (!cmd_buffer->device->info.has_llc)
+ anv_state_clflush(*bt_state);
+
+ return VK_SUCCESS;
+}
+
+VkResult
+anv_cmd_buffer_emit_samplers(struct anv_cmd_buffer *cmd_buffer,
+ gl_shader_stage stage, struct anv_state *state)
+{
+ struct anv_pipeline_bind_map *map;
+
+ if (stage == MESA_SHADER_COMPUTE)
+ map = &cmd_buffer->state.compute_pipeline->bindings[stage];
+ else
+ map = &cmd_buffer->state.pipeline->bindings[stage];
+
+ if (map->sampler_count == 0) {
+ *state = (struct anv_state) { 0, };
+ return VK_SUCCESS;
+ }
+
+ uint32_t size = map->sampler_count * 16;
+ *state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, 32);
+
+ if (state->map == NULL)
+ return VK_ERROR_OUT_OF_DEVICE_MEMORY;
+
+ for (uint32_t s = 0; s < map->sampler_count; s++) {
+ struct anv_pipeline_binding *binding = &map->sampler_to_descriptor[s];
+ struct anv_descriptor_set *set =
+ cmd_buffer->state.descriptors[binding->set];
+ struct anv_descriptor *desc = &set->descriptors[binding->offset];
+
+ if (desc->type != VK_DESCRIPTOR_TYPE_SAMPLER &&
+ desc->type != VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
+ continue;
+
+ struct anv_sampler *sampler = desc->sampler;
+
+ /* This can happen if we have an unfilled slot since TYPE_SAMPLER
+ * happens to be zero.
+ */
+ if (sampler == NULL)
+ continue;
+
+ memcpy(state->map + (s * 16),
+ sampler->state, sizeof(sampler->state));
+ }
+
+ if (!cmd_buffer->device->info.has_llc)
+ anv_state_clflush(*state);
+
+ return VK_SUCCESS;
+}
+
+struct anv_state
+anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
+ const void *data, uint32_t size, uint32_t alignment)
+{
+ struct anv_state state;
+
+ state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, size, alignment);
+ memcpy(state.map, data, size);
+
+ if (!cmd_buffer->device->info.has_llc)
+ anv_state_clflush(state);
+
+ VG(VALGRIND_CHECK_MEM_IS_DEFINED(state.map, size));
+
+ return state;
+}
+
+struct anv_state
+anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t *a, uint32_t *b,
+ uint32_t dwords, uint32_t alignment)
+{
+ struct anv_state state;
+ uint32_t *p;
+
+ state = anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
+ dwords * 4, alignment);
+ p = state.map;
+ for (uint32_t i = 0; i < dwords; i++)
+ p[i] = a[i] | b[i];
+
+ if (!cmd_buffer->device->info.has_llc)
+ anv_state_clflush(state);
+
+ VG(VALGRIND_CHECK_MEM_IS_DEFINED(p, dwords * 4));
+
+ return state;
+}
+
+/**
+ * @brief Setup the command buffer for recording commands inside the given
+ * subpass.
+ *
+ * This does not record all commands needed for starting the subpass.
+ * Starting the subpass may require additional commands.
+ *
+ * Note that vkCmdBeginRenderPass, vkCmdNextSubpass, and vkBeginCommandBuffer
+ * with VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT, all setup the
+ * command buffer for recording commands for some subpass. But only the first
+ * two, vkCmdBeginRenderPass and vkCmdNextSubpass, can start a subpass.
+ */
+void
+anv_cmd_buffer_set_subpass(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_subpass *subpass)
+{
+ switch (cmd_buffer->device->info.gen) {
+ case 7:
+ if (cmd_buffer->device->info.is_haswell) {
+ gen75_cmd_buffer_set_subpass(cmd_buffer, subpass);
+ } else {
+ gen7_cmd_buffer_set_subpass(cmd_buffer, subpass);
+ }
+ break;
+ case 8:
+ gen8_cmd_buffer_set_subpass(cmd_buffer, subpass);
+ break;
+ case 9:
+ gen9_cmd_buffer_set_subpass(cmd_buffer, subpass);
+ break;
+ default:
+ unreachable("unsupported gen\n");
+ }
+}
+
+struct anv_state
+anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
+ gl_shader_stage stage)
+{
+ struct anv_push_constants *data =
+ cmd_buffer->state.push_constants[stage];
+ const struct brw_stage_prog_data *prog_data =
+ cmd_buffer->state.pipeline->prog_data[stage];
+
+ /* If we don't actually have any push constants, bail. */
+ if (data == NULL || prog_data->nr_params == 0)
+ return (struct anv_state) { .offset = 0 };
+
+ struct anv_state state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
+ prog_data->nr_params * sizeof(float),
+ 32 /* bottom 5 bits MBZ */);
+
+ /* Walk through the param array and fill the buffer with data */
+ uint32_t *u32_map = state.map;
+ for (unsigned i = 0; i < prog_data->nr_params; i++) {
+ uint32_t offset = (uintptr_t)prog_data->param[i];
+ u32_map[i] = *(uint32_t *)((uint8_t *)data + offset);
+ }
+
+ if (!cmd_buffer->device->info.has_llc)
+ anv_state_clflush(state);
+
+ return state;
+}
+
+struct anv_state
+anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_push_constants *data =
+ cmd_buffer->state.push_constants[MESA_SHADER_COMPUTE];
+ struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+ const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
+ const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
+
+ const unsigned local_id_dwords = cs_prog_data->local_invocation_id_regs * 8;
+ const unsigned push_constant_data_size =
+ (local_id_dwords + prog_data->nr_params) * 4;
+ const unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
+ const unsigned param_aligned_count =
+ reg_aligned_constant_size / sizeof(uint32_t);
+
+ /* If we don't actually have any push constants, bail. */
+ if (reg_aligned_constant_size == 0)
+ return (struct anv_state) { .offset = 0 };
+
+ const unsigned threads = pipeline->cs_thread_width_max;
+ const unsigned total_push_constants_size =
+ reg_aligned_constant_size * threads;
+ const unsigned push_constant_alignment =
+ cmd_buffer->device->info.gen < 8 ? 32 : 64;
+ const unsigned aligned_total_push_constants_size =
+ ALIGN(total_push_constants_size, push_constant_alignment);
+ struct anv_state state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
+ aligned_total_push_constants_size,
+ push_constant_alignment);
+
+ /* Walk through the param array and fill the buffer with data */
+ uint32_t *u32_map = state.map;
+
+ brw_cs_fill_local_id_payload(cs_prog_data, u32_map, threads,
+ reg_aligned_constant_size);
+
+ /* Setup uniform data for the first thread */
+ for (unsigned i = 0; i < prog_data->nr_params; i++) {
+ uint32_t offset = (uintptr_t)prog_data->param[i];
+ u32_map[local_id_dwords + i] = *(uint32_t *)((uint8_t *)data + offset);
+ }
+
+ /* Copy uniform data from the first thread to every other thread */
+ const size_t uniform_data_size = prog_data->nr_params * sizeof(uint32_t);
+ for (unsigned t = 1; t < threads; t++) {
+ memcpy(&u32_map[t * param_aligned_count + local_id_dwords],
+ &u32_map[local_id_dwords],
+ uniform_data_size);
+ }
+
+ if (!cmd_buffer->device->info.has_llc)
+ anv_state_clflush(state);
+
+ return state;
+}
+
+void anv_CmdPushConstants(
+ VkCommandBuffer commandBuffer,
+ VkPipelineLayout layout,
+ VkShaderStageFlags stageFlags,
+ uint32_t offset,
+ uint32_t size,
+ const void* pValues)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+
+ anv_foreach_stage(stage, stageFlags) {
+ anv_cmd_buffer_ensure_push_constant_field(cmd_buffer, stage, client_data);
+
+ memcpy(cmd_buffer->state.push_constants[stage]->client_data + offset,
+ pValues, size);
+ }
+
+ cmd_buffer->state.push_constants_dirty |= stageFlags;
+}
+
+void anv_CmdExecuteCommands(
+ VkCommandBuffer commandBuffer,
+ uint32_t commandBufferCount,
+ const VkCommandBuffer* pCmdBuffers)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, primary, commandBuffer);
+
+ assert(primary->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY);
+
+ for (uint32_t i = 0; i < commandBufferCount; i++) {
+ ANV_FROM_HANDLE(anv_cmd_buffer, secondary, pCmdBuffers[i]);
+
+ assert(secondary->level == VK_COMMAND_BUFFER_LEVEL_SECONDARY);
+
+ anv_cmd_buffer_add_secondary(primary, secondary);
+ }
+}
+
+VkResult anv_CreateCommandPool(
+ VkDevice _device,
+ const VkCommandPoolCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkCommandPool* pCmdPool)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_cmd_pool *pool;
+
+ pool = anv_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (pool == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ if (pAllocator)
+ pool->alloc = *pAllocator;
+ else
+ pool->alloc = device->alloc;
+
+ list_inithead(&pool->cmd_buffers);
+
+ *pCmdPool = anv_cmd_pool_to_handle(pool);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyCommandPool(
+ VkDevice _device,
+ VkCommandPool commandPool,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
+
+ anv_ResetCommandPool(_device, commandPool, 0);
+
+ anv_free2(&device->alloc, pAllocator, pool);
+}
+
+VkResult anv_ResetCommandPool(
+ VkDevice device,
+ VkCommandPool commandPool,
+ VkCommandPoolResetFlags flags)
+{
+ ANV_FROM_HANDLE(anv_cmd_pool, pool, commandPool);
+
+ /* FIXME: vkResetCommandPool must not destroy its command buffers. The
+ * Vulkan 1.0 spec requires that it only reset them:
+ *
+ * Resetting a command pool recycles all of the resources from all of
+ * the command buffers allocated from the command pool back to the
+ * command pool. All command buffers that have been allocated from the
+ * command pool are put in the initial state.
+ */
+ list_for_each_entry_safe(struct anv_cmd_buffer, cmd_buffer,
+ &pool->cmd_buffers, pool_link) {
+ anv_cmd_buffer_destroy(cmd_buffer);
+ }
+
+ return VK_SUCCESS;
+}
+
+/**
+ * Return NULL if the current subpass has no depthstencil attachment.
+ */
+const struct anv_image_view *
+anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer)
+{
+ const struct anv_subpass *subpass = cmd_buffer->state.subpass;
+ const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+
+ if (subpass->depth_stencil_attachment == VK_ATTACHMENT_UNUSED)
+ return NULL;
+
+ const struct anv_image_view *iview =
+ fb->attachments[subpass->depth_stencil_attachment];
+
+ assert(iview->aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT |
+ VK_IMAGE_ASPECT_STENCIL_BIT));
+
+ return iview;
+}
diff --git a/src/intel/vulkan/anv_descriptor_set.c b/src/intel/vulkan/anv_descriptor_set.c
new file mode 100644
index 00000000000..dd645c3effc
--- /dev/null
+++ b/src/intel/vulkan/anv_descriptor_set.c
@@ -0,0 +1,655 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+/*
+ * Descriptor set layouts.
+ */
+
+VkResult anv_CreateDescriptorSetLayout(
+ VkDevice _device,
+ const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkDescriptorSetLayout* pSetLayout)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_descriptor_set_layout *set_layout;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO);
+
+ uint32_t max_binding = 0;
+ uint32_t immutable_sampler_count = 0;
+ for (uint32_t j = 0; j < pCreateInfo->bindingCount; j++) {
+ max_binding = MAX2(max_binding, pCreateInfo->pBindings[j].binding);
+ if (pCreateInfo->pBindings[j].pImmutableSamplers)
+ immutable_sampler_count += pCreateInfo->pBindings[j].descriptorCount;
+ }
+
+ size_t size = sizeof(struct anv_descriptor_set_layout) +
+ (max_binding + 1) * sizeof(set_layout->binding[0]) +
+ immutable_sampler_count * sizeof(struct anv_sampler *);
+
+ set_layout = anv_alloc2(&device->alloc, pAllocator, size, 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (!set_layout)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ /* We just allocate all the samplers at the end of the struct */
+ struct anv_sampler **samplers =
+ (struct anv_sampler **)&set_layout->binding[max_binding + 1];
+
+ set_layout->binding_count = max_binding + 1;
+ set_layout->shader_stages = 0;
+ set_layout->size = 0;
+
+ for (uint32_t b = 0; b <= max_binding; b++) {
+ /* Initialize all binding_layout entries to -1 */
+ memset(&set_layout->binding[b], -1, sizeof(set_layout->binding[b]));
+
+ set_layout->binding[b].immutable_samplers = NULL;
+ }
+
+ /* Initialize all samplers to 0 */
+ memset(samplers, 0, immutable_sampler_count * sizeof(*samplers));
+
+ uint32_t sampler_count[MESA_SHADER_STAGES] = { 0, };
+ uint32_t surface_count[MESA_SHADER_STAGES] = { 0, };
+ uint32_t image_count[MESA_SHADER_STAGES] = { 0, };
+ uint32_t buffer_count = 0;
+ uint32_t dynamic_offset_count = 0;
+
+ for (uint32_t j = 0; j < pCreateInfo->bindingCount; j++) {
+ const VkDescriptorSetLayoutBinding *binding = &pCreateInfo->pBindings[j];
+ uint32_t b = binding->binding;
+
+ assert(binding->descriptorCount > 0);
+ set_layout->binding[b].array_size = binding->descriptorCount;
+ set_layout->binding[b].descriptor_index = set_layout->size;
+ set_layout->size += binding->descriptorCount;
+
+ switch (binding->descriptorType) {
+ case VK_DESCRIPTOR_TYPE_SAMPLER:
+ case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
+ anv_foreach_stage(s, binding->stageFlags) {
+ set_layout->binding[b].stage[s].sampler_index = sampler_count[s];
+ sampler_count[s] += binding->descriptorCount;
+ }
+ break;
+ default:
+ break;
+ }
+
+ switch (binding->descriptorType) {
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+ set_layout->binding[b].buffer_index = buffer_count;
+ buffer_count += binding->descriptorCount;
+ /* fall through */
+
+ case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
+ case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
+ case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
+ case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
+ anv_foreach_stage(s, binding->stageFlags) {
+ set_layout->binding[b].stage[s].surface_index = surface_count[s];
+ surface_count[s] += binding->descriptorCount;
+ }
+ break;
+ default:
+ break;
+ }
+
+ switch (binding->descriptorType) {
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+ set_layout->binding[b].dynamic_offset_index = dynamic_offset_count;
+ dynamic_offset_count += binding->descriptorCount;
+ break;
+ default:
+ break;
+ }
+
+ switch (binding->descriptorType) {
+ case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
+ case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
+ anv_foreach_stage(s, binding->stageFlags) {
+ set_layout->binding[b].stage[s].image_index = image_count[s];
+ image_count[s] += binding->descriptorCount;
+ }
+ break;
+ default:
+ break;
+ }
+
+ if (binding->pImmutableSamplers) {
+ set_layout->binding[b].immutable_samplers = samplers;
+ samplers += binding->descriptorCount;
+
+ for (uint32_t i = 0; i < binding->descriptorCount; i++)
+ set_layout->binding[b].immutable_samplers[i] =
+ anv_sampler_from_handle(binding->pImmutableSamplers[i]);
+ } else {
+ set_layout->binding[b].immutable_samplers = NULL;
+ }
+
+ set_layout->shader_stages |= binding->stageFlags;
+ }
+
+ set_layout->buffer_count = buffer_count;
+ set_layout->dynamic_offset_count = dynamic_offset_count;
+
+ *pSetLayout = anv_descriptor_set_layout_to_handle(set_layout);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyDescriptorSetLayout(
+ VkDevice _device,
+ VkDescriptorSetLayout _set_layout,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_descriptor_set_layout, set_layout, _set_layout);
+
+ anv_free2(&device->alloc, pAllocator, set_layout);
+}
+
+/*
+ * Pipeline layouts. These have nothing to do with the pipeline. They are
+ * just muttiple descriptor set layouts pasted together
+ */
+
+VkResult anv_CreatePipelineLayout(
+ VkDevice _device,
+ const VkPipelineLayoutCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkPipelineLayout* pPipelineLayout)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_pipeline_layout *layout;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO);
+
+ layout = anv_alloc2(&device->alloc, pAllocator, sizeof(*layout), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (layout == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ layout->num_sets = pCreateInfo->setLayoutCount;
+
+ unsigned dynamic_offset_count = 0;
+
+ memset(layout->stage, 0, sizeof(layout->stage));
+ for (uint32_t set = 0; set < pCreateInfo->setLayoutCount; set++) {
+ ANV_FROM_HANDLE(anv_descriptor_set_layout, set_layout,
+ pCreateInfo->pSetLayouts[set]);
+ layout->set[set].layout = set_layout;
+
+ layout->set[set].dynamic_offset_start = dynamic_offset_count;
+ for (uint32_t b = 0; b < set_layout->binding_count; b++) {
+ if (set_layout->binding[b].dynamic_offset_index < 0)
+ continue;
+
+ dynamic_offset_count += set_layout->binding[b].array_size;
+ for (gl_shader_stage s = 0; s < MESA_SHADER_STAGES; s++) {
+ if (set_layout->binding[b].stage[s].surface_index >= 0)
+ layout->stage[s].has_dynamic_offsets = true;
+ }
+ }
+ }
+
+ *pPipelineLayout = anv_pipeline_layout_to_handle(layout);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyPipelineLayout(
+ VkDevice _device,
+ VkPipelineLayout _pipelineLayout,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_pipeline_layout, pipeline_layout, _pipelineLayout);
+
+ anv_free2(&device->alloc, pAllocator, pipeline_layout);
+}
+
+/*
+ * Descriptor pools.
+ *
+ * These are implemented using a big pool of memory and a free-list for the
+ * host memory allocations and a state_stream and a free list for the buffer
+ * view surface state. The spec allows us to fail to allocate due to
+ * fragmentation in all cases but two: 1) after pool reset, allocating up
+ * until the pool size with no freeing must succeed and 2) allocating and
+ * freeing only descriptor sets with the same layout. Case 1) is easy enogh,
+ * and the free lists lets us recycle blocks for case 2).
+ */
+
+#define EMPTY 1
+
+VkResult anv_CreateDescriptorPool(
+ VkDevice _device,
+ const VkDescriptorPoolCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkDescriptorPool* pDescriptorPool)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_descriptor_pool *pool;
+
+ uint32_t descriptor_count = 0;
+ uint32_t buffer_count = 0;
+ for (uint32_t i = 0; i < pCreateInfo->poolSizeCount; i++) {
+ switch (pCreateInfo->pPoolSizes[i].type) {
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+ buffer_count += pCreateInfo->pPoolSizes[i].descriptorCount;
+ default:
+ descriptor_count += pCreateInfo->pPoolSizes[i].descriptorCount;
+ break;
+ }
+ }
+
+ const size_t size =
+ sizeof(*pool) +
+ pCreateInfo->maxSets * sizeof(struct anv_descriptor_set) +
+ descriptor_count * sizeof(struct anv_descriptor) +
+ buffer_count * sizeof(struct anv_buffer_view);
+
+ pool = anv_alloc2(&device->alloc, pAllocator, size, 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (!pool)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ pool->size = size;
+ pool->next = 0;
+ pool->free_list = EMPTY;
+
+ anv_state_stream_init(&pool->surface_state_stream,
+ &device->surface_state_block_pool);
+ pool->surface_state_free_list = NULL;
+
+ *pDescriptorPool = anv_descriptor_pool_to_handle(pool);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyDescriptorPool(
+ VkDevice _device,
+ VkDescriptorPool _pool,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_descriptor_pool, pool, _pool);
+
+ anv_state_stream_finish(&pool->surface_state_stream);
+ anv_free2(&device->alloc, pAllocator, pool);
+}
+
+VkResult anv_ResetDescriptorPool(
+ VkDevice _device,
+ VkDescriptorPool descriptorPool,
+ VkDescriptorPoolResetFlags flags)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_descriptor_pool, pool, descriptorPool);
+
+ pool->next = 0;
+ pool->free_list = EMPTY;
+ anv_state_stream_finish(&pool->surface_state_stream);
+ anv_state_stream_init(&pool->surface_state_stream,
+ &device->surface_state_block_pool);
+ pool->surface_state_free_list = NULL;
+
+ return VK_SUCCESS;
+}
+
+struct pool_free_list_entry {
+ uint32_t next;
+ uint32_t size;
+};
+
+static size_t
+layout_size(const struct anv_descriptor_set_layout *layout)
+{
+ return
+ sizeof(struct anv_descriptor_set) +
+ layout->size * sizeof(struct anv_descriptor) +
+ layout->buffer_count * sizeof(struct anv_buffer_view);
+}
+
+struct surface_state_free_list_entry {
+ void *next;
+ uint32_t offset;
+};
+
+VkResult
+anv_descriptor_set_create(struct anv_device *device,
+ struct anv_descriptor_pool *pool,
+ const struct anv_descriptor_set_layout *layout,
+ struct anv_descriptor_set **out_set)
+{
+ struct anv_descriptor_set *set;
+ const size_t size = layout_size(layout);
+
+ set = NULL;
+ if (size <= pool->size - pool->next) {
+ set = (struct anv_descriptor_set *) (pool->data + pool->next);
+ pool->next += size;
+ } else {
+ struct pool_free_list_entry *entry;
+ uint32_t *link = &pool->free_list;
+ for (uint32_t f = pool->free_list; f != EMPTY; f = entry->next) {
+ entry = (struct pool_free_list_entry *) (pool->data + f);
+ if (size <= entry->size) {
+ *link = entry->next;
+ set = (struct anv_descriptor_set *) entry;
+ break;
+ }
+ link = &entry->next;
+ }
+ }
+
+ if (set == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ set->size = size;
+ set->layout = layout;
+ set->buffer_views =
+ (struct anv_buffer_view *) &set->descriptors[layout->size];
+ set->buffer_count = layout->buffer_count;
+
+ /* Go through and fill out immutable samplers if we have any */
+ struct anv_descriptor *desc = set->descriptors;
+ for (uint32_t b = 0; b < layout->binding_count; b++) {
+ if (layout->binding[b].immutable_samplers) {
+ for (uint32_t i = 0; i < layout->binding[b].array_size; i++) {
+ /* The type will get changed to COMBINED_IMAGE_SAMPLER in
+ * UpdateDescriptorSets if needed. However, if the descriptor
+ * set has an immutable sampler, UpdateDescriptorSets may never
+ * touch it, so we need to make sure it's 100% valid now.
+ */
+ desc[i] = (struct anv_descriptor) {
+ .type = VK_DESCRIPTOR_TYPE_SAMPLER,
+ .sampler = layout->binding[b].immutable_samplers[i],
+ };
+ }
+ }
+ desc += layout->binding[b].array_size;
+ }
+
+ /* Allocate surface state for the buffer views. */
+ for (uint32_t b = 0; b < layout->buffer_count; b++) {
+ struct surface_state_free_list_entry *entry =
+ pool->surface_state_free_list;
+ struct anv_state state;
+
+ if (entry) {
+ state.map = entry;
+ state.offset = entry->offset;
+ state.alloc_size = 64;
+ pool->surface_state_free_list = entry->next;
+ } else {
+ state = anv_state_stream_alloc(&pool->surface_state_stream, 64, 64);
+ }
+
+ set->buffer_views[b].surface_state = state;
+ }
+
+ *out_set = set;
+
+ return VK_SUCCESS;
+}
+
+void
+anv_descriptor_set_destroy(struct anv_device *device,
+ struct anv_descriptor_pool *pool,
+ struct anv_descriptor_set *set)
+{
+ /* Put the buffer view surface state back on the free list. */
+ for (uint32_t b = 0; b < set->buffer_count; b++) {
+ struct surface_state_free_list_entry *entry =
+ set->buffer_views[b].surface_state.map;
+ entry->next = pool->surface_state_free_list;
+ pool->surface_state_free_list = entry;
+ }
+
+ /* Put the descriptor set allocation back on the free list. */
+ const uint32_t index = (char *) set - pool->data;
+ if (index + set->size == pool->next) {
+ pool->next = index;
+ } else {
+ struct pool_free_list_entry *entry = (struct pool_free_list_entry *) set;
+ entry->next = pool->free_list;
+ entry->size = set->size;
+ pool->free_list = (char *) entry - pool->data;
+ }
+}
+
+VkResult anv_AllocateDescriptorSets(
+ VkDevice _device,
+ const VkDescriptorSetAllocateInfo* pAllocateInfo,
+ VkDescriptorSet* pDescriptorSets)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_descriptor_pool, pool, pAllocateInfo->descriptorPool);
+
+ VkResult result = VK_SUCCESS;
+ struct anv_descriptor_set *set;
+ uint32_t i;
+
+ for (i = 0; i < pAllocateInfo->descriptorSetCount; i++) {
+ ANV_FROM_HANDLE(anv_descriptor_set_layout, layout,
+ pAllocateInfo->pSetLayouts[i]);
+
+ result = anv_descriptor_set_create(device, pool, layout, &set);
+ if (result != VK_SUCCESS)
+ break;
+
+ pDescriptorSets[i] = anv_descriptor_set_to_handle(set);
+ }
+
+ if (result != VK_SUCCESS)
+ anv_FreeDescriptorSets(_device, pAllocateInfo->descriptorPool,
+ i, pDescriptorSets);
+
+ return result;
+}
+
+VkResult anv_FreeDescriptorSets(
+ VkDevice _device,
+ VkDescriptorPool descriptorPool,
+ uint32_t count,
+ const VkDescriptorSet* pDescriptorSets)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_descriptor_pool, pool, descriptorPool);
+
+ for (uint32_t i = 0; i < count; i++) {
+ ANV_FROM_HANDLE(anv_descriptor_set, set, pDescriptorSets[i]);
+
+ anv_descriptor_set_destroy(device, pool, set);
+ }
+
+ return VK_SUCCESS;
+}
+
+void anv_UpdateDescriptorSets(
+ VkDevice _device,
+ uint32_t descriptorWriteCount,
+ const VkWriteDescriptorSet* pDescriptorWrites,
+ uint32_t descriptorCopyCount,
+ const VkCopyDescriptorSet* pDescriptorCopies)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ for (uint32_t i = 0; i < descriptorWriteCount; i++) {
+ const VkWriteDescriptorSet *write = &pDescriptorWrites[i];
+ ANV_FROM_HANDLE(anv_descriptor_set, set, write->dstSet);
+ const struct anv_descriptor_set_binding_layout *bind_layout =
+ &set->layout->binding[write->dstBinding];
+ struct anv_descriptor *desc =
+ &set->descriptors[bind_layout->descriptor_index];
+ desc += write->dstArrayElement;
+
+ switch (write->descriptorType) {
+ case VK_DESCRIPTOR_TYPE_SAMPLER:
+ for (uint32_t j = 0; j < write->descriptorCount; j++) {
+ ANV_FROM_HANDLE(anv_sampler, sampler,
+ write->pImageInfo[j].sampler);
+
+ desc[j] = (struct anv_descriptor) {
+ .type = VK_DESCRIPTOR_TYPE_SAMPLER,
+ .sampler = sampler,
+ };
+ }
+ break;
+
+ case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
+ for (uint32_t j = 0; j < write->descriptorCount; j++) {
+ ANV_FROM_HANDLE(anv_image_view, iview,
+ write->pImageInfo[j].imageView);
+ ANV_FROM_HANDLE(anv_sampler, sampler,
+ write->pImageInfo[j].sampler);
+
+ desc[j].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+ desc[j].image_view = iview;
+
+ /* If this descriptor has an immutable sampler, we don't want
+ * to stomp on it.
+ */
+ if (sampler)
+ desc[j].sampler = sampler;
+ }
+ break;
+
+ case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
+ case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
+ for (uint32_t j = 0; j < write->descriptorCount; j++) {
+ ANV_FROM_HANDLE(anv_image_view, iview,
+ write->pImageInfo[j].imageView);
+
+ desc[j] = (struct anv_descriptor) {
+ .type = write->descriptorType,
+ .image_view = iview,
+ };
+ }
+ break;
+
+ case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
+ for (uint32_t j = 0; j < write->descriptorCount; j++) {
+ ANV_FROM_HANDLE(anv_buffer_view, bview,
+ write->pTexelBufferView[j]);
+
+ desc[j] = (struct anv_descriptor) {
+ .type = write->descriptorType,
+ .buffer_view = bview,
+ };
+ }
+ break;
+
+ case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
+ anv_finishme("input attachments not implemented");
+ break;
+
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
+ case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
+ case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
+ for (uint32_t j = 0; j < write->descriptorCount; j++) {
+ assert(write->pBufferInfo[j].buffer);
+ ANV_FROM_HANDLE(anv_buffer, buffer, write->pBufferInfo[j].buffer);
+ assert(buffer);
+
+ struct anv_buffer_view *view =
+ &set->buffer_views[bind_layout->buffer_index];
+ view += write->dstArrayElement + j;
+
+ const struct anv_format *format =
+ anv_format_for_descriptor_type(write->descriptorType);
+
+ view->format = format->isl_format;
+ view->bo = buffer->bo;
+ view->offset = buffer->offset + write->pBufferInfo[j].offset;
+
+ /* For buffers with dynamic offsets, we use the full possible
+ * range in the surface state and do the actual range-checking
+ * in the shader.
+ */
+ if (bind_layout->dynamic_offset_index >= 0 ||
+ write->pBufferInfo[j].range == VK_WHOLE_SIZE)
+ view->range = buffer->size - write->pBufferInfo[j].offset;
+ else
+ view->range = write->pBufferInfo[j].range;
+
+ anv_fill_buffer_surface_state(device, view->surface_state,
+ view->format,
+ view->offset, view->range, 1);
+
+ desc[j] = (struct anv_descriptor) {
+ .type = write->descriptorType,
+ .buffer_view = view,
+ };
+
+ }
+
+ default:
+ break;
+ }
+ }
+
+ for (uint32_t i = 0; i < descriptorCopyCount; i++) {
+ const VkCopyDescriptorSet *copy = &pDescriptorCopies[i];
+ ANV_FROM_HANDLE(anv_descriptor_set, src, copy->dstSet);
+ ANV_FROM_HANDLE(anv_descriptor_set, dst, copy->dstSet);
+
+ const struct anv_descriptor_set_binding_layout *src_layout =
+ &src->layout->binding[copy->srcBinding];
+ struct anv_descriptor *src_desc =
+ &src->descriptors[src_layout->descriptor_index];
+ src_desc += copy->srcArrayElement;
+
+ const struct anv_descriptor_set_binding_layout *dst_layout =
+ &dst->layout->binding[copy->dstBinding];
+ struct anv_descriptor *dst_desc =
+ &dst->descriptors[dst_layout->descriptor_index];
+ dst_desc += copy->dstArrayElement;
+
+ for (uint32_t j = 0; j < copy->descriptorCount; j++)
+ dst_desc[j] = src_desc[j];
+ }
+}
diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
new file mode 100644
index 00000000000..01d3c996ad2
--- /dev/null
+++ b/src/intel/vulkan/anv_device.c
@@ -0,0 +1,1793 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+#include "mesa/main/git_sha1.h"
+#include "util/strtod.h"
+#include "util/debug.h"
+
+#include "genxml/gen7_pack.h"
+
+struct anv_dispatch_table dtable;
+
+static void
+compiler_debug_log(void *data, const char *fmt, ...)
+{ }
+
+static void
+compiler_perf_log(void *data, const char *fmt, ...)
+{
+ va_list args;
+ va_start(args, fmt);
+
+ if (unlikely(INTEL_DEBUG & DEBUG_PERF))
+ vfprintf(stderr, fmt, args);
+
+ va_end(args);
+}
+
+static VkResult
+anv_physical_device_init(struct anv_physical_device *device,
+ struct anv_instance *instance,
+ const char *path)
+{
+ VkResult result;
+ int fd;
+
+ fd = open(path, O_RDWR | O_CLOEXEC);
+ if (fd < 0)
+ return vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
+ "failed to open %s: %m", path);
+
+ device->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
+ device->instance = instance;
+ device->path = path;
+
+ device->chipset_id = anv_gem_get_param(fd, I915_PARAM_CHIPSET_ID);
+ if (!device->chipset_id) {
+ result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
+ "failed to get chipset id: %m");
+ goto fail;
+ }
+
+ device->name = brw_get_device_name(device->chipset_id);
+ device->info = brw_get_device_info(device->chipset_id);
+ if (!device->info) {
+ result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
+ "failed to get device info");
+ goto fail;
+ }
+
+ if (device->info->is_haswell) {
+ fprintf(stderr, "WARNING: Haswell Vulkan support is incomplete\n");
+ } else if (device->info->gen == 7 && !device->info->is_baytrail) {
+ fprintf(stderr, "WARNING: Ivy Bridge Vulkan support is incomplete\n");
+ } else if (device->info->gen == 7 && device->info->is_baytrail) {
+ fprintf(stderr, "WARNING: Bay Trail Vulkan support is incomplete\n");
+ } else if (device->info->gen >= 8) {
+ /* Broadwell, Cherryview, Skylake, Broxton, Kabylake is as fully
+ * supported as anything */
+ } else {
+ result = vk_errorf(VK_ERROR_INCOMPATIBLE_DRIVER,
+ "Vulkan not yet supported on %s", device->name);
+ goto fail;
+ }
+
+ device->cmd_parser_version = -1;
+ if (device->info->gen == 7) {
+ device->cmd_parser_version =
+ anv_gem_get_param(fd, I915_PARAM_CMD_PARSER_VERSION);
+ if (device->cmd_parser_version == -1) {
+ result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
+ "failed to get command parser version");
+ goto fail;
+ }
+ }
+
+ if (anv_gem_get_aperture(fd, &device->aperture_size) == -1) {
+ result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
+ "failed to get aperture size: %m");
+ goto fail;
+ }
+
+ if (!anv_gem_get_param(fd, I915_PARAM_HAS_WAIT_TIMEOUT)) {
+ result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
+ "kernel missing gem wait");
+ goto fail;
+ }
+
+ if (!anv_gem_get_param(fd, I915_PARAM_HAS_EXECBUF2)) {
+ result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
+ "kernel missing execbuf2");
+ goto fail;
+ }
+
+ if (!device->info->has_llc &&
+ anv_gem_get_param(fd, I915_PARAM_MMAP_VERSION) < 1) {
+ result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED,
+ "kernel missing wc mmap");
+ goto fail;
+ }
+
+ bool swizzled = anv_gem_get_bit6_swizzle(fd, I915_TILING_X);
+
+ close(fd);
+
+ brw_process_intel_debug_variable();
+
+ device->compiler = brw_compiler_create(NULL, device->info);
+ if (device->compiler == NULL) {
+ result = vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ goto fail;
+ }
+ device->compiler->shader_debug_log = compiler_debug_log;
+ device->compiler->shader_perf_log = compiler_perf_log;
+
+ /* XXX: Actually detect bit6 swizzling */
+ isl_device_init(&device->isl_dev, device->info, swizzled);
+
+ return VK_SUCCESS;
+
+fail:
+ close(fd);
+ return result;
+}
+
+static void
+anv_physical_device_finish(struct anv_physical_device *device)
+{
+ ralloc_free(device->compiler);
+}
+
+static const VkExtensionProperties global_extensions[] = {
+ {
+ .extensionName = VK_KHR_SURFACE_EXTENSION_NAME,
+ .specVersion = 25,
+ },
+ {
+ .extensionName = VK_KHR_XCB_SURFACE_EXTENSION_NAME,
+ .specVersion = 5,
+ },
+#ifdef HAVE_WAYLAND_PLATFORM
+ {
+ .extensionName = VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME,
+ .specVersion = 4,
+ },
+#endif
+};
+
+static const VkExtensionProperties device_extensions[] = {
+ {
+ .extensionName = VK_KHR_SWAPCHAIN_EXTENSION_NAME,
+ .specVersion = 67,
+ },
+};
+
+static void *
+default_alloc_func(void *pUserData, size_t size, size_t align,
+ VkSystemAllocationScope allocationScope)
+{
+ return malloc(size);
+}
+
+static void *
+default_realloc_func(void *pUserData, void *pOriginal, size_t size,
+ size_t align, VkSystemAllocationScope allocationScope)
+{
+ return realloc(pOriginal, size);
+}
+
+static void
+default_free_func(void *pUserData, void *pMemory)
+{
+ free(pMemory);
+}
+
+static const VkAllocationCallbacks default_alloc = {
+ .pUserData = NULL,
+ .pfnAllocation = default_alloc_func,
+ .pfnReallocation = default_realloc_func,
+ .pfnFree = default_free_func,
+};
+
+VkResult anv_CreateInstance(
+ const VkInstanceCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkInstance* pInstance)
+{
+ struct anv_instance *instance;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO);
+
+ uint32_t client_version;
+ if (pCreateInfo->pApplicationInfo &&
+ pCreateInfo->pApplicationInfo->apiVersion != 0) {
+ client_version = pCreateInfo->pApplicationInfo->apiVersion;
+ } else {
+ client_version = VK_MAKE_VERSION(1, 0, 0);
+ }
+
+ if (VK_MAKE_VERSION(1, 0, 0) > client_version ||
+ client_version > VK_MAKE_VERSION(1, 0, 0xfff)) {
+ return vk_errorf(VK_ERROR_INCOMPATIBLE_DRIVER,
+ "Client requested version %d.%d.%d",
+ VK_VERSION_MAJOR(client_version),
+ VK_VERSION_MINOR(client_version),
+ VK_VERSION_PATCH(client_version));
+ }
+
+ for (uint32_t i = 0; i < pCreateInfo->enabledExtensionCount; i++) {
+ bool found = false;
+ for (uint32_t j = 0; j < ARRAY_SIZE(global_extensions); j++) {
+ if (strcmp(pCreateInfo->ppEnabledExtensionNames[i],
+ global_extensions[j].extensionName) == 0) {
+ found = true;
+ break;
+ }
+ }
+ if (!found)
+ return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT);
+ }
+
+ instance = anv_alloc2(&default_alloc, pAllocator, sizeof(*instance), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
+ if (!instance)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ instance->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
+
+ if (pAllocator)
+ instance->alloc = *pAllocator;
+ else
+ instance->alloc = default_alloc;
+
+ instance->apiVersion = client_version;
+ instance->physicalDeviceCount = -1;
+
+ memset(instance->wsi, 0, sizeof(instance->wsi));
+
+ _mesa_locale_init();
+
+ VG(VALGRIND_CREATE_MEMPOOL(instance, 0, false));
+
+ anv_init_wsi(instance);
+
+ *pInstance = anv_instance_to_handle(instance);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyInstance(
+ VkInstance _instance,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_instance, instance, _instance);
+
+ if (instance->physicalDeviceCount > 0) {
+ /* We support at most one physical device. */
+ assert(instance->physicalDeviceCount == 1);
+ anv_physical_device_finish(&instance->physicalDevice);
+ }
+
+ anv_finish_wsi(instance);
+
+ VG(VALGRIND_DESTROY_MEMPOOL(instance));
+
+ _mesa_locale_fini();
+
+ anv_free(&instance->alloc, instance);
+}
+
+VkResult anv_EnumeratePhysicalDevices(
+ VkInstance _instance,
+ uint32_t* pPhysicalDeviceCount,
+ VkPhysicalDevice* pPhysicalDevices)
+{
+ ANV_FROM_HANDLE(anv_instance, instance, _instance);
+ VkResult result;
+
+ if (instance->physicalDeviceCount < 0) {
+ result = anv_physical_device_init(&instance->physicalDevice,
+ instance, "/dev/dri/renderD128");
+ if (result == VK_ERROR_INCOMPATIBLE_DRIVER) {
+ instance->physicalDeviceCount = 0;
+ } else if (result == VK_SUCCESS) {
+ instance->physicalDeviceCount = 1;
+ } else {
+ return result;
+ }
+ }
+
+ /* pPhysicalDeviceCount is an out parameter if pPhysicalDevices is NULL;
+ * otherwise it's an inout parameter.
+ *
+ * The Vulkan spec (git aaed022) says:
+ *
+ * pPhysicalDeviceCount is a pointer to an unsigned integer variable
+ * that is initialized with the number of devices the application is
+ * prepared to receive handles to. pname:pPhysicalDevices is pointer to
+ * an array of at least this many VkPhysicalDevice handles [...].
+ *
+ * Upon success, if pPhysicalDevices is NULL, vkEnumeratePhysicalDevices
+ * overwrites the contents of the variable pointed to by
+ * pPhysicalDeviceCount with the number of physical devices in in the
+ * instance; otherwise, vkEnumeratePhysicalDevices overwrites
+ * pPhysicalDeviceCount with the number of physical handles written to
+ * pPhysicalDevices.
+ */
+ if (!pPhysicalDevices) {
+ *pPhysicalDeviceCount = instance->physicalDeviceCount;
+ } else if (*pPhysicalDeviceCount >= 1) {
+ pPhysicalDevices[0] = anv_physical_device_to_handle(&instance->physicalDevice);
+ *pPhysicalDeviceCount = 1;
+ } else {
+ *pPhysicalDeviceCount = 0;
+ }
+
+ return VK_SUCCESS;
+}
+
+void anv_GetPhysicalDeviceFeatures(
+ VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceFeatures* pFeatures)
+{
+ ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
+
+ *pFeatures = (VkPhysicalDeviceFeatures) {
+ .robustBufferAccess = true,
+ .fullDrawIndexUint32 = true,
+ .imageCubeArray = false,
+ .independentBlend = pdevice->info->gen >= 8,
+ .geometryShader = true,
+ .tessellationShader = false,
+ .sampleRateShading = false,
+ .dualSrcBlend = true,
+ .logicOp = true,
+ .multiDrawIndirect = false,
+ .drawIndirectFirstInstance = false,
+ .depthClamp = false,
+ .depthBiasClamp = false,
+ .fillModeNonSolid = true,
+ .depthBounds = false,
+ .wideLines = true,
+ .largePoints = true,
+ .alphaToOne = true,
+ .multiViewport = true,
+ .samplerAnisotropy = false, /* FINISHME */
+ .textureCompressionETC2 = true,
+ .textureCompressionASTC_LDR = true,
+ .textureCompressionBC = true,
+ .occlusionQueryPrecise = true,
+ .pipelineStatisticsQuery = false,
+ .vertexPipelineStoresAndAtomics = pdevice->info->gen >= 8,
+ .fragmentStoresAndAtomics = true,
+ .shaderTessellationAndGeometryPointSize = true,
+ .shaderImageGatherExtended = true,
+ .shaderStorageImageExtendedFormats = false,
+ .shaderStorageImageMultisample = false,
+ .shaderUniformBufferArrayDynamicIndexing = true,
+ .shaderSampledImageArrayDynamicIndexing = true,
+ .shaderStorageBufferArrayDynamicIndexing = true,
+ .shaderStorageImageArrayDynamicIndexing = true,
+ .shaderStorageImageReadWithoutFormat = false,
+ .shaderStorageImageWriteWithoutFormat = true,
+ .shaderClipDistance = false,
+ .shaderCullDistance = false,
+ .shaderFloat64 = false,
+ .shaderInt64 = false,
+ .shaderInt16 = false,
+ .alphaToOne = true,
+ .variableMultisampleRate = false,
+ .inheritedQueries = false,
+ };
+}
+
+void
+anv_device_get_cache_uuid(void *uuid)
+{
+ memset(uuid, 0, VK_UUID_SIZE);
+ snprintf(uuid, VK_UUID_SIZE, "anv-%s", MESA_GIT_SHA1 + 4);
+}
+
+void anv_GetPhysicalDeviceProperties(
+ VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceProperties* pProperties)
+{
+ ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
+ const struct brw_device_info *devinfo = pdevice->info;
+
+ anv_finishme("Get correct values for VkPhysicalDeviceLimits");
+
+ const float time_stamp_base = devinfo->gen >= 9 ? 83.333 : 80.0;
+
+ VkSampleCountFlags sample_counts =
+ isl_device_get_sample_counts(&pdevice->isl_dev);
+
+ VkPhysicalDeviceLimits limits = {
+ .maxImageDimension1D = (1 << 14),
+ .maxImageDimension2D = (1 << 14),
+ .maxImageDimension3D = (1 << 11),
+ .maxImageDimensionCube = (1 << 14),
+ .maxImageArrayLayers = (1 << 11),
+ .maxTexelBufferElements = 128 * 1024 * 1024,
+ .maxUniformBufferRange = UINT32_MAX,
+ .maxStorageBufferRange = UINT32_MAX,
+ .maxPushConstantsSize = MAX_PUSH_CONSTANTS_SIZE,
+ .maxMemoryAllocationCount = UINT32_MAX,
+ .maxSamplerAllocationCount = 64 * 1024,
+ .bufferImageGranularity = 64, /* A cache line */
+ .sparseAddressSpaceSize = 0,
+ .maxBoundDescriptorSets = MAX_SETS,
+ .maxPerStageDescriptorSamplers = 64,
+ .maxPerStageDescriptorUniformBuffers = 64,
+ .maxPerStageDescriptorStorageBuffers = 64,
+ .maxPerStageDescriptorSampledImages = 64,
+ .maxPerStageDescriptorStorageImages = 64,
+ .maxPerStageDescriptorInputAttachments = 64,
+ .maxPerStageResources = 128,
+ .maxDescriptorSetSamplers = 256,
+ .maxDescriptorSetUniformBuffers = 256,
+ .maxDescriptorSetUniformBuffersDynamic = 256,
+ .maxDescriptorSetStorageBuffers = 256,
+ .maxDescriptorSetStorageBuffersDynamic = 256,
+ .maxDescriptorSetSampledImages = 256,
+ .maxDescriptorSetStorageImages = 256,
+ .maxDescriptorSetInputAttachments = 256,
+ .maxVertexInputAttributes = 32,
+ .maxVertexInputBindings = 32,
+ .maxVertexInputAttributeOffset = 2047,
+ .maxVertexInputBindingStride = 2048,
+ .maxVertexOutputComponents = 128,
+ .maxTessellationGenerationLevel = 0,
+ .maxTessellationPatchSize = 0,
+ .maxTessellationControlPerVertexInputComponents = 0,
+ .maxTessellationControlPerVertexOutputComponents = 0,
+ .maxTessellationControlPerPatchOutputComponents = 0,
+ .maxTessellationControlTotalOutputComponents = 0,
+ .maxTessellationEvaluationInputComponents = 0,
+ .maxTessellationEvaluationOutputComponents = 0,
+ .maxGeometryShaderInvocations = 32,
+ .maxGeometryInputComponents = 64,
+ .maxGeometryOutputComponents = 128,
+ .maxGeometryOutputVertices = 256,
+ .maxGeometryTotalOutputComponents = 1024,
+ .maxFragmentInputComponents = 128,
+ .maxFragmentOutputAttachments = 8,
+ .maxFragmentDualSrcAttachments = 2,
+ .maxFragmentCombinedOutputResources = 8,
+ .maxComputeSharedMemorySize = 32768,
+ .maxComputeWorkGroupCount = { 65535, 65535, 65535 },
+ .maxComputeWorkGroupInvocations = 16 * devinfo->max_cs_threads,
+ .maxComputeWorkGroupSize = {
+ 16 * devinfo->max_cs_threads,
+ 16 * devinfo->max_cs_threads,
+ 16 * devinfo->max_cs_threads,
+ },
+ .subPixelPrecisionBits = 4 /* FIXME */,
+ .subTexelPrecisionBits = 4 /* FIXME */,
+ .mipmapPrecisionBits = 4 /* FIXME */,
+ .maxDrawIndexedIndexValue = UINT32_MAX,
+ .maxDrawIndirectCount = UINT32_MAX,
+ .maxSamplerLodBias = 16,
+ .maxSamplerAnisotropy = 16,
+ .maxViewports = MAX_VIEWPORTS,
+ .maxViewportDimensions = { (1 << 14), (1 << 14) },
+ .viewportBoundsRange = { -16384.0, 16384.0 },
+ .viewportSubPixelBits = 13, /* We take a float? */
+ .minMemoryMapAlignment = 4096, /* A page */
+ .minTexelBufferOffsetAlignment = 1,
+ .minUniformBufferOffsetAlignment = 1,
+ .minStorageBufferOffsetAlignment = 1,
+ .minTexelOffset = -8,
+ .maxTexelOffset = 7,
+ .minTexelGatherOffset = -8,
+ .maxTexelGatherOffset = 7,
+ .minInterpolationOffset = 0, /* FIXME */
+ .maxInterpolationOffset = 0, /* FIXME */
+ .subPixelInterpolationOffsetBits = 0, /* FIXME */
+ .maxFramebufferWidth = (1 << 14),
+ .maxFramebufferHeight = (1 << 14),
+ .maxFramebufferLayers = (1 << 10),
+ .framebufferColorSampleCounts = sample_counts,
+ .framebufferDepthSampleCounts = sample_counts,
+ .framebufferStencilSampleCounts = sample_counts,
+ .framebufferNoAttachmentsSampleCounts = sample_counts,
+ .maxColorAttachments = MAX_RTS,
+ .sampledImageColorSampleCounts = sample_counts,
+ .sampledImageIntegerSampleCounts = VK_SAMPLE_COUNT_1_BIT,
+ .sampledImageDepthSampleCounts = sample_counts,
+ .sampledImageStencilSampleCounts = sample_counts,
+ .storageImageSampleCounts = VK_SAMPLE_COUNT_1_BIT,
+ .maxSampleMaskWords = 1,
+ .timestampComputeAndGraphics = false,
+ .timestampPeriod = time_stamp_base / (1000 * 1000 * 1000),
+ .maxClipDistances = 0 /* FIXME */,
+ .maxCullDistances = 0 /* FIXME */,
+ .maxCombinedClipAndCullDistances = 0 /* FIXME */,
+ .discreteQueuePriorities = 1,
+ .pointSizeRange = { 0.125, 255.875 },
+ .lineWidthRange = { 0.0, 7.9921875 },
+ .pointSizeGranularity = (1.0 / 8.0),
+ .lineWidthGranularity = (1.0 / 128.0),
+ .strictLines = false, /* FINISHME */
+ .standardSampleLocations = true,
+ .optimalBufferCopyOffsetAlignment = 128,
+ .optimalBufferCopyRowPitchAlignment = 128,
+ .nonCoherentAtomSize = 64,
+ };
+
+ *pProperties = (VkPhysicalDeviceProperties) {
+ .apiVersion = VK_MAKE_VERSION(1, 0, 5),
+ .driverVersion = 1,
+ .vendorID = 0x8086,
+ .deviceID = pdevice->chipset_id,
+ .deviceType = VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU,
+ .limits = limits,
+ .sparseProperties = {0}, /* Broadwell doesn't do sparse. */
+ };
+
+ strcpy(pProperties->deviceName, pdevice->name);
+ anv_device_get_cache_uuid(pProperties->pipelineCacheUUID);
+}
+
+void anv_GetPhysicalDeviceQueueFamilyProperties(
+ VkPhysicalDevice physicalDevice,
+ uint32_t* pCount,
+ VkQueueFamilyProperties* pQueueFamilyProperties)
+{
+ if (pQueueFamilyProperties == NULL) {
+ *pCount = 1;
+ return;
+ }
+
+ assert(*pCount >= 1);
+
+ *pQueueFamilyProperties = (VkQueueFamilyProperties) {
+ .queueFlags = VK_QUEUE_GRAPHICS_BIT |
+ VK_QUEUE_COMPUTE_BIT |
+ VK_QUEUE_TRANSFER_BIT,
+ .queueCount = 1,
+ .timestampValidBits = 36, /* XXX: Real value here */
+ .minImageTransferGranularity = (VkExtent3D) { 1, 1, 1 },
+ };
+}
+
+void anv_GetPhysicalDeviceMemoryProperties(
+ VkPhysicalDevice physicalDevice,
+ VkPhysicalDeviceMemoryProperties* pMemoryProperties)
+{
+ ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
+ VkDeviceSize heap_size;
+
+ /* Reserve some wiggle room for the driver by exposing only 75% of the
+ * aperture to the heap.
+ */
+ heap_size = 3 * physical_device->aperture_size / 4;
+
+ if (physical_device->info->has_llc) {
+ /* Big core GPUs share LLC with the CPU and thus one memory type can be
+ * both cached and coherent at the same time.
+ */
+ pMemoryProperties->memoryTypeCount = 1;
+ pMemoryProperties->memoryTypes[0] = (VkMemoryType) {
+ .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
+ VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
+ VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
+ .heapIndex = 0,
+ };
+ } else {
+ /* The spec requires that we expose a host-visible, coherent memory
+ * type, but Atom GPUs don't share LLC. Thus we offer two memory types
+ * to give the application a choice between cached, but not coherent and
+ * coherent but uncached (WC though).
+ */
+ pMemoryProperties->memoryTypeCount = 2;
+ pMemoryProperties->memoryTypes[0] = (VkMemoryType) {
+ .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
+ VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
+ .heapIndex = 0,
+ };
+ pMemoryProperties->memoryTypes[1] = (VkMemoryType) {
+ .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
+ VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
+ .heapIndex = 0,
+ };
+ }
+
+ pMemoryProperties->memoryHeapCount = 1;
+ pMemoryProperties->memoryHeaps[0] = (VkMemoryHeap) {
+ .size = heap_size,
+ .flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
+ };
+}
+
+PFN_vkVoidFunction anv_GetInstanceProcAddr(
+ VkInstance instance,
+ const char* pName)
+{
+ return anv_lookup_entrypoint(pName);
+}
+
+/* The loader wants us to expose a second GetInstanceProcAddr function
+ * to work around certain LD_PRELOAD issues seen in apps.
+ */
+VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr(
+ VkInstance instance,
+ const char* pName);
+
+VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr(
+ VkInstance instance,
+ const char* pName)
+{
+ return anv_GetInstanceProcAddr(instance, pName);
+}
+
+PFN_vkVoidFunction anv_GetDeviceProcAddr(
+ VkDevice device,
+ const char* pName)
+{
+ return anv_lookup_entrypoint(pName);
+}
+
+static VkResult
+anv_queue_init(struct anv_device *device, struct anv_queue *queue)
+{
+ queue->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
+ queue->device = device;
+ queue->pool = &device->surface_state_pool;
+
+ return VK_SUCCESS;
+}
+
+static void
+anv_queue_finish(struct anv_queue *queue)
+{
+}
+
+static struct anv_state
+anv_state_pool_emit_data(struct anv_state_pool *pool, size_t size, size_t align, const void *p)
+{
+ struct anv_state state;
+
+ state = anv_state_pool_alloc(pool, size, align);
+ memcpy(state.map, p, size);
+
+ if (!pool->block_pool->device->info.has_llc)
+ anv_state_clflush(state);
+
+ return state;
+}
+
+struct gen8_border_color {
+ union {
+ float float32[4];
+ uint32_t uint32[4];
+ };
+ /* Pad out to 64 bytes */
+ uint32_t _pad[12];
+};
+
+static void
+anv_device_init_border_colors(struct anv_device *device)
+{
+ static const struct gen8_border_color border_colors[] = {
+ [VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK] = { .float32 = { 0.0, 0.0, 0.0, 0.0 } },
+ [VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK] = { .float32 = { 0.0, 0.0, 0.0, 1.0 } },
+ [VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE] = { .float32 = { 1.0, 1.0, 1.0, 1.0 } },
+ [VK_BORDER_COLOR_INT_TRANSPARENT_BLACK] = { .uint32 = { 0, 0, 0, 0 } },
+ [VK_BORDER_COLOR_INT_OPAQUE_BLACK] = { .uint32 = { 0, 0, 0, 1 } },
+ [VK_BORDER_COLOR_INT_OPAQUE_WHITE] = { .uint32 = { 1, 1, 1, 1 } },
+ };
+
+ device->border_colors = anv_state_pool_emit_data(&device->dynamic_state_pool,
+ sizeof(border_colors), 64,
+ border_colors);
+}
+
+VkResult
+anv_device_submit_simple_batch(struct anv_device *device,
+ struct anv_batch *batch)
+{
+ struct drm_i915_gem_execbuffer2 execbuf;
+ struct drm_i915_gem_exec_object2 exec2_objects[1];
+ struct anv_bo bo;
+ VkResult result = VK_SUCCESS;
+ uint32_t size;
+ int64_t timeout;
+ int ret;
+
+ /* Kernel driver requires 8 byte aligned batch length */
+ size = align_u32(batch->next - batch->start, 8);
+ result = anv_bo_pool_alloc(&device->batch_bo_pool, &bo, size);
+ if (result != VK_SUCCESS)
+ return result;
+
+ memcpy(bo.map, batch->start, size);
+ if (!device->info.has_llc)
+ anv_clflush_range(bo.map, size);
+
+ exec2_objects[0].handle = bo.gem_handle;
+ exec2_objects[0].relocation_count = 0;
+ exec2_objects[0].relocs_ptr = 0;
+ exec2_objects[0].alignment = 0;
+ exec2_objects[0].offset = bo.offset;
+ exec2_objects[0].flags = 0;
+ exec2_objects[0].rsvd1 = 0;
+ exec2_objects[0].rsvd2 = 0;
+
+ execbuf.buffers_ptr = (uintptr_t) exec2_objects;
+ execbuf.buffer_count = 1;
+ execbuf.batch_start_offset = 0;
+ execbuf.batch_len = size;
+ execbuf.cliprects_ptr = 0;
+ execbuf.num_cliprects = 0;
+ execbuf.DR1 = 0;
+ execbuf.DR4 = 0;
+
+ execbuf.flags =
+ I915_EXEC_HANDLE_LUT | I915_EXEC_NO_RELOC | I915_EXEC_RENDER;
+ execbuf.rsvd1 = device->context_id;
+ execbuf.rsvd2 = 0;
+
+ ret = anv_gem_execbuffer(device, &execbuf);
+ if (ret != 0) {
+ /* We don't know the real error. */
+ result = vk_errorf(VK_ERROR_OUT_OF_DEVICE_MEMORY, "execbuf2 failed: %m");
+ goto fail;
+ }
+
+ timeout = INT64_MAX;
+ ret = anv_gem_wait(device, bo.gem_handle, &timeout);
+ if (ret != 0) {
+ /* We don't know the real error. */
+ result = vk_errorf(VK_ERROR_OUT_OF_DEVICE_MEMORY, "execbuf2 failed: %m");
+ goto fail;
+ }
+
+ fail:
+ anv_bo_pool_free(&device->batch_bo_pool, &bo);
+
+ return result;
+}
+
+VkResult anv_CreateDevice(
+ VkPhysicalDevice physicalDevice,
+ const VkDeviceCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkDevice* pDevice)
+{
+ ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
+ VkResult result;
+ struct anv_device *device;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO);
+
+ for (uint32_t i = 0; i < pCreateInfo->enabledExtensionCount; i++) {
+ bool found = false;
+ for (uint32_t j = 0; j < ARRAY_SIZE(device_extensions); j++) {
+ if (strcmp(pCreateInfo->ppEnabledExtensionNames[i],
+ device_extensions[j].extensionName) == 0) {
+ found = true;
+ break;
+ }
+ }
+ if (!found)
+ return vk_error(VK_ERROR_EXTENSION_NOT_PRESENT);
+ }
+
+ anv_set_dispatch_devinfo(physical_device->info);
+
+ device = anv_alloc2(&physical_device->instance->alloc, pAllocator,
+ sizeof(*device), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
+ if (!device)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ device->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
+ device->instance = physical_device->instance;
+ device->chipset_id = physical_device->chipset_id;
+
+ if (pAllocator)
+ device->alloc = *pAllocator;
+ else
+ device->alloc = physical_device->instance->alloc;
+
+ /* XXX(chadv): Can we dup() physicalDevice->fd here? */
+ device->fd = open(physical_device->path, O_RDWR | O_CLOEXEC);
+ if (device->fd == -1) {
+ result = vk_error(VK_ERROR_INITIALIZATION_FAILED);
+ goto fail_device;
+ }
+
+ device->context_id = anv_gem_create_context(device);
+ if (device->context_id == -1) {
+ result = vk_error(VK_ERROR_INITIALIZATION_FAILED);
+ goto fail_fd;
+ }
+
+ device->info = *physical_device->info;
+ device->isl_dev = physical_device->isl_dev;
+
+ /* On Broadwell and later, we can use batch chaining to more efficiently
+ * implement growing command buffers. Prior to Haswell, the kernel
+ * command parser gets in the way and we have to fall back to growing
+ * the batch.
+ */
+ device->can_chain_batches = device->info.gen >= 8;
+
+ pthread_mutex_init(&device->mutex, NULL);
+
+ anv_bo_pool_init(&device->batch_bo_pool, device);
+
+ anv_block_pool_init(&device->dynamic_state_block_pool, device, 16384);
+
+ anv_state_pool_init(&device->dynamic_state_pool,
+ &device->dynamic_state_block_pool);
+
+ anv_block_pool_init(&device->instruction_block_pool, device, 128 * 1024);
+ anv_pipeline_cache_init(&device->default_pipeline_cache, device);
+
+ anv_block_pool_init(&device->surface_state_block_pool, device, 4096);
+
+ anv_state_pool_init(&device->surface_state_pool,
+ &device->surface_state_block_pool);
+
+ anv_bo_init_new(&device->workaround_bo, device, 1024);
+
+ anv_block_pool_init(&device->scratch_block_pool, device, 0x10000);
+
+ anv_queue_init(device, &device->queue);
+
+ switch (device->info.gen) {
+ case 7:
+ if (!device->info.is_haswell)
+ result = gen7_init_device_state(device);
+ else
+ result = gen75_init_device_state(device);
+ break;
+ case 8:
+ result = gen8_init_device_state(device);
+ break;
+ case 9:
+ result = gen9_init_device_state(device);
+ break;
+ default:
+ /* Shouldn't get here as we don't create physical devices for any other
+ * gens. */
+ unreachable("unhandled gen");
+ }
+ if (result != VK_SUCCESS)
+ goto fail_fd;
+
+ result = anv_device_init_meta(device);
+ if (result != VK_SUCCESS)
+ goto fail_fd;
+
+ anv_device_init_border_colors(device);
+
+ *pDevice = anv_device_to_handle(device);
+
+ return VK_SUCCESS;
+
+ fail_fd:
+ close(device->fd);
+ fail_device:
+ anv_free(&device->alloc, device);
+
+ return result;
+}
+
+void anv_DestroyDevice(
+ VkDevice _device,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ anv_queue_finish(&device->queue);
+
+ anv_device_finish_meta(device);
+
+#ifdef HAVE_VALGRIND
+ /* We only need to free these to prevent valgrind errors. The backing
+ * BO will go away in a couple of lines so we don't actually leak.
+ */
+ anv_state_pool_free(&device->dynamic_state_pool, device->border_colors);
+#endif
+
+ anv_gem_munmap(device->workaround_bo.map, device->workaround_bo.size);
+ anv_gem_close(device, device->workaround_bo.gem_handle);
+
+ anv_bo_pool_finish(&device->batch_bo_pool);
+ anv_state_pool_finish(&device->dynamic_state_pool);
+ anv_block_pool_finish(&device->dynamic_state_block_pool);
+ anv_block_pool_finish(&device->instruction_block_pool);
+ anv_state_pool_finish(&device->surface_state_pool);
+ anv_block_pool_finish(&device->surface_state_block_pool);
+ anv_block_pool_finish(&device->scratch_block_pool);
+
+ close(device->fd);
+
+ pthread_mutex_destroy(&device->mutex);
+
+ anv_free(&device->alloc, device);
+}
+
+VkResult anv_EnumerateInstanceExtensionProperties(
+ const char* pLayerName,
+ uint32_t* pPropertyCount,
+ VkExtensionProperties* pProperties)
+{
+ if (pProperties == NULL) {
+ *pPropertyCount = ARRAY_SIZE(global_extensions);
+ return VK_SUCCESS;
+ }
+
+ assert(*pPropertyCount >= ARRAY_SIZE(global_extensions));
+
+ *pPropertyCount = ARRAY_SIZE(global_extensions);
+ memcpy(pProperties, global_extensions, sizeof(global_extensions));
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_EnumerateDeviceExtensionProperties(
+ VkPhysicalDevice physicalDevice,
+ const char* pLayerName,
+ uint32_t* pPropertyCount,
+ VkExtensionProperties* pProperties)
+{
+ if (pProperties == NULL) {
+ *pPropertyCount = ARRAY_SIZE(device_extensions);
+ return VK_SUCCESS;
+ }
+
+ assert(*pPropertyCount >= ARRAY_SIZE(device_extensions));
+
+ *pPropertyCount = ARRAY_SIZE(device_extensions);
+ memcpy(pProperties, device_extensions, sizeof(device_extensions));
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_EnumerateInstanceLayerProperties(
+ uint32_t* pPropertyCount,
+ VkLayerProperties* pProperties)
+{
+ if (pProperties == NULL) {
+ *pPropertyCount = 0;
+ return VK_SUCCESS;
+ }
+
+ /* None supported at this time */
+ return vk_error(VK_ERROR_LAYER_NOT_PRESENT);
+}
+
+VkResult anv_EnumerateDeviceLayerProperties(
+ VkPhysicalDevice physicalDevice,
+ uint32_t* pPropertyCount,
+ VkLayerProperties* pProperties)
+{
+ if (pProperties == NULL) {
+ *pPropertyCount = 0;
+ return VK_SUCCESS;
+ }
+
+ /* None supported at this time */
+ return vk_error(VK_ERROR_LAYER_NOT_PRESENT);
+}
+
+void anv_GetDeviceQueue(
+ VkDevice _device,
+ uint32_t queueNodeIndex,
+ uint32_t queueIndex,
+ VkQueue* pQueue)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ assert(queueIndex == 0);
+
+ *pQueue = anv_queue_to_handle(&device->queue);
+}
+
+VkResult anv_QueueSubmit(
+ VkQueue _queue,
+ uint32_t submitCount,
+ const VkSubmitInfo* pSubmits,
+ VkFence _fence)
+{
+ ANV_FROM_HANDLE(anv_queue, queue, _queue);
+ ANV_FROM_HANDLE(anv_fence, fence, _fence);
+ struct anv_device *device = queue->device;
+ int ret;
+
+ for (uint32_t i = 0; i < submitCount; i++) {
+ for (uint32_t j = 0; j < pSubmits[i].commandBufferCount; j++) {
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer,
+ pSubmits[i].pCommandBuffers[j]);
+ assert(cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY);
+
+ ret = anv_gem_execbuffer(device, &cmd_buffer->execbuf2.execbuf);
+ if (ret != 0) {
+ /* We don't know the real error. */
+ return vk_errorf(VK_ERROR_OUT_OF_DEVICE_MEMORY,
+ "execbuf2 failed: %m");
+ }
+
+ for (uint32_t k = 0; k < cmd_buffer->execbuf2.bo_count; k++)
+ cmd_buffer->execbuf2.bos[k]->offset = cmd_buffer->execbuf2.objects[k].offset;
+ }
+ }
+
+ if (fence) {
+ ret = anv_gem_execbuffer(device, &fence->execbuf);
+ if (ret != 0) {
+ /* We don't know the real error. */
+ return vk_errorf(VK_ERROR_OUT_OF_DEVICE_MEMORY,
+ "execbuf2 failed: %m");
+ }
+ }
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_QueueWaitIdle(
+ VkQueue _queue)
+{
+ ANV_FROM_HANDLE(anv_queue, queue, _queue);
+
+ return ANV_CALL(DeviceWaitIdle)(anv_device_to_handle(queue->device));
+}
+
+VkResult anv_DeviceWaitIdle(
+ VkDevice _device)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_batch batch;
+
+ uint32_t cmds[8];
+ batch.start = batch.next = cmds;
+ batch.end = (void *) cmds + sizeof(cmds);
+
+ anv_batch_emit(&batch, GEN7_MI_BATCH_BUFFER_END);
+ anv_batch_emit(&batch, GEN7_MI_NOOP);
+
+ return anv_device_submit_simple_batch(device, &batch);
+}
+
+VkResult
+anv_bo_init_new(struct anv_bo *bo, struct anv_device *device, uint64_t size)
+{
+ bo->gem_handle = anv_gem_create(device, size);
+ if (!bo->gem_handle)
+ return vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY);
+
+ bo->map = NULL;
+ bo->index = 0;
+ bo->offset = 0;
+ bo->size = size;
+ bo->is_winsys_bo = false;
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_AllocateMemory(
+ VkDevice _device,
+ const VkMemoryAllocateInfo* pAllocateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkDeviceMemory* pMem)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_device_memory *mem;
+ VkResult result;
+
+ assert(pAllocateInfo->sType == VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO);
+
+ if (pAllocateInfo->allocationSize == 0) {
+ /* Apparently, this is allowed */
+ *pMem = VK_NULL_HANDLE;
+ return VK_SUCCESS;
+ }
+
+ /* We support exactly one memory heap. */
+ assert(pAllocateInfo->memoryTypeIndex == 0 ||
+ (!device->info.has_llc && pAllocateInfo->memoryTypeIndex < 2));
+
+ /* FINISHME: Fail if allocation request exceeds heap size. */
+
+ mem = anv_alloc2(&device->alloc, pAllocator, sizeof(*mem), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (mem == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ /* The kernel is going to give us whole pages anyway */
+ uint64_t alloc_size = align_u64(pAllocateInfo->allocationSize, 4096);
+
+ result = anv_bo_init_new(&mem->bo, device, alloc_size);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+ mem->type_index = pAllocateInfo->memoryTypeIndex;
+
+ *pMem = anv_device_memory_to_handle(mem);
+
+ return VK_SUCCESS;
+
+ fail:
+ anv_free2(&device->alloc, pAllocator, mem);
+
+ return result;
+}
+
+void anv_FreeMemory(
+ VkDevice _device,
+ VkDeviceMemory _mem,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_device_memory, mem, _mem);
+
+ if (mem == NULL)
+ return;
+
+ if (mem->bo.map)
+ anv_gem_munmap(mem->bo.map, mem->bo.size);
+
+ if (mem->bo.gem_handle != 0)
+ anv_gem_close(device, mem->bo.gem_handle);
+
+ anv_free2(&device->alloc, pAllocator, mem);
+}
+
+VkResult anv_MapMemory(
+ VkDevice _device,
+ VkDeviceMemory _memory,
+ VkDeviceSize offset,
+ VkDeviceSize size,
+ VkMemoryMapFlags flags,
+ void** ppData)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_device_memory, mem, _memory);
+
+ if (mem == NULL) {
+ *ppData = NULL;
+ return VK_SUCCESS;
+ }
+
+ if (size == VK_WHOLE_SIZE)
+ size = mem->bo.size - offset;
+
+ /* FIXME: Is this supposed to be thread safe? Since vkUnmapMemory() only
+ * takes a VkDeviceMemory pointer, it seems like only one map of the memory
+ * at a time is valid. We could just mmap up front and return an offset
+ * pointer here, but that may exhaust virtual memory on 32 bit
+ * userspace. */
+
+ uint32_t gem_flags = 0;
+ if (!device->info.has_llc && mem->type_index == 0)
+ gem_flags |= I915_MMAP_WC;
+
+ /* GEM will fail to map if the offset isn't 4k-aligned. Round down. */
+ uint64_t map_offset = offset & ~4095ull;
+ assert(offset >= map_offset);
+ uint64_t map_size = (offset + size) - map_offset;
+
+ /* Let's map whole pages */
+ map_size = align_u64(map_size, 4096);
+
+ mem->map = anv_gem_mmap(device, mem->bo.gem_handle,
+ map_offset, map_size, gem_flags);
+ mem->map_size = map_size;
+
+ *ppData = mem->map + (offset - map_offset);
+
+ return VK_SUCCESS;
+}
+
+void anv_UnmapMemory(
+ VkDevice _device,
+ VkDeviceMemory _memory)
+{
+ ANV_FROM_HANDLE(anv_device_memory, mem, _memory);
+
+ if (mem == NULL)
+ return;
+
+ anv_gem_munmap(mem->map, mem->map_size);
+}
+
+static void
+clflush_mapped_ranges(struct anv_device *device,
+ uint32_t count,
+ const VkMappedMemoryRange *ranges)
+{
+ for (uint32_t i = 0; i < count; i++) {
+ ANV_FROM_HANDLE(anv_device_memory, mem, ranges[i].memory);
+ void *p = mem->map + (ranges[i].offset & ~CACHELINE_MASK);
+ void *end;
+
+ if (ranges[i].offset + ranges[i].size > mem->map_size)
+ end = mem->map + mem->map_size;
+ else
+ end = mem->map + ranges[i].offset + ranges[i].size;
+
+ while (p < end) {
+ __builtin_ia32_clflush(p);
+ p += CACHELINE_SIZE;
+ }
+ }
+}
+
+VkResult anv_FlushMappedMemoryRanges(
+ VkDevice _device,
+ uint32_t memoryRangeCount,
+ const VkMappedMemoryRange* pMemoryRanges)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ if (device->info.has_llc)
+ return VK_SUCCESS;
+
+ /* Make sure the writes we're flushing have landed. */
+ __builtin_ia32_mfence();
+
+ clflush_mapped_ranges(device, memoryRangeCount, pMemoryRanges);
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_InvalidateMappedMemoryRanges(
+ VkDevice _device,
+ uint32_t memoryRangeCount,
+ const VkMappedMemoryRange* pMemoryRanges)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ if (device->info.has_llc)
+ return VK_SUCCESS;
+
+ clflush_mapped_ranges(device, memoryRangeCount, pMemoryRanges);
+
+ /* Make sure no reads get moved up above the invalidate. */
+ __builtin_ia32_mfence();
+
+ return VK_SUCCESS;
+}
+
+void anv_GetBufferMemoryRequirements(
+ VkDevice device,
+ VkBuffer _buffer,
+ VkMemoryRequirements* pMemoryRequirements)
+{
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+
+ /* The Vulkan spec (git aaed022) says:
+ *
+ * memoryTypeBits is a bitfield and contains one bit set for every
+ * supported memory type for the resource. The bit `1<<i` is set if and
+ * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
+ * structure for the physical device is supported.
+ *
+ * We support exactly one memory type.
+ */
+ pMemoryRequirements->memoryTypeBits = 1;
+
+ pMemoryRequirements->size = buffer->size;
+ pMemoryRequirements->alignment = 16;
+}
+
+void anv_GetImageMemoryRequirements(
+ VkDevice device,
+ VkImage _image,
+ VkMemoryRequirements* pMemoryRequirements)
+{
+ ANV_FROM_HANDLE(anv_image, image, _image);
+
+ /* The Vulkan spec (git aaed022) says:
+ *
+ * memoryTypeBits is a bitfield and contains one bit set for every
+ * supported memory type for the resource. The bit `1<<i` is set if and
+ * only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
+ * structure for the physical device is supported.
+ *
+ * We support exactly one memory type.
+ */
+ pMemoryRequirements->memoryTypeBits = 1;
+
+ pMemoryRequirements->size = image->size;
+ pMemoryRequirements->alignment = image->alignment;
+}
+
+void anv_GetImageSparseMemoryRequirements(
+ VkDevice device,
+ VkImage image,
+ uint32_t* pSparseMemoryRequirementCount,
+ VkSparseImageMemoryRequirements* pSparseMemoryRequirements)
+{
+ stub();
+}
+
+void anv_GetDeviceMemoryCommitment(
+ VkDevice device,
+ VkDeviceMemory memory,
+ VkDeviceSize* pCommittedMemoryInBytes)
+{
+ *pCommittedMemoryInBytes = 0;
+}
+
+VkResult anv_BindBufferMemory(
+ VkDevice device,
+ VkBuffer _buffer,
+ VkDeviceMemory _memory,
+ VkDeviceSize memoryOffset)
+{
+ ANV_FROM_HANDLE(anv_device_memory, mem, _memory);
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+
+ if (mem) {
+ buffer->bo = &mem->bo;
+ buffer->offset = memoryOffset;
+ } else {
+ buffer->bo = NULL;
+ buffer->offset = 0;
+ }
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_BindImageMemory(
+ VkDevice device,
+ VkImage _image,
+ VkDeviceMemory _memory,
+ VkDeviceSize memoryOffset)
+{
+ ANV_FROM_HANDLE(anv_device_memory, mem, _memory);
+ ANV_FROM_HANDLE(anv_image, image, _image);
+
+ if (mem) {
+ image->bo = &mem->bo;
+ image->offset = memoryOffset;
+ } else {
+ image->bo = NULL;
+ image->offset = 0;
+ }
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_QueueBindSparse(
+ VkQueue queue,
+ uint32_t bindInfoCount,
+ const VkBindSparseInfo* pBindInfo,
+ VkFence fence)
+{
+ stub_return(VK_ERROR_INCOMPATIBLE_DRIVER);
+}
+
+VkResult anv_CreateFence(
+ VkDevice _device,
+ const VkFenceCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkFence* pFence)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_bo fence_bo;
+ struct anv_fence *fence;
+ struct anv_batch batch;
+ VkResult result;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_FENCE_CREATE_INFO);
+
+ result = anv_bo_pool_alloc(&device->batch_bo_pool, &fence_bo, 4096);
+ if (result != VK_SUCCESS)
+ return result;
+
+ /* Fences are small. Just store the CPU data structure in the BO. */
+ fence = fence_bo.map;
+ fence->bo = fence_bo;
+
+ /* Place the batch after the CPU data but on its own cache line. */
+ const uint32_t batch_offset = align_u32(sizeof(*fence), CACHELINE_SIZE);
+ batch.next = batch.start = fence->bo.map + batch_offset;
+ batch.end = fence->bo.map + fence->bo.size;
+ anv_batch_emit(&batch, GEN7_MI_BATCH_BUFFER_END);
+ anv_batch_emit(&batch, GEN7_MI_NOOP);
+
+ if (!device->info.has_llc) {
+ assert(((uintptr_t) batch.start & CACHELINE_MASK) == 0);
+ assert(batch.next - batch.start <= CACHELINE_SIZE);
+ __builtin_ia32_mfence();
+ __builtin_ia32_clflush(batch.start);
+ }
+
+ fence->exec2_objects[0].handle = fence->bo.gem_handle;
+ fence->exec2_objects[0].relocation_count = 0;
+ fence->exec2_objects[0].relocs_ptr = 0;
+ fence->exec2_objects[0].alignment = 0;
+ fence->exec2_objects[0].offset = fence->bo.offset;
+ fence->exec2_objects[0].flags = 0;
+ fence->exec2_objects[0].rsvd1 = 0;
+ fence->exec2_objects[0].rsvd2 = 0;
+
+ fence->execbuf.buffers_ptr = (uintptr_t) fence->exec2_objects;
+ fence->execbuf.buffer_count = 1;
+ fence->execbuf.batch_start_offset = batch.start - fence->bo.map;
+ fence->execbuf.batch_len = batch.next - batch.start;
+ fence->execbuf.cliprects_ptr = 0;
+ fence->execbuf.num_cliprects = 0;
+ fence->execbuf.DR1 = 0;
+ fence->execbuf.DR4 = 0;
+
+ fence->execbuf.flags =
+ I915_EXEC_HANDLE_LUT | I915_EXEC_NO_RELOC | I915_EXEC_RENDER;
+ fence->execbuf.rsvd1 = device->context_id;
+ fence->execbuf.rsvd2 = 0;
+
+ fence->ready = false;
+
+ *pFence = anv_fence_to_handle(fence);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyFence(
+ VkDevice _device,
+ VkFence _fence,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_fence, fence, _fence);
+
+ assert(fence->bo.map == fence);
+ anv_bo_pool_free(&device->batch_bo_pool, &fence->bo);
+}
+
+VkResult anv_ResetFences(
+ VkDevice _device,
+ uint32_t fenceCount,
+ const VkFence* pFences)
+{
+ for (uint32_t i = 0; i < fenceCount; i++) {
+ ANV_FROM_HANDLE(anv_fence, fence, pFences[i]);
+ fence->ready = false;
+ }
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_GetFenceStatus(
+ VkDevice _device,
+ VkFence _fence)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_fence, fence, _fence);
+ int64_t t = 0;
+ int ret;
+
+ if (fence->ready)
+ return VK_SUCCESS;
+
+ ret = anv_gem_wait(device, fence->bo.gem_handle, &t);
+ if (ret == 0) {
+ fence->ready = true;
+ return VK_SUCCESS;
+ }
+
+ return VK_NOT_READY;
+}
+
+VkResult anv_WaitForFences(
+ VkDevice _device,
+ uint32_t fenceCount,
+ const VkFence* pFences,
+ VkBool32 waitAll,
+ uint64_t timeout)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ /* DRM_IOCTL_I915_GEM_WAIT uses a signed 64 bit timeout and is supposed
+ * to block indefinitely timeouts <= 0. Unfortunately, this was broken
+ * for a couple of kernel releases. Since there's no way to know
+ * whether or not the kernel we're using is one of the broken ones, the
+ * best we can do is to clamp the timeout to INT64_MAX. This limits the
+ * maximum timeout from 584 years to 292 years - likely not a big deal.
+ */
+ if (timeout > INT64_MAX)
+ timeout = INT64_MAX;
+
+ int64_t t = timeout;
+
+ /* FIXME: handle !waitAll */
+
+ for (uint32_t i = 0; i < fenceCount; i++) {
+ ANV_FROM_HANDLE(anv_fence, fence, pFences[i]);
+ int ret = anv_gem_wait(device, fence->bo.gem_handle, &t);
+ if (ret == -1 && errno == ETIME) {
+ return VK_TIMEOUT;
+ } else if (ret == -1) {
+ /* We don't know the real error. */
+ return vk_errorf(VK_ERROR_OUT_OF_DEVICE_MEMORY,
+ "gem wait failed: %m");
+ }
+ }
+
+ return VK_SUCCESS;
+}
+
+// Queue semaphore functions
+
+VkResult anv_CreateSemaphore(
+ VkDevice device,
+ const VkSemaphoreCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkSemaphore* pSemaphore)
+{
+ /* The DRM execbuffer ioctl always execute in-oder, even between different
+ * rings. As such, there's nothing to do for the user space semaphore.
+ */
+
+ *pSemaphore = (VkSemaphore)1;
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroySemaphore(
+ VkDevice device,
+ VkSemaphore semaphore,
+ const VkAllocationCallbacks* pAllocator)
+{
+}
+
+// Event functions
+
+VkResult anv_CreateEvent(
+ VkDevice _device,
+ const VkEventCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkEvent* pEvent)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_state state;
+ struct anv_event *event;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_EVENT_CREATE_INFO);
+
+ state = anv_state_pool_alloc(&device->dynamic_state_pool,
+ sizeof(*event), 8);
+ event = state.map;
+ event->state = state;
+ event->semaphore = VK_EVENT_RESET;
+
+ if (!device->info.has_llc) {
+ /* Make sure the writes we're flushing have landed. */
+ __builtin_ia32_mfence();
+ __builtin_ia32_clflush(event);
+ }
+
+ *pEvent = anv_event_to_handle(event);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyEvent(
+ VkDevice _device,
+ VkEvent _event,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_event, event, _event);
+
+ anv_state_pool_free(&device->dynamic_state_pool, event->state);
+}
+
+VkResult anv_GetEventStatus(
+ VkDevice _device,
+ VkEvent _event)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_event, event, _event);
+
+ if (!device->info.has_llc) {
+ /* Invalidate read cache before reading event written by GPU. */
+ __builtin_ia32_clflush(event);
+ __builtin_ia32_mfence();
+
+ }
+
+ return event->semaphore;
+}
+
+VkResult anv_SetEvent(
+ VkDevice _device,
+ VkEvent _event)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_event, event, _event);
+
+ event->semaphore = VK_EVENT_SET;
+
+ if (!device->info.has_llc) {
+ /* Make sure the writes we're flushing have landed. */
+ __builtin_ia32_mfence();
+ __builtin_ia32_clflush(event);
+ }
+
+ return VK_SUCCESS;
+}
+
+VkResult anv_ResetEvent(
+ VkDevice _device,
+ VkEvent _event)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_event, event, _event);
+
+ event->semaphore = VK_EVENT_RESET;
+
+ if (!device->info.has_llc) {
+ /* Make sure the writes we're flushing have landed. */
+ __builtin_ia32_mfence();
+ __builtin_ia32_clflush(event);
+ }
+
+ return VK_SUCCESS;
+}
+
+// Buffer functions
+
+VkResult anv_CreateBuffer(
+ VkDevice _device,
+ const VkBufferCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkBuffer* pBuffer)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_buffer *buffer;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO);
+
+ buffer = anv_alloc2(&device->alloc, pAllocator, sizeof(*buffer), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (buffer == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ buffer->size = pCreateInfo->size;
+ buffer->usage = pCreateInfo->usage;
+ buffer->bo = NULL;
+ buffer->offset = 0;
+
+ *pBuffer = anv_buffer_to_handle(buffer);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyBuffer(
+ VkDevice _device,
+ VkBuffer _buffer,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+
+ anv_free2(&device->alloc, pAllocator, buffer);
+}
+
+void
+anv_fill_buffer_surface_state(struct anv_device *device, struct anv_state state,
+ enum isl_format format,
+ uint32_t offset, uint32_t range, uint32_t stride)
+{
+ isl_buffer_fill_state(&device->isl_dev, state.map,
+ .address = offset,
+ .mocs = device->default_mocs,
+ .size = range,
+ .format = format,
+ .stride = stride);
+
+ if (!device->info.has_llc)
+ anv_state_clflush(state);
+}
+
+void anv_DestroySampler(
+ VkDevice _device,
+ VkSampler _sampler,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_sampler, sampler, _sampler);
+
+ anv_free2(&device->alloc, pAllocator, sampler);
+}
+
+VkResult anv_CreateFramebuffer(
+ VkDevice _device,
+ const VkFramebufferCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkFramebuffer* pFramebuffer)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_framebuffer *framebuffer;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO);
+
+ size_t size = sizeof(*framebuffer) +
+ sizeof(struct anv_image_view *) * pCreateInfo->attachmentCount;
+ framebuffer = anv_alloc2(&device->alloc, pAllocator, size, 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (framebuffer == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ framebuffer->attachment_count = pCreateInfo->attachmentCount;
+ for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) {
+ VkImageView _iview = pCreateInfo->pAttachments[i];
+ framebuffer->attachments[i] = anv_image_view_from_handle(_iview);
+ }
+
+ framebuffer->width = pCreateInfo->width;
+ framebuffer->height = pCreateInfo->height;
+ framebuffer->layers = pCreateInfo->layers;
+
+ *pFramebuffer = anv_framebuffer_to_handle(framebuffer);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyFramebuffer(
+ VkDevice _device,
+ VkFramebuffer _fb,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_framebuffer, fb, _fb);
+
+ anv_free2(&device->alloc, pAllocator, fb);
+}
+
+void vkCmdDbgMarkerBegin(
+ VkCommandBuffer commandBuffer,
+ const char* pMarker)
+ __attribute__ ((visibility ("default")));
+
+void vkCmdDbgMarkerEnd(
+ VkCommandBuffer commandBuffer)
+ __attribute__ ((visibility ("default")));
+
+void vkCmdDbgMarkerBegin(
+ VkCommandBuffer commandBuffer,
+ const char* pMarker)
+{
+}
+
+void vkCmdDbgMarkerEnd(
+ VkCommandBuffer commandBuffer)
+{
+}
diff --git a/src/intel/vulkan/anv_dump.c b/src/intel/vulkan/anv_dump.c
new file mode 100644
index 00000000000..b7fa28be787
--- /dev/null
+++ b/src/intel/vulkan/anv_dump.c
@@ -0,0 +1,209 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_private.h"
+
+/* This file contains utility functions for help debugging. They can be
+ * called from GDB or similar to help inspect images and buffers.
+ */
+
+void
+anv_dump_image_to_ppm(struct anv_device *device,
+ struct anv_image *image, unsigned miplevel,
+ unsigned array_layer, const char *filename)
+{
+ VkDevice vk_device = anv_device_to_handle(device);
+ VkResult result;
+
+ VkExtent2D extent = { image->extent.width, image->extent.height };
+ for (unsigned i = 0; i < miplevel; i++) {
+ extent.width = MAX2(1, extent.width / 2);
+ extent.height = MAX2(1, extent.height / 2);
+ }
+
+ VkImage copy_image;
+ result = anv_CreateImage(vk_device,
+ &(VkImageCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = VK_FORMAT_R8G8B8A8_UNORM,
+ .extent = (VkExtent3D) { extent.width, extent.height, 1 },
+ .mipLevels = 1,
+ .arrayLayers = 1,
+ .samples = 1,
+ .tiling = VK_IMAGE_TILING_LINEAR,
+ .usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT,
+ .flags = 0,
+ }, NULL, &copy_image);
+ assert(result == VK_SUCCESS);
+
+ VkMemoryRequirements reqs;
+ anv_GetImageMemoryRequirements(vk_device, copy_image, &reqs);
+
+ VkDeviceMemory memory;
+ result = anv_AllocateMemory(vk_device,
+ &(VkMemoryAllocateInfo) {
+ .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
+ .allocationSize = reqs.size,
+ .memoryTypeIndex = 0,
+ }, NULL, &memory);
+ assert(result == VK_SUCCESS);
+
+ result = anv_BindImageMemory(vk_device, copy_image, memory, 0);
+ assert(result == VK_SUCCESS);
+
+ VkCommandPool commandPool;
+ result = anv_CreateCommandPool(vk_device,
+ &(VkCommandPoolCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
+ .queueFamilyIndex = 0,
+ .flags = 0,
+ }, NULL, &commandPool);
+ assert(result == VK_SUCCESS);
+
+ VkCommandBuffer cmd;
+ result = anv_AllocateCommandBuffers(vk_device,
+ &(VkCommandBufferAllocateInfo) {
+ .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
+ .commandPool = commandPool,
+ .level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
+ .commandBufferCount = 1,
+ }, &cmd);
+ assert(result == VK_SUCCESS);
+
+ result = anv_BeginCommandBuffer(cmd,
+ &(VkCommandBufferBeginInfo) {
+ .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
+ .flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
+ });
+ assert(result == VK_SUCCESS);
+
+ anv_CmdBlitImage(cmd,
+ anv_image_to_handle(image), VK_IMAGE_LAYOUT_GENERAL,
+ copy_image, VK_IMAGE_LAYOUT_GENERAL, 1,
+ &(VkImageBlit) {
+ .srcSubresource = {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .mipLevel = miplevel,
+ .baseArrayLayer = array_layer,
+ .layerCount = 1,
+ },
+ .srcOffsets = {
+ { 0, 0, 0 },
+ { extent.width, extent.height, 1 },
+ },
+ .dstSubresource = {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .mipLevel = 0,
+ .baseArrayLayer = 0,
+ .layerCount = 1,
+ },
+ .dstOffsets = {
+ { 0, 0, 0 },
+ { extent.width, extent.height, 1 },
+ },
+ }, VK_FILTER_NEAREST);
+
+ ANV_CALL(CmdPipelineBarrier)(cmd,
+ VK_PIPELINE_STAGE_TRANSFER_BIT,
+ VK_PIPELINE_STAGE_TRANSFER_BIT,
+ true, 0, NULL, 0, NULL, 1,
+ &(VkImageMemoryBarrier) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .srcAccessMask = VK_ACCESS_HOST_READ_BIT,
+ .dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .srcQueueFamilyIndex = 0,
+ .dstQueueFamilyIndex = 0,
+ .image = copy_image,
+ .subresourceRange = (VkImageSubresourceRange) {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = 1,
+ },
+ });
+
+ result = anv_EndCommandBuffer(cmd);
+ assert(result == VK_SUCCESS);
+
+ VkFence fence;
+ result = anv_CreateFence(vk_device,
+ &(VkFenceCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
+ .flags = 0,
+ }, NULL, &fence);
+ assert(result == VK_SUCCESS);
+
+ result = anv_QueueSubmit(anv_queue_to_handle(&device->queue), 1,
+ &(VkSubmitInfo) {
+ .sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
+ .commandBufferCount = 1,
+ .pCommandBuffers = &cmd,
+ }, fence);
+ assert(result == VK_SUCCESS);
+
+ result = anv_WaitForFences(vk_device, 1, &fence, true, UINT64_MAX);
+ assert(result == VK_SUCCESS);
+
+ anv_DestroyFence(vk_device, fence, NULL);
+ anv_DestroyCommandPool(vk_device, commandPool, NULL);
+
+ uint8_t *map;
+ result = anv_MapMemory(vk_device, memory, 0, reqs.size, 0, (void **)&map);
+ assert(result == VK_SUCCESS);
+
+ VkSubresourceLayout layout;
+ anv_GetImageSubresourceLayout(vk_device, copy_image,
+ &(VkImageSubresource) {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .mipLevel = 0,
+ .arrayLayer = 0,
+ }, &layout);
+
+ map += layout.offset;
+
+ /* Now we can finally write the PPM file */
+ FILE *file = fopen(filename, "wb");
+ assert(file);
+
+ fprintf(file, "P6\n%d %d\n255\n", extent.width, extent.height);
+ for (unsigned y = 0; y < extent.height; y++) {
+ uint8_t row[extent.width * 3];
+ for (unsigned x = 0; x < extent.width; x++) {
+ row[x * 3 + 0] = map[x * 4 + 0];
+ row[x * 3 + 1] = map[x * 4 + 1];
+ row[x * 3 + 2] = map[x * 4 + 2];
+ }
+ fwrite(row, 3, extent.width, file);
+
+ map += layout.rowPitch;
+ }
+ fclose(file);
+
+ anv_UnmapMemory(vk_device, memory);
+ anv_DestroyImage(vk_device, copy_image, NULL);
+ anv_FreeMemory(vk_device, memory, NULL);
+}
diff --git a/src/intel/vulkan/anv_entrypoints_gen.py b/src/intel/vulkan/anv_entrypoints_gen.py
new file mode 100644
index 00000000000..cedecfeac70
--- /dev/null
+++ b/src/intel/vulkan/anv_entrypoints_gen.py
@@ -0,0 +1,323 @@
+# coding=utf-8
+#
+# Copyright © 2015 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+#
+
+import fileinput, re, sys
+
+# Each function typedef in the vulkan.h header is all on one line and matches
+# this regepx. We hope that won't change.
+
+p = re.compile('typedef ([^ ]*) *\((?:VKAPI_PTR)? *\*PFN_vk([^(]*)\)(.*);')
+
+entrypoints = []
+
+# We generate a static hash table for entry point lookup
+# (vkGetProcAddress). We use a linear congruential generator for our hash
+# function and a power-of-two size table. The prime numbers are determined
+# experimentally.
+
+none = 0xffff
+hash_size = 256
+u32_mask = 2**32 - 1
+hash_mask = hash_size - 1
+
+prime_factor = 5024183
+prime_step = 19
+
+def hash(name):
+ h = 0;
+ for c in name:
+ h = (h * prime_factor + ord(c)) & u32_mask
+
+ return h
+
+opt_header = False
+opt_code = False
+
+if (sys.argv[1] == "header"):
+ opt_header = True
+ sys.argv.pop()
+elif (sys.argv[1] == "code"):
+ opt_code = True
+ sys.argv.pop()
+
+# Parse the entry points in the header
+
+i = 0
+for line in fileinput.input():
+ m = p.match(line)
+ if (m):
+ if m.group(2) == 'VoidFunction':
+ continue
+ fullname = "vk" + m.group(2)
+ h = hash(fullname)
+ entrypoints.append((m.group(1), m.group(2), m.group(3), i, h))
+ i = i + 1
+
+# For outputting entrypoints.h we generate a anv_EntryPoint() prototype
+# per entry point.
+
+if opt_header:
+ print "/* This file generated from vk_gen.py, don't edit directly. */\n"
+
+ print "struct anv_dispatch_table {"
+ print " union {"
+ print " void *entrypoints[%d];" % len(entrypoints)
+ print " struct {"
+
+ for type, name, args, num, h in entrypoints:
+ print " %s (*%s)%s;" % (type, name, args)
+ print " };\n"
+ print " };\n"
+ print "};\n"
+
+ print "void anv_set_dispatch_devinfo(const struct brw_device_info *info);\n"
+
+ for type, name, args, num, h in entrypoints:
+ print "%s anv_%s%s;" % (type, name, args)
+ print "%s gen7_%s%s;" % (type, name, args)
+ print "%s gen75_%s%s;" % (type, name, args)
+ print "%s gen8_%s%s;" % (type, name, args)
+ print "%s gen9_%s%s;" % (type, name, args)
+ print "%s anv_validate_%s%s;" % (type, name, args)
+ exit()
+
+
+
+print """/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/* DO NOT EDIT! This is a generated file. */
+
+#include "anv_private.h"
+
+struct anv_entrypoint {
+ uint32_t name;
+ uint32_t hash;
+};
+
+/* We use a big string constant to avoid lots of reloctions from the entry
+ * point table to lots of little strings. The entries in the entry point table
+ * store the index into this big string.
+ */
+
+static const char strings[] ="""
+
+offsets = []
+i = 0;
+for type, name, args, num, h in entrypoints:
+ print " \"vk%s\\0\"" % name
+ offsets.append(i)
+ i += 2 + len(name) + 1
+print """ ;
+
+/* Weak aliases for all potential validate functions. These will resolve to
+ * NULL if they're not defined, which lets the resolve_entrypoint() function
+ * either pick a validate wrapper if available or just plug in the actual
+ * entry point.
+ */
+"""
+
+# Now generate the table of all entry points and their validation functions
+
+print "\nstatic const struct anv_entrypoint entrypoints[] = {"
+for type, name, args, num, h in entrypoints:
+ print " { %5d, 0x%08x }," % (offsets[num], h)
+print "};\n"
+
+for layer in [ "anv", "validate", "gen7", "gen75", "gen8", "gen9" ]:
+ for type, name, args, num, h in entrypoints:
+ print "%s %s_%s%s __attribute__ ((weak));" % (type, layer, name, args)
+ print "\nconst struct anv_dispatch_table %s_layer = {" % layer
+ for type, name, args, num, h in entrypoints:
+ print " .%s = %s_%s," % (name, layer, name)
+ print "};\n"
+
+print """
+#ifdef DEBUG
+static bool enable_validate = true;
+#else
+static bool enable_validate = false;
+#endif
+
+/* We can't use symbols that need resolving (like, oh, getenv) in the resolve
+ * function. This means that we have to determine whether or not to use the
+ * validation layer sometime before that. The constructor function attribute asks
+ * the dynamic linker to invoke determine_validate() at dlopen() time which
+ * works.
+ */
+static void __attribute__ ((constructor))
+determine_validate(void)
+{
+ const char *s = getenv("ANV_VALIDATE");
+
+ if (s)
+ enable_validate = atoi(s);
+}
+
+static const struct brw_device_info *dispatch_devinfo;
+
+void
+anv_set_dispatch_devinfo(const struct brw_device_info *devinfo)
+{
+ dispatch_devinfo = devinfo;
+}
+
+void * __attribute__ ((noinline))
+anv_resolve_entrypoint(uint32_t index)
+{
+ if (enable_validate && validate_layer.entrypoints[index])
+ return validate_layer.entrypoints[index];
+
+ if (dispatch_devinfo == NULL) {
+ return anv_layer.entrypoints[index];
+ }
+
+ switch (dispatch_devinfo->gen) {
+ case 9:
+ if (gen9_layer.entrypoints[index])
+ return gen9_layer.entrypoints[index];
+ /* fall through */
+ case 8:
+ if (gen8_layer.entrypoints[index])
+ return gen8_layer.entrypoints[index];
+ /* fall through */
+ case 7:
+ if (dispatch_devinfo->is_haswell && gen75_layer.entrypoints[index])
+ return gen75_layer.entrypoints[index];
+
+ if (gen7_layer.entrypoints[index])
+ return gen7_layer.entrypoints[index];
+ /* fall through */
+ case 0:
+ return anv_layer.entrypoints[index];
+ default:
+ unreachable("unsupported gen\\n");
+ }
+}
+"""
+
+# Now output ifuncs and their resolve helpers for all entry points. The
+# resolve helper calls resolve_entrypoint() with the entry point index, which
+# lets the resolver look it up in the table.
+
+for type, name, args, num, h in entrypoints:
+ print "static void *resolve_%s(void) { return anv_resolve_entrypoint(%d); }" % (name, num)
+ print "%s vk%s%s\n __attribute__ ((ifunc (\"resolve_%s\"), visibility (\"default\")));\n" % (type, name, args, name)
+
+
+# Now generate the hash table used for entry point look up. This is a
+# uint16_t table of entry point indices. We use 0xffff to indicate an entry
+# in the hash table is empty.
+
+map = [none for f in xrange(hash_size)]
+collisions = [0 for f in xrange(10)]
+for type, name, args, num, h in entrypoints:
+ level = 0
+ while map[h & hash_mask] != none:
+ h = h + prime_step
+ level = level + 1
+ if level > 9:
+ collisions[9] += 1
+ else:
+ collisions[level] += 1
+ map[h & hash_mask] = num
+
+print "/* Hash table stats:"
+print " * size %d entries" % hash_size
+print " * collisions entries"
+for i in xrange(10):
+ if (i == 9):
+ plus = "+"
+ else:
+ plus = " "
+
+ print " * %2d%s %4d" % (i, plus, collisions[i])
+print " */\n"
+
+print "#define none 0x%04x\n" % none
+
+print "static const uint16_t map[] = {"
+for i in xrange(0, hash_size, 8):
+ print " ",
+ for j in xrange(i, i + 8):
+ if map[j] & 0xffff == 0xffff:
+ print " none,",
+ else:
+ print "0x%04x," % (map[j] & 0xffff),
+ print
+
+print "};"
+
+# Finally we generate the hash table lookup function. The hash function and
+# linear probing algorithm matches the hash table generated above.
+
+print """
+void *
+anv_lookup_entrypoint(const char *name)
+{
+ static const uint32_t prime_factor = %d;
+ static const uint32_t prime_step = %d;
+ const struct anv_entrypoint *e;
+ uint32_t hash, h, i;
+ const char *p;
+
+ hash = 0;
+ for (p = name; *p; p++)
+ hash = hash * prime_factor + *p;
+
+ h = hash;
+ do {
+ i = map[h & %d];
+ if (i == none)
+ return NULL;
+ e = &entrypoints[i];
+ h += prime_step;
+ } while (e->hash != hash);
+
+ if (strcmp(name, strings + e->name) != 0)
+ return NULL;
+
+ return anv_resolve_entrypoint(i);
+}
+""" % (prime_factor, prime_step, hash_mask)
diff --git a/src/intel/vulkan/anv_formats.c b/src/intel/vulkan/anv_formats.c
new file mode 100644
index 00000000000..750af793bdf
--- /dev/null
+++ b/src/intel/vulkan/anv_formats.c
@@ -0,0 +1,601 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_private.h"
+#include "brw_surface_formats.h"
+
+#define RGBA { 0, 1, 2, 3 }
+#define BGRA { 2, 1, 0, 3 }
+
+#define swiz_fmt(__vk_fmt, __hw_fmt, __swizzle, ...) \
+ [__vk_fmt] = { \
+ .vk_format = __vk_fmt, \
+ .name = #__vk_fmt, \
+ .isl_format = __hw_fmt, \
+ .isl_layout = &isl_format_layouts[__hw_fmt], \
+ .swizzle = __swizzle, \
+ __VA_ARGS__ \
+ }
+
+#define fmt(__vk_fmt, __hw_fmt, ...) \
+ swiz_fmt(__vk_fmt, __hw_fmt, RGBA, __VA_ARGS__)
+
+/* HINT: For array formats, the ISL name should match the VK name. For
+ * packed formats, they should have the channels in reverse order from each
+ * other. The reason for this is that, for packed formats, the ISL (and
+ * bspec) names are in LSB -> MSB order while VK formats are MSB -> LSB.
+ */
+static const struct anv_format anv_formats[] = {
+ fmt(VK_FORMAT_UNDEFINED, ISL_FORMAT_RAW),
+ fmt(VK_FORMAT_R4G4_UNORM_PACK8, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_R4G4B4A4_UNORM_PACK16, ISL_FORMAT_A4B4G4R4_UNORM),
+ swiz_fmt(VK_FORMAT_B4G4R4A4_UNORM_PACK16, ISL_FORMAT_A4B4G4R4_UNORM, BGRA),
+ fmt(VK_FORMAT_R5G6B5_UNORM_PACK16, ISL_FORMAT_B5G6R5_UNORM),
+ swiz_fmt(VK_FORMAT_B5G6R5_UNORM_PACK16, ISL_FORMAT_B5G6R5_UNORM, BGRA),
+ fmt(VK_FORMAT_R5G5B5A1_UNORM_PACK16, ISL_FORMAT_A1B5G5R5_UNORM),
+ fmt(VK_FORMAT_B5G5R5A1_UNORM_PACK16, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_A1R5G5B5_UNORM_PACK16, ISL_FORMAT_B5G5R5A1_UNORM),
+ fmt(VK_FORMAT_R8_UNORM, ISL_FORMAT_R8_UNORM),
+ fmt(VK_FORMAT_R8_SNORM, ISL_FORMAT_R8_SNORM),
+ fmt(VK_FORMAT_R8_USCALED, ISL_FORMAT_R8_USCALED),
+ fmt(VK_FORMAT_R8_SSCALED, ISL_FORMAT_R8_SSCALED),
+ fmt(VK_FORMAT_R8_UINT, ISL_FORMAT_R8_UINT),
+ fmt(VK_FORMAT_R8_SINT, ISL_FORMAT_R8_SINT),
+ fmt(VK_FORMAT_R8_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_R8G8_UNORM, ISL_FORMAT_R8G8_UNORM),
+ fmt(VK_FORMAT_R8G8_SNORM, ISL_FORMAT_R8G8_SNORM),
+ fmt(VK_FORMAT_R8G8_USCALED, ISL_FORMAT_R8G8_USCALED),
+ fmt(VK_FORMAT_R8G8_SSCALED, ISL_FORMAT_R8G8_SSCALED),
+ fmt(VK_FORMAT_R8G8_UINT, ISL_FORMAT_R8G8_UINT),
+ fmt(VK_FORMAT_R8G8_SINT, ISL_FORMAT_R8G8_SINT),
+ fmt(VK_FORMAT_R8G8_SRGB, ISL_FORMAT_UNSUPPORTED), /* L8A8_UNORM_SRGB */
+ fmt(VK_FORMAT_R8G8B8_UNORM, ISL_FORMAT_R8G8B8_UNORM),
+ fmt(VK_FORMAT_R8G8B8_SNORM, ISL_FORMAT_R8G8B8_SNORM),
+ fmt(VK_FORMAT_R8G8B8_USCALED, ISL_FORMAT_R8G8B8_USCALED),
+ fmt(VK_FORMAT_R8G8B8_SSCALED, ISL_FORMAT_R8G8B8_SSCALED),
+ fmt(VK_FORMAT_R8G8B8_UINT, ISL_FORMAT_R8G8B8_UINT),
+ fmt(VK_FORMAT_R8G8B8_SINT, ISL_FORMAT_R8G8B8_SINT),
+ fmt(VK_FORMAT_R8G8B8_SRGB, ISL_FORMAT_UNSUPPORTED), /* B8G8R8A8_UNORM_SRGB */
+ fmt(VK_FORMAT_R8G8B8A8_UNORM, ISL_FORMAT_R8G8B8A8_UNORM),
+ fmt(VK_FORMAT_R8G8B8A8_SNORM, ISL_FORMAT_R8G8B8A8_SNORM),
+ fmt(VK_FORMAT_R8G8B8A8_USCALED, ISL_FORMAT_R8G8B8A8_USCALED),
+ fmt(VK_FORMAT_R8G8B8A8_SSCALED, ISL_FORMAT_R8G8B8A8_SSCALED),
+ fmt(VK_FORMAT_R8G8B8A8_UINT, ISL_FORMAT_R8G8B8A8_UINT),
+ fmt(VK_FORMAT_R8G8B8A8_SINT, ISL_FORMAT_R8G8B8A8_SINT),
+ fmt(VK_FORMAT_R8G8B8A8_SRGB, ISL_FORMAT_R8G8B8A8_UNORM_SRGB),
+ fmt(VK_FORMAT_A8B8G8R8_UNORM_PACK32, ISL_FORMAT_R8G8B8A8_UNORM),
+ fmt(VK_FORMAT_A8B8G8R8_SNORM_PACK32, ISL_FORMAT_R8G8B8A8_SNORM),
+ fmt(VK_FORMAT_A8B8G8R8_USCALED_PACK32, ISL_FORMAT_R8G8B8A8_USCALED),
+ fmt(VK_FORMAT_A8B8G8R8_SSCALED_PACK32, ISL_FORMAT_R8G8B8A8_SSCALED),
+ fmt(VK_FORMAT_A8B8G8R8_UINT_PACK32, ISL_FORMAT_R8G8B8A8_UINT),
+ fmt(VK_FORMAT_A8B8G8R8_SINT_PACK32, ISL_FORMAT_R8G8B8A8_SINT),
+ fmt(VK_FORMAT_A8B8G8R8_SRGB_PACK32, ISL_FORMAT_R8G8B8A8_UNORM_SRGB),
+ fmt(VK_FORMAT_A2R10G10B10_UNORM_PACK32, ISL_FORMAT_B10G10R10A2_UNORM),
+ fmt(VK_FORMAT_A2R10G10B10_SNORM_PACK32, ISL_FORMAT_B10G10R10A2_SNORM),
+ fmt(VK_FORMAT_A2R10G10B10_USCALED_PACK32, ISL_FORMAT_B10G10R10A2_USCALED),
+ fmt(VK_FORMAT_A2R10G10B10_SSCALED_PACK32, ISL_FORMAT_B10G10R10A2_SSCALED),
+ fmt(VK_FORMAT_A2R10G10B10_UINT_PACK32, ISL_FORMAT_B10G10R10A2_UINT),
+ fmt(VK_FORMAT_A2R10G10B10_SINT_PACK32, ISL_FORMAT_B10G10R10A2_SINT),
+ fmt(VK_FORMAT_A2B10G10R10_UNORM_PACK32, ISL_FORMAT_R10G10B10A2_UNORM),
+ fmt(VK_FORMAT_A2B10G10R10_SNORM_PACK32, ISL_FORMAT_R10G10B10A2_SNORM),
+ fmt(VK_FORMAT_A2B10G10R10_USCALED_PACK32, ISL_FORMAT_R10G10B10A2_USCALED),
+ fmt(VK_FORMAT_A2B10G10R10_SSCALED_PACK32, ISL_FORMAT_R10G10B10A2_SSCALED),
+ fmt(VK_FORMAT_A2B10G10R10_UINT_PACK32, ISL_FORMAT_R10G10B10A2_UINT),
+ fmt(VK_FORMAT_A2B10G10R10_SINT_PACK32, ISL_FORMAT_R10G10B10A2_SINT),
+ fmt(VK_FORMAT_R16_UNORM, ISL_FORMAT_R16_UNORM),
+ fmt(VK_FORMAT_R16_SNORM, ISL_FORMAT_R16_SNORM),
+ fmt(VK_FORMAT_R16_USCALED, ISL_FORMAT_R16_USCALED),
+ fmt(VK_FORMAT_R16_SSCALED, ISL_FORMAT_R16_SSCALED),
+ fmt(VK_FORMAT_R16_UINT, ISL_FORMAT_R16_UINT),
+ fmt(VK_FORMAT_R16_SINT, ISL_FORMAT_R16_SINT),
+ fmt(VK_FORMAT_R16_SFLOAT, ISL_FORMAT_R16_FLOAT),
+ fmt(VK_FORMAT_R16G16_UNORM, ISL_FORMAT_R16G16_UNORM),
+ fmt(VK_FORMAT_R16G16_SNORM, ISL_FORMAT_R16G16_SNORM),
+ fmt(VK_FORMAT_R16G16_USCALED, ISL_FORMAT_R16G16_USCALED),
+ fmt(VK_FORMAT_R16G16_SSCALED, ISL_FORMAT_R16G16_SSCALED),
+ fmt(VK_FORMAT_R16G16_UINT, ISL_FORMAT_R16G16_UINT),
+ fmt(VK_FORMAT_R16G16_SINT, ISL_FORMAT_R16G16_SINT),
+ fmt(VK_FORMAT_R16G16_SFLOAT, ISL_FORMAT_R16G16_FLOAT),
+ fmt(VK_FORMAT_R16G16B16_UNORM, ISL_FORMAT_R16G16B16_UNORM),
+ fmt(VK_FORMAT_R16G16B16_SNORM, ISL_FORMAT_R16G16B16_SNORM),
+ fmt(VK_FORMAT_R16G16B16_USCALED, ISL_FORMAT_R16G16B16_USCALED),
+ fmt(VK_FORMAT_R16G16B16_SSCALED, ISL_FORMAT_R16G16B16_SSCALED),
+ fmt(VK_FORMAT_R16G16B16_UINT, ISL_FORMAT_R16G16B16_UINT),
+ fmt(VK_FORMAT_R16G16B16_SINT, ISL_FORMAT_R16G16B16_SINT),
+ fmt(VK_FORMAT_R16G16B16_SFLOAT, ISL_FORMAT_R16G16B16_FLOAT),
+ fmt(VK_FORMAT_R16G16B16A16_UNORM, ISL_FORMAT_R16G16B16A16_UNORM),
+ fmt(VK_FORMAT_R16G16B16A16_SNORM, ISL_FORMAT_R16G16B16A16_SNORM),
+ fmt(VK_FORMAT_R16G16B16A16_USCALED, ISL_FORMAT_R16G16B16A16_USCALED),
+ fmt(VK_FORMAT_R16G16B16A16_SSCALED, ISL_FORMAT_R16G16B16A16_SSCALED),
+ fmt(VK_FORMAT_R16G16B16A16_UINT, ISL_FORMAT_R16G16B16A16_UINT),
+ fmt(VK_FORMAT_R16G16B16A16_SINT, ISL_FORMAT_R16G16B16A16_SINT),
+ fmt(VK_FORMAT_R16G16B16A16_SFLOAT, ISL_FORMAT_R16G16B16A16_FLOAT),
+ fmt(VK_FORMAT_R32_UINT, ISL_FORMAT_R32_UINT,),
+ fmt(VK_FORMAT_R32_SINT, ISL_FORMAT_R32_SINT,),
+ fmt(VK_FORMAT_R32_SFLOAT, ISL_FORMAT_R32_FLOAT,),
+ fmt(VK_FORMAT_R32G32_UINT, ISL_FORMAT_R32G32_UINT,),
+ fmt(VK_FORMAT_R32G32_SINT, ISL_FORMAT_R32G32_SINT,),
+ fmt(VK_FORMAT_R32G32_SFLOAT, ISL_FORMAT_R32G32_FLOAT,),
+ fmt(VK_FORMAT_R32G32B32_UINT, ISL_FORMAT_R32G32B32_UINT,),
+ fmt(VK_FORMAT_R32G32B32_SINT, ISL_FORMAT_R32G32B32_SINT,),
+ fmt(VK_FORMAT_R32G32B32_SFLOAT, ISL_FORMAT_R32G32B32_FLOAT,),
+ fmt(VK_FORMAT_R32G32B32A32_UINT, ISL_FORMAT_R32G32B32A32_UINT,),
+ fmt(VK_FORMAT_R32G32B32A32_SINT, ISL_FORMAT_R32G32B32A32_SINT,),
+ fmt(VK_FORMAT_R32G32B32A32_SFLOAT, ISL_FORMAT_R32G32B32A32_FLOAT,),
+ fmt(VK_FORMAT_R64_UINT, ISL_FORMAT_R64_PASSTHRU),
+ fmt(VK_FORMAT_R64_SINT, ISL_FORMAT_R64_PASSTHRU),
+ fmt(VK_FORMAT_R64_SFLOAT, ISL_FORMAT_R64_FLOAT),
+ fmt(VK_FORMAT_R64G64_UINT, ISL_FORMAT_R64G64_PASSTHRU),
+ fmt(VK_FORMAT_R64G64_SINT, ISL_FORMAT_R64G64_PASSTHRU),
+ fmt(VK_FORMAT_R64G64_SFLOAT, ISL_FORMAT_R64G64_FLOAT),
+ fmt(VK_FORMAT_R64G64B64_UINT, ISL_FORMAT_R64G64B64_PASSTHRU),
+ fmt(VK_FORMAT_R64G64B64_SINT, ISL_FORMAT_R64G64B64_PASSTHRU),
+ fmt(VK_FORMAT_R64G64B64_SFLOAT, ISL_FORMAT_R64G64B64_FLOAT),
+ fmt(VK_FORMAT_R64G64B64A64_UINT, ISL_FORMAT_R64G64B64A64_PASSTHRU),
+ fmt(VK_FORMAT_R64G64B64A64_SINT, ISL_FORMAT_R64G64B64A64_PASSTHRU),
+ fmt(VK_FORMAT_R64G64B64A64_SFLOAT, ISL_FORMAT_R64G64B64A64_FLOAT),
+ fmt(VK_FORMAT_B10G11R11_UFLOAT_PACK32, ISL_FORMAT_R11G11B10_FLOAT),
+ fmt(VK_FORMAT_E5B9G9R9_UFLOAT_PACK32, ISL_FORMAT_R9G9B9E5_SHAREDEXP),
+
+ fmt(VK_FORMAT_D16_UNORM, ISL_FORMAT_R16_UNORM, .has_depth = true),
+ fmt(VK_FORMAT_X8_D24_UNORM_PACK32, ISL_FORMAT_R24_UNORM_X8_TYPELESS, .has_depth = true),
+ fmt(VK_FORMAT_D32_SFLOAT, ISL_FORMAT_R32_FLOAT, .has_depth = true),
+ fmt(VK_FORMAT_S8_UINT, ISL_FORMAT_R8_UINT, .has_stencil = true),
+ fmt(VK_FORMAT_D16_UNORM_S8_UINT, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_D24_UNORM_S8_UINT, ISL_FORMAT_R24_UNORM_X8_TYPELESS, .has_depth = true, .has_stencil = true),
+ fmt(VK_FORMAT_D32_SFLOAT_S8_UINT, ISL_FORMAT_R32_FLOAT, .has_depth = true, .has_stencil = true),
+
+ fmt(VK_FORMAT_BC1_RGB_UNORM_BLOCK, ISL_FORMAT_DXT1_RGB),
+ fmt(VK_FORMAT_BC1_RGB_SRGB_BLOCK, ISL_FORMAT_DXT1_RGB_SRGB),
+ fmt(VK_FORMAT_BC1_RGBA_UNORM_BLOCK, ISL_FORMAT_BC1_UNORM),
+ fmt(VK_FORMAT_BC1_RGBA_SRGB_BLOCK, ISL_FORMAT_BC1_UNORM_SRGB),
+ fmt(VK_FORMAT_BC2_UNORM_BLOCK, ISL_FORMAT_BC2_UNORM),
+ fmt(VK_FORMAT_BC2_SRGB_BLOCK, ISL_FORMAT_BC2_UNORM_SRGB),
+ fmt(VK_FORMAT_BC3_UNORM_BLOCK, ISL_FORMAT_BC3_UNORM),
+ fmt(VK_FORMAT_BC3_SRGB_BLOCK, ISL_FORMAT_BC3_UNORM_SRGB),
+ fmt(VK_FORMAT_BC4_UNORM_BLOCK, ISL_FORMAT_BC4_UNORM),
+ fmt(VK_FORMAT_BC4_SNORM_BLOCK, ISL_FORMAT_BC4_SNORM),
+ fmt(VK_FORMAT_BC5_UNORM_BLOCK, ISL_FORMAT_BC5_UNORM),
+ fmt(VK_FORMAT_BC5_SNORM_BLOCK, ISL_FORMAT_BC5_SNORM),
+ fmt(VK_FORMAT_BC6H_UFLOAT_BLOCK, ISL_FORMAT_BC6H_UF16),
+ fmt(VK_FORMAT_BC6H_SFLOAT_BLOCK, ISL_FORMAT_BC6H_SF16),
+ fmt(VK_FORMAT_BC7_UNORM_BLOCK, ISL_FORMAT_BC7_UNORM),
+ fmt(VK_FORMAT_BC7_SRGB_BLOCK, ISL_FORMAT_BC7_UNORM_SRGB),
+ fmt(VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK, ISL_FORMAT_ETC2_RGB8),
+ fmt(VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK, ISL_FORMAT_ETC2_SRGB8),
+ fmt(VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK, ISL_FORMAT_ETC2_RGB8_PTA),
+ fmt(VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK, ISL_FORMAT_ETC2_SRGB8_PTA),
+ fmt(VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK, ISL_FORMAT_ETC2_EAC_RGBA8),
+ fmt(VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK, ISL_FORMAT_ETC2_EAC_SRGB8_A8),
+ fmt(VK_FORMAT_EAC_R11_UNORM_BLOCK, ISL_FORMAT_EAC_R11),
+ fmt(VK_FORMAT_EAC_R11_SNORM_BLOCK, ISL_FORMAT_EAC_SIGNED_R11),
+ fmt(VK_FORMAT_EAC_R11G11_UNORM_BLOCK, ISL_FORMAT_EAC_RG11),
+ fmt(VK_FORMAT_EAC_R11G11_SNORM_BLOCK, ISL_FORMAT_EAC_SIGNED_RG11),
+ fmt(VK_FORMAT_ASTC_4x4_UNORM_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_4x4_SRGB_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_5x4_UNORM_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_5x4_SRGB_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_5x5_UNORM_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_5x5_SRGB_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_6x5_UNORM_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_6x5_SRGB_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_6x6_UNORM_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_6x6_SRGB_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_8x5_UNORM_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_8x5_SRGB_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_8x6_UNORM_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_8x6_SRGB_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_8x8_UNORM_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_8x8_SRGB_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_10x5_UNORM_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_10x5_SRGB_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_10x6_UNORM_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_10x6_SRGB_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_10x8_UNORM_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_10x8_SRGB_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_10x10_UNORM_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_10x10_SRGB_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_12x10_UNORM_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_12x10_SRGB_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_12x12_UNORM_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_ASTC_12x12_SRGB_BLOCK, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8_UNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8_SNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8_USCALED, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8_SSCALED, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8_UINT, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8_SINT, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8_SRGB, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8A8_UNORM, ISL_FORMAT_B8G8R8A8_UNORM),
+ fmt(VK_FORMAT_B8G8R8A8_SNORM, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8A8_USCALED, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8A8_SSCALED, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8A8_UINT, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8A8_SINT, ISL_FORMAT_UNSUPPORTED),
+ fmt(VK_FORMAT_B8G8R8A8_SRGB, ISL_FORMAT_B8G8R8A8_UNORM_SRGB),
+};
+
+#undef fmt
+
+const struct anv_format *
+anv_format_for_vk_format(VkFormat format)
+{
+ return &anv_formats[format];
+}
+
+/**
+ * Exactly one bit must be set in \a aspect.
+ */
+enum isl_format
+anv_get_isl_format(VkFormat format, VkImageAspectFlags aspect,
+ VkImageTiling tiling, struct anv_format_swizzle *swizzle)
+{
+ const struct anv_format *anv_fmt = &anv_formats[format];
+
+ if (swizzle)
+ *swizzle = anv_fmt->swizzle;
+
+ switch (aspect) {
+ case VK_IMAGE_ASPECT_COLOR_BIT:
+ if (anv_fmt->isl_format == ISL_FORMAT_UNSUPPORTED) {
+ return ISL_FORMAT_UNSUPPORTED;
+ } else if (tiling == VK_IMAGE_TILING_OPTIMAL &&
+ !util_is_power_of_two(anv_fmt->isl_layout->bs)) {
+ /* Tiled formats *must* be power-of-two because we need up upload
+ * them with the render pipeline. For 3-channel formats, we fix
+ * this by switching them over to RGBX or RGBA formats under the
+ * hood.
+ */
+ enum isl_format rgbx = isl_format_rgb_to_rgbx(anv_fmt->isl_format);
+ if (rgbx != ISL_FORMAT_UNSUPPORTED)
+ return rgbx;
+ else
+ return isl_format_rgb_to_rgba(anv_fmt->isl_format);
+ } else {
+ return anv_fmt->isl_format;
+ }
+
+ case VK_IMAGE_ASPECT_DEPTH_BIT:
+ case (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT):
+ assert(anv_fmt->has_depth);
+ return anv_fmt->isl_format;
+
+ case VK_IMAGE_ASPECT_STENCIL_BIT:
+ assert(anv_fmt->has_stencil);
+ return ISL_FORMAT_R8_UINT;
+
+ default:
+ unreachable("bad VkImageAspect");
+ return ISL_FORMAT_UNSUPPORTED;
+ }
+}
+
+// Format capabilities
+
+void anv_validate_GetPhysicalDeviceFormatProperties(
+ VkPhysicalDevice physicalDevice,
+ VkFormat _format,
+ VkFormatProperties* pFormatProperties)
+{
+ const struct anv_format *format = anv_format_for_vk_format(_format);
+ fprintf(stderr, "vkGetFormatProperties(%s)\n", format->name);
+ anv_GetPhysicalDeviceFormatProperties(physicalDevice, _format, pFormatProperties);
+}
+
+static VkFormatFeatureFlags
+get_image_format_properties(int gen, enum isl_format base,
+ enum isl_format actual,
+ struct anv_format_swizzle swizzle)
+{
+ const struct brw_surface_format_info *info = &surface_formats[actual];
+
+ if (actual == ISL_FORMAT_UNSUPPORTED || !info->exists)
+ return 0;
+
+ VkFormatFeatureFlags flags = 0;
+ if (info->sampling <= gen) {
+ flags |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT |
+ VK_FORMAT_FEATURE_BLIT_SRC_BIT;
+
+ if (info->filtering <= gen)
+ flags |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT;
+ }
+
+ /* We can render to swizzled formats. However, if the alpha channel is
+ * moved, then blending won't work correctly. The PRM tells us
+ * straight-up not to render to such a surface.
+ */
+ if (info->render_target <= gen && swizzle.a == 3) {
+ flags |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT |
+ VK_FORMAT_FEATURE_BLIT_DST_BIT;
+ }
+
+ if (info->alpha_blend <= gen && swizzle.a == 3)
+ flags |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT;
+
+ /* Load/store is determined based on base format. This prevents RGB
+ * formats from showing up as load/store capable.
+ */
+ if (isl_is_storage_image_format(base))
+ flags |= VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT;
+
+ if (base == ISL_FORMAT_R32_SINT || base == ISL_FORMAT_R32_UINT)
+ flags |= VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT;
+
+ return flags;
+}
+
+static VkFormatFeatureFlags
+get_buffer_format_properties(int gen, enum isl_format format)
+{
+ const struct brw_surface_format_info *info = &surface_formats[format];
+
+ if (format == ISL_FORMAT_UNSUPPORTED || !info->exists)
+ return 0;
+
+ VkFormatFeatureFlags flags = 0;
+ if (info->sampling <= gen && !isl_format_is_compressed(format))
+ flags |= VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT;
+
+ if (info->input_vb <= gen)
+ flags |= VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT;
+
+ if (isl_is_storage_image_format(format))
+ flags |= VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT;
+
+ if (format == ISL_FORMAT_R32_SINT || format == ISL_FORMAT_R32_UINT)
+ flags |= VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT;
+
+ return flags;
+}
+
+static void
+anv_physical_device_get_format_properties(struct anv_physical_device *physical_device,
+ VkFormat format,
+ VkFormatProperties *out_properties)
+{
+ int gen = physical_device->info->gen * 10;
+ if (physical_device->info->is_haswell)
+ gen += 5;
+
+ VkFormatFeatureFlags linear = 0, tiled = 0, buffer = 0;
+ if (anv_format_is_depth_or_stencil(&anv_formats[format])) {
+ tiled |= VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT;
+ if (physical_device->info->gen >= 8)
+ tiled |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT;
+
+ tiled |= VK_FORMAT_FEATURE_BLIT_SRC_BIT |
+ VK_FORMAT_FEATURE_BLIT_DST_BIT;
+ } else {
+ enum isl_format linear_fmt, tiled_fmt;
+ struct anv_format_swizzle linear_swizzle, tiled_swizzle;
+ linear_fmt = anv_get_isl_format(format, VK_IMAGE_ASPECT_COLOR_BIT,
+ VK_IMAGE_TILING_LINEAR, &linear_swizzle);
+ tiled_fmt = anv_get_isl_format(format, VK_IMAGE_ASPECT_COLOR_BIT,
+ VK_IMAGE_TILING_OPTIMAL, &tiled_swizzle);
+
+ linear = get_image_format_properties(gen, linear_fmt, linear_fmt,
+ linear_swizzle);
+ tiled = get_image_format_properties(gen, linear_fmt, tiled_fmt,
+ tiled_swizzle);
+ buffer = get_buffer_format_properties(gen, linear_fmt);
+
+ /* XXX: We handle 3-channel formats by switching them out for RGBX or
+ * RGBA formats behind-the-scenes. This works fine for textures
+ * because the upload process will fill in the extra channel.
+ * We could also support it for render targets, but it will take
+ * substantially more work and we have enough RGBX formats to handle
+ * what most clients will want.
+ */
+ if (linear_fmt != ISL_FORMAT_UNSUPPORTED &&
+ !util_is_power_of_two(isl_format_layouts[linear_fmt].bs) &&
+ isl_format_rgb_to_rgbx(linear_fmt) == ISL_FORMAT_UNSUPPORTED) {
+ tiled &= ~VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT &
+ ~VK_FORMAT_FEATURE_BLIT_DST_BIT;
+ }
+ }
+
+ out_properties->linearTilingFeatures = linear;
+ out_properties->optimalTilingFeatures = tiled;
+ out_properties->bufferFeatures = buffer;
+
+ return;
+}
+
+
+void anv_GetPhysicalDeviceFormatProperties(
+ VkPhysicalDevice physicalDevice,
+ VkFormat format,
+ VkFormatProperties* pFormatProperties)
+{
+ ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
+
+ anv_physical_device_get_format_properties(
+ physical_device,
+ format,
+ pFormatProperties);
+}
+
+VkResult anv_GetPhysicalDeviceImageFormatProperties(
+ VkPhysicalDevice physicalDevice,
+ VkFormat format,
+ VkImageType type,
+ VkImageTiling tiling,
+ VkImageUsageFlags usage,
+ VkImageCreateFlags createFlags,
+ VkImageFormatProperties* pImageFormatProperties)
+{
+ ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
+ VkFormatProperties format_props;
+ VkFormatFeatureFlags format_feature_flags;
+ VkExtent3D maxExtent;
+ uint32_t maxMipLevels;
+ uint32_t maxArraySize;
+ VkSampleCountFlags sampleCounts = VK_SAMPLE_COUNT_1_BIT;
+
+ anv_physical_device_get_format_properties(physical_device, format,
+ &format_props);
+
+ /* Extract the VkFormatFeatureFlags that are relevant for the queried
+ * tiling.
+ */
+ if (tiling == VK_IMAGE_TILING_LINEAR) {
+ format_feature_flags = format_props.linearTilingFeatures;
+ } else if (tiling == VK_IMAGE_TILING_OPTIMAL) {
+ format_feature_flags = format_props.optimalTilingFeatures;
+ } else {
+ unreachable("bad VkImageTiling");
+ }
+
+ switch (type) {
+ default:
+ unreachable("bad VkImageType");
+ case VK_IMAGE_TYPE_1D:
+ maxExtent.width = 16384;
+ maxExtent.height = 1;
+ maxExtent.depth = 1;
+ maxMipLevels = 15; /* log2(maxWidth) + 1 */
+ maxArraySize = 2048;
+ sampleCounts = VK_SAMPLE_COUNT_1_BIT;
+ break;
+ case VK_IMAGE_TYPE_2D:
+ /* FINISHME: Does this really differ for cube maps? The documentation
+ * for RENDER_SURFACE_STATE suggests so.
+ */
+ maxExtent.width = 16384;
+ maxExtent.height = 16384;
+ maxExtent.depth = 1;
+ maxMipLevels = 15; /* log2(maxWidth) + 1 */
+ maxArraySize = 2048;
+ break;
+ case VK_IMAGE_TYPE_3D:
+ maxExtent.width = 2048;
+ maxExtent.height = 2048;
+ maxExtent.depth = 2048;
+ maxMipLevels = 12; /* log2(maxWidth) + 1 */
+ maxArraySize = 1;
+ break;
+ }
+
+ if (tiling == VK_IMAGE_TILING_OPTIMAL &&
+ type == VK_IMAGE_TYPE_2D &&
+ (format_feature_flags & (VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT |
+ VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) &&
+ !(createFlags & VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT) &&
+ !(usage & VK_IMAGE_USAGE_STORAGE_BIT)) {
+ sampleCounts = isl_device_get_sample_counts(&physical_device->isl_dev);
+ }
+
+ if (usage & VK_IMAGE_USAGE_TRANSFER_SRC_BIT) {
+ /* Meta implements transfers by sampling from the source image. */
+ if (!(format_feature_flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
+ goto unsupported;
+ }
+ }
+
+#if 0
+ if (usage & VK_IMAGE_USAGE_TRANSFER_DST_BIT) {
+ if (anv_format_for_vk_format(format)->has_stencil) {
+ /* Not yet implemented because copying to a W-tiled surface is crazy
+ * hard.
+ */
+ anv_finishme("support VK_IMAGE_USAGE_TRANSFER_DST_BIT for "
+ "stencil format");
+ goto unsupported;
+ }
+ }
+#endif
+
+ if (usage & VK_IMAGE_USAGE_SAMPLED_BIT) {
+ if (!(format_feature_flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
+ goto unsupported;
+ }
+ }
+
+ if (usage & VK_IMAGE_USAGE_STORAGE_BIT) {
+ if (!(format_feature_flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT)) {
+ goto unsupported;
+ }
+ }
+
+ if (usage & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) {
+ if (!(format_feature_flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) {
+ goto unsupported;
+ }
+ }
+
+ if (usage & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ if (!(format_feature_flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
+ goto unsupported;
+ }
+ }
+
+ if (usage & VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT) {
+ /* Nothing to check. */
+ }
+
+ if (usage & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT) {
+ /* Ignore this flag because it was removed from the
+ * provisional_I_20150910 header.
+ */
+ }
+
+ *pImageFormatProperties = (VkImageFormatProperties) {
+ .maxExtent = maxExtent,
+ .maxMipLevels = maxMipLevels,
+ .maxArrayLayers = maxArraySize,
+ .sampleCounts = sampleCounts,
+
+ /* FINISHME: Accurately calculate
+ * VkImageFormatProperties::maxResourceSize.
+ */
+ .maxResourceSize = UINT32_MAX,
+ };
+
+ return VK_SUCCESS;
+
+unsupported:
+ *pImageFormatProperties = (VkImageFormatProperties) {
+ .maxExtent = { 0, 0, 0 },
+ .maxMipLevels = 0,
+ .maxArrayLayers = 0,
+ .sampleCounts = 0,
+ .maxResourceSize = 0,
+ };
+
+ return VK_SUCCESS;
+}
+
+void anv_GetPhysicalDeviceSparseImageFormatProperties(
+ VkPhysicalDevice physicalDevice,
+ VkFormat format,
+ VkImageType type,
+ uint32_t samples,
+ VkImageUsageFlags usage,
+ VkImageTiling tiling,
+ uint32_t* pNumProperties,
+ VkSparseImageFormatProperties* pProperties)
+{
+ /* Sparse images are not yet supported. */
+ *pNumProperties = 0;
+}
diff --git a/src/intel/vulkan/anv_gem.c b/src/intel/vulkan/anv_gem.c
new file mode 100644
index 00000000000..a886f7c2cb0
--- /dev/null
+++ b/src/intel/vulkan/anv_gem.c
@@ -0,0 +1,335 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#define _DEFAULT_SOURCE
+
+#include <sys/ioctl.h>
+#include <sys/mman.h>
+#include <string.h>
+#include <errno.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+static int
+anv_ioctl(int fd, unsigned long request, void *arg)
+{
+ int ret;
+
+ do {
+ ret = ioctl(fd, request, arg);
+ } while (ret == -1 && (errno == EINTR || errno == EAGAIN));
+
+ return ret;
+}
+
+/**
+ * Wrapper around DRM_IOCTL_I915_GEM_CREATE.
+ *
+ * Return gem handle, or 0 on failure. Gem handles are never 0.
+ */
+uint32_t
+anv_gem_create(struct anv_device *device, size_t size)
+{
+ struct drm_i915_gem_create gem_create = {
+ .size = size,
+ };
+
+ int ret = anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_CREATE, &gem_create);
+ if (ret != 0) {
+ /* FIXME: What do we do if this fails? */
+ return 0;
+ }
+
+ return gem_create.handle;
+}
+
+void
+anv_gem_close(struct anv_device *device, uint32_t gem_handle)
+{
+ struct drm_gem_close close = {
+ .handle = gem_handle,
+ };
+
+ anv_ioctl(device->fd, DRM_IOCTL_GEM_CLOSE, &close);
+}
+
+/**
+ * Wrapper around DRM_IOCTL_I915_GEM_MMAP.
+ */
+void*
+anv_gem_mmap(struct anv_device *device, uint32_t gem_handle,
+ uint64_t offset, uint64_t size, uint32_t flags)
+{
+ struct drm_i915_gem_mmap gem_mmap = {
+ .handle = gem_handle,
+ .offset = offset,
+ .size = size,
+ .flags = flags,
+ };
+
+ int ret = anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_MMAP, &gem_mmap);
+ if (ret != 0) {
+ /* FIXME: Is NULL the right error return? Cf MAP_INVALID */
+ return NULL;
+ }
+
+ VG(VALGRIND_MALLOCLIKE_BLOCK(gem_mmap.addr_ptr, gem_mmap.size, 0, 1));
+ return (void *)(uintptr_t) gem_mmap.addr_ptr;
+}
+
+/* This is just a wrapper around munmap, but it also notifies valgrind that
+ * this map is no longer valid. Pair this with anv_gem_mmap().
+ */
+void
+anv_gem_munmap(void *p, uint64_t size)
+{
+ VG(VALGRIND_FREELIKE_BLOCK(p, 0));
+ munmap(p, size);
+}
+
+uint32_t
+anv_gem_userptr(struct anv_device *device, void *mem, size_t size)
+{
+ struct drm_i915_gem_userptr userptr = {
+ .user_ptr = (__u64)((unsigned long) mem),
+ .user_size = size,
+ .flags = 0,
+ };
+
+ int ret = anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_USERPTR, &userptr);
+ if (ret == -1)
+ return 0;
+
+ return userptr.handle;
+}
+
+int
+anv_gem_set_caching(struct anv_device *device,
+ uint32_t gem_handle, uint32_t caching)
+{
+ struct drm_i915_gem_caching gem_caching = {
+ .handle = gem_handle,
+ .caching = caching,
+ };
+
+ return anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_SET_CACHING, &gem_caching);
+}
+
+int
+anv_gem_set_domain(struct anv_device *device, uint32_t gem_handle,
+ uint32_t read_domains, uint32_t write_domain)
+{
+ struct drm_i915_gem_set_domain gem_set_domain = {
+ .handle = gem_handle,
+ .read_domains = read_domains,
+ .write_domain = write_domain,
+ };
+
+ return anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_SET_DOMAIN, &gem_set_domain);
+}
+
+/**
+ * On error, \a timeout_ns holds the remaining time.
+ */
+int
+anv_gem_wait(struct anv_device *device, uint32_t gem_handle, int64_t *timeout_ns)
+{
+ struct drm_i915_gem_wait wait = {
+ .bo_handle = gem_handle,
+ .timeout_ns = *timeout_ns,
+ .flags = 0,
+ };
+
+ int ret = anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_WAIT, &wait);
+ *timeout_ns = wait.timeout_ns;
+
+ return ret;
+}
+
+int
+anv_gem_execbuffer(struct anv_device *device,
+ struct drm_i915_gem_execbuffer2 *execbuf)
+{
+ return anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_EXECBUFFER2, execbuf);
+}
+
+int
+anv_gem_set_tiling(struct anv_device *device,
+ uint32_t gem_handle, uint32_t stride, uint32_t tiling)
+{
+ int ret;
+
+ /* set_tiling overwrites the input on the error path, so we have to open
+ * code anv_ioctl.
+ */
+ do {
+ struct drm_i915_gem_set_tiling set_tiling = {
+ .handle = gem_handle,
+ .tiling_mode = tiling,
+ .stride = stride,
+ };
+
+ ret = ioctl(device->fd, DRM_IOCTL_I915_GEM_SET_TILING, &set_tiling);
+ } while (ret == -1 && (errno == EINTR || errno == EAGAIN));
+
+ return ret;
+}
+
+int
+anv_gem_get_param(int fd, uint32_t param)
+{
+ int tmp;
+
+ drm_i915_getparam_t gp = {
+ .param = param,
+ .value = &tmp,
+ };
+
+ int ret = anv_ioctl(fd, DRM_IOCTL_I915_GETPARAM, &gp);
+ if (ret == 0)
+ return tmp;
+
+ return 0;
+}
+
+bool
+anv_gem_get_bit6_swizzle(int fd, uint32_t tiling)
+{
+ struct drm_gem_close close;
+ int ret;
+
+ struct drm_i915_gem_create gem_create = {
+ .size = 4096,
+ };
+
+ if (anv_ioctl(fd, DRM_IOCTL_I915_GEM_CREATE, &gem_create)) {
+ assert(!"Failed to create GEM BO");
+ return false;
+ }
+
+ bool swizzled = false;
+
+ /* set_tiling overwrites the input on the error path, so we have to open
+ * code anv_ioctl.
+ */
+ do {
+ struct drm_i915_gem_set_tiling set_tiling = {
+ .handle = gem_create.handle,
+ .tiling_mode = tiling,
+ .stride = tiling == I915_TILING_X ? 512 : 128,
+ };
+
+ ret = ioctl(fd, DRM_IOCTL_I915_GEM_SET_TILING, &set_tiling);
+ } while (ret == -1 && (errno == EINTR || errno == EAGAIN));
+
+ if (ret != 0) {
+ assert(!"Failed to set BO tiling");
+ goto close_and_return;
+ }
+
+ struct drm_i915_gem_get_tiling get_tiling = {
+ .handle = gem_create.handle,
+ };
+
+ if (anv_ioctl(fd, DRM_IOCTL_I915_GEM_GET_TILING, &get_tiling)) {
+ assert(!"Failed to get BO tiling");
+ goto close_and_return;
+ }
+
+ swizzled = get_tiling.swizzle_mode != I915_BIT_6_SWIZZLE_NONE;
+
+close_and_return:
+
+ memset(&close, 0, sizeof(close));
+ close.handle = gem_create.handle;
+ anv_ioctl(fd, DRM_IOCTL_GEM_CLOSE, &close);
+
+ return swizzled;
+}
+
+int
+anv_gem_create_context(struct anv_device *device)
+{
+ struct drm_i915_gem_context_create create = { 0 };
+
+ int ret = anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_CONTEXT_CREATE, &create);
+ if (ret == -1)
+ return -1;
+
+ return create.ctx_id;
+}
+
+int
+anv_gem_destroy_context(struct anv_device *device, int context)
+{
+ struct drm_i915_gem_context_destroy destroy = {
+ .ctx_id = context,
+ };
+
+ return anv_ioctl(device->fd, DRM_IOCTL_I915_GEM_CONTEXT_DESTROY, &destroy);
+}
+
+int
+anv_gem_get_aperture(int fd, uint64_t *size)
+{
+ struct drm_i915_gem_get_aperture aperture = { 0 };
+
+ int ret = anv_ioctl(fd, DRM_IOCTL_I915_GEM_GET_APERTURE, &aperture);
+ if (ret == -1)
+ return -1;
+
+ *size = aperture.aper_available_size;
+
+ return 0;
+}
+
+int
+anv_gem_handle_to_fd(struct anv_device *device, uint32_t gem_handle)
+{
+ struct drm_prime_handle args = {
+ .handle = gem_handle,
+ .flags = DRM_CLOEXEC,
+ };
+
+ int ret = anv_ioctl(device->fd, DRM_IOCTL_PRIME_HANDLE_TO_FD, &args);
+ if (ret == -1)
+ return -1;
+
+ return args.fd;
+}
+
+uint32_t
+anv_gem_fd_to_handle(struct anv_device *device, int fd)
+{
+ struct drm_prime_handle args = {
+ .fd = fd,
+ };
+
+ int ret = anv_ioctl(device->fd, DRM_IOCTL_PRIME_FD_TO_HANDLE, &args);
+ if (ret == -1)
+ return 0;
+
+ return args.handle;
+}
diff --git a/src/intel/vulkan/anv_gem_stubs.c b/src/intel/vulkan/anv_gem_stubs.c
new file mode 100644
index 00000000000..3204fefb28e
--- /dev/null
+++ b/src/intel/vulkan/anv_gem_stubs.c
@@ -0,0 +1,159 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#define _DEFAULT_SOURCE
+
+#include <linux/memfd.h>
+#include <sys/mman.h>
+#include <sys/syscall.h>
+
+#include "anv_private.h"
+
+static inline int
+memfd_create(const char *name, unsigned int flags)
+{
+ return syscall(SYS_memfd_create, name, flags);
+}
+
+uint32_t
+anv_gem_create(struct anv_device *device, size_t size)
+{
+ int fd = memfd_create("fake bo", MFD_CLOEXEC);
+ if (fd == -1)
+ return 0;
+
+ assert(fd != 0);
+
+ if (ftruncate(fd, size) == -1)
+ return 0;
+
+ return fd;
+}
+
+void
+anv_gem_close(struct anv_device *device, uint32_t gem_handle)
+{
+ close(gem_handle);
+}
+
+void*
+anv_gem_mmap(struct anv_device *device, uint32_t gem_handle,
+ uint64_t offset, uint64_t size, uint32_t flags)
+{
+ /* Ignore flags, as they're specific to I915_GEM_MMAP. */
+ (void) flags;
+
+ return mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED,
+ gem_handle, offset);
+}
+
+/* This is just a wrapper around munmap, but it also notifies valgrind that
+ * this map is no longer valid. Pair this with anv_gem_mmap().
+ */
+void
+anv_gem_munmap(void *p, uint64_t size)
+{
+ munmap(p, size);
+}
+
+uint32_t
+anv_gem_userptr(struct anv_device *device, void *mem, size_t size)
+{
+ return -1;
+}
+
+int
+anv_gem_wait(struct anv_device *device, uint32_t gem_handle, int64_t *timeout_ns)
+{
+ return 0;
+}
+
+int
+anv_gem_execbuffer(struct anv_device *device,
+ struct drm_i915_gem_execbuffer2 *execbuf)
+{
+ return 0;
+}
+
+int
+anv_gem_set_tiling(struct anv_device *device,
+ uint32_t gem_handle, uint32_t stride, uint32_t tiling)
+{
+ return 0;
+}
+
+int
+anv_gem_set_caching(struct anv_device *device, uint32_t gem_handle,
+ uint32_t caching)
+{
+ return 0;
+}
+
+int
+anv_gem_set_domain(struct anv_device *device, uint32_t gem_handle,
+ uint32_t read_domains, uint32_t write_domain)
+{
+ return 0;
+}
+
+int
+anv_gem_get_param(int fd, uint32_t param)
+{
+ unreachable("Unused");
+}
+
+bool
+anv_gem_get_bit6_swizzle(int fd, uint32_t tiling)
+{
+ unreachable("Unused");
+}
+
+int
+anv_gem_create_context(struct anv_device *device)
+{
+ unreachable("Unused");
+}
+
+int
+anv_gem_destroy_context(struct anv_device *device, int context)
+{
+ unreachable("Unused");
+}
+
+int
+anv_gem_get_aperture(int fd, uint64_t *size)
+{
+ unreachable("Unused");
+}
+
+int
+anv_gem_handle_to_fd(struct anv_device *device, uint32_t gem_handle)
+{
+ unreachable("Unused");
+}
+
+uint32_t
+anv_gem_fd_to_handle(struct anv_device *device, int fd)
+{
+ unreachable("Unused");
+}
diff --git a/src/intel/vulkan/anv_genX.h b/src/intel/vulkan/anv_genX.h
new file mode 100644
index 00000000000..908a9e0efa9
--- /dev/null
+++ b/src/intel/vulkan/anv_genX.h
@@ -0,0 +1,66 @@
+/*
+ * Copyright © 2016 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/*
+ * Gen-specific function declarations. This header must *not* be included
+ * directly. Instead, it is included multiple times by gen8_private.h.
+ *
+ * In this header file, the usual genx() macro is available.
+ */
+
+VkResult genX(init_device_state)(struct anv_device *device);
+
+void genX(cmd_buffer_emit_state_base_address)(struct anv_cmd_buffer *cmd_buffer);
+
+struct anv_state
+genX(cmd_buffer_alloc_null_surface_state)(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_framebuffer *fb);
+
+void genX(cmd_buffer_set_subpass)(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_subpass *subpass);
+
+void genX(flush_pipeline_select_3d)(struct anv_cmd_buffer *cmd_buffer);
+void genX(flush_pipeline_select_gpgpu)(struct anv_cmd_buffer *cmd_buffer);
+
+void genX(cmd_buffer_config_l3)(struct anv_cmd_buffer *cmd_buffer,
+ bool enable_slm);
+
+void genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer);
+void genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer);
+
+void genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer);
+
+VkResult
+genX(graphics_pipeline_create)(VkDevice _device,
+ struct anv_pipeline_cache *cache,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo,
+ const struct anv_graphics_pipeline_create_info *extra,
+ const VkAllocationCallbacks *alloc,
+ VkPipeline *pPipeline);
+
+VkResult
+genX(compute_pipeline_create)(VkDevice _device,
+ struct anv_pipeline_cache *cache,
+ const VkComputePipelineCreateInfo *pCreateInfo,
+ const VkAllocationCallbacks *alloc,
+ VkPipeline *pPipeline);
diff --git a/src/intel/vulkan/anv_image.c b/src/intel/vulkan/anv_image.c
new file mode 100644
index 00000000000..db109625316
--- /dev/null
+++ b/src/intel/vulkan/anv_image.c
@@ -0,0 +1,787 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+/**
+ * Exactly one bit must be set in \a aspect.
+ */
+static isl_surf_usage_flags_t
+choose_isl_surf_usage(VkImageUsageFlags vk_usage,
+ VkImageAspectFlags aspect)
+{
+ isl_surf_usage_flags_t isl_usage = 0;
+
+ /* FINISHME: Support aux surfaces */
+ isl_usage |= ISL_SURF_USAGE_DISABLE_AUX_BIT;
+
+ if (vk_usage & VK_IMAGE_USAGE_SAMPLED_BIT)
+ isl_usage |= ISL_SURF_USAGE_TEXTURE_BIT;
+
+ if (vk_usage & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT)
+ isl_usage |= ISL_SURF_USAGE_TEXTURE_BIT;
+
+ if (vk_usage & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT)
+ isl_usage |= ISL_SURF_USAGE_RENDER_TARGET_BIT;
+
+ if (vk_usage & VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT)
+ isl_usage |= ISL_SURF_USAGE_CUBE_BIT;
+
+ if (vk_usage & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ switch (aspect) {
+ default:
+ unreachable("bad VkImageAspect");
+ case VK_IMAGE_ASPECT_DEPTH_BIT:
+ isl_usage |= ISL_SURF_USAGE_DEPTH_BIT;
+ break;
+ case VK_IMAGE_ASPECT_STENCIL_BIT:
+ isl_usage |= ISL_SURF_USAGE_STENCIL_BIT;
+ break;
+ }
+ }
+
+ if (vk_usage & VK_IMAGE_USAGE_TRANSFER_SRC_BIT) {
+ /* Meta implements transfers by sampling from the source image. */
+ isl_usage |= ISL_SURF_USAGE_TEXTURE_BIT;
+ }
+
+ if (vk_usage & VK_IMAGE_USAGE_TRANSFER_DST_BIT) {
+ /* Meta implements transfers by rendering into the destination image. */
+ isl_usage |= ISL_SURF_USAGE_RENDER_TARGET_BIT;
+ }
+
+ return isl_usage;
+}
+
+/**
+ * Exactly one bit must be set in \a aspect.
+ */
+static struct anv_surface *
+get_surface(struct anv_image *image, VkImageAspectFlags aspect)
+{
+ switch (aspect) {
+ default:
+ unreachable("bad VkImageAspect");
+ case VK_IMAGE_ASPECT_COLOR_BIT:
+ return &image->color_surface;
+ case VK_IMAGE_ASPECT_DEPTH_BIT:
+ return &image->depth_surface;
+ case VK_IMAGE_ASPECT_STENCIL_BIT:
+ return &image->stencil_surface;
+ }
+}
+
+/**
+ * Initialize the anv_image::*_surface selected by \a aspect. Then update the
+ * image's memory requirements (that is, the image's size and alignment).
+ *
+ * Exactly one bit must be set in \a aspect.
+ */
+static VkResult
+make_surface(const struct anv_device *dev,
+ struct anv_image *image,
+ const struct anv_image_create_info *anv_info,
+ VkImageAspectFlags aspect)
+{
+ const VkImageCreateInfo *vk_info = anv_info->vk_info;
+ bool ok UNUSED;
+
+ static const enum isl_surf_dim vk_to_isl_surf_dim[] = {
+ [VK_IMAGE_TYPE_1D] = ISL_SURF_DIM_1D,
+ [VK_IMAGE_TYPE_2D] = ISL_SURF_DIM_2D,
+ [VK_IMAGE_TYPE_3D] = ISL_SURF_DIM_3D,
+ };
+
+ isl_tiling_flags_t tiling_flags = anv_info->isl_tiling_flags;
+ if (vk_info->tiling == VK_IMAGE_TILING_LINEAR)
+ tiling_flags = ISL_TILING_LINEAR_BIT;
+
+ struct anv_surface *anv_surf = get_surface(image, aspect);
+
+ image->extent = anv_sanitize_image_extent(vk_info->imageType,
+ vk_info->extent);
+
+ ok = isl_surf_init(&dev->isl_dev, &anv_surf->isl,
+ .dim = vk_to_isl_surf_dim[vk_info->imageType],
+ .format = anv_get_isl_format(vk_info->format, aspect,
+ vk_info->tiling, NULL),
+ .width = image->extent.width,
+ .height = image->extent.height,
+ .depth = image->extent.depth,
+ .levels = vk_info->mipLevels,
+ .array_len = vk_info->arrayLayers,
+ .samples = vk_info->samples,
+ .min_alignment = 0,
+ .min_pitch = anv_info->stride,
+ .usage = choose_isl_surf_usage(image->usage, aspect),
+ .tiling_flags = tiling_flags);
+
+ /* isl_surf_init() will fail only if provided invalid input. Invalid input
+ * is illegal in Vulkan.
+ */
+ assert(ok);
+
+ anv_surf->offset = align_u32(image->size, anv_surf->isl.alignment);
+ image->size = anv_surf->offset + anv_surf->isl.size;
+ image->alignment = MAX(image->alignment, anv_surf->isl.alignment);
+
+ return VK_SUCCESS;
+}
+
+/**
+ * Parameter @a format is required and overrides VkImageCreateInfo::format.
+ */
+static VkImageUsageFlags
+anv_image_get_full_usage(const VkImageCreateInfo *info,
+ const struct anv_format *format)
+{
+ VkImageUsageFlags usage = info->usage;
+
+ if (info->samples > 1 &&
+ (usage & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT)) {
+ /* Meta will resolve the image by binding it as a texture. */
+ usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
+ }
+
+ if (usage & VK_IMAGE_USAGE_TRANSFER_SRC_BIT) {
+ /* Meta will transfer from the image by binding it as a texture. */
+ usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
+ }
+
+ if (usage & VK_IMAGE_USAGE_TRANSFER_DST_BIT) {
+ /* For non-clear transfer operations, meta will transfer to the image by
+ * binding it as a color attachment, even if the image format is not
+ * a color format.
+ */
+ usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+
+ if (anv_format_is_depth_or_stencil(format)) {
+ /* vkCmdClearDepthStencilImage() only requires that
+ * VK_IMAGE_USAGE_TRANSFER_SRC_BIT be set. In particular, it does
+ * not require VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT. Meta
+ * clears the image, though, by binding it as a depthstencil
+ * attachment.
+ */
+ usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
+ }
+ }
+
+ return usage;
+}
+
+VkResult
+anv_image_create(VkDevice _device,
+ const struct anv_image_create_info *create_info,
+ const VkAllocationCallbacks* alloc,
+ VkImage *pImage)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ const VkImageCreateInfo *pCreateInfo = create_info->vk_info;
+ struct anv_image *image = NULL;
+ const struct anv_format *format = anv_format_for_vk_format(pCreateInfo->format);
+ VkResult r;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO);
+
+ anv_assert(pCreateInfo->mipLevels > 0);
+ anv_assert(pCreateInfo->arrayLayers > 0);
+ anv_assert(pCreateInfo->samples > 0);
+ anv_assert(pCreateInfo->extent.width > 0);
+ anv_assert(pCreateInfo->extent.height > 0);
+ anv_assert(pCreateInfo->extent.depth > 0);
+
+ image = anv_alloc2(&device->alloc, alloc, sizeof(*image), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (!image)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ memset(image, 0, sizeof(*image));
+ image->type = pCreateInfo->imageType;
+ image->extent = pCreateInfo->extent;
+ image->vk_format = pCreateInfo->format;
+ image->format = format;
+ image->levels = pCreateInfo->mipLevels;
+ image->array_size = pCreateInfo->arrayLayers;
+ image->samples = pCreateInfo->samples;
+ image->usage = anv_image_get_full_usage(pCreateInfo, format);
+ image->tiling = pCreateInfo->tiling;
+
+ if (likely(anv_format_is_color(format))) {
+ r = make_surface(device, image, create_info,
+ VK_IMAGE_ASPECT_COLOR_BIT);
+ if (r != VK_SUCCESS)
+ goto fail;
+ } else {
+ if (image->format->has_depth) {
+ r = make_surface(device, image, create_info,
+ VK_IMAGE_ASPECT_DEPTH_BIT);
+ if (r != VK_SUCCESS)
+ goto fail;
+ }
+
+ if (image->format->has_stencil) {
+ r = make_surface(device, image, create_info,
+ VK_IMAGE_ASPECT_STENCIL_BIT);
+ if (r != VK_SUCCESS)
+ goto fail;
+ }
+ }
+
+ *pImage = anv_image_to_handle(image);
+
+ return VK_SUCCESS;
+
+fail:
+ if (image)
+ anv_free2(&device->alloc, alloc, image);
+
+ return r;
+}
+
+VkResult
+anv_CreateImage(VkDevice device,
+ const VkImageCreateInfo *pCreateInfo,
+ const VkAllocationCallbacks *pAllocator,
+ VkImage *pImage)
+{
+ return anv_image_create(device,
+ &(struct anv_image_create_info) {
+ .vk_info = pCreateInfo,
+ .isl_tiling_flags = ISL_TILING_ANY_MASK,
+ },
+ pAllocator,
+ pImage);
+}
+
+void
+anv_DestroyImage(VkDevice _device, VkImage _image,
+ const VkAllocationCallbacks *pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+
+ anv_free2(&device->alloc, pAllocator, anv_image_from_handle(_image));
+}
+
+static void
+anv_surface_get_subresource_layout(struct anv_image *image,
+ struct anv_surface *surface,
+ const VkImageSubresource *subresource,
+ VkSubresourceLayout *layout)
+{
+ /* If we are on a non-zero mip level or array slice, we need to
+ * calculate a real offset.
+ */
+ anv_assert(subresource->mipLevel == 0);
+ anv_assert(subresource->arrayLayer == 0);
+
+ layout->offset = surface->offset;
+ layout->rowPitch = surface->isl.row_pitch;
+ layout->depthPitch = isl_surf_get_array_pitch(&surface->isl);
+ layout->arrayPitch = isl_surf_get_array_pitch(&surface->isl);
+ layout->size = surface->isl.size;
+}
+
+void anv_GetImageSubresourceLayout(
+ VkDevice device,
+ VkImage _image,
+ const VkImageSubresource* pSubresource,
+ VkSubresourceLayout* pLayout)
+{
+ ANV_FROM_HANDLE(anv_image, image, _image);
+
+ assert(__builtin_popcount(pSubresource->aspectMask) == 1);
+
+ switch (pSubresource->aspectMask) {
+ case VK_IMAGE_ASPECT_COLOR_BIT:
+ anv_surface_get_subresource_layout(image, &image->color_surface,
+ pSubresource, pLayout);
+ break;
+ case VK_IMAGE_ASPECT_DEPTH_BIT:
+ anv_surface_get_subresource_layout(image, &image->depth_surface,
+ pSubresource, pLayout);
+ break;
+ case VK_IMAGE_ASPECT_STENCIL_BIT:
+ anv_surface_get_subresource_layout(image, &image->stencil_surface,
+ pSubresource, pLayout);
+ break;
+ default:
+ assert(!"Invalid image aspect");
+ }
+}
+
+VkResult
+anv_validate_CreateImageView(VkDevice _device,
+ const VkImageViewCreateInfo *pCreateInfo,
+ const VkAllocationCallbacks *pAllocator,
+ VkImageView *pView)
+{
+ ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image);
+ const VkImageSubresourceRange *subresource;
+ const struct anv_format *view_format_info;
+
+ /* Validate structure type before dereferencing it. */
+ assert(pCreateInfo);
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO);
+ subresource = &pCreateInfo->subresourceRange;
+
+ /* Validate viewType is in range before using it. */
+ assert(pCreateInfo->viewType >= VK_IMAGE_VIEW_TYPE_BEGIN_RANGE);
+ assert(pCreateInfo->viewType <= VK_IMAGE_VIEW_TYPE_END_RANGE);
+
+ /* Validate format is in range before using it. */
+ assert(pCreateInfo->format >= VK_FORMAT_BEGIN_RANGE);
+ assert(pCreateInfo->format <= VK_FORMAT_END_RANGE);
+ view_format_info = anv_format_for_vk_format(pCreateInfo->format);
+
+ /* Validate channel swizzles. */
+ assert(pCreateInfo->components.r >= VK_COMPONENT_SWIZZLE_BEGIN_RANGE);
+ assert(pCreateInfo->components.r <= VK_COMPONENT_SWIZZLE_END_RANGE);
+ assert(pCreateInfo->components.g >= VK_COMPONENT_SWIZZLE_BEGIN_RANGE);
+ assert(pCreateInfo->components.g <= VK_COMPONENT_SWIZZLE_END_RANGE);
+ assert(pCreateInfo->components.b >= VK_COMPONENT_SWIZZLE_BEGIN_RANGE);
+ assert(pCreateInfo->components.b <= VK_COMPONENT_SWIZZLE_END_RANGE);
+ assert(pCreateInfo->components.a >= VK_COMPONENT_SWIZZLE_BEGIN_RANGE);
+ assert(pCreateInfo->components.a <= VK_COMPONENT_SWIZZLE_END_RANGE);
+
+ /* Validate subresource. */
+ assert(subresource->aspectMask != 0);
+ assert(subresource->levelCount > 0);
+ assert(subresource->layerCount > 0);
+ assert(subresource->baseMipLevel < image->levels);
+ assert(subresource->baseMipLevel + anv_get_levelCount(image, subresource) <= image->levels);
+ assert(subresource->baseArrayLayer < image->array_size);
+ assert(subresource->baseArrayLayer + anv_get_layerCount(image, subresource) <= image->array_size);
+ assert(pView);
+
+ const VkImageAspectFlags ds_flags = VK_IMAGE_ASPECT_DEPTH_BIT
+ | VK_IMAGE_ASPECT_STENCIL_BIT;
+
+ /* Validate format. */
+ if (subresource->aspectMask & VK_IMAGE_ASPECT_COLOR_BIT) {
+ assert(subresource->aspectMask == VK_IMAGE_ASPECT_COLOR_BIT);
+ assert(!image->format->has_depth);
+ assert(!image->format->has_stencil);
+ assert(!view_format_info->has_depth);
+ assert(!view_format_info->has_stencil);
+ assert(view_format_info->isl_layout->bs ==
+ image->format->isl_layout->bs);
+ } else if (subresource->aspectMask & ds_flags) {
+ assert((subresource->aspectMask & ~ds_flags) == 0);
+
+ if (subresource->aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) {
+ assert(image->format->has_depth);
+ assert(view_format_info->has_depth);
+ assert(view_format_info->isl_layout->bs ==
+ image->format->isl_layout->bs);
+ }
+
+ if (subresource->aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) {
+ /* FINISHME: Is it legal to have an R8 view of S8? */
+ assert(image->format->has_stencil);
+ assert(view_format_info->has_stencil);
+ }
+ } else {
+ assert(!"bad VkImageSubresourceRange::aspectFlags");
+ }
+
+ return anv_CreateImageView(_device, pCreateInfo, pAllocator, pView);
+}
+
+static struct anv_state
+alloc_surface_state(struct anv_device *device,
+ struct anv_cmd_buffer *cmd_buffer)
+{
+ if (cmd_buffer) {
+ return anv_cmd_buffer_alloc_surface_state(cmd_buffer);
+ } else {
+ return anv_state_pool_alloc(&device->surface_state_pool, 64, 64);
+ }
+}
+
+static bool
+has_matching_storage_typed_format(const struct anv_device *device,
+ enum isl_format format)
+{
+ return (isl_format_get_layout(format)->bs <= 4 ||
+ (isl_format_get_layout(format)->bs <= 8 &&
+ (device->info.gen >= 8 || device->info.is_haswell)) ||
+ device->info.gen >= 9);
+}
+
+static enum isl_channel_select
+remap_swizzle(VkComponentSwizzle swizzle, VkComponentSwizzle component,
+ struct anv_format_swizzle format_swizzle)
+{
+ if (swizzle == VK_COMPONENT_SWIZZLE_IDENTITY)
+ swizzle = component;
+
+ switch (swizzle) {
+ case VK_COMPONENT_SWIZZLE_ZERO:
+ return ISL_CHANNEL_SELECT_ZERO;
+ case VK_COMPONENT_SWIZZLE_ONE:
+ return ISL_CHANNEL_SELECT_ONE;
+ case VK_COMPONENT_SWIZZLE_R:
+ return ISL_CHANNEL_SELECT_RED + format_swizzle.r;
+ case VK_COMPONENT_SWIZZLE_G:
+ return ISL_CHANNEL_SELECT_RED + format_swizzle.g;
+ case VK_COMPONENT_SWIZZLE_B:
+ return ISL_CHANNEL_SELECT_RED + format_swizzle.b;
+ case VK_COMPONENT_SWIZZLE_A:
+ return ISL_CHANNEL_SELECT_RED + format_swizzle.a;
+ default:
+ unreachable("Invalid swizzle");
+ }
+}
+
+void
+anv_image_view_init(struct anv_image_view *iview,
+ struct anv_device *device,
+ const VkImageViewCreateInfo* pCreateInfo,
+ struct anv_cmd_buffer *cmd_buffer,
+ VkImageUsageFlags usage_mask)
+{
+ ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image);
+ const VkImageSubresourceRange *range = &pCreateInfo->subresourceRange;
+
+ assert(range->layerCount > 0);
+ assert(range->baseMipLevel < image->levels);
+ assert(image->usage & (VK_IMAGE_USAGE_SAMPLED_BIT |
+ VK_IMAGE_USAGE_STORAGE_BIT |
+ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
+ VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT));
+
+ switch (image->type) {
+ default:
+ unreachable("bad VkImageType");
+ case VK_IMAGE_TYPE_1D:
+ case VK_IMAGE_TYPE_2D:
+ assert(range->baseArrayLayer + anv_get_layerCount(image, range) - 1 <= image->array_size);
+ break;
+ case VK_IMAGE_TYPE_3D:
+ assert(range->baseArrayLayer + anv_get_layerCount(image, range) - 1
+ <= anv_minify(image->extent.depth, range->baseMipLevel));
+ break;
+ }
+
+ struct anv_surface *surface =
+ anv_image_get_surface_for_aspect_mask(image, range->aspectMask);
+
+ iview->image = image;
+ iview->bo = image->bo;
+ iview->offset = image->offset + surface->offset;
+
+ iview->aspect_mask = pCreateInfo->subresourceRange.aspectMask;
+ iview->vk_format = pCreateInfo->format;
+
+ struct anv_format_swizzle swizzle;
+ enum isl_format format = anv_get_isl_format(pCreateInfo->format,
+ range->aspectMask,
+ image->tiling, &swizzle);
+
+ iview->base_layer = range->baseArrayLayer;
+ iview->base_mip = range->baseMipLevel;
+
+ struct isl_view isl_view = {
+ .format = format,
+ .base_level = range->baseMipLevel,
+ .levels = anv_get_levelCount(image, range),
+ .base_array_layer = range->baseArrayLayer,
+ .array_len = anv_get_layerCount(image, range),
+ .channel_select = {
+ remap_swizzle(pCreateInfo->components.r,
+ VK_COMPONENT_SWIZZLE_R, swizzle),
+ remap_swizzle(pCreateInfo->components.g,
+ VK_COMPONENT_SWIZZLE_G, swizzle),
+ remap_swizzle(pCreateInfo->components.b,
+ VK_COMPONENT_SWIZZLE_B, swizzle),
+ remap_swizzle(pCreateInfo->components.a,
+ VK_COMPONENT_SWIZZLE_A, swizzle),
+ },
+ };
+
+ iview->extent = (VkExtent3D) {
+ .width = anv_minify(image->extent.width , range->baseMipLevel),
+ .height = anv_minify(image->extent.height, range->baseMipLevel),
+ .depth = anv_minify(image->extent.depth , range->baseMipLevel),
+ };
+
+ isl_surf_usage_flags_t cube_usage;
+ if (pCreateInfo->viewType == VK_IMAGE_VIEW_TYPE_CUBE ||
+ pCreateInfo->viewType == VK_IMAGE_VIEW_TYPE_CUBE_ARRAY) {
+ cube_usage = ISL_SURF_USAGE_CUBE_BIT;
+ } else {
+ cube_usage = 0;
+ }
+
+ if (image->usage & usage_mask & VK_IMAGE_USAGE_SAMPLED_BIT) {
+ iview->sampler_surface_state = alloc_surface_state(device, cmd_buffer);
+
+ isl_view.usage = cube_usage | ISL_SURF_USAGE_TEXTURE_BIT;
+ isl_surf_fill_state(&device->isl_dev,
+ iview->sampler_surface_state.map,
+ .surf = &surface->isl,
+ .view = &isl_view,
+ .mocs = device->default_mocs);
+
+ if (!device->info.has_llc)
+ anv_state_clflush(iview->sampler_surface_state);
+ } else {
+ iview->sampler_surface_state.alloc_size = 0;
+ }
+
+ if (image->usage & usage_mask & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) {
+ iview->color_rt_surface_state = alloc_surface_state(device, cmd_buffer);
+
+ isl_view.usage = cube_usage | ISL_SURF_USAGE_RENDER_TARGET_BIT;
+ isl_surf_fill_state(&device->isl_dev,
+ iview->color_rt_surface_state.map,
+ .surf = &surface->isl,
+ .view = &isl_view,
+ .mocs = device->default_mocs);
+
+ if (!device->info.has_llc)
+ anv_state_clflush(iview->color_rt_surface_state);
+ } else {
+ iview->color_rt_surface_state.alloc_size = 0;
+ }
+
+ if (image->usage & usage_mask & VK_IMAGE_USAGE_STORAGE_BIT) {
+ iview->storage_surface_state = alloc_surface_state(device, cmd_buffer);
+
+ if (has_matching_storage_typed_format(device, format)) {
+ isl_view.usage = cube_usage | ISL_SURF_USAGE_STORAGE_BIT;
+ isl_surf_fill_state(&device->isl_dev,
+ iview->storage_surface_state.map,
+ .surf = &surface->isl,
+ .view = &isl_view,
+ .mocs = device->default_mocs);
+ } else {
+ anv_fill_buffer_surface_state(device, iview->storage_surface_state,
+ ISL_FORMAT_RAW,
+ iview->offset,
+ iview->bo->size - iview->offset, 1);
+ }
+
+ isl_surf_fill_image_param(&device->isl_dev,
+ &iview->storage_image_param,
+ &surface->isl, &isl_view);
+
+ if (!device->info.has_llc)
+ anv_state_clflush(iview->storage_surface_state);
+ } else {
+ iview->storage_surface_state.alloc_size = 0;
+ }
+}
+
+VkResult
+anv_CreateImageView(VkDevice _device,
+ const VkImageViewCreateInfo *pCreateInfo,
+ const VkAllocationCallbacks *pAllocator,
+ VkImageView *pView)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_image_view *view;
+
+ view = anv_alloc2(&device->alloc, pAllocator, sizeof(*view), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (view == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ anv_image_view_init(view, device, pCreateInfo, NULL, ~0);
+
+ *pView = anv_image_view_to_handle(view);
+
+ return VK_SUCCESS;
+}
+
+void
+anv_DestroyImageView(VkDevice _device, VkImageView _iview,
+ const VkAllocationCallbacks *pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_image_view, iview, _iview);
+
+ if (iview->color_rt_surface_state.alloc_size > 0) {
+ anv_state_pool_free(&device->surface_state_pool,
+ iview->color_rt_surface_state);
+ }
+
+ if (iview->sampler_surface_state.alloc_size > 0) {
+ anv_state_pool_free(&device->surface_state_pool,
+ iview->sampler_surface_state);
+ }
+
+ if (iview->storage_surface_state.alloc_size > 0) {
+ anv_state_pool_free(&device->surface_state_pool,
+ iview->storage_surface_state);
+ }
+
+ anv_free2(&device->alloc, pAllocator, iview);
+}
+
+
+void anv_buffer_view_init(struct anv_buffer_view *view,
+ struct anv_device *device,
+ const VkBufferViewCreateInfo* pCreateInfo,
+ struct anv_cmd_buffer *cmd_buffer)
+{
+ ANV_FROM_HANDLE(anv_buffer, buffer, pCreateInfo->buffer);
+
+ const struct anv_format *format =
+ anv_format_for_vk_format(pCreateInfo->format);
+
+ view->format = format->isl_format;
+ view->bo = buffer->bo;
+ view->offset = buffer->offset + pCreateInfo->offset;
+ view->range = pCreateInfo->range == VK_WHOLE_SIZE ?
+ buffer->size - view->offset : pCreateInfo->range;
+
+ if (buffer->usage & VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT) {
+ view->surface_state = alloc_surface_state(device, cmd_buffer);
+
+ anv_fill_buffer_surface_state(device, view->surface_state,
+ view->format,
+ view->offset, view->range,
+ format->isl_layout->bs);
+ } else {
+ view->surface_state = (struct anv_state){ 0 };
+ }
+
+ if (buffer->usage & VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT) {
+ view->storage_surface_state = alloc_surface_state(device, cmd_buffer);
+
+ enum isl_format storage_format =
+ has_matching_storage_typed_format(device, view->format) ?
+ isl_lower_storage_image_format(&device->isl_dev, view->format) :
+ ISL_FORMAT_RAW;
+
+ anv_fill_buffer_surface_state(device, view->storage_surface_state,
+ storage_format,
+ view->offset, view->range,
+ (storage_format == ISL_FORMAT_RAW ? 1 :
+ format->isl_layout->bs));
+
+ isl_buffer_fill_image_param(&device->isl_dev,
+ &view->storage_image_param,
+ view->format, view->range);
+ } else {
+ view->storage_surface_state = (struct anv_state){ 0 };
+ }
+}
+
+VkResult
+anv_CreateBufferView(VkDevice _device,
+ const VkBufferViewCreateInfo *pCreateInfo,
+ const VkAllocationCallbacks *pAllocator,
+ VkBufferView *pView)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_buffer_view *view;
+
+ view = anv_alloc2(&device->alloc, pAllocator, sizeof(*view), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (!view)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ anv_buffer_view_init(view, device, pCreateInfo, NULL);
+
+ *pView = anv_buffer_view_to_handle(view);
+
+ return VK_SUCCESS;
+}
+
+void
+anv_DestroyBufferView(VkDevice _device, VkBufferView bufferView,
+ const VkAllocationCallbacks *pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_buffer_view, view, bufferView);
+
+ if (view->surface_state.alloc_size > 0)
+ anv_state_pool_free(&device->surface_state_pool,
+ view->surface_state);
+
+ if (view->storage_surface_state.alloc_size > 0)
+ anv_state_pool_free(&device->surface_state_pool,
+ view->storage_surface_state);
+
+ anv_free2(&device->alloc, pAllocator, view);
+}
+
+struct anv_surface *
+anv_image_get_surface_for_aspect_mask(struct anv_image *image, VkImageAspectFlags aspect_mask)
+{
+ switch (aspect_mask) {
+ case VK_IMAGE_ASPECT_COLOR_BIT:
+ /* Dragons will eat you.
+ *
+ * Meta attaches all destination surfaces as color render targets. Guess
+ * what surface the Meta Dragons really want.
+ */
+ if (image->format->has_depth && image->format->has_stencil) {
+ return &image->depth_surface;
+ } else if (image->format->has_depth) {
+ return &image->depth_surface;
+ } else if (image->format->has_stencil) {
+ return &image->stencil_surface;
+ } else {
+ return &image->color_surface;
+ }
+ break;
+ case VK_IMAGE_ASPECT_DEPTH_BIT:
+ assert(image->format->has_depth);
+ return &image->depth_surface;
+ case VK_IMAGE_ASPECT_STENCIL_BIT:
+ assert(image->format->has_stencil);
+ return &image->stencil_surface;
+ case VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT:
+ if (image->format->has_depth && image->format->has_stencil) {
+ /* FINISHME: The Vulkan spec (git a511ba2) requires support for
+ * combined depth stencil formats. Specifically, it states:
+ *
+ * At least one of ename:VK_FORMAT_D24_UNORM_S8_UINT or
+ * ename:VK_FORMAT_D32_SFLOAT_S8_UINT must be supported.
+ *
+ * Image views with both depth and stencil aspects are only valid for
+ * render target attachments, in which case
+ * cmd_buffer_emit_depth_stencil() will pick out both the depth and
+ * stencil surfaces from the underlying surface.
+ */
+ return &image->depth_surface;
+ } else if (image->format->has_depth) {
+ return &image->depth_surface;
+ } else if (image->format->has_stencil) {
+ return &image->stencil_surface;
+ }
+ /* fallthrough */
+ default:
+ unreachable("image does not have aspect");
+ return NULL;
+ }
+}
diff --git a/src/intel/vulkan/anv_intel.c b/src/intel/vulkan/anv_intel.c
new file mode 100644
index 00000000000..d95d9afe8cf
--- /dev/null
+++ b/src/intel/vulkan/anv_intel.c
@@ -0,0 +1,100 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+VkResult anv_CreateDmaBufImageINTEL(
+ VkDevice _device,
+ const VkDmaBufImageCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkDeviceMemory* pMem,
+ VkImage* pImage)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_device_memory *mem;
+ struct anv_image *image;
+ VkResult result;
+ VkImage image_h;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DMA_BUF_IMAGE_CREATE_INFO_INTEL);
+
+ mem = anv_alloc2(&device->alloc, pAllocator, sizeof(*mem), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (mem == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ mem->bo.gem_handle = anv_gem_fd_to_handle(device, pCreateInfo->fd);
+ if (!mem->bo.gem_handle) {
+ result = vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY);
+ goto fail;
+ }
+
+ mem->bo.map = NULL;
+ mem->bo.index = 0;
+ mem->bo.offset = 0;
+ mem->bo.size = pCreateInfo->strideInBytes * pCreateInfo->extent.height;
+
+ anv_image_create(_device,
+ &(struct anv_image_create_info) {
+ .isl_tiling_flags = ISL_TILING_X_BIT,
+ .stride = pCreateInfo->strideInBytes,
+ .vk_info =
+ &(VkImageCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = pCreateInfo->format,
+ .extent = pCreateInfo->extent,
+ .mipLevels = 1,
+ .arrayLayers = 1,
+ .samples = 1,
+ /* FIXME: Need a way to use X tiling to allow scanout */
+ .tiling = VK_IMAGE_TILING_OPTIMAL,
+ .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+ .flags = 0,
+ }},
+ pAllocator, &image_h);
+
+ image = anv_image_from_handle(image_h);
+ image->bo = &mem->bo;
+ image->offset = 0;
+
+ assert(image->extent.width > 0);
+ assert(image->extent.height > 0);
+ assert(image->extent.depth == 1);
+
+ *pMem = anv_device_memory_to_handle(mem);
+ *pImage = anv_image_to_handle(image);
+
+ return VK_SUCCESS;
+
+ fail:
+ anv_free2(&device->alloc, pAllocator, mem);
+
+ return result;
+}
diff --git a/src/intel/vulkan/anv_meta.c b/src/intel/vulkan/anv_meta.c
new file mode 100644
index 00000000000..1ac0306e031
--- /dev/null
+++ b/src/intel/vulkan/anv_meta.c
@@ -0,0 +1,176 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_meta.h"
+
+struct anv_render_pass anv_meta_dummy_renderpass = {0};
+
+void
+anv_meta_save(struct anv_meta_saved_state *state,
+ const struct anv_cmd_buffer *cmd_buffer,
+ uint32_t dynamic_mask)
+{
+ state->old_pipeline = cmd_buffer->state.pipeline;
+ state->old_descriptor_set0 = cmd_buffer->state.descriptors[0];
+ memcpy(state->old_vertex_bindings, cmd_buffer->state.vertex_bindings,
+ sizeof(state->old_vertex_bindings));
+
+ state->dynamic_mask = dynamic_mask;
+ anv_dynamic_state_copy(&state->dynamic, &cmd_buffer->state.dynamic,
+ dynamic_mask);
+}
+
+void
+anv_meta_restore(const struct anv_meta_saved_state *state,
+ struct anv_cmd_buffer *cmd_buffer)
+{
+ cmd_buffer->state.pipeline = state->old_pipeline;
+ cmd_buffer->state.descriptors[0] = state->old_descriptor_set0;
+ memcpy(cmd_buffer->state.vertex_bindings, state->old_vertex_bindings,
+ sizeof(state->old_vertex_bindings));
+
+ cmd_buffer->state.vb_dirty |= (1 << ANV_META_VERTEX_BINDING_COUNT) - 1;
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_PIPELINE;
+ cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_FRAGMENT_BIT;
+
+ anv_dynamic_state_copy(&cmd_buffer->state.dynamic, &state->dynamic,
+ state->dynamic_mask);
+ cmd_buffer->state.dirty |= state->dynamic_mask;
+
+ /* Since we've used the pipeline with the VS disabled, set
+ * need_query_wa. See CmdBeginQuery.
+ */
+ cmd_buffer->state.need_query_wa = true;
+}
+
+VkImageViewType
+anv_meta_get_view_type(const struct anv_image *image)
+{
+ switch (image->type) {
+ case VK_IMAGE_TYPE_1D: return VK_IMAGE_VIEW_TYPE_1D;
+ case VK_IMAGE_TYPE_2D: return VK_IMAGE_VIEW_TYPE_2D;
+ case VK_IMAGE_TYPE_3D: return VK_IMAGE_VIEW_TYPE_3D;
+ default:
+ unreachable("bad VkImageViewType");
+ }
+}
+
+/**
+ * When creating a destination VkImageView, this function provides the needed
+ * VkImageViewCreateInfo::subresourceRange::baseArrayLayer.
+ */
+uint32_t
+anv_meta_get_iview_layer(const struct anv_image *dest_image,
+ const VkImageSubresourceLayers *dest_subresource,
+ const VkOffset3D *dest_offset)
+{
+ switch (dest_image->type) {
+ case VK_IMAGE_TYPE_1D:
+ case VK_IMAGE_TYPE_2D:
+ return dest_subresource->baseArrayLayer;
+ case VK_IMAGE_TYPE_3D:
+ /* HACK: Vulkan does not allow attaching a 3D image to a framebuffer,
+ * but meta does it anyway. When doing so, we translate the
+ * destination's z offset into an array offset.
+ */
+ return dest_offset->z;
+ default:
+ assert(!"bad VkImageType");
+ return 0;
+ }
+}
+
+static void *
+meta_alloc(void* _device, size_t size, size_t alignment,
+ VkSystemAllocationScope allocationScope)
+{
+ struct anv_device *device = _device;
+ return device->alloc.pfnAllocation(device->alloc.pUserData, size, alignment,
+ VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
+}
+
+static void *
+meta_realloc(void* _device, void *original, size_t size, size_t alignment,
+ VkSystemAllocationScope allocationScope)
+{
+ struct anv_device *device = _device;
+ return device->alloc.pfnReallocation(device->alloc.pUserData, original,
+ size, alignment,
+ VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
+}
+
+static void
+meta_free(void* _device, void *data)
+{
+ struct anv_device *device = _device;
+ return device->alloc.pfnFree(device->alloc.pUserData, data);
+}
+
+VkResult
+anv_device_init_meta(struct anv_device *device)
+{
+ VkResult result;
+
+ device->meta_state.alloc = (VkAllocationCallbacks) {
+ .pUserData = device,
+ .pfnAllocation = meta_alloc,
+ .pfnReallocation = meta_realloc,
+ .pfnFree = meta_free,
+ };
+
+ result = anv_device_init_meta_clear_state(device);
+ if (result != VK_SUCCESS)
+ goto fail_clear;
+
+ result = anv_device_init_meta_resolve_state(device);
+ if (result != VK_SUCCESS)
+ goto fail_resolve;
+
+ result = anv_device_init_meta_blit_state(device);
+ if (result != VK_SUCCESS)
+ goto fail_blit;
+
+ result = anv_device_init_meta_blit2d_state(device);
+ if (result != VK_SUCCESS)
+ goto fail_blit2d;
+
+ return VK_SUCCESS;
+
+fail_blit2d:
+ anv_device_finish_meta_blit_state(device);
+fail_blit:
+ anv_device_finish_meta_resolve_state(device);
+fail_resolve:
+ anv_device_finish_meta_clear_state(device);
+fail_clear:
+ return result;
+}
+
+void
+anv_device_finish_meta(struct anv_device *device)
+{
+ anv_device_finish_meta_resolve_state(device);
+ anv_device_finish_meta_clear_state(device);
+ anv_device_finish_meta_blit_state(device);
+ anv_device_finish_meta_blit2d_state(device);
+}
diff --git a/src/intel/vulkan/anv_meta.h b/src/intel/vulkan/anv_meta.h
new file mode 100644
index 00000000000..6bd5c1dfba2
--- /dev/null
+++ b/src/intel/vulkan/anv_meta.h
@@ -0,0 +1,113 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#pragma once
+
+#include "anv_private.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define ANV_META_VERTEX_BINDING_COUNT 2
+
+struct anv_meta_saved_state {
+ struct anv_vertex_binding old_vertex_bindings[ANV_META_VERTEX_BINDING_COUNT];
+ struct anv_descriptor_set *old_descriptor_set0;
+ struct anv_pipeline *old_pipeline;
+
+ /**
+ * Bitmask of (1 << VK_DYNAMIC_STATE_*). Defines the set of saved dynamic
+ * state.
+ */
+ uint32_t dynamic_mask;
+ struct anv_dynamic_state dynamic;
+};
+
+VkResult anv_device_init_meta_clear_state(struct anv_device *device);
+void anv_device_finish_meta_clear_state(struct anv_device *device);
+
+VkResult anv_device_init_meta_resolve_state(struct anv_device *device);
+void anv_device_finish_meta_resolve_state(struct anv_device *device);
+
+VkResult anv_device_init_meta_blit_state(struct anv_device *device);
+void anv_device_finish_meta_blit_state(struct anv_device *device);
+
+VkResult anv_device_init_meta_blit2d_state(struct anv_device *device);
+void anv_device_finish_meta_blit2d_state(struct anv_device *device);
+
+void
+anv_meta_save(struct anv_meta_saved_state *state,
+ const struct anv_cmd_buffer *cmd_buffer,
+ uint32_t dynamic_mask);
+
+void
+anv_meta_restore(const struct anv_meta_saved_state *state,
+ struct anv_cmd_buffer *cmd_buffer);
+
+VkImageViewType
+anv_meta_get_view_type(const struct anv_image *image);
+
+uint32_t
+anv_meta_get_iview_layer(const struct anv_image *dest_image,
+ const VkImageSubresourceLayers *dest_subresource,
+ const VkOffset3D *dest_offset);
+
+struct anv_meta_blit2d_surf {
+ struct anv_bo *bo;
+ enum isl_tiling tiling;
+
+ /** Base offset to the start of the image */
+ uint64_t base_offset;
+
+ /** The size of an element in bytes. */
+ uint8_t bs;
+
+ /** Pitch between rows in bytes. */
+ uint32_t pitch;
+};
+
+struct anv_meta_blit2d_rect {
+ uint32_t src_x, src_y;
+ uint32_t dst_x, dst_y;
+ uint32_t width, height;
+};
+
+void
+anv_meta_begin_blit2d(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_meta_saved_state *save);
+
+void
+anv_meta_blit2d(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_meta_blit2d_surf *src,
+ struct anv_meta_blit2d_surf *dst,
+ unsigned num_rects,
+ struct anv_meta_blit2d_rect *rects);
+
+void
+anv_meta_end_blit2d(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_meta_saved_state *save);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/src/intel/vulkan/anv_meta_blit.c b/src/intel/vulkan/anv_meta_blit.c
new file mode 100644
index 00000000000..3c54ef4bafb
--- /dev/null
+++ b/src/intel/vulkan/anv_meta_blit.c
@@ -0,0 +1,736 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_meta.h"
+#include "nir/nir_builder.h"
+
+struct blit_region {
+ VkOffset3D src_offset;
+ VkExtent3D src_extent;
+ VkOffset3D dest_offset;
+ VkExtent3D dest_extent;
+};
+
+static nir_shader *
+build_nir_vertex_shader(void)
+{
+ const struct glsl_type *vec4 = glsl_vec4_type();
+ nir_builder b;
+
+ nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_VERTEX, NULL);
+ b.shader->info.name = ralloc_strdup(b.shader, "meta_blit_vs");
+
+ nir_variable *pos_in = nir_variable_create(b.shader, nir_var_shader_in,
+ vec4, "a_pos");
+ pos_in->data.location = VERT_ATTRIB_GENERIC0;
+ nir_variable *pos_out = nir_variable_create(b.shader, nir_var_shader_out,
+ vec4, "gl_Position");
+ pos_out->data.location = VARYING_SLOT_POS;
+ nir_copy_var(&b, pos_out, pos_in);
+
+ nir_variable *tex_pos_in = nir_variable_create(b.shader, nir_var_shader_in,
+ vec4, "a_tex_pos");
+ tex_pos_in->data.location = VERT_ATTRIB_GENERIC1;
+ nir_variable *tex_pos_out = nir_variable_create(b.shader, nir_var_shader_out,
+ vec4, "v_tex_pos");
+ tex_pos_out->data.location = VARYING_SLOT_VAR0;
+ tex_pos_out->data.interpolation = INTERP_QUALIFIER_SMOOTH;
+ nir_copy_var(&b, tex_pos_out, tex_pos_in);
+
+ return b.shader;
+}
+
+static nir_shader *
+build_nir_copy_fragment_shader(enum glsl_sampler_dim tex_dim)
+{
+ const struct glsl_type *vec4 = glsl_vec4_type();
+ nir_builder b;
+
+ nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_FRAGMENT, NULL);
+ b.shader->info.name = ralloc_strdup(b.shader, "meta_blit_fs");
+
+ nir_variable *tex_pos_in = nir_variable_create(b.shader, nir_var_shader_in,
+ vec4, "v_tex_pos");
+ tex_pos_in->data.location = VARYING_SLOT_VAR0;
+
+ /* Swizzle the array index which comes in as Z coordinate into the right
+ * position.
+ */
+ unsigned swz[] = { 0, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 1), 2 };
+ nir_ssa_def *const tex_pos =
+ nir_swizzle(&b, nir_load_var(&b, tex_pos_in), swz,
+ (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 3), false);
+
+ const struct glsl_type *sampler_type =
+ glsl_sampler_type(tex_dim, false, tex_dim != GLSL_SAMPLER_DIM_3D,
+ glsl_get_base_type(vec4));
+ nir_variable *sampler = nir_variable_create(b.shader, nir_var_uniform,
+ sampler_type, "s_tex");
+ sampler->data.descriptor_set = 0;
+ sampler->data.binding = 0;
+
+ nir_tex_instr *tex = nir_tex_instr_create(b.shader, 1);
+ tex->sampler_dim = tex_dim;
+ tex->op = nir_texop_tex;
+ tex->src[0].src_type = nir_tex_src_coord;
+ tex->src[0].src = nir_src_for_ssa(tex_pos);
+ tex->dest_type = nir_type_float; /* TODO */
+ tex->is_array = glsl_sampler_type_is_array(sampler_type);
+ tex->coord_components = tex_pos->num_components;
+ tex->texture = nir_deref_var_create(tex, sampler);
+ tex->sampler = nir_deref_var_create(tex, sampler);
+
+ nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex");
+ nir_builder_instr_insert(&b, &tex->instr);
+
+ nir_variable *color_out = nir_variable_create(b.shader, nir_var_shader_out,
+ vec4, "f_color");
+ color_out->data.location = FRAG_RESULT_DATA0;
+ nir_store_var(&b, color_out, &tex->dest.ssa, 4);
+
+ return b.shader;
+}
+
+static void
+meta_prepare_blit(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_meta_saved_state *saved_state)
+{
+ anv_meta_save(saved_state, cmd_buffer, 0);
+}
+
+static void
+meta_emit_blit(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_image *src_image,
+ struct anv_image_view *src_iview,
+ VkOffset3D src_offset,
+ VkExtent3D src_extent,
+ struct anv_image *dest_image,
+ struct anv_image_view *dest_iview,
+ VkOffset3D dest_offset,
+ VkExtent3D dest_extent,
+ VkFilter blit_filter)
+{
+ struct anv_device *device = cmd_buffer->device;
+
+ struct blit_vb_data {
+ float pos[2];
+ float tex_coord[3];
+ } *vb_data;
+
+ assert(src_image->samples == dest_image->samples);
+
+ unsigned vb_size = sizeof(struct anv_vue_header) + 3 * sizeof(*vb_data);
+
+ struct anv_state vb_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, vb_size, 16);
+ memset(vb_state.map, 0, sizeof(struct anv_vue_header));
+ vb_data = vb_state.map + sizeof(struct anv_vue_header);
+
+ vb_data[0] = (struct blit_vb_data) {
+ .pos = {
+ dest_offset.x + dest_extent.width,
+ dest_offset.y + dest_extent.height,
+ },
+ .tex_coord = {
+ (float)(src_offset.x + src_extent.width)
+ / (float)src_iview->extent.width,
+ (float)(src_offset.y + src_extent.height)
+ / (float)src_iview->extent.height,
+ (float)src_offset.z / (float)src_iview->extent.depth,
+ },
+ };
+
+ vb_data[1] = (struct blit_vb_data) {
+ .pos = {
+ dest_offset.x,
+ dest_offset.y + dest_extent.height,
+ },
+ .tex_coord = {
+ (float)src_offset.x / (float)src_iview->extent.width,
+ (float)(src_offset.y + src_extent.height) /
+ (float)src_iview->extent.height,
+ (float)src_offset.z / (float)src_iview->extent.depth,
+ },
+ };
+
+ vb_data[2] = (struct blit_vb_data) {
+ .pos = {
+ dest_offset.x,
+ dest_offset.y,
+ },
+ .tex_coord = {
+ (float)src_offset.x / (float)src_iview->extent.width,
+ (float)src_offset.y / (float)src_iview->extent.height,
+ (float)src_offset.z / (float)src_iview->extent.depth,
+ },
+ };
+
+ if (!device->info.has_llc)
+ anv_state_clflush(vb_state);
+
+ struct anv_buffer vertex_buffer = {
+ .device = device,
+ .size = vb_size,
+ .bo = &device->dynamic_state_block_pool.bo,
+ .offset = vb_state.offset,
+ };
+
+ anv_CmdBindVertexBuffers(anv_cmd_buffer_to_handle(cmd_buffer), 0, 2,
+ (VkBuffer[]) {
+ anv_buffer_to_handle(&vertex_buffer),
+ anv_buffer_to_handle(&vertex_buffer)
+ },
+ (VkDeviceSize[]) {
+ 0,
+ sizeof(struct anv_vue_header),
+ });
+
+ VkSampler sampler;
+ ANV_CALL(CreateSampler)(anv_device_to_handle(device),
+ &(VkSamplerCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
+ .magFilter = blit_filter,
+ .minFilter = blit_filter,
+ }, &cmd_buffer->pool->alloc, &sampler);
+
+ VkDescriptorPool desc_pool;
+ anv_CreateDescriptorPool(anv_device_to_handle(device),
+ &(const VkDescriptorPoolCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
+ .pNext = NULL,
+ .flags = 0,
+ .maxSets = 1,
+ .poolSizeCount = 1,
+ .pPoolSizes = (VkDescriptorPoolSize[]) {
+ {
+ .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .descriptorCount = 1
+ },
+ }
+ }, &cmd_buffer->pool->alloc, &desc_pool);
+
+ VkDescriptorSet set;
+ anv_AllocateDescriptorSets(anv_device_to_handle(device),
+ &(VkDescriptorSetAllocateInfo) {
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
+ .descriptorPool = desc_pool,
+ .descriptorSetCount = 1,
+ .pSetLayouts = &device->meta_state.blit.ds_layout
+ }, &set);
+
+ anv_UpdateDescriptorSets(anv_device_to_handle(device),
+ 1, /* writeCount */
+ (VkWriteDescriptorSet[]) {
+ {
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .dstSet = set,
+ .dstBinding = 0,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .pImageInfo = (VkDescriptorImageInfo[]) {
+ {
+ .sampler = sampler,
+ .imageView = anv_image_view_to_handle(src_iview),
+ .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ }
+ }
+ }, 0, NULL);
+
+ VkFramebuffer fb;
+ anv_CreateFramebuffer(anv_device_to_handle(device),
+ &(VkFramebufferCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
+ .attachmentCount = 1,
+ .pAttachments = (VkImageView[]) {
+ anv_image_view_to_handle(dest_iview),
+ },
+ .width = dest_iview->extent.width,
+ .height = dest_iview->extent.height,
+ .layers = 1
+ }, &cmd_buffer->pool->alloc, &fb);
+
+ ANV_CALL(CmdBeginRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer),
+ &(VkRenderPassBeginInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .renderPass = device->meta_state.blit.render_pass,
+ .framebuffer = fb,
+ .renderArea = {
+ .offset = { dest_offset.x, dest_offset.y },
+ .extent = { dest_extent.width, dest_extent.height },
+ },
+ .clearValueCount = 0,
+ .pClearValues = NULL,
+ }, VK_SUBPASS_CONTENTS_INLINE);
+
+ VkPipeline pipeline;
+
+ switch (src_image->type) {
+ case VK_IMAGE_TYPE_1D:
+ pipeline = device->meta_state.blit.pipeline_1d_src;
+ break;
+ case VK_IMAGE_TYPE_2D:
+ pipeline = device->meta_state.blit.pipeline_2d_src;
+ break;
+ case VK_IMAGE_TYPE_3D:
+ pipeline = device->meta_state.blit.pipeline_3d_src;
+ break;
+ default:
+ unreachable(!"bad VkImageType");
+ }
+
+ if (cmd_buffer->state.pipeline != anv_pipeline_from_handle(pipeline)) {
+ anv_CmdBindPipeline(anv_cmd_buffer_to_handle(cmd_buffer),
+ VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
+ }
+
+ anv_CmdBindDescriptorSets(anv_cmd_buffer_to_handle(cmd_buffer),
+ VK_PIPELINE_BIND_POINT_GRAPHICS,
+ device->meta_state.blit.pipeline_layout, 0, 1,
+ &set, 0, NULL);
+
+ ANV_CALL(CmdDraw)(anv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
+
+ ANV_CALL(CmdEndRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer));
+
+ /* At the point where we emit the draw call, all data from the
+ * descriptor sets, etc. has been used. We are free to delete it.
+ */
+ anv_DestroyDescriptorPool(anv_device_to_handle(device),
+ desc_pool, &cmd_buffer->pool->alloc);
+ anv_DestroySampler(anv_device_to_handle(device), sampler,
+ &cmd_buffer->pool->alloc);
+ anv_DestroyFramebuffer(anv_device_to_handle(device), fb,
+ &cmd_buffer->pool->alloc);
+}
+
+static void
+meta_finish_blit(struct anv_cmd_buffer *cmd_buffer,
+ const struct anv_meta_saved_state *saved_state)
+{
+ anv_meta_restore(saved_state, cmd_buffer);
+}
+
+void anv_CmdBlitImage(
+ VkCommandBuffer commandBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
+ uint32_t regionCount,
+ const VkImageBlit* pRegions,
+ VkFilter filter)
+
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_image, src_image, srcImage);
+ ANV_FROM_HANDLE(anv_image, dest_image, destImage);
+ struct anv_meta_saved_state saved_state;
+
+ /* From the Vulkan 1.0 spec:
+ *
+ * vkCmdBlitImage must not be used for multisampled source or
+ * destination images. Use vkCmdResolveImage for this purpose.
+ */
+ assert(src_image->samples == 1);
+ assert(dest_image->samples == 1);
+
+ meta_prepare_blit(cmd_buffer, &saved_state);
+
+ for (unsigned r = 0; r < regionCount; r++) {
+ struct anv_image_view src_iview;
+ anv_image_view_init(&src_iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = srcImage,
+ .viewType = anv_meta_get_view_type(src_image),
+ .format = src_image->vk_format,
+ .subresourceRange = {
+ .aspectMask = pRegions[r].srcSubresource.aspectMask,
+ .baseMipLevel = pRegions[r].srcSubresource.mipLevel,
+ .levelCount = 1,
+ .baseArrayLayer = pRegions[r].srcSubresource.baseArrayLayer,
+ .layerCount = 1
+ },
+ },
+ cmd_buffer, VK_IMAGE_USAGE_SAMPLED_BIT);
+
+ const VkOffset3D dest_offset = {
+ .x = pRegions[r].dstOffsets[0].x,
+ .y = pRegions[r].dstOffsets[0].y,
+ .z = 0,
+ };
+
+ if (pRegions[r].dstOffsets[1].x < pRegions[r].dstOffsets[0].x ||
+ pRegions[r].dstOffsets[1].y < pRegions[r].dstOffsets[0].y ||
+ pRegions[r].srcOffsets[1].x < pRegions[r].srcOffsets[0].x ||
+ pRegions[r].srcOffsets[1].y < pRegions[r].srcOffsets[0].y)
+ anv_finishme("FINISHME: Allow flipping in blits");
+
+ const VkExtent3D dest_extent = {
+ .width = pRegions[r].dstOffsets[1].x - pRegions[r].dstOffsets[0].x,
+ .height = pRegions[r].dstOffsets[1].y - pRegions[r].dstOffsets[0].y,
+ };
+
+ const VkExtent3D src_extent = {
+ .width = pRegions[r].srcOffsets[1].x - pRegions[r].srcOffsets[0].x,
+ .height = pRegions[r].srcOffsets[1].y - pRegions[r].srcOffsets[0].y,
+ };
+
+ const uint32_t dest_array_slice =
+ anv_meta_get_iview_layer(dest_image, &pRegions[r].dstSubresource,
+ &pRegions[r].dstOffsets[0]);
+
+ if (pRegions[r].srcSubresource.layerCount > 1)
+ anv_finishme("FINISHME: copy multiple array layers");
+
+ if (pRegions[r].srcOffsets[0].z + 1 != pRegions[r].srcOffsets[1].z ||
+ pRegions[r].dstOffsets[0].z + 1 != pRegions[r].dstOffsets[1].z)
+ anv_finishme("FINISHME: copy multiple depth layers");
+
+ struct anv_image_view dest_iview;
+ anv_image_view_init(&dest_iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = destImage,
+ .viewType = anv_meta_get_view_type(dest_image),
+ .format = dest_image->vk_format,
+ .subresourceRange = {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = pRegions[r].dstSubresource.mipLevel,
+ .levelCount = 1,
+ .baseArrayLayer = dest_array_slice,
+ .layerCount = 1
+ },
+ },
+ cmd_buffer, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
+
+ meta_emit_blit(cmd_buffer,
+ src_image, &src_iview,
+ pRegions[r].srcOffsets[0], src_extent,
+ dest_image, &dest_iview,
+ dest_offset, dest_extent,
+ filter);
+ }
+
+ meta_finish_blit(cmd_buffer, &saved_state);
+}
+
+void
+anv_device_finish_meta_blit_state(struct anv_device *device)
+{
+ anv_DestroyRenderPass(anv_device_to_handle(device),
+ device->meta_state.blit.render_pass,
+ &device->meta_state.alloc);
+ anv_DestroyPipeline(anv_device_to_handle(device),
+ device->meta_state.blit.pipeline_1d_src,
+ &device->meta_state.alloc);
+ anv_DestroyPipeline(anv_device_to_handle(device),
+ device->meta_state.blit.pipeline_2d_src,
+ &device->meta_state.alloc);
+ anv_DestroyPipeline(anv_device_to_handle(device),
+ device->meta_state.blit.pipeline_3d_src,
+ &device->meta_state.alloc);
+ anv_DestroyPipelineLayout(anv_device_to_handle(device),
+ device->meta_state.blit.pipeline_layout,
+ &device->meta_state.alloc);
+ anv_DestroyDescriptorSetLayout(anv_device_to_handle(device),
+ device->meta_state.blit.ds_layout,
+ &device->meta_state.alloc);
+}
+
+VkResult
+anv_device_init_meta_blit_state(struct anv_device *device)
+{
+ VkResult result;
+
+ result = anv_CreateRenderPass(anv_device_to_handle(device),
+ &(VkRenderPassCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+ .attachmentCount = 1,
+ .pAttachments = &(VkAttachmentDescription) {
+ .format = VK_FORMAT_UNDEFINED, /* Our shaders don't care */
+ .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+ .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+ .initialLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ .subpassCount = 1,
+ .pSubpasses = &(VkSubpassDescription) {
+ .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+ .inputAttachmentCount = 0,
+ .colorAttachmentCount = 1,
+ .pColorAttachments = &(VkAttachmentReference) {
+ .attachment = 0,
+ .layout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ .pResolveAttachments = NULL,
+ .pDepthStencilAttachment = &(VkAttachmentReference) {
+ .attachment = VK_ATTACHMENT_UNUSED,
+ .layout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ .preserveAttachmentCount = 1,
+ .pPreserveAttachments = (uint32_t[]) { 0 },
+ },
+ .dependencyCount = 0,
+ }, &device->meta_state.alloc, &device->meta_state.blit.render_pass);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+ /* We don't use a vertex shader for blitting, but instead build and pass
+ * the VUEs directly to the rasterization backend. However, we do need
+ * to provide GLSL source for the vertex shader so that the compiler
+ * does not dead-code our inputs.
+ */
+ struct anv_shader_module vs = {
+ .nir = build_nir_vertex_shader(),
+ };
+
+ struct anv_shader_module fs_1d = {
+ .nir = build_nir_copy_fragment_shader(GLSL_SAMPLER_DIM_1D),
+ };
+
+ struct anv_shader_module fs_2d = {
+ .nir = build_nir_copy_fragment_shader(GLSL_SAMPLER_DIM_2D),
+ };
+
+ struct anv_shader_module fs_3d = {
+ .nir = build_nir_copy_fragment_shader(GLSL_SAMPLER_DIM_3D),
+ };
+
+ VkPipelineVertexInputStateCreateInfo vi_create_info = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .vertexBindingDescriptionCount = 2,
+ .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
+ {
+ .binding = 0,
+ .stride = 0,
+ .inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
+ },
+ {
+ .binding = 1,
+ .stride = 5 * sizeof(float),
+ .inputRate = VK_VERTEX_INPUT_RATE_VERTEX
+ },
+ },
+ .vertexAttributeDescriptionCount = 3,
+ .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
+ {
+ /* VUE Header */
+ .location = 0,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_UINT,
+ .offset = 0
+ },
+ {
+ /* Position */
+ .location = 1,
+ .binding = 1,
+ .format = VK_FORMAT_R32G32_SFLOAT,
+ .offset = 0
+ },
+ {
+ /* Texture Coordinate */
+ .location = 2,
+ .binding = 1,
+ .format = VK_FORMAT_R32G32B32_SFLOAT,
+ .offset = 8
+ }
+ }
+ };
+
+ VkDescriptorSetLayoutCreateInfo ds_layout_info = {
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ .bindingCount = 1,
+ .pBindings = (VkDescriptorSetLayoutBinding[]) {
+ {
+ .binding = 0,
+ .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
+ .pImmutableSamplers = NULL
+ },
+ }
+ };
+ result = anv_CreateDescriptorSetLayout(anv_device_to_handle(device),
+ &ds_layout_info,
+ &device->meta_state.alloc,
+ &device->meta_state.blit.ds_layout);
+ if (result != VK_SUCCESS)
+ goto fail_render_pass;
+
+ result = anv_CreatePipelineLayout(anv_device_to_handle(device),
+ &(VkPipelineLayoutCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .setLayoutCount = 1,
+ .pSetLayouts = &device->meta_state.blit.ds_layout,
+ },
+ &device->meta_state.alloc, &device->meta_state.blit.pipeline_layout);
+ if (result != VK_SUCCESS)
+ goto fail_descriptor_set_layout;
+
+ VkPipelineShaderStageCreateInfo pipeline_shader_stages[] = {
+ {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .stage = VK_SHADER_STAGE_VERTEX_BIT,
+ .module = anv_shader_module_to_handle(&vs),
+ .pName = "main",
+ .pSpecializationInfo = NULL
+ }, {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
+ .module = VK_NULL_HANDLE, /* TEMPLATE VALUE! FILL ME IN! */
+ .pName = "main",
+ .pSpecializationInfo = NULL
+ },
+ };
+
+ const VkGraphicsPipelineCreateInfo vk_pipeline_info = {
+ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
+ .stageCount = ARRAY_SIZE(pipeline_shader_stages),
+ .pStages = pipeline_shader_stages,
+ .pVertexInputState = &vi_create_info,
+ .pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
+ .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
+ .primitiveRestartEnable = false,
+ },
+ .pViewportState = &(VkPipelineViewportStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
+ .viewportCount = 1,
+ .scissorCount = 1,
+ },
+ .pRasterizationState = &(VkPipelineRasterizationStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
+ .rasterizerDiscardEnable = false,
+ .polygonMode = VK_POLYGON_MODE_FILL,
+ .cullMode = VK_CULL_MODE_NONE,
+ .frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE
+ },
+ .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
+ .rasterizationSamples = 1,
+ .sampleShadingEnable = false,
+ .pSampleMask = (VkSampleMask[]) { UINT32_MAX },
+ },
+ .pColorBlendState = &(VkPipelineColorBlendStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
+ .attachmentCount = 1,
+ .pAttachments = (VkPipelineColorBlendAttachmentState []) {
+ { .colorWriteMask =
+ VK_COLOR_COMPONENT_A_BIT |
+ VK_COLOR_COMPONENT_R_BIT |
+ VK_COLOR_COMPONENT_G_BIT |
+ VK_COLOR_COMPONENT_B_BIT },
+ }
+ },
+ .pDynamicState = &(VkPipelineDynamicStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
+ .dynamicStateCount = 9,
+ .pDynamicStates = (VkDynamicState[]) {
+ VK_DYNAMIC_STATE_VIEWPORT,
+ VK_DYNAMIC_STATE_SCISSOR,
+ VK_DYNAMIC_STATE_LINE_WIDTH,
+ VK_DYNAMIC_STATE_DEPTH_BIAS,
+ VK_DYNAMIC_STATE_BLEND_CONSTANTS,
+ VK_DYNAMIC_STATE_DEPTH_BOUNDS,
+ VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
+ VK_DYNAMIC_STATE_STENCIL_WRITE_MASK,
+ VK_DYNAMIC_STATE_STENCIL_REFERENCE,
+ },
+ },
+ .flags = 0,
+ .layout = device->meta_state.blit.pipeline_layout,
+ .renderPass = device->meta_state.blit.render_pass,
+ .subpass = 0,
+ };
+
+ const struct anv_graphics_pipeline_create_info anv_pipeline_info = {
+ .color_attachment_count = -1,
+ .use_repclear = false,
+ .disable_vs = true,
+ .use_rectlist = true
+ };
+
+ pipeline_shader_stages[1].module = anv_shader_module_to_handle(&fs_1d);
+ result = anv_graphics_pipeline_create(anv_device_to_handle(device),
+ VK_NULL_HANDLE,
+ &vk_pipeline_info, &anv_pipeline_info,
+ &device->meta_state.alloc, &device->meta_state.blit.pipeline_1d_src);
+ if (result != VK_SUCCESS)
+ goto fail_pipeline_layout;
+
+ pipeline_shader_stages[1].module = anv_shader_module_to_handle(&fs_2d);
+ result = anv_graphics_pipeline_create(anv_device_to_handle(device),
+ VK_NULL_HANDLE,
+ &vk_pipeline_info, &anv_pipeline_info,
+ &device->meta_state.alloc, &device->meta_state.blit.pipeline_2d_src);
+ if (result != VK_SUCCESS)
+ goto fail_pipeline_1d;
+
+ pipeline_shader_stages[1].module = anv_shader_module_to_handle(&fs_3d);
+ result = anv_graphics_pipeline_create(anv_device_to_handle(device),
+ VK_NULL_HANDLE,
+ &vk_pipeline_info, &anv_pipeline_info,
+ &device->meta_state.alloc, &device->meta_state.blit.pipeline_3d_src);
+ if (result != VK_SUCCESS)
+ goto fail_pipeline_2d;
+
+ ralloc_free(vs.nir);
+ ralloc_free(fs_1d.nir);
+ ralloc_free(fs_2d.nir);
+ ralloc_free(fs_3d.nir);
+
+ return VK_SUCCESS;
+
+ fail_pipeline_2d:
+ anv_DestroyPipeline(anv_device_to_handle(device),
+ device->meta_state.blit.pipeline_2d_src,
+ &device->meta_state.alloc);
+
+ fail_pipeline_1d:
+ anv_DestroyPipeline(anv_device_to_handle(device),
+ device->meta_state.blit.pipeline_1d_src,
+ &device->meta_state.alloc);
+
+ fail_pipeline_layout:
+ anv_DestroyPipelineLayout(anv_device_to_handle(device),
+ device->meta_state.blit.pipeline_layout,
+ &device->meta_state.alloc);
+ fail_descriptor_set_layout:
+ anv_DestroyDescriptorSetLayout(anv_device_to_handle(device),
+ device->meta_state.blit.ds_layout,
+ &device->meta_state.alloc);
+ fail_render_pass:
+ anv_DestroyRenderPass(anv_device_to_handle(device),
+ device->meta_state.blit.render_pass,
+ &device->meta_state.alloc);
+
+ ralloc_free(vs.nir);
+ ralloc_free(fs_1d.nir);
+ ralloc_free(fs_2d.nir);
+ ralloc_free(fs_3d.nir);
+ fail:
+ return result;
+}
diff --git a/src/intel/vulkan/anv_meta_blit2d.c b/src/intel/vulkan/anv_meta_blit2d.c
new file mode 100644
index 00000000000..577eeaea104
--- /dev/null
+++ b/src/intel/vulkan/anv_meta_blit2d.c
@@ -0,0 +1,1316 @@
+/*
+ * Copyright © 2016 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_meta.h"
+#include "nir/nir_builder.h"
+
+enum blit2d_src_type {
+ /* We can make a "normal" image view of this source and just texture
+ * from it like you would in any other shader.
+ */
+ BLIT2D_SRC_TYPE_NORMAL,
+
+ /* The source is W-tiled and we need to detile manually in the shader.
+ * This will work on any platform but is needed for all W-tiled sources
+ * prior to Broadwell.
+ */
+ BLIT2D_SRC_TYPE_W_DETILE,
+
+ BLIT2D_NUM_SRC_TYPES,
+};
+
+enum blit2d_dst_type {
+ /* We can bind this destination as a "normal" render target and render
+ * to it just like you would anywhere else.
+ */
+ BLIT2D_DST_TYPE_NORMAL,
+
+ /* The destination is W-tiled and we need to do the tiling manually in
+ * the shader. This is required for all W-tiled destinations.
+ *
+ * Sky Lake adds a feature for providing explicit stencil values in the
+ * shader but mesa doesn't support that yet so neither do we.
+ */
+ BLIT2D_DST_TYPE_W_TILE,
+
+ /* The destination has a 3-channel RGB format. Since we can't render to
+ * non-power-of-two textures, we have to bind it as a red texture and
+ * select the correct component for the given red pixel in the shader.
+ */
+ BLIT2D_DST_TYPE_RGB,
+
+ BLIT2D_NUM_DST_TYPES,
+};
+
+static VkFormat
+vk_format_for_size(int bs)
+{
+ /* The choice of UNORM and UINT formats is very intentional here. Most of
+ * the time, we want to use a UINT format to avoid any rounding error in
+ * the blit. For stencil blits, R8_UINT is required by the hardware.
+ * (It's the only format allowed in conjunction with W-tiling.) Also we
+ * intentionally use the 4-channel formats whenever we can. This is so
+ * that, when we do a RGB <-> RGBX copy, the two formats will line up even
+ * though one of them is 3/4 the size of the other. The choice of UNORM
+ * vs. UINT is also very intentional because Haswell doesn't handle 8 or
+ * 16-bit RGB UINT formats at all so we have to use UNORM there.
+ * Fortunately, the only time we should ever use two different formats in
+ * the table below is for RGB -> RGBA blits and so we will never have any
+ * UNORM/UINT mismatch.
+ */
+ switch (bs) {
+ case 1: return VK_FORMAT_R8_UINT;
+ case 2: return VK_FORMAT_R8G8_UINT;
+ case 3: return VK_FORMAT_R8G8B8_UNORM;
+ case 4: return VK_FORMAT_R8G8B8A8_UNORM;
+ case 6: return VK_FORMAT_R16G16B16_UNORM;
+ case 8: return VK_FORMAT_R16G16B16A16_UNORM;
+ case 12: return VK_FORMAT_R32G32B32_UINT;
+ case 16: return VK_FORMAT_R32G32B32A32_UINT;
+ default:
+ unreachable("Invalid format block size");
+ }
+}
+
+static void
+create_iview(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_meta_blit2d_surf *surf,
+ uint64_t offset,
+ VkImageUsageFlags usage,
+ uint32_t width,
+ uint32_t height,
+ VkImage *img,
+ struct anv_image_view *iview)
+{
+ const VkImageCreateInfo image_info = {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = vk_format_for_size(surf->bs),
+ .extent = {
+ .width = width,
+ .height = height,
+ .depth = 1,
+ },
+ .mipLevels = 1,
+ .arrayLayers = 1,
+ .samples = 1,
+ .tiling = surf->tiling == ISL_TILING_LINEAR ?
+ VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL,
+ .usage = usage,
+ };
+
+ /* Create the VkImage that is bound to the surface's memory. */
+ anv_image_create(anv_device_to_handle(cmd_buffer->device),
+ &(struct anv_image_create_info) {
+ .vk_info = &image_info,
+ .isl_tiling_flags = 1 << surf->tiling,
+ .stride = surf->pitch,
+ }, &cmd_buffer->pool->alloc, img);
+
+ /* We could use a vk call to bind memory, but that would require
+ * creating a dummy memory object etc. so there's really no point.
+ */
+ anv_image_from_handle(*img)->bo = surf->bo;
+ anv_image_from_handle(*img)->offset = surf->base_offset + offset;
+
+ anv_image_view_init(iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = *img,
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = image_info.format,
+ .subresourceRange = {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = 1
+ },
+ }, cmd_buffer, usage);
+}
+
+struct blit2d_src_temps {
+ VkImage image;
+ struct anv_image_view iview;
+
+ struct anv_buffer buffer;
+ struct anv_buffer_view bview;
+
+ VkDescriptorPool desc_pool;
+ VkDescriptorSet set;
+};
+
+static void
+blit2d_bind_src(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_meta_blit2d_surf *src,
+ enum blit2d_src_type src_type,
+ struct anv_meta_blit2d_rect *rect,
+ struct blit2d_src_temps *tmp)
+{
+ struct anv_device *device = cmd_buffer->device;
+ VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
+
+ if (src_type == BLIT2D_SRC_TYPE_NORMAL) {
+ uint32_t offset = 0;
+ isl_tiling_get_intratile_offset_el(&cmd_buffer->device->isl_dev,
+ src->tiling, src->bs, src->pitch,
+ rect->src_x, rect->src_y,
+ &offset, &rect->src_x, &rect->src_y);
+
+ create_iview(cmd_buffer, src, offset, VK_IMAGE_USAGE_SAMPLED_BIT,
+ rect->src_x + rect->width, rect->src_y + rect->height,
+ &tmp->image, &tmp->iview);
+
+ anv_CreateDescriptorPool(vk_device,
+ &(const VkDescriptorPoolCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
+ .pNext = NULL,
+ .flags = 0,
+ .maxSets = 1,
+ .poolSizeCount = 1,
+ .pPoolSizes = (VkDescriptorPoolSize[]) {
+ {
+ .type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
+ .descriptorCount = 1
+ },
+ }
+ }, &cmd_buffer->pool->alloc, &tmp->desc_pool);
+
+ anv_AllocateDescriptorSets(vk_device,
+ &(VkDescriptorSetAllocateInfo) {
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
+ .descriptorPool = tmp->desc_pool,
+ .descriptorSetCount = 1,
+ .pSetLayouts = &device->meta_state.blit2d.img_ds_layout
+ }, &tmp->set);
+
+ anv_UpdateDescriptorSets(vk_device,
+ 1, /* writeCount */
+ (VkWriteDescriptorSet[]) {
+ {
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .dstSet = tmp->set,
+ .dstBinding = 0,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
+ .pImageInfo = (VkDescriptorImageInfo[]) {
+ {
+ .sampler = NULL,
+ .imageView = anv_image_view_to_handle(&tmp->iview),
+ .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ }
+ }
+ }, 0, NULL);
+
+ anv_CmdBindDescriptorSets(anv_cmd_buffer_to_handle(cmd_buffer),
+ VK_PIPELINE_BIND_POINT_GRAPHICS,
+ device->meta_state.blit2d.img_p_layout, 0, 1,
+ &tmp->set, 0, NULL);
+ } else {
+ assert(src_type == BLIT2D_SRC_TYPE_W_DETILE);
+ assert(src->tiling == ISL_TILING_W);
+ assert(src->bs == 1);
+
+ uint32_t tile_offset = 0;
+ isl_tiling_get_intratile_offset_el(&cmd_buffer->device->isl_dev,
+ ISL_TILING_W, 1, src->pitch,
+ rect->src_x, rect->src_y,
+ &tile_offset,
+ &rect->src_x, &rect->src_y);
+
+ tmp->buffer = (struct anv_buffer) {
+ .device = device,
+ .size = align_u32(rect->src_y + rect->height, 64) * src->pitch,
+ .usage = VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT,
+ .bo = src->bo,
+ .offset = src->base_offset + tile_offset,
+ };
+
+ anv_buffer_view_init(&tmp->bview, device,
+ &(VkBufferViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO,
+ .buffer = anv_buffer_to_handle(&tmp->buffer),
+ .format = VK_FORMAT_R8_UINT,
+ .offset = 0,
+ .range = VK_WHOLE_SIZE,
+ }, cmd_buffer);
+
+ anv_CreateDescriptorPool(vk_device,
+ &(const VkDescriptorPoolCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
+ .pNext = NULL,
+ .flags = 0,
+ .maxSets = 1,
+ .poolSizeCount = 1,
+ .pPoolSizes = (VkDescriptorPoolSize[]) {
+ {
+ .type = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER,
+ .descriptorCount = 1
+ },
+ }
+ }, &cmd_buffer->pool->alloc, &tmp->desc_pool);
+
+ anv_AllocateDescriptorSets(vk_device,
+ &(VkDescriptorSetAllocateInfo) {
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
+ .descriptorPool = tmp->desc_pool,
+ .descriptorSetCount = 1,
+ .pSetLayouts = &device->meta_state.blit2d.buf_ds_layout
+ }, &tmp->set);
+
+ anv_UpdateDescriptorSets(vk_device,
+ 1, /* writeCount */
+ (VkWriteDescriptorSet[]) {
+ {
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .dstSet = tmp->set,
+ .dstBinding = 0,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER,
+ .pTexelBufferView = (VkBufferView[]) {
+ anv_buffer_view_to_handle(&tmp->bview),
+ },
+ }
+ }, 0, NULL);
+
+ anv_CmdBindDescriptorSets(anv_cmd_buffer_to_handle(cmd_buffer),
+ VK_PIPELINE_BIND_POINT_GRAPHICS,
+ device->meta_state.blit2d.buf_p_layout, 0, 1,
+ &tmp->set, 0, NULL);
+ }
+}
+
+static void
+blit2d_unbind_src(struct anv_cmd_buffer *cmd_buffer,
+ enum blit2d_src_type src_type,
+ struct blit2d_src_temps *tmp)
+{
+ anv_DestroyDescriptorPool(anv_device_to_handle(cmd_buffer->device),
+ tmp->desc_pool, &cmd_buffer->pool->alloc);
+ if (src_type == BLIT2D_SRC_TYPE_NORMAL) {
+ anv_DestroyImage(anv_device_to_handle(cmd_buffer->device),
+ tmp->image, &cmd_buffer->pool->alloc);
+ }
+}
+
+struct blit2d_dst_temps {
+ VkImage image;
+ struct anv_image_view iview;
+ VkFramebuffer fb;
+};
+
+static void
+blit2d_bind_dst(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_meta_blit2d_surf *dst,
+ uint64_t offset,
+ uint32_t width,
+ uint32_t height,
+ struct blit2d_dst_temps *tmp)
+{
+ create_iview(cmd_buffer, dst, offset, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+ width, height, &tmp->image, &tmp->iview);
+
+ anv_CreateFramebuffer(anv_device_to_handle(cmd_buffer->device),
+ &(VkFramebufferCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
+ .attachmentCount = 1,
+ .pAttachments = (VkImageView[]) {
+ anv_image_view_to_handle(&tmp->iview),
+ },
+ .width = width,
+ .height = height,
+ .layers = 1
+ }, &cmd_buffer->pool->alloc, &tmp->fb);
+}
+
+static void
+blit2d_unbind_dst(struct anv_cmd_buffer *cmd_buffer,
+ struct blit2d_dst_temps *tmp)
+{
+ VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
+ anv_DestroyFramebuffer(vk_device, tmp->fb, &cmd_buffer->pool->alloc);
+ anv_DestroyImage(vk_device, tmp->image, &cmd_buffer->pool->alloc);
+}
+
+void
+anv_meta_end_blit2d(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_meta_saved_state *save)
+{
+ anv_meta_restore(save, cmd_buffer);
+}
+
+void
+anv_meta_begin_blit2d(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_meta_saved_state *save)
+{
+ anv_meta_save(save, cmd_buffer, 0);
+}
+
+static void
+bind_pipeline(struct anv_cmd_buffer *cmd_buffer,
+ enum blit2d_src_type src_type,
+ enum blit2d_dst_type dst_type)
+{
+ VkPipeline pipeline =
+ cmd_buffer->device->meta_state.blit2d.pipelines[src_type][dst_type];
+
+ if (cmd_buffer->state.pipeline != anv_pipeline_from_handle(pipeline)) {
+ anv_CmdBindPipeline(anv_cmd_buffer_to_handle(cmd_buffer),
+ VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
+ }
+}
+
+static void
+anv_meta_blit2d_normal_dst(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_meta_blit2d_surf *src,
+ enum blit2d_src_type src_type,
+ struct anv_meta_blit2d_surf *dst,
+ unsigned num_rects,
+ struct anv_meta_blit2d_rect *rects)
+{
+ struct anv_device *device = cmd_buffer->device;
+
+ for (unsigned r = 0; r < num_rects; ++r) {
+ struct blit2d_src_temps src_temps;
+ blit2d_bind_src(cmd_buffer, src, src_type, &rects[r], &src_temps);
+
+ uint32_t offset = 0;
+ isl_tiling_get_intratile_offset_el(&cmd_buffer->device->isl_dev,
+ dst->tiling, dst->bs, dst->pitch,
+ rects[r].dst_x, rects[r].dst_y,
+ &offset,
+ &rects[r].dst_x, &rects[r].dst_y);
+
+ struct blit2d_dst_temps dst_temps;
+ blit2d_bind_dst(cmd_buffer, dst, offset, rects[r].dst_x + rects[r].width,
+ rects[r].dst_y + rects[r].height, &dst_temps);
+
+ struct blit_vb_data {
+ float pos[2];
+ float tex_coord[3];
+ } *vb_data;
+
+ unsigned vb_size = sizeof(struct anv_vue_header) + 3 * sizeof(*vb_data);
+
+ struct anv_state vb_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, vb_size, 16);
+ memset(vb_state.map, 0, sizeof(struct anv_vue_header));
+ vb_data = vb_state.map + sizeof(struct anv_vue_header);
+
+ vb_data[0] = (struct blit_vb_data) {
+ .pos = {
+ rects[r].dst_x + rects[r].width,
+ rects[r].dst_y + rects[r].height,
+ },
+ .tex_coord = {
+ rects[r].src_x + rects[r].width,
+ rects[r].src_y + rects[r].height,
+ src->pitch,
+ },
+ };
+
+ vb_data[1] = (struct blit_vb_data) {
+ .pos = {
+ rects[r].dst_x,
+ rects[r].dst_y + rects[r].height,
+ },
+ .tex_coord = {
+ rects[r].src_x,
+ rects[r].src_y + rects[r].height,
+ src->pitch,
+ },
+ };
+
+ vb_data[2] = (struct blit_vb_data) {
+ .pos = {
+ rects[r].dst_x,
+ rects[r].dst_y,
+ },
+ .tex_coord = {
+ rects[r].src_x,
+ rects[r].src_y,
+ src->pitch,
+ },
+ };
+
+ if (!device->info.has_llc)
+ anv_state_clflush(vb_state);
+
+ struct anv_buffer vertex_buffer = {
+ .device = device,
+ .size = vb_size,
+ .bo = &device->dynamic_state_block_pool.bo,
+ .offset = vb_state.offset,
+ };
+
+ anv_CmdBindVertexBuffers(anv_cmd_buffer_to_handle(cmd_buffer), 0, 2,
+ (VkBuffer[]) {
+ anv_buffer_to_handle(&vertex_buffer),
+ anv_buffer_to_handle(&vertex_buffer)
+ },
+ (VkDeviceSize[]) {
+ 0,
+ sizeof(struct anv_vue_header),
+ });
+
+ ANV_CALL(CmdBeginRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer),
+ &(VkRenderPassBeginInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .renderPass = device->meta_state.blit2d.render_pass,
+ .framebuffer = dst_temps.fb,
+ .renderArea = {
+ .offset = { rects[r].dst_x, rects[r].dst_y, },
+ .extent = { rects[r].width, rects[r].height },
+ },
+ .clearValueCount = 0,
+ .pClearValues = NULL,
+ }, VK_SUBPASS_CONTENTS_INLINE);
+
+ bind_pipeline(cmd_buffer, src_type, BLIT2D_DST_TYPE_NORMAL);
+
+ ANV_CALL(CmdDraw)(anv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
+
+ ANV_CALL(CmdEndRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer));
+
+ /* At the point where we emit the draw call, all data from the
+ * descriptor sets, etc. has been used. We are free to delete it.
+ */
+ blit2d_unbind_src(cmd_buffer, src_type, &src_temps);
+ blit2d_unbind_dst(cmd_buffer, &dst_temps);
+ }
+}
+
+static void
+anv_meta_blit2d_w_tiled_dst(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_meta_blit2d_surf *src,
+ enum blit2d_src_type src_type,
+ struct anv_meta_blit2d_surf *dst,
+ unsigned num_rects,
+ struct anv_meta_blit2d_rect *rects)
+{
+ struct anv_device *device = cmd_buffer->device;
+
+ for (unsigned r = 0; r < num_rects; ++r) {
+ struct blit2d_src_temps src_temps;
+ blit2d_bind_src(cmd_buffer, src, src_type, &rects[r], &src_temps);
+
+ assert(dst->bs == 1);
+ uint32_t offset;
+ isl_tiling_get_intratile_offset_el(&cmd_buffer->device->isl_dev,
+ ISL_TILING_W, 1, dst->pitch,
+ rects[r].dst_x, rects[r].dst_y,
+ &offset,
+ &rects[r].dst_x, &rects[r].dst_y);
+
+ /* The original coordinates were in terms of an actual W-tiled offset
+ * but we are binding this image as Y-tiled. We need to adjust our
+ * rectangle accordingly.
+ */
+ uint32_t xmin_Y, xmax_Y, ymin_Y, ymax_Y;
+ xmin_Y = (rects[r].dst_x / 8) * 16;
+ xmax_Y = DIV_ROUND_UP(rects[r].dst_x + rects[r].width, 8) * 16;
+ ymin_Y = (rects[r].dst_y / 4) * 2;
+ ymax_Y = DIV_ROUND_UP(rects[r].dst_y + rects[r].height, 4) * 2;
+
+ struct anv_meta_blit2d_surf dst_Y = {
+ .bo = dst->bo,
+ .tiling = ISL_TILING_Y0,
+ .base_offset = dst->base_offset,
+ .bs = 1,
+ .pitch = dst->pitch * 2,
+ };
+
+ struct blit2d_dst_temps dst_temps;
+ blit2d_bind_dst(cmd_buffer, &dst_Y, offset, xmax_Y, ymax_Y, &dst_temps);
+
+ struct blit_vb_header {
+ struct anv_vue_header vue;
+ int32_t tex_offset[2];
+ uint32_t tex_pitch;
+ uint32_t bounds[4];
+ } *vb_header;
+
+ struct blit_vb_data {
+ float pos[2];
+ } *vb_data;
+
+ unsigned vb_size = sizeof(*vb_header) + 3 * sizeof(*vb_data);
+
+ struct anv_state vb_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, vb_size, 16);
+ vb_header = vb_state.map;
+
+ *vb_header = (struct blit_vb_header) {
+ .tex_offset = {
+ rects[r].src_x - rects[r].dst_x,
+ rects[r].src_y - rects[r].dst_y,
+ },
+ .tex_pitch = src->pitch,
+ .bounds = {
+ rects[r].dst_x,
+ rects[r].dst_y,
+ rects[r].dst_x + rects[r].width,
+ rects[r].dst_y + rects[r].height,
+ },
+ };
+
+ vb_data = (void *)(vb_header + 1);
+
+ vb_data[0] = (struct blit_vb_data) {
+ .pos = {
+ xmax_Y,
+ ymax_Y,
+ },
+ };
+
+ vb_data[1] = (struct blit_vb_data) {
+ .pos = {
+ xmin_Y,
+ ymax_Y,
+ },
+ };
+
+ vb_data[2] = (struct blit_vb_data) {
+ .pos = {
+ xmin_Y,
+ ymin_Y,
+ },
+ };
+
+ if (!device->info.has_llc)
+ anv_state_clflush(vb_state);
+
+ struct anv_buffer vertex_buffer = {
+ .device = device,
+ .size = vb_size,
+ .bo = &device->dynamic_state_block_pool.bo,
+ .offset = vb_state.offset,
+ };
+
+ anv_CmdBindVertexBuffers(anv_cmd_buffer_to_handle(cmd_buffer), 0, 2,
+ (VkBuffer[]) {
+ anv_buffer_to_handle(&vertex_buffer),
+ anv_buffer_to_handle(&vertex_buffer)
+ },
+ (VkDeviceSize[]) {
+ 0,
+ (void *)vb_data - vb_state.map,
+ });
+
+ ANV_CALL(CmdBeginRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer),
+ &(VkRenderPassBeginInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .renderPass = device->meta_state.blit2d.render_pass,
+ .framebuffer = dst_temps.fb,
+ .renderArea = {
+ .offset = { xmin_Y, ymin_Y, },
+ .extent = { xmax_Y - xmin_Y, ymax_Y - ymin_Y },
+ },
+ .clearValueCount = 0,
+ .pClearValues = NULL,
+ }, VK_SUBPASS_CONTENTS_INLINE);
+
+ bind_pipeline(cmd_buffer, src_type, BLIT2D_DST_TYPE_W_TILE);
+
+ ANV_CALL(CmdDraw)(anv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
+
+ ANV_CALL(CmdEndRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer));
+
+ /* At the point where we emit the draw call, all data from the
+ * descriptor sets, etc. has been used. We are free to delete it.
+ */
+ blit2d_unbind_src(cmd_buffer, src_type, &src_temps);
+ blit2d_unbind_dst(cmd_buffer, &dst_temps);
+ }
+}
+
+void
+anv_meta_blit2d(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_meta_blit2d_surf *src,
+ struct anv_meta_blit2d_surf *dst,
+ unsigned num_rects,
+ struct anv_meta_blit2d_rect *rects)
+{
+ enum blit2d_src_type src_type;
+ if (src->tiling == ISL_TILING_W && cmd_buffer->device->info.gen < 8) {
+ src_type = BLIT2D_SRC_TYPE_W_DETILE;
+ } else {
+ src_type = BLIT2D_SRC_TYPE_NORMAL;
+ }
+
+ if (dst->tiling == ISL_TILING_W) {
+ anv_meta_blit2d_w_tiled_dst(cmd_buffer, src, src_type, dst,
+ num_rects, rects);
+ return;
+ } else if (dst->bs % 3 == 0) {
+ anv_finishme("Blitting to RGB destinations not yet supported");
+ return;
+ } else {
+ assert(util_is_power_of_two(dst->bs));
+ anv_meta_blit2d_normal_dst(cmd_buffer, src, src_type, dst,
+ num_rects, rects);
+ }
+}
+
+static nir_shader *
+build_nir_vertex_shader(void)
+{
+ const struct glsl_type *vec4 = glsl_vec4_type();
+ nir_builder b;
+
+ nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_VERTEX, NULL);
+ b.shader->info.name = ralloc_strdup(b.shader, "meta_blit_vs");
+
+ nir_variable *pos_in = nir_variable_create(b.shader, nir_var_shader_in,
+ vec4, "a_pos");
+ pos_in->data.location = VERT_ATTRIB_GENERIC0;
+ nir_variable *pos_out = nir_variable_create(b.shader, nir_var_shader_out,
+ vec4, "gl_Position");
+ pos_out->data.location = VARYING_SLOT_POS;
+ nir_copy_var(&b, pos_out, pos_in);
+
+ nir_variable *tex_pos_in = nir_variable_create(b.shader, nir_var_shader_in,
+ vec4, "a_tex_pos");
+ tex_pos_in->data.location = VERT_ATTRIB_GENERIC1;
+ nir_variable *tex_pos_out = nir_variable_create(b.shader, nir_var_shader_out,
+ vec4, "v_tex_pos");
+ tex_pos_out->data.location = VARYING_SLOT_VAR0;
+ tex_pos_out->data.interpolation = INTERP_QUALIFIER_SMOOTH;
+ nir_copy_var(&b, tex_pos_out, tex_pos_in);
+
+ nir_variable *other_in = nir_variable_create(b.shader, nir_var_shader_in,
+ vec4, "a_other");
+ other_in->data.location = VERT_ATTRIB_GENERIC2;
+ nir_variable *other_out = nir_variable_create(b.shader, nir_var_shader_out,
+ vec4, "v_other");
+ other_out->data.location = VARYING_SLOT_VAR1;
+ other_out->data.interpolation = INTERP_QUALIFIER_FLAT;
+ nir_copy_var(&b, other_out, other_in);
+
+ return b.shader;
+}
+
+typedef nir_ssa_def* (*texel_fetch_build_func)(struct nir_builder *,
+ struct anv_device *,
+ nir_ssa_def *, nir_ssa_def *);
+
+static nir_ssa_def *
+nir_copy_bits(struct nir_builder *b, nir_ssa_def *dst, unsigned dst_offset,
+ nir_ssa_def *src, unsigned src_offset, unsigned num_bits)
+{
+ unsigned src_mask = (~1u >> (32 - num_bits)) << src_offset;
+ nir_ssa_def *masked = nir_iand(b, src, nir_imm_int(b, src_mask));
+
+ nir_ssa_def *shifted;
+ if (dst_offset > src_offset) {
+ shifted = nir_ishl(b, masked, nir_imm_int(b, dst_offset - src_offset));
+ } else if (dst_offset < src_offset) {
+ shifted = nir_ushr(b, masked, nir_imm_int(b, src_offset - dst_offset));
+ } else {
+ assert(dst_offset == src_offset);
+ shifted = masked;
+ }
+
+ return nir_ior(b, dst, shifted);
+}
+
+static nir_ssa_def *
+build_nir_w_tiled_fetch(struct nir_builder *b, struct anv_device *device,
+ nir_ssa_def *tex_pos, nir_ssa_def *tex_pitch)
+{
+ nir_ssa_def *x = nir_channel(b, tex_pos, 0);
+ nir_ssa_def *y = nir_channel(b, tex_pos, 1);
+
+ /* First, compute the block-aligned offset */
+ nir_ssa_def *x_major = nir_ushr(b, x, nir_imm_int(b, 6));
+ nir_ssa_def *y_major = nir_ushr(b, y, nir_imm_int(b, 6));
+ nir_ssa_def *offset =
+ nir_iadd(b, nir_imul(b, y_major,
+ nir_imul(b, tex_pitch, nir_imm_int(b, 64))),
+ nir_imul(b, x_major, nir_imm_int(b, 4096)));
+
+ /* Compute the bottom 12 bits of the offset */
+ offset = nir_copy_bits(b, offset, 0, x, 0, 1);
+ offset = nir_copy_bits(b, offset, 1, y, 0, 1);
+ offset = nir_copy_bits(b, offset, 2, x, 1, 1);
+ offset = nir_copy_bits(b, offset, 3, y, 1, 1);
+ offset = nir_copy_bits(b, offset, 4, x, 2, 1);
+ offset = nir_copy_bits(b, offset, 5, y, 2, 4);
+ offset = nir_copy_bits(b, offset, 9, x, 3, 3);
+
+ if (device->isl_dev.has_bit6_swizzling) {
+ offset = nir_ixor(b, offset,
+ nir_ushr(b, nir_iand(b, offset, nir_imm_int(b, 0x0200)),
+ nir_imm_int(b, 3)));
+ }
+
+ const struct glsl_type *sampler_type =
+ glsl_sampler_type(GLSL_SAMPLER_DIM_BUF, false, false, GLSL_TYPE_FLOAT);
+ nir_variable *sampler = nir_variable_create(b->shader, nir_var_uniform,
+ sampler_type, "s_tex");
+ sampler->data.descriptor_set = 0;
+ sampler->data.binding = 0;
+
+ nir_tex_instr *tex = nir_tex_instr_create(b->shader, 1);
+ tex->sampler_dim = GLSL_SAMPLER_DIM_BUF;
+ tex->op = nir_texop_txf;
+ tex->src[0].src_type = nir_tex_src_coord;
+ tex->src[0].src = nir_src_for_ssa(offset);
+ tex->dest_type = nir_type_float; /* TODO */
+ tex->is_array = false;
+ tex->coord_components = 1;
+ tex->texture = nir_deref_var_create(tex, sampler);
+ tex->sampler = NULL;
+
+ nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex");
+ nir_builder_instr_insert(b, &tex->instr);
+
+ return &tex->dest.ssa;
+}
+
+static nir_ssa_def *
+build_nir_texel_fetch(struct nir_builder *b, struct anv_device *device,
+ nir_ssa_def *tex_pos, nir_ssa_def *tex_pitch)
+{
+ const struct glsl_type *sampler_type =
+ glsl_sampler_type(GLSL_SAMPLER_DIM_2D, false, false, GLSL_TYPE_FLOAT);
+ nir_variable *sampler = nir_variable_create(b->shader, nir_var_uniform,
+ sampler_type, "s_tex");
+ sampler->data.descriptor_set = 0;
+ sampler->data.binding = 0;
+
+ nir_tex_instr *tex = nir_tex_instr_create(b->shader, 2);
+ tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
+ tex->op = nir_texop_txf;
+ tex->src[0].src_type = nir_tex_src_coord;
+ tex->src[0].src = nir_src_for_ssa(tex_pos);
+ tex->src[1].src_type = nir_tex_src_lod;
+ tex->src[1].src = nir_src_for_ssa(nir_imm_int(b, 0));
+ tex->dest_type = nir_type_float; /* TODO */
+ tex->is_array = false;
+ tex->coord_components = 2;
+ tex->texture = nir_deref_var_create(tex, sampler);
+ tex->sampler = NULL;
+
+ nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex");
+ nir_builder_instr_insert(b, &tex->instr);
+
+ return &tex->dest.ssa;
+}
+
+static const VkPipelineVertexInputStateCreateInfo normal_vi_create_info = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .vertexBindingDescriptionCount = 2,
+ .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
+ {
+ .binding = 0,
+ .stride = 0,
+ .inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
+ },
+ {
+ .binding = 1,
+ .stride = 5 * sizeof(float),
+ .inputRate = VK_VERTEX_INPUT_RATE_VERTEX
+ },
+ },
+ .vertexAttributeDescriptionCount = 3,
+ .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
+ {
+ /* VUE Header */
+ .location = 0,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_UINT,
+ .offset = 0
+ },
+ {
+ /* Position */
+ .location = 1,
+ .binding = 1,
+ .format = VK_FORMAT_R32G32_SFLOAT,
+ .offset = 0
+ },
+ {
+ /* Texture Coordinate */
+ .location = 2,
+ .binding = 1,
+ .format = VK_FORMAT_R32G32B32_SFLOAT,
+ .offset = 8
+ },
+ },
+};
+
+static nir_shader *
+build_nir_copy_fragment_shader(struct anv_device *device,
+ texel_fetch_build_func txf_func)
+{
+ const struct glsl_type *vec4 = glsl_vec4_type();
+ const struct glsl_type *vec3 = glsl_vector_type(GLSL_TYPE_FLOAT, 3);
+ nir_builder b;
+
+ nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_FRAGMENT, NULL);
+ b.shader->info.name = ralloc_strdup(b.shader, "meta_blit2d_fs");
+
+ nir_variable *tex_pos_in = nir_variable_create(b.shader, nir_var_shader_in,
+ vec3, "v_tex_pos");
+ tex_pos_in->data.location = VARYING_SLOT_VAR0;
+
+ nir_variable *color_out = nir_variable_create(b.shader, nir_var_shader_out,
+ vec4, "f_color");
+ color_out->data.location = FRAG_RESULT_DATA0;
+
+ nir_ssa_def *pos_int = nir_f2i(&b, nir_load_var(&b, tex_pos_in));
+ unsigned swiz[4] = { 0, 1 };
+ nir_ssa_def *tex_pos = nir_swizzle(&b, pos_int, swiz, 2, false);
+ nir_ssa_def *tex_pitch = nir_channel(&b, pos_int, 2);
+
+ nir_ssa_def *color = txf_func(&b, device, tex_pos, tex_pitch);
+ nir_store_var(&b, color_out, color, 0xf);
+
+ return b.shader;
+}
+
+static const VkPipelineVertexInputStateCreateInfo w_tiled_vi_create_info = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .vertexBindingDescriptionCount = 2,
+ .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
+ {
+ .binding = 0,
+ .stride = 0,
+ .inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
+ },
+ {
+ .binding = 1,
+ .stride = 2 * sizeof(float),
+ .inputRate = VK_VERTEX_INPUT_RATE_VERTEX
+ },
+ },
+ .vertexAttributeDescriptionCount = 4,
+ .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
+ {
+ /* VUE Header */
+ .location = 0,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_UINT,
+ .offset = 0
+ },
+ {
+ /* Position */
+ .location = 1,
+ .binding = 1,
+ .format = VK_FORMAT_R32G32_SFLOAT,
+ .offset = 0
+ },
+ {
+ /* Texture Offset */
+ .location = 2,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32_UINT,
+ .offset = 16
+ },
+ {
+ /* Destination bounds */
+ .location = 3,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_UINT,
+ .offset = 28
+ },
+ },
+};
+
+static nir_shader *
+build_nir_w_tiled_fragment_shader(struct anv_device *device,
+ texel_fetch_build_func txf_func)
+{
+ const struct glsl_type *vec4 = glsl_vec4_type();
+ const struct glsl_type *ivec3 = glsl_vector_type(GLSL_TYPE_INT, 3);
+ const struct glsl_type *uvec4 = glsl_vector_type(GLSL_TYPE_UINT, 4);
+ nir_builder b;
+
+ nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_FRAGMENT, NULL);
+ b.shader->info.name = ralloc_strdup(b.shader, "meta_blit2d_fs");
+
+ /* We need gl_FragCoord so we know our Y-tiled position */
+ nir_variable *frag_coord_in = nir_variable_create(b.shader,
+ nir_var_shader_in,
+ vec4, "gl_FragCoord");
+ frag_coord_in->data.location = VARYING_SLOT_POS;
+ frag_coord_in->data.origin_upper_left = true;
+
+ /* In location 0 we have an ivec3 that has the offset from dest to
+ * source in the first two components and the stride in the third.
+ */
+ nir_variable *tex_off_in = nir_variable_create(b.shader, nir_var_shader_in,
+ ivec3, "v_tex_off");
+ tex_off_in->data.location = VARYING_SLOT_VAR0;
+ tex_off_in->data.interpolation = INTERP_QUALIFIER_FLAT;
+
+ /* In location 1 we have a uvec4 that gives us the bounds of the
+ * destination. We need to discard if we get outside this boundary.
+ */
+ nir_variable *bounds_in = nir_variable_create(b.shader, nir_var_shader_in,
+ uvec4, "v_bounds");
+ bounds_in->data.location = VARYING_SLOT_VAR1;
+ bounds_in->data.interpolation = INTERP_QUALIFIER_FLAT;
+
+ nir_variable *color_out = nir_variable_create(b.shader, nir_var_shader_out,
+ vec4, "f_color");
+ color_out->data.location = FRAG_RESULT_DATA0;
+
+ nir_ssa_def *frag_coord_int = nir_f2i(&b, nir_load_var(&b, frag_coord_in));
+ nir_ssa_def *x_Y = nir_channel(&b, frag_coord_int, 0);
+ nir_ssa_def *y_Y = nir_channel(&b, frag_coord_int, 1);
+
+ /* Compute the W-tiled position from the Y-tiled position */
+ nir_ssa_def *x_W = nir_iand(&b, x_Y, nir_imm_int(&b, 0xffffff80));
+ x_W = nir_ushr(&b, x_W, nir_imm_int(&b, 1));
+ x_W = nir_copy_bits(&b, x_W, 0, x_Y, 0, 1);
+ x_W = nir_copy_bits(&b, x_W, 1, x_Y, 2, 1);
+ x_W = nir_copy_bits(&b, x_W, 2, y_Y, 0, 1);
+ x_W = nir_copy_bits(&b, x_W, 3, x_Y, 4, 3);
+
+ nir_ssa_def *y_W = nir_iand(&b, y_Y, nir_imm_int(&b, 0xffffffe0));
+ y_W = nir_ishl(&b, y_W, nir_imm_int(&b, 1));
+ y_W = nir_copy_bits(&b, y_W, 0, x_Y, 1, 1);
+ y_W = nir_copy_bits(&b, y_W, 1, x_Y, 3, 1);
+ y_W = nir_copy_bits(&b, y_W, 2, y_Y, 1, 4);
+
+ /* Figure out if we are out-of-bounds and discard */
+ nir_ssa_def *bounds = nir_load_var(&b, bounds_in);
+ nir_ssa_def *oob =
+ nir_ior(&b, nir_ult(&b, x_W, nir_channel(&b, bounds, 0)),
+ nir_ior(&b, nir_ult(&b, y_W, nir_channel(&b, bounds, 1)),
+ nir_ior(&b, nir_uge(&b, x_W, nir_channel(&b, bounds, 2)),
+ nir_uge(&b, y_W, nir_channel(&b, bounds, 3)))));
+
+ nir_intrinsic_instr *discard =
+ nir_intrinsic_instr_create(b.shader, nir_intrinsic_discard_if);
+ discard->src[0] = nir_src_for_ssa(oob);
+ nir_builder_instr_insert(&b, &discard->instr);
+
+ unsigned swiz[4] = { 0, 1, 0, 0 };
+ nir_ssa_def *tex_off =
+ nir_swizzle(&b, nir_load_var(&b, tex_off_in), swiz, 2, false);
+ nir_ssa_def *tex_pos = nir_iadd(&b, nir_vec2(&b, x_W, y_W), tex_off);
+ nir_ssa_def *tex_pitch = nir_channel(&b, nir_load_var(&b, tex_off_in), 2);
+
+ nir_ssa_def *color = txf_func(&b, device, tex_pos, tex_pitch);
+ nir_store_var(&b, color_out, color, 0xf);
+
+ return b.shader;
+}
+
+void
+anv_device_finish_meta_blit2d_state(struct anv_device *device)
+{
+ if (device->meta_state.blit2d.render_pass) {
+ anv_DestroyRenderPass(anv_device_to_handle(device),
+ device->meta_state.blit2d.render_pass,
+ &device->meta_state.alloc);
+ }
+
+ if (device->meta_state.blit2d.img_p_layout) {
+ anv_DestroyPipelineLayout(anv_device_to_handle(device),
+ device->meta_state.blit2d.img_p_layout,
+ &device->meta_state.alloc);
+ }
+
+ if (device->meta_state.blit2d.img_ds_layout) {
+ anv_DestroyDescriptorSetLayout(anv_device_to_handle(device),
+ device->meta_state.blit2d.img_ds_layout,
+ &device->meta_state.alloc);
+ }
+
+ if (device->meta_state.blit2d.buf_p_layout) {
+ anv_DestroyPipelineLayout(anv_device_to_handle(device),
+ device->meta_state.blit2d.buf_p_layout,
+ &device->meta_state.alloc);
+ }
+
+ if (device->meta_state.blit2d.buf_ds_layout) {
+ anv_DestroyDescriptorSetLayout(anv_device_to_handle(device),
+ device->meta_state.blit2d.buf_ds_layout,
+ &device->meta_state.alloc);
+ }
+
+ for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES; src++) {
+ for (unsigned dst = 0; dst < BLIT2D_NUM_DST_TYPES; dst++) {
+ if (device->meta_state.blit2d.pipelines[src][dst]) {
+ anv_DestroyPipeline(anv_device_to_handle(device),
+ device->meta_state.blit2d.pipelines[src][dst],
+ &device->meta_state.alloc);
+ }
+ }
+ }
+}
+
+static VkResult
+blit2d_init_pipeline(struct anv_device *device,
+ enum blit2d_src_type src_type,
+ enum blit2d_dst_type dst_type)
+{
+ VkResult result;
+
+ texel_fetch_build_func src_func;
+ switch (src_type) {
+ case BLIT2D_SRC_TYPE_NORMAL:
+ src_func = build_nir_texel_fetch;
+ break;
+ case BLIT2D_SRC_TYPE_W_DETILE:
+ src_func = build_nir_w_tiled_fetch;
+ break;
+ default:
+ unreachable("Invalid blit2d source type");
+ }
+
+ const VkPipelineVertexInputStateCreateInfo *vi_create_info;
+ struct anv_shader_module fs = { .nir = NULL };
+ switch (dst_type) {
+ case BLIT2D_DST_TYPE_NORMAL:
+ fs.nir = build_nir_copy_fragment_shader(device, src_func);
+ vi_create_info = &normal_vi_create_info;
+ break;
+ case BLIT2D_DST_TYPE_W_TILE:
+ fs.nir = build_nir_w_tiled_fragment_shader(device, src_func);
+ vi_create_info = &w_tiled_vi_create_info;
+ break;
+ case BLIT2D_DST_TYPE_RGB:
+ /* Not yet supported */
+ default:
+ return VK_SUCCESS;
+ }
+
+ /* We don't use a vertex shader for blitting, but instead build and pass
+ * the VUEs directly to the rasterization backend. However, we do need
+ * to provide GLSL source for the vertex shader so that the compiler
+ * does not dead-code our inputs.
+ */
+ struct anv_shader_module vs = {
+ .nir = build_nir_vertex_shader(),
+ };
+
+ VkPipelineShaderStageCreateInfo pipeline_shader_stages[] = {
+ {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .stage = VK_SHADER_STAGE_VERTEX_BIT,
+ .module = anv_shader_module_to_handle(&vs),
+ .pName = "main",
+ .pSpecializationInfo = NULL
+ }, {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
+ .module = anv_shader_module_to_handle(&fs),
+ .pName = "main",
+ .pSpecializationInfo = NULL
+ },
+ };
+
+ const VkGraphicsPipelineCreateInfo vk_pipeline_info = {
+ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
+ .stageCount = ARRAY_SIZE(pipeline_shader_stages),
+ .pStages = pipeline_shader_stages,
+ .pVertexInputState = vi_create_info,
+ .pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
+ .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
+ .primitiveRestartEnable = false,
+ },
+ .pViewportState = &(VkPipelineViewportStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
+ .viewportCount = 1,
+ .scissorCount = 1,
+ },
+ .pRasterizationState = &(VkPipelineRasterizationStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
+ .rasterizerDiscardEnable = false,
+ .polygonMode = VK_POLYGON_MODE_FILL,
+ .cullMode = VK_CULL_MODE_NONE,
+ .frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE
+ },
+ .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
+ .rasterizationSamples = 1,
+ .sampleShadingEnable = false,
+ .pSampleMask = (VkSampleMask[]) { UINT32_MAX },
+ },
+ .pColorBlendState = &(VkPipelineColorBlendStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
+ .attachmentCount = 1,
+ .pAttachments = (VkPipelineColorBlendAttachmentState []) {
+ { .colorWriteMask =
+ VK_COLOR_COMPONENT_A_BIT |
+ VK_COLOR_COMPONENT_R_BIT |
+ VK_COLOR_COMPONENT_G_BIT |
+ VK_COLOR_COMPONENT_B_BIT },
+ }
+ },
+ .pDynamicState = &(VkPipelineDynamicStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
+ .dynamicStateCount = 9,
+ .pDynamicStates = (VkDynamicState[]) {
+ VK_DYNAMIC_STATE_VIEWPORT,
+ VK_DYNAMIC_STATE_SCISSOR,
+ VK_DYNAMIC_STATE_LINE_WIDTH,
+ VK_DYNAMIC_STATE_DEPTH_BIAS,
+ VK_DYNAMIC_STATE_BLEND_CONSTANTS,
+ VK_DYNAMIC_STATE_DEPTH_BOUNDS,
+ VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
+ VK_DYNAMIC_STATE_STENCIL_WRITE_MASK,
+ VK_DYNAMIC_STATE_STENCIL_REFERENCE,
+ },
+ },
+ .flags = 0,
+ .layout = device->meta_state.blit2d.img_p_layout,
+ .renderPass = device->meta_state.blit2d.render_pass,
+ .subpass = 0,
+ };
+
+ const struct anv_graphics_pipeline_create_info anv_pipeline_info = {
+ .color_attachment_count = -1,
+ .use_repclear = false,
+ .disable_vs = true,
+ .use_rectlist = true
+ };
+
+ result = anv_graphics_pipeline_create(anv_device_to_handle(device),
+ VK_NULL_HANDLE,
+ &vk_pipeline_info, &anv_pipeline_info,
+ &device->meta_state.alloc,
+ &device->meta_state.blit2d.pipelines[src_type][dst_type]);
+
+ ralloc_free(vs.nir);
+ ralloc_free(fs.nir);
+
+ return result;
+}
+
+VkResult
+anv_device_init_meta_blit2d_state(struct anv_device *device)
+{
+ VkResult result;
+
+ zero(device->meta_state.blit2d);
+
+ result = anv_CreateRenderPass(anv_device_to_handle(device),
+ &(VkRenderPassCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+ .attachmentCount = 1,
+ .pAttachments = &(VkAttachmentDescription) {
+ .format = VK_FORMAT_UNDEFINED, /* Our shaders don't care */
+ .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+ .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+ .initialLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ .subpassCount = 1,
+ .pSubpasses = &(VkSubpassDescription) {
+ .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+ .inputAttachmentCount = 0,
+ .colorAttachmentCount = 1,
+ .pColorAttachments = &(VkAttachmentReference) {
+ .attachment = 0,
+ .layout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ .pResolveAttachments = NULL,
+ .pDepthStencilAttachment = &(VkAttachmentReference) {
+ .attachment = VK_ATTACHMENT_UNUSED,
+ .layout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ .preserveAttachmentCount = 1,
+ .pPreserveAttachments = (uint32_t[]) { 0 },
+ },
+ .dependencyCount = 0,
+ }, &device->meta_state.alloc, &device->meta_state.blit2d.render_pass);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+ result = anv_CreateDescriptorSetLayout(anv_device_to_handle(device),
+ &(VkDescriptorSetLayoutCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ .bindingCount = 1,
+ .pBindings = (VkDescriptorSetLayoutBinding[]) {
+ {
+ .binding = 0,
+ .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
+ .pImmutableSamplers = NULL
+ },
+ }
+ }, &device->meta_state.alloc, &device->meta_state.blit2d.img_ds_layout);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+ result = anv_CreatePipelineLayout(anv_device_to_handle(device),
+ &(VkPipelineLayoutCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .setLayoutCount = 1,
+ .pSetLayouts = &device->meta_state.blit2d.img_ds_layout,
+ },
+ &device->meta_state.alloc, &device->meta_state.blit2d.img_p_layout);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+ result = anv_CreateDescriptorSetLayout(anv_device_to_handle(device),
+ &(VkDescriptorSetLayoutCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ .bindingCount = 1,
+ .pBindings = (VkDescriptorSetLayoutBinding[]) {
+ {
+ .binding = 0,
+ .descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER,
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
+ .pImmutableSamplers = NULL
+ },
+ }
+ }, &device->meta_state.alloc, &device->meta_state.blit2d.buf_ds_layout);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+ result = anv_CreatePipelineLayout(anv_device_to_handle(device),
+ &(VkPipelineLayoutCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .setLayoutCount = 1,
+ .pSetLayouts = &device->meta_state.blit2d.buf_ds_layout,
+ },
+ &device->meta_state.alloc, &device->meta_state.blit2d.buf_p_layout);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+ for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES; src++) {
+ for (unsigned dst = 0; dst < BLIT2D_NUM_DST_TYPES; dst++) {
+ result = blit2d_init_pipeline(device, src, dst);
+ if (result != VK_SUCCESS)
+ goto fail;
+ }
+ }
+
+ return VK_SUCCESS;
+
+fail:
+ anv_device_finish_meta_blit2d_state(device);
+ return result;
+}
diff --git a/src/intel/vulkan/anv_meta_clear.c b/src/intel/vulkan/anv_meta_clear.c
new file mode 100644
index 00000000000..eb4e56984c3
--- /dev/null
+++ b/src/intel/vulkan/anv_meta_clear.c
@@ -0,0 +1,1070 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_meta.h"
+#include "anv_private.h"
+#include "nir/nir_builder.h"
+
+/** Vertex attributes for color clears. */
+struct color_clear_vattrs {
+ struct anv_vue_header vue_header;
+ float position[2]; /**< 3DPRIM_RECTLIST */
+ VkClearColorValue color;
+};
+
+/** Vertex attributes for depthstencil clears. */
+struct depthstencil_clear_vattrs {
+ struct anv_vue_header vue_header;
+ float position[2]; /*<< 3DPRIM_RECTLIST */
+};
+
+static void
+meta_clear_begin(struct anv_meta_saved_state *saved_state,
+ struct anv_cmd_buffer *cmd_buffer)
+{
+ anv_meta_save(saved_state, cmd_buffer,
+ (1 << VK_DYNAMIC_STATE_VIEWPORT) |
+ (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE) |
+ (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK));
+
+ /* Avoid uploading more viewport states than necessary */
+ cmd_buffer->state.dynamic.viewport.count = 0;
+}
+
+static void
+meta_clear_end(struct anv_meta_saved_state *saved_state,
+ struct anv_cmd_buffer *cmd_buffer)
+{
+ anv_meta_restore(saved_state, cmd_buffer);
+}
+
+static void
+build_color_shaders(struct nir_shader **out_vs,
+ struct nir_shader **out_fs,
+ uint32_t frag_output)
+{
+ nir_builder vs_b;
+ nir_builder fs_b;
+
+ nir_builder_init_simple_shader(&vs_b, NULL, MESA_SHADER_VERTEX, NULL);
+ nir_builder_init_simple_shader(&fs_b, NULL, MESA_SHADER_FRAGMENT, NULL);
+
+ vs_b.shader->info.name = ralloc_strdup(vs_b.shader, "meta_clear_color_vs");
+ fs_b.shader->info.name = ralloc_strdup(fs_b.shader, "meta_clear_color_fs");
+
+ const struct glsl_type *position_type = glsl_vec4_type();
+ const struct glsl_type *color_type = glsl_vec4_type();
+
+ nir_variable *vs_in_pos =
+ nir_variable_create(vs_b.shader, nir_var_shader_in, position_type,
+ "a_position");
+ vs_in_pos->data.location = VERT_ATTRIB_GENERIC0;
+
+ nir_variable *vs_out_pos =
+ nir_variable_create(vs_b.shader, nir_var_shader_out, position_type,
+ "gl_Position");
+ vs_out_pos->data.location = VARYING_SLOT_POS;
+
+ nir_variable *vs_in_color =
+ nir_variable_create(vs_b.shader, nir_var_shader_in, color_type,
+ "a_color");
+ vs_in_color->data.location = VERT_ATTRIB_GENERIC1;
+
+ nir_variable *vs_out_color =
+ nir_variable_create(vs_b.shader, nir_var_shader_out, color_type,
+ "v_color");
+ vs_out_color->data.location = VARYING_SLOT_VAR0;
+ vs_out_color->data.interpolation = INTERP_QUALIFIER_FLAT;
+
+ nir_variable *fs_in_color =
+ nir_variable_create(fs_b.shader, nir_var_shader_in, color_type,
+ "v_color");
+ fs_in_color->data.location = vs_out_color->data.location;
+ fs_in_color->data.interpolation = vs_out_color->data.interpolation;
+
+ nir_variable *fs_out_color =
+ nir_variable_create(fs_b.shader, nir_var_shader_out, color_type,
+ "f_color");
+ fs_out_color->data.location = FRAG_RESULT_DATA0 + frag_output;
+
+ nir_copy_var(&vs_b, vs_out_pos, vs_in_pos);
+ nir_copy_var(&vs_b, vs_out_color, vs_in_color);
+ nir_copy_var(&fs_b, fs_out_color, fs_in_color);
+
+ *out_vs = vs_b.shader;
+ *out_fs = fs_b.shader;
+}
+
+static VkResult
+create_pipeline(struct anv_device *device,
+ uint32_t samples,
+ struct nir_shader *vs_nir,
+ struct nir_shader *fs_nir,
+ const VkPipelineVertexInputStateCreateInfo *vi_state,
+ const VkPipelineDepthStencilStateCreateInfo *ds_state,
+ const VkPipelineColorBlendStateCreateInfo *cb_state,
+ const VkAllocationCallbacks *alloc,
+ bool use_repclear,
+ struct anv_pipeline **pipeline)
+{
+ VkDevice device_h = anv_device_to_handle(device);
+ VkResult result;
+
+ struct anv_shader_module vs_m = { .nir = vs_nir };
+ struct anv_shader_module fs_m = { .nir = fs_nir };
+
+ VkPipeline pipeline_h = VK_NULL_HANDLE;
+ result = anv_graphics_pipeline_create(device_h,
+ VK_NULL_HANDLE,
+ &(VkGraphicsPipelineCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
+ .stageCount = fs_nir ? 2 : 1,
+ .pStages = (VkPipelineShaderStageCreateInfo[]) {
+ {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .stage = VK_SHADER_STAGE_VERTEX_BIT,
+ .module = anv_shader_module_to_handle(&vs_m),
+ .pName = "main",
+ },
+ {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
+ .module = anv_shader_module_to_handle(&fs_m),
+ .pName = "main",
+ },
+ },
+ .pVertexInputState = vi_state,
+ .pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
+ .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
+ .primitiveRestartEnable = false,
+ },
+ .pViewportState = &(VkPipelineViewportStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
+ .viewportCount = 1,
+ .pViewports = NULL, /* dynamic */
+ .scissorCount = 1,
+ .pScissors = NULL, /* dynamic */
+ },
+ .pRasterizationState = &(VkPipelineRasterizationStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
+ .rasterizerDiscardEnable = false,
+ .polygonMode = VK_POLYGON_MODE_FILL,
+ .cullMode = VK_CULL_MODE_NONE,
+ .frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
+ .depthBiasEnable = false,
+ },
+ .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
+ .rasterizationSamples = samples,
+ .sampleShadingEnable = false,
+ .pSampleMask = (VkSampleMask[]) { ~0 },
+ .alphaToCoverageEnable = false,
+ .alphaToOneEnable = false,
+ },
+ .pDepthStencilState = ds_state,
+ .pColorBlendState = cb_state,
+ .pDynamicState = &(VkPipelineDynamicStateCreateInfo) {
+ /* The meta clear pipeline declares all state as dynamic.
+ * As a consequence, vkCmdBindPipeline writes no dynamic state
+ * to the cmd buffer. Therefore, at the end of the meta clear,
+ * we need only restore dynamic state was vkCmdSet.
+ */
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
+ .dynamicStateCount = 8,
+ .pDynamicStates = (VkDynamicState[]) {
+ /* Everything except stencil write mask */
+ VK_DYNAMIC_STATE_VIEWPORT,
+ VK_DYNAMIC_STATE_SCISSOR,
+ VK_DYNAMIC_STATE_LINE_WIDTH,
+ VK_DYNAMIC_STATE_DEPTH_BIAS,
+ VK_DYNAMIC_STATE_BLEND_CONSTANTS,
+ VK_DYNAMIC_STATE_DEPTH_BOUNDS,
+ VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
+ VK_DYNAMIC_STATE_STENCIL_REFERENCE,
+ },
+ },
+ .flags = 0,
+ .renderPass = anv_render_pass_to_handle(&anv_meta_dummy_renderpass),
+ .subpass = 0,
+ },
+ &(struct anv_graphics_pipeline_create_info) {
+ .color_attachment_count = MAX_RTS,
+ .use_repclear = use_repclear,
+ .disable_vs = true,
+ .use_rectlist = true
+ },
+ alloc,
+ &pipeline_h);
+
+ ralloc_free(vs_nir);
+ ralloc_free(fs_nir);
+
+ *pipeline = anv_pipeline_from_handle(pipeline_h);
+
+ return result;
+}
+
+static VkResult
+create_color_pipeline(struct anv_device *device,
+ uint32_t samples,
+ uint32_t frag_output,
+ struct anv_pipeline **pipeline)
+{
+ struct nir_shader *vs_nir;
+ struct nir_shader *fs_nir;
+ build_color_shaders(&vs_nir, &fs_nir, frag_output);
+
+ const VkPipelineVertexInputStateCreateInfo vi_state = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .vertexBindingDescriptionCount = 1,
+ .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
+ {
+ .binding = 0,
+ .stride = sizeof(struct color_clear_vattrs),
+ .inputRate = VK_VERTEX_INPUT_RATE_VERTEX
+ },
+ },
+ .vertexAttributeDescriptionCount = 3,
+ .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
+ {
+ /* VUE Header */
+ .location = 0,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_UINT,
+ .offset = offsetof(struct color_clear_vattrs, vue_header),
+ },
+ {
+ /* Position */
+ .location = 1,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32_SFLOAT,
+ .offset = offsetof(struct color_clear_vattrs, position),
+ },
+ {
+ /* Color */
+ .location = 2,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_SFLOAT,
+ .offset = offsetof(struct color_clear_vattrs, color),
+ },
+ },
+ };
+
+ const VkPipelineDepthStencilStateCreateInfo ds_state = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
+ .depthTestEnable = false,
+ .depthWriteEnable = false,
+ .depthBoundsTestEnable = false,
+ .stencilTestEnable = false,
+ };
+
+ VkPipelineColorBlendAttachmentState blend_attachment_state[MAX_RTS] = { 0 };
+ blend_attachment_state[frag_output] = (VkPipelineColorBlendAttachmentState) {
+ .blendEnable = false,
+ .colorWriteMask = VK_COLOR_COMPONENT_A_BIT |
+ VK_COLOR_COMPONENT_R_BIT |
+ VK_COLOR_COMPONENT_G_BIT |
+ VK_COLOR_COMPONENT_B_BIT,
+ };
+
+ const VkPipelineColorBlendStateCreateInfo cb_state = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
+ .logicOpEnable = false,
+ .attachmentCount = MAX_RTS,
+ .pAttachments = blend_attachment_state
+ };
+
+ /* Use the repclear shader. Since the NIR shader we are providing has
+ * exactly one output, that output will get compacted down to binding
+ * table entry 0. The hard-coded repclear shader is then exactly what
+ * we want regardless of what attachment we are actually clearing.
+ */
+ return
+ create_pipeline(device, samples, vs_nir, fs_nir, &vi_state, &ds_state,
+ &cb_state, &device->meta_state.alloc,
+ /*use_repclear*/ true, pipeline);
+}
+
+static void
+destroy_pipeline(struct anv_device *device, struct anv_pipeline *pipeline)
+{
+ if (!pipeline)
+ return;
+
+ ANV_CALL(DestroyPipeline)(anv_device_to_handle(device),
+ anv_pipeline_to_handle(pipeline),
+ &device->meta_state.alloc);
+}
+
+void
+anv_device_finish_meta_clear_state(struct anv_device *device)
+{
+ struct anv_meta_state *state = &device->meta_state;
+
+ for (uint32_t i = 0; i < ARRAY_SIZE(state->clear); ++i) {
+ for (uint32_t j = 0; j < ARRAY_SIZE(state->clear[i].color_pipelines); ++j) {
+ destroy_pipeline(device, state->clear[i].color_pipelines[j]);
+ }
+
+ destroy_pipeline(device, state->clear[i].depth_only_pipeline);
+ destroy_pipeline(device, state->clear[i].stencil_only_pipeline);
+ destroy_pipeline(device, state->clear[i].depthstencil_pipeline);
+ }
+}
+
+static void
+emit_color_clear(struct anv_cmd_buffer *cmd_buffer,
+ const VkClearAttachment *clear_att,
+ const VkClearRect *clear_rect)
+{
+ struct anv_device *device = cmd_buffer->device;
+ const struct anv_subpass *subpass = cmd_buffer->state.subpass;
+ const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+ const uint32_t subpass_att = clear_att->colorAttachment;
+ const uint32_t pass_att = subpass->color_attachments[subpass_att];
+ const struct anv_image_view *iview = fb->attachments[pass_att];
+ const uint32_t samples = iview->image->samples;
+ const uint32_t samples_log2 = ffs(samples) - 1;
+ struct anv_pipeline *pipeline =
+ device->meta_state.clear[samples_log2].color_pipelines[subpass_att];
+ VkClearColorValue clear_value = clear_att->clearValue.color;
+
+ VkCommandBuffer cmd_buffer_h = anv_cmd_buffer_to_handle(cmd_buffer);
+ VkPipeline pipeline_h = anv_pipeline_to_handle(pipeline);
+
+ assert(samples_log2 < ARRAY_SIZE(device->meta_state.clear));
+ assert(clear_att->aspectMask == VK_IMAGE_ASPECT_COLOR_BIT);
+ assert(clear_att->colorAttachment < subpass->color_count);
+
+ const struct color_clear_vattrs vertex_data[3] = {
+ {
+ .vue_header = { 0 },
+ .position = {
+ clear_rect->rect.offset.x,
+ clear_rect->rect.offset.y,
+ },
+ .color = clear_value,
+ },
+ {
+ .vue_header = { 0 },
+ .position = {
+ clear_rect->rect.offset.x + clear_rect->rect.extent.width,
+ clear_rect->rect.offset.y,
+ },
+ .color = clear_value,
+ },
+ {
+ .vue_header = { 0 },
+ .position = {
+ clear_rect->rect.offset.x + clear_rect->rect.extent.width,
+ clear_rect->rect.offset.y + clear_rect->rect.extent.height,
+ },
+ .color = clear_value,
+ },
+ };
+
+ struct anv_state state =
+ anv_cmd_buffer_emit_dynamic(cmd_buffer, vertex_data, sizeof(vertex_data), 16);
+
+ struct anv_buffer vertex_buffer = {
+ .device = device,
+ .size = sizeof(vertex_data),
+ .bo = &device->dynamic_state_block_pool.bo,
+ .offset = state.offset,
+ };
+
+ ANV_CALL(CmdBindVertexBuffers)(cmd_buffer_h, 0, 1,
+ (VkBuffer[]) { anv_buffer_to_handle(&vertex_buffer) },
+ (VkDeviceSize[]) { 0 });
+
+ if (cmd_buffer->state.pipeline != pipeline) {
+ ANV_CALL(CmdBindPipeline)(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS,
+ pipeline_h);
+ }
+
+ ANV_CALL(CmdDraw)(cmd_buffer_h, 3, 1, 0, 0);
+}
+
+
+static void
+build_depthstencil_shader(struct nir_shader **out_vs)
+{
+ nir_builder vs_b;
+
+ nir_builder_init_simple_shader(&vs_b, NULL, MESA_SHADER_VERTEX, NULL);
+
+ vs_b.shader->info.name = ralloc_strdup(vs_b.shader, "meta_clear_depthstencil_vs");
+
+ const struct glsl_type *position_type = glsl_vec4_type();
+
+ nir_variable *vs_in_pos =
+ nir_variable_create(vs_b.shader, nir_var_shader_in, position_type,
+ "a_position");
+ vs_in_pos->data.location = VERT_ATTRIB_GENERIC0;
+
+ nir_variable *vs_out_pos =
+ nir_variable_create(vs_b.shader, nir_var_shader_out, position_type,
+ "gl_Position");
+ vs_out_pos->data.location = VARYING_SLOT_POS;
+
+ nir_copy_var(&vs_b, vs_out_pos, vs_in_pos);
+
+ *out_vs = vs_b.shader;
+}
+
+static VkResult
+create_depthstencil_pipeline(struct anv_device *device,
+ VkImageAspectFlags aspects,
+ uint32_t samples,
+ struct anv_pipeline **pipeline)
+{
+ struct nir_shader *vs_nir;
+
+ build_depthstencil_shader(&vs_nir);
+
+ const VkPipelineVertexInputStateCreateInfo vi_state = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .vertexBindingDescriptionCount = 1,
+ .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
+ {
+ .binding = 0,
+ .stride = sizeof(struct depthstencil_clear_vattrs),
+ .inputRate = VK_VERTEX_INPUT_RATE_VERTEX
+ },
+ },
+ .vertexAttributeDescriptionCount = 2,
+ .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
+ {
+ /* VUE Header */
+ .location = 0,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_UINT,
+ .offset = offsetof(struct depthstencil_clear_vattrs, vue_header),
+ },
+ {
+ /* Position */
+ .location = 1,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32_SFLOAT,
+ .offset = offsetof(struct depthstencil_clear_vattrs, position),
+ },
+ },
+ };
+
+ const VkPipelineDepthStencilStateCreateInfo ds_state = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
+ .depthTestEnable = (aspects & VK_IMAGE_ASPECT_DEPTH_BIT),
+ .depthCompareOp = VK_COMPARE_OP_ALWAYS,
+ .depthWriteEnable = (aspects & VK_IMAGE_ASPECT_DEPTH_BIT),
+ .depthBoundsTestEnable = false,
+ .stencilTestEnable = (aspects & VK_IMAGE_ASPECT_STENCIL_BIT),
+ .front = {
+ .passOp = VK_STENCIL_OP_REPLACE,
+ .compareOp = VK_COMPARE_OP_ALWAYS,
+ .writeMask = UINT32_MAX,
+ .reference = 0, /* dynamic */
+ },
+ .back = { 0 /* dont care */ },
+ };
+
+ const VkPipelineColorBlendStateCreateInfo cb_state = {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
+ .logicOpEnable = false,
+ .attachmentCount = 0,
+ .pAttachments = NULL,
+ };
+
+ return create_pipeline(device, samples, vs_nir, NULL, &vi_state, &ds_state,
+ &cb_state, &device->meta_state.alloc,
+ /*use_repclear*/ true, pipeline);
+}
+
+static void
+emit_depthstencil_clear(struct anv_cmd_buffer *cmd_buffer,
+ const VkClearAttachment *clear_att,
+ const VkClearRect *clear_rect)
+{
+ struct anv_device *device = cmd_buffer->device;
+ struct anv_meta_state *meta_state = &device->meta_state;
+ const struct anv_subpass *subpass = cmd_buffer->state.subpass;
+ const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+ const uint32_t pass_att = subpass->depth_stencil_attachment;
+ const struct anv_image_view *iview = fb->attachments[pass_att];
+ const uint32_t samples = iview->image->samples;
+ const uint32_t samples_log2 = ffs(samples) - 1;
+ VkClearDepthStencilValue clear_value = clear_att->clearValue.depthStencil;
+ VkImageAspectFlags aspects = clear_att->aspectMask;
+
+ VkCommandBuffer cmd_buffer_h = anv_cmd_buffer_to_handle(cmd_buffer);
+
+ assert(samples_log2 < ARRAY_SIZE(meta_state->clear));
+ assert(aspects == VK_IMAGE_ASPECT_DEPTH_BIT ||
+ aspects == VK_IMAGE_ASPECT_STENCIL_BIT ||
+ aspects == (VK_IMAGE_ASPECT_DEPTH_BIT |
+ VK_IMAGE_ASPECT_STENCIL_BIT));
+ assert(pass_att != VK_ATTACHMENT_UNUSED);
+
+ const struct depthstencil_clear_vattrs vertex_data[3] = {
+ {
+ .vue_header = { 0 },
+ .position = {
+ clear_rect->rect.offset.x,
+ clear_rect->rect.offset.y,
+ },
+ },
+ {
+ .vue_header = { 0 },
+ .position = {
+ clear_rect->rect.offset.x + clear_rect->rect.extent.width,
+ clear_rect->rect.offset.y,
+ },
+ },
+ {
+ .vue_header = { 0 },
+ .position = {
+ clear_rect->rect.offset.x + clear_rect->rect.extent.width,
+ clear_rect->rect.offset.y + clear_rect->rect.extent.height,
+ },
+ },
+ };
+
+ struct anv_state state =
+ anv_cmd_buffer_emit_dynamic(cmd_buffer, vertex_data, sizeof(vertex_data), 16);
+
+ struct anv_buffer vertex_buffer = {
+ .device = device,
+ .size = sizeof(vertex_data),
+ .bo = &device->dynamic_state_block_pool.bo,
+ .offset = state.offset,
+ };
+
+ ANV_CALL(CmdSetViewport)(cmd_buffer_h, 0, 1,
+ (VkViewport[]) {
+ {
+ .x = 0,
+ .y = 0,
+ .width = fb->width,
+ .height = fb->height,
+
+ /* Ignored when clearing only stencil. */
+ .minDepth = clear_value.depth,
+ .maxDepth = clear_value.depth,
+ },
+ });
+
+ if (aspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
+ ANV_CALL(CmdSetStencilReference)(cmd_buffer_h, VK_STENCIL_FACE_FRONT_BIT,
+ clear_value.stencil);
+ }
+
+ ANV_CALL(CmdBindVertexBuffers)(cmd_buffer_h, 0, 1,
+ (VkBuffer[]) { anv_buffer_to_handle(&vertex_buffer) },
+ (VkDeviceSize[]) { 0 });
+
+ struct anv_pipeline *pipeline;
+ switch (aspects) {
+ case VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT:
+ pipeline = meta_state->clear[samples_log2].depthstencil_pipeline;
+ break;
+ case VK_IMAGE_ASPECT_DEPTH_BIT:
+ pipeline = meta_state->clear[samples_log2].depth_only_pipeline;
+ break;
+ case VK_IMAGE_ASPECT_STENCIL_BIT:
+ pipeline = meta_state->clear[samples_log2].stencil_only_pipeline;
+ break;
+ default:
+ unreachable("expected depth or stencil aspect");
+ }
+
+ if (cmd_buffer->state.pipeline != pipeline) {
+ ANV_CALL(CmdBindPipeline)(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS,
+ anv_pipeline_to_handle(pipeline));
+ }
+
+ ANV_CALL(CmdDraw)(cmd_buffer_h, 3, 1, 0, 0);
+}
+
+VkResult
+anv_device_init_meta_clear_state(struct anv_device *device)
+{
+ VkResult res;
+ struct anv_meta_state *state = &device->meta_state;
+
+ zero(device->meta_state.clear);
+
+ for (uint32_t i = 0; i < ARRAY_SIZE(state->clear); ++i) {
+ uint32_t samples = 1 << i;
+
+ for (uint32_t j = 0; j < ARRAY_SIZE(state->clear[i].color_pipelines); ++j) {
+ res = create_color_pipeline(device, samples, /* frag_output */ j,
+ &state->clear[i].color_pipelines[j]);
+ if (res != VK_SUCCESS)
+ goto fail;
+ }
+
+ res = create_depthstencil_pipeline(device,
+ VK_IMAGE_ASPECT_DEPTH_BIT, samples,
+ &state->clear[i].depth_only_pipeline);
+ if (res != VK_SUCCESS)
+ goto fail;
+
+ res = create_depthstencil_pipeline(device,
+ VK_IMAGE_ASPECT_STENCIL_BIT, samples,
+ &state->clear[i].stencil_only_pipeline);
+ if (res != VK_SUCCESS)
+ goto fail;
+
+ res = create_depthstencil_pipeline(device,
+ VK_IMAGE_ASPECT_DEPTH_BIT |
+ VK_IMAGE_ASPECT_STENCIL_BIT, samples,
+ &state->clear[i].depthstencil_pipeline);
+ if (res != VK_SUCCESS)
+ goto fail;
+ }
+
+ return VK_SUCCESS;
+
+fail:
+ anv_device_finish_meta_clear_state(device);
+ return res;
+}
+
+/**
+ * The parameters mean that same as those in vkCmdClearAttachments.
+ */
+static void
+emit_clear(struct anv_cmd_buffer *cmd_buffer,
+ const VkClearAttachment *clear_att,
+ const VkClearRect *clear_rect)
+{
+ if (clear_att->aspectMask & VK_IMAGE_ASPECT_COLOR_BIT) {
+ emit_color_clear(cmd_buffer, clear_att, clear_rect);
+ } else {
+ assert(clear_att->aspectMask & (VK_IMAGE_ASPECT_DEPTH_BIT |
+ VK_IMAGE_ASPECT_STENCIL_BIT));
+ emit_depthstencil_clear(cmd_buffer, clear_att, clear_rect);
+ }
+}
+
+static bool
+subpass_needs_clear(const struct anv_cmd_buffer *cmd_buffer)
+{
+ const struct anv_cmd_state *cmd_state = &cmd_buffer->state;
+ uint32_t ds = cmd_state->subpass->depth_stencil_attachment;
+
+ for (uint32_t i = 0; i < cmd_state->subpass->color_count; ++i) {
+ uint32_t a = cmd_state->subpass->color_attachments[i];
+ if (cmd_state->attachments[a].pending_clear_aspects) {
+ return true;
+ }
+ }
+
+ if (ds != VK_ATTACHMENT_UNUSED &&
+ cmd_state->attachments[ds].pending_clear_aspects) {
+ return true;
+ }
+
+ return false;
+}
+
+/**
+ * Emit any pending attachment clears for the current subpass.
+ *
+ * @see anv_attachment_state::pending_clear_aspects
+ */
+void
+anv_cmd_buffer_clear_subpass(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_cmd_state *cmd_state = &cmd_buffer->state;
+ struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+ struct anv_meta_saved_state saved_state;
+
+ if (!subpass_needs_clear(cmd_buffer))
+ return;
+
+ meta_clear_begin(&saved_state, cmd_buffer);
+
+ if (cmd_state->framebuffer->layers > 1)
+ anv_finishme("clearing multi-layer framebuffer");
+
+ VkClearRect clear_rect = {
+ .rect = {
+ .offset = { 0, 0 },
+ .extent = { fb->width, fb->height },
+ },
+ .baseArrayLayer = 0,
+ .layerCount = 1, /* FINISHME: clear multi-layer framebuffer */
+ };
+
+ for (uint32_t i = 0; i < cmd_state->subpass->color_count; ++i) {
+ uint32_t a = cmd_state->subpass->color_attachments[i];
+
+ if (!cmd_state->attachments[a].pending_clear_aspects)
+ continue;
+
+ assert(cmd_state->attachments[a].pending_clear_aspects ==
+ VK_IMAGE_ASPECT_COLOR_BIT);
+
+ VkClearAttachment clear_att = {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .colorAttachment = i, /* Use attachment index relative to subpass */
+ .clearValue = cmd_state->attachments[a].clear_value,
+ };
+
+ emit_clear(cmd_buffer, &clear_att, &clear_rect);
+ cmd_state->attachments[a].pending_clear_aspects = 0;
+ }
+
+ uint32_t ds = cmd_state->subpass->depth_stencil_attachment;
+
+ if (ds != VK_ATTACHMENT_UNUSED &&
+ cmd_state->attachments[ds].pending_clear_aspects) {
+
+ VkClearAttachment clear_att = {
+ .aspectMask = cmd_state->attachments[ds].pending_clear_aspects,
+ .clearValue = cmd_state->attachments[ds].clear_value,
+ };
+
+ emit_clear(cmd_buffer, &clear_att, &clear_rect);
+ cmd_state->attachments[ds].pending_clear_aspects = 0;
+ }
+
+ meta_clear_end(&saved_state, cmd_buffer);
+}
+
+static void
+anv_cmd_clear_image(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_image *image,
+ VkImageLayout image_layout,
+ const VkClearValue *clear_value,
+ uint32_t range_count,
+ const VkImageSubresourceRange *ranges)
+{
+ VkDevice device_h = anv_device_to_handle(cmd_buffer->device);
+
+ for (uint32_t r = 0; r < range_count; r++) {
+ const VkImageSubresourceRange *range = &ranges[r];
+
+ for (uint32_t l = 0; l < anv_get_levelCount(image, range); ++l) {
+ for (uint32_t s = 0; s < anv_get_layerCount(image, range); ++s) {
+ struct anv_image_view iview;
+ anv_image_view_init(&iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = anv_image_to_handle(image),
+ .viewType = anv_meta_get_view_type(image),
+ .format = image->vk_format,
+ .subresourceRange = {
+ .aspectMask = range->aspectMask,
+ .baseMipLevel = range->baseMipLevel + l,
+ .levelCount = 1,
+ .baseArrayLayer = range->baseArrayLayer + s,
+ .layerCount = 1
+ },
+ },
+ cmd_buffer, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
+
+ VkFramebuffer fb;
+ anv_CreateFramebuffer(device_h,
+ &(VkFramebufferCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
+ .attachmentCount = 1,
+ .pAttachments = (VkImageView[]) {
+ anv_image_view_to_handle(&iview),
+ },
+ .width = iview.extent.width,
+ .height = iview.extent.height,
+ .layers = 1
+ },
+ &cmd_buffer->pool->alloc,
+ &fb);
+
+ VkAttachmentDescription att_desc = {
+ .format = iview.vk_format,
+ .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+ .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+ .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+ .stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE,
+ .initialLayout = image_layout,
+ .finalLayout = image_layout,
+ };
+
+ VkSubpassDescription subpass_desc = {
+ .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+ .inputAttachmentCount = 0,
+ .colorAttachmentCount = 0,
+ .pColorAttachments = NULL,
+ .pResolveAttachments = NULL,
+ .pDepthStencilAttachment = NULL,
+ .preserveAttachmentCount = 0,
+ .pPreserveAttachments = NULL,
+ };
+
+ const VkAttachmentReference att_ref = {
+ .attachment = 0,
+ .layout = image_layout,
+ };
+
+ if (range->aspectMask & VK_IMAGE_ASPECT_COLOR_BIT) {
+ subpass_desc.colorAttachmentCount = 1;
+ subpass_desc.pColorAttachments = &att_ref;
+ } else {
+ subpass_desc.pDepthStencilAttachment = &att_ref;
+ }
+
+ VkRenderPass pass;
+ anv_CreateRenderPass(device_h,
+ &(VkRenderPassCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+ .attachmentCount = 1,
+ .pAttachments = &att_desc,
+ .subpassCount = 1,
+ .pSubpasses = &subpass_desc,
+ },
+ &cmd_buffer->pool->alloc,
+ &pass);
+
+ ANV_CALL(CmdBeginRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer),
+ &(VkRenderPassBeginInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .renderArea = {
+ .offset = { 0, 0, },
+ .extent = {
+ .width = iview.extent.width,
+ .height = iview.extent.height,
+ },
+ },
+ .renderPass = pass,
+ .framebuffer = fb,
+ .clearValueCount = 0,
+ .pClearValues = NULL,
+ },
+ VK_SUBPASS_CONTENTS_INLINE);
+
+ VkClearAttachment clear_att = {
+ .aspectMask = range->aspectMask,
+ .colorAttachment = 0,
+ .clearValue = *clear_value,
+ };
+
+ VkClearRect clear_rect = {
+ .rect = {
+ .offset = { 0, 0 },
+ .extent = { iview.extent.width, iview.extent.height },
+ },
+ .baseArrayLayer = range->baseArrayLayer,
+ .layerCount = 1, /* FINISHME: clear multi-layer framebuffer */
+ };
+
+ emit_clear(cmd_buffer, &clear_att, &clear_rect);
+
+ ANV_CALL(CmdEndRenderPass)(anv_cmd_buffer_to_handle(cmd_buffer));
+ ANV_CALL(DestroyRenderPass)(device_h, pass,
+ &cmd_buffer->pool->alloc);
+ ANV_CALL(DestroyFramebuffer)(device_h, fb,
+ &cmd_buffer->pool->alloc);
+ }
+ }
+ }
+}
+
+void anv_CmdClearColorImage(
+ VkCommandBuffer commandBuffer,
+ VkImage image_h,
+ VkImageLayout imageLayout,
+ const VkClearColorValue* pColor,
+ uint32_t rangeCount,
+ const VkImageSubresourceRange* pRanges)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_image, image, image_h);
+ struct anv_meta_saved_state saved_state;
+
+ meta_clear_begin(&saved_state, cmd_buffer);
+
+ anv_cmd_clear_image(cmd_buffer, image, imageLayout,
+ (const VkClearValue *) pColor,
+ rangeCount, pRanges);
+
+ meta_clear_end(&saved_state, cmd_buffer);
+}
+
+void anv_CmdClearDepthStencilImage(
+ VkCommandBuffer commandBuffer,
+ VkImage image_h,
+ VkImageLayout imageLayout,
+ const VkClearDepthStencilValue* pDepthStencil,
+ uint32_t rangeCount,
+ const VkImageSubresourceRange* pRanges)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_image, image, image_h);
+ struct anv_meta_saved_state saved_state;
+
+ meta_clear_begin(&saved_state, cmd_buffer);
+
+ anv_cmd_clear_image(cmd_buffer, image, imageLayout,
+ (const VkClearValue *) pDepthStencil,
+ rangeCount, pRanges);
+
+ meta_clear_end(&saved_state, cmd_buffer);
+}
+
+void anv_CmdClearAttachments(
+ VkCommandBuffer commandBuffer,
+ uint32_t attachmentCount,
+ const VkClearAttachment* pAttachments,
+ uint32_t rectCount,
+ const VkClearRect* pRects)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ struct anv_meta_saved_state saved_state;
+
+ meta_clear_begin(&saved_state, cmd_buffer);
+
+ /* FINISHME: We can do better than this dumb loop. It thrashes too much
+ * state.
+ */
+ for (uint32_t a = 0; a < attachmentCount; ++a) {
+ for (uint32_t r = 0; r < rectCount; ++r) {
+ emit_clear(cmd_buffer, &pAttachments[a], &pRects[r]);
+ }
+ }
+
+ meta_clear_end(&saved_state, cmd_buffer);
+}
+
+static void
+do_buffer_fill(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_bo *dest, uint64_t dest_offset,
+ int width, int height, VkFormat fill_format, uint32_t data)
+{
+ VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
+
+ VkImageCreateInfo image_info = {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = fill_format,
+ .extent = {
+ .width = width,
+ .height = height,
+ .depth = 1,
+ },
+ .mipLevels = 1,
+ .arrayLayers = 1,
+ .samples = 1,
+ .tiling = VK_IMAGE_TILING_LINEAR,
+ .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+ .flags = 0,
+ };
+
+ VkImage dest_image;
+ image_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+ anv_CreateImage(vk_device, &image_info,
+ &cmd_buffer->pool->alloc, &dest_image);
+
+ /* We could use a vk call to bind memory, but that would require
+ * creating a dummy memory object etc. so there's really no point.
+ */
+ anv_image_from_handle(dest_image)->bo = dest;
+ anv_image_from_handle(dest_image)->offset = dest_offset;
+
+ const VkClearValue clear_value = {
+ .color = {
+ .uint32 = { data, data, data, data }
+ }
+ };
+
+ const VkImageSubresourceRange range = {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = 1,
+ };
+
+ anv_cmd_clear_image(cmd_buffer, anv_image_from_handle(dest_image),
+ VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
+ &clear_value, 1, &range);
+}
+
+void anv_CmdFillBuffer(
+ VkCommandBuffer commandBuffer,
+ VkBuffer dstBuffer,
+ VkDeviceSize dstOffset,
+ VkDeviceSize fillSize,
+ uint32_t data)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer);
+ struct anv_meta_saved_state saved_state;
+
+ meta_clear_begin(&saved_state, cmd_buffer);
+
+ VkFormat format;
+ int bs;
+ if ((fillSize & 15) == 0 && (dstOffset & 15) == 0) {
+ format = VK_FORMAT_R32G32B32A32_UINT;
+ bs = 16;
+ } else if ((fillSize & 7) == 0 && (dstOffset & 15) == 0) {
+ format = VK_FORMAT_R32G32_UINT;
+ bs = 8;
+ } else {
+ assert((fillSize & 3) == 0 && (dstOffset & 3) == 0);
+ format = VK_FORMAT_R32_UINT;
+ bs = 4;
+ }
+
+ /* This is maximum possible width/height our HW can handle */
+ const uint64_t max_surface_dim = 1 << 14;
+
+ /* First, we make a bunch of max-sized copies */
+ const uint64_t max_fill_size = max_surface_dim * max_surface_dim * bs;
+ while (fillSize > max_fill_size) {
+ do_buffer_fill(cmd_buffer, dst_buffer->bo,
+ dst_buffer->offset + dstOffset,
+ max_surface_dim, max_surface_dim, format, data);
+ fillSize -= max_fill_size;
+ dstOffset += max_fill_size;
+ }
+
+ uint64_t height = fillSize / (max_surface_dim * bs);
+ assert(height < max_surface_dim);
+ if (height != 0) {
+ const uint64_t rect_fill_size = height * max_surface_dim * bs;
+ do_buffer_fill(cmd_buffer, dst_buffer->bo,
+ dst_buffer->offset + dstOffset,
+ max_surface_dim, height, format, data);
+ fillSize -= rect_fill_size;
+ dstOffset += rect_fill_size;
+ }
+
+ if (fillSize != 0) {
+ do_buffer_fill(cmd_buffer, dst_buffer->bo,
+ dst_buffer->offset + dstOffset,
+ fillSize / bs, 1, format, data);
+ }
+
+ meta_clear_end(&saved_state, cmd_buffer);
+}
diff --git a/src/intel/vulkan/anv_meta_copy.c b/src/intel/vulkan/anv_meta_copy.c
new file mode 100644
index 00000000000..982fa7e10c1
--- /dev/null
+++ b/src/intel/vulkan/anv_meta_copy.c
@@ -0,0 +1,462 @@
+/*
+ * Copyright © 2016 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_meta.h"
+
+/* Returns the user-provided VkBufferImageCopy::imageExtent in units of
+ * elements rather than texels. One element equals one texel or one block
+ * if Image is uncompressed or compressed, respectively.
+ */
+static struct VkExtent3D
+meta_region_extent_el(const struct anv_image *image,
+ const struct VkExtent3D *extent)
+{
+ const struct isl_format_layout *isl_layout =
+ anv_format_for_vk_format(image->vk_format)->isl_layout;
+ return anv_sanitize_image_extent(image->type, (VkExtent3D) {
+ .width = DIV_ROUND_UP(extent->width , isl_layout->bw),
+ .height = DIV_ROUND_UP(extent->height, isl_layout->bh),
+ .depth = DIV_ROUND_UP(extent->depth , isl_layout->bd),
+ });
+}
+
+/* Returns the user-provided VkBufferImageCopy::imageOffset in units of
+ * elements rather than texels. One element equals one texel or one block
+ * if Image is uncompressed or compressed, respectively.
+ */
+static struct VkOffset3D
+meta_region_offset_el(const struct anv_image *image,
+ const struct VkOffset3D *offset)
+{
+ const struct isl_format_layout *isl_layout = image->format->isl_layout;
+ return anv_sanitize_image_offset(image->type, (VkOffset3D) {
+ .x = offset->x / isl_layout->bw,
+ .y = offset->y / isl_layout->bh,
+ .z = offset->z / isl_layout->bd,
+ });
+}
+
+static struct anv_meta_blit2d_surf
+blit_surf_for_image(const struct anv_image* image,
+ const struct isl_surf *img_isl_surf)
+{
+ return (struct anv_meta_blit2d_surf) {
+ .bo = image->bo,
+ .tiling = img_isl_surf->tiling,
+ .base_offset = image->offset,
+ .bs = isl_format_get_layout(img_isl_surf->format)->bs,
+ .pitch = isl_surf_get_row_pitch(img_isl_surf),
+ };
+}
+
+static void
+do_buffer_copy(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_bo *src, uint64_t src_offset,
+ struct anv_bo *dest, uint64_t dest_offset,
+ int width, int height, int bs)
+{
+ struct anv_meta_blit2d_surf b_src = {
+ .bo = src,
+ .tiling = ISL_TILING_LINEAR,
+ .base_offset = src_offset,
+ .bs = bs,
+ .pitch = width * bs,
+ };
+ struct anv_meta_blit2d_surf b_dst = {
+ .bo = dest,
+ .tiling = ISL_TILING_LINEAR,
+ .base_offset = dest_offset,
+ .bs = bs,
+ .pitch = width * bs,
+ };
+ struct anv_meta_blit2d_rect rect = {
+ .width = width,
+ .height = height,
+ };
+ anv_meta_blit2d(cmd_buffer, &b_src, &b_dst, 1, &rect);
+}
+
+static void
+meta_copy_buffer_to_image(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_buffer* buffer,
+ struct anv_image* image,
+ uint32_t regionCount,
+ const VkBufferImageCopy* pRegions,
+ bool forward)
+{
+ struct anv_meta_saved_state saved_state;
+
+ /* The Vulkan 1.0 spec says "dstImage must have a sample count equal to
+ * VK_SAMPLE_COUNT_1_BIT."
+ */
+ assert(image->samples == 1);
+
+ anv_meta_begin_blit2d(cmd_buffer, &saved_state);
+
+ for (unsigned r = 0; r < regionCount; r++) {
+
+ /**
+ * From the Vulkan 1.0.6 spec: 18.3 Copying Data Between Images
+ * extent is the size in texels of the source image to copy in width,
+ * height and depth. 1D images use only x and width. 2D images use x, y,
+ * width and height. 3D images use x, y, z, width, height and depth.
+ *
+ *
+ * Also, convert the offsets and extent from units of texels to units of
+ * blocks - which is the highest resolution accessible in this command.
+ */
+ const VkOffset3D img_offset_el =
+ meta_region_offset_el(image, &pRegions[r].imageOffset);
+ const VkExtent3D bufferExtent = {
+ .width = pRegions[r].bufferRowLength,
+ .height = pRegions[r].bufferImageHeight,
+ };
+
+ /* Start creating blit rect */
+ const VkExtent3D buf_extent_el =
+ meta_region_extent_el(image, &bufferExtent);
+ const VkExtent3D img_extent_el =
+ meta_region_extent_el(image, &pRegions[r].imageExtent);
+ struct anv_meta_blit2d_rect rect = {
+ .width = MAX2(buf_extent_el.width, img_extent_el.width),
+ .height = MAX2(buf_extent_el.height, img_extent_el.height),
+ };
+
+ /* Create blit surfaces */
+ VkImageAspectFlags aspect = pRegions[r].imageSubresource.aspectMask;
+ const struct isl_surf *img_isl_surf =
+ &anv_image_get_surface_for_aspect_mask(image, aspect)->isl;
+ struct anv_meta_blit2d_surf img_bsurf =
+ blit_surf_for_image(image, img_isl_surf);
+ struct anv_meta_blit2d_surf buf_bsurf = {
+ .bo = buffer->bo,
+ .tiling = ISL_TILING_LINEAR,
+ .base_offset = buffer->offset + pRegions[r].bufferOffset,
+ .bs = forward ? image->format->isl_layout->bs : img_bsurf.bs,
+ .pitch = rect.width * buf_bsurf.bs,
+ };
+
+ /* Set direction-dependent variables */
+ struct anv_meta_blit2d_surf *dst_bsurf = forward ? &img_bsurf : &buf_bsurf;
+ struct anv_meta_blit2d_surf *src_bsurf = forward ? &buf_bsurf : &img_bsurf;
+ uint32_t *x_offset = forward ? &rect.dst_x : &rect.src_x;
+ uint32_t *y_offset = forward ? &rect.dst_y : &rect.src_y;
+
+ /* Loop through each 3D or array slice */
+ unsigned num_slices_3d = img_extent_el.depth;
+ unsigned num_slices_array = pRegions[r].imageSubresource.layerCount;
+ unsigned slice_3d = 0;
+ unsigned slice_array = 0;
+ while (slice_3d < num_slices_3d && slice_array < num_slices_array) {
+
+ /* Finish creating blit rect */
+ isl_surf_get_image_offset_el(img_isl_surf,
+ pRegions[r].imageSubresource.mipLevel,
+ pRegions[r].imageSubresource.baseArrayLayer
+ + slice_array,
+ img_offset_el.z + slice_3d,
+ x_offset,
+ y_offset);
+ *x_offset += img_offset_el.x;
+ *y_offset += img_offset_el.y;
+
+ /* Perform Blit */
+ anv_meta_blit2d(cmd_buffer, src_bsurf, dst_bsurf, 1, &rect);
+
+ /* Once we've done the blit, all of the actual information about
+ * the image is embedded in the command buffer so we can just
+ * increment the offset directly in the image effectively
+ * re-binding it to different backing memory.
+ */
+ buf_bsurf.base_offset += rect.width * rect.height * buf_bsurf.bs;
+
+ if (image->type == VK_IMAGE_TYPE_3D)
+ slice_3d++;
+ else
+ slice_array++;
+ }
+ }
+ anv_meta_end_blit2d(cmd_buffer, &saved_state);
+}
+
+void anv_CmdCopyBufferToImage(
+ VkCommandBuffer commandBuffer,
+ VkBuffer srcBuffer,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
+ uint32_t regionCount,
+ const VkBufferImageCopy* pRegions)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_image, dest_image, destImage);
+ ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer);
+
+ meta_copy_buffer_to_image(cmd_buffer, src_buffer, dest_image,
+ regionCount, pRegions, true);
+}
+
+void anv_CmdCopyImageToBuffer(
+ VkCommandBuffer commandBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkBuffer destBuffer,
+ uint32_t regionCount,
+ const VkBufferImageCopy* pRegions)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_image, src_image, srcImage);
+ ANV_FROM_HANDLE(anv_buffer, dst_buffer, destBuffer);
+
+ meta_copy_buffer_to_image(cmd_buffer, dst_buffer, src_image,
+ regionCount, pRegions, false);
+}
+
+void anv_CmdCopyImage(
+ VkCommandBuffer commandBuffer,
+ VkImage srcImage,
+ VkImageLayout srcImageLayout,
+ VkImage destImage,
+ VkImageLayout destImageLayout,
+ uint32_t regionCount,
+ const VkImageCopy* pRegions)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_image, src_image, srcImage);
+ ANV_FROM_HANDLE(anv_image, dest_image, destImage);
+ struct anv_meta_saved_state saved_state;
+
+ /* From the Vulkan 1.0 spec:
+ *
+ * vkCmdCopyImage can be used to copy image data between multisample
+ * images, but both images must have the same number of samples.
+ */
+ assert(src_image->samples == dest_image->samples);
+
+ anv_meta_begin_blit2d(cmd_buffer, &saved_state);
+
+ for (unsigned r = 0; r < regionCount; r++) {
+ assert(pRegions[r].srcSubresource.aspectMask ==
+ pRegions[r].dstSubresource.aspectMask);
+
+ VkImageAspectFlags aspect = pRegions[r].srcSubresource.aspectMask;
+
+ /* Create blit surfaces */
+ struct isl_surf *src_isl_surf =
+ &anv_image_get_surface_for_aspect_mask(src_image, aspect)->isl;
+ struct isl_surf *dst_isl_surf =
+ &anv_image_get_surface_for_aspect_mask(dest_image, aspect)->isl;
+ struct anv_meta_blit2d_surf b_src =
+ blit_surf_for_image(src_image, src_isl_surf);
+ struct anv_meta_blit2d_surf b_dst =
+ blit_surf_for_image(dest_image, dst_isl_surf);
+
+ /**
+ * From the Vulkan 1.0.6 spec: 18.4 Copying Data Between Buffers and Images
+ * imageExtent is the size in texels of the image to copy in width, height
+ * and depth. 1D images use only x and width. 2D images use x, y, width
+ * and height. 3D images use x, y, z, width, height and depth.
+ *
+ * Also, convert the offsets and extent from units of texels to units of
+ * blocks - which is the highest resolution accessible in this command.
+ */
+ const VkOffset3D dst_offset_el =
+ meta_region_offset_el(dest_image, &pRegions[r].dstOffset);
+ const VkOffset3D src_offset_el =
+ meta_region_offset_el(src_image, &pRegions[r].srcOffset);
+ const VkExtent3D img_extent_el =
+ meta_region_extent_el(src_image, &pRegions[r].extent);
+
+ /* Start creating blit rect */
+ struct anv_meta_blit2d_rect rect = {
+ .width = img_extent_el.width,
+ .height = img_extent_el.height,
+ };
+
+ /* Loop through each 3D or array slice */
+ unsigned num_slices_3d = img_extent_el.depth;
+ unsigned num_slices_array = pRegions[r].dstSubresource.layerCount;
+ unsigned slice_3d = 0;
+ unsigned slice_array = 0;
+ while (slice_3d < num_slices_3d && slice_array < num_slices_array) {
+
+ /* Finish creating blit rect */
+ isl_surf_get_image_offset_el(dst_isl_surf,
+ pRegions[r].dstSubresource.mipLevel,
+ pRegions[r].dstSubresource.baseArrayLayer
+ + slice_array,
+ dst_offset_el.z + slice_3d,
+ &rect.dst_x,
+ &rect.dst_y);
+ isl_surf_get_image_offset_el(src_isl_surf,
+ pRegions[r].srcSubresource.mipLevel,
+ pRegions[r].srcSubresource.baseArrayLayer
+ + slice_array,
+ src_offset_el.z + slice_3d,
+ &rect.src_x,
+ &rect.src_y);
+ rect.dst_x += dst_offset_el.x;
+ rect.dst_y += dst_offset_el.y;
+ rect.src_x += src_offset_el.x;
+ rect.src_y += src_offset_el.y;
+
+ /* Perform Blit */
+ anv_meta_blit2d(cmd_buffer, &b_src, &b_dst, 1, &rect);
+
+ if (dest_image->type == VK_IMAGE_TYPE_3D)
+ slice_3d++;
+ else
+ slice_array++;
+ }
+ }
+
+ anv_meta_end_blit2d(cmd_buffer, &saved_state);
+}
+
+void anv_CmdCopyBuffer(
+ VkCommandBuffer commandBuffer,
+ VkBuffer srcBuffer,
+ VkBuffer destBuffer,
+ uint32_t regionCount,
+ const VkBufferCopy* pRegions)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_buffer, src_buffer, srcBuffer);
+ ANV_FROM_HANDLE(anv_buffer, dest_buffer, destBuffer);
+
+ struct anv_meta_saved_state saved_state;
+
+ anv_meta_begin_blit2d(cmd_buffer, &saved_state);
+
+ for (unsigned r = 0; r < regionCount; r++) {
+ uint64_t src_offset = src_buffer->offset + pRegions[r].srcOffset;
+ uint64_t dest_offset = dest_buffer->offset + pRegions[r].dstOffset;
+ uint64_t copy_size = pRegions[r].size;
+
+ /* First, we compute the biggest format that can be used with the
+ * given offsets and size.
+ */
+ int bs = 16;
+
+ int fs = ffs(src_offset) - 1;
+ if (fs != -1)
+ bs = MIN2(bs, 1 << fs);
+ assert(src_offset % bs == 0);
+
+ fs = ffs(dest_offset) - 1;
+ if (fs != -1)
+ bs = MIN2(bs, 1 << fs);
+ assert(dest_offset % bs == 0);
+
+ fs = ffs(pRegions[r].size) - 1;
+ if (fs != -1)
+ bs = MIN2(bs, 1 << fs);
+ assert(pRegions[r].size % bs == 0);
+
+ /* This is maximum possible width/height our HW can handle */
+ uint64_t max_surface_dim = 1 << 14;
+
+ /* First, we make a bunch of max-sized copies */
+ uint64_t max_copy_size = max_surface_dim * max_surface_dim * bs;
+ while (copy_size >= max_copy_size) {
+ do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+ dest_buffer->bo, dest_offset,
+ max_surface_dim, max_surface_dim, bs);
+ copy_size -= max_copy_size;
+ src_offset += max_copy_size;
+ dest_offset += max_copy_size;
+ }
+
+ uint64_t height = copy_size / (max_surface_dim * bs);
+ assert(height < max_surface_dim);
+ if (height != 0) {
+ uint64_t rect_copy_size = height * max_surface_dim * bs;
+ do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+ dest_buffer->bo, dest_offset,
+ max_surface_dim, height, bs);
+ copy_size -= rect_copy_size;
+ src_offset += rect_copy_size;
+ dest_offset += rect_copy_size;
+ }
+
+ if (copy_size != 0) {
+ do_buffer_copy(cmd_buffer, src_buffer->bo, src_offset,
+ dest_buffer->bo, dest_offset,
+ copy_size / bs, 1, bs);
+ }
+ }
+
+ anv_meta_end_blit2d(cmd_buffer, &saved_state);
+}
+
+void anv_CmdUpdateBuffer(
+ VkCommandBuffer commandBuffer,
+ VkBuffer dstBuffer,
+ VkDeviceSize dstOffset,
+ VkDeviceSize dataSize,
+ const uint32_t* pData)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_buffer, dst_buffer, dstBuffer);
+ struct anv_meta_saved_state saved_state;
+
+ anv_meta_begin_blit2d(cmd_buffer, &saved_state);
+
+ /* We can't quite grab a full block because the state stream needs a
+ * little data at the top to build its linked list.
+ */
+ const uint32_t max_update_size =
+ cmd_buffer->device->dynamic_state_block_pool.block_size - 64;
+
+ assert(max_update_size < (1 << 14) * 4);
+
+ while (dataSize) {
+ const uint32_t copy_size = MIN2(dataSize, max_update_size);
+
+ struct anv_state tmp_data =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, copy_size, 64);
+
+ memcpy(tmp_data.map, pData, copy_size);
+
+ int bs;
+ if ((copy_size & 15) == 0 && (dstOffset & 15) == 0) {
+ bs = 16;
+ } else if ((copy_size & 7) == 0 && (dstOffset & 7) == 0) {
+ bs = 8;
+ } else {
+ assert((copy_size & 3) == 0 && (dstOffset & 3) == 0);
+ bs = 4;
+ }
+
+ do_buffer_copy(cmd_buffer,
+ &cmd_buffer->device->dynamic_state_block_pool.bo,
+ tmp_data.offset,
+ dst_buffer->bo, dst_buffer->offset + dstOffset,
+ copy_size / bs, 1, bs);
+
+ dataSize -= copy_size;
+ dstOffset += copy_size;
+ pData = (void *)pData + copy_size;
+ }
+
+ anv_meta_end_blit2d(cmd_buffer, &saved_state);
+}
diff --git a/src/intel/vulkan/anv_meta_resolve.c b/src/intel/vulkan/anv_meta_resolve.c
new file mode 100644
index 00000000000..7d2a75bb752
--- /dev/null
+++ b/src/intel/vulkan/anv_meta_resolve.c
@@ -0,0 +1,870 @@
+/*
+ * Copyright © 2016 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+
+#include "anv_meta.h"
+#include "anv_private.h"
+#include "nir/nir_builder.h"
+
+/**
+ * Vertex attributes used by all pipelines.
+ */
+struct vertex_attrs {
+ struct anv_vue_header vue_header;
+ float position[2]; /**< 3DPRIM_RECTLIST */
+ float tex_position[2];
+};
+
+static void
+meta_resolve_save(struct anv_meta_saved_state *saved_state,
+ struct anv_cmd_buffer *cmd_buffer)
+{
+ anv_meta_save(saved_state, cmd_buffer, 0);
+}
+
+static void
+meta_resolve_restore(struct anv_meta_saved_state *saved_state,
+ struct anv_cmd_buffer *cmd_buffer)
+{
+ anv_meta_restore(saved_state, cmd_buffer);
+}
+
+static VkPipeline *
+get_pipeline_h(struct anv_device *device, uint32_t samples)
+{
+ uint32_t i = ffs(samples) - 2; /* log2(samples) - 1 */
+
+ assert(samples >= 2);
+ assert(i < ARRAY_SIZE(device->meta_state.resolve.pipelines));
+
+ return &device->meta_state.resolve.pipelines[i];
+}
+
+static nir_shader *
+build_nir_vs(void)
+{
+ const struct glsl_type *vec4 = glsl_vec4_type();
+
+ nir_builder b;
+ nir_variable *a_position;
+ nir_variable *v_position;
+ nir_variable *a_tex_position;
+ nir_variable *v_tex_position;
+
+ nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_VERTEX, NULL);
+ b.shader->info.name = ralloc_strdup(b.shader, "meta_resolve_vs");
+
+ a_position = nir_variable_create(b.shader, nir_var_shader_in, vec4,
+ "a_position");
+ a_position->data.location = VERT_ATTRIB_GENERIC0;
+
+ v_position = nir_variable_create(b.shader, nir_var_shader_out, vec4,
+ "gl_Position");
+ v_position->data.location = VARYING_SLOT_POS;
+
+ a_tex_position = nir_variable_create(b.shader, nir_var_shader_in, vec4,
+ "a_tex_position");
+ a_tex_position->data.location = VERT_ATTRIB_GENERIC1;
+
+ v_tex_position = nir_variable_create(b.shader, nir_var_shader_out, vec4,
+ "v_tex_position");
+ v_tex_position->data.location = VARYING_SLOT_VAR0;
+
+ nir_copy_var(&b, v_position, a_position);
+ nir_copy_var(&b, v_tex_position, a_tex_position);
+
+ return b.shader;
+}
+
+static nir_shader *
+build_nir_fs(uint32_t num_samples)
+{
+ const struct glsl_type *vec4 = glsl_vec4_type();
+
+ const struct glsl_type *sampler2DMS =
+ glsl_sampler_type(GLSL_SAMPLER_DIM_MS,
+ /*is_shadow*/ false,
+ /*is_array*/ false,
+ GLSL_TYPE_FLOAT);
+
+ nir_builder b;
+ nir_variable *u_tex; /* uniform sampler */
+ nir_variable *v_position; /* vec4, varying fragment position */
+ nir_variable *v_tex_position; /* vec4, varying texture coordinate */
+ nir_variable *f_color; /* vec4, fragment output color */
+ nir_ssa_def *accum; /* vec4, accumulation of sample values */
+
+ nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_FRAGMENT, NULL);
+ b.shader->info.name = ralloc_asprintf(b.shader,
+ "meta_resolve_fs_samples%02d",
+ num_samples);
+
+ u_tex = nir_variable_create(b.shader, nir_var_uniform, sampler2DMS,
+ "u_tex");
+ u_tex->data.descriptor_set = 0;
+ u_tex->data.binding = 0;
+
+ v_position = nir_variable_create(b.shader, nir_var_shader_in, vec4,
+ "v_position");
+ v_position->data.location = VARYING_SLOT_POS;
+ v_position->data.origin_upper_left = true;
+
+ v_tex_position = nir_variable_create(b.shader, nir_var_shader_in, vec4,
+ "v_tex_position");
+ v_tex_position->data.location = VARYING_SLOT_VAR0;
+
+ f_color = nir_variable_create(b.shader, nir_var_shader_out, vec4,
+ "f_color");
+ f_color->data.location = FRAG_RESULT_DATA0;
+
+ accum = nir_imm_vec4(&b, 0, 0, 0, 0);
+
+ nir_ssa_def *tex_position_ivec =
+ nir_f2i(&b, nir_load_var(&b, v_tex_position));
+
+ for (uint32_t i = 0; i < num_samples; ++i) {
+ nir_tex_instr *tex;
+
+ tex = nir_tex_instr_create(b.shader, /*num_srcs*/ 2);
+ tex->texture = nir_deref_var_create(tex, u_tex);
+ tex->sampler = nir_deref_var_create(tex, u_tex);
+ tex->sampler_dim = GLSL_SAMPLER_DIM_MS;
+ tex->op = nir_texop_txf_ms;
+ tex->src[0].src = nir_src_for_ssa(tex_position_ivec);
+ tex->src[0].src_type = nir_tex_src_coord;
+ tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, i));
+ tex->src[1].src_type = nir_tex_src_ms_index;
+ tex->dest_type = nir_type_float;
+ tex->is_array = false;
+ tex->coord_components = 3;
+ nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex");
+ nir_builder_instr_insert(&b, &tex->instr);
+
+ accum = nir_fadd(&b, accum, &tex->dest.ssa);
+ }
+
+ accum = nir_fdiv(&b, accum, nir_imm_float(&b, num_samples));
+ nir_store_var(&b, f_color, accum, /*writemask*/ 4);
+
+ return b.shader;
+}
+
+static VkResult
+create_pass(struct anv_device *device)
+{
+ VkResult result;
+ VkDevice device_h = anv_device_to_handle(device);
+ const VkAllocationCallbacks *alloc = &device->meta_state.alloc;
+
+ result = anv_CreateRenderPass(device_h,
+ &(VkRenderPassCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+ .attachmentCount = 1,
+ .pAttachments = &(VkAttachmentDescription) {
+ .format = VK_FORMAT_UNDEFINED, /* Our shaders don't care */
+ .samples = 1,
+ .loadOp = VK_ATTACHMENT_LOAD_OP_LOAD,
+ .storeOp = VK_ATTACHMENT_STORE_OP_STORE,
+ .initialLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .finalLayout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ .subpassCount = 1,
+ .pSubpasses = &(VkSubpassDescription) {
+ .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
+ .inputAttachmentCount = 0,
+ .colorAttachmentCount = 1,
+ .pColorAttachments = &(VkAttachmentReference) {
+ .attachment = 0,
+ .layout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ .pResolveAttachments = NULL,
+ .pDepthStencilAttachment = &(VkAttachmentReference) {
+ .attachment = VK_ATTACHMENT_UNUSED,
+ },
+ .preserveAttachmentCount = 0,
+ .pPreserveAttachments = NULL,
+ },
+ .dependencyCount = 0,
+ },
+ alloc,
+ &device->meta_state.resolve.pass);
+
+ return result;
+}
+
+static VkResult
+create_pipeline(struct anv_device *device,
+ uint32_t num_samples,
+ VkShaderModule vs_module_h)
+{
+ VkResult result;
+ VkDevice device_h = anv_device_to_handle(device);
+
+ struct anv_shader_module fs_module = {
+ .nir = build_nir_fs(num_samples),
+ };
+
+ if (!fs_module.nir) {
+ /* XXX: Need more accurate error */
+ result = VK_ERROR_OUT_OF_HOST_MEMORY;
+ goto cleanup;
+ }
+
+ result = anv_graphics_pipeline_create(device_h,
+ VK_NULL_HANDLE,
+ &(VkGraphicsPipelineCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
+ .stageCount = 2,
+ .pStages = (VkPipelineShaderStageCreateInfo[]) {
+ {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .stage = VK_SHADER_STAGE_VERTEX_BIT,
+ .module = vs_module_h,
+ .pName = "main",
+ },
+ {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
+ .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
+ .module = anv_shader_module_to_handle(&fs_module),
+ .pName = "main",
+ },
+ },
+ .pVertexInputState = &(VkPipelineVertexInputStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
+ .vertexBindingDescriptionCount = 1,
+ .pVertexBindingDescriptions = (VkVertexInputBindingDescription[]) {
+ {
+ .binding = 0,
+ .stride = sizeof(struct vertex_attrs),
+ .inputRate = VK_VERTEX_INPUT_RATE_VERTEX
+ },
+ },
+ .vertexAttributeDescriptionCount = 3,
+ .pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[]) {
+ {
+ /* VUE Header */
+ .location = 0,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32B32A32_UINT,
+ .offset = offsetof(struct vertex_attrs, vue_header),
+ },
+ {
+ /* Position */
+ .location = 1,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32_SFLOAT,
+ .offset = offsetof(struct vertex_attrs, position),
+ },
+ {
+ /* Texture Coordinate */
+ .location = 2,
+ .binding = 0,
+ .format = VK_FORMAT_R32G32_SFLOAT,
+ .offset = offsetof(struct vertex_attrs, tex_position),
+ },
+ },
+ },
+ .pInputAssemblyState = &(VkPipelineInputAssemblyStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
+ .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
+ .primitiveRestartEnable = false,
+ },
+ .pViewportState = &(VkPipelineViewportStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
+ .viewportCount = 1,
+ .scissorCount = 1,
+ },
+ .pRasterizationState = &(VkPipelineRasterizationStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
+ .depthClampEnable = false,
+ .rasterizerDiscardEnable = false,
+ .polygonMode = VK_POLYGON_MODE_FILL,
+ .cullMode = VK_CULL_MODE_NONE,
+ .frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
+ },
+ .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
+ .rasterizationSamples = 1,
+ .sampleShadingEnable = false,
+ .pSampleMask = (VkSampleMask[]) { 0x1 },
+ .alphaToCoverageEnable = false,
+ .alphaToOneEnable = false,
+ },
+ .pColorBlendState = &(VkPipelineColorBlendStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
+ .logicOpEnable = false,
+ .attachmentCount = 1,
+ .pAttachments = (VkPipelineColorBlendAttachmentState []) {
+ {
+ .colorWriteMask = VK_COLOR_COMPONENT_R_BIT |
+ VK_COLOR_COMPONENT_G_BIT |
+ VK_COLOR_COMPONENT_B_BIT |
+ VK_COLOR_COMPONENT_A_BIT,
+ },
+ },
+ },
+ .pDynamicState = &(VkPipelineDynamicStateCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
+ .dynamicStateCount = 2,
+ .pDynamicStates = (VkDynamicState[]) {
+ VK_DYNAMIC_STATE_VIEWPORT,
+ VK_DYNAMIC_STATE_SCISSOR,
+ },
+ },
+ .layout = device->meta_state.resolve.pipeline_layout,
+ .renderPass = device->meta_state.resolve.pass,
+ .subpass = 0,
+ },
+ &(struct anv_graphics_pipeline_create_info) {
+ .color_attachment_count = -1,
+ .use_repclear = false,
+ .disable_vs = true,
+ .use_rectlist = true
+ },
+ &device->meta_state.alloc,
+ get_pipeline_h(device, num_samples));
+ if (result != VK_SUCCESS)
+ goto cleanup;
+
+ goto cleanup;
+
+cleanup:
+ ralloc_free(fs_module.nir);
+ return result;
+}
+
+void
+anv_device_finish_meta_resolve_state(struct anv_device *device)
+{
+ struct anv_meta_state *state = &device->meta_state;
+ VkDevice device_h = anv_device_to_handle(device);
+ VkRenderPass pass_h = device->meta_state.resolve.pass;
+ VkPipelineLayout pipeline_layout_h = device->meta_state.resolve.pipeline_layout;
+ VkDescriptorSetLayout ds_layout_h = device->meta_state.resolve.ds_layout;
+ const VkAllocationCallbacks *alloc = &device->meta_state.alloc;
+
+ if (pass_h)
+ ANV_CALL(DestroyRenderPass)(device_h, pass_h,
+ &device->meta_state.alloc);
+
+ if (pipeline_layout_h)
+ ANV_CALL(DestroyPipelineLayout)(device_h, pipeline_layout_h, alloc);
+
+ if (ds_layout_h)
+ ANV_CALL(DestroyDescriptorSetLayout)(device_h, ds_layout_h, alloc);
+
+ for (uint32_t i = 0; i < ARRAY_SIZE(state->resolve.pipelines); ++i) {
+ VkPipeline pipeline_h = state->resolve.pipelines[i];
+
+ if (pipeline_h) {
+ ANV_CALL(DestroyPipeline)(device_h, pipeline_h, alloc);
+ }
+ }
+}
+
+VkResult
+anv_device_init_meta_resolve_state(struct anv_device *device)
+{
+ VkResult res = VK_SUCCESS;
+ VkDevice device_h = anv_device_to_handle(device);
+ const VkAllocationCallbacks *alloc = &device->meta_state.alloc;
+
+ const isl_sample_count_mask_t sample_count_mask =
+ isl_device_get_sample_counts(&device->isl_dev);
+
+ zero(device->meta_state.resolve);
+
+ struct anv_shader_module vs_module = { .nir = build_nir_vs() };
+ if (!vs_module.nir) {
+ /* XXX: Need more accurate error */
+ res = VK_ERROR_OUT_OF_HOST_MEMORY;
+ goto fail;
+ }
+
+ VkShaderModule vs_module_h = anv_shader_module_to_handle(&vs_module);
+
+ res = anv_CreateDescriptorSetLayout(device_h,
+ &(VkDescriptorSetLayoutCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
+ .bindingCount = 1,
+ .pBindings = (VkDescriptorSetLayoutBinding[]) {
+ {
+ .binding = 0,
+ .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .descriptorCount = 1,
+ .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT,
+ },
+ },
+ },
+ alloc,
+ &device->meta_state.resolve.ds_layout);
+ if (res != VK_SUCCESS)
+ goto fail;
+
+ res = anv_CreatePipelineLayout(device_h,
+ &(VkPipelineLayoutCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
+ .setLayoutCount = 1,
+ .pSetLayouts = (VkDescriptorSetLayout[]) {
+ device->meta_state.resolve.ds_layout,
+ },
+ },
+ alloc,
+ &device->meta_state.resolve.pipeline_layout);
+ if (res != VK_SUCCESS)
+ goto fail;
+
+ res = create_pass(device);
+ if (res != VK_SUCCESS)
+ goto fail;
+
+ for (uint32_t i = 0;
+ i < ARRAY_SIZE(device->meta_state.resolve.pipelines); ++i) {
+
+ uint32_t sample_count = 1 << (1 + i);
+ if (!(sample_count_mask & sample_count))
+ continue;
+
+ res = create_pipeline(device, sample_count, vs_module_h);
+ if (res != VK_SUCCESS)
+ goto fail;
+ }
+
+ goto cleanup;
+
+fail:
+ anv_device_finish_meta_resolve_state(device);
+
+cleanup:
+ ralloc_free(vs_module.nir);
+
+ return res;
+}
+
+static void
+emit_resolve(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_image_view *src_iview,
+ const VkOffset2D *src_offset,
+ struct anv_image_view *dest_iview,
+ const VkOffset2D *dest_offset,
+ const VkExtent2D *resolve_extent)
+{
+ struct anv_device *device = cmd_buffer->device;
+ VkDevice device_h = anv_device_to_handle(device);
+ VkCommandBuffer cmd_buffer_h = anv_cmd_buffer_to_handle(cmd_buffer);
+ const struct anv_image *src_image = src_iview->image;
+
+ const struct vertex_attrs vertex_data[3] = {
+ {
+ .vue_header = {0},
+ .position = {
+ dest_offset->x + resolve_extent->width,
+ dest_offset->y + resolve_extent->height,
+ },
+ .tex_position = {
+ src_offset->x + resolve_extent->width,
+ src_offset->y + resolve_extent->height,
+ },
+ },
+ {
+ .vue_header = {0},
+ .position = {
+ dest_offset->x,
+ dest_offset->y + resolve_extent->height,
+ },
+ .tex_position = {
+ src_offset->x,
+ src_offset->y + resolve_extent->height,
+ },
+ },
+ {
+ .vue_header = {0},
+ .position = {
+ dest_offset->x,
+ dest_offset->y,
+ },
+ .tex_position = {
+ src_offset->x,
+ src_offset->y,
+ },
+ },
+ };
+
+ struct anv_state vertex_mem =
+ anv_cmd_buffer_emit_dynamic(cmd_buffer, vertex_data,
+ sizeof(vertex_data), 16);
+
+ struct anv_buffer vertex_buffer = {
+ .device = device,
+ .size = sizeof(vertex_data),
+ .bo = &cmd_buffer->dynamic_state_stream.block_pool->bo,
+ .offset = vertex_mem.offset,
+ };
+
+ VkBuffer vertex_buffer_h = anv_buffer_to_handle(&vertex_buffer);
+
+ anv_CmdBindVertexBuffers(cmd_buffer_h,
+ /*firstBinding*/ 0,
+ /*bindingCount*/ 1,
+ (VkBuffer[]) { vertex_buffer_h },
+ (VkDeviceSize[]) { 0 });
+
+ VkSampler sampler_h;
+ ANV_CALL(CreateSampler)(device_h,
+ &(VkSamplerCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
+ .magFilter = VK_FILTER_NEAREST,
+ .minFilter = VK_FILTER_NEAREST,
+ .mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST,
+ .addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
+ .addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
+ .addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
+ .mipLodBias = 0.0,
+ .anisotropyEnable = false,
+ .compareEnable = false,
+ .minLod = 0.0,
+ .maxLod = 0.0,
+ .unnormalizedCoordinates = false,
+ },
+ &cmd_buffer->pool->alloc,
+ &sampler_h);
+
+ VkDescriptorPool desc_pool;
+ anv_CreateDescriptorPool(anv_device_to_handle(device),
+ &(const VkDescriptorPoolCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
+ .pNext = NULL,
+ .flags = 0,
+ .maxSets = 1,
+ .poolSizeCount = 1,
+ .pPoolSizes = (VkDescriptorPoolSize[]) {
+ {
+ .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .descriptorCount = 1
+ },
+ }
+ }, &cmd_buffer->pool->alloc, &desc_pool);
+
+ VkDescriptorSet desc_set_h;
+ anv_AllocateDescriptorSets(device_h,
+ &(VkDescriptorSetAllocateInfo) {
+ .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
+ .descriptorPool = desc_pool,
+ .descriptorSetCount = 1,
+ .pSetLayouts = (VkDescriptorSetLayout[]) {
+ device->meta_state.resolve.ds_layout,
+ },
+ },
+ &desc_set_h);
+
+ anv_UpdateDescriptorSets(device_h,
+ /*writeCount*/ 1,
+ (VkWriteDescriptorSet[]) {
+ {
+ .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
+ .dstSet = desc_set_h,
+ .dstBinding = 0,
+ .dstArrayElement = 0,
+ .descriptorCount = 1,
+ .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .pImageInfo = (VkDescriptorImageInfo[]) {
+ {
+ .sampler = sampler_h,
+ .imageView = anv_image_view_to_handle(src_iview),
+ .imageLayout = VK_IMAGE_LAYOUT_GENERAL,
+ },
+ },
+ },
+ },
+ /*copyCount*/ 0,
+ /*copies */ NULL);
+
+ VkPipeline pipeline_h = *get_pipeline_h(device, src_image->samples);
+ ANV_FROM_HANDLE(anv_pipeline, pipeline, pipeline_h);
+
+ if (cmd_buffer->state.pipeline != pipeline) {
+ anv_CmdBindPipeline(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS,
+ pipeline_h);
+ }
+
+ anv_CmdBindDescriptorSets(cmd_buffer_h,
+ VK_PIPELINE_BIND_POINT_GRAPHICS,
+ device->meta_state.resolve.pipeline_layout,
+ /*firstSet*/ 0,
+ /* setCount */ 1,
+ (VkDescriptorSet[]) {
+ desc_set_h,
+ },
+ /*copyCount*/ 0,
+ /*copies */ NULL);
+
+ ANV_CALL(CmdDraw)(cmd_buffer_h, 3, 1, 0, 0);
+
+ /* All objects below are consumed by the draw call. We may safely destroy
+ * them.
+ */
+ anv_DestroyDescriptorPool(anv_device_to_handle(device),
+ desc_pool, &cmd_buffer->pool->alloc);
+ anv_DestroySampler(device_h, sampler_h,
+ &cmd_buffer->pool->alloc);
+}
+
+void anv_CmdResolveImage(
+ VkCommandBuffer cmd_buffer_h,
+ VkImage src_image_h,
+ VkImageLayout src_image_layout,
+ VkImage dest_image_h,
+ VkImageLayout dest_image_layout,
+ uint32_t region_count,
+ const VkImageResolve* regions)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmd_buffer_h);
+ ANV_FROM_HANDLE(anv_image, src_image, src_image_h);
+ ANV_FROM_HANDLE(anv_image, dest_image, dest_image_h);
+ struct anv_device *device = cmd_buffer->device;
+ struct anv_meta_saved_state state;
+ VkDevice device_h = anv_device_to_handle(device);
+
+ meta_resolve_save(&state, cmd_buffer);
+
+ assert(src_image->samples > 1);
+ assert(dest_image->samples == 1);
+
+ if (src_image->samples >= 16) {
+ /* See commit aa3f9aaf31e9056a255f9e0472ebdfdaa60abe54 for the
+ * glBlitFramebuffer workaround for samples >= 16.
+ */
+ anv_finishme("vkCmdResolveImage: need interpolation workaround when "
+ "samples >= 16");
+ }
+
+ if (src_image->array_size > 1)
+ anv_finishme("vkCmdResolveImage: multisample array images");
+
+ for (uint32_t r = 0; r < region_count; ++r) {
+ const VkImageResolve *region = &regions[r];
+
+ /* From the Vulkan 1.0 spec:
+ *
+ * - The aspectMask member of srcSubresource and dstSubresource must
+ * only contain VK_IMAGE_ASPECT_COLOR_BIT
+ *
+ * - The layerCount member of srcSubresource and dstSubresource must
+ * match
+ */
+ assert(region->srcSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT);
+ assert(region->dstSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT);
+ assert(region->srcSubresource.layerCount ==
+ region->dstSubresource.layerCount);
+
+ const uint32_t src_base_layer =
+ anv_meta_get_iview_layer(src_image, &region->srcSubresource,
+ &region->srcOffset);
+
+ const uint32_t dest_base_layer =
+ anv_meta_get_iview_layer(dest_image, &region->dstSubresource,
+ &region->dstOffset);
+
+ /**
+ * From Vulkan 1.0.6 spec: 18.6 Resolving Multisample Images
+ *
+ * extent is the size in texels of the source image to resolve in width,
+ * height and depth. 1D images use only x and width. 2D images use x, y,
+ * width and height. 3D images use x, y, z, width, height and depth.
+ *
+ * srcOffset and dstOffset select the initial x, y, and z offsets in
+ * texels of the sub-regions of the source and destination image data.
+ * extent is the size in texels of the source image to resolve in width,
+ * height and depth. 1D images use only x and width. 2D images use x, y,
+ * width and height. 3D images use x, y, z, width, height and depth.
+ */
+ const struct VkExtent3D extent =
+ anv_sanitize_image_extent(src_image->type, region->extent);
+ const struct VkOffset3D srcOffset =
+ anv_sanitize_image_offset(src_image->type, region->srcOffset);
+ const struct VkOffset3D dstOffset =
+ anv_sanitize_image_offset(dest_image->type, region->dstOffset);
+
+
+ for (uint32_t layer = 0; layer < region->srcSubresource.layerCount;
+ ++layer) {
+
+ struct anv_image_view src_iview;
+ anv_image_view_init(&src_iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = src_image_h,
+ .viewType = anv_meta_get_view_type(src_image),
+ .format = src_image->format->vk_format,
+ .subresourceRange = {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = region->srcSubresource.mipLevel,
+ .levelCount = 1,
+ .baseArrayLayer = src_base_layer + layer,
+ .layerCount = 1,
+ },
+ },
+ cmd_buffer, VK_IMAGE_USAGE_SAMPLED_BIT);
+
+ struct anv_image_view dest_iview;
+ anv_image_view_init(&dest_iview, cmd_buffer->device,
+ &(VkImageViewCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = dest_image_h,
+ .viewType = anv_meta_get_view_type(dest_image),
+ .format = dest_image->format->vk_format,
+ .subresourceRange = {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = region->dstSubresource.mipLevel,
+ .levelCount = 1,
+ .baseArrayLayer = dest_base_layer + layer,
+ .layerCount = 1,
+ },
+ },
+ cmd_buffer, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
+
+ VkFramebuffer fb_h;
+ anv_CreateFramebuffer(device_h,
+ &(VkFramebufferCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
+ .attachmentCount = 1,
+ .pAttachments = (VkImageView[]) {
+ anv_image_view_to_handle(&dest_iview),
+ },
+ .width = anv_minify(dest_image->extent.width,
+ region->dstSubresource.mipLevel),
+ .height = anv_minify(dest_image->extent.height,
+ region->dstSubresource.mipLevel),
+ .layers = 1
+ },
+ &cmd_buffer->pool->alloc,
+ &fb_h);
+
+ ANV_CALL(CmdBeginRenderPass)(cmd_buffer_h,
+ &(VkRenderPassBeginInfo) {
+ .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
+ .renderPass = device->meta_state.resolve.pass,
+ .framebuffer = fb_h,
+ .renderArea = {
+ .offset = {
+ dstOffset.x,
+ dstOffset.y,
+ },
+ .extent = {
+ extent.width,
+ extent.height,
+ }
+ },
+ .clearValueCount = 0,
+ .pClearValues = NULL,
+ },
+ VK_SUBPASS_CONTENTS_INLINE);
+
+ emit_resolve(cmd_buffer,
+ &src_iview,
+ &(VkOffset2D) {
+ .x = srcOffset.x,
+ .y = srcOffset.y,
+ },
+ &dest_iview,
+ &(VkOffset2D) {
+ .x = dstOffset.x,
+ .y = dstOffset.y,
+ },
+ &(VkExtent2D) {
+ .width = extent.width,
+ .height = extent.height,
+ });
+
+ ANV_CALL(CmdEndRenderPass)(cmd_buffer_h);
+
+ anv_DestroyFramebuffer(device_h, fb_h,
+ &cmd_buffer->pool->alloc);
+ }
+ }
+
+ meta_resolve_restore(&state, cmd_buffer);
+}
+
+/**
+ * Emit any needed resolves for the current subpass.
+ */
+void
+anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+ struct anv_subpass *subpass = cmd_buffer->state.subpass;
+ struct anv_meta_saved_state saved_state;
+
+ /* FINISHME(perf): Skip clears for resolve attachments.
+ *
+ * From the Vulkan 1.0 spec:
+ *
+ * If the first use of an attachment in a render pass is as a resolve
+ * attachment, then the loadOp is effectively ignored as the resolve is
+ * guaranteed to overwrite all pixels in the render area.
+ */
+
+ if (!subpass->has_resolve)
+ return;
+
+ meta_resolve_save(&saved_state, cmd_buffer);
+
+ for (uint32_t i = 0; i < subpass->color_count; ++i) {
+ uint32_t src_att = subpass->color_attachments[i];
+ uint32_t dest_att = subpass->resolve_attachments[i];
+
+ if (dest_att == VK_ATTACHMENT_UNUSED)
+ continue;
+
+ struct anv_image_view *src_iview = fb->attachments[src_att];
+ struct anv_image_view *dest_iview = fb->attachments[dest_att];
+
+ struct anv_subpass resolve_subpass = {
+ .color_count = 1,
+ .color_attachments = (uint32_t[]) { dest_att },
+ .depth_stencil_attachment = VK_ATTACHMENT_UNUSED,
+ };
+
+ anv_cmd_buffer_set_subpass(cmd_buffer, &resolve_subpass);
+
+ /* Subpass resolves must respect the render area. We can ignore the
+ * render area here because vkCmdBeginRenderPass set the render area
+ * with 3DSTATE_DRAWING_RECTANGLE.
+ *
+ * XXX(chadv): Does the hardware really respect
+ * 3DSTATE_DRAWING_RECTANGLE when draing a 3DPRIM_RECTLIST?
+ */
+ emit_resolve(cmd_buffer,
+ src_iview,
+ &(VkOffset2D) { 0, 0 },
+ dest_iview,
+ &(VkOffset2D) { 0, 0 },
+ &(VkExtent2D) { fb->width, fb->height });
+ }
+
+ cmd_buffer->state.subpass = subpass;
+ meta_resolve_restore(&saved_state, cmd_buffer);
+}
diff --git a/src/intel/vulkan/anv_nir.h b/src/intel/vulkan/anv_nir.h
new file mode 100644
index 00000000000..606fd1c0565
--- /dev/null
+++ b/src/intel/vulkan/anv_nir.h
@@ -0,0 +1,45 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#pragma once
+
+#include "nir/nir.h"
+#include "anv_private.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void anv_nir_lower_push_constants(nir_shader *shader, bool is_scalar);
+
+void anv_nir_apply_dynamic_offsets(struct anv_pipeline *pipeline,
+ nir_shader *shader,
+ struct brw_stage_prog_data *prog_data);
+void anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline,
+ nir_shader *shader,
+ struct brw_stage_prog_data *prog_data,
+ struct anv_pipeline_bind_map *map);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/src/intel/vulkan/anv_nir_apply_dynamic_offsets.c b/src/intel/vulkan/anv_nir_apply_dynamic_offsets.c
new file mode 100644
index 00000000000..234855c3779
--- /dev/null
+++ b/src/intel/vulkan/anv_nir_apply_dynamic_offsets.c
@@ -0,0 +1,172 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_nir.h"
+#include "nir/nir_builder.h"
+
+struct apply_dynamic_offsets_state {
+ nir_shader *shader;
+ nir_builder builder;
+
+ const struct anv_pipeline_layout *layout;
+
+ uint32_t indices_start;
+};
+
+static bool
+apply_dynamic_offsets_block(nir_block *block, void *void_state)
+{
+ struct apply_dynamic_offsets_state *state = void_state;
+ struct anv_descriptor_set_layout *set_layout;
+
+ nir_builder *b = &state->builder;
+
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type != nir_instr_type_intrinsic)
+ continue;
+
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+
+ unsigned block_idx_src;
+ switch (intrin->intrinsic) {
+ case nir_intrinsic_load_ubo:
+ case nir_intrinsic_load_ssbo:
+ block_idx_src = 0;
+ break;
+ case nir_intrinsic_store_ssbo:
+ block_idx_src = 1;
+ break;
+ default:
+ continue; /* the loop */
+ }
+
+ nir_instr *res_instr = intrin->src[block_idx_src].ssa->parent_instr;
+ assert(res_instr->type == nir_instr_type_intrinsic);
+ nir_intrinsic_instr *res_intrin = nir_instr_as_intrinsic(res_instr);
+ assert(res_intrin->intrinsic == nir_intrinsic_vulkan_resource_index);
+
+ unsigned set = res_intrin->const_index[0];
+ unsigned binding = res_intrin->const_index[1];
+
+ set_layout = state->layout->set[set].layout;
+ if (set_layout->binding[binding].dynamic_offset_index < 0)
+ continue;
+
+ b->cursor = nir_before_instr(&intrin->instr);
+
+ /* First, we need to generate the uniform load for the buffer offset */
+ uint32_t index = state->layout->set[set].dynamic_offset_start +
+ set_layout->binding[binding].dynamic_offset_index;
+
+ nir_intrinsic_instr *offset_load =
+ nir_intrinsic_instr_create(state->shader, nir_intrinsic_load_uniform);
+ offset_load->num_components = 2;
+ offset_load->const_index[0] = state->indices_start + index * 8;
+ offset_load->src[0] = nir_src_for_ssa(nir_imul(b, res_intrin->src[0].ssa,
+ nir_imm_int(b, 8)));
+
+ nir_ssa_dest_init(&offset_load->instr, &offset_load->dest, 2, 32, NULL);
+ nir_builder_instr_insert(b, &offset_load->instr);
+
+ nir_src *offset_src = nir_get_io_offset_src(intrin);
+ nir_ssa_def *new_offset = nir_iadd(b, offset_src->ssa,
+ &offset_load->dest.ssa);
+
+ /* In order to avoid out-of-bounds access, we predicate */
+ nir_ssa_def *pred = nir_uge(b, nir_channel(b, &offset_load->dest.ssa, 1),
+ offset_src->ssa);
+ nir_if *if_stmt = nir_if_create(b->shader);
+ if_stmt->condition = nir_src_for_ssa(pred);
+ nir_cf_node_insert(b->cursor, &if_stmt->cf_node);
+
+ nir_instr_remove(&intrin->instr);
+ *offset_src = nir_src_for_ssa(new_offset);
+ nir_instr_insert_after_cf_list(&if_stmt->then_list, &intrin->instr);
+
+ if (intrin->intrinsic != nir_intrinsic_store_ssbo) {
+ /* It's a load, we need a phi node */
+ nir_phi_instr *phi = nir_phi_instr_create(b->shader);
+ nir_ssa_dest_init(&phi->instr, &phi->dest,
+ intrin->num_components,
+ intrin->dest.ssa.bit_size, NULL);
+
+ nir_phi_src *src1 = ralloc(phi, nir_phi_src);
+ struct exec_node *tnode = exec_list_get_tail(&if_stmt->then_list);
+ src1->pred = exec_node_data(nir_block, tnode, cf_node.node);
+ src1->src = nir_src_for_ssa(&intrin->dest.ssa);
+ exec_list_push_tail(&phi->srcs, &src1->node);
+
+ b->cursor = nir_after_cf_list(&if_stmt->else_list);
+ nir_ssa_def *zero = nir_build_imm(b, intrin->num_components,
+ (nir_const_value) { .u32 = { 0, 0, 0, 0 } });
+
+ nir_phi_src *src2 = ralloc(phi, nir_phi_src);
+ struct exec_node *enode = exec_list_get_tail(&if_stmt->else_list);
+ src2->pred = exec_node_data(nir_block, enode, cf_node.node);
+ src2->src = nir_src_for_ssa(zero);
+ exec_list_push_tail(&phi->srcs, &src2->node);
+
+ assert(intrin->dest.is_ssa);
+ nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
+ nir_src_for_ssa(&phi->dest.ssa));
+
+ nir_instr_insert_after_cf(&if_stmt->cf_node, &phi->instr);
+ }
+ }
+
+ return true;
+}
+
+void
+anv_nir_apply_dynamic_offsets(struct anv_pipeline *pipeline,
+ nir_shader *shader,
+ struct brw_stage_prog_data *prog_data)
+{
+ struct apply_dynamic_offsets_state state = {
+ .shader = shader,
+ .layout = pipeline->layout,
+ .indices_start = shader->num_uniforms,
+ };
+
+ if (!state.layout || !state.layout->stage[shader->stage].has_dynamic_offsets)
+ return;
+
+ nir_foreach_function(shader, function) {
+ if (function->impl) {
+ nir_builder_init(&state.builder, function->impl);
+ nir_foreach_block(function->impl, apply_dynamic_offsets_block, &state);
+ nir_metadata_preserve(function->impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+ }
+ }
+
+ struct anv_push_constants *null_data = NULL;
+ for (unsigned i = 0; i < MAX_DYNAMIC_BUFFERS; i++) {
+ prog_data->param[i * 2 + shader->num_uniforms / 4] =
+ (const union gl_constant_value *)&null_data->dynamic[i].offset;
+ prog_data->param[i * 2 + 1 + shader->num_uniforms / 4] =
+ (const union gl_constant_value *)&null_data->dynamic[i].range;
+ }
+
+ shader->num_uniforms += MAX_DYNAMIC_BUFFERS * 8;
+}
diff --git a/src/intel/vulkan/anv_nir_apply_pipeline_layout.c b/src/intel/vulkan/anv_nir_apply_pipeline_layout.c
new file mode 100644
index 00000000000..ef81afaf552
--- /dev/null
+++ b/src/intel/vulkan/anv_nir_apply_pipeline_layout.c
@@ -0,0 +1,387 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_nir.h"
+#include "program/prog_parameter.h"
+#include "nir/nir_builder.h"
+
+struct apply_pipeline_layout_state {
+ nir_shader *shader;
+ nir_builder builder;
+
+ struct {
+ BITSET_WORD *used;
+ uint8_t *surface_offsets;
+ uint8_t *sampler_offsets;
+ uint8_t *image_offsets;
+ } set[MAX_SETS];
+};
+
+static void
+add_binding(struct apply_pipeline_layout_state *state,
+ uint32_t set, uint32_t binding)
+{
+ BITSET_SET(state->set[set].used, binding);
+}
+
+static void
+add_var_binding(struct apply_pipeline_layout_state *state, nir_variable *var)
+{
+ add_binding(state, var->data.descriptor_set, var->data.binding);
+}
+
+static bool
+get_used_bindings_block(nir_block *block, void *void_state)
+{
+ struct apply_pipeline_layout_state *state = void_state;
+
+ nir_foreach_instr_safe(block, instr) {
+ switch (instr->type) {
+ case nir_instr_type_intrinsic: {
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+ switch (intrin->intrinsic) {
+ case nir_intrinsic_vulkan_resource_index:
+ add_binding(state, nir_intrinsic_desc_set(intrin),
+ nir_intrinsic_binding(intrin));
+ break;
+
+ case nir_intrinsic_image_load:
+ case nir_intrinsic_image_store:
+ case nir_intrinsic_image_atomic_add:
+ case nir_intrinsic_image_atomic_min:
+ case nir_intrinsic_image_atomic_max:
+ case nir_intrinsic_image_atomic_and:
+ case nir_intrinsic_image_atomic_or:
+ case nir_intrinsic_image_atomic_xor:
+ case nir_intrinsic_image_atomic_exchange:
+ case nir_intrinsic_image_atomic_comp_swap:
+ case nir_intrinsic_image_size:
+ case nir_intrinsic_image_samples:
+ add_var_binding(state, intrin->variables[0]->var);
+ break;
+
+ default:
+ break;
+ }
+ break;
+ }
+ case nir_instr_type_tex: {
+ nir_tex_instr *tex = nir_instr_as_tex(instr);
+ assert(tex->texture);
+ add_var_binding(state, tex->texture->var);
+ if (tex->sampler)
+ add_var_binding(state, tex->sampler->var);
+ break;
+ }
+ default:
+ continue;
+ }
+ }
+
+ return true;
+}
+
+static void
+lower_res_index_intrinsic(nir_intrinsic_instr *intrin,
+ struct apply_pipeline_layout_state *state)
+{
+ nir_builder *b = &state->builder;
+
+ b->cursor = nir_before_instr(&intrin->instr);
+
+ uint32_t set = nir_intrinsic_desc_set(intrin);
+ uint32_t binding = nir_intrinsic_binding(intrin);
+
+ uint32_t surface_index = state->set[set].surface_offsets[binding];
+
+ nir_const_value *const_block_idx =
+ nir_src_as_const_value(intrin->src[0]);
+
+ nir_ssa_def *block_index;
+ if (const_block_idx) {
+ block_index = nir_imm_int(b, surface_index + const_block_idx->u32[0]);
+ } else {
+ block_index = nir_iadd(b, nir_imm_int(b, surface_index),
+ nir_ssa_for_src(b, intrin->src[0], 1));
+ }
+
+ assert(intrin->dest.is_ssa);
+ nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(block_index));
+ nir_instr_remove(&intrin->instr);
+}
+
+static void
+lower_tex_deref(nir_tex_instr *tex, nir_deref_var *deref,
+ unsigned *const_index, nir_tex_src_type src_type,
+ struct apply_pipeline_layout_state *state)
+{
+ if (deref->deref.child) {
+ assert(deref->deref.child->deref_type == nir_deref_type_array);
+ nir_deref_array *deref_array = nir_deref_as_array(deref->deref.child);
+
+ *const_index += deref_array->base_offset;
+
+ if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
+ nir_tex_src *new_srcs = rzalloc_array(tex, nir_tex_src,
+ tex->num_srcs + 1);
+
+ for (unsigned i = 0; i < tex->num_srcs; i++) {
+ new_srcs[i].src_type = tex->src[i].src_type;
+ nir_instr_move_src(&tex->instr, &new_srcs[i].src, &tex->src[i].src);
+ }
+
+ ralloc_free(tex->src);
+ tex->src = new_srcs;
+
+ /* Now we can go ahead and move the source over to being a
+ * first-class texture source.
+ */
+ tex->src[tex->num_srcs].src_type = src_type;
+ tex->num_srcs++;
+ assert(deref_array->indirect.is_ssa);
+ nir_instr_rewrite_src(&tex->instr, &tex->src[tex->num_srcs - 1].src,
+ deref_array->indirect);
+ }
+ }
+}
+
+static void
+cleanup_tex_deref(nir_tex_instr *tex, nir_deref_var *deref)
+{
+ if (deref->deref.child == NULL)
+ return;
+
+ nir_deref_array *deref_array = nir_deref_as_array(deref->deref.child);
+
+ if (deref_array->deref_array_type != nir_deref_array_type_indirect)
+ return;
+
+ nir_instr_rewrite_src(&tex->instr, &deref_array->indirect, NIR_SRC_INIT);
+}
+
+static void
+lower_tex(nir_tex_instr *tex, struct apply_pipeline_layout_state *state)
+{
+ /* No one should have come by and lowered it already */
+ assert(tex->texture);
+
+ unsigned set = tex->texture->var->data.descriptor_set;
+ unsigned binding = tex->texture->var->data.binding;
+ tex->texture_index = state->set[set].surface_offsets[binding];
+ lower_tex_deref(tex, tex->texture, &tex->texture_index,
+ nir_tex_src_texture_offset, state);
+
+ if (tex->sampler) {
+ unsigned set = tex->sampler->var->data.descriptor_set;
+ unsigned binding = tex->sampler->var->data.binding;
+ tex->sampler_index = state->set[set].sampler_offsets[binding];
+ lower_tex_deref(tex, tex->sampler, &tex->sampler_index,
+ nir_tex_src_sampler_offset, state);
+ }
+
+ /* The backend only ever uses this to mark used surfaces. We don't care
+ * about that little optimization so it just needs to be non-zero.
+ */
+ tex->texture_array_size = 1;
+
+ cleanup_tex_deref(tex, tex->texture);
+ if (tex->sampler)
+ cleanup_tex_deref(tex, tex->sampler);
+ tex->texture = NULL;
+ tex->sampler = NULL;
+}
+
+static bool
+apply_pipeline_layout_block(nir_block *block, void *void_state)
+{
+ struct apply_pipeline_layout_state *state = void_state;
+
+ nir_foreach_instr_safe(block, instr) {
+ switch (instr->type) {
+ case nir_instr_type_intrinsic: {
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+ if (intrin->intrinsic == nir_intrinsic_vulkan_resource_index) {
+ lower_res_index_intrinsic(intrin, state);
+ }
+ break;
+ }
+ case nir_instr_type_tex:
+ lower_tex(nir_instr_as_tex(instr), state);
+ break;
+ default:
+ continue;
+ }
+ }
+
+ return true;
+}
+
+static void
+setup_vec4_uniform_value(const union gl_constant_value **params,
+ const union gl_constant_value *values,
+ unsigned n)
+{
+ static const gl_constant_value zero = { 0 };
+
+ for (unsigned i = 0; i < n; ++i)
+ params[i] = &values[i];
+
+ for (unsigned i = n; i < 4; ++i)
+ params[i] = &zero;
+}
+
+void
+anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline,
+ nir_shader *shader,
+ struct brw_stage_prog_data *prog_data,
+ struct anv_pipeline_bind_map *map)
+{
+ struct anv_pipeline_layout *layout = pipeline->layout;
+
+ struct apply_pipeline_layout_state state = {
+ .shader = shader,
+ };
+
+ void *mem_ctx = ralloc_context(NULL);
+
+ for (unsigned s = 0; s < layout->num_sets; s++) {
+ const unsigned count = layout->set[s].layout->binding_count;
+ const unsigned words = BITSET_WORDS(count);
+ state.set[s].used = rzalloc_array(mem_ctx, BITSET_WORD, words);
+ state.set[s].surface_offsets = rzalloc_array(mem_ctx, uint8_t, count);
+ state.set[s].sampler_offsets = rzalloc_array(mem_ctx, uint8_t, count);
+ state.set[s].image_offsets = rzalloc_array(mem_ctx, uint8_t, count);
+ }
+
+ nir_foreach_function(shader, function) {
+ if (function->impl)
+ nir_foreach_block(function->impl, get_used_bindings_block, &state);
+ }
+
+ for (uint32_t set = 0; set < layout->num_sets; set++) {
+ struct anv_descriptor_set_layout *set_layout = layout->set[set].layout;
+
+ BITSET_WORD b, _tmp;
+ BITSET_FOREACH_SET(b, _tmp, state.set[set].used,
+ set_layout->binding_count) {
+ if (set_layout->binding[b].stage[shader->stage].surface_index >= 0)
+ map->surface_count += set_layout->binding[b].array_size;
+ if (set_layout->binding[b].stage[shader->stage].sampler_index >= 0)
+ map->sampler_count += set_layout->binding[b].array_size;
+ if (set_layout->binding[b].stage[shader->stage].image_index >= 0)
+ map->image_count += set_layout->binding[b].array_size;
+ }
+ }
+
+ unsigned surface = 0;
+ unsigned sampler = 0;
+ unsigned image = 0;
+ for (uint32_t set = 0; set < layout->num_sets; set++) {
+ struct anv_descriptor_set_layout *set_layout = layout->set[set].layout;
+
+ BITSET_WORD b, _tmp;
+ BITSET_FOREACH_SET(b, _tmp, state.set[set].used,
+ set_layout->binding_count) {
+ unsigned array_size = set_layout->binding[b].array_size;
+ unsigned set_offset = set_layout->binding[b].descriptor_index;
+
+ if (set_layout->binding[b].stage[shader->stage].surface_index >= 0) {
+ state.set[set].surface_offsets[b] = surface;
+ for (unsigned i = 0; i < array_size; i++) {
+ map->surface_to_descriptor[surface + i].set = set;
+ map->surface_to_descriptor[surface + i].offset = set_offset + i;
+ }
+ surface += array_size;
+ }
+
+ if (set_layout->binding[b].stage[shader->stage].sampler_index >= 0) {
+ state.set[set].sampler_offsets[b] = sampler;
+ for (unsigned i = 0; i < array_size; i++) {
+ map->sampler_to_descriptor[sampler + i].set = set;
+ map->sampler_to_descriptor[sampler + i].offset = set_offset + i;
+ }
+ sampler += array_size;
+ }
+
+ if (set_layout->binding[b].stage[shader->stage].image_index >= 0) {
+ state.set[set].image_offsets[b] = image;
+ image += array_size;
+ }
+ }
+ }
+
+ nir_foreach_function(shader, function) {
+ if (function->impl) {
+ nir_builder_init(&state.builder, function->impl);
+ nir_foreach_block(function->impl, apply_pipeline_layout_block, &state);
+ nir_metadata_preserve(function->impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+ }
+ }
+
+ if (map->image_count > 0) {
+ assert(map->image_count <= MAX_IMAGES);
+ nir_foreach_variable(var, &shader->uniforms) {
+ if (glsl_type_is_image(var->type) ||
+ (glsl_type_is_array(var->type) &&
+ glsl_type_is_image(glsl_get_array_element(var->type)))) {
+ /* Images are represented as uniform push constants and the actual
+ * information required for reading/writing to/from the image is
+ * storred in the uniform.
+ */
+ unsigned set = var->data.descriptor_set;
+ unsigned binding = var->data.binding;
+ unsigned image_index = state.set[set].image_offsets[binding];
+
+ var->data.driver_location = shader->num_uniforms +
+ image_index * BRW_IMAGE_PARAM_SIZE * 4;
+ }
+ }
+
+ struct anv_push_constants *null_data = NULL;
+ const gl_constant_value **param =
+ prog_data->param + (shader->num_uniforms / 4);
+ const struct brw_image_param *image_param = null_data->images;
+ for (uint32_t i = 0; i < map->image_count; i++) {
+ setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_SURFACE_IDX_OFFSET,
+ (const union gl_constant_value *)&image_param->surface_idx, 1);
+ setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_OFFSET_OFFSET,
+ (const union gl_constant_value *)image_param->offset, 2);
+ setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_SIZE_OFFSET,
+ (const union gl_constant_value *)image_param->size, 3);
+ setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_STRIDE_OFFSET,
+ (const union gl_constant_value *)image_param->stride, 4);
+ setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_TILING_OFFSET,
+ (const union gl_constant_value *)image_param->tiling, 3);
+ setup_vec4_uniform_value(param + BRW_IMAGE_PARAM_SWIZZLING_OFFSET,
+ (const union gl_constant_value *)image_param->swizzling, 2);
+
+ param += BRW_IMAGE_PARAM_SIZE;
+ image_param ++;
+ }
+
+ shader->num_uniforms += map->image_count * BRW_IMAGE_PARAM_SIZE * 4;
+ }
+
+ ralloc_free(mem_ctx);
+}
diff --git a/src/intel/vulkan/anv_nir_lower_push_constants.c b/src/intel/vulkan/anv_nir_lower_push_constants.c
new file mode 100644
index 00000000000..53cd3d73793
--- /dev/null
+++ b/src/intel/vulkan/anv_nir_lower_push_constants.c
@@ -0,0 +1,77 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_nir.h"
+
+struct lower_push_constants_state {
+ nir_shader *shader;
+ bool is_scalar;
+};
+
+static bool
+lower_push_constants_block(nir_block *block, void *void_state)
+{
+ struct lower_push_constants_state *state = void_state;
+
+ nir_foreach_instr(block, instr) {
+ if (instr->type != nir_instr_type_intrinsic)
+ continue;
+
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+
+ /* TODO: Handle indirect push constants */
+ if (intrin->intrinsic != nir_intrinsic_load_push_constant)
+ continue;
+
+ /* This wont work for vec4 stages. */
+ assert(state->is_scalar);
+
+ assert(intrin->const_index[0] % 4 == 0);
+ assert(intrin->const_index[1] == 128);
+
+ /* We just turn them into uniform loads with the appropreate offset */
+ intrin->intrinsic = nir_intrinsic_load_uniform;
+ }
+
+ return true;
+}
+
+void
+anv_nir_lower_push_constants(nir_shader *shader, bool is_scalar)
+{
+ struct lower_push_constants_state state = {
+ .shader = shader,
+ .is_scalar = is_scalar,
+ };
+
+ nir_foreach_function(shader, function) {
+ if (function->impl)
+ nir_foreach_block(function->impl, lower_push_constants_block, &state);
+ }
+
+ assert(shader->num_uniforms % 4 == 0);
+ if (is_scalar)
+ shader->num_uniforms /= 4;
+ else
+ shader->num_uniforms = DIV_ROUND_UP(shader->num_uniforms, 16);
+}
diff --git a/src/intel/vulkan/anv_pass.c b/src/intel/vulkan/anv_pass.c
new file mode 100644
index 00000000000..d07e9fec6cc
--- /dev/null
+++ b/src/intel/vulkan/anv_pass.c
@@ -0,0 +1,160 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_private.h"
+
+VkResult anv_CreateRenderPass(
+ VkDevice _device,
+ const VkRenderPassCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkRenderPass* pRenderPass)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_render_pass *pass;
+ size_t size;
+ size_t attachments_offset;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO);
+
+ size = sizeof(*pass);
+ size += pCreateInfo->subpassCount * sizeof(pass->subpasses[0]);
+ attachments_offset = size;
+ size += pCreateInfo->attachmentCount * sizeof(pass->attachments[0]);
+
+ pass = anv_alloc2(&device->alloc, pAllocator, size, 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (pass == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ /* Clear the subpasses along with the parent pass. This required because
+ * each array member of anv_subpass must be a valid pointer if not NULL.
+ */
+ memset(pass, 0, size);
+ pass->attachment_count = pCreateInfo->attachmentCount;
+ pass->subpass_count = pCreateInfo->subpassCount;
+ pass->attachments = (void *) pass + attachments_offset;
+
+ for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) {
+ struct anv_render_pass_attachment *att = &pass->attachments[i];
+
+ att->format = anv_format_for_vk_format(pCreateInfo->pAttachments[i].format);
+ att->samples = pCreateInfo->pAttachments[i].samples;
+ att->load_op = pCreateInfo->pAttachments[i].loadOp;
+ att->stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp;
+ // att->store_op = pCreateInfo->pAttachments[i].storeOp;
+ // att->stencil_store_op = pCreateInfo->pAttachments[i].stencilStoreOp;
+ }
+
+ uint32_t subpass_attachment_count = 0, *p;
+ for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
+ const VkSubpassDescription *desc = &pCreateInfo->pSubpasses[i];
+
+ subpass_attachment_count +=
+ desc->inputAttachmentCount +
+ desc->colorAttachmentCount +
+ /* Count colorAttachmentCount again for resolve_attachments */
+ desc->colorAttachmentCount;
+ }
+
+ pass->subpass_attachments =
+ anv_alloc2(&device->alloc, pAllocator,
+ subpass_attachment_count * sizeof(uint32_t), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (pass->subpass_attachments == NULL) {
+ anv_free2(&device->alloc, pAllocator, pass);
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+
+ p = pass->subpass_attachments;
+ for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
+ const VkSubpassDescription *desc = &pCreateInfo->pSubpasses[i];
+ struct anv_subpass *subpass = &pass->subpasses[i];
+
+ subpass->input_count = desc->inputAttachmentCount;
+ subpass->color_count = desc->colorAttachmentCount;
+
+ if (desc->inputAttachmentCount > 0) {
+ subpass->input_attachments = p;
+ p += desc->inputAttachmentCount;
+
+ for (uint32_t j = 0; j < desc->inputAttachmentCount; j++) {
+ subpass->input_attachments[j]
+ = desc->pInputAttachments[j].attachment;
+ }
+ }
+
+ if (desc->colorAttachmentCount > 0) {
+ subpass->color_attachments = p;
+ p += desc->colorAttachmentCount;
+
+ for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
+ subpass->color_attachments[j]
+ = desc->pColorAttachments[j].attachment;
+ }
+ }
+
+ subpass->has_resolve = false;
+ if (desc->pResolveAttachments) {
+ subpass->resolve_attachments = p;
+ p += desc->colorAttachmentCount;
+
+ for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
+ uint32_t a = desc->pResolveAttachments[j].attachment;
+ subpass->resolve_attachments[j] = a;
+ if (a != VK_ATTACHMENT_UNUSED)
+ subpass->has_resolve = true;
+ }
+ }
+
+ if (desc->pDepthStencilAttachment) {
+ subpass->depth_stencil_attachment =
+ desc->pDepthStencilAttachment->attachment;
+ } else {
+ subpass->depth_stencil_attachment = VK_ATTACHMENT_UNUSED;
+ }
+ }
+
+ *pRenderPass = anv_render_pass_to_handle(pass);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyRenderPass(
+ VkDevice _device,
+ VkRenderPass _pass,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_render_pass, pass, _pass);
+
+ anv_free2(&device->alloc, pAllocator, pass->subpass_attachments);
+ anv_free2(&device->alloc, pAllocator, pass);
+}
+
+void anv_GetRenderAreaGranularity(
+ VkDevice device,
+ VkRenderPass renderPass,
+ VkExtent2D* pGranularity)
+{
+ *pGranularity = (VkExtent2D) { 1, 1 };
+}
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c
new file mode 100644
index 00000000000..a215a377a96
--- /dev/null
+++ b/src/intel/vulkan/anv_pipeline.c
@@ -0,0 +1,1370 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "util/mesa-sha1.h"
+#include "anv_private.h"
+#include "brw_nir.h"
+#include "anv_nir.h"
+#include "spirv/nir_spirv.h"
+
+/* Needed for SWIZZLE macros */
+#include "program/prog_instruction.h"
+
+// Shader functions
+
+VkResult anv_CreateShaderModule(
+ VkDevice _device,
+ const VkShaderModuleCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkShaderModule* pShaderModule)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_shader_module *module;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO);
+ assert(pCreateInfo->flags == 0);
+
+ module = anv_alloc2(&device->alloc, pAllocator,
+ sizeof(*module) + pCreateInfo->codeSize, 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (module == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ module->nir = NULL;
+ module->size = pCreateInfo->codeSize;
+ memcpy(module->data, pCreateInfo->pCode, module->size);
+
+ _mesa_sha1_compute(module->data, module->size, module->sha1);
+
+ *pShaderModule = anv_shader_module_to_handle(module);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyShaderModule(
+ VkDevice _device,
+ VkShaderModule _module,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_shader_module, module, _module);
+
+ anv_free2(&device->alloc, pAllocator, module);
+}
+
+#define SPIR_V_MAGIC_NUMBER 0x07230203
+
+/* Eventually, this will become part of anv_CreateShader. Unfortunately,
+ * we can't do that yet because we don't have the ability to copy nir.
+ */
+static nir_shader *
+anv_shader_compile_to_nir(struct anv_device *device,
+ struct anv_shader_module *module,
+ const char *entrypoint_name,
+ gl_shader_stage stage,
+ const VkSpecializationInfo *spec_info)
+{
+ if (strcmp(entrypoint_name, "main") != 0) {
+ anv_finishme("Multiple shaders per module not really supported");
+ }
+
+ const struct brw_compiler *compiler =
+ device->instance->physicalDevice.compiler;
+ const nir_shader_compiler_options *nir_options =
+ compiler->glsl_compiler_options[stage].NirOptions;
+
+ nir_shader *nir;
+ nir_function *entry_point;
+ if (module->nir) {
+ /* Some things such as our meta clear/blit code will give us a NIR
+ * shader directly. In that case, we just ignore the SPIR-V entirely
+ * and just use the NIR shader */
+ nir = module->nir;
+ nir->options = nir_options;
+ nir_validate_shader(nir);
+
+ assert(exec_list_length(&nir->functions) == 1);
+ struct exec_node *node = exec_list_get_head(&nir->functions);
+ entry_point = exec_node_data(nir_function, node, node);
+ } else {
+ uint32_t *spirv = (uint32_t *) module->data;
+ assert(spirv[0] == SPIR_V_MAGIC_NUMBER);
+ assert(module->size % 4 == 0);
+
+ uint32_t num_spec_entries = 0;
+ struct nir_spirv_specialization *spec_entries = NULL;
+ if (spec_info && spec_info->mapEntryCount > 0) {
+ num_spec_entries = spec_info->mapEntryCount;
+ spec_entries = malloc(num_spec_entries * sizeof(*spec_entries));
+ for (uint32_t i = 0; i < num_spec_entries; i++) {
+ const uint32_t *data =
+ spec_info->pData + spec_info->pMapEntries[i].offset;
+ assert((const void *)(data + 1) <=
+ spec_info->pData + spec_info->dataSize);
+
+ spec_entries[i].id = spec_info->pMapEntries[i].constantID;
+ spec_entries[i].data = *data;
+ }
+ }
+
+ entry_point = spirv_to_nir(spirv, module->size / 4,
+ spec_entries, num_spec_entries,
+ stage, entrypoint_name, nir_options);
+ nir = entry_point->shader;
+ assert(nir->stage == stage);
+ nir_validate_shader(nir);
+
+ free(spec_entries);
+
+ nir_lower_returns(nir);
+ nir_validate_shader(nir);
+
+ nir_inline_functions(nir);
+ nir_validate_shader(nir);
+
+ /* Pick off the single entrypoint that we want */
+ foreach_list_typed_safe(nir_function, func, node, &nir->functions) {
+ if (func != entry_point)
+ exec_node_remove(&func->node);
+ }
+ assert(exec_list_length(&nir->functions) == 1);
+ entry_point->name = ralloc_strdup(entry_point, "main");
+
+ nir_remove_dead_variables(nir, nir_var_shader_in);
+ nir_remove_dead_variables(nir, nir_var_shader_out);
+ nir_remove_dead_variables(nir, nir_var_system_value);
+ nir_validate_shader(nir);
+
+ nir_lower_outputs_to_temporaries(entry_point->shader, entry_point);
+
+ nir_lower_system_values(nir);
+ nir_validate_shader(nir);
+ }
+
+ /* Vulkan uses the separate-shader linking model */
+ nir->info.separate_shader = true;
+
+ nir = brw_preprocess_nir(compiler, nir);
+
+ nir_shader_gather_info(nir, entry_point->impl);
+
+ nir_variable_mode indirect_mask = 0;
+ if (compiler->glsl_compiler_options[stage].EmitNoIndirectInput)
+ indirect_mask |= nir_var_shader_in;
+ if (compiler->glsl_compiler_options[stage].EmitNoIndirectTemp)
+ indirect_mask |= nir_var_local;
+
+ nir_lower_indirect_derefs(nir, indirect_mask);
+
+ return nir;
+}
+
+void anv_DestroyPipeline(
+ VkDevice _device,
+ VkPipeline _pipeline,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_pipeline, pipeline, _pipeline);
+
+ anv_reloc_list_finish(&pipeline->batch_relocs,
+ pAllocator ? pAllocator : &device->alloc);
+ if (pipeline->blend_state.map)
+ anv_state_pool_free(&device->dynamic_state_pool, pipeline->blend_state);
+ anv_free2(&device->alloc, pAllocator, pipeline);
+}
+
+static const uint32_t vk_to_gen_primitive_type[] = {
+ [VK_PRIMITIVE_TOPOLOGY_POINT_LIST] = _3DPRIM_POINTLIST,
+ [VK_PRIMITIVE_TOPOLOGY_LINE_LIST] = _3DPRIM_LINELIST,
+ [VK_PRIMITIVE_TOPOLOGY_LINE_STRIP] = _3DPRIM_LINESTRIP,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST] = _3DPRIM_TRILIST,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP] = _3DPRIM_TRISTRIP,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN] = _3DPRIM_TRIFAN,
+ [VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY] = _3DPRIM_LINELIST_ADJ,
+ [VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY] = _3DPRIM_LINESTRIP_ADJ,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY] = _3DPRIM_TRILIST_ADJ,
+ [VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY] = _3DPRIM_TRISTRIP_ADJ,
+/* [VK_PRIMITIVE_TOPOLOGY_PATCH_LIST] = _3DPRIM_PATCHLIST_1 */
+};
+
+static void
+populate_sampler_prog_key(const struct brw_device_info *devinfo,
+ struct brw_sampler_prog_key_data *key)
+{
+ /* XXX: Handle texture swizzle on HSW- */
+ for (int i = 0; i < MAX_SAMPLERS; i++) {
+ /* Assume color sampler, no swizzling. (Works for BDW+) */
+ key->swizzles[i] = SWIZZLE_XYZW;
+ }
+}
+
+static void
+populate_vs_prog_key(const struct brw_device_info *devinfo,
+ struct brw_vs_prog_key *key)
+{
+ memset(key, 0, sizeof(*key));
+
+ populate_sampler_prog_key(devinfo, &key->tex);
+
+ /* XXX: Handle vertex input work-arounds */
+
+ /* XXX: Handle sampler_prog_key */
+}
+
+static void
+populate_gs_prog_key(const struct brw_device_info *devinfo,
+ struct brw_gs_prog_key *key)
+{
+ memset(key, 0, sizeof(*key));
+
+ populate_sampler_prog_key(devinfo, &key->tex);
+}
+
+static void
+populate_wm_prog_key(const struct brw_device_info *devinfo,
+ const VkGraphicsPipelineCreateInfo *info,
+ const struct anv_graphics_pipeline_create_info *extra,
+ struct brw_wm_prog_key *key)
+{
+ ANV_FROM_HANDLE(anv_render_pass, render_pass, info->renderPass);
+
+ memset(key, 0, sizeof(*key));
+
+ populate_sampler_prog_key(devinfo, &key->tex);
+
+ /* TODO: Fill out key->input_slots_valid */
+
+ /* Vulkan doesn't specify a default */
+ key->high_quality_derivatives = false;
+
+ /* XXX Vulkan doesn't appear to specify */
+ key->clamp_fragment_color = false;
+
+ /* Vulkan always specifies upper-left coordinates */
+ key->drawable_height = 0;
+ key->render_to_fbo = false;
+
+ if (extra && extra->color_attachment_count >= 0) {
+ key->nr_color_regions = extra->color_attachment_count;
+ } else {
+ key->nr_color_regions =
+ render_pass->subpasses[info->subpass].color_count;
+ }
+
+ key->replicate_alpha = key->nr_color_regions > 1 &&
+ info->pMultisampleState &&
+ info->pMultisampleState->alphaToCoverageEnable;
+
+ if (info->pMultisampleState && info->pMultisampleState->rasterizationSamples > 1) {
+ /* We should probably pull this out of the shader, but it's fairly
+ * harmless to compute it and then let dead-code take care of it.
+ */
+ key->persample_shading = info->pMultisampleState->sampleShadingEnable;
+ if (key->persample_shading)
+ key->persample_2x = info->pMultisampleState->rasterizationSamples == 2;
+
+ key->compute_pos_offset = info->pMultisampleState->sampleShadingEnable;
+ key->compute_sample_id = info->pMultisampleState->sampleShadingEnable;
+ }
+}
+
+static void
+populate_cs_prog_key(const struct brw_device_info *devinfo,
+ struct brw_cs_prog_key *key)
+{
+ memset(key, 0, sizeof(*key));
+
+ populate_sampler_prog_key(devinfo, &key->tex);
+}
+
+static nir_shader *
+anv_pipeline_compile(struct anv_pipeline *pipeline,
+ struct anv_shader_module *module,
+ const char *entrypoint,
+ gl_shader_stage stage,
+ const VkSpecializationInfo *spec_info,
+ struct brw_stage_prog_data *prog_data,
+ struct anv_pipeline_bind_map *map)
+{
+ const struct brw_compiler *compiler =
+ pipeline->device->instance->physicalDevice.compiler;
+
+ nir_shader *nir = anv_shader_compile_to_nir(pipeline->device,
+ module, entrypoint, stage,
+ spec_info);
+ if (nir == NULL)
+ return NULL;
+
+ anv_nir_lower_push_constants(nir, compiler->scalar_stage[stage]);
+
+ /* Figure out the number of parameters */
+ prog_data->nr_params = 0;
+
+ if (nir->num_uniforms > 0) {
+ /* If the shader uses any push constants at all, we'll just give
+ * them the maximum possible number
+ */
+ prog_data->nr_params += MAX_PUSH_CONSTANTS_SIZE / sizeof(float);
+ }
+
+ if (pipeline->layout && pipeline->layout->stage[stage].has_dynamic_offsets)
+ prog_data->nr_params += MAX_DYNAMIC_BUFFERS * 2;
+
+ if (nir->info.num_images > 0)
+ prog_data->nr_params += nir->info.num_images * BRW_IMAGE_PARAM_SIZE;
+
+ if (prog_data->nr_params > 0) {
+ /* XXX: I think we're leaking this */
+ prog_data->param = (const union gl_constant_value **)
+ malloc(prog_data->nr_params * sizeof(union gl_constant_value *));
+
+ /* We now set the param values to be offsets into a
+ * anv_push_constant_data structure. Since the compiler doesn't
+ * actually dereference any of the gl_constant_value pointers in the
+ * params array, it doesn't really matter what we put here.
+ */
+ struct anv_push_constants *null_data = NULL;
+ if (nir->num_uniforms > 0) {
+ /* Fill out the push constants section of the param array */
+ for (unsigned i = 0; i < MAX_PUSH_CONSTANTS_SIZE / sizeof(float); i++)
+ prog_data->param[i] = (const union gl_constant_value *)
+ &null_data->client_data[i * sizeof(float)];
+ }
+ }
+
+ /* Set up dynamic offsets */
+ anv_nir_apply_dynamic_offsets(pipeline, nir, prog_data);
+
+ /* Apply the actual pipeline layout to UBOs, SSBOs, and textures */
+ if (pipeline->layout)
+ anv_nir_apply_pipeline_layout(pipeline, nir, prog_data, map);
+
+ /* nir_lower_io will only handle the push constants; we need to set this
+ * to the full number of possible uniforms.
+ */
+ nir->num_uniforms = prog_data->nr_params * 4;
+
+ return nir;
+}
+
+static void
+anv_fill_binding_table(struct brw_stage_prog_data *prog_data, unsigned bias)
+{
+ prog_data->binding_table.size_bytes = 0;
+ prog_data->binding_table.texture_start = bias;
+ prog_data->binding_table.ubo_start = bias;
+ prog_data->binding_table.ssbo_start = bias;
+ prog_data->binding_table.image_start = bias;
+}
+
+static void
+anv_pipeline_add_compiled_stage(struct anv_pipeline *pipeline,
+ gl_shader_stage stage,
+ const struct brw_stage_prog_data *prog_data,
+ struct anv_pipeline_bind_map *map)
+{
+ struct brw_device_info *devinfo = &pipeline->device->info;
+ uint32_t max_threads[] = {
+ [MESA_SHADER_VERTEX] = devinfo->max_vs_threads,
+ [MESA_SHADER_TESS_CTRL] = devinfo->max_hs_threads,
+ [MESA_SHADER_TESS_EVAL] = devinfo->max_ds_threads,
+ [MESA_SHADER_GEOMETRY] = devinfo->max_gs_threads,
+ [MESA_SHADER_FRAGMENT] = devinfo->max_wm_threads,
+ [MESA_SHADER_COMPUTE] = devinfo->max_cs_threads,
+ };
+
+ pipeline->prog_data[stage] = prog_data;
+ pipeline->active_stages |= mesa_to_vk_shader_stage(stage);
+ pipeline->scratch_start[stage] = pipeline->total_scratch;
+ pipeline->total_scratch =
+ align_u32(pipeline->total_scratch, 1024) +
+ prog_data->total_scratch * max_threads[stage];
+ pipeline->bindings[stage] = *map;
+}
+
+static VkResult
+anv_pipeline_compile_vs(struct anv_pipeline *pipeline,
+ struct anv_pipeline_cache *cache,
+ const VkGraphicsPipelineCreateInfo *info,
+ struct anv_shader_module *module,
+ const char *entrypoint,
+ const VkSpecializationInfo *spec_info)
+{
+ const struct brw_compiler *compiler =
+ pipeline->device->instance->physicalDevice.compiler;
+ const struct brw_stage_prog_data *stage_prog_data;
+ struct anv_pipeline_bind_map map;
+ struct brw_vs_prog_key key;
+ uint32_t kernel = NO_KERNEL;
+ unsigned char sha1[20];
+
+ populate_vs_prog_key(&pipeline->device->info, &key);
+
+ if (module->size > 0) {
+ anv_hash_shader(sha1, &key, sizeof(key), module, entrypoint, spec_info);
+ kernel = anv_pipeline_cache_search(cache, sha1, &stage_prog_data, &map);
+ }
+
+ if (kernel == NO_KERNEL) {
+ struct brw_vs_prog_data prog_data = { 0, };
+ struct anv_pipeline_binding surface_to_descriptor[256];
+ struct anv_pipeline_binding sampler_to_descriptor[256];
+
+ map = (struct anv_pipeline_bind_map) {
+ .surface_to_descriptor = surface_to_descriptor,
+ .sampler_to_descriptor = sampler_to_descriptor
+ };
+
+ nir_shader *nir = anv_pipeline_compile(pipeline, module, entrypoint,
+ MESA_SHADER_VERTEX, spec_info,
+ &prog_data.base.base, &map);
+ if (nir == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ anv_fill_binding_table(&prog_data.base.base, 0);
+
+ void *mem_ctx = ralloc_context(NULL);
+
+ if (module->nir == NULL)
+ ralloc_steal(mem_ctx, nir);
+
+ prog_data.inputs_read = nir->info.inputs_read;
+
+ brw_compute_vue_map(&pipeline->device->info,
+ &prog_data.base.vue_map,
+ nir->info.outputs_written,
+ nir->info.separate_shader);
+
+ unsigned code_size;
+ const unsigned *shader_code =
+ brw_compile_vs(compiler, NULL, mem_ctx, &key, &prog_data, nir,
+ NULL, false, -1, &code_size, NULL);
+ if (shader_code == NULL) {
+ ralloc_free(mem_ctx);
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+
+ stage_prog_data = &prog_data.base.base;
+ kernel = anv_pipeline_cache_upload_kernel(cache,
+ module->size > 0 ? sha1 : NULL,
+ shader_code, code_size,
+ &stage_prog_data, sizeof(prog_data),
+ &map);
+ ralloc_free(mem_ctx);
+ }
+
+ const struct brw_vs_prog_data *vs_prog_data =
+ (const struct brw_vs_prog_data *) stage_prog_data;
+
+ if (vs_prog_data->base.dispatch_mode == DISPATCH_MODE_SIMD8) {
+ pipeline->vs_simd8 = kernel;
+ pipeline->vs_vec4 = NO_KERNEL;
+ } else {
+ pipeline->vs_simd8 = NO_KERNEL;
+ pipeline->vs_vec4 = kernel;
+ }
+
+ anv_pipeline_add_compiled_stage(pipeline, MESA_SHADER_VERTEX,
+ stage_prog_data, &map);
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+anv_pipeline_compile_gs(struct anv_pipeline *pipeline,
+ struct anv_pipeline_cache *cache,
+ const VkGraphicsPipelineCreateInfo *info,
+ struct anv_shader_module *module,
+ const char *entrypoint,
+ const VkSpecializationInfo *spec_info)
+{
+ const struct brw_compiler *compiler =
+ pipeline->device->instance->physicalDevice.compiler;
+ const struct brw_stage_prog_data *stage_prog_data;
+ struct anv_pipeline_bind_map map;
+ struct brw_gs_prog_key key;
+ uint32_t kernel = NO_KERNEL;
+ unsigned char sha1[20];
+
+ populate_gs_prog_key(&pipeline->device->info, &key);
+
+ if (module->size > 0) {
+ anv_hash_shader(sha1, &key, sizeof(key), module, entrypoint, spec_info);
+ kernel = anv_pipeline_cache_search(cache, sha1, &stage_prog_data, &map);
+ }
+
+ if (kernel == NO_KERNEL) {
+ struct brw_gs_prog_data prog_data = { 0, };
+ struct anv_pipeline_binding surface_to_descriptor[256];
+ struct anv_pipeline_binding sampler_to_descriptor[256];
+
+ map = (struct anv_pipeline_bind_map) {
+ .surface_to_descriptor = surface_to_descriptor,
+ .sampler_to_descriptor = sampler_to_descriptor
+ };
+
+ nir_shader *nir = anv_pipeline_compile(pipeline, module, entrypoint,
+ MESA_SHADER_GEOMETRY, spec_info,
+ &prog_data.base.base, &map);
+ if (nir == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ anv_fill_binding_table(&prog_data.base.base, 0);
+
+ void *mem_ctx = ralloc_context(NULL);
+
+ if (module->nir == NULL)
+ ralloc_steal(mem_ctx, nir);
+
+ brw_compute_vue_map(&pipeline->device->info,
+ &prog_data.base.vue_map,
+ nir->info.outputs_written,
+ nir->info.separate_shader);
+
+ unsigned code_size;
+ const unsigned *shader_code =
+ brw_compile_gs(compiler, NULL, mem_ctx, &key, &prog_data, nir,
+ NULL, -1, &code_size, NULL);
+ if (shader_code == NULL) {
+ ralloc_free(mem_ctx);
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+
+ /* TODO: SIMD8 GS */
+ stage_prog_data = &prog_data.base.base;
+ kernel = anv_pipeline_cache_upload_kernel(cache,
+ module->size > 0 ? sha1 : NULL,
+ shader_code, code_size,
+ &stage_prog_data, sizeof(prog_data),
+ &map);
+
+ ralloc_free(mem_ctx);
+ }
+
+ pipeline->gs_kernel = kernel;
+
+ anv_pipeline_add_compiled_stage(pipeline, MESA_SHADER_GEOMETRY,
+ stage_prog_data, &map);
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+anv_pipeline_compile_fs(struct anv_pipeline *pipeline,
+ struct anv_pipeline_cache *cache,
+ const VkGraphicsPipelineCreateInfo *info,
+ const struct anv_graphics_pipeline_create_info *extra,
+ struct anv_shader_module *module,
+ const char *entrypoint,
+ const VkSpecializationInfo *spec_info)
+{
+ const struct brw_compiler *compiler =
+ pipeline->device->instance->physicalDevice.compiler;
+ const struct brw_stage_prog_data *stage_prog_data;
+ struct anv_pipeline_bind_map map;
+ struct brw_wm_prog_key key;
+ uint32_t kernel = NO_KERNEL;
+ unsigned char sha1[20];
+
+ populate_wm_prog_key(&pipeline->device->info, info, extra, &key);
+
+ if (module->size > 0) {
+ anv_hash_shader(sha1, &key, sizeof(key), module, entrypoint, spec_info);
+ kernel = anv_pipeline_cache_search(cache, sha1, &stage_prog_data, &map);
+ }
+
+ if (kernel == NO_KERNEL) {
+ struct brw_wm_prog_data prog_data = { 0, };
+ struct anv_pipeline_binding surface_to_descriptor[256];
+ struct anv_pipeline_binding sampler_to_descriptor[256];
+
+ map = (struct anv_pipeline_bind_map) {
+ .surface_to_descriptor = surface_to_descriptor + 8,
+ .sampler_to_descriptor = sampler_to_descriptor
+ };
+
+ nir_shader *nir = anv_pipeline_compile(pipeline, module, entrypoint,
+ MESA_SHADER_FRAGMENT, spec_info,
+ &prog_data.base, &map);
+ if (nir == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ unsigned num_rts = 0;
+ struct anv_pipeline_binding rt_bindings[8];
+ nir_function_impl *impl = nir_shader_get_entrypoint(nir)->impl;
+ nir_foreach_variable_safe(var, &nir->outputs) {
+ if (var->data.location < FRAG_RESULT_DATA0)
+ continue;
+
+ unsigned rt = var->data.location - FRAG_RESULT_DATA0;
+ if (rt >= key.nr_color_regions) {
+ /* Out-of-bounds, throw it away */
+ var->data.mode = nir_var_local;
+ exec_node_remove(&var->node);
+ exec_list_push_tail(&impl->locals, &var->node);
+ continue;
+ }
+
+ /* Give it a new, compacted, location */
+ var->data.location = FRAG_RESULT_DATA0 + num_rts;
+
+ unsigned array_len =
+ glsl_type_is_array(var->type) ? glsl_get_length(var->type) : 1;
+ assert(num_rts + array_len <= 8);
+
+ for (unsigned i = 0; i < array_len; i++) {
+ rt_bindings[num_rts] = (struct anv_pipeline_binding) {
+ .set = ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS,
+ .offset = rt + i,
+ };
+ }
+
+ num_rts += array_len;
+ }
+
+ if (pipeline->use_repclear) {
+ assert(num_rts == 1);
+ key.nr_color_regions = 1;
+ }
+
+ if (num_rts == 0) {
+ /* If we have no render targets, we need a null render target */
+ rt_bindings[0] = (struct anv_pipeline_binding) {
+ .set = ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS,
+ .offset = UINT16_MAX,
+ };
+ num_rts = 1;
+ }
+
+ assert(num_rts <= 8);
+ map.surface_to_descriptor -= num_rts;
+ map.surface_count += num_rts;
+ assert(map.surface_count <= 256);
+ memcpy(map.surface_to_descriptor, rt_bindings,
+ num_rts * sizeof(*rt_bindings));
+
+ anv_fill_binding_table(&prog_data.base, num_rts);
+
+ void *mem_ctx = ralloc_context(NULL);
+
+ if (module->nir == NULL)
+ ralloc_steal(mem_ctx, nir);
+
+ unsigned code_size;
+ const unsigned *shader_code =
+ brw_compile_fs(compiler, NULL, mem_ctx, &key, &prog_data, nir,
+ NULL, -1, -1, pipeline->use_repclear, &code_size, NULL);
+ if (shader_code == NULL) {
+ ralloc_free(mem_ctx);
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+
+ stage_prog_data = &prog_data.base;
+ kernel = anv_pipeline_cache_upload_kernel(cache,
+ module->size > 0 ? sha1 : NULL,
+ shader_code, code_size,
+ &stage_prog_data, sizeof(prog_data),
+ &map);
+
+ ralloc_free(mem_ctx);
+ }
+
+ const struct brw_wm_prog_data *wm_prog_data =
+ (const struct brw_wm_prog_data *) stage_prog_data;
+
+ if (wm_prog_data->no_8)
+ pipeline->ps_simd8 = NO_KERNEL;
+ else
+ pipeline->ps_simd8 = kernel;
+
+ if (wm_prog_data->no_8 || wm_prog_data->prog_offset_16) {
+ pipeline->ps_simd16 = kernel + wm_prog_data->prog_offset_16;
+ } else {
+ pipeline->ps_simd16 = NO_KERNEL;
+ }
+
+ pipeline->ps_ksp2 = 0;
+ pipeline->ps_grf_start2 = 0;
+ if (pipeline->ps_simd8 != NO_KERNEL) {
+ pipeline->ps_ksp0 = pipeline->ps_simd8;
+ pipeline->ps_grf_start0 = wm_prog_data->base.dispatch_grf_start_reg;
+ if (pipeline->ps_simd16 != NO_KERNEL) {
+ pipeline->ps_ksp2 = pipeline->ps_simd16;
+ pipeline->ps_grf_start2 = wm_prog_data->dispatch_grf_start_reg_16;
+ }
+ } else if (pipeline->ps_simd16 != NO_KERNEL) {
+ pipeline->ps_ksp0 = pipeline->ps_simd16;
+ pipeline->ps_grf_start0 = wm_prog_data->dispatch_grf_start_reg_16;
+ }
+
+ anv_pipeline_add_compiled_stage(pipeline, MESA_SHADER_FRAGMENT,
+ stage_prog_data, &map);
+
+ return VK_SUCCESS;
+}
+
+VkResult
+anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
+ struct anv_pipeline_cache *cache,
+ const VkComputePipelineCreateInfo *info,
+ struct anv_shader_module *module,
+ const char *entrypoint,
+ const VkSpecializationInfo *spec_info)
+{
+ const struct brw_compiler *compiler =
+ pipeline->device->instance->physicalDevice.compiler;
+ const struct brw_stage_prog_data *stage_prog_data;
+ struct anv_pipeline_bind_map map;
+ struct brw_cs_prog_key key;
+ uint32_t kernel = NO_KERNEL;
+ unsigned char sha1[20];
+
+ populate_cs_prog_key(&pipeline->device->info, &key);
+
+ if (module->size > 0) {
+ anv_hash_shader(sha1, &key, sizeof(key), module, entrypoint, spec_info);
+ kernel = anv_pipeline_cache_search(cache, sha1, &stage_prog_data, &map);
+ }
+
+ if (module->size == 0 || kernel == NO_KERNEL) {
+ struct brw_cs_prog_data prog_data = { 0, };
+ struct anv_pipeline_binding surface_to_descriptor[256];
+ struct anv_pipeline_binding sampler_to_descriptor[256];
+
+ map = (struct anv_pipeline_bind_map) {
+ .surface_to_descriptor = surface_to_descriptor,
+ .sampler_to_descriptor = sampler_to_descriptor
+ };
+
+ nir_shader *nir = anv_pipeline_compile(pipeline, module, entrypoint,
+ MESA_SHADER_COMPUTE, spec_info,
+ &prog_data.base, &map);
+ if (nir == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ anv_fill_binding_table(&prog_data.base, 1);
+
+ void *mem_ctx = ralloc_context(NULL);
+
+ if (module->nir == NULL)
+ ralloc_steal(mem_ctx, nir);
+
+ unsigned code_size;
+ const unsigned *shader_code =
+ brw_compile_cs(compiler, NULL, mem_ctx, &key, &prog_data, nir,
+ -1, &code_size, NULL);
+ if (shader_code == NULL) {
+ ralloc_free(mem_ctx);
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+
+ stage_prog_data = &prog_data.base;
+ kernel = anv_pipeline_cache_upload_kernel(cache,
+ module->size > 0 ? sha1 : NULL,
+ shader_code, code_size,
+ &stage_prog_data, sizeof(prog_data),
+ &map);
+
+ ralloc_free(mem_ctx);
+ }
+
+ pipeline->cs_simd = kernel;
+
+ anv_pipeline_add_compiled_stage(pipeline, MESA_SHADER_COMPUTE,
+ stage_prog_data, &map);
+
+ return VK_SUCCESS;
+}
+
+static void
+gen7_compute_urb_partition(struct anv_pipeline *pipeline)
+{
+ const struct brw_device_info *devinfo = &pipeline->device->info;
+ bool vs_present = pipeline->active_stages & VK_SHADER_STAGE_VERTEX_BIT;
+ unsigned vs_size = vs_present ?
+ get_vs_prog_data(pipeline)->base.urb_entry_size : 1;
+ unsigned vs_entry_size_bytes = vs_size * 64;
+ bool gs_present = pipeline->active_stages & VK_SHADER_STAGE_GEOMETRY_BIT;
+ unsigned gs_size = gs_present ?
+ get_gs_prog_data(pipeline)->base.urb_entry_size : 1;
+ unsigned gs_entry_size_bytes = gs_size * 64;
+
+ /* From p35 of the Ivy Bridge PRM (section 1.7.1: 3DSTATE_URB_GS):
+ *
+ * VS Number of URB Entries must be divisible by 8 if the VS URB Entry
+ * Allocation Size is less than 9 512-bit URB entries.
+ *
+ * Similar text exists for GS.
+ */
+ unsigned vs_granularity = (vs_size < 9) ? 8 : 1;
+ unsigned gs_granularity = (gs_size < 9) ? 8 : 1;
+
+ /* URB allocations must be done in 8k chunks. */
+ unsigned chunk_size_bytes = 8192;
+
+ /* Determine the size of the URB in chunks. */
+ unsigned urb_chunks = devinfo->urb.size * 1024 / chunk_size_bytes;
+
+ /* Reserve space for push constants */
+ unsigned push_constant_kb;
+ if (pipeline->device->info.gen >= 8)
+ push_constant_kb = 32;
+ else if (pipeline->device->info.is_haswell)
+ push_constant_kb = pipeline->device->info.gt == 3 ? 32 : 16;
+ else
+ push_constant_kb = 16;
+
+ unsigned push_constant_bytes = push_constant_kb * 1024;
+ unsigned push_constant_chunks =
+ push_constant_bytes / chunk_size_bytes;
+
+ /* Initially, assign each stage the minimum amount of URB space it needs,
+ * and make a note of how much additional space it "wants" (the amount of
+ * additional space it could actually make use of).
+ */
+
+ /* VS has a lower limit on the number of URB entries */
+ unsigned vs_chunks =
+ ALIGN(devinfo->urb.min_vs_entries * vs_entry_size_bytes,
+ chunk_size_bytes) / chunk_size_bytes;
+ unsigned vs_wants =
+ ALIGN(devinfo->urb.max_vs_entries * vs_entry_size_bytes,
+ chunk_size_bytes) / chunk_size_bytes - vs_chunks;
+
+ unsigned gs_chunks = 0;
+ unsigned gs_wants = 0;
+ if (gs_present) {
+ /* There are two constraints on the minimum amount of URB space we can
+ * allocate:
+ *
+ * (1) We need room for at least 2 URB entries, since we always operate
+ * the GS in DUAL_OBJECT mode.
+ *
+ * (2) We can't allocate less than nr_gs_entries_granularity.
+ */
+ gs_chunks = ALIGN(MAX2(gs_granularity, 2) * gs_entry_size_bytes,
+ chunk_size_bytes) / chunk_size_bytes;
+ gs_wants =
+ ALIGN(devinfo->urb.max_gs_entries * gs_entry_size_bytes,
+ chunk_size_bytes) / chunk_size_bytes - gs_chunks;
+ }
+
+ /* There should always be enough URB space to satisfy the minimum
+ * requirements of each stage.
+ */
+ unsigned total_needs = push_constant_chunks + vs_chunks + gs_chunks;
+ assert(total_needs <= urb_chunks);
+
+ /* Mete out remaining space (if any) in proportion to "wants". */
+ unsigned total_wants = vs_wants + gs_wants;
+ unsigned remaining_space = urb_chunks - total_needs;
+ if (remaining_space > total_wants)
+ remaining_space = total_wants;
+ if (remaining_space > 0) {
+ unsigned vs_additional = (unsigned)
+ round(vs_wants * (((double) remaining_space) / total_wants));
+ vs_chunks += vs_additional;
+ remaining_space -= vs_additional;
+ gs_chunks += remaining_space;
+ }
+
+ /* Sanity check that we haven't over-allocated. */
+ assert(push_constant_chunks + vs_chunks + gs_chunks <= urb_chunks);
+
+ /* Finally, compute the number of entries that can fit in the space
+ * allocated to each stage.
+ */
+ unsigned nr_vs_entries = vs_chunks * chunk_size_bytes / vs_entry_size_bytes;
+ unsigned nr_gs_entries = gs_chunks * chunk_size_bytes / gs_entry_size_bytes;
+
+ /* Since we rounded up when computing *_wants, this may be slightly more
+ * than the maximum allowed amount, so correct for that.
+ */
+ nr_vs_entries = MIN2(nr_vs_entries, devinfo->urb.max_vs_entries);
+ nr_gs_entries = MIN2(nr_gs_entries, devinfo->urb.max_gs_entries);
+
+ /* Ensure that we program a multiple of the granularity. */
+ nr_vs_entries = ROUND_DOWN_TO(nr_vs_entries, vs_granularity);
+ nr_gs_entries = ROUND_DOWN_TO(nr_gs_entries, gs_granularity);
+
+ /* Finally, sanity check to make sure we have at least the minimum number
+ * of entries needed for each stage.
+ */
+ assert(nr_vs_entries >= devinfo->urb.min_vs_entries);
+ if (gs_present)
+ assert(nr_gs_entries >= 2);
+
+ /* Lay out the URB in the following order:
+ * - push constants
+ * - VS
+ * - GS
+ */
+ pipeline->urb.start[MESA_SHADER_VERTEX] = push_constant_chunks;
+ pipeline->urb.size[MESA_SHADER_VERTEX] = vs_size;
+ pipeline->urb.entries[MESA_SHADER_VERTEX] = nr_vs_entries;
+
+ pipeline->urb.start[MESA_SHADER_GEOMETRY] = push_constant_chunks + vs_chunks;
+ pipeline->urb.size[MESA_SHADER_GEOMETRY] = gs_size;
+ pipeline->urb.entries[MESA_SHADER_GEOMETRY] = nr_gs_entries;
+
+ pipeline->urb.start[MESA_SHADER_TESS_CTRL] = push_constant_chunks;
+ pipeline->urb.size[MESA_SHADER_TESS_CTRL] = 1;
+ pipeline->urb.entries[MESA_SHADER_TESS_CTRL] = 0;
+
+ pipeline->urb.start[MESA_SHADER_TESS_EVAL] = push_constant_chunks;
+ pipeline->urb.size[MESA_SHADER_TESS_EVAL] = 1;
+ pipeline->urb.entries[MESA_SHADER_TESS_EVAL] = 0;
+
+ const unsigned stages =
+ _mesa_bitcount(pipeline->active_stages & VK_SHADER_STAGE_ALL_GRAPHICS);
+ unsigned size_per_stage = stages ? (push_constant_kb / stages) : 0;
+ unsigned used_kb = 0;
+
+ /* Broadwell+ and Haswell gt3 require that the push constant sizes be in
+ * units of 2KB. Incidentally, these are the same platforms that have
+ * 32KB worth of push constant space.
+ */
+ if (push_constant_kb == 32)
+ size_per_stage &= ~1u;
+
+ for (int i = MESA_SHADER_VERTEX; i < MESA_SHADER_FRAGMENT; i++) {
+ pipeline->urb.push_size[i] =
+ (pipeline->active_stages & (1 << i)) ? size_per_stage : 0;
+ used_kb += pipeline->urb.push_size[i];
+ assert(used_kb <= push_constant_kb);
+ }
+
+ pipeline->urb.push_size[MESA_SHADER_FRAGMENT] =
+ push_constant_kb - used_kb;
+}
+
+static void
+anv_pipeline_init_dynamic_state(struct anv_pipeline *pipeline,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo)
+{
+ anv_cmd_dirty_mask_t states = ANV_CMD_DIRTY_DYNAMIC_ALL;
+ ANV_FROM_HANDLE(anv_render_pass, pass, pCreateInfo->renderPass);
+ struct anv_subpass *subpass = &pass->subpasses[pCreateInfo->subpass];
+
+ pipeline->dynamic_state = default_dynamic_state;
+
+ if (pCreateInfo->pDynamicState) {
+ /* Remove all of the states that are marked as dynamic */
+ uint32_t count = pCreateInfo->pDynamicState->dynamicStateCount;
+ for (uint32_t s = 0; s < count; s++)
+ states &= ~(1 << pCreateInfo->pDynamicState->pDynamicStates[s]);
+ }
+
+ struct anv_dynamic_state *dynamic = &pipeline->dynamic_state;
+
+ dynamic->viewport.count = pCreateInfo->pViewportState->viewportCount;
+ if (states & (1 << VK_DYNAMIC_STATE_VIEWPORT)) {
+ typed_memcpy(dynamic->viewport.viewports,
+ pCreateInfo->pViewportState->pViewports,
+ pCreateInfo->pViewportState->viewportCount);
+ }
+
+ dynamic->scissor.count = pCreateInfo->pViewportState->scissorCount;
+ if (states & (1 << VK_DYNAMIC_STATE_SCISSOR)) {
+ typed_memcpy(dynamic->scissor.scissors,
+ pCreateInfo->pViewportState->pScissors,
+ pCreateInfo->pViewportState->scissorCount);
+ }
+
+ if (states & (1 << VK_DYNAMIC_STATE_LINE_WIDTH)) {
+ assert(pCreateInfo->pRasterizationState);
+ dynamic->line_width = pCreateInfo->pRasterizationState->lineWidth;
+ }
+
+ if (states & (1 << VK_DYNAMIC_STATE_DEPTH_BIAS)) {
+ assert(pCreateInfo->pRasterizationState);
+ dynamic->depth_bias.bias =
+ pCreateInfo->pRasterizationState->depthBiasConstantFactor;
+ dynamic->depth_bias.clamp =
+ pCreateInfo->pRasterizationState->depthBiasClamp;
+ dynamic->depth_bias.slope =
+ pCreateInfo->pRasterizationState->depthBiasSlopeFactor;
+ }
+
+ if (states & (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS)) {
+ assert(pCreateInfo->pColorBlendState);
+ typed_memcpy(dynamic->blend_constants,
+ pCreateInfo->pColorBlendState->blendConstants, 4);
+ }
+
+ /* If there is no depthstencil attachment, then don't read
+ * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
+ * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
+ * no need to override the depthstencil defaults in
+ * anv_pipeline::dynamic_state when there is no depthstencil attachment.
+ *
+ * From the Vulkan spec (20 Oct 2015, git-aa308cb):
+ *
+ * pDepthStencilState [...] may only be NULL if renderPass and subpass
+ * specify a subpass that has no depth/stencil attachment.
+ */
+ if (subpass->depth_stencil_attachment != VK_ATTACHMENT_UNUSED) {
+ if (states & (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS)) {
+ assert(pCreateInfo->pDepthStencilState);
+ dynamic->depth_bounds.min =
+ pCreateInfo->pDepthStencilState->minDepthBounds;
+ dynamic->depth_bounds.max =
+ pCreateInfo->pDepthStencilState->maxDepthBounds;
+ }
+
+ if (states & (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK)) {
+ assert(pCreateInfo->pDepthStencilState);
+ dynamic->stencil_compare_mask.front =
+ pCreateInfo->pDepthStencilState->front.compareMask;
+ dynamic->stencil_compare_mask.back =
+ pCreateInfo->pDepthStencilState->back.compareMask;
+ }
+
+ if (states & (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK)) {
+ assert(pCreateInfo->pDepthStencilState);
+ dynamic->stencil_write_mask.front =
+ pCreateInfo->pDepthStencilState->front.writeMask;
+ dynamic->stencil_write_mask.back =
+ pCreateInfo->pDepthStencilState->back.writeMask;
+ }
+
+ if (states & (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE)) {
+ assert(pCreateInfo->pDepthStencilState);
+ dynamic->stencil_reference.front =
+ pCreateInfo->pDepthStencilState->front.reference;
+ dynamic->stencil_reference.back =
+ pCreateInfo->pDepthStencilState->back.reference;
+ }
+ }
+
+ pipeline->dynamic_state_mask = states;
+}
+
+static void
+anv_pipeline_validate_create_info(const VkGraphicsPipelineCreateInfo *info)
+{
+ struct anv_render_pass *renderpass = NULL;
+ struct anv_subpass *subpass = NULL;
+
+ /* Assert that all required members of VkGraphicsPipelineCreateInfo are
+ * present, as explained by the Vulkan (20 Oct 2015, git-aa308cb), Section
+ * 4.2 Graphics Pipeline.
+ */
+ assert(info->sType == VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO);
+
+ renderpass = anv_render_pass_from_handle(info->renderPass);
+ assert(renderpass);
+
+ if (renderpass != &anv_meta_dummy_renderpass) {
+ assert(info->subpass < renderpass->subpass_count);
+ subpass = &renderpass->subpasses[info->subpass];
+ }
+
+ assert(info->stageCount >= 1);
+ assert(info->pVertexInputState);
+ assert(info->pInputAssemblyState);
+ assert(info->pViewportState);
+ assert(info->pRasterizationState);
+
+ if (subpass && subpass->depth_stencil_attachment != VK_ATTACHMENT_UNUSED)
+ assert(info->pDepthStencilState);
+
+ if (subpass && subpass->color_count > 0)
+ assert(info->pColorBlendState);
+
+ for (uint32_t i = 0; i < info->stageCount; ++i) {
+ switch (info->pStages[i].stage) {
+ case VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT:
+ case VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT:
+ assert(info->pTessellationState);
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+VkResult
+anv_pipeline_init(struct anv_pipeline *pipeline,
+ struct anv_device *device,
+ struct anv_pipeline_cache *cache,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo,
+ const struct anv_graphics_pipeline_create_info *extra,
+ const VkAllocationCallbacks *alloc)
+{
+ VkResult result;
+
+ anv_validate {
+ anv_pipeline_validate_create_info(pCreateInfo);
+ }
+
+ if (alloc == NULL)
+ alloc = &device->alloc;
+
+ pipeline->device = device;
+ pipeline->layout = anv_pipeline_layout_from_handle(pCreateInfo->layout);
+
+ result = anv_reloc_list_init(&pipeline->batch_relocs, alloc);
+ if (result != VK_SUCCESS)
+ return result;
+
+ pipeline->batch.alloc = alloc;
+ pipeline->batch.next = pipeline->batch.start = pipeline->batch_data;
+ pipeline->batch.end = pipeline->batch.start + sizeof(pipeline->batch_data);
+ pipeline->batch.relocs = &pipeline->batch_relocs;
+
+ anv_pipeline_init_dynamic_state(pipeline, pCreateInfo);
+
+ pipeline->use_repclear = extra && extra->use_repclear;
+
+ /* When we free the pipeline, we detect stages based on the NULL status
+ * of various prog_data pointers. Make them NULL by default.
+ */
+ memset(pipeline->prog_data, 0, sizeof(pipeline->prog_data));
+ memset(pipeline->scratch_start, 0, sizeof(pipeline->scratch_start));
+ memset(pipeline->bindings, 0, sizeof(pipeline->bindings));
+
+ pipeline->vs_simd8 = NO_KERNEL;
+ pipeline->vs_vec4 = NO_KERNEL;
+ pipeline->gs_kernel = NO_KERNEL;
+ pipeline->ps_ksp0 = NO_KERNEL;
+
+ pipeline->active_stages = 0;
+ pipeline->total_scratch = 0;
+
+ const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, };
+ struct anv_shader_module *modules[MESA_SHADER_STAGES] = { 0, };
+ for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
+ gl_shader_stage stage = ffs(pCreateInfo->pStages[i].stage) - 1;
+ pStages[stage] = &pCreateInfo->pStages[i];
+ modules[stage] = anv_shader_module_from_handle(pStages[stage]->module);
+ }
+
+ if (modules[MESA_SHADER_VERTEX]) {
+ anv_pipeline_compile_vs(pipeline, cache, pCreateInfo,
+ modules[MESA_SHADER_VERTEX],
+ pStages[MESA_SHADER_VERTEX]->pName,
+ pStages[MESA_SHADER_VERTEX]->pSpecializationInfo);
+ }
+
+ if (modules[MESA_SHADER_TESS_CTRL] || modules[MESA_SHADER_TESS_EVAL])
+ anv_finishme("no tessellation support");
+
+ if (modules[MESA_SHADER_GEOMETRY]) {
+ anv_pipeline_compile_gs(pipeline, cache, pCreateInfo,
+ modules[MESA_SHADER_GEOMETRY],
+ pStages[MESA_SHADER_GEOMETRY]->pName,
+ pStages[MESA_SHADER_GEOMETRY]->pSpecializationInfo);
+ }
+
+ if (modules[MESA_SHADER_FRAGMENT]) {
+ anv_pipeline_compile_fs(pipeline, cache, pCreateInfo, extra,
+ modules[MESA_SHADER_FRAGMENT],
+ pStages[MESA_SHADER_FRAGMENT]->pName,
+ pStages[MESA_SHADER_FRAGMENT]->pSpecializationInfo);
+ }
+
+ if (!(pipeline->active_stages & VK_SHADER_STAGE_VERTEX_BIT)) {
+ /* Vertex is only optional if disable_vs is set */
+ assert(extra->disable_vs);
+ }
+
+ gen7_compute_urb_partition(pipeline);
+
+ const VkPipelineVertexInputStateCreateInfo *vi_info =
+ pCreateInfo->pVertexInputState;
+
+ uint64_t inputs_read;
+ if (extra && extra->disable_vs) {
+ /* If the VS is disabled, just assume the user knows what they're
+ * doing and apply the layout blindly. This can only come from
+ * meta, so this *should* be safe.
+ */
+ inputs_read = ~0ull;
+ } else {
+ inputs_read = get_vs_prog_data(pipeline)->inputs_read;
+ }
+
+ pipeline->vb_used = 0;
+ for (uint32_t i = 0; i < vi_info->vertexAttributeDescriptionCount; i++) {
+ const VkVertexInputAttributeDescription *desc =
+ &vi_info->pVertexAttributeDescriptions[i];
+
+ if (inputs_read & (1 << (VERT_ATTRIB_GENERIC0 + desc->location)))
+ pipeline->vb_used |= 1 << desc->binding;
+ }
+
+ for (uint32_t i = 0; i < vi_info->vertexBindingDescriptionCount; i++) {
+ const VkVertexInputBindingDescription *desc =
+ &vi_info->pVertexBindingDescriptions[i];
+
+ pipeline->binding_stride[desc->binding] = desc->stride;
+
+ /* Step rate is programmed per vertex element (attribute), not
+ * binding. Set up a map of which bindings step per instance, for
+ * reference by vertex element setup. */
+ switch (desc->inputRate) {
+ default:
+ case VK_VERTEX_INPUT_RATE_VERTEX:
+ pipeline->instancing_enable[desc->binding] = false;
+ break;
+ case VK_VERTEX_INPUT_RATE_INSTANCE:
+ pipeline->instancing_enable[desc->binding] = true;
+ break;
+ }
+ }
+
+ const VkPipelineInputAssemblyStateCreateInfo *ia_info =
+ pCreateInfo->pInputAssemblyState;
+ pipeline->primitive_restart = ia_info->primitiveRestartEnable;
+ pipeline->topology = vk_to_gen_primitive_type[ia_info->topology];
+
+ if (extra && extra->use_rectlist)
+ pipeline->topology = _3DPRIM_RECTLIST;
+
+ while (anv_block_pool_size(&device->scratch_block_pool) <
+ pipeline->total_scratch)
+ anv_block_pool_alloc(&device->scratch_block_pool);
+
+ return VK_SUCCESS;
+}
+
+VkResult
+anv_graphics_pipeline_create(
+ VkDevice _device,
+ VkPipelineCache _cache,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo,
+ const struct anv_graphics_pipeline_create_info *extra,
+ const VkAllocationCallbacks *pAllocator,
+ VkPipeline *pPipeline)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_pipeline_cache, cache, _cache);
+
+ if (cache == NULL)
+ cache = &device->default_pipeline_cache;
+
+ switch (device->info.gen) {
+ case 7:
+ if (device->info.is_haswell)
+ return gen75_graphics_pipeline_create(_device, cache, pCreateInfo, extra, pAllocator, pPipeline);
+ else
+ return gen7_graphics_pipeline_create(_device, cache, pCreateInfo, extra, pAllocator, pPipeline);
+ case 8:
+ return gen8_graphics_pipeline_create(_device, cache, pCreateInfo, extra, pAllocator, pPipeline);
+ case 9:
+ return gen9_graphics_pipeline_create(_device, cache, pCreateInfo, extra, pAllocator, pPipeline);
+ default:
+ unreachable("unsupported gen\n");
+ }
+}
+
+VkResult anv_CreateGraphicsPipelines(
+ VkDevice _device,
+ VkPipelineCache pipelineCache,
+ uint32_t count,
+ const VkGraphicsPipelineCreateInfo* pCreateInfos,
+ const VkAllocationCallbacks* pAllocator,
+ VkPipeline* pPipelines)
+{
+ VkResult result = VK_SUCCESS;
+
+ unsigned i = 0;
+ for (; i < count; i++) {
+ result = anv_graphics_pipeline_create(_device,
+ pipelineCache,
+ &pCreateInfos[i],
+ NULL, pAllocator, &pPipelines[i]);
+ if (result != VK_SUCCESS) {
+ for (unsigned j = 0; j < i; j++) {
+ anv_DestroyPipeline(_device, pPipelines[j], pAllocator);
+ }
+
+ return result;
+ }
+ }
+
+ return VK_SUCCESS;
+}
+
+static VkResult anv_compute_pipeline_create(
+ VkDevice _device,
+ VkPipelineCache _cache,
+ const VkComputePipelineCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkPipeline* pPipeline)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_pipeline_cache, cache, _cache);
+
+ if (cache == NULL)
+ cache = &device->default_pipeline_cache;
+
+ switch (device->info.gen) {
+ case 7:
+ if (device->info.is_haswell)
+ return gen75_compute_pipeline_create(_device, cache, pCreateInfo, pAllocator, pPipeline);
+ else
+ return gen7_compute_pipeline_create(_device, cache, pCreateInfo, pAllocator, pPipeline);
+ case 8:
+ return gen8_compute_pipeline_create(_device, cache, pCreateInfo, pAllocator, pPipeline);
+ case 9:
+ return gen9_compute_pipeline_create(_device, cache, pCreateInfo, pAllocator, pPipeline);
+ default:
+ unreachable("unsupported gen\n");
+ }
+}
+
+VkResult anv_CreateComputePipelines(
+ VkDevice _device,
+ VkPipelineCache pipelineCache,
+ uint32_t count,
+ const VkComputePipelineCreateInfo* pCreateInfos,
+ const VkAllocationCallbacks* pAllocator,
+ VkPipeline* pPipelines)
+{
+ VkResult result = VK_SUCCESS;
+
+ unsigned i = 0;
+ for (; i < count; i++) {
+ result = anv_compute_pipeline_create(_device, pipelineCache,
+ &pCreateInfos[i],
+ pAllocator, &pPipelines[i]);
+ if (result != VK_SUCCESS) {
+ for (unsigned j = 0; j < i; j++) {
+ anv_DestroyPipeline(_device, pPipelines[j], pAllocator);
+ }
+
+ return result;
+ }
+ }
+
+ return VK_SUCCESS;
+}
diff --git a/src/intel/vulkan/anv_pipeline_cache.c b/src/intel/vulkan/anv_pipeline_cache.c
new file mode 100644
index 00000000000..62dbe3eda74
--- /dev/null
+++ b/src/intel/vulkan/anv_pipeline_cache.c
@@ -0,0 +1,518 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "util/mesa-sha1.h"
+#include "util/debug.h"
+#include "anv_private.h"
+
+/* Remaining work:
+ *
+ * - Compact binding table layout so it's tight and not dependent on
+ * descriptor set layout.
+ *
+ * - Review prog_data struct for size and cacheability: struct
+ * brw_stage_prog_data has binding_table which uses a lot of uint32_t for 8
+ * bit quantities etc; param, pull_param, and image_params are pointers, we
+ * just need the compation map. use bit fields for all bools, eg
+ * dual_src_blend.
+ */
+
+void
+anv_pipeline_cache_init(struct anv_pipeline_cache *cache,
+ struct anv_device *device)
+{
+ cache->device = device;
+ anv_state_stream_init(&cache->program_stream,
+ &device->instruction_block_pool);
+ pthread_mutex_init(&cache->mutex, NULL);
+
+ cache->kernel_count = 0;
+ cache->total_size = 0;
+ cache->table_size = 1024;
+ const size_t byte_size = cache->table_size * sizeof(cache->hash_table[0]);
+ cache->hash_table = malloc(byte_size);
+
+ /* We don't consider allocation failure fatal, we just start with a 0-sized
+ * cache. */
+ if (cache->hash_table == NULL ||
+ !env_var_as_boolean("ANV_ENABLE_PIPELINE_CACHE", true))
+ cache->table_size = 0;
+ else
+ memset(cache->hash_table, 0xff, byte_size);
+}
+
+void
+anv_pipeline_cache_finish(struct anv_pipeline_cache *cache)
+{
+ anv_state_stream_finish(&cache->program_stream);
+ pthread_mutex_destroy(&cache->mutex);
+ free(cache->hash_table);
+}
+
+struct cache_entry {
+ unsigned char sha1[20];
+ uint32_t prog_data_size;
+ uint32_t kernel_size;
+ uint32_t surface_count;
+ uint32_t sampler_count;
+ uint32_t image_count;
+
+ char prog_data[0];
+
+ /* kernel follows prog_data at next 64 byte aligned address */
+};
+
+static uint32_t
+entry_size(struct cache_entry *entry)
+{
+ /* This returns the number of bytes needed to serialize an entry, which
+ * doesn't include the alignment padding bytes.
+ */
+
+ const uint32_t map_size =
+ entry->surface_count * sizeof(struct anv_pipeline_binding) +
+ entry->sampler_count * sizeof(struct anv_pipeline_binding);
+
+ return sizeof(*entry) + entry->prog_data_size + map_size;
+}
+
+void
+anv_hash_shader(unsigned char *hash, const void *key, size_t key_size,
+ struct anv_shader_module *module,
+ const char *entrypoint,
+ const VkSpecializationInfo *spec_info)
+{
+ struct mesa_sha1 *ctx;
+
+ ctx = _mesa_sha1_init();
+ _mesa_sha1_update(ctx, key, key_size);
+ _mesa_sha1_update(ctx, module->sha1, sizeof(module->sha1));
+ _mesa_sha1_update(ctx, entrypoint, strlen(entrypoint));
+ /* hash in shader stage, pipeline layout? */
+ if (spec_info) {
+ _mesa_sha1_update(ctx, spec_info->pMapEntries,
+ spec_info->mapEntryCount * sizeof spec_info->pMapEntries[0]);
+ _mesa_sha1_update(ctx, spec_info->pData, spec_info->dataSize);
+ }
+ _mesa_sha1_final(ctx, hash);
+}
+
+static uint32_t
+anv_pipeline_cache_search_unlocked(struct anv_pipeline_cache *cache,
+ const unsigned char *sha1,
+ const struct brw_stage_prog_data **prog_data,
+ struct anv_pipeline_bind_map *map)
+{
+ const uint32_t mask = cache->table_size - 1;
+ const uint32_t start = (*(uint32_t *) sha1);
+
+ for (uint32_t i = 0; i < cache->table_size; i++) {
+ const uint32_t index = (start + i) & mask;
+ const uint32_t offset = cache->hash_table[index];
+
+ if (offset == ~0)
+ return NO_KERNEL;
+
+ struct cache_entry *entry =
+ cache->program_stream.block_pool->map + offset;
+ if (memcmp(entry->sha1, sha1, sizeof(entry->sha1)) == 0) {
+ if (prog_data) {
+ assert(map);
+ void *p = entry->prog_data;
+ *prog_data = p;
+ p += entry->prog_data_size;
+ map->surface_count = entry->surface_count;
+ map->sampler_count = entry->sampler_count;
+ map->image_count = entry->image_count;
+ map->surface_to_descriptor = p;
+ p += map->surface_count * sizeof(struct anv_pipeline_binding);
+ map->sampler_to_descriptor = p;
+ }
+
+ return offset + align_u32(entry_size(entry), 64);
+ }
+ }
+
+ unreachable("hash table should never be full");
+}
+
+uint32_t
+anv_pipeline_cache_search(struct anv_pipeline_cache *cache,
+ const unsigned char *sha1,
+ const struct brw_stage_prog_data **prog_data,
+ struct anv_pipeline_bind_map *map)
+{
+ uint32_t kernel;
+
+ pthread_mutex_lock(&cache->mutex);
+
+ kernel = anv_pipeline_cache_search_unlocked(cache, sha1, prog_data, map);
+
+ pthread_mutex_unlock(&cache->mutex);
+
+ return kernel;
+}
+
+static void
+anv_pipeline_cache_set_entry(struct anv_pipeline_cache *cache,
+ struct cache_entry *entry, uint32_t entry_offset)
+{
+ const uint32_t mask = cache->table_size - 1;
+ const uint32_t start = (*(uint32_t *) entry->sha1);
+
+ /* We'll always be able to insert when we get here. */
+ assert(cache->kernel_count < cache->table_size / 2);
+
+ for (uint32_t i = 0; i < cache->table_size; i++) {
+ const uint32_t index = (start + i) & mask;
+ if (cache->hash_table[index] == ~0) {
+ cache->hash_table[index] = entry_offset;
+ break;
+ }
+ }
+
+ cache->total_size += entry_size(entry) + entry->kernel_size;
+ cache->kernel_count++;
+}
+
+static VkResult
+anv_pipeline_cache_grow(struct anv_pipeline_cache *cache)
+{
+ const uint32_t table_size = cache->table_size * 2;
+ const uint32_t old_table_size = cache->table_size;
+ const size_t byte_size = table_size * sizeof(cache->hash_table[0]);
+ uint32_t *table;
+ uint32_t *old_table = cache->hash_table;
+
+ table = malloc(byte_size);
+ if (table == NULL)
+ return VK_ERROR_OUT_OF_HOST_MEMORY;
+
+ cache->hash_table = table;
+ cache->table_size = table_size;
+ cache->kernel_count = 0;
+ cache->total_size = 0;
+
+ memset(cache->hash_table, 0xff, byte_size);
+ for (uint32_t i = 0; i < old_table_size; i++) {
+ const uint32_t offset = old_table[i];
+ if (offset == ~0)
+ continue;
+
+ struct cache_entry *entry =
+ cache->program_stream.block_pool->map + offset;
+ anv_pipeline_cache_set_entry(cache, entry, offset);
+ }
+
+ free(old_table);
+
+ return VK_SUCCESS;
+}
+
+static void
+anv_pipeline_cache_add_entry(struct anv_pipeline_cache *cache,
+ struct cache_entry *entry, uint32_t entry_offset)
+{
+ if (cache->kernel_count == cache->table_size / 2)
+ anv_pipeline_cache_grow(cache);
+
+ /* Failing to grow that hash table isn't fatal, but may mean we don't
+ * have enough space to add this new kernel. Only add it if there's room.
+ */
+ if (cache->kernel_count < cache->table_size / 2)
+ anv_pipeline_cache_set_entry(cache, entry, entry_offset);
+}
+
+uint32_t
+anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache *cache,
+ const unsigned char *sha1,
+ const void *kernel, size_t kernel_size,
+ const struct brw_stage_prog_data **prog_data,
+ size_t prog_data_size,
+ struct anv_pipeline_bind_map *map)
+{
+ pthread_mutex_lock(&cache->mutex);
+
+ /* Before uploading, check again that another thread didn't upload this
+ * shader while we were compiling it.
+ */
+ if (sha1) {
+ uint32_t cached_kernel =
+ anv_pipeline_cache_search_unlocked(cache, sha1, prog_data, map);
+ if (cached_kernel != NO_KERNEL) {
+ pthread_mutex_unlock(&cache->mutex);
+ return cached_kernel;
+ }
+ }
+
+ struct cache_entry *entry;
+
+ const uint32_t map_size =
+ map->surface_count * sizeof(struct anv_pipeline_binding) +
+ map->sampler_count * sizeof(struct anv_pipeline_binding);
+
+ const uint32_t preamble_size =
+ align_u32(sizeof(*entry) + prog_data_size + map_size, 64);
+
+ const uint32_t size = preamble_size + kernel_size;
+
+ assert(size < cache->program_stream.block_pool->block_size);
+ const struct anv_state state =
+ anv_state_stream_alloc(&cache->program_stream, size, 64);
+
+ entry = state.map;
+ entry->prog_data_size = prog_data_size;
+ entry->surface_count = map->surface_count;
+ entry->sampler_count = map->sampler_count;
+ entry->image_count = map->image_count;
+ entry->kernel_size = kernel_size;
+
+ void *p = entry->prog_data;
+ memcpy(p, *prog_data, prog_data_size);
+ p += prog_data_size;
+
+ memcpy(p, map->surface_to_descriptor,
+ map->surface_count * sizeof(struct anv_pipeline_binding));
+ map->surface_to_descriptor = p;
+ p += map->surface_count * sizeof(struct anv_pipeline_binding);
+
+ memcpy(p, map->sampler_to_descriptor,
+ map->sampler_count * sizeof(struct anv_pipeline_binding));
+ map->sampler_to_descriptor = p;
+
+ if (sha1) {
+ assert(anv_pipeline_cache_search_unlocked(cache, sha1,
+ NULL, NULL) == NO_KERNEL);
+
+ memcpy(entry->sha1, sha1, sizeof(entry->sha1));
+ anv_pipeline_cache_add_entry(cache, entry, state.offset);
+ }
+
+ pthread_mutex_unlock(&cache->mutex);
+
+ memcpy(state.map + preamble_size, kernel, kernel_size);
+
+ if (!cache->device->info.has_llc)
+ anv_state_clflush(state);
+
+ *prog_data = (const struct brw_stage_prog_data *) entry->prog_data;
+
+ return state.offset + preamble_size;
+}
+
+struct cache_header {
+ uint32_t header_size;
+ uint32_t header_version;
+ uint32_t vendor_id;
+ uint32_t device_id;
+ uint8_t uuid[VK_UUID_SIZE];
+};
+
+static void
+anv_pipeline_cache_load(struct anv_pipeline_cache *cache,
+ const void *data, size_t size)
+{
+ struct anv_device *device = cache->device;
+ struct cache_header header;
+ uint8_t uuid[VK_UUID_SIZE];
+
+ if (size < sizeof(header))
+ return;
+ memcpy(&header, data, sizeof(header));
+ if (header.header_size < sizeof(header))
+ return;
+ if (header.header_version != VK_PIPELINE_CACHE_HEADER_VERSION_ONE)
+ return;
+ if (header.vendor_id != 0x8086)
+ return;
+ if (header.device_id != device->chipset_id)
+ return;
+ anv_device_get_cache_uuid(uuid);
+ if (memcmp(header.uuid, uuid, VK_UUID_SIZE) != 0)
+ return;
+
+ void *end = (void *) data + size;
+ void *p = (void *) data + header.header_size;
+
+ while (p < end) {
+ struct cache_entry *entry = p;
+
+ void *data = entry->prog_data;
+ const struct brw_stage_prog_data *prog_data = data;
+ data += entry->prog_data_size;
+
+ struct anv_pipeline_binding *surface_to_descriptor = data;
+ data += entry->surface_count * sizeof(struct anv_pipeline_binding);
+ struct anv_pipeline_binding *sampler_to_descriptor = data;
+ data += entry->sampler_count * sizeof(struct anv_pipeline_binding);
+ void *kernel = data;
+
+ struct anv_pipeline_bind_map map = {
+ .surface_count = entry->surface_count,
+ .sampler_count = entry->sampler_count,
+ .image_count = entry->image_count,
+ .surface_to_descriptor = surface_to_descriptor,
+ .sampler_to_descriptor = sampler_to_descriptor
+ };
+
+ anv_pipeline_cache_upload_kernel(cache, entry->sha1,
+ kernel, entry->kernel_size,
+ &prog_data,
+ entry->prog_data_size, &map);
+ p = kernel + entry->kernel_size;
+ }
+}
+
+VkResult anv_CreatePipelineCache(
+ VkDevice _device,
+ const VkPipelineCacheCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkPipelineCache* pPipelineCache)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_pipeline_cache *cache;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO);
+ assert(pCreateInfo->flags == 0);
+
+ cache = anv_alloc2(&device->alloc, pAllocator,
+ sizeof(*cache), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (cache == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ anv_pipeline_cache_init(cache, device);
+
+ if (pCreateInfo->initialDataSize > 0)
+ anv_pipeline_cache_load(cache,
+ pCreateInfo->pInitialData,
+ pCreateInfo->initialDataSize);
+
+ *pPipelineCache = anv_pipeline_cache_to_handle(cache);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroyPipelineCache(
+ VkDevice _device,
+ VkPipelineCache _cache,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_pipeline_cache, cache, _cache);
+
+ anv_pipeline_cache_finish(cache);
+
+ anv_free2(&device->alloc, pAllocator, cache);
+}
+
+VkResult anv_GetPipelineCacheData(
+ VkDevice _device,
+ VkPipelineCache _cache,
+ size_t* pDataSize,
+ void* pData)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_pipeline_cache, cache, _cache);
+ struct cache_header *header;
+
+ const size_t size = sizeof(*header) + cache->total_size;
+
+ if (pData == NULL) {
+ *pDataSize = size;
+ return VK_SUCCESS;
+ }
+
+ if (*pDataSize < sizeof(*header)) {
+ *pDataSize = 0;
+ return VK_INCOMPLETE;
+ }
+
+ void *p = pData, *end = pData + *pDataSize;
+ header = p;
+ header->header_size = sizeof(*header);
+ header->header_version = VK_PIPELINE_CACHE_HEADER_VERSION_ONE;
+ header->vendor_id = 0x8086;
+ header->device_id = device->chipset_id;
+ anv_device_get_cache_uuid(header->uuid);
+ p += header->header_size;
+
+ struct cache_entry *entry;
+ for (uint32_t i = 0; i < cache->table_size; i++) {
+ if (cache->hash_table[i] == ~0)
+ continue;
+
+ entry = cache->program_stream.block_pool->map + cache->hash_table[i];
+ const uint32_t size = entry_size(entry);
+ if (end < p + size + entry->kernel_size)
+ break;
+
+ memcpy(p, entry, size);
+ p += size;
+
+ void *kernel = (void *) entry + align_u32(size, 64);
+
+ memcpy(p, kernel, entry->kernel_size);
+ p += entry->kernel_size;
+ }
+
+ *pDataSize = p - pData;
+
+ return VK_SUCCESS;
+}
+
+static void
+anv_pipeline_cache_merge(struct anv_pipeline_cache *dst,
+ struct anv_pipeline_cache *src)
+{
+ for (uint32_t i = 0; i < src->table_size; i++) {
+ const uint32_t offset = src->hash_table[i];
+ if (offset == ~0)
+ continue;
+
+ struct cache_entry *entry =
+ src->program_stream.block_pool->map + offset;
+
+ if (anv_pipeline_cache_search(dst, entry->sha1, NULL, NULL) != NO_KERNEL)
+ continue;
+
+ anv_pipeline_cache_add_entry(dst, entry, offset);
+ }
+}
+
+VkResult anv_MergePipelineCaches(
+ VkDevice _device,
+ VkPipelineCache destCache,
+ uint32_t srcCacheCount,
+ const VkPipelineCache* pSrcCaches)
+{
+ ANV_FROM_HANDLE(anv_pipeline_cache, dst, destCache);
+
+ for (uint32_t i = 0; i < srcCacheCount; i++) {
+ ANV_FROM_HANDLE(anv_pipeline_cache, src, pSrcCaches[i]);
+
+ anv_pipeline_cache_merge(dst, src);
+ }
+
+ return VK_SUCCESS;
+}
diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h
new file mode 100644
index 00000000000..ae2e08d2dfb
--- /dev/null
+++ b/src/intel/vulkan/anv_private.h
@@ -0,0 +1,1891 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#pragma once
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <stdbool.h>
+#include <pthread.h>
+#include <assert.h>
+#include <stdint.h>
+#include <i915_drm.h>
+
+#ifdef HAVE_VALGRIND
+#include <valgrind.h>
+#include <memcheck.h>
+#define VG(x) x
+#define __gen_validate_value(x) VALGRIND_CHECK_MEM_IS_DEFINED(&(x), sizeof(x))
+#else
+#define VG(x)
+#endif
+
+#include "brw_device_info.h"
+#include "brw_compiler.h"
+#include "util/macros.h"
+#include "util/list.h"
+
+/* Pre-declarations needed for WSI entrypoints */
+struct wl_surface;
+struct wl_display;
+typedef struct xcb_connection_t xcb_connection_t;
+typedef uint32_t xcb_visualid_t;
+typedef uint32_t xcb_window_t;
+
+#define VK_USE_PLATFORM_XCB_KHR
+#define VK_USE_PLATFORM_WAYLAND_KHR
+
+#define VK_PROTOTYPES
+#include <vulkan/vulkan.h>
+#include <vulkan/vulkan_intel.h>
+#include <vulkan/vk_icd.h>
+
+#include "anv_entrypoints.h"
+#include "brw_context.h"
+#include "isl/isl.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define MAX_VBS 32
+#define MAX_SETS 8
+#define MAX_RTS 8
+#define MAX_VIEWPORTS 16
+#define MAX_SCISSORS 16
+#define MAX_PUSH_CONSTANTS_SIZE 128
+#define MAX_DYNAMIC_BUFFERS 16
+#define MAX_IMAGES 8
+#define MAX_SAMPLES_LOG2 4 /* SKL supports 16 samples */
+
+#define anv_noreturn __attribute__((__noreturn__))
+#define anv_printflike(a, b) __attribute__((__format__(__printf__, a, b)))
+
+#define MIN(a, b) ((a) < (b) ? (a) : (b))
+#define MAX(a, b) ((a) > (b) ? (a) : (b))
+
+static inline uint32_t
+align_u32(uint32_t v, uint32_t a)
+{
+ assert(a != 0 && a == (a & -a));
+ return (v + a - 1) & ~(a - 1);
+}
+
+static inline uint64_t
+align_u64(uint64_t v, uint64_t a)
+{
+ assert(a != 0 && a == (a & -a));
+ return (v + a - 1) & ~(a - 1);
+}
+
+static inline int32_t
+align_i32(int32_t v, int32_t a)
+{
+ assert(a != 0 && a == (a & -a));
+ return (v + a - 1) & ~(a - 1);
+}
+
+/** Alignment must be a power of 2. */
+static inline bool
+anv_is_aligned(uintmax_t n, uintmax_t a)
+{
+ assert(a == (a & -a));
+ return (n & (a - 1)) == 0;
+}
+
+static inline uint32_t
+anv_minify(uint32_t n, uint32_t levels)
+{
+ if (unlikely(n == 0))
+ return 0;
+ else
+ return MAX(n >> levels, 1);
+}
+
+static inline float
+anv_clamp_f(float f, float min, float max)
+{
+ assert(min < max);
+
+ if (f > max)
+ return max;
+ else if (f < min)
+ return min;
+ else
+ return f;
+}
+
+static inline bool
+anv_clear_mask(uint32_t *inout_mask, uint32_t clear_mask)
+{
+ if (*inout_mask & clear_mask) {
+ *inout_mask &= ~clear_mask;
+ return true;
+ } else {
+ return false;
+ }
+}
+
+#define for_each_bit(b, dword) \
+ for (uint32_t __dword = (dword); \
+ (b) = __builtin_ffs(__dword) - 1, __dword; \
+ __dword &= ~(1 << (b)))
+
+#define typed_memcpy(dest, src, count) ({ \
+ static_assert(sizeof(*src) == sizeof(*dest), ""); \
+ memcpy((dest), (src), (count) * sizeof(*(src))); \
+})
+
+#define zero(x) (memset(&(x), 0, sizeof(x)))
+
+/* Define no kernel as 1, since that's an illegal offset for a kernel */
+#define NO_KERNEL 1
+
+struct anv_common {
+ VkStructureType sType;
+ const void* pNext;
+};
+
+/* Whenever we generate an error, pass it through this function. Useful for
+ * debugging, where we can break on it. Only call at error site, not when
+ * propagating errors. Might be useful to plug in a stack trace here.
+ */
+
+VkResult __vk_errorf(VkResult error, const char *file, int line, const char *format, ...);
+
+#ifdef DEBUG
+#define vk_error(error) __vk_errorf(error, __FILE__, __LINE__, NULL);
+#define vk_errorf(error, format, ...) __vk_errorf(error, __FILE__, __LINE__, format, ## __VA_ARGS__);
+#else
+#define vk_error(error) error
+#define vk_errorf(error, format, ...) error
+#endif
+
+void __anv_finishme(const char *file, int line, const char *format, ...)
+ anv_printflike(3, 4);
+void anv_loge(const char *format, ...) anv_printflike(1, 2);
+void anv_loge_v(const char *format, va_list va);
+
+/**
+ * Print a FINISHME message, including its source location.
+ */
+#define anv_finishme(format, ...) \
+ __anv_finishme(__FILE__, __LINE__, format, ##__VA_ARGS__);
+
+/* A non-fatal assert. Useful for debugging. */
+#ifdef DEBUG
+#define anv_assert(x) ({ \
+ if (unlikely(!(x))) \
+ fprintf(stderr, "%s:%d ASSERT: %s\n", __FILE__, __LINE__, #x); \
+})
+#else
+#define anv_assert(x)
+#endif
+
+/**
+ * If a block of code is annotated with anv_validate, then the block runs only
+ * in debug builds.
+ */
+#ifdef DEBUG
+#define anv_validate if (1)
+#else
+#define anv_validate if (0)
+#endif
+
+void anv_abortf(const char *format, ...) anv_noreturn anv_printflike(1, 2);
+void anv_abortfv(const char *format, va_list va) anv_noreturn;
+
+#define stub_return(v) \
+ do { \
+ anv_finishme("stub %s", __func__); \
+ return (v); \
+ } while (0)
+
+#define stub() \
+ do { \
+ anv_finishme("stub %s", __func__); \
+ return; \
+ } while (0)
+
+/**
+ * A dynamically growable, circular buffer. Elements are added at head and
+ * removed from tail. head and tail are free-running uint32_t indices and we
+ * only compute the modulo with size when accessing the array. This way,
+ * number of bytes in the queue is always head - tail, even in case of
+ * wraparound.
+ */
+
+struct anv_vector {
+ uint32_t head;
+ uint32_t tail;
+ uint32_t element_size;
+ uint32_t size;
+ void *data;
+};
+
+int anv_vector_init(struct anv_vector *queue, uint32_t element_size, uint32_t size);
+void *anv_vector_add(struct anv_vector *queue);
+void *anv_vector_remove(struct anv_vector *queue);
+
+static inline int
+anv_vector_length(struct anv_vector *queue)
+{
+ return (queue->head - queue->tail) / queue->element_size;
+}
+
+static inline void *
+anv_vector_head(struct anv_vector *vector)
+{
+ assert(vector->tail < vector->head);
+ return (void *)((char *)vector->data +
+ ((vector->head - vector->element_size) &
+ (vector->size - 1)));
+}
+
+static inline void *
+anv_vector_tail(struct anv_vector *vector)
+{
+ return (void *)((char *)vector->data + (vector->tail & (vector->size - 1)));
+}
+
+static inline void
+anv_vector_finish(struct anv_vector *queue)
+{
+ free(queue->data);
+}
+
+#define anv_vector_foreach(elem, queue) \
+ static_assert(__builtin_types_compatible_p(__typeof__(queue), struct anv_vector *), ""); \
+ for (uint32_t __anv_vector_offset = (queue)->tail; \
+ elem = (queue)->data + (__anv_vector_offset & ((queue)->size - 1)), __anv_vector_offset < (queue)->head; \
+ __anv_vector_offset += (queue)->element_size)
+
+struct anv_bo {
+ uint32_t gem_handle;
+
+ /* Index into the current validation list. This is used by the
+ * validation list building alrogithm to track which buffers are already
+ * in the validation list so that we can ensure uniqueness.
+ */
+ uint32_t index;
+
+ /* Last known offset. This value is provided by the kernel when we
+ * execbuf and is used as the presumed offset for the next bunch of
+ * relocations.
+ */
+ uint64_t offset;
+
+ uint64_t size;
+ void *map;
+
+ /* We need to set the WRITE flag on winsys bos so GEM will know we're
+ * writing to them and synchronize uses on other rings (eg if the display
+ * server uses the blitter ring).
+ */
+ bool is_winsys_bo;
+};
+
+/* Represents a lock-free linked list of "free" things. This is used by
+ * both the block pool and the state pools. Unfortunately, in order to
+ * solve the ABA problem, we can't use a single uint32_t head.
+ */
+union anv_free_list {
+ struct {
+ int32_t offset;
+
+ /* A simple count that is incremented every time the head changes. */
+ uint32_t count;
+ };
+ uint64_t u64;
+};
+
+#define ANV_FREE_LIST_EMPTY ((union anv_free_list) { { 1, 0 } })
+
+struct anv_block_state {
+ union {
+ struct {
+ uint32_t next;
+ uint32_t end;
+ };
+ uint64_t u64;
+ };
+};
+
+struct anv_block_pool {
+ struct anv_device *device;
+
+ struct anv_bo bo;
+
+ /* The offset from the start of the bo to the "center" of the block
+ * pool. Pointers to allocated blocks are given by
+ * bo.map + center_bo_offset + offsets.
+ */
+ uint32_t center_bo_offset;
+
+ /* Current memory map of the block pool. This pointer may or may not
+ * point to the actual beginning of the block pool memory. If
+ * anv_block_pool_alloc_back has ever been called, then this pointer
+ * will point to the "center" position of the buffer and all offsets
+ * (negative or positive) given out by the block pool alloc functions
+ * will be valid relative to this pointer.
+ *
+ * In particular, map == bo.map + center_offset
+ */
+ void *map;
+ int fd;
+
+ /**
+ * Array of mmaps and gem handles owned by the block pool, reclaimed when
+ * the block pool is destroyed.
+ */
+ struct anv_vector mmap_cleanups;
+
+ uint32_t block_size;
+
+ union anv_free_list free_list;
+ struct anv_block_state state;
+
+ union anv_free_list back_free_list;
+ struct anv_block_state back_state;
+};
+
+/* Block pools are backed by a fixed-size 2GB memfd */
+#define BLOCK_POOL_MEMFD_SIZE (1ull << 32)
+
+/* The center of the block pool is also the middle of the memfd. This may
+ * change in the future if we decide differently for some reason.
+ */
+#define BLOCK_POOL_MEMFD_CENTER (BLOCK_POOL_MEMFD_SIZE / 2)
+
+static inline uint32_t
+anv_block_pool_size(struct anv_block_pool *pool)
+{
+ return pool->state.end + pool->back_state.end;
+}
+
+struct anv_state {
+ int32_t offset;
+ uint32_t alloc_size;
+ void *map;
+};
+
+struct anv_fixed_size_state_pool {
+ size_t state_size;
+ union anv_free_list free_list;
+ struct anv_block_state block;
+};
+
+#define ANV_MIN_STATE_SIZE_LOG2 6
+#define ANV_MAX_STATE_SIZE_LOG2 10
+
+#define ANV_STATE_BUCKETS (ANV_MAX_STATE_SIZE_LOG2 - ANV_MIN_STATE_SIZE_LOG2)
+
+struct anv_state_pool {
+ struct anv_block_pool *block_pool;
+ struct anv_fixed_size_state_pool buckets[ANV_STATE_BUCKETS];
+};
+
+struct anv_state_stream_block;
+
+struct anv_state_stream {
+ struct anv_block_pool *block_pool;
+
+ /* The current working block */
+ struct anv_state_stream_block *block;
+
+ /* Offset at which the current block starts */
+ uint32_t start;
+ /* Offset at which to allocate the next state */
+ uint32_t next;
+ /* Offset at which the current block ends */
+ uint32_t end;
+};
+
+#define CACHELINE_SIZE 64
+#define CACHELINE_MASK 63
+
+static inline void
+anv_clflush_range(void *start, size_t size)
+{
+ void *p = (void *) (((uintptr_t) start) & ~CACHELINE_MASK);
+ void *end = start + size;
+
+ __builtin_ia32_mfence();
+ while (p < end) {
+ __builtin_ia32_clflush(p);
+ p += CACHELINE_SIZE;
+ }
+}
+
+static void inline
+anv_state_clflush(struct anv_state state)
+{
+ anv_clflush_range(state.map, state.alloc_size);
+}
+
+void anv_block_pool_init(struct anv_block_pool *pool,
+ struct anv_device *device, uint32_t block_size);
+void anv_block_pool_finish(struct anv_block_pool *pool);
+int32_t anv_block_pool_alloc(struct anv_block_pool *pool);
+int32_t anv_block_pool_alloc_back(struct anv_block_pool *pool);
+void anv_block_pool_free(struct anv_block_pool *pool, int32_t offset);
+void anv_state_pool_init(struct anv_state_pool *pool,
+ struct anv_block_pool *block_pool);
+void anv_state_pool_finish(struct anv_state_pool *pool);
+struct anv_state anv_state_pool_alloc(struct anv_state_pool *pool,
+ size_t state_size, size_t alignment);
+void anv_state_pool_free(struct anv_state_pool *pool, struct anv_state state);
+void anv_state_stream_init(struct anv_state_stream *stream,
+ struct anv_block_pool *block_pool);
+void anv_state_stream_finish(struct anv_state_stream *stream);
+struct anv_state anv_state_stream_alloc(struct anv_state_stream *stream,
+ uint32_t size, uint32_t alignment);
+
+/**
+ * Implements a pool of re-usable BOs. The interface is identical to that
+ * of block_pool except that each block is its own BO.
+ */
+struct anv_bo_pool {
+ struct anv_device *device;
+
+ void *free_list[16];
+};
+
+void anv_bo_pool_init(struct anv_bo_pool *pool, struct anv_device *device);
+void anv_bo_pool_finish(struct anv_bo_pool *pool);
+VkResult anv_bo_pool_alloc(struct anv_bo_pool *pool, struct anv_bo *bo,
+ uint32_t size);
+void anv_bo_pool_free(struct anv_bo_pool *pool, const struct anv_bo *bo);
+
+
+void *anv_resolve_entrypoint(uint32_t index);
+
+extern struct anv_dispatch_table dtable;
+
+#define ANV_CALL(func) ({ \
+ if (dtable.func == NULL) { \
+ size_t idx = offsetof(struct anv_dispatch_table, func) / sizeof(void *); \
+ dtable.entrypoints[idx] = anv_resolve_entrypoint(idx); \
+ } \
+ dtable.func; \
+})
+
+static inline void *
+anv_alloc(const VkAllocationCallbacks *alloc,
+ size_t size, size_t align,
+ VkSystemAllocationScope scope)
+{
+ return alloc->pfnAllocation(alloc->pUserData, size, align, scope);
+}
+
+static inline void *
+anv_realloc(const VkAllocationCallbacks *alloc,
+ void *ptr, size_t size, size_t align,
+ VkSystemAllocationScope scope)
+{
+ return alloc->pfnReallocation(alloc->pUserData, ptr, size, align, scope);
+}
+
+static inline void
+anv_free(const VkAllocationCallbacks *alloc, void *data)
+{
+ alloc->pfnFree(alloc->pUserData, data);
+}
+
+static inline void *
+anv_alloc2(const VkAllocationCallbacks *parent_alloc,
+ const VkAllocationCallbacks *alloc,
+ size_t size, size_t align,
+ VkSystemAllocationScope scope)
+{
+ if (alloc)
+ return anv_alloc(alloc, size, align, scope);
+ else
+ return anv_alloc(parent_alloc, size, align, scope);
+}
+
+static inline void
+anv_free2(const VkAllocationCallbacks *parent_alloc,
+ const VkAllocationCallbacks *alloc,
+ void *data)
+{
+ if (alloc)
+ anv_free(alloc, data);
+ else
+ anv_free(parent_alloc, data);
+}
+
+struct anv_physical_device {
+ VK_LOADER_DATA _loader_data;
+
+ struct anv_instance * instance;
+ uint32_t chipset_id;
+ const char * path;
+ const char * name;
+ const struct brw_device_info * info;
+ uint64_t aperture_size;
+ struct brw_compiler * compiler;
+ struct isl_device isl_dev;
+ int cmd_parser_version;
+};
+
+struct anv_wsi_interaface;
+
+#define VK_ICD_WSI_PLATFORM_MAX 5
+
+struct anv_instance {
+ VK_LOADER_DATA _loader_data;
+
+ VkAllocationCallbacks alloc;
+
+ uint32_t apiVersion;
+ int physicalDeviceCount;
+ struct anv_physical_device physicalDevice;
+
+ struct anv_wsi_interface * wsi[VK_ICD_WSI_PLATFORM_MAX];
+};
+
+VkResult anv_init_wsi(struct anv_instance *instance);
+void anv_finish_wsi(struct anv_instance *instance);
+
+struct anv_meta_state {
+ VkAllocationCallbacks alloc;
+
+ /**
+ * Use array element `i` for images with `2^i` samples.
+ */
+ struct {
+ /**
+ * Pipeline N is used to clear color attachment N of the current
+ * subpass.
+ *
+ * HACK: We use one pipeline per color attachment to work around the
+ * compiler's inability to dynamically set the render target index of
+ * the render target write message.
+ */
+ struct anv_pipeline *color_pipelines[MAX_RTS];
+
+ struct anv_pipeline *depth_only_pipeline;
+ struct anv_pipeline *stencil_only_pipeline;
+ struct anv_pipeline *depthstencil_pipeline;
+ } clear[1 + MAX_SAMPLES_LOG2];
+
+ struct {
+ VkRenderPass render_pass;
+
+ /** Pipeline that blits from a 1D image. */
+ VkPipeline pipeline_1d_src;
+
+ /** Pipeline that blits from a 2D image. */
+ VkPipeline pipeline_2d_src;
+
+ /** Pipeline that blits from a 3D image. */
+ VkPipeline pipeline_3d_src;
+
+ VkPipelineLayout pipeline_layout;
+ VkDescriptorSetLayout ds_layout;
+ } blit;
+
+ struct {
+ VkRenderPass render_pass;
+
+ VkPipelineLayout img_p_layout;
+ VkDescriptorSetLayout img_ds_layout;
+ VkPipelineLayout buf_p_layout;
+ VkDescriptorSetLayout buf_ds_layout;
+
+ /* Pipelines indexed by source and destination type. See the
+ * blit2d_src_type and blit2d_dst_type enums in anv_meta_blit2d.c to
+ * see what these mean.
+ */
+ VkPipeline pipelines[2][3];
+ } blit2d;
+
+ struct {
+ /** Pipeline [i] resolves an image with 2^(i+1) samples. */
+ VkPipeline pipelines[MAX_SAMPLES_LOG2];
+
+ VkRenderPass pass;
+ VkPipelineLayout pipeline_layout;
+ VkDescriptorSetLayout ds_layout;
+ } resolve;
+};
+
+struct anv_queue {
+ VK_LOADER_DATA _loader_data;
+
+ struct anv_device * device;
+
+ struct anv_state_pool * pool;
+};
+
+struct anv_pipeline_cache {
+ struct anv_device * device;
+ struct anv_state_stream program_stream;
+ pthread_mutex_t mutex;
+
+ uint32_t total_size;
+ uint32_t table_size;
+ uint32_t kernel_count;
+ uint32_t * hash_table;
+};
+
+struct anv_pipeline_bind_map;
+
+void anv_pipeline_cache_init(struct anv_pipeline_cache *cache,
+ struct anv_device *device);
+void anv_pipeline_cache_finish(struct anv_pipeline_cache *cache);
+uint32_t anv_pipeline_cache_search(struct anv_pipeline_cache *cache,
+ const unsigned char *sha1,
+ const struct brw_stage_prog_data **prog_data,
+ struct anv_pipeline_bind_map *map);
+uint32_t anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache *cache,
+ const unsigned char *sha1,
+ const void *kernel,
+ size_t kernel_size,
+ const struct brw_stage_prog_data **prog_data,
+ size_t prog_data_size,
+ struct anv_pipeline_bind_map *map);
+
+struct anv_device {
+ VK_LOADER_DATA _loader_data;
+
+ VkAllocationCallbacks alloc;
+
+ struct anv_instance * instance;
+ uint32_t chipset_id;
+ struct brw_device_info info;
+ struct isl_device isl_dev;
+ int context_id;
+ int fd;
+ bool can_chain_batches;
+
+ struct anv_bo_pool batch_bo_pool;
+
+ struct anv_block_pool dynamic_state_block_pool;
+ struct anv_state_pool dynamic_state_pool;
+
+ struct anv_block_pool instruction_block_pool;
+ struct anv_pipeline_cache default_pipeline_cache;
+
+ struct anv_block_pool surface_state_block_pool;
+ struct anv_state_pool surface_state_pool;
+
+ struct anv_bo workaround_bo;
+
+ struct anv_meta_state meta_state;
+
+ struct anv_state border_colors;
+
+ struct anv_queue queue;
+
+ struct anv_block_pool scratch_block_pool;
+
+ uint32_t default_mocs;
+
+ pthread_mutex_t mutex;
+};
+
+void anv_device_get_cache_uuid(void *uuid);
+
+
+void* anv_gem_mmap(struct anv_device *device,
+ uint32_t gem_handle, uint64_t offset, uint64_t size, uint32_t flags);
+void anv_gem_munmap(void *p, uint64_t size);
+uint32_t anv_gem_create(struct anv_device *device, size_t size);
+void anv_gem_close(struct anv_device *device, uint32_t gem_handle);
+uint32_t anv_gem_userptr(struct anv_device *device, void *mem, size_t size);
+int anv_gem_wait(struct anv_device *device, uint32_t gem_handle, int64_t *timeout_ns);
+int anv_gem_execbuffer(struct anv_device *device,
+ struct drm_i915_gem_execbuffer2 *execbuf);
+int anv_gem_set_tiling(struct anv_device *device, uint32_t gem_handle,
+ uint32_t stride, uint32_t tiling);
+int anv_gem_create_context(struct anv_device *device);
+int anv_gem_destroy_context(struct anv_device *device, int context);
+int anv_gem_get_param(int fd, uint32_t param);
+bool anv_gem_get_bit6_swizzle(int fd, uint32_t tiling);
+int anv_gem_get_aperture(int fd, uint64_t *size);
+int anv_gem_handle_to_fd(struct anv_device *device, uint32_t gem_handle);
+uint32_t anv_gem_fd_to_handle(struct anv_device *device, int fd);
+int anv_gem_set_caching(struct anv_device *device, uint32_t gem_handle, uint32_t caching);
+int anv_gem_set_domain(struct anv_device *device, uint32_t gem_handle,
+ uint32_t read_domains, uint32_t write_domain);
+
+VkResult anv_bo_init_new(struct anv_bo *bo, struct anv_device *device, uint64_t size);
+
+struct anv_reloc_list {
+ size_t num_relocs;
+ size_t array_length;
+ struct drm_i915_gem_relocation_entry * relocs;
+ struct anv_bo ** reloc_bos;
+};
+
+VkResult anv_reloc_list_init(struct anv_reloc_list *list,
+ const VkAllocationCallbacks *alloc);
+void anv_reloc_list_finish(struct anv_reloc_list *list,
+ const VkAllocationCallbacks *alloc);
+
+uint64_t anv_reloc_list_add(struct anv_reloc_list *list,
+ const VkAllocationCallbacks *alloc,
+ uint32_t offset, struct anv_bo *target_bo,
+ uint32_t delta);
+
+struct anv_batch_bo {
+ /* Link in the anv_cmd_buffer.owned_batch_bos list */
+ struct list_head link;
+
+ struct anv_bo bo;
+
+ /* Bytes actually consumed in this batch BO */
+ size_t length;
+
+ /* Last seen surface state block pool bo offset */
+ uint32_t last_ss_pool_bo_offset;
+
+ struct anv_reloc_list relocs;
+};
+
+struct anv_batch {
+ const VkAllocationCallbacks * alloc;
+
+ void * start;
+ void * end;
+ void * next;
+
+ struct anv_reloc_list * relocs;
+
+ /* This callback is called (with the associated user data) in the event
+ * that the batch runs out of space.
+ */
+ VkResult (*extend_cb)(struct anv_batch *, void *);
+ void * user_data;
+};
+
+void *anv_batch_emit_dwords(struct anv_batch *batch, int num_dwords);
+void anv_batch_emit_batch(struct anv_batch *batch, struct anv_batch *other);
+uint64_t anv_batch_emit_reloc(struct anv_batch *batch,
+ void *location, struct anv_bo *bo, uint32_t offset);
+VkResult anv_device_submit_simple_batch(struct anv_device *device,
+ struct anv_batch *batch);
+
+struct anv_address {
+ struct anv_bo *bo;
+ uint32_t offset;
+};
+
+#define __gen_address_type struct anv_address
+#define __gen_user_data struct anv_batch
+
+static inline uint64_t
+__gen_combine_address(struct anv_batch *batch, void *location,
+ const struct anv_address address, uint32_t delta)
+{
+ if (address.bo == NULL) {
+ return address.offset + delta;
+ } else {
+ assert(batch->start <= location && location < batch->end);
+
+ return anv_batch_emit_reloc(batch, location, address.bo, address.offset + delta);
+ }
+}
+
+/* Wrapper macros needed to work around preprocessor argument issues. In
+ * particular, arguments don't get pre-evaluated if they are concatenated.
+ * This means that, if you pass GENX(3DSTATE_PS) into the emit macro, the
+ * GENX macro won't get evaluated if the emit macro contains "cmd ## foo".
+ * We can work around this easily enough with these helpers.
+ */
+#define __anv_cmd_length(cmd) cmd ## _length
+#define __anv_cmd_length_bias(cmd) cmd ## _length_bias
+#define __anv_cmd_header(cmd) cmd ## _header
+#define __anv_cmd_pack(cmd) cmd ## _pack
+#define __anv_reg_num(reg) reg ## _num
+
+#define anv_pack_struct(dst, struc, ...) do { \
+ struct struc __template = { \
+ __VA_ARGS__ \
+ }; \
+ __anv_cmd_pack(struc)(NULL, dst, &__template); \
+ VG(VALGRIND_CHECK_MEM_IS_DEFINED(dst, __anv_cmd_length(struc) * 4)); \
+ } while (0)
+
+#define anv_batch_emit(batch, cmd, ...) do { \
+ void *__dst = anv_batch_emit_dwords(batch, __anv_cmd_length(cmd)); \
+ struct cmd __template = { \
+ __anv_cmd_header(cmd), \
+ __VA_ARGS__ \
+ }; \
+ __anv_cmd_pack(cmd)(batch, __dst, &__template); \
+ VG(VALGRIND_CHECK_MEM_IS_DEFINED(__dst, __anv_cmd_length(cmd) * 4)); \
+ } while (0)
+
+#define anv_batch_emitn(batch, n, cmd, ...) ({ \
+ void *__dst = anv_batch_emit_dwords(batch, n); \
+ struct cmd __template = { \
+ __anv_cmd_header(cmd), \
+ .DWordLength = n - __anv_cmd_length_bias(cmd), \
+ __VA_ARGS__ \
+ }; \
+ __anv_cmd_pack(cmd)(batch, __dst, &__template); \
+ __dst; \
+ })
+
+#define anv_batch_emit_merge(batch, dwords0, dwords1) \
+ do { \
+ uint32_t *dw; \
+ \
+ static_assert(ARRAY_SIZE(dwords0) == ARRAY_SIZE(dwords1), "mismatch merge"); \
+ dw = anv_batch_emit_dwords((batch), ARRAY_SIZE(dwords0)); \
+ for (uint32_t i = 0; i < ARRAY_SIZE(dwords0); i++) \
+ dw[i] = (dwords0)[i] | (dwords1)[i]; \
+ VG(VALGRIND_CHECK_MEM_IS_DEFINED(dw, ARRAY_SIZE(dwords0) * 4));\
+ } while (0)
+
+#define anv_state_pool_emit(pool, cmd, align, ...) ({ \
+ const uint32_t __size = __anv_cmd_length(cmd) * 4; \
+ struct anv_state __state = \
+ anv_state_pool_alloc((pool), __size, align); \
+ struct cmd __template = { \
+ __VA_ARGS__ \
+ }; \
+ __anv_cmd_pack(cmd)(NULL, __state.map, &__template); \
+ VG(VALGRIND_CHECK_MEM_IS_DEFINED(__state.map, __anv_cmd_length(cmd) * 4)); \
+ if (!(pool)->block_pool->device->info.has_llc) \
+ anv_state_clflush(__state); \
+ __state; \
+ })
+
+#define GEN7_MOCS (struct GEN7_MEMORY_OBJECT_CONTROL_STATE) { \
+ .GraphicsDataTypeGFDT = 0, \
+ .LLCCacheabilityControlLLCCC = 0, \
+ .L3CacheabilityControlL3CC = 1, \
+}
+
+#define GEN75_MOCS (struct GEN75_MEMORY_OBJECT_CONTROL_STATE) { \
+ .LLCeLLCCacheabilityControlLLCCC = 0, \
+ .L3CacheabilityControlL3CC = 1, \
+}
+
+#define GEN8_MOCS (struct GEN8_MEMORY_OBJECT_CONTROL_STATE) { \
+ .MemoryTypeLLCeLLCCacheabilityControl = WB, \
+ .TargetCache = L3DefertoPATforLLCeLLCselection, \
+ .AgeforQUADLRU = 0 \
+ }
+
+/* Skylake: MOCS is now an index into an array of 62 different caching
+ * configurations programmed by the kernel.
+ */
+
+#define GEN9_MOCS (struct GEN9_MEMORY_OBJECT_CONTROL_STATE) { \
+ /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
+ .IndextoMOCSTables = 2 \
+ }
+
+#define GEN9_MOCS_PTE { \
+ /* TC=LLC/eLLC, LeCC=WB, LRUM=3, L3CC=WB */ \
+ .IndextoMOCSTables = 1 \
+ }
+
+struct anv_device_memory {
+ struct anv_bo bo;
+ uint32_t type_index;
+ VkDeviceSize map_size;
+ void * map;
+};
+
+/**
+ * Header for Vertex URB Entry (VUE)
+ */
+struct anv_vue_header {
+ uint32_t Reserved;
+ uint32_t RTAIndex; /* RenderTargetArrayIndex */
+ uint32_t ViewportIndex;
+ float PointWidth;
+};
+
+struct anv_descriptor_set_binding_layout {
+ /* Number of array elements in this binding */
+ uint16_t array_size;
+
+ /* Index into the flattend descriptor set */
+ uint16_t descriptor_index;
+
+ /* Index into the dynamic state array for a dynamic buffer */
+ int16_t dynamic_offset_index;
+
+ /* Index into the descriptor set buffer views */
+ int16_t buffer_index;
+
+ struct {
+ /* Index into the binding table for the associated surface */
+ int16_t surface_index;
+
+ /* Index into the sampler table for the associated sampler */
+ int16_t sampler_index;
+
+ /* Index into the image table for the associated image */
+ int16_t image_index;
+ } stage[MESA_SHADER_STAGES];
+
+ /* Immutable samplers (or NULL if no immutable samplers) */
+ struct anv_sampler **immutable_samplers;
+};
+
+struct anv_descriptor_set_layout {
+ /* Number of bindings in this descriptor set */
+ uint16_t binding_count;
+
+ /* Total size of the descriptor set with room for all array entries */
+ uint16_t size;
+
+ /* Shader stages affected by this descriptor set */
+ uint16_t shader_stages;
+
+ /* Number of buffers in this descriptor set */
+ uint16_t buffer_count;
+
+ /* Number of dynamic offsets used by this descriptor set */
+ uint16_t dynamic_offset_count;
+
+ /* Bindings in this descriptor set */
+ struct anv_descriptor_set_binding_layout binding[0];
+};
+
+struct anv_descriptor {
+ VkDescriptorType type;
+
+ union {
+ struct {
+ struct anv_image_view *image_view;
+ struct anv_sampler *sampler;
+ };
+
+ struct anv_buffer_view *buffer_view;
+ };
+};
+
+struct anv_descriptor_set {
+ const struct anv_descriptor_set_layout *layout;
+ uint32_t size;
+ uint32_t buffer_count;
+ struct anv_buffer_view *buffer_views;
+ struct anv_descriptor descriptors[0];
+};
+
+struct anv_descriptor_pool {
+ uint32_t size;
+ uint32_t next;
+ uint32_t free_list;
+
+ struct anv_state_stream surface_state_stream;
+ void *surface_state_free_list;
+
+ char data[0];
+};
+
+VkResult
+anv_descriptor_set_create(struct anv_device *device,
+ struct anv_descriptor_pool *pool,
+ const struct anv_descriptor_set_layout *layout,
+ struct anv_descriptor_set **out_set);
+
+void
+anv_descriptor_set_destroy(struct anv_device *device,
+ struct anv_descriptor_pool *pool,
+ struct anv_descriptor_set *set);
+
+#define ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS UINT16_MAX
+
+struct anv_pipeline_binding {
+ /* The descriptor set this surface corresponds to. The special value of
+ * ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS indicates that the offset refers
+ * to a color attachment and not a regular descriptor.
+ */
+ uint16_t set;
+
+ /* Offset into the descriptor set or attachment list. */
+ uint16_t offset;
+};
+
+struct anv_pipeline_layout {
+ struct {
+ struct anv_descriptor_set_layout *layout;
+ uint32_t dynamic_offset_start;
+ } set[MAX_SETS];
+
+ uint32_t num_sets;
+
+ struct {
+ bool has_dynamic_offsets;
+ } stage[MESA_SHADER_STAGES];
+};
+
+struct anv_buffer {
+ struct anv_device * device;
+ VkDeviceSize size;
+
+ VkBufferUsageFlags usage;
+
+ /* Set when bound */
+ struct anv_bo * bo;
+ VkDeviceSize offset;
+};
+
+enum anv_cmd_dirty_bits {
+ ANV_CMD_DIRTY_DYNAMIC_VIEWPORT = 1 << 0, /* VK_DYNAMIC_STATE_VIEWPORT */
+ ANV_CMD_DIRTY_DYNAMIC_SCISSOR = 1 << 1, /* VK_DYNAMIC_STATE_SCISSOR */
+ ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH = 1 << 2, /* VK_DYNAMIC_STATE_LINE_WIDTH */
+ ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS = 1 << 3, /* VK_DYNAMIC_STATE_DEPTH_BIAS */
+ ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS = 1 << 4, /* VK_DYNAMIC_STATE_BLEND_CONSTANTS */
+ ANV_CMD_DIRTY_DYNAMIC_DEPTH_BOUNDS = 1 << 5, /* VK_DYNAMIC_STATE_DEPTH_BOUNDS */
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 6, /* VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK */
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK = 1 << 7, /* VK_DYNAMIC_STATE_STENCIL_WRITE_MASK */
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE = 1 << 8, /* VK_DYNAMIC_STATE_STENCIL_REFERENCE */
+ ANV_CMD_DIRTY_DYNAMIC_ALL = (1 << 9) - 1,
+ ANV_CMD_DIRTY_PIPELINE = 1 << 9,
+ ANV_CMD_DIRTY_INDEX_BUFFER = 1 << 10,
+ ANV_CMD_DIRTY_RENDER_TARGETS = 1 << 11,
+};
+typedef uint32_t anv_cmd_dirty_mask_t;
+
+struct anv_vertex_binding {
+ struct anv_buffer * buffer;
+ VkDeviceSize offset;
+};
+
+struct anv_push_constants {
+ /* Current allocated size of this push constants data structure.
+ * Because a decent chunk of it may not be used (images on SKL, for
+ * instance), we won't actually allocate the entire structure up-front.
+ */
+ uint32_t size;
+
+ /* Push constant data provided by the client through vkPushConstants */
+ uint8_t client_data[MAX_PUSH_CONSTANTS_SIZE];
+
+ /* Our hardware only provides zero-based vertex and instance id so, in
+ * order to satisfy the vulkan requirements, we may have to push one or
+ * both of these into the shader.
+ */
+ uint32_t base_vertex;
+ uint32_t base_instance;
+
+ /* Offsets and ranges for dynamically bound buffers */
+ struct {
+ uint32_t offset;
+ uint32_t range;
+ } dynamic[MAX_DYNAMIC_BUFFERS];
+
+ /* Image data for image_load_store on pre-SKL */
+ struct brw_image_param images[MAX_IMAGES];
+};
+
+struct anv_dynamic_state {
+ struct {
+ uint32_t count;
+ VkViewport viewports[MAX_VIEWPORTS];
+ } viewport;
+
+ struct {
+ uint32_t count;
+ VkRect2D scissors[MAX_SCISSORS];
+ } scissor;
+
+ float line_width;
+
+ struct {
+ float bias;
+ float clamp;
+ float slope;
+ } depth_bias;
+
+ float blend_constants[4];
+
+ struct {
+ float min;
+ float max;
+ } depth_bounds;
+
+ struct {
+ uint32_t front;
+ uint32_t back;
+ } stencil_compare_mask;
+
+ struct {
+ uint32_t front;
+ uint32_t back;
+ } stencil_write_mask;
+
+ struct {
+ uint32_t front;
+ uint32_t back;
+ } stencil_reference;
+};
+
+extern const struct anv_dynamic_state default_dynamic_state;
+
+void anv_dynamic_state_copy(struct anv_dynamic_state *dest,
+ const struct anv_dynamic_state *src,
+ uint32_t copy_mask);
+
+/**
+ * Attachment state when recording a renderpass instance.
+ *
+ * The clear value is valid only if there exists a pending clear.
+ */
+struct anv_attachment_state {
+ VkImageAspectFlags pending_clear_aspects;
+ VkClearValue clear_value;
+};
+
+/** State required while building cmd buffer */
+struct anv_cmd_state {
+ /* PIPELINE_SELECT.PipelineSelection */
+ uint32_t current_pipeline;
+ uint32_t current_l3_config;
+ uint32_t vb_dirty;
+ anv_cmd_dirty_mask_t dirty;
+ anv_cmd_dirty_mask_t compute_dirty;
+ uint32_t num_workgroups_offset;
+ struct anv_bo *num_workgroups_bo;
+ VkShaderStageFlags descriptors_dirty;
+ VkShaderStageFlags push_constants_dirty;
+ uint32_t scratch_size;
+ struct anv_pipeline * pipeline;
+ struct anv_pipeline * compute_pipeline;
+ struct anv_framebuffer * framebuffer;
+ struct anv_render_pass * pass;
+ struct anv_subpass * subpass;
+ uint32_t restart_index;
+ struct anv_vertex_binding vertex_bindings[MAX_VBS];
+ struct anv_descriptor_set * descriptors[MAX_SETS];
+ struct anv_push_constants * push_constants[MESA_SHADER_STAGES];
+ struct anv_state binding_tables[MESA_SHADER_STAGES];
+ struct anv_state samplers[MESA_SHADER_STAGES];
+ struct anv_dynamic_state dynamic;
+ bool need_query_wa;
+
+ /**
+ * Array length is anv_cmd_state::pass::attachment_count. Array content is
+ * valid only when recording a render pass instance.
+ */
+ struct anv_attachment_state * attachments;
+
+ struct {
+ struct anv_buffer * index_buffer;
+ uint32_t index_type; /**< 3DSTATE_INDEX_BUFFER.IndexFormat */
+ uint32_t index_offset;
+ } gen7;
+};
+
+struct anv_cmd_pool {
+ VkAllocationCallbacks alloc;
+ struct list_head cmd_buffers;
+};
+
+#define ANV_CMD_BUFFER_BATCH_SIZE 8192
+
+enum anv_cmd_buffer_exec_mode {
+ ANV_CMD_BUFFER_EXEC_MODE_PRIMARY,
+ ANV_CMD_BUFFER_EXEC_MODE_EMIT,
+ ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT,
+ ANV_CMD_BUFFER_EXEC_MODE_CHAIN,
+ ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN,
+};
+
+struct anv_cmd_buffer {
+ VK_LOADER_DATA _loader_data;
+
+ struct anv_device * device;
+
+ struct anv_cmd_pool * pool;
+ struct list_head pool_link;
+
+ struct anv_batch batch;
+
+ /* Fields required for the actual chain of anv_batch_bo's.
+ *
+ * These fields are initialized by anv_cmd_buffer_init_batch_bo_chain().
+ */
+ struct list_head batch_bos;
+ enum anv_cmd_buffer_exec_mode exec_mode;
+
+ /* A vector of anv_batch_bo pointers for every batch or surface buffer
+ * referenced by this command buffer
+ *
+ * initialized by anv_cmd_buffer_init_batch_bo_chain()
+ */
+ struct anv_vector seen_bbos;
+
+ /* A vector of int32_t's for every block of binding tables.
+ *
+ * initialized by anv_cmd_buffer_init_batch_bo_chain()
+ */
+ struct anv_vector bt_blocks;
+ uint32_t bt_next;
+ struct anv_reloc_list surface_relocs;
+
+ /* Information needed for execbuf
+ *
+ * These fields are generated by anv_cmd_buffer_prepare_execbuf().
+ */
+ struct {
+ struct drm_i915_gem_execbuffer2 execbuf;
+
+ struct drm_i915_gem_exec_object2 * objects;
+ uint32_t bo_count;
+ struct anv_bo ** bos;
+
+ /* Allocated length of the 'objects' and 'bos' arrays */
+ uint32_t array_length;
+
+ bool need_reloc;
+ } execbuf2;
+
+ /* Serial for tracking buffer completion */
+ uint32_t serial;
+
+ /* Stream objects for storing temporary data */
+ struct anv_state_stream surface_state_stream;
+ struct anv_state_stream dynamic_state_stream;
+
+ VkCommandBufferUsageFlags usage_flags;
+ VkCommandBufferLevel level;
+
+ struct anv_cmd_state state;
+};
+
+VkResult anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
+void anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
+void anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer);
+void anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer *cmd_buffer);
+void anv_cmd_buffer_add_secondary(struct anv_cmd_buffer *primary,
+ struct anv_cmd_buffer *secondary);
+void anv_cmd_buffer_prepare_execbuf(struct anv_cmd_buffer *cmd_buffer);
+
+VkResult anv_cmd_buffer_emit_binding_table(struct anv_cmd_buffer *cmd_buffer,
+ unsigned stage, struct anv_state *bt_state);
+VkResult anv_cmd_buffer_emit_samplers(struct anv_cmd_buffer *cmd_buffer,
+ unsigned stage, struct anv_state *state);
+uint32_t gen7_cmd_buffer_flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer);
+void gen7_cmd_buffer_emit_descriptor_pointers(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t stages);
+
+struct anv_state anv_cmd_buffer_emit_dynamic(struct anv_cmd_buffer *cmd_buffer,
+ const void *data, uint32_t size, uint32_t alignment);
+struct anv_state anv_cmd_buffer_merge_dynamic(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t *a, uint32_t *b,
+ uint32_t dwords, uint32_t alignment);
+
+struct anv_address
+anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer *cmd_buffer);
+struct anv_state
+anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t entries, uint32_t *state_offset);
+struct anv_state
+anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer);
+struct anv_state
+anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t size, uint32_t alignment);
+
+VkResult
+anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer *cmd_buffer);
+
+void gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer);
+void gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer);
+
+void anv_cmd_buffer_emit_state_base_address(struct anv_cmd_buffer *cmd_buffer);
+
+void anv_cmd_state_setup_attachments(struct anv_cmd_buffer *cmd_buffer,
+ const VkRenderPassBeginInfo *info);
+
+void anv_cmd_buffer_set_subpass(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_subpass *subpass);
+
+struct anv_state
+anv_cmd_buffer_push_constants(struct anv_cmd_buffer *cmd_buffer,
+ gl_shader_stage stage);
+struct anv_state
+anv_cmd_buffer_cs_push_constants(struct anv_cmd_buffer *cmd_buffer);
+
+void anv_cmd_buffer_clear_subpass(struct anv_cmd_buffer *cmd_buffer);
+void anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer);
+
+const struct anv_image_view *
+anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer);
+
+void anv_cmd_buffer_dump(struct anv_cmd_buffer *cmd_buffer);
+
+struct anv_fence {
+ struct anv_bo bo;
+ struct drm_i915_gem_execbuffer2 execbuf;
+ struct drm_i915_gem_exec_object2 exec2_objects[1];
+ bool ready;
+};
+
+struct anv_event {
+ uint64_t semaphore;
+ struct anv_state state;
+};
+
+struct nir_shader;
+
+struct anv_shader_module {
+ struct nir_shader * nir;
+
+ unsigned char sha1[20];
+ uint32_t size;
+ char data[0];
+};
+
+void anv_hash_shader(unsigned char *hash, const void *key, size_t key_size,
+ struct anv_shader_module *module,
+ const char *entrypoint,
+ const VkSpecializationInfo *spec_info);
+
+static inline gl_shader_stage
+vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage)
+{
+ assert(__builtin_popcount(vk_stage) == 1);
+ return ffs(vk_stage) - 1;
+}
+
+static inline VkShaderStageFlagBits
+mesa_to_vk_shader_stage(gl_shader_stage mesa_stage)
+{
+ return (1 << mesa_stage);
+}
+
+#define ANV_STAGE_MASK ((1 << MESA_SHADER_STAGES) - 1)
+
+#define anv_foreach_stage(stage, stage_bits) \
+ for (gl_shader_stage stage, \
+ __tmp = (gl_shader_stage)((stage_bits) & ANV_STAGE_MASK); \
+ stage = __builtin_ffs(__tmp) - 1, __tmp; \
+ __tmp &= ~(1 << (stage)))
+
+struct anv_pipeline_bind_map {
+ uint32_t surface_count;
+ uint32_t sampler_count;
+ uint32_t image_count;
+ uint32_t attachment_count;
+
+ struct anv_pipeline_binding * surface_to_descriptor;
+ struct anv_pipeline_binding * sampler_to_descriptor;
+ uint32_t * surface_to_attachment;
+};
+
+struct anv_pipeline {
+ struct anv_device * device;
+ struct anv_batch batch;
+ uint32_t batch_data[512];
+ struct anv_reloc_list batch_relocs;
+ uint32_t dynamic_state_mask;
+ struct anv_dynamic_state dynamic_state;
+
+ struct anv_pipeline_layout * layout;
+ struct anv_pipeline_bind_map bindings[MESA_SHADER_STAGES];
+
+ bool use_repclear;
+
+ const struct brw_stage_prog_data * prog_data[MESA_SHADER_STAGES];
+ uint32_t scratch_start[MESA_SHADER_STAGES];
+ uint32_t total_scratch;
+ struct {
+ uint8_t push_size[MESA_SHADER_FRAGMENT + 1];
+ uint32_t start[MESA_SHADER_GEOMETRY + 1];
+ uint32_t size[MESA_SHADER_GEOMETRY + 1];
+ uint32_t entries[MESA_SHADER_GEOMETRY + 1];
+ } urb;
+
+ VkShaderStageFlags active_stages;
+ struct anv_state blend_state;
+ uint32_t vs_simd8;
+ uint32_t vs_vec4;
+ uint32_t ps_simd8;
+ uint32_t ps_simd16;
+ uint32_t ps_ksp0;
+ uint32_t ps_ksp2;
+ uint32_t ps_grf_start0;
+ uint32_t ps_grf_start2;
+ uint32_t gs_kernel;
+ uint32_t cs_simd;
+
+ uint32_t vb_used;
+ uint32_t binding_stride[MAX_VBS];
+ bool instancing_enable[MAX_VBS];
+ bool primitive_restart;
+ uint32_t topology;
+
+ uint32_t cs_thread_width_max;
+ uint32_t cs_right_mask;
+
+ struct {
+ uint32_t sf[7];
+ uint32_t depth_stencil_state[3];
+ } gen7;
+
+ struct {
+ uint32_t sf[4];
+ uint32_t raster[5];
+ uint32_t wm_depth_stencil[3];
+ } gen8;
+
+ struct {
+ uint32_t wm_depth_stencil[4];
+ } gen9;
+};
+
+static inline const struct brw_vs_prog_data *
+get_vs_prog_data(struct anv_pipeline *pipeline)
+{
+ return (const struct brw_vs_prog_data *) pipeline->prog_data[MESA_SHADER_VERTEX];
+}
+
+static inline const struct brw_gs_prog_data *
+get_gs_prog_data(struct anv_pipeline *pipeline)
+{
+ return (const struct brw_gs_prog_data *) pipeline->prog_data[MESA_SHADER_GEOMETRY];
+}
+
+static inline const struct brw_wm_prog_data *
+get_wm_prog_data(struct anv_pipeline *pipeline)
+{
+ return (const struct brw_wm_prog_data *) pipeline->prog_data[MESA_SHADER_FRAGMENT];
+}
+
+static inline const struct brw_cs_prog_data *
+get_cs_prog_data(struct anv_pipeline *pipeline)
+{
+ return (const struct brw_cs_prog_data *) pipeline->prog_data[MESA_SHADER_COMPUTE];
+}
+
+struct anv_graphics_pipeline_create_info {
+ /**
+ * If non-negative, overrides the color attachment count of the pipeline's
+ * subpass.
+ */
+ int8_t color_attachment_count;
+
+ bool use_repclear;
+ bool disable_vs;
+ bool use_rectlist;
+};
+
+VkResult
+anv_pipeline_init(struct anv_pipeline *pipeline, struct anv_device *device,
+ struct anv_pipeline_cache *cache,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo,
+ const struct anv_graphics_pipeline_create_info *extra,
+ const VkAllocationCallbacks *alloc);
+
+VkResult
+anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
+ struct anv_pipeline_cache *cache,
+ const VkComputePipelineCreateInfo *info,
+ struct anv_shader_module *module,
+ const char *entrypoint,
+ const VkSpecializationInfo *spec_info);
+
+VkResult
+anv_graphics_pipeline_create(VkDevice device,
+ VkPipelineCache cache,
+ const VkGraphicsPipelineCreateInfo *pCreateInfo,
+ const struct anv_graphics_pipeline_create_info *extra,
+ const VkAllocationCallbacks *alloc,
+ VkPipeline *pPipeline);
+
+struct anv_format_swizzle {
+ unsigned r:2;
+ unsigned g:2;
+ unsigned b:2;
+ unsigned a:2;
+};
+
+struct anv_format {
+ const VkFormat vk_format;
+ const char *name;
+ enum isl_format isl_format; /**< RENDER_SURFACE_STATE.SurfaceFormat */
+ const struct isl_format_layout *isl_layout;
+ struct anv_format_swizzle swizzle;
+ bool has_depth;
+ bool has_stencil;
+};
+
+const struct anv_format *
+anv_format_for_vk_format(VkFormat format);
+
+enum isl_format
+anv_get_isl_format(VkFormat format, VkImageAspectFlags aspect,
+ VkImageTiling tiling, struct anv_format_swizzle *swizzle);
+
+static inline bool
+anv_format_is_color(const struct anv_format *format)
+{
+ return !format->has_depth && !format->has_stencil;
+}
+
+static inline bool
+anv_format_is_depth_or_stencil(const struct anv_format *format)
+{
+ return format->has_depth || format->has_stencil;
+}
+
+/**
+ * Subsurface of an anv_image.
+ */
+struct anv_surface {
+ struct isl_surf isl;
+
+ /**
+ * Offset from VkImage's base address, as bound by vkBindImageMemory().
+ */
+ uint32_t offset;
+};
+
+struct anv_image {
+ VkImageType type;
+ /* The original VkFormat provided by the client. This may not match any
+ * of the actual surface formats.
+ */
+ VkFormat vk_format;
+ const struct anv_format *format;
+ VkExtent3D extent;
+ uint32_t levels;
+ uint32_t array_size;
+ uint32_t samples; /**< VkImageCreateInfo::samples */
+ VkImageUsageFlags usage; /**< Superset of VkImageCreateInfo::usage. */
+ VkImageTiling tiling; /** VkImageCreateInfo::tiling */
+
+ VkDeviceSize size;
+ uint32_t alignment;
+
+ /* Set when bound */
+ struct anv_bo *bo;
+ VkDeviceSize offset;
+
+ /**
+ * Image subsurfaces
+ *
+ * For each foo, anv_image::foo_surface is valid if and only if
+ * anv_image::format has a foo aspect.
+ *
+ * The hardware requires that the depth buffer and stencil buffer be
+ * separate surfaces. From Vulkan's perspective, though, depth and stencil
+ * reside in the same VkImage. To satisfy both the hardware and Vulkan, we
+ * allocate the depth and stencil buffers as separate surfaces in the same
+ * bo.
+ */
+ union {
+ struct anv_surface color_surface;
+
+ struct {
+ struct anv_surface depth_surface;
+ struct anv_surface stencil_surface;
+ };
+ };
+};
+
+static inline uint32_t
+anv_get_layerCount(const struct anv_image *image,
+ const VkImageSubresourceRange *range)
+{
+ return range->layerCount == VK_REMAINING_ARRAY_LAYERS ?
+ image->array_size - range->baseArrayLayer : range->layerCount;
+}
+
+static inline uint32_t
+anv_get_levelCount(const struct anv_image *image,
+ const VkImageSubresourceRange *range)
+{
+ return range->levelCount == VK_REMAINING_MIP_LEVELS ?
+ image->levels - range->baseMipLevel : range->levelCount;
+}
+
+
+struct anv_image_view {
+ const struct anv_image *image; /**< VkImageViewCreateInfo::image */
+ struct anv_bo *bo;
+ uint32_t offset; /**< Offset into bo. */
+
+ VkImageAspectFlags aspect_mask;
+ VkFormat vk_format;
+ uint32_t base_layer;
+ uint32_t base_mip;
+ VkExtent3D extent; /**< Extent of VkImageViewCreateInfo::baseMipLevel. */
+
+ /** RENDER_SURFACE_STATE when using image as a color render target. */
+ struct anv_state color_rt_surface_state;
+
+ /** RENDER_SURFACE_STATE when using image as a sampler surface. */
+ struct anv_state sampler_surface_state;
+
+ /** RENDER_SURFACE_STATE when using image as a storage image. */
+ struct anv_state storage_surface_state;
+
+ struct brw_image_param storage_image_param;
+};
+
+struct anv_image_create_info {
+ const VkImageCreateInfo *vk_info;
+ isl_tiling_flags_t isl_tiling_flags;
+ uint32_t stride;
+};
+
+VkResult anv_image_create(VkDevice _device,
+ const struct anv_image_create_info *info,
+ const VkAllocationCallbacks* alloc,
+ VkImage *pImage);
+
+struct anv_surface *
+anv_image_get_surface_for_aspect_mask(struct anv_image *image,
+ VkImageAspectFlags aspect_mask);
+
+void anv_image_view_init(struct anv_image_view *view,
+ struct anv_device *device,
+ const VkImageViewCreateInfo* pCreateInfo,
+ struct anv_cmd_buffer *cmd_buffer,
+ VkImageUsageFlags usage_mask);
+
+struct anv_buffer_view {
+ enum isl_format format; /**< VkBufferViewCreateInfo::format */
+ struct anv_bo *bo;
+ uint32_t offset; /**< Offset into bo. */
+ uint64_t range; /**< VkBufferViewCreateInfo::range */
+
+ struct anv_state surface_state;
+ struct anv_state storage_surface_state;
+
+ struct brw_image_param storage_image_param;
+};
+
+void anv_buffer_view_init(struct anv_buffer_view *view,
+ struct anv_device *device,
+ const VkBufferViewCreateInfo* pCreateInfo,
+ struct anv_cmd_buffer *cmd_buffer);
+
+const struct anv_format *
+anv_format_for_descriptor_type(VkDescriptorType type);
+
+static inline struct VkExtent3D
+anv_sanitize_image_extent(const VkImageType imageType,
+ const struct VkExtent3D imageExtent)
+{
+ switch (imageType) {
+ case VK_IMAGE_TYPE_1D:
+ return (VkExtent3D) { imageExtent.width, 1, 1 };
+ case VK_IMAGE_TYPE_2D:
+ return (VkExtent3D) { imageExtent.width, imageExtent.height, 1 };
+ case VK_IMAGE_TYPE_3D:
+ return imageExtent;
+ default:
+ unreachable("invalid image type");
+ }
+}
+
+static inline struct VkOffset3D
+anv_sanitize_image_offset(const VkImageType imageType,
+ const struct VkOffset3D imageOffset)
+{
+ switch (imageType) {
+ case VK_IMAGE_TYPE_1D:
+ return (VkOffset3D) { imageOffset.x, 0, 0 };
+ case VK_IMAGE_TYPE_2D:
+ return (VkOffset3D) { imageOffset.x, imageOffset.y, 0 };
+ case VK_IMAGE_TYPE_3D:
+ return imageOffset;
+ default:
+ unreachable("invalid image type");
+ }
+}
+
+
+void anv_fill_buffer_surface_state(struct anv_device *device,
+ struct anv_state state,
+ enum isl_format format,
+ uint32_t offset, uint32_t range,
+ uint32_t stride);
+
+void anv_image_view_fill_image_param(struct anv_device *device,
+ struct anv_image_view *view,
+ struct brw_image_param *param);
+void anv_buffer_view_fill_image_param(struct anv_device *device,
+ struct anv_buffer_view *view,
+ struct brw_image_param *param);
+
+struct anv_sampler {
+ uint32_t state[4];
+};
+
+struct anv_framebuffer {
+ uint32_t width;
+ uint32_t height;
+ uint32_t layers;
+
+ uint32_t attachment_count;
+ struct anv_image_view * attachments[0];
+};
+
+struct anv_subpass {
+ uint32_t input_count;
+ uint32_t * input_attachments;
+ uint32_t color_count;
+ uint32_t * color_attachments;
+ uint32_t * resolve_attachments;
+ uint32_t depth_stencil_attachment;
+
+ /** Subpass has at least one resolve attachment */
+ bool has_resolve;
+};
+
+struct anv_render_pass_attachment {
+ const struct anv_format *format;
+ uint32_t samples;
+ VkAttachmentLoadOp load_op;
+ VkAttachmentLoadOp stencil_load_op;
+};
+
+struct anv_render_pass {
+ uint32_t attachment_count;
+ uint32_t subpass_count;
+ uint32_t * subpass_attachments;
+ struct anv_render_pass_attachment * attachments;
+ struct anv_subpass subpasses[0];
+};
+
+extern struct anv_render_pass anv_meta_dummy_renderpass;
+
+struct anv_query_pool_slot {
+ uint64_t begin;
+ uint64_t end;
+ uint64_t available;
+};
+
+struct anv_query_pool {
+ VkQueryType type;
+ uint32_t slots;
+ struct anv_bo bo;
+};
+
+VkResult anv_device_init_meta(struct anv_device *device);
+void anv_device_finish_meta(struct anv_device *device);
+
+void *anv_lookup_entrypoint(const char *name);
+
+void anv_dump_image_to_ppm(struct anv_device *device,
+ struct anv_image *image, unsigned miplevel,
+ unsigned array_layer, const char *filename);
+
+#define ANV_DEFINE_HANDLE_CASTS(__anv_type, __VkType) \
+ \
+ static inline struct __anv_type * \
+ __anv_type ## _from_handle(__VkType _handle) \
+ { \
+ return (struct __anv_type *) _handle; \
+ } \
+ \
+ static inline __VkType \
+ __anv_type ## _to_handle(struct __anv_type *_obj) \
+ { \
+ return (__VkType) _obj; \
+ }
+
+#define ANV_DEFINE_NONDISP_HANDLE_CASTS(__anv_type, __VkType) \
+ \
+ static inline struct __anv_type * \
+ __anv_type ## _from_handle(__VkType _handle) \
+ { \
+ return (struct __anv_type *)(uintptr_t) _handle; \
+ } \
+ \
+ static inline __VkType \
+ __anv_type ## _to_handle(struct __anv_type *_obj) \
+ { \
+ return (__VkType)(uintptr_t) _obj; \
+ }
+
+#define ANV_FROM_HANDLE(__anv_type, __name, __handle) \
+ struct __anv_type *__name = __anv_type ## _from_handle(__handle)
+
+ANV_DEFINE_HANDLE_CASTS(anv_cmd_buffer, VkCommandBuffer)
+ANV_DEFINE_HANDLE_CASTS(anv_device, VkDevice)
+ANV_DEFINE_HANDLE_CASTS(anv_instance, VkInstance)
+ANV_DEFINE_HANDLE_CASTS(anv_physical_device, VkPhysicalDevice)
+ANV_DEFINE_HANDLE_CASTS(anv_queue, VkQueue)
+
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_cmd_pool, VkCommandPool)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer, VkBuffer)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_buffer_view, VkBufferView)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_pool, VkDescriptorPool)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set, VkDescriptorSet)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_descriptor_set_layout, VkDescriptorSetLayout)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_device_memory, VkDeviceMemory)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_fence, VkFence)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_event, VkEvent)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_framebuffer, VkFramebuffer)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image, VkImage)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_image_view, VkImageView);
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_cache, VkPipelineCache)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline, VkPipeline)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_pipeline_layout, VkPipelineLayout)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_query_pool, VkQueryPool)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_render_pass, VkRenderPass)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_sampler, VkSampler)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_shader_module, VkShaderModule)
+
+#define ANV_DEFINE_STRUCT_CASTS(__anv_type, __VkType) \
+ \
+ static inline const __VkType * \
+ __anv_type ## _to_ ## __VkType(const struct __anv_type *__anv_obj) \
+ { \
+ return (const __VkType *) __anv_obj; \
+ }
+
+#define ANV_COMMON_TO_STRUCT(__VkType, __vk_name, __common_name) \
+ const __VkType *__vk_name = anv_common_to_ ## __VkType(__common_name)
+
+ANV_DEFINE_STRUCT_CASTS(anv_common, VkMemoryBarrier)
+ANV_DEFINE_STRUCT_CASTS(anv_common, VkBufferMemoryBarrier)
+ANV_DEFINE_STRUCT_CASTS(anv_common, VkImageMemoryBarrier)
+
+/* Gen-specific function declarations */
+#ifdef genX
+# include "anv_genX.h"
+#else
+# define genX(x) gen7_##x
+# include "anv_genX.h"
+# undef genX
+# define genX(x) gen75_##x
+# include "anv_genX.h"
+# undef genX
+# define genX(x) gen8_##x
+# include "anv_genX.h"
+# undef genX
+# define genX(x) gen9_##x
+# include "anv_genX.h"
+# undef genX
+#endif
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/src/intel/vulkan/anv_query.c b/src/intel/vulkan/anv_query.c
new file mode 100644
index 00000000000..e45b519c0f3
--- /dev/null
+++ b/src/intel/vulkan/anv_query.c
@@ -0,0 +1,187 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+VkResult anv_CreateQueryPool(
+ VkDevice _device,
+ const VkQueryPoolCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkQueryPool* pQueryPool)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_query_pool *pool;
+ VkResult result;
+ uint32_t slot_size;
+ uint64_t size;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO);
+
+ switch (pCreateInfo->queryType) {
+ case VK_QUERY_TYPE_OCCLUSION:
+ case VK_QUERY_TYPE_TIMESTAMP:
+ break;
+ case VK_QUERY_TYPE_PIPELINE_STATISTICS:
+ return VK_ERROR_INCOMPATIBLE_DRIVER;
+ default:
+ assert(!"Invalid query type");
+ }
+
+ slot_size = sizeof(struct anv_query_pool_slot);
+ pool = anv_alloc2(&device->alloc, pAllocator, sizeof(*pool), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (pool == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ pool->type = pCreateInfo->queryType;
+ pool->slots = pCreateInfo->queryCount;
+
+ size = pCreateInfo->queryCount * slot_size;
+ result = anv_bo_init_new(&pool->bo, device, size);
+ if (result != VK_SUCCESS)
+ goto fail;
+
+ pool->bo.map = anv_gem_mmap(device, pool->bo.gem_handle, 0, size, 0);
+
+ *pQueryPool = anv_query_pool_to_handle(pool);
+
+ return VK_SUCCESS;
+
+ fail:
+ anv_free2(&device->alloc, pAllocator, pool);
+
+ return result;
+}
+
+void anv_DestroyQueryPool(
+ VkDevice _device,
+ VkQueryPool _pool,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_query_pool, pool, _pool);
+
+ anv_gem_munmap(pool->bo.map, pool->bo.size);
+ anv_gem_close(device, pool->bo.gem_handle);
+ anv_free2(&device->alloc, pAllocator, pool);
+}
+
+VkResult anv_GetQueryPoolResults(
+ VkDevice _device,
+ VkQueryPool queryPool,
+ uint32_t firstQuery,
+ uint32_t queryCount,
+ size_t dataSize,
+ void* pData,
+ VkDeviceSize stride,
+ VkQueryResultFlags flags)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
+ int64_t timeout = INT64_MAX;
+ uint64_t result;
+ int ret;
+
+ assert(pool->type == VK_QUERY_TYPE_OCCLUSION ||
+ pool->type == VK_QUERY_TYPE_TIMESTAMP);
+
+ if (pData == NULL)
+ return VK_SUCCESS;
+
+ if (flags & VK_QUERY_RESULT_WAIT_BIT) {
+ ret = anv_gem_wait(device, pool->bo.gem_handle, &timeout);
+ if (ret == -1) {
+ /* We don't know the real error. */
+ return vk_errorf(VK_ERROR_OUT_OF_DEVICE_MEMORY,
+ "gem_wait failed %m");
+ }
+ }
+
+ void *data_end = pData + dataSize;
+ struct anv_query_pool_slot *slot = pool->bo.map;
+
+ for (uint32_t i = 0; i < queryCount; i++) {
+ switch (pool->type) {
+ case VK_QUERY_TYPE_OCCLUSION: {
+ result = slot[firstQuery + i].end - slot[firstQuery + i].begin;
+ break;
+ }
+ case VK_QUERY_TYPE_PIPELINE_STATISTICS:
+ unreachable("pipeline stats not supported");
+ case VK_QUERY_TYPE_TIMESTAMP: {
+ result = slot[firstQuery + i].begin;
+ break;
+ }
+ default:
+ unreachable("invalid pool type");
+ }
+
+ if (flags & VK_QUERY_RESULT_64_BIT) {
+ uint64_t *dst = pData;
+ dst[0] = result;
+ if (flags & VK_QUERY_RESULT_WITH_AVAILABILITY_BIT)
+ dst[1] = slot[firstQuery + i].available;
+ } else {
+ uint32_t *dst = pData;
+ if (result > UINT32_MAX)
+ result = UINT32_MAX;
+ dst[0] = result;
+ if (flags & VK_QUERY_RESULT_WITH_AVAILABILITY_BIT)
+ dst[1] = slot[firstQuery + i].available;
+ }
+
+ pData += stride;
+ if (pData >= data_end)
+ break;
+ }
+
+ return VK_SUCCESS;
+}
+
+void anv_CmdResetQueryPool(
+ VkCommandBuffer commandBuffer,
+ VkQueryPool queryPool,
+ uint32_t firstQuery,
+ uint32_t queryCount)
+{
+ ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
+
+ for (uint32_t i = 0; i < queryCount; i++) {
+ switch (pool->type) {
+ case VK_QUERY_TYPE_OCCLUSION:
+ case VK_QUERY_TYPE_TIMESTAMP: {
+ struct anv_query_pool_slot *slot = pool->bo.map;
+ slot[firstQuery + i].available = 0;
+ break;
+ }
+ default:
+ assert(!"Invalid query type");
+ }
+ }
+}
diff --git a/src/intel/vulkan/anv_util.c b/src/intel/vulkan/anv_util.c
new file mode 100644
index 00000000000..62f47051ec7
--- /dev/null
+++ b/src/intel/vulkan/anv_util.c
@@ -0,0 +1,202 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <errno.h>
+#include <assert.h>
+
+#include "anv_private.h"
+
+/** Log an error message. */
+void anv_printflike(1, 2)
+anv_loge(const char *format, ...)
+{
+ va_list va;
+
+ va_start(va, format);
+ anv_loge_v(format, va);
+ va_end(va);
+}
+
+/** \see anv_loge() */
+void
+anv_loge_v(const char *format, va_list va)
+{
+ fprintf(stderr, "vk: error: ");
+ vfprintf(stderr, format, va);
+ fprintf(stderr, "\n");
+}
+
+void anv_printflike(3, 4)
+__anv_finishme(const char *file, int line, const char *format, ...)
+{
+ va_list ap;
+ char buffer[256];
+
+ va_start(ap, format);
+ vsnprintf(buffer, sizeof(buffer), format, ap);
+ va_end(ap);
+
+ fprintf(stderr, "%s:%d: FINISHME: %s\n", file, line, buffer);
+}
+
+void anv_noreturn anv_printflike(1, 2)
+anv_abortf(const char *format, ...)
+{
+ va_list va;
+
+ va_start(va, format);
+ anv_abortfv(format, va);
+ va_end(va);
+}
+
+void anv_noreturn
+anv_abortfv(const char *format, va_list va)
+{
+ fprintf(stderr, "vk: error: ");
+ vfprintf(stderr, format, va);
+ fprintf(stderr, "\n");
+ abort();
+}
+
+VkResult
+__vk_errorf(VkResult error, const char *file, int line, const char *format, ...)
+{
+ va_list ap;
+ char buffer[256];
+
+#define ERROR_CASE(error) case error: error_str = #error; break;
+
+ const char *error_str;
+ switch ((int32_t)error) {
+
+ /* Core errors */
+ ERROR_CASE(VK_ERROR_OUT_OF_HOST_MEMORY)
+ ERROR_CASE(VK_ERROR_OUT_OF_DEVICE_MEMORY)
+ ERROR_CASE(VK_ERROR_INITIALIZATION_FAILED)
+ ERROR_CASE(VK_ERROR_DEVICE_LOST)
+ ERROR_CASE(VK_ERROR_MEMORY_MAP_FAILED)
+ ERROR_CASE(VK_ERROR_LAYER_NOT_PRESENT)
+ ERROR_CASE(VK_ERROR_EXTENSION_NOT_PRESENT)
+ ERROR_CASE(VK_ERROR_INCOMPATIBLE_DRIVER)
+
+ /* Extension errors */
+ ERROR_CASE(VK_ERROR_OUT_OF_DATE_KHR)
+
+ default:
+ assert(!"Unknown error");
+ error_str = "unknown error";
+ }
+
+#undef ERROR_CASE
+
+ if (format) {
+ va_start(ap, format);
+ vsnprintf(buffer, sizeof(buffer), format, ap);
+ va_end(ap);
+
+ fprintf(stderr, "%s:%d: %s (%s)\n", file, line, buffer, error_str);
+ } else {
+ fprintf(stderr, "%s:%d: %s\n", file, line, error_str);
+ }
+
+ return error;
+}
+
+int
+anv_vector_init(struct anv_vector *vector, uint32_t element_size, uint32_t size)
+{
+ assert(util_is_power_of_two(size));
+ assert(element_size < size && util_is_power_of_two(element_size));
+
+ vector->head = 0;
+ vector->tail = 0;
+ vector->element_size = element_size;
+ vector->size = size;
+ vector->data = malloc(size);
+
+ return vector->data != NULL;
+}
+
+void *
+anv_vector_add(struct anv_vector *vector)
+{
+ uint32_t offset, size, split, src_tail, dst_tail;
+ void *data;
+
+ if (vector->head - vector->tail == vector->size) {
+ size = vector->size * 2;
+ data = malloc(size);
+ if (data == NULL)
+ return NULL;
+ src_tail = vector->tail & (vector->size - 1);
+ dst_tail = vector->tail & (size - 1);
+ if (src_tail == 0) {
+ /* Since we know that the vector is full, this means that it's
+ * linear from start to end so we can do one copy.
+ */
+ memcpy(data + dst_tail, vector->data, vector->size);
+ } else {
+ /* In this case, the vector is split into two pieces and we have
+ * to do two copies. We have to be careful to make sure each
+ * piece goes to the right locations. Thanks to the change in
+ * size, it may or may not still wrap around.
+ */
+ split = align_u32(vector->tail, vector->size);
+ assert(vector->tail <= split && split < vector->head);
+ memcpy(data + dst_tail, vector->data + src_tail,
+ split - vector->tail);
+ memcpy(data + (split & (size - 1)), vector->data,
+ vector->head - split);
+ }
+ free(vector->data);
+ vector->data = data;
+ vector->size = size;
+ }
+
+ assert(vector->head - vector->tail < vector->size);
+
+ offset = vector->head & (vector->size - 1);
+ vector->head += vector->element_size;
+
+ return vector->data + offset;
+}
+
+void *
+anv_vector_remove(struct anv_vector *vector)
+{
+ uint32_t offset;
+
+ if (vector->head == vector->tail)
+ return NULL;
+
+ assert(vector->head - vector->tail <= vector->size);
+
+ offset = vector->tail & (vector->size - 1);
+ vector->tail += vector->element_size;
+
+ return vector->data + offset;
+}
diff --git a/src/intel/vulkan/anv_wsi.c b/src/intel/vulkan/anv_wsi.c
new file mode 100644
index 00000000000..c2938f3836f
--- /dev/null
+++ b/src/intel/vulkan/anv_wsi.c
@@ -0,0 +1,234 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_wsi.h"
+
+VkResult
+anv_init_wsi(struct anv_instance *instance)
+{
+ VkResult result;
+
+ result = anv_x11_init_wsi(instance);
+ if (result != VK_SUCCESS)
+ return result;
+
+#ifdef HAVE_WAYLAND_PLATFORM
+ result = anv_wl_init_wsi(instance);
+ if (result != VK_SUCCESS) {
+ anv_x11_finish_wsi(instance);
+ return result;
+ }
+#endif
+
+ return VK_SUCCESS;
+}
+
+void
+anv_finish_wsi(struct anv_instance *instance)
+{
+#ifdef HAVE_WAYLAND_PLATFORM
+ anv_wl_finish_wsi(instance);
+#endif
+ anv_x11_finish_wsi(instance);
+}
+
+void anv_DestroySurfaceKHR(
+ VkInstance _instance,
+ VkSurfaceKHR _surface,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_instance, instance, _instance);
+ ANV_FROM_HANDLE(_VkIcdSurfaceBase, surface, _surface);
+
+ anv_free2(&instance->alloc, pAllocator, surface);
+}
+
+VkResult anv_GetPhysicalDeviceSurfaceSupportKHR(
+ VkPhysicalDevice physicalDevice,
+ uint32_t queueFamilyIndex,
+ VkSurfaceKHR _surface,
+ VkBool32* pSupported)
+{
+ ANV_FROM_HANDLE(anv_physical_device, device, physicalDevice);
+ ANV_FROM_HANDLE(_VkIcdSurfaceBase, surface, _surface);
+ struct anv_wsi_interface *iface = device->instance->wsi[surface->platform];
+
+ return iface->get_support(surface, device, queueFamilyIndex, pSupported);
+}
+
+VkResult anv_GetPhysicalDeviceSurfaceCapabilitiesKHR(
+ VkPhysicalDevice physicalDevice,
+ VkSurfaceKHR _surface,
+ VkSurfaceCapabilitiesKHR* pSurfaceCapabilities)
+{
+ ANV_FROM_HANDLE(anv_physical_device, device, physicalDevice);
+ ANV_FROM_HANDLE(_VkIcdSurfaceBase, surface, _surface);
+ struct anv_wsi_interface *iface = device->instance->wsi[surface->platform];
+
+ return iface->get_capabilities(surface, device, pSurfaceCapabilities);
+}
+
+VkResult anv_GetPhysicalDeviceSurfaceFormatsKHR(
+ VkPhysicalDevice physicalDevice,
+ VkSurfaceKHR _surface,
+ uint32_t* pSurfaceFormatCount,
+ VkSurfaceFormatKHR* pSurfaceFormats)
+{
+ ANV_FROM_HANDLE(anv_physical_device, device, physicalDevice);
+ ANV_FROM_HANDLE(_VkIcdSurfaceBase, surface, _surface);
+ struct anv_wsi_interface *iface = device->instance->wsi[surface->platform];
+
+ return iface->get_formats(surface, device, pSurfaceFormatCount,
+ pSurfaceFormats);
+}
+
+VkResult anv_GetPhysicalDeviceSurfacePresentModesKHR(
+ VkPhysicalDevice physicalDevice,
+ VkSurfaceKHR _surface,
+ uint32_t* pPresentModeCount,
+ VkPresentModeKHR* pPresentModes)
+{
+ ANV_FROM_HANDLE(anv_physical_device, device, physicalDevice);
+ ANV_FROM_HANDLE(_VkIcdSurfaceBase, surface, _surface);
+ struct anv_wsi_interface *iface = device->instance->wsi[surface->platform];
+
+ return iface->get_present_modes(surface, device, pPresentModeCount,
+ pPresentModes);
+}
+
+VkResult anv_CreateSwapchainKHR(
+ VkDevice _device,
+ const VkSwapchainCreateInfoKHR* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkSwapchainKHR* pSwapchain)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ ANV_FROM_HANDLE(_VkIcdSurfaceBase, surface, pCreateInfo->surface);
+ struct anv_wsi_interface *iface = device->instance->wsi[surface->platform];
+ struct anv_swapchain *swapchain;
+
+ VkResult result = iface->create_swapchain(surface, device, pCreateInfo,
+ pAllocator, &swapchain);
+ if (result != VK_SUCCESS)
+ return result;
+
+ if (pAllocator)
+ swapchain->alloc = *pAllocator;
+ else
+ swapchain->alloc = device->alloc;
+
+ for (unsigned i = 0; i < ARRAY_SIZE(swapchain->fences); i++)
+ swapchain->fences[i] = VK_NULL_HANDLE;
+
+ *pSwapchain = anv_swapchain_to_handle(swapchain);
+
+ return VK_SUCCESS;
+}
+
+void anv_DestroySwapchainKHR(
+ VkDevice device,
+ VkSwapchainKHR _swapchain,
+ const VkAllocationCallbacks* pAllocator)
+{
+ ANV_FROM_HANDLE(anv_swapchain, swapchain, _swapchain);
+
+ for (unsigned i = 0; i < ARRAY_SIZE(swapchain->fences); i++) {
+ if (swapchain->fences[i] != VK_NULL_HANDLE)
+ anv_DestroyFence(device, swapchain->fences[i], pAllocator);
+ }
+
+ swapchain->destroy(swapchain, pAllocator);
+}
+
+VkResult anv_GetSwapchainImagesKHR(
+ VkDevice device,
+ VkSwapchainKHR _swapchain,
+ uint32_t* pSwapchainImageCount,
+ VkImage* pSwapchainImages)
+{
+ ANV_FROM_HANDLE(anv_swapchain, swapchain, _swapchain);
+
+ return swapchain->get_images(swapchain, pSwapchainImageCount,
+ pSwapchainImages);
+}
+
+VkResult anv_AcquireNextImageKHR(
+ VkDevice device,
+ VkSwapchainKHR _swapchain,
+ uint64_t timeout,
+ VkSemaphore semaphore,
+ VkFence fence,
+ uint32_t* pImageIndex)
+{
+ ANV_FROM_HANDLE(anv_swapchain, swapchain, _swapchain);
+
+ return swapchain->acquire_next_image(swapchain, timeout, semaphore,
+ pImageIndex);
+}
+
+VkResult anv_QueuePresentKHR(
+ VkQueue _queue,
+ const VkPresentInfoKHR* pPresentInfo)
+{
+ ANV_FROM_HANDLE(anv_queue, queue, _queue);
+ VkResult result;
+
+ for (uint32_t i = 0; i < pPresentInfo->swapchainCount; i++) {
+ ANV_FROM_HANDLE(anv_swapchain, swapchain, pPresentInfo->pSwapchains[i]);
+
+ assert(swapchain->device == queue->device);
+
+ if (swapchain->fences[0] == VK_NULL_HANDLE) {
+ result = anv_CreateFence(anv_device_to_handle(queue->device),
+ &(VkFenceCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
+ .flags = 0,
+ }, &swapchain->alloc, &swapchain->fences[0]);
+ if (result != VK_SUCCESS)
+ return result;
+ } else {
+ anv_ResetFences(anv_device_to_handle(queue->device),
+ 1, &swapchain->fences[0]);
+ }
+
+ anv_QueueSubmit(_queue, 0, NULL, swapchain->fences[0]);
+
+ result = swapchain->queue_present(swapchain, queue,
+ pPresentInfo->pImageIndices[i]);
+ /* TODO: What if one of them returns OUT_OF_DATE? */
+ if (result != VK_SUCCESS)
+ return result;
+
+ VkFence last = swapchain->fences[2];
+ swapchain->fences[2] = swapchain->fences[1];
+ swapchain->fences[1] = swapchain->fences[0];
+ swapchain->fences[0] = last;
+
+ if (last != VK_NULL_HANDLE) {
+ anv_WaitForFences(anv_device_to_handle(queue->device),
+ 1, &last, true, 1);
+ }
+ }
+
+ return VK_SUCCESS;
+}
diff --git a/src/intel/vulkan/anv_wsi.h b/src/intel/vulkan/anv_wsi.h
new file mode 100644
index 00000000000..bf17f033173
--- /dev/null
+++ b/src/intel/vulkan/anv_wsi.h
@@ -0,0 +1,78 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#pragma once
+
+#include "anv_private.h"
+
+struct anv_swapchain;
+
+struct anv_wsi_interface {
+ VkResult (*get_support)(VkIcdSurfaceBase *surface,
+ struct anv_physical_device *device,
+ uint32_t queueFamilyIndex,
+ VkBool32* pSupported);
+ VkResult (*get_capabilities)(VkIcdSurfaceBase *surface,
+ struct anv_physical_device *device,
+ VkSurfaceCapabilitiesKHR* pSurfaceCapabilities);
+ VkResult (*get_formats)(VkIcdSurfaceBase *surface,
+ struct anv_physical_device *device,
+ uint32_t* pSurfaceFormatCount,
+ VkSurfaceFormatKHR* pSurfaceFormats);
+ VkResult (*get_present_modes)(VkIcdSurfaceBase *surface,
+ struct anv_physical_device *device,
+ uint32_t* pPresentModeCount,
+ VkPresentModeKHR* pPresentModes);
+ VkResult (*create_swapchain)(VkIcdSurfaceBase *surface,
+ struct anv_device *device,
+ const VkSwapchainCreateInfoKHR* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ struct anv_swapchain **swapchain);
+};
+
+struct anv_swapchain {
+ struct anv_device *device;
+
+ VkAllocationCallbacks alloc;
+
+ VkFence fences[3];
+
+ VkResult (*destroy)(struct anv_swapchain *swapchain,
+ const VkAllocationCallbacks *pAllocator);
+ VkResult (*get_images)(struct anv_swapchain *swapchain,
+ uint32_t *pCount, VkImage *pSwapchainImages);
+ VkResult (*acquire_next_image)(struct anv_swapchain *swap_chain,
+ uint64_t timeout, VkSemaphore semaphore,
+ uint32_t *image_index);
+ VkResult (*queue_present)(struct anv_swapchain *swap_chain,
+ struct anv_queue *queue,
+ uint32_t image_index);
+};
+
+ANV_DEFINE_NONDISP_HANDLE_CASTS(_VkIcdSurfaceBase, VkSurfaceKHR)
+ANV_DEFINE_NONDISP_HANDLE_CASTS(anv_swapchain, VkSwapchainKHR)
+
+VkResult anv_x11_init_wsi(struct anv_instance *instance);
+void anv_x11_finish_wsi(struct anv_instance *instance);
+VkResult anv_wl_init_wsi(struct anv_instance *instance);
+void anv_wl_finish_wsi(struct anv_instance *instance);
diff --git a/src/intel/vulkan/anv_wsi_wayland.c b/src/intel/vulkan/anv_wsi_wayland.c
new file mode 100644
index 00000000000..6f25eaf43ea
--- /dev/null
+++ b/src/intel/vulkan/anv_wsi_wayland.c
@@ -0,0 +1,871 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <wayland-client.h>
+#include <wayland-drm-client-protocol.h>
+
+#include "anv_wsi.h"
+
+#include <util/hash_table.h>
+
+#define MIN_NUM_IMAGES 2
+
+struct wsi_wl_display {
+ struct wl_display * display;
+ struct wl_drm * drm;
+
+ /* Vector of VkFormats supported */
+ struct anv_vector formats;
+
+ uint32_t capabilities;
+};
+
+struct wsi_wayland {
+ struct anv_wsi_interface base;
+
+ struct anv_instance * instance;
+
+ pthread_mutex_t mutex;
+ /* Hash table of wl_display -> wsi_wl_display mappings */
+ struct hash_table * displays;
+};
+
+static void
+wsi_wl_display_add_vk_format(struct wsi_wl_display *display, VkFormat format)
+{
+ /* Don't add a format that's already in the list */
+ VkFormat *f;
+ anv_vector_foreach(f, &display->formats)
+ if (*f == format)
+ return;
+
+ /* Don't add formats which aren't supported by the driver */
+ if (anv_format_for_vk_format(format)->isl_format ==
+ ISL_FORMAT_UNSUPPORTED) {
+ return;
+ }
+
+ f = anv_vector_add(&display->formats);
+ if (f)
+ *f = format;
+}
+
+static void
+drm_handle_device(void *data, struct wl_drm *drm, const char *name)
+{
+ fprintf(stderr, "wl_drm.device(%s)\n", name);
+}
+
+static uint32_t
+wl_drm_format_for_vk_format(VkFormat vk_format, bool alpha)
+{
+ switch (vk_format) {
+ /* TODO: Figure out what all the formats mean and make this table
+ * correct.
+ */
+#if 0
+ case VK_FORMAT_R4G4B4A4_UNORM:
+ return alpha ? WL_DRM_FORMAT_ABGR4444 : WL_DRM_FORMAT_XBGR4444;
+ case VK_FORMAT_R5G6B5_UNORM:
+ return WL_DRM_FORMAT_BGR565;
+ case VK_FORMAT_R5G5B5A1_UNORM:
+ return alpha ? WL_DRM_FORMAT_ABGR1555 : WL_DRM_FORMAT_XBGR1555;
+ case VK_FORMAT_R8G8B8_UNORM:
+ return WL_DRM_FORMAT_XBGR8888;
+ case VK_FORMAT_R8G8B8A8_UNORM:
+ return alpha ? WL_DRM_FORMAT_ABGR8888 : WL_DRM_FORMAT_XBGR8888;
+ case VK_FORMAT_R10G10B10A2_UNORM:
+ return alpha ? WL_DRM_FORMAT_ABGR2101010 : WL_DRM_FORMAT_XBGR2101010;
+ case VK_FORMAT_B4G4R4A4_UNORM:
+ return alpha ? WL_DRM_FORMAT_ARGB4444 : WL_DRM_FORMAT_XRGB4444;
+ case VK_FORMAT_B5G6R5_UNORM:
+ return WL_DRM_FORMAT_RGB565;
+ case VK_FORMAT_B5G5R5A1_UNORM:
+ return alpha ? WL_DRM_FORMAT_XRGB1555 : WL_DRM_FORMAT_XRGB1555;
+#endif
+ case VK_FORMAT_B8G8R8_SRGB:
+ return WL_DRM_FORMAT_BGRX8888;
+ case VK_FORMAT_B8G8R8A8_SRGB:
+ return alpha ? WL_DRM_FORMAT_ARGB8888 : WL_DRM_FORMAT_XRGB8888;
+#if 0
+ case VK_FORMAT_B10G10R10A2_UNORM:
+ return alpha ? WL_DRM_FORMAT_ARGB2101010 : WL_DRM_FORMAT_XRGB2101010;
+#endif
+
+ default:
+ assert("!Unsupported Vulkan format");
+ return 0;
+ }
+}
+
+static void
+drm_handle_format(void *data, struct wl_drm *drm, uint32_t wl_format)
+{
+ struct wsi_wl_display *display = data;
+
+ switch (wl_format) {
+#if 0
+ case WL_DRM_FORMAT_ABGR4444:
+ case WL_DRM_FORMAT_XBGR4444:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_R4G4B4A4_UNORM);
+ break;
+ case WL_DRM_FORMAT_BGR565:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_R5G6B5_UNORM);
+ break;
+ case WL_DRM_FORMAT_ABGR1555:
+ case WL_DRM_FORMAT_XBGR1555:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_R5G5B5A1_UNORM);
+ break;
+ case WL_DRM_FORMAT_XBGR8888:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_R8G8B8_UNORM);
+ /* fallthrough */
+ case WL_DRM_FORMAT_ABGR8888:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_R8G8B8A8_UNORM);
+ break;
+ case WL_DRM_FORMAT_ABGR2101010:
+ case WL_DRM_FORMAT_XBGR2101010:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_R10G10B10A2_UNORM);
+ break;
+ case WL_DRM_FORMAT_ARGB4444:
+ case WL_DRM_FORMAT_XRGB4444:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_B4G4R4A4_UNORM);
+ break;
+ case WL_DRM_FORMAT_RGB565:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_B5G6R5_UNORM);
+ break;
+ case WL_DRM_FORMAT_ARGB1555:
+ case WL_DRM_FORMAT_XRGB1555:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_B5G5R5A1_UNORM);
+ break;
+#endif
+ case WL_DRM_FORMAT_XRGB8888:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_B8G8R8_SRGB);
+ /* fallthrough */
+ case WL_DRM_FORMAT_ARGB8888:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_B8G8R8A8_SRGB);
+ break;
+#if 0
+ case WL_DRM_FORMAT_ARGB2101010:
+ case WL_DRM_FORMAT_XRGB2101010:
+ wsi_wl_display_add_vk_format(display, VK_FORMAT_B10G10R10A2_UNORM);
+ break;
+#endif
+ }
+}
+
+static void
+drm_handle_authenticated(void *data, struct wl_drm *drm)
+{
+}
+
+static void
+drm_handle_capabilities(void *data, struct wl_drm *drm, uint32_t capabilities)
+{
+ struct wsi_wl_display *display = data;
+
+ display->capabilities = capabilities;
+}
+
+static const struct wl_drm_listener drm_listener = {
+ drm_handle_device,
+ drm_handle_format,
+ drm_handle_authenticated,
+ drm_handle_capabilities,
+};
+
+static void
+registry_handle_global(void *data, struct wl_registry *registry,
+ uint32_t name, const char *interface, uint32_t version)
+{
+ struct wsi_wl_display *display = data;
+
+ if (strcmp(interface, "wl_drm") == 0) {
+ assert(display->drm == NULL);
+
+ assert(version >= 2);
+ display->drm = wl_registry_bind(registry, name, &wl_drm_interface, 2);
+
+ if (display->drm)
+ wl_drm_add_listener(display->drm, &drm_listener, display);
+ }
+}
+
+static void
+registry_handle_global_remove(void *data, struct wl_registry *registry,
+ uint32_t name)
+{ /* No-op */ }
+
+static const struct wl_registry_listener registry_listener = {
+ registry_handle_global,
+ registry_handle_global_remove
+};
+
+static void
+wsi_wl_display_destroy(struct wsi_wayland *wsi, struct wsi_wl_display *display)
+{
+ anv_vector_finish(&display->formats);
+ if (display->drm)
+ wl_drm_destroy(display->drm);
+ anv_free(&wsi->instance->alloc, display);
+}
+
+static struct wsi_wl_display *
+wsi_wl_display_create(struct wsi_wayland *wsi, struct wl_display *wl_display)
+{
+ struct wsi_wl_display *display =
+ anv_alloc(&wsi->instance->alloc, sizeof(*display), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
+ if (!display)
+ return NULL;
+
+ memset(display, 0, sizeof(*display));
+
+ display->display = wl_display;
+
+ if (!anv_vector_init(&display->formats, sizeof(VkFormat), 8))
+ goto fail;
+
+ struct wl_registry *registry = wl_display_get_registry(wl_display);
+ if (!registry)
+ return NULL;
+
+ wl_registry_add_listener(registry, &registry_listener, display);
+
+ /* Round-rip to get the wl_drm global */
+ wl_display_roundtrip(wl_display);
+
+ if (!display->drm)
+ goto fail;
+
+ /* Round-rip to get wl_drm formats and capabilities */
+ wl_display_roundtrip(wl_display);
+
+ /* We need prime support */
+ if (!(display->capabilities & WL_DRM_CAPABILITY_PRIME))
+ goto fail;
+
+ /* We don't need this anymore */
+ wl_registry_destroy(registry);
+
+ return display;
+
+fail:
+ if (registry)
+ wl_registry_destroy(registry);
+
+ wsi_wl_display_destroy(wsi, display);
+ return NULL;
+}
+
+static struct wsi_wl_display *
+wsi_wl_get_display(struct anv_instance *instance, struct wl_display *wl_display)
+{
+ struct wsi_wayland *wsi =
+ (struct wsi_wayland *)instance->wsi[VK_ICD_WSI_PLATFORM_WAYLAND];
+
+ pthread_mutex_lock(&wsi->mutex);
+
+ struct hash_entry *entry = _mesa_hash_table_search(wsi->displays,
+ wl_display);
+ if (!entry) {
+ /* We're about to make a bunch of blocking calls. Let's drop the
+ * mutex for now so we don't block up too badly.
+ */
+ pthread_mutex_unlock(&wsi->mutex);
+
+ struct wsi_wl_display *display = wsi_wl_display_create(wsi, wl_display);
+
+ pthread_mutex_lock(&wsi->mutex);
+
+ entry = _mesa_hash_table_search(wsi->displays, wl_display);
+ if (entry) {
+ /* Oops, someone raced us to it */
+ wsi_wl_display_destroy(wsi, display);
+ } else {
+ entry = _mesa_hash_table_insert(wsi->displays, wl_display, display);
+ }
+ }
+
+ pthread_mutex_unlock(&wsi->mutex);
+
+ return entry->data;
+}
+
+VkBool32 anv_GetPhysicalDeviceWaylandPresentationSupportKHR(
+ VkPhysicalDevice physicalDevice,
+ uint32_t queueFamilyIndex,
+ struct wl_display* display)
+{
+ ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
+
+ return wsi_wl_get_display(physical_device->instance, display) != NULL;
+}
+
+static VkResult
+wsi_wl_surface_get_support(VkIcdSurfaceBase *surface,
+ struct anv_physical_device *device,
+ uint32_t queueFamilyIndex,
+ VkBool32* pSupported)
+{
+ *pSupported = true;
+
+ return VK_SUCCESS;
+}
+
+static const VkPresentModeKHR present_modes[] = {
+ VK_PRESENT_MODE_MAILBOX_KHR,
+ VK_PRESENT_MODE_FIFO_KHR,
+};
+
+static VkResult
+wsi_wl_surface_get_capabilities(VkIcdSurfaceBase *surface,
+ struct anv_physical_device *device,
+ VkSurfaceCapabilitiesKHR* caps)
+{
+ caps->minImageCount = MIN_NUM_IMAGES;
+ caps->maxImageCount = 4;
+ caps->currentExtent = (VkExtent2D) { -1, -1 };
+ caps->minImageExtent = (VkExtent2D) { 1, 1 };
+ caps->maxImageExtent = (VkExtent2D) { INT16_MAX, INT16_MAX };
+ caps->supportedTransforms = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
+ caps->currentTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
+ caps->maxImageArrayLayers = 1;
+
+ caps->supportedCompositeAlpha =
+ VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR |
+ VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR;
+
+ caps->supportedUsageFlags =
+ VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
+ VK_IMAGE_USAGE_SAMPLED_BIT |
+ VK_IMAGE_USAGE_TRANSFER_DST_BIT |
+ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+wsi_wl_surface_get_formats(VkIcdSurfaceBase *icd_surface,
+ struct anv_physical_device *device,
+ uint32_t* pSurfaceFormatCount,
+ VkSurfaceFormatKHR* pSurfaceFormats)
+{
+ VkIcdSurfaceWayland *surface = (VkIcdSurfaceWayland *)icd_surface;
+ struct wsi_wl_display *display =
+ wsi_wl_get_display(device->instance, surface->display);
+
+ uint32_t count = anv_vector_length(&display->formats);
+
+ if (pSurfaceFormats == NULL) {
+ *pSurfaceFormatCount = count;
+ return VK_SUCCESS;
+ }
+
+ assert(*pSurfaceFormatCount >= count);
+ *pSurfaceFormatCount = count;
+
+ VkFormat *f;
+ anv_vector_foreach(f, &display->formats) {
+ *(pSurfaceFormats++) = (VkSurfaceFormatKHR) {
+ .format = *f,
+ /* TODO: We should get this from the compositor somehow */
+ .colorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR,
+ };
+ }
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+wsi_wl_surface_get_present_modes(VkIcdSurfaceBase *surface,
+ struct anv_physical_device *device,
+ uint32_t* pPresentModeCount,
+ VkPresentModeKHR* pPresentModes)
+{
+ if (pPresentModes == NULL) {
+ *pPresentModeCount = ARRAY_SIZE(present_modes);
+ return VK_SUCCESS;
+ }
+
+ assert(*pPresentModeCount >= ARRAY_SIZE(present_modes));
+ typed_memcpy(pPresentModes, present_modes, *pPresentModeCount);
+ *pPresentModeCount = ARRAY_SIZE(present_modes);
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+wsi_wl_surface_create_swapchain(VkIcdSurfaceBase *surface,
+ struct anv_device *device,
+ const VkSwapchainCreateInfoKHR* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ struct anv_swapchain **swapchain);
+
+VkResult anv_CreateWaylandSurfaceKHR(
+ VkInstance _instance,
+ const VkWaylandSurfaceCreateInfoKHR* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkSurfaceKHR* pSurface)
+{
+ ANV_FROM_HANDLE(anv_instance, instance, _instance);
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR);
+
+ VkIcdSurfaceWayland *surface;
+
+ surface = anv_alloc2(&instance->alloc, pAllocator, sizeof *surface, 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (surface == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ surface->base.platform = VK_ICD_WSI_PLATFORM_WAYLAND;
+ surface->display = pCreateInfo->display;
+ surface->surface = pCreateInfo->surface;
+
+ *pSurface = _VkIcdSurfaceBase_to_handle(&surface->base);
+
+ return VK_SUCCESS;
+}
+
+struct wsi_wl_image {
+ struct anv_image * image;
+ struct anv_device_memory * memory;
+ struct wl_buffer * buffer;
+ bool busy;
+};
+
+struct wsi_wl_swapchain {
+ struct anv_swapchain base;
+
+ struct wsi_wl_display * display;
+ struct wl_event_queue * queue;
+ struct wl_surface * surface;
+
+ VkExtent2D extent;
+ VkFormat vk_format;
+ uint32_t drm_format;
+
+ VkPresentModeKHR present_mode;
+ bool fifo_ready;
+
+ uint32_t image_count;
+ struct wsi_wl_image images[0];
+};
+
+static VkResult
+wsi_wl_swapchain_get_images(struct anv_swapchain *anv_chain,
+ uint32_t *pCount, VkImage *pSwapchainImages)
+{
+ struct wsi_wl_swapchain *chain = (struct wsi_wl_swapchain *)anv_chain;
+
+ if (pSwapchainImages == NULL) {
+ *pCount = chain->image_count;
+ return VK_SUCCESS;
+ }
+
+ assert(chain->image_count <= *pCount);
+ for (uint32_t i = 0; i < chain->image_count; i++)
+ pSwapchainImages[i] = anv_image_to_handle(chain->images[i].image);
+
+ *pCount = chain->image_count;
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+wsi_wl_swapchain_acquire_next_image(struct anv_swapchain *anv_chain,
+ uint64_t timeout,
+ VkSemaphore semaphore,
+ uint32_t *image_index)
+{
+ struct wsi_wl_swapchain *chain = (struct wsi_wl_swapchain *)anv_chain;
+
+ int ret = wl_display_dispatch_queue_pending(chain->display->display,
+ chain->queue);
+ /* XXX: I'm not sure if out-of-date is the right error here. If
+ * wl_display_dispatch_queue_pending fails it most likely means we got
+ * kicked by the server so this seems more-or-less correct.
+ */
+ if (ret < 0)
+ return vk_error(VK_ERROR_OUT_OF_DATE_KHR);
+
+ while (1) {
+ for (uint32_t i = 0; i < chain->image_count; i++) {
+ if (!chain->images[i].busy) {
+ /* We found a non-busy image */
+ *image_index = i;
+ return VK_SUCCESS;
+ }
+ }
+
+ /* This time we do a blocking dispatch because we can't go
+ * anywhere until we get an event.
+ */
+ int ret = wl_display_roundtrip_queue(chain->display->display,
+ chain->queue);
+ if (ret < 0)
+ return vk_error(VK_ERROR_OUT_OF_DATE_KHR);
+ }
+}
+
+static void
+frame_handle_done(void *data, struct wl_callback *callback, uint32_t serial)
+{
+ struct wsi_wl_swapchain *chain = data;
+
+ chain->fifo_ready = true;
+
+ wl_callback_destroy(callback);
+}
+
+static const struct wl_callback_listener frame_listener = {
+ frame_handle_done,
+};
+
+static VkResult
+wsi_wl_swapchain_queue_present(struct anv_swapchain *anv_chain,
+ struct anv_queue *queue,
+ uint32_t image_index)
+{
+ struct wsi_wl_swapchain *chain = (struct wsi_wl_swapchain *)anv_chain;
+
+ if (chain->present_mode == VK_PRESENT_MODE_FIFO_KHR) {
+ while (!chain->fifo_ready) {
+ int ret = wl_display_dispatch_queue(chain->display->display,
+ chain->queue);
+ if (ret < 0)
+ return vk_error(VK_ERROR_OUT_OF_DATE_KHR);
+ }
+ }
+
+ assert(image_index < chain->image_count);
+ wl_surface_attach(chain->surface, chain->images[image_index].buffer, 0, 0);
+ wl_surface_damage(chain->surface, 0, 0, INT32_MAX, INT32_MAX);
+
+ if (chain->present_mode == VK_PRESENT_MODE_FIFO_KHR) {
+ struct wl_callback *frame = wl_surface_frame(chain->surface);
+ wl_proxy_set_queue((struct wl_proxy *)frame, chain->queue);
+ wl_callback_add_listener(frame, &frame_listener, chain);
+ chain->fifo_ready = false;
+ }
+
+ chain->images[image_index].busy = true;
+ wl_surface_commit(chain->surface);
+ wl_display_flush(chain->display->display);
+
+ return VK_SUCCESS;
+}
+
+static void
+wsi_wl_image_finish(struct wsi_wl_swapchain *chain, struct wsi_wl_image *image,
+ const VkAllocationCallbacks* pAllocator)
+{
+ VkDevice vk_device = anv_device_to_handle(chain->base.device);
+ anv_FreeMemory(vk_device, anv_device_memory_to_handle(image->memory),
+ pAllocator);
+ anv_DestroyImage(vk_device, anv_image_to_handle(image->image),
+ pAllocator);
+}
+
+static void
+buffer_handle_release(void *data, struct wl_buffer *buffer)
+{
+ struct wsi_wl_image *image = data;
+
+ assert(image->buffer == buffer);
+
+ image->busy = false;
+}
+
+static const struct wl_buffer_listener buffer_listener = {
+ buffer_handle_release,
+};
+
+static VkResult
+wsi_wl_image_init(struct wsi_wl_swapchain *chain, struct wsi_wl_image *image,
+ const VkAllocationCallbacks* pAllocator)
+{
+ VkDevice vk_device = anv_device_to_handle(chain->base.device);
+ VkResult result;
+
+ VkImage vk_image;
+ result = anv_image_create(vk_device,
+ &(struct anv_image_create_info) {
+ .isl_tiling_flags = ISL_TILING_X_BIT,
+ .stride = 0,
+ .vk_info =
+ &(VkImageCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = chain->vk_format,
+ .extent = {
+ .width = chain->extent.width,
+ .height = chain->extent.height,
+ .depth = 1
+ },
+ .mipLevels = 1,
+ .arrayLayers = 1,
+ .samples = 1,
+ /* FIXME: Need a way to use X tiling to allow scanout */
+ .tiling = VK_IMAGE_TILING_OPTIMAL,
+ .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+ .flags = 0,
+ }},
+ pAllocator,
+ &vk_image);
+
+ if (result != VK_SUCCESS)
+ return result;
+
+ image->image = anv_image_from_handle(vk_image);
+ assert(anv_format_is_color(image->image->format));
+
+ struct anv_surface *surface = &image->image->color_surface;
+
+ VkDeviceMemory vk_memory;
+ result = anv_AllocateMemory(vk_device,
+ &(VkMemoryAllocateInfo) {
+ .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
+ .allocationSize = image->image->size,
+ .memoryTypeIndex = 0,
+ },
+ pAllocator,
+ &vk_memory);
+
+ if (result != VK_SUCCESS)
+ goto fail_image;
+
+ image->memory = anv_device_memory_from_handle(vk_memory);
+ image->memory->bo.is_winsys_bo = true;
+
+ result = anv_BindImageMemory(vk_device, vk_image, vk_memory, 0);
+
+ if (result != VK_SUCCESS)
+ goto fail_mem;
+
+ int ret = anv_gem_set_tiling(chain->base.device,
+ image->memory->bo.gem_handle,
+ surface->isl.row_pitch, I915_TILING_X);
+ if (ret) {
+ /* FINISHME: Choose a better error. */
+ result = vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY);
+ goto fail_mem;
+ }
+
+ int fd = anv_gem_handle_to_fd(chain->base.device,
+ image->memory->bo.gem_handle);
+ if (fd == -1) {
+ /* FINISHME: Choose a better error. */
+ result = vk_error(VK_ERROR_OUT_OF_DEVICE_MEMORY);
+ goto fail_mem;
+ }
+
+ image->buffer = wl_drm_create_prime_buffer(chain->display->drm,
+ fd, /* name */
+ chain->extent.width,
+ chain->extent.height,
+ chain->drm_format,
+ surface->offset,
+ surface->isl.row_pitch,
+ 0, 0, 0, 0 /* unused */);
+ wl_display_roundtrip(chain->display->display);
+ close(fd);
+
+ wl_proxy_set_queue((struct wl_proxy *)image->buffer, chain->queue);
+ wl_buffer_add_listener(image->buffer, &buffer_listener, image);
+
+ return VK_SUCCESS;
+
+fail_mem:
+ anv_FreeMemory(vk_device, vk_memory, pAllocator);
+fail_image:
+ anv_DestroyImage(vk_device, vk_image, pAllocator);
+
+ return result;
+}
+
+static VkResult
+wsi_wl_swapchain_destroy(struct anv_swapchain *anv_chain,
+ const VkAllocationCallbacks *pAllocator)
+{
+ struct wsi_wl_swapchain *chain = (struct wsi_wl_swapchain *)anv_chain;
+
+ for (uint32_t i = 0; i < chain->image_count; i++) {
+ if (chain->images[i].buffer)
+ wsi_wl_image_finish(chain, &chain->images[i], pAllocator);
+ }
+
+ anv_free2(&chain->base.device->alloc, pAllocator, chain);
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+wsi_wl_surface_create_swapchain(VkIcdSurfaceBase *icd_surface,
+ struct anv_device *device,
+ const VkSwapchainCreateInfoKHR* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ struct anv_swapchain **swapchain_out)
+{
+ VkIcdSurfaceWayland *surface = (VkIcdSurfaceWayland *)icd_surface;
+ struct wsi_wl_swapchain *chain;
+ VkResult result;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR);
+
+ int num_images = pCreateInfo->minImageCount;
+
+ assert(num_images >= MIN_NUM_IMAGES);
+
+ /* For true mailbox mode, we need at least 4 images:
+ * 1) One to scan out from
+ * 2) One to have queued for scan-out
+ * 3) One to be currently held by the Wayland compositor
+ * 4) One to render to
+ */
+ if (pCreateInfo->presentMode == VK_PRESENT_MODE_MAILBOX_KHR)
+ num_images = MAX2(num_images, 4);
+
+ size_t size = sizeof(*chain) + num_images * sizeof(chain->images[0]);
+ chain = anv_alloc2(&device->alloc, pAllocator, size, 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (chain == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ chain->base.device = device;
+ chain->base.destroy = wsi_wl_swapchain_destroy;
+ chain->base.get_images = wsi_wl_swapchain_get_images;
+ chain->base.acquire_next_image = wsi_wl_swapchain_acquire_next_image;
+ chain->base.queue_present = wsi_wl_swapchain_queue_present;
+
+ chain->surface = surface->surface;
+ chain->extent = pCreateInfo->imageExtent;
+ chain->vk_format = pCreateInfo->imageFormat;
+ chain->drm_format = wl_drm_format_for_vk_format(chain->vk_format, false);
+
+ chain->present_mode = pCreateInfo->presentMode;
+ chain->fifo_ready = true;
+
+ chain->image_count = num_images;
+
+ /* Mark a bunch of stuff as NULL. This way we can just call
+ * destroy_swapchain for cleanup.
+ */
+ for (uint32_t i = 0; i < chain->image_count; i++)
+ chain->images[i].buffer = NULL;
+ chain->queue = NULL;
+
+ chain->display = wsi_wl_get_display(device->instance, surface->display);
+ if (!chain->display)
+ goto fail;
+
+ chain->queue = wl_display_create_queue(chain->display->display);
+ if (!chain->queue)
+ goto fail;
+
+ for (uint32_t i = 0; i < chain->image_count; i++) {
+ result = wsi_wl_image_init(chain, &chain->images[i], pAllocator);
+ if (result != VK_SUCCESS)
+ goto fail;
+ chain->images[i].busy = false;
+ }
+
+ *swapchain_out = &chain->base;
+
+ return VK_SUCCESS;
+
+fail:
+ wsi_wl_swapchain_destroy(&chain->base, pAllocator);
+
+ return result;
+}
+
+VkResult
+anv_wl_init_wsi(struct anv_instance *instance)
+{
+ struct wsi_wayland *wsi;
+ VkResult result;
+
+ wsi = anv_alloc(&instance->alloc, sizeof(*wsi), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
+ if (!wsi) {
+ result = vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ goto fail;
+ }
+
+ wsi->instance = instance;
+
+ int ret = pthread_mutex_init(&wsi->mutex, NULL);
+ if (ret != 0) {
+ if (ret == ENOMEM) {
+ result = vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ } else {
+ /* FINISHME: Choose a better error. */
+ result = vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+
+ goto fail_alloc;
+ }
+
+ wsi->displays = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ if (!wsi->displays) {
+ result = vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ goto fail_mutex;
+ }
+
+ wsi->base.get_support = wsi_wl_surface_get_support;
+ wsi->base.get_capabilities = wsi_wl_surface_get_capabilities;
+ wsi->base.get_formats = wsi_wl_surface_get_formats;
+ wsi->base.get_present_modes = wsi_wl_surface_get_present_modes;
+ wsi->base.create_swapchain = wsi_wl_surface_create_swapchain;
+
+ instance->wsi[VK_ICD_WSI_PLATFORM_WAYLAND] = &wsi->base;
+
+ return VK_SUCCESS;
+
+fail_mutex:
+ pthread_mutex_destroy(&wsi->mutex);
+
+fail_alloc:
+ anv_free(&instance->alloc, wsi);
+fail:
+ instance->wsi[VK_ICD_WSI_PLATFORM_WAYLAND] = NULL;
+
+ return result;
+}
+
+void
+anv_wl_finish_wsi(struct anv_instance *instance)
+{
+ struct wsi_wayland *wsi =
+ (struct wsi_wayland *)instance->wsi[VK_ICD_WSI_PLATFORM_WAYLAND];
+
+ if (wsi) {
+ _mesa_hash_table_destroy(wsi->displays, NULL);
+
+ pthread_mutex_destroy(&wsi->mutex);
+
+ anv_free(&instance->alloc, wsi);
+ }
+}
diff --git a/src/intel/vulkan/anv_wsi_x11.c b/src/intel/vulkan/anv_wsi_x11.c
new file mode 100644
index 00000000000..9ef02961a93
--- /dev/null
+++ b/src/intel/vulkan/anv_wsi_x11.c
@@ -0,0 +1,902 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <X11/xshmfence.h>
+#include <xcb/xcb.h>
+#include <xcb/dri3.h>
+#include <xcb/present.h>
+
+#include "anv_wsi.h"
+
+#include "util/hash_table.h"
+
+struct wsi_x11_connection {
+ bool has_dri3;
+ bool has_present;
+};
+
+struct wsi_x11 {
+ struct anv_wsi_interface base;
+
+ pthread_mutex_t mutex;
+ /* Hash table of xcb_connection -> wsi_x11_connection mappings */
+ struct hash_table *connections;
+};
+
+static struct wsi_x11_connection *
+wsi_x11_connection_create(struct anv_instance *instance, xcb_connection_t *conn)
+{
+ xcb_query_extension_cookie_t dri3_cookie, pres_cookie;
+ xcb_query_extension_reply_t *dri3_reply, *pres_reply;
+
+ struct wsi_x11_connection *wsi_conn =
+ anv_alloc(&instance->alloc, sizeof(*wsi_conn), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
+ if (!wsi_conn)
+ return NULL;
+
+ dri3_cookie = xcb_query_extension(conn, 4, "DRI3");
+ pres_cookie = xcb_query_extension(conn, 7, "PRESENT");
+
+ dri3_reply = xcb_query_extension_reply(conn, dri3_cookie, NULL);
+ pres_reply = xcb_query_extension_reply(conn, pres_cookie, NULL);
+ if (dri3_reply == NULL || pres_reply == NULL) {
+ free(dri3_reply);
+ free(pres_reply);
+ anv_free(&instance->alloc, wsi_conn);
+ return NULL;
+ }
+
+ wsi_conn->has_dri3 = dri3_reply->present != 0;
+ wsi_conn->has_present = pres_reply->present != 0;
+
+ free(dri3_reply);
+ free(pres_reply);
+
+ return wsi_conn;
+}
+
+static void
+wsi_x11_connection_destroy(struct anv_instance *instance,
+ struct wsi_x11_connection *conn)
+{
+ anv_free(&instance->alloc, conn);
+}
+
+static struct wsi_x11_connection *
+wsi_x11_get_connection(struct anv_instance *instance, xcb_connection_t *conn)
+{
+ struct wsi_x11 *wsi =
+ (struct wsi_x11 *)instance->wsi[VK_ICD_WSI_PLATFORM_XCB];
+
+ pthread_mutex_lock(&wsi->mutex);
+
+ struct hash_entry *entry = _mesa_hash_table_search(wsi->connections, conn);
+ if (!entry) {
+ /* We're about to make a bunch of blocking calls. Let's drop the
+ * mutex for now so we don't block up too badly.
+ */
+ pthread_mutex_unlock(&wsi->mutex);
+
+ struct wsi_x11_connection *wsi_conn =
+ wsi_x11_connection_create(instance, conn);
+
+ pthread_mutex_lock(&wsi->mutex);
+
+ entry = _mesa_hash_table_search(wsi->connections, conn);
+ if (entry) {
+ /* Oops, someone raced us to it */
+ wsi_x11_connection_destroy(instance, wsi_conn);
+ } else {
+ entry = _mesa_hash_table_insert(wsi->connections, conn, wsi_conn);
+ }
+ }
+
+ pthread_mutex_unlock(&wsi->mutex);
+
+ return entry->data;
+}
+
+static const VkSurfaceFormatKHR formats[] = {
+ { .format = VK_FORMAT_B8G8R8A8_SRGB, },
+};
+
+static const VkPresentModeKHR present_modes[] = {
+ VK_PRESENT_MODE_MAILBOX_KHR,
+};
+
+static xcb_screen_t *
+get_screen_for_root(xcb_connection_t *conn, xcb_window_t root)
+{
+ xcb_screen_iterator_t screen_iter =
+ xcb_setup_roots_iterator(xcb_get_setup(conn));
+
+ for (; screen_iter.rem; xcb_screen_next (&screen_iter)) {
+ if (screen_iter.data->root == root)
+ return screen_iter.data;
+ }
+
+ return NULL;
+}
+
+static xcb_visualtype_t *
+screen_get_visualtype(xcb_screen_t *screen, xcb_visualid_t visual_id,
+ unsigned *depth)
+{
+ xcb_depth_iterator_t depth_iter =
+ xcb_screen_allowed_depths_iterator(screen);
+
+ for (; depth_iter.rem; xcb_depth_next (&depth_iter)) {
+ xcb_visualtype_iterator_t visual_iter =
+ xcb_depth_visuals_iterator (depth_iter.data);
+
+ for (; visual_iter.rem; xcb_visualtype_next (&visual_iter)) {
+ if (visual_iter.data->visual_id == visual_id) {
+ if (depth)
+ *depth = depth_iter.data->depth;
+ return visual_iter.data;
+ }
+ }
+ }
+
+ return NULL;
+}
+
+static xcb_visualtype_t *
+connection_get_visualtype(xcb_connection_t *conn, xcb_visualid_t visual_id,
+ unsigned *depth)
+{
+ xcb_screen_iterator_t screen_iter =
+ xcb_setup_roots_iterator(xcb_get_setup(conn));
+
+ /* For this we have to iterate over all of the screens which is rather
+ * annoying. Fortunately, there is probably only 1.
+ */
+ for (; screen_iter.rem; xcb_screen_next (&screen_iter)) {
+ xcb_visualtype_t *visual = screen_get_visualtype(screen_iter.data,
+ visual_id, depth);
+ if (visual)
+ return visual;
+ }
+
+ return NULL;
+}
+
+static xcb_visualtype_t *
+get_visualtype_for_window(xcb_connection_t *conn, xcb_window_t window,
+ unsigned *depth)
+{
+ xcb_query_tree_cookie_t tree_cookie;
+ xcb_get_window_attributes_cookie_t attrib_cookie;
+ xcb_query_tree_reply_t *tree;
+ xcb_get_window_attributes_reply_t *attrib;
+
+ tree_cookie = xcb_query_tree(conn, window);
+ attrib_cookie = xcb_get_window_attributes(conn, window);
+
+ tree = xcb_query_tree_reply(conn, tree_cookie, NULL);
+ attrib = xcb_get_window_attributes_reply(conn, attrib_cookie, NULL);
+ if (attrib == NULL || tree == NULL) {
+ free(attrib);
+ free(tree);
+ return NULL;
+ }
+
+ xcb_window_t root = tree->root;
+ xcb_visualid_t visual_id = attrib->visual;
+ free(attrib);
+ free(tree);
+
+ xcb_screen_t *screen = get_screen_for_root(conn, root);
+ if (screen == NULL)
+ return NULL;
+
+ return screen_get_visualtype(screen, visual_id, depth);
+}
+
+static bool
+visual_has_alpha(xcb_visualtype_t *visual, unsigned depth)
+{
+ uint32_t rgb_mask = visual->red_mask |
+ visual->green_mask |
+ visual->blue_mask;
+
+ uint32_t all_mask = 0xffffffff >> (32 - depth);
+
+ /* Do we have bits left over after RGB? */
+ return (all_mask & ~rgb_mask) != 0;
+}
+
+VkBool32 anv_GetPhysicalDeviceXcbPresentationSupportKHR(
+ VkPhysicalDevice physicalDevice,
+ uint32_t queueFamilyIndex,
+ xcb_connection_t* connection,
+ xcb_visualid_t visual_id)
+{
+ ANV_FROM_HANDLE(anv_physical_device, device, physicalDevice);
+
+ struct wsi_x11_connection *wsi_conn =
+ wsi_x11_get_connection(device->instance, connection);
+
+ if (!wsi_conn->has_dri3) {
+ fprintf(stderr, "vulkan: No DRI3 support\n");
+ return false;
+ }
+
+ unsigned visual_depth;
+ if (!connection_get_visualtype(connection, visual_id, &visual_depth))
+ return false;
+
+ if (visual_depth != 24 && visual_depth != 32)
+ return false;
+
+ return true;
+}
+
+static VkResult
+x11_surface_get_support(VkIcdSurfaceBase *icd_surface,
+ struct anv_physical_device *device,
+ uint32_t queueFamilyIndex,
+ VkBool32* pSupported)
+{
+ VkIcdSurfaceXcb *surface = (VkIcdSurfaceXcb *)icd_surface;
+
+ struct wsi_x11_connection *wsi_conn =
+ wsi_x11_get_connection(device->instance, surface->connection);
+ if (!wsi_conn)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ if (!wsi_conn->has_dri3) {
+ fprintf(stderr, "vulkan: No DRI3 support\n");
+ *pSupported = false;
+ return VK_SUCCESS;
+ }
+
+ unsigned visual_depth;
+ if (!get_visualtype_for_window(surface->connection, surface->window,
+ &visual_depth)) {
+ *pSupported = false;
+ return VK_SUCCESS;
+ }
+
+ if (visual_depth != 24 && visual_depth != 32) {
+ *pSupported = false;
+ return VK_SUCCESS;
+ }
+
+ *pSupported = true;
+ return VK_SUCCESS;
+}
+
+static VkResult
+x11_surface_get_capabilities(VkIcdSurfaceBase *icd_surface,
+ struct anv_physical_device *device,
+ VkSurfaceCapabilitiesKHR *caps)
+{
+ VkIcdSurfaceXcb *surface = (VkIcdSurfaceXcb *)icd_surface;
+ xcb_get_geometry_cookie_t geom_cookie;
+ xcb_generic_error_t *err;
+ xcb_get_geometry_reply_t *geom;
+ unsigned visual_depth;
+
+ geom_cookie = xcb_get_geometry(surface->connection, surface->window);
+
+ /* This does a round-trip. This is why we do get_geometry first and
+ * wait to read the reply until after we have a visual.
+ */
+ xcb_visualtype_t *visual =
+ get_visualtype_for_window(surface->connection, surface->window,
+ &visual_depth);
+
+ geom = xcb_get_geometry_reply(surface->connection, geom_cookie, &err);
+ if (geom) {
+ VkExtent2D extent = { geom->width, geom->height };
+ caps->currentExtent = extent;
+ caps->minImageExtent = extent;
+ caps->maxImageExtent = extent;
+ } else {
+ /* This can happen if the client didn't wait for the configure event
+ * to come back from the compositor. In that case, we don't know the
+ * size of the window so we just return valid "I don't know" stuff.
+ */
+ caps->currentExtent = (VkExtent2D) { -1, -1 };
+ caps->minImageExtent = (VkExtent2D) { 1, 1 };
+ caps->maxImageExtent = (VkExtent2D) { INT16_MAX, INT16_MAX };
+ }
+ free(err);
+ free(geom);
+
+ if (visual_has_alpha(visual, visual_depth)) {
+ caps->supportedCompositeAlpha = VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR |
+ VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR;
+ } else {
+ caps->supportedCompositeAlpha = VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR |
+ VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
+ }
+
+ caps->minImageCount = 2;
+ caps->maxImageCount = 4;
+ caps->supportedTransforms = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
+ caps->currentTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
+ caps->maxImageArrayLayers = 1;
+ caps->supportedUsageFlags =
+ VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
+ VK_IMAGE_USAGE_SAMPLED_BIT |
+ VK_IMAGE_USAGE_TRANSFER_DST_BIT |
+ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+x11_surface_get_formats(VkIcdSurfaceBase *surface,
+ struct anv_physical_device *device,
+ uint32_t *pSurfaceFormatCount,
+ VkSurfaceFormatKHR *pSurfaceFormats)
+{
+ if (pSurfaceFormats == NULL) {
+ *pSurfaceFormatCount = ARRAY_SIZE(formats);
+ return VK_SUCCESS;
+ }
+
+ assert(*pSurfaceFormatCount >= ARRAY_SIZE(formats));
+ typed_memcpy(pSurfaceFormats, formats, *pSurfaceFormatCount);
+ *pSurfaceFormatCount = ARRAY_SIZE(formats);
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+x11_surface_get_present_modes(VkIcdSurfaceBase *surface,
+ struct anv_physical_device *device,
+ uint32_t *pPresentModeCount,
+ VkPresentModeKHR *pPresentModes)
+{
+ if (pPresentModes == NULL) {
+ *pPresentModeCount = ARRAY_SIZE(present_modes);
+ return VK_SUCCESS;
+ }
+
+ assert(*pPresentModeCount >= ARRAY_SIZE(present_modes));
+ typed_memcpy(pPresentModes, present_modes, *pPresentModeCount);
+ *pPresentModeCount = ARRAY_SIZE(present_modes);
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+x11_surface_create_swapchain(VkIcdSurfaceBase *surface,
+ struct anv_device *device,
+ const VkSwapchainCreateInfoKHR* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ struct anv_swapchain **swapchain);
+
+VkResult anv_CreateXcbSurfaceKHR(
+ VkInstance _instance,
+ const VkXcbSurfaceCreateInfoKHR* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkSurfaceKHR* pSurface)
+{
+ ANV_FROM_HANDLE(anv_instance, instance, _instance);
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR);
+
+ VkIcdSurfaceXcb *surface;
+
+ surface = anv_alloc2(&instance->alloc, pAllocator, sizeof *surface, 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (surface == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ surface->base.platform = VK_ICD_WSI_PLATFORM_XCB;
+ surface->connection = pCreateInfo->connection;
+ surface->window = pCreateInfo->window;
+
+ *pSurface = _VkIcdSurfaceBase_to_handle(&surface->base);
+
+ return VK_SUCCESS;
+}
+
+struct x11_image {
+ struct anv_image * image;
+ struct anv_device_memory * memory;
+ xcb_pixmap_t pixmap;
+ bool busy;
+ struct xshmfence * shm_fence;
+ uint32_t sync_fence;
+};
+
+struct x11_swapchain {
+ struct anv_swapchain base;
+
+ xcb_connection_t * conn;
+ xcb_window_t window;
+ xcb_gc_t gc;
+ VkExtent2D extent;
+ uint32_t image_count;
+
+ xcb_present_event_t event_id;
+ xcb_special_event_t * special_event;
+ uint64_t send_sbc;
+ uint32_t stamp;
+
+ struct x11_image images[0];
+};
+
+static VkResult
+x11_get_images(struct anv_swapchain *anv_chain,
+ uint32_t* pCount, VkImage *pSwapchainImages)
+{
+ struct x11_swapchain *chain = (struct x11_swapchain *)anv_chain;
+
+ if (pSwapchainImages == NULL) {
+ *pCount = chain->image_count;
+ return VK_SUCCESS;
+ }
+
+ assert(chain->image_count <= *pCount);
+ for (uint32_t i = 0; i < chain->image_count; i++)
+ pSwapchainImages[i] = anv_image_to_handle(chain->images[i].image);
+
+ *pCount = chain->image_count;
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+x11_handle_dri3_present_event(struct x11_swapchain *chain,
+ xcb_present_generic_event_t *event)
+{
+ switch (event->evtype) {
+ case XCB_PRESENT_CONFIGURE_NOTIFY: {
+ xcb_present_configure_notify_event_t *config = (void *) event;
+
+ if (config->width != chain->extent.width ||
+ config->height != chain->extent.height)
+ return vk_error(VK_ERROR_OUT_OF_DATE_KHR);
+
+ break;
+ }
+
+ case XCB_PRESENT_EVENT_IDLE_NOTIFY: {
+ xcb_present_idle_notify_event_t *idle = (void *) event;
+
+ for (unsigned i = 0; i < chain->image_count; i++) {
+ if (chain->images[i].pixmap == idle->pixmap) {
+ chain->images[i].busy = false;
+ break;
+ }
+ }
+
+ break;
+ }
+
+ case XCB_PRESENT_COMPLETE_NOTIFY:
+ default:
+ break;
+ }
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+x11_acquire_next_image(struct anv_swapchain *anv_chain,
+ uint64_t timeout,
+ VkSemaphore semaphore,
+ uint32_t *image_index)
+{
+ struct x11_swapchain *chain = (struct x11_swapchain *)anv_chain;
+
+ while (1) {
+ for (uint32_t i = 0; i < chain->image_count; i++) {
+ if (!chain->images[i].busy) {
+ /* We found a non-busy image */
+ xshmfence_await(chain->images[i].shm_fence);
+ *image_index = i;
+ return VK_SUCCESS;
+ }
+ }
+
+ xcb_flush(chain->conn);
+ xcb_generic_event_t *event =
+ xcb_wait_for_special_event(chain->conn, chain->special_event);
+ if (!event)
+ return vk_error(VK_ERROR_OUT_OF_DATE_KHR);
+
+ VkResult result = x11_handle_dri3_present_event(chain, (void *)event);
+ free(event);
+ if (result != VK_SUCCESS)
+ return result;
+ }
+}
+
+static VkResult
+x11_queue_present(struct anv_swapchain *anv_chain,
+ struct anv_queue *queue,
+ uint32_t image_index)
+{
+ struct x11_swapchain *chain = (struct x11_swapchain *)anv_chain;
+ struct x11_image *image = &chain->images[image_index];
+
+ assert(image_index < chain->image_count);
+
+ uint32_t options = XCB_PRESENT_OPTION_NONE;
+
+ int64_t target_msc = 0;
+ int64_t divisor = 0;
+ int64_t remainder = 0;
+
+ options |= XCB_PRESENT_OPTION_ASYNC;
+
+ xshmfence_reset(image->shm_fence);
+
+ xcb_void_cookie_t cookie =
+ xcb_present_pixmap(chain->conn,
+ chain->window,
+ image->pixmap,
+ (uint32_t) chain->send_sbc,
+ 0, /* valid */
+ 0, /* update */
+ 0, /* x_off */
+ 0, /* y_off */
+ XCB_NONE, /* target_crtc */
+ XCB_NONE,
+ image->sync_fence,
+ options,
+ target_msc,
+ divisor,
+ remainder, 0, NULL);
+ xcb_discard_reply(chain->conn, cookie.sequence);
+ image->busy = true;
+
+ xcb_flush(chain->conn);
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+x11_image_init(struct anv_device *device, struct x11_swapchain *chain,
+ const VkSwapchainCreateInfoKHR *pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ struct x11_image *image)
+{
+ xcb_void_cookie_t cookie;
+ VkResult result;
+
+ VkImage image_h;
+ result = anv_image_create(anv_device_to_handle(device),
+ &(struct anv_image_create_info) {
+ .isl_tiling_flags = ISL_TILING_X_BIT,
+ .stride = 0,
+ .vk_info =
+ &(VkImageCreateInfo) {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = pCreateInfo->imageFormat,
+ .extent = {
+ .width = pCreateInfo->imageExtent.width,
+ .height = pCreateInfo->imageExtent.height,
+ .depth = 1
+ },
+ .mipLevels = 1,
+ .arrayLayers = 1,
+ .samples = 1,
+ /* FIXME: Need a way to use X tiling to allow scanout */
+ .tiling = VK_IMAGE_TILING_OPTIMAL,
+ .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+ .flags = 0,
+ }},
+ NULL,
+ &image_h);
+ if (result != VK_SUCCESS)
+ return result;
+
+ image->image = anv_image_from_handle(image_h);
+ assert(anv_format_is_color(image->image->format));
+
+ VkDeviceMemory memory_h;
+ result = anv_AllocateMemory(anv_device_to_handle(device),
+ &(VkMemoryAllocateInfo) {
+ .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
+ .allocationSize = image->image->size,
+ .memoryTypeIndex = 0,
+ },
+ NULL /* XXX: pAllocator */,
+ &memory_h);
+ if (result != VK_SUCCESS)
+ goto fail_create_image;
+
+ image->memory = anv_device_memory_from_handle(memory_h);
+ image->memory->bo.is_winsys_bo = true;
+
+ anv_BindImageMemory(VK_NULL_HANDLE, image_h, memory_h, 0);
+
+ struct anv_surface *surface = &image->image->color_surface;
+ assert(surface->isl.tiling == ISL_TILING_X);
+
+ int ret = anv_gem_set_tiling(device, image->memory->bo.gem_handle,
+ surface->isl.row_pitch, I915_TILING_X);
+ if (ret) {
+ /* FINISHME: Choose a better error. */
+ result = vk_errorf(VK_ERROR_OUT_OF_DEVICE_MEMORY,
+ "set_tiling failed: %m");
+ goto fail_alloc_memory;
+ }
+
+ int fd = anv_gem_handle_to_fd(device, image->memory->bo.gem_handle);
+ if (fd == -1) {
+ /* FINISHME: Choose a better error. */
+ result = vk_errorf(VK_ERROR_OUT_OF_DEVICE_MEMORY,
+ "handle_to_fd failed: %m");
+ goto fail_alloc_memory;
+ }
+
+ uint32_t bpp = 32;
+ uint32_t depth = 24;
+ image->pixmap = xcb_generate_id(chain->conn);
+
+ cookie =
+ xcb_dri3_pixmap_from_buffer_checked(chain->conn,
+ image->pixmap,
+ chain->window,
+ image->image->size,
+ pCreateInfo->imageExtent.width,
+ pCreateInfo->imageExtent.height,
+ surface->isl.row_pitch,
+ depth, bpp, fd);
+ xcb_discard_reply(chain->conn, cookie.sequence);
+
+ int fence_fd = xshmfence_alloc_shm();
+ if (fence_fd < 0)
+ goto fail_pixmap;
+
+ image->shm_fence = xshmfence_map_shm(fence_fd);
+ if (image->shm_fence == NULL)
+ goto fail_shmfence_alloc;
+
+ image->sync_fence = xcb_generate_id(chain->conn);
+ xcb_dri3_fence_from_fd(chain->conn,
+ image->pixmap,
+ image->sync_fence,
+ false,
+ fence_fd);
+
+ image->busy = false;
+ xshmfence_trigger(image->shm_fence);
+
+ return VK_SUCCESS;
+
+fail_shmfence_alloc:
+ close(fence_fd);
+
+fail_pixmap:
+ cookie = xcb_free_pixmap(chain->conn, image->pixmap);
+ xcb_discard_reply(chain->conn, cookie.sequence);
+
+fail_alloc_memory:
+ anv_FreeMemory(anv_device_to_handle(chain->base.device),
+ anv_device_memory_to_handle(image->memory), pAllocator);
+
+fail_create_image:
+ anv_DestroyImage(anv_device_to_handle(chain->base.device),
+ anv_image_to_handle(image->image), pAllocator);
+
+ return result;
+}
+
+static void
+x11_image_finish(struct x11_swapchain *chain,
+ const VkAllocationCallbacks* pAllocator,
+ struct x11_image *image)
+{
+ xcb_void_cookie_t cookie;
+
+ cookie = xcb_sync_destroy_fence(chain->conn, image->sync_fence);
+ xcb_discard_reply(chain->conn, cookie.sequence);
+ xshmfence_unmap_shm(image->shm_fence);
+
+ cookie = xcb_free_pixmap(chain->conn, image->pixmap);
+ xcb_discard_reply(chain->conn, cookie.sequence);
+
+ anv_DestroyImage(anv_device_to_handle(chain->base.device),
+ anv_image_to_handle(image->image), pAllocator);
+
+ anv_FreeMemory(anv_device_to_handle(chain->base.device),
+ anv_device_memory_to_handle(image->memory), pAllocator);
+}
+
+static VkResult
+x11_swapchain_destroy(struct anv_swapchain *anv_chain,
+ const VkAllocationCallbacks *pAllocator)
+{
+ struct x11_swapchain *chain = (struct x11_swapchain *)anv_chain;
+
+ for (uint32_t i = 0; i < chain->image_count; i++)
+ x11_image_finish(chain, pAllocator, &chain->images[i]);
+
+ xcb_unregister_for_special_event(chain->conn, chain->special_event);
+
+ anv_free2(&chain->base.device->alloc, pAllocator, chain);
+
+ return VK_SUCCESS;
+}
+
+static VkResult
+x11_surface_create_swapchain(VkIcdSurfaceBase *icd_surface,
+ struct anv_device *device,
+ const VkSwapchainCreateInfoKHR *pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ struct anv_swapchain **swapchain_out)
+{
+ VkIcdSurfaceXcb *surface = (VkIcdSurfaceXcb *)icd_surface;
+ struct x11_swapchain *chain;
+ xcb_void_cookie_t cookie;
+ VkResult result;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR);
+
+ int num_images = pCreateInfo->minImageCount;
+
+ /* For true mailbox mode, we need at least 4 images:
+ * 1) One to scan out from
+ * 2) One to have queued for scan-out
+ * 3) One to be currently held by the Wayland compositor
+ * 4) One to render to
+ */
+ if (pCreateInfo->presentMode == VK_PRESENT_MODE_MAILBOX_KHR)
+ num_images = MAX2(num_images, 4);
+
+ size_t size = sizeof(*chain) + num_images * sizeof(chain->images[0]);
+ chain = anv_alloc2(&device->alloc, pAllocator, size, 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (chain == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ chain->base.device = device;
+ chain->base.destroy = x11_swapchain_destroy;
+ chain->base.get_images = x11_get_images;
+ chain->base.acquire_next_image = x11_acquire_next_image;
+ chain->base.queue_present = x11_queue_present;
+
+ chain->conn = surface->connection;
+ chain->window = surface->window;
+ chain->extent = pCreateInfo->imageExtent;
+ chain->image_count = num_images;
+
+ chain->event_id = xcb_generate_id(chain->conn);
+ xcb_present_select_input(chain->conn, chain->event_id, chain->window,
+ XCB_PRESENT_EVENT_MASK_CONFIGURE_NOTIFY |
+ XCB_PRESENT_EVENT_MASK_COMPLETE_NOTIFY |
+ XCB_PRESENT_EVENT_MASK_IDLE_NOTIFY);
+
+ /* Create an XCB event queue to hold present events outside of the usual
+ * application event queue
+ */
+ chain->special_event =
+ xcb_register_for_special_xge(chain->conn, &xcb_present_id,
+ chain->event_id, NULL);
+
+ chain->gc = xcb_generate_id(chain->conn);
+ if (!chain->gc) {
+ /* FINISHME: Choose a better error. */
+ result = vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ goto fail_register;
+ }
+
+ cookie = xcb_create_gc(chain->conn,
+ chain->gc,
+ chain->window,
+ XCB_GC_GRAPHICS_EXPOSURES,
+ (uint32_t []) { 0 });
+ xcb_discard_reply(chain->conn, cookie.sequence);
+
+ uint32_t image = 0;
+ for (; image < chain->image_count; image++) {
+ result = x11_image_init(device, chain, pCreateInfo, pAllocator,
+ &chain->images[image]);
+ if (result != VK_SUCCESS)
+ goto fail_init_images;
+ }
+
+ *swapchain_out = &chain->base;
+
+ return VK_SUCCESS;
+
+fail_init_images:
+ for (uint32_t j = 0; j < image; j++)
+ x11_image_finish(chain, pAllocator, &chain->images[j]);
+
+fail_register:
+ xcb_unregister_for_special_event(chain->conn, chain->special_event);
+
+ anv_free2(&device->alloc, pAllocator, chain);
+
+ return result;
+}
+
+VkResult
+anv_x11_init_wsi(struct anv_instance *instance)
+{
+ struct wsi_x11 *wsi;
+ VkResult result;
+
+ wsi = anv_alloc(&instance->alloc, sizeof(*wsi), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
+ if (!wsi) {
+ result = vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ goto fail;
+ }
+
+ int ret = pthread_mutex_init(&wsi->mutex, NULL);
+ if (ret != 0) {
+ if (ret == ENOMEM) {
+ result = vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ } else {
+ /* FINISHME: Choose a better error. */
+ result = vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ }
+
+ goto fail_alloc;
+ }
+
+ wsi->connections = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ if (!wsi->connections) {
+ result = vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+ goto fail_mutex;
+ }
+
+ wsi->base.get_support = x11_surface_get_support;
+ wsi->base.get_capabilities = x11_surface_get_capabilities;
+ wsi->base.get_formats = x11_surface_get_formats;
+ wsi->base.get_present_modes = x11_surface_get_present_modes;
+ wsi->base.create_swapchain = x11_surface_create_swapchain;
+
+ instance->wsi[VK_ICD_WSI_PLATFORM_XCB] = &wsi->base;
+
+ return VK_SUCCESS;
+
+fail_mutex:
+ pthread_mutex_destroy(&wsi->mutex);
+fail_alloc:
+ anv_free(&instance->alloc, wsi);
+fail:
+ instance->wsi[VK_ICD_WSI_PLATFORM_XCB] = NULL;
+
+ return result;
+}
+
+void
+anv_x11_finish_wsi(struct anv_instance *instance)
+{
+ struct wsi_x11 *wsi =
+ (struct wsi_x11 *)instance->wsi[VK_ICD_WSI_PLATFORM_XCB];
+
+ if (wsi) {
+ _mesa_hash_table_destroy(wsi->connections, NULL);
+
+ pthread_mutex_destroy(&wsi->mutex);
+
+ anv_free(&instance->alloc, wsi);
+ }
+}
diff --git a/src/intel/vulkan/dev_icd.json.in b/src/intel/vulkan/dev_icd.json.in
new file mode 100644
index 00000000000..84920365289
--- /dev/null
+++ b/src/intel/vulkan/dev_icd.json.in
@@ -0,0 +1,7 @@
+{
+ "file_format_version": "1.0.0",
+ "ICD": {
+ "library_path": "@build_libdir@/libvulkan_intel.so",
+ "abi_versions": "1.0.3"
+ }
+}
diff --git a/src/intel/vulkan/gen7_cmd_buffer.c b/src/intel/vulkan/gen7_cmd_buffer.c
new file mode 100644
index 00000000000..5130a40d277
--- /dev/null
+++ b/src/intel/vulkan/gen7_cmd_buffer.c
@@ -0,0 +1,533 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+#include "genxml/gen_macros.h"
+#include "genxml/genX_pack.h"
+
+#if GEN_GEN == 7 && !GEN_IS_HASWELL
+void
+gen7_cmd_buffer_emit_descriptor_pointers(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t stages)
+{
+ static const uint32_t sampler_state_opcodes[] = {
+ [MESA_SHADER_VERTEX] = 43,
+ [MESA_SHADER_TESS_CTRL] = 44, /* HS */
+ [MESA_SHADER_TESS_EVAL] = 45, /* DS */
+ [MESA_SHADER_GEOMETRY] = 46,
+ [MESA_SHADER_FRAGMENT] = 47,
+ [MESA_SHADER_COMPUTE] = 0,
+ };
+
+ static const uint32_t binding_table_opcodes[] = {
+ [MESA_SHADER_VERTEX] = 38,
+ [MESA_SHADER_TESS_CTRL] = 39,
+ [MESA_SHADER_TESS_EVAL] = 40,
+ [MESA_SHADER_GEOMETRY] = 41,
+ [MESA_SHADER_FRAGMENT] = 42,
+ [MESA_SHADER_COMPUTE] = 0,
+ };
+
+ anv_foreach_stage(s, stages) {
+ if (cmd_buffer->state.samplers[s].alloc_size > 0) {
+ anv_batch_emit(&cmd_buffer->batch,
+ GENX(3DSTATE_SAMPLER_STATE_POINTERS_VS),
+ ._3DCommandSubOpcode = sampler_state_opcodes[s],
+ .PointertoVSSamplerState = cmd_buffer->state.samplers[s].offset);
+ }
+
+ /* Always emit binding table pointers if we're asked to, since on SKL
+ * this is what flushes push constants. */
+ anv_batch_emit(&cmd_buffer->batch,
+ GENX(3DSTATE_BINDING_TABLE_POINTERS_VS),
+ ._3DCommandSubOpcode = binding_table_opcodes[s],
+ .PointertoVSBindingTable = cmd_buffer->state.binding_tables[s].offset);
+ }
+}
+
+uint32_t
+gen7_cmd_buffer_flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer)
+{
+ VkShaderStageFlags dirty = cmd_buffer->state.descriptors_dirty &
+ cmd_buffer->state.pipeline->active_stages;
+
+ VkResult result = VK_SUCCESS;
+ anv_foreach_stage(s, dirty) {
+ result = anv_cmd_buffer_emit_samplers(cmd_buffer, s,
+ &cmd_buffer->state.samplers[s]);
+ if (result != VK_SUCCESS)
+ break;
+ result = anv_cmd_buffer_emit_binding_table(cmd_buffer, s,
+ &cmd_buffer->state.binding_tables[s]);
+ if (result != VK_SUCCESS)
+ break;
+ }
+
+ if (result != VK_SUCCESS) {
+ assert(result == VK_ERROR_OUT_OF_DEVICE_MEMORY);
+
+ result = anv_cmd_buffer_new_binding_table_block(cmd_buffer);
+ assert(result == VK_SUCCESS);
+
+ /* Re-emit state base addresses so we get the new surface state base
+ * address before we start emitting binding tables etc.
+ */
+ anv_cmd_buffer_emit_state_base_address(cmd_buffer);
+
+ /* Re-emit all active binding tables */
+ dirty |= cmd_buffer->state.pipeline->active_stages;
+ anv_foreach_stage(s, dirty) {
+ result = anv_cmd_buffer_emit_samplers(cmd_buffer, s,
+ &cmd_buffer->state.samplers[s]);
+ if (result != VK_SUCCESS)
+ return result;
+ result = anv_cmd_buffer_emit_binding_table(cmd_buffer, s,
+ &cmd_buffer->state.binding_tables[s]);
+ if (result != VK_SUCCESS)
+ return result;
+ }
+ }
+
+ cmd_buffer->state.descriptors_dirty &= ~dirty;
+
+ return dirty;
+}
+#endif /* GEN_GEN == 7 && !GEN_IS_HASWELL */
+
+static inline int64_t
+clamp_int64(int64_t x, int64_t min, int64_t max)
+{
+ if (x < min)
+ return min;
+ else if (x < max)
+ return x;
+ else
+ return max;
+}
+
+#if GEN_GEN == 7 && !GEN_IS_HASWELL
+void
+gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer)
+{
+ uint32_t count = cmd_buffer->state.dynamic.scissor.count;
+ const VkRect2D *scissors = cmd_buffer->state.dynamic.scissor.scissors;
+ struct anv_state scissor_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, 32);
+
+ for (uint32_t i = 0; i < count; i++) {
+ const VkRect2D *s = &scissors[i];
+
+ /* Since xmax and ymax are inclusive, we have to have xmax < xmin or
+ * ymax < ymin for empty clips. In case clip x, y, width height are all
+ * 0, the clamps below produce 0 for xmin, ymin, xmax, ymax, which isn't
+ * what we want. Just special case empty clips and produce a canonical
+ * empty clip. */
+ static const struct GEN7_SCISSOR_RECT empty_scissor = {
+ .ScissorRectangleYMin = 1,
+ .ScissorRectangleXMin = 1,
+ .ScissorRectangleYMax = 0,
+ .ScissorRectangleXMax = 0
+ };
+
+ const int max = 0xffff;
+ struct GEN7_SCISSOR_RECT scissor = {
+ /* Do this math using int64_t so overflow gets clamped correctly. */
+ .ScissorRectangleYMin = clamp_int64(s->offset.y, 0, max),
+ .ScissorRectangleXMin = clamp_int64(s->offset.x, 0, max),
+ .ScissorRectangleYMax = clamp_int64((uint64_t) s->offset.y + s->extent.height - 1, 0, max),
+ .ScissorRectangleXMax = clamp_int64((uint64_t) s->offset.x + s->extent.width - 1, 0, max)
+ };
+
+ if (s->extent.width <= 0 || s->extent.height <= 0) {
+ GEN7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 8,
+ &empty_scissor);
+ } else {
+ GEN7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 8, &scissor);
+ }
+ }
+
+ anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_SCISSOR_STATE_POINTERS,
+ .ScissorRectPointer = scissor_state.offset);
+
+ if (!cmd_buffer->device->info.has_llc)
+ anv_state_clflush(scissor_state);
+}
+#endif
+
+static const uint32_t vk_to_gen_index_type[] = {
+ [VK_INDEX_TYPE_UINT16] = INDEX_WORD,
+ [VK_INDEX_TYPE_UINT32] = INDEX_DWORD,
+};
+
+static const uint32_t restart_index_for_type[] = {
+ [VK_INDEX_TYPE_UINT16] = UINT16_MAX,
+ [VK_INDEX_TYPE_UINT32] = UINT32_MAX,
+};
+
+void genX(CmdBindIndexBuffer)(
+ VkCommandBuffer commandBuffer,
+ VkBuffer _buffer,
+ VkDeviceSize offset,
+ VkIndexType indexType)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
+ if (GEN_IS_HASWELL)
+ cmd_buffer->state.restart_index = restart_index_for_type[indexType];
+ cmd_buffer->state.gen7.index_buffer = buffer;
+ cmd_buffer->state.gen7.index_type = vk_to_gen_index_type[indexType];
+ cmd_buffer->state.gen7.index_offset = offset;
+}
+
+static VkResult
+flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_device *device = cmd_buffer->device;
+ struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+ struct anv_state surfaces = { 0, }, samplers = { 0, };
+ VkResult result;
+
+ result = anv_cmd_buffer_emit_samplers(cmd_buffer,
+ MESA_SHADER_COMPUTE, &samplers);
+ if (result != VK_SUCCESS)
+ return result;
+ result = anv_cmd_buffer_emit_binding_table(cmd_buffer,
+ MESA_SHADER_COMPUTE, &surfaces);
+ if (result != VK_SUCCESS)
+ return result;
+
+ struct anv_state push_state = anv_cmd_buffer_cs_push_constants(cmd_buffer);
+
+ const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
+ const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
+
+ unsigned local_id_dwords = cs_prog_data->local_invocation_id_regs * 8;
+ unsigned push_constant_data_size =
+ (prog_data->nr_params + local_id_dwords) * 4;
+ unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
+ unsigned push_constant_regs = reg_aligned_constant_size / 32;
+
+ if (push_state.alloc_size) {
+ anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_CURBE_LOAD),
+ .CURBETotalDataLength = push_state.alloc_size,
+ .CURBEDataStartAddress = push_state.offset);
+ }
+
+ assert(prog_data->total_shared <= 64 * 1024);
+ uint32_t slm_size = 0;
+ if (prog_data->total_shared > 0) {
+ /* slm_size is in 4k increments, but must be a power of 2. */
+ slm_size = 4 * 1024;
+ while (slm_size < prog_data->total_shared)
+ slm_size <<= 1;
+ slm_size /= 4 * 1024;
+ }
+
+ struct anv_state state =
+ anv_state_pool_emit(&device->dynamic_state_pool,
+ GENX(INTERFACE_DESCRIPTOR_DATA), 64,
+ .KernelStartPointer = pipeline->cs_simd,
+ .BindingTablePointer = surfaces.offset,
+ .SamplerStatePointer = samplers.offset,
+ .ConstantURBEntryReadLength =
+ push_constant_regs,
+#if !GEN_IS_HASWELL
+ .ConstantURBEntryReadOffset = 0,
+#endif
+ .BarrierEnable = cs_prog_data->uses_barrier,
+ .SharedLocalMemorySize = slm_size,
+ .NumberofThreadsinGPGPUThreadGroup =
+ pipeline->cs_thread_width_max);
+
+ const uint32_t size = GENX(INTERFACE_DESCRIPTOR_DATA_length) * sizeof(uint32_t);
+ anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_INTERFACE_DESCRIPTOR_LOAD),
+ .InterfaceDescriptorTotalLength = size,
+ .InterfaceDescriptorDataStartAddress = state.offset);
+
+ return VK_SUCCESS;
+}
+
+#define emit_lri(batch, reg, imm) \
+ anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_IMM), \
+ .RegisterOffset = __anv_reg_num(reg), \
+ .DataDWord = imm)
+
+void
+genX(cmd_buffer_config_l3)(struct anv_cmd_buffer *cmd_buffer, bool enable_slm)
+{
+ /* References for GL state:
+ *
+ * - commits e307cfa..228d5a3
+ * - src/mesa/drivers/dri/i965/gen7_l3_state.c
+ */
+
+ uint32_t l3cr2_slm, l3cr2_noslm;
+ anv_pack_struct(&l3cr2_noslm, GENX(L3CNTLREG2),
+ .URBAllocation = 24,
+ .ROAllocation = 0,
+ .DCAllocation = 16);
+ anv_pack_struct(&l3cr2_slm, GENX(L3CNTLREG2),
+ .SLMEnable = 1,
+ .URBAllocation = 16,
+ .URBLowBandwidth = 1,
+ .ROAllocation = 0,
+ .DCAllocation = 8);
+ const uint32_t l3cr2_val = enable_slm ? l3cr2_slm : l3cr2_noslm;
+ bool changed = cmd_buffer->state.current_l3_config != l3cr2_val;
+
+ if (changed) {
+ /* According to the hardware docs, the L3 partitioning can only be
+ * changed while the pipeline is completely drained and the caches are
+ * flushed, which involves a first PIPE_CONTROL flush which stalls the
+ * pipeline...
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .DCFlushEnable = true,
+ .PostSyncOperation = NoWrite,
+ .CommandStreamerStallEnable = true);
+
+ /* ...followed by a second pipelined PIPE_CONTROL that initiates
+ * invalidation of the relevant caches. Note that because RO
+ * invalidation happens at the top of the pipeline (i.e. right away as
+ * the PIPE_CONTROL command is processed by the CS) we cannot combine it
+ * with the previous stalling flush as the hardware documentation
+ * suggests, because that would cause the CS to stall on previous
+ * rendering *after* RO invalidation and wouldn't prevent the RO caches
+ * from being polluted by concurrent rendering before the stall
+ * completes. This intentionally doesn't implement the SKL+ hardware
+ * workaround suggesting to enable CS stall on PIPE_CONTROLs with the
+ * texture cache invalidation bit set for GPGPU workloads because the
+ * previous and subsequent PIPE_CONTROLs already guarantee that there is
+ * no concurrent GPGPU kernel execution (see SKL HSD 2132585).
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .TextureCacheInvalidationEnable = true,
+ .ConstantCacheInvalidationEnable = true,
+ .InstructionCacheInvalidateEnable = true,
+ .StateCacheInvalidationEnable = true,
+ .PostSyncOperation = NoWrite);
+
+ /* Now send a third stalling flush to make sure that invalidation is
+ * complete when the L3 configuration registers are modified.
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .DCFlushEnable = true,
+ .PostSyncOperation = NoWrite,
+ .CommandStreamerStallEnable = true);
+
+ anv_finishme("write GEN7_L3SQCREG1");
+ emit_lri(&cmd_buffer->batch, GENX(L3CNTLREG2), l3cr2_val);
+
+ uint32_t l3cr3_slm, l3cr3_noslm;
+ anv_pack_struct(&l3cr3_noslm, GENX(L3CNTLREG3),
+ .ISAllocation = 8,
+ .CAllocation = 4,
+ .TAllocation = 8);
+ anv_pack_struct(&l3cr3_slm, GENX(L3CNTLREG3),
+ .ISAllocation = 8,
+ .CAllocation = 8,
+ .TAllocation = 8);
+ const uint32_t l3cr3_val = enable_slm ? l3cr3_slm : l3cr3_noslm;
+ emit_lri(&cmd_buffer->batch, GENX(L3CNTLREG3), l3cr3_val);
+
+ cmd_buffer->state.current_l3_config = l3cr2_val;
+ }
+}
+
+void
+genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+ const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
+ VkResult result;
+
+ assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT);
+
+ bool needs_slm = cs_prog_data->base.total_shared > 0;
+ genX(cmd_buffer_config_l3)(cmd_buffer, needs_slm);
+
+ genX(flush_pipeline_select_gpgpu)(cmd_buffer);
+
+ if (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)
+ anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
+
+ if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) ||
+ (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)) {
+ /* FIXME: figure out descriptors for gen7 */
+ result = flush_compute_descriptor_set(cmd_buffer);
+ assert(result == VK_SUCCESS);
+ cmd_buffer->state.descriptors_dirty &= ~VK_SHADER_STAGE_COMPUTE_BIT;
+ }
+
+ cmd_buffer->state.compute_dirty = 0;
+}
+
+void
+genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_RENDER_TARGETS |
+ ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH |
+ ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)) {
+
+ const struct anv_image_view *iview =
+ anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
+ const struct anv_image *image = iview ? iview->image : NULL;
+ const struct anv_format *anv_format =
+ iview ? anv_format_for_vk_format(iview->vk_format) : NULL;
+ const bool has_depth = iview && anv_format->has_depth;
+ const uint32_t depth_format = has_depth ?
+ isl_surf_get_depth_format(&cmd_buffer->device->isl_dev,
+ &image->depth_surface.isl) : D16_UNORM;
+
+ uint32_t sf_dw[GENX(3DSTATE_SF_length)];
+ struct GENX(3DSTATE_SF) sf = {
+ GENX(3DSTATE_SF_header),
+ .DepthBufferSurfaceFormat = depth_format,
+ .LineWidth = cmd_buffer->state.dynamic.line_width,
+ .GlobalDepthOffsetConstant = cmd_buffer->state.dynamic.depth_bias.bias,
+ .GlobalDepthOffsetScale = cmd_buffer->state.dynamic.depth_bias.slope,
+ .GlobalDepthOffsetClamp = cmd_buffer->state.dynamic.depth_bias.clamp
+ };
+ GENX(3DSTATE_SF_pack)(NULL, sf_dw, &sf);
+
+ anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, pipeline->gen7.sf);
+ }
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
+ struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
+ struct anv_state cc_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
+ GENX(COLOR_CALC_STATE_length) * 4,
+ 64);
+ struct GENX(COLOR_CALC_STATE) cc = {
+ .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
+ .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
+ .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
+ .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
+ .StencilReferenceValue = d->stencil_reference.front & 0xff,
+ .BackFaceStencilReferenceValue = d->stencil_reference.back & 0xff,
+ };
+ GENX(COLOR_CALC_STATE_pack)(NULL, cc_state.map, &cc);
+ if (!cmd_buffer->device->info.has_llc)
+ anv_state_clflush(cc_state);
+
+ anv_batch_emit(&cmd_buffer->batch,
+ GENX(3DSTATE_CC_STATE_POINTERS),
+ .ColorCalcStatePointer = cc_state.offset);
+ }
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_RENDER_TARGETS |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) {
+ uint32_t depth_stencil_dw[GENX(DEPTH_STENCIL_STATE_length)];
+ struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
+
+ struct GENX(DEPTH_STENCIL_STATE) depth_stencil = {
+ .StencilTestMask = d->stencil_compare_mask.front & 0xff,
+ .StencilWriteMask = d->stencil_write_mask.front & 0xff,
+
+ .BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff,
+ .BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff,
+ };
+ GENX(DEPTH_STENCIL_STATE_pack)(NULL, depth_stencil_dw, &depth_stencil);
+
+ struct anv_state ds_state =
+ anv_cmd_buffer_merge_dynamic(cmd_buffer, depth_stencil_dw,
+ pipeline->gen7.depth_stencil_state,
+ GENX(DEPTH_STENCIL_STATE_length), 64);
+
+ anv_batch_emit(&cmd_buffer->batch,
+ GENX(3DSTATE_DEPTH_STENCIL_STATE_POINTERS),
+ .PointertoDEPTH_STENCIL_STATE = ds_state.offset);
+ }
+
+ if (cmd_buffer->state.gen7.index_buffer &&
+ cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_INDEX_BUFFER)) {
+ struct anv_buffer *buffer = cmd_buffer->state.gen7.index_buffer;
+ uint32_t offset = cmd_buffer->state.gen7.index_offset;
+
+#if GEN_IS_HASWELL
+ anv_batch_emit(&cmd_buffer->batch, GEN75_3DSTATE_VF,
+ .IndexedDrawCutIndexEnable = pipeline->primitive_restart,
+ .CutIndex = cmd_buffer->state.restart_index);
+#endif
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_INDEX_BUFFER),
+#if !GEN_IS_HASWELL
+ .CutIndexEnable = pipeline->primitive_restart,
+#endif
+ .IndexFormat = cmd_buffer->state.gen7.index_type,
+ .MemoryObjectControlState = GENX(MOCS),
+ .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
+ .BufferEndingAddress = { buffer->bo, buffer->offset + buffer->size });
+ }
+
+ cmd_buffer->state.dirty = 0;
+}
+
+void genX(CmdSetEvent)(
+ VkCommandBuffer commandBuffer,
+ VkEvent event,
+ VkPipelineStageFlags stageMask)
+{
+ stub();
+}
+
+void genX(CmdResetEvent)(
+ VkCommandBuffer commandBuffer,
+ VkEvent event,
+ VkPipelineStageFlags stageMask)
+{
+ stub();
+}
+
+void genX(CmdWaitEvents)(
+ VkCommandBuffer commandBuffer,
+ uint32_t eventCount,
+ const VkEvent* pEvents,
+ VkPipelineStageFlags srcStageMask,
+ VkPipelineStageFlags destStageMask,
+ uint32_t memoryBarrierCount,
+ const VkMemoryBarrier* pMemoryBarriers,
+ uint32_t bufferMemoryBarrierCount,
+ const VkBufferMemoryBarrier* pBufferMemoryBarriers,
+ uint32_t imageMemoryBarrierCount,
+ const VkImageMemoryBarrier* pImageMemoryBarriers)
+{
+ stub();
+}
diff --git a/src/intel/vulkan/gen7_pipeline.c b/src/intel/vulkan/gen7_pipeline.c
new file mode 100644
index 00000000000..d6d5ce6778f
--- /dev/null
+++ b/src/intel/vulkan/gen7_pipeline.c
@@ -0,0 +1,402 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+#include "genxml/gen_macros.h"
+#include "genxml/genX_pack.h"
+
+#include "genX_pipeline_util.h"
+
+static void
+gen7_emit_rs_state(struct anv_pipeline *pipeline,
+ const VkPipelineRasterizationStateCreateInfo *info,
+ const struct anv_graphics_pipeline_create_info *extra)
+{
+ struct GENX(3DSTATE_SF) sf = {
+ GENX(3DSTATE_SF_header),
+
+ /* LegacyGlobalDepthBiasEnable */
+
+ .StatisticsEnable = true,
+ .FrontFaceFillMode = vk_to_gen_fillmode[info->polygonMode],
+ .BackFaceFillMode = vk_to_gen_fillmode[info->polygonMode],
+ .ViewTransformEnable = !(extra && extra->use_rectlist),
+ .FrontWinding = vk_to_gen_front_face[info->frontFace],
+ /* bool AntiAliasingEnable; */
+
+ .CullMode = vk_to_gen_cullmode[info->cullMode],
+
+ /* uint32_t LineEndCapAntialiasingRegionWidth; */
+ .ScissorRectangleEnable = !(extra && extra->use_rectlist),
+
+ /* uint32_t MultisampleRasterizationMode; */
+ /* bool LastPixelEnable; */
+
+ .TriangleStripListProvokingVertexSelect = 0,
+ .LineStripListProvokingVertexSelect = 0,
+ .TriangleFanProvokingVertexSelect = 1,
+
+ /* uint32_t AALineDistanceMode; */
+ /* uint32_t VertexSubPixelPrecisionSelect; */
+ .UsePointWidthState = false,
+ .PointWidth = 1.0,
+ .GlobalDepthOffsetEnableSolid = info->depthBiasEnable,
+ .GlobalDepthOffsetEnableWireframe = info->depthBiasEnable,
+ .GlobalDepthOffsetEnablePoint = info->depthBiasEnable,
+ };
+
+ GENX(3DSTATE_SF_pack)(NULL, &pipeline->gen7.sf, &sf);
+}
+
+static void
+gen7_emit_ds_state(struct anv_pipeline *pipeline,
+ const VkPipelineDepthStencilStateCreateInfo *info)
+{
+ if (info == NULL) {
+ /* We're going to OR this together with the dynamic state. We need
+ * to make sure it's initialized to something useful.
+ */
+ memset(pipeline->gen7.depth_stencil_state, 0,
+ sizeof(pipeline->gen7.depth_stencil_state));
+ return;
+ }
+
+ struct GENX(DEPTH_STENCIL_STATE) state = {
+ .DepthTestEnable = info->depthTestEnable,
+ .DepthBufferWriteEnable = info->depthWriteEnable,
+ .DepthTestFunction = vk_to_gen_compare_op[info->depthCompareOp],
+ .DoubleSidedStencilEnable = true,
+
+ .StencilTestEnable = info->stencilTestEnable,
+ .StencilBufferWriteEnable = info->stencilTestEnable,
+ .StencilFailOp = vk_to_gen_stencil_op[info->front.failOp],
+ .StencilPassDepthPassOp = vk_to_gen_stencil_op[info->front.passOp],
+ .StencilPassDepthFailOp = vk_to_gen_stencil_op[info->front.depthFailOp],
+ .StencilTestFunction = vk_to_gen_compare_op[info->front.compareOp],
+
+ .BackfaceStencilFailOp = vk_to_gen_stencil_op[info->back.failOp],
+ .BackfaceStencilPassDepthPassOp = vk_to_gen_stencil_op[info->back.passOp],
+ .BackfaceStencilPassDepthFailOp = vk_to_gen_stencil_op[info->back.depthFailOp],
+ .BackFaceStencilTestFunction = vk_to_gen_compare_op[info->back.compareOp],
+ };
+
+ GENX(DEPTH_STENCIL_STATE_pack)(NULL, &pipeline->gen7.depth_stencil_state, &state);
+}
+
+static void
+gen7_emit_cb_state(struct anv_pipeline *pipeline,
+ const VkPipelineColorBlendStateCreateInfo *info,
+ const VkPipelineMultisampleStateCreateInfo *ms_info)
+{
+ struct anv_device *device = pipeline->device;
+
+ if (info == NULL || info->attachmentCount == 0) {
+ pipeline->blend_state =
+ anv_state_pool_emit(&device->dynamic_state_pool,
+ GENX(BLEND_STATE), 64,
+ .ColorBufferBlendEnable = false,
+ .WriteDisableAlpha = true,
+ .WriteDisableRed = true,
+ .WriteDisableGreen = true,
+ .WriteDisableBlue = true);
+ } else {
+ const VkPipelineColorBlendAttachmentState *a = &info->pAttachments[0];
+ struct GENX(BLEND_STATE) blend = {
+ .AlphaToCoverageEnable = ms_info && ms_info->alphaToCoverageEnable,
+ .AlphaToOneEnable = ms_info && ms_info->alphaToOneEnable,
+
+ .LogicOpEnable = info->logicOpEnable,
+ .LogicOpFunction = vk_to_gen_logic_op[info->logicOp],
+ .ColorBufferBlendEnable = a->blendEnable,
+ .ColorClampRange = COLORCLAMP_RTFORMAT,
+ .PreBlendColorClampEnable = true,
+ .PostBlendColorClampEnable = true,
+ .SourceBlendFactor = vk_to_gen_blend[a->srcColorBlendFactor],
+ .DestinationBlendFactor = vk_to_gen_blend[a->dstColorBlendFactor],
+ .ColorBlendFunction = vk_to_gen_blend_op[a->colorBlendOp],
+ .SourceAlphaBlendFactor = vk_to_gen_blend[a->srcAlphaBlendFactor],
+ .DestinationAlphaBlendFactor = vk_to_gen_blend[a->dstAlphaBlendFactor],
+ .AlphaBlendFunction = vk_to_gen_blend_op[a->alphaBlendOp],
+ .WriteDisableAlpha = !(a->colorWriteMask & VK_COLOR_COMPONENT_A_BIT),
+ .WriteDisableRed = !(a->colorWriteMask & VK_COLOR_COMPONENT_R_BIT),
+ .WriteDisableGreen = !(a->colorWriteMask & VK_COLOR_COMPONENT_G_BIT),
+ .WriteDisableBlue = !(a->colorWriteMask & VK_COLOR_COMPONENT_B_BIT),
+ };
+
+ /* Our hardware applies the blend factor prior to the blend function
+ * regardless of what function is used. Technically, this means the
+ * hardware can do MORE than GL or Vulkan specify. However, it also
+ * means that, for MIN and MAX, we have to stomp the blend factor to
+ * ONE to make it a no-op.
+ */
+ if (a->colorBlendOp == VK_BLEND_OP_MIN ||
+ a->colorBlendOp == VK_BLEND_OP_MAX) {
+ blend.SourceBlendFactor = BLENDFACTOR_ONE;
+ blend.DestinationBlendFactor = BLENDFACTOR_ONE;
+ }
+ if (a->alphaBlendOp == VK_BLEND_OP_MIN ||
+ a->alphaBlendOp == VK_BLEND_OP_MAX) {
+ blend.SourceAlphaBlendFactor = BLENDFACTOR_ONE;
+ blend.DestinationAlphaBlendFactor = BLENDFACTOR_ONE;
+ }
+
+ pipeline->blend_state = anv_state_pool_alloc(&device->dynamic_state_pool,
+ GENX(BLEND_STATE_length) * 4,
+ 64);
+ GENX(BLEND_STATE_pack)(NULL, pipeline->blend_state.map, &blend);
+ if (pipeline->device->info.has_llc)
+ anv_state_clflush(pipeline->blend_state);
+ }
+
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_BLEND_STATE_POINTERS),
+ .BlendStatePointer = pipeline->blend_state.offset);
+}
+
+VkResult
+genX(graphics_pipeline_create)(
+ VkDevice _device,
+ struct anv_pipeline_cache * cache,
+ const VkGraphicsPipelineCreateInfo* pCreateInfo,
+ const struct anv_graphics_pipeline_create_info *extra,
+ const VkAllocationCallbacks* pAllocator,
+ VkPipeline* pPipeline)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_pipeline *pipeline;
+ VkResult result;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO);
+
+ pipeline = anv_alloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (pipeline == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ result = anv_pipeline_init(pipeline, device, cache,
+ pCreateInfo, extra, pAllocator);
+ if (result != VK_SUCCESS) {
+ anv_free2(&device->alloc, pAllocator, pipeline);
+ return result;
+ }
+
+ assert(pCreateInfo->pVertexInputState);
+ emit_vertex_input(pipeline, pCreateInfo->pVertexInputState, extra);
+
+ assert(pCreateInfo->pRasterizationState);
+ gen7_emit_rs_state(pipeline, pCreateInfo->pRasterizationState, extra);
+
+ gen7_emit_ds_state(pipeline, pCreateInfo->pDepthStencilState);
+
+ gen7_emit_cb_state(pipeline, pCreateInfo->pColorBlendState,
+ pCreateInfo->pMultisampleState);
+
+ emit_urb_setup(pipeline);
+
+ const VkPipelineRasterizationStateCreateInfo *rs_info =
+ pCreateInfo->pRasterizationState;
+
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_CLIP),
+ .FrontWinding = vk_to_gen_front_face[rs_info->frontFace],
+ .CullMode = vk_to_gen_cullmode[rs_info->cullMode],
+ .ClipEnable = !(extra && extra->use_rectlist),
+ .APIMode = APIMODE_OGL,
+ .ViewportXYClipTestEnable = true,
+ .ClipMode = CLIPMODE_NORMAL,
+ .TriangleStripListProvokingVertexSelect = 0,
+ .LineStripListProvokingVertexSelect = 0,
+ .TriangleFanProvokingVertexSelect = 1,
+ .MinimumPointWidth = 0.125,
+ .MaximumPointWidth = 255.875,
+ .MaximumVPIndex = pCreateInfo->pViewportState->viewportCount - 1);
+
+ if (pCreateInfo->pMultisampleState &&
+ pCreateInfo->pMultisampleState->rasterizationSamples > 1)
+ anv_finishme("VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO");
+
+ uint32_t samples = 1;
+ uint32_t log2_samples = __builtin_ffs(samples) - 1;
+
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_MULTISAMPLE),
+ .PixelLocation = PIXLOC_CENTER,
+ .NumberofMultisamples = log2_samples);
+
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_SAMPLE_MASK),
+ .SampleMask = 0xff);
+
+ const struct brw_vs_prog_data *vs_prog_data = get_vs_prog_data(pipeline);
+
+#if 0
+ /* From gen7_vs_state.c */
+
+ /**
+ * From Graphics BSpec: 3D-Media-GPGPU Engine > 3D Pipeline Stages >
+ * Geometry > Geometry Shader > State:
+ *
+ * "Note: Because of corruption in IVB:GT2, software needs to flush the
+ * whole fixed function pipeline when the GS enable changes value in
+ * the 3DSTATE_GS."
+ *
+ * The hardware architects have clarified that in this context "flush the
+ * whole fixed function pipeline" means to emit a PIPE_CONTROL with the "CS
+ * Stall" bit set.
+ */
+ if (!brw->is_haswell && !brw->is_baytrail)
+ gen7_emit_vs_workaround_flush(brw);
+#endif
+
+ if (pipeline->vs_vec4 == NO_KERNEL || (extra && extra->disable_vs))
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VS), .VSFunctionEnable = false);
+ else
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VS),
+ .KernelStartPointer = pipeline->vs_vec4,
+ .ScratchSpaceBaseOffset = pipeline->scratch_start[MESA_SHADER_VERTEX],
+ .PerThreadScratchSpace = scratch_space(&vs_prog_data->base.base),
+
+ .DispatchGRFStartRegisterforURBData =
+ vs_prog_data->base.base.dispatch_grf_start_reg,
+ .VertexURBEntryReadLength = vs_prog_data->base.urb_read_length,
+ .VertexURBEntryReadOffset = 0,
+
+ .MaximumNumberofThreads = device->info.max_vs_threads - 1,
+ .StatisticsEnable = true,
+ .VSFunctionEnable = true);
+
+ const struct brw_gs_prog_data *gs_prog_data = get_gs_prog_data(pipeline);
+
+ if (pipeline->gs_kernel == NO_KERNEL || (extra && extra->disable_vs)) {
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_GS), .GSEnable = false);
+ } else {
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_GS),
+ .KernelStartPointer = pipeline->gs_kernel,
+ .ScratchSpaceBasePointer = pipeline->scratch_start[MESA_SHADER_GEOMETRY],
+ .PerThreadScratchSpace = scratch_space(&gs_prog_data->base.base),
+
+ .OutputVertexSize = gs_prog_data->output_vertex_size_hwords * 2 - 1,
+ .OutputTopology = gs_prog_data->output_topology,
+ .VertexURBEntryReadLength = gs_prog_data->base.urb_read_length,
+ .IncludeVertexHandles = gs_prog_data->base.include_vue_handles,
+ .DispatchGRFStartRegisterforURBData =
+ gs_prog_data->base.base.dispatch_grf_start_reg,
+
+ .MaximumNumberofThreads = device->info.max_gs_threads - 1,
+ /* This in the next dword on HSW. */
+ .ControlDataFormat = gs_prog_data->control_data_format,
+ .ControlDataHeaderSize = gs_prog_data->control_data_header_size_hwords,
+ .InstanceControl = MAX2(gs_prog_data->invocations, 1) - 1,
+ .DispatchMode = gs_prog_data->base.dispatch_mode,
+ .GSStatisticsEnable = true,
+ .IncludePrimitiveID = gs_prog_data->include_primitive_id,
+# if (GEN_IS_HASWELL)
+ .ReorderMode = REORDER_TRAILING,
+# else
+ .ReorderEnable = true,
+# endif
+ .GSEnable = true);
+ }
+
+ if (pipeline->ps_ksp0 == NO_KERNEL) {
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_SBE));
+
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_WM),
+ .StatisticsEnable = true,
+ .ThreadDispatchEnable = false,
+ .LineEndCapAntialiasingRegionWidth = 0, /* 0.5 pixels */
+ .LineAntialiasingRegionWidth = 1, /* 1.0 pixels */
+ .EarlyDepthStencilControl = EDSC_NORMAL,
+ .PointRasterizationRule = RASTRULE_UPPER_RIGHT);
+
+ /* Even if no fragments are ever dispatched, the hardware hangs if we
+ * don't at least set the maximum number of threads.
+ */
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS),
+ .MaximumNumberofThreads = device->info.max_wm_threads - 1);
+ } else {
+ const struct brw_wm_prog_data *wm_prog_data = get_wm_prog_data(pipeline);
+ if (wm_prog_data->urb_setup[VARYING_SLOT_BFC0] != -1 ||
+ wm_prog_data->urb_setup[VARYING_SLOT_BFC1] != -1)
+ anv_finishme("two-sided color needs sbe swizzling setup");
+ if (wm_prog_data->urb_setup[VARYING_SLOT_PRIMITIVE_ID] != -1)
+ anv_finishme("primitive_id needs sbe swizzling setup");
+
+ emit_3dstate_sbe(pipeline);
+
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS),
+ .KernelStartPointer0 = pipeline->ps_ksp0,
+ .ScratchSpaceBasePointer = pipeline->scratch_start[MESA_SHADER_FRAGMENT],
+ .PerThreadScratchSpace = scratch_space(&wm_prog_data->base),
+
+ .MaximumNumberofThreads = device->info.max_wm_threads - 1,
+ .PushConstantEnable = wm_prog_data->base.nr_params > 0,
+ .AttributeEnable = wm_prog_data->num_varying_inputs > 0,
+ .oMaskPresenttoRenderTarget = wm_prog_data->uses_omask,
+
+ .RenderTargetFastClearEnable = false,
+ .DualSourceBlendEnable = false,
+ .RenderTargetResolveEnable = false,
+
+ .PositionXYOffsetSelect = wm_prog_data->uses_pos_offset ?
+ POSOFFSET_SAMPLE : POSOFFSET_NONE,
+
+ ._32PixelDispatchEnable = false,
+ ._16PixelDispatchEnable = pipeline->ps_simd16 != NO_KERNEL,
+ ._8PixelDispatchEnable = pipeline->ps_simd8 != NO_KERNEL,
+
+ .DispatchGRFStartRegisterforConstantSetupData0 = pipeline->ps_grf_start0,
+ .DispatchGRFStartRegisterforConstantSetupData1 = 0,
+ .DispatchGRFStartRegisterforConstantSetupData2 = pipeline->ps_grf_start2,
+
+#if 0
+ /* Haswell requires the sample mask to be set in this packet as well as
+ * in 3DSTATE_SAMPLE_MASK; the values should match. */
+ /* _NEW_BUFFERS, _NEW_MULTISAMPLE */
+#endif
+
+ .KernelStartPointer1 = 0,
+ .KernelStartPointer2 = pipeline->ps_ksp2);
+
+ /* FIXME-GEN7: This needs a lot more work, cf gen7 upload_wm_state(). */
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_WM),
+ .StatisticsEnable = true,
+ .ThreadDispatchEnable = true,
+ .LineEndCapAntialiasingRegionWidth = 0, /* 0.5 pixels */
+ .LineAntialiasingRegionWidth = 1, /* 1.0 pixels */
+ .EarlyDepthStencilControl = EDSC_NORMAL,
+ .PointRasterizationRule = RASTRULE_UPPER_RIGHT,
+ .PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode,
+ .PixelShaderUsesSourceDepth = wm_prog_data->uses_src_depth,
+ .PixelShaderUsesSourceW = wm_prog_data->uses_src_w,
+ .PixelShaderUsesInputCoverageMask = wm_prog_data->uses_sample_mask,
+ .BarycentricInterpolationMode = wm_prog_data->barycentric_interp_modes);
+ }
+
+ *pPipeline = anv_pipeline_to_handle(pipeline);
+
+ return VK_SUCCESS;
+}
diff --git a/src/intel/vulkan/gen8_cmd_buffer.c b/src/intel/vulkan/gen8_cmd_buffer.c
new file mode 100644
index 00000000000..3956a58d201
--- /dev/null
+++ b/src/intel/vulkan/gen8_cmd_buffer.c
@@ -0,0 +1,529 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+#include "genxml/gen_macros.h"
+#include "genxml/genX_pack.h"
+
+#if GEN_GEN == 8
+void
+gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer)
+{
+ uint32_t count = cmd_buffer->state.dynamic.viewport.count;
+ const VkViewport *viewports = cmd_buffer->state.dynamic.viewport.viewports;
+ struct anv_state sf_clip_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 64, 64);
+ struct anv_state cc_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, 32);
+
+ for (uint32_t i = 0; i < count; i++) {
+ const VkViewport *vp = &viewports[i];
+
+ /* The gen7 state struct has just the matrix and guardband fields, the
+ * gen8 struct adds the min/max viewport fields. */
+ struct GENX(SF_CLIP_VIEWPORT) sf_clip_viewport = {
+ .ViewportMatrixElementm00 = vp->width / 2,
+ .ViewportMatrixElementm11 = vp->height / 2,
+ .ViewportMatrixElementm22 = 1.0,
+ .ViewportMatrixElementm30 = vp->x + vp->width / 2,
+ .ViewportMatrixElementm31 = vp->y + vp->height / 2,
+ .ViewportMatrixElementm32 = 0.0,
+ .XMinClipGuardband = -1.0f,
+ .XMaxClipGuardband = 1.0f,
+ .YMinClipGuardband = -1.0f,
+ .YMaxClipGuardband = 1.0f,
+ .XMinViewPort = vp->x,
+ .XMaxViewPort = vp->x + vp->width - 1,
+ .YMinViewPort = vp->y,
+ .YMaxViewPort = vp->y + vp->height - 1,
+ };
+
+ struct GENX(CC_VIEWPORT) cc_viewport = {
+ .MinimumDepth = vp->minDepth,
+ .MaximumDepth = vp->maxDepth
+ };
+
+ GENX(SF_CLIP_VIEWPORT_pack)(NULL, sf_clip_state.map + i * 64,
+ &sf_clip_viewport);
+ GENX(CC_VIEWPORT_pack)(NULL, cc_state.map + i * 8, &cc_viewport);
+ }
+
+ if (!cmd_buffer->device->info.has_llc) {
+ anv_state_clflush(sf_clip_state);
+ anv_state_clflush(cc_state);
+ }
+
+ anv_batch_emit(&cmd_buffer->batch,
+ GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC),
+ .CCViewportPointer = cc_state.offset);
+ anv_batch_emit(&cmd_buffer->batch,
+ GENX(3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP),
+ .SFClipViewportPointer = sf_clip_state.offset);
+}
+#endif
+
+#define emit_lri(batch, reg, imm) \
+ anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_IMM), \
+ .RegisterOffset = __anv_reg_num(reg), \
+ .DataDWord = imm)
+
+void
+genX(cmd_buffer_config_l3)(struct anv_cmd_buffer *cmd_buffer, bool enable_slm)
+{
+ /* References for GL state:
+ *
+ * - commits e307cfa..228d5a3
+ * - src/mesa/drivers/dri/i965/gen7_l3_state.c
+ */
+
+ uint32_t l3cr_slm, l3cr_noslm;
+ anv_pack_struct(&l3cr_noslm, GENX(L3CNTLREG),
+ .URBAllocation = 48,
+ .AllAllocation = 48);
+ anv_pack_struct(&l3cr_slm, GENX(L3CNTLREG),
+ .SLMEnable = 1,
+ .URBAllocation = 16,
+ .AllAllocation = 48);
+ const uint32_t l3cr_val = enable_slm ? l3cr_slm : l3cr_noslm;
+ bool changed = cmd_buffer->state.current_l3_config != l3cr_val;
+
+ if (changed) {
+ /* According to the hardware docs, the L3 partitioning can only be
+ * changed while the pipeline is completely drained and the caches are
+ * flushed, which involves a first PIPE_CONTROL flush which stalls the
+ * pipeline...
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .DCFlushEnable = true,
+ .PostSyncOperation = NoWrite,
+ .CommandStreamerStallEnable = true);
+
+ /* ...followed by a second pipelined PIPE_CONTROL that initiates
+ * invalidation of the relevant caches. Note that because RO
+ * invalidation happens at the top of the pipeline (i.e. right away as
+ * the PIPE_CONTROL command is processed by the CS) we cannot combine it
+ * with the previous stalling flush as the hardware documentation
+ * suggests, because that would cause the CS to stall on previous
+ * rendering *after* RO invalidation and wouldn't prevent the RO caches
+ * from being polluted by concurrent rendering before the stall
+ * completes. This intentionally doesn't implement the SKL+ hardware
+ * workaround suggesting to enable CS stall on PIPE_CONTROLs with the
+ * texture cache invalidation bit set for GPGPU workloads because the
+ * previous and subsequent PIPE_CONTROLs already guarantee that there is
+ * no concurrent GPGPU kernel execution (see SKL HSD 2132585).
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .TextureCacheInvalidationEnable = true,
+ .ConstantCacheInvalidationEnable = true,
+ .InstructionCacheInvalidateEnable = true,
+ .StateCacheInvalidationEnable = true,
+ .PostSyncOperation = NoWrite);
+
+ /* Now send a third stalling flush to make sure that invalidation is
+ * complete when the L3 configuration registers are modified.
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .DCFlushEnable = true,
+ .PostSyncOperation = NoWrite,
+ .CommandStreamerStallEnable = true);
+
+ emit_lri(&cmd_buffer->batch, GENX(L3CNTLREG), l3cr_val);
+ cmd_buffer->state.current_l3_config = l3cr_val;
+ }
+}
+
+static void
+__emit_genx_sf_state(struct anv_cmd_buffer *cmd_buffer)
+{
+ uint32_t sf_dw[GENX(3DSTATE_SF_length)];
+ struct GENX(3DSTATE_SF) sf = {
+ GENX(3DSTATE_SF_header),
+ .LineWidth = cmd_buffer->state.dynamic.line_width,
+ };
+ GENX(3DSTATE_SF_pack)(NULL, sf_dw, &sf);
+ /* FIXME: gen9.fs */
+ anv_batch_emit_merge(&cmd_buffer->batch, sf_dw,
+ cmd_buffer->state.pipeline->gen8.sf);
+}
+
+#include "genxml/gen9_pack.h"
+static void
+__emit_gen9_sf_state(struct anv_cmd_buffer *cmd_buffer)
+{
+ uint32_t sf_dw[GENX(3DSTATE_SF_length)];
+ struct GEN9_3DSTATE_SF sf = {
+ GEN9_3DSTATE_SF_header,
+ .LineWidth = cmd_buffer->state.dynamic.line_width,
+ };
+ GEN9_3DSTATE_SF_pack(NULL, sf_dw, &sf);
+ /* FIXME: gen9.fs */
+ anv_batch_emit_merge(&cmd_buffer->batch, sf_dw,
+ cmd_buffer->state.pipeline->gen8.sf);
+}
+
+static void
+__emit_sf_state(struct anv_cmd_buffer *cmd_buffer)
+{
+ if (cmd_buffer->device->info.is_cherryview)
+ __emit_gen9_sf_state(cmd_buffer);
+ else
+ __emit_genx_sf_state(cmd_buffer);
+}
+
+void
+genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH)) {
+ __emit_sf_state(cmd_buffer);
+ }
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)){
+ uint32_t raster_dw[GENX(3DSTATE_RASTER_length)];
+ struct GENX(3DSTATE_RASTER) raster = {
+ GENX(3DSTATE_RASTER_header),
+ .GlobalDepthOffsetConstant = cmd_buffer->state.dynamic.depth_bias.bias,
+ .GlobalDepthOffsetScale = cmd_buffer->state.dynamic.depth_bias.slope,
+ .GlobalDepthOffsetClamp = cmd_buffer->state.dynamic.depth_bias.clamp
+ };
+ GENX(3DSTATE_RASTER_pack)(NULL, raster_dw, &raster);
+ anv_batch_emit_merge(&cmd_buffer->batch, raster_dw,
+ pipeline->gen8.raster);
+ }
+
+ /* Stencil reference values moved from COLOR_CALC_STATE in gen8 to
+ * 3DSTATE_WM_DEPTH_STENCIL in gen9. That means the dirty bits gets split
+ * across different state packets for gen8 and gen9. We handle that by
+ * using a big old #if switch here.
+ */
+#if GEN_GEN == 8
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
+ struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
+ struct anv_state cc_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
+ GENX(COLOR_CALC_STATE_length) * 4,
+ 64);
+ struct GENX(COLOR_CALC_STATE) cc = {
+ .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
+ .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
+ .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
+ .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
+ .StencilReferenceValue = d->stencil_reference.front & 0xff,
+ .BackFaceStencilReferenceValue = d->stencil_reference.back & 0xff,
+ };
+ GENX(COLOR_CALC_STATE_pack)(NULL, cc_state.map, &cc);
+
+ if (!cmd_buffer->device->info.has_llc)
+ anv_state_clflush(cc_state);
+
+ anv_batch_emit(&cmd_buffer->batch,
+ GENX(3DSTATE_CC_STATE_POINTERS),
+ .ColorCalcStatePointer = cc_state.offset,
+ .ColorCalcStatePointerValid = true);
+ }
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) {
+ uint32_t wm_depth_stencil_dw[GENX(3DSTATE_WM_DEPTH_STENCIL_length)];
+ struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
+
+ struct GENX(3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil) = {
+ GENX(3DSTATE_WM_DEPTH_STENCIL_header),
+
+ .StencilTestMask = d->stencil_compare_mask.front & 0xff,
+ .StencilWriteMask = d->stencil_write_mask.front & 0xff,
+
+ .BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff,
+ .BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff,
+ };
+ GENX(3DSTATE_WM_DEPTH_STENCIL_pack)(NULL, wm_depth_stencil_dw,
+ &wm_depth_stencil);
+
+ anv_batch_emit_merge(&cmd_buffer->batch, wm_depth_stencil_dw,
+ pipeline->gen8.wm_depth_stencil);
+ }
+#else
+ if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS) {
+ struct anv_state cc_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
+ GEN9_COLOR_CALC_STATE_length * 4,
+ 64);
+ struct GEN9_COLOR_CALC_STATE cc = {
+ .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
+ .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
+ .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
+ .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
+ };
+ GEN9_COLOR_CALC_STATE_pack(NULL, cc_state.map, &cc);
+
+ if (!cmd_buffer->device->info.has_llc)
+ anv_state_clflush(cc_state);
+
+ anv_batch_emit(&cmd_buffer->batch,
+ GEN9_3DSTATE_CC_STATE_POINTERS,
+ .ColorCalcStatePointer = cc_state.offset,
+ .ColorCalcStatePointerValid = true);
+ }
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
+ uint32_t dwords[GEN9_3DSTATE_WM_DEPTH_STENCIL_length];
+ struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
+ struct GEN9_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = {
+ GEN9_3DSTATE_WM_DEPTH_STENCIL_header,
+
+ .StencilTestMask = d->stencil_compare_mask.front & 0xff,
+ .StencilWriteMask = d->stencil_write_mask.front & 0xff,
+
+ .BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff,
+ .BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff,
+
+ .StencilReferenceValue = d->stencil_reference.front & 0xff,
+ .BackfaceStencilReferenceValue = d->stencil_reference.back & 0xff,
+ };
+ GEN9_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, dwords, &wm_depth_stencil);
+
+ anv_batch_emit_merge(&cmd_buffer->batch, dwords,
+ pipeline->gen9.wm_depth_stencil);
+ }
+#endif
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_INDEX_BUFFER)) {
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_VF),
+ .IndexedDrawCutIndexEnable = pipeline->primitive_restart,
+ .CutIndex = cmd_buffer->state.restart_index,
+ );
+ }
+
+ cmd_buffer->state.dirty = 0;
+}
+
+void genX(CmdBindIndexBuffer)(
+ VkCommandBuffer commandBuffer,
+ VkBuffer _buffer,
+ VkDeviceSize offset,
+ VkIndexType indexType)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+
+ static const uint32_t vk_to_gen_index_type[] = {
+ [VK_INDEX_TYPE_UINT16] = INDEX_WORD,
+ [VK_INDEX_TYPE_UINT32] = INDEX_DWORD,
+ };
+
+ static const uint32_t restart_index_for_type[] = {
+ [VK_INDEX_TYPE_UINT16] = UINT16_MAX,
+ [VK_INDEX_TYPE_UINT32] = UINT32_MAX,
+ };
+
+ cmd_buffer->state.restart_index = restart_index_for_type[indexType];
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_INDEX_BUFFER),
+ .IndexFormat = vk_to_gen_index_type[indexType],
+ .MemoryObjectControlState = GENX(MOCS),
+ .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
+ .BufferSize = buffer->size - offset);
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
+}
+
+static VkResult
+flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_device *device = cmd_buffer->device;
+ struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+ struct anv_state surfaces = { 0, }, samplers = { 0, };
+ VkResult result;
+
+ result = anv_cmd_buffer_emit_samplers(cmd_buffer,
+ MESA_SHADER_COMPUTE, &samplers);
+ if (result != VK_SUCCESS)
+ return result;
+ result = anv_cmd_buffer_emit_binding_table(cmd_buffer,
+ MESA_SHADER_COMPUTE, &surfaces);
+ if (result != VK_SUCCESS)
+ return result;
+
+ struct anv_state push_state = anv_cmd_buffer_cs_push_constants(cmd_buffer);
+
+ const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
+ const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
+
+ unsigned local_id_dwords = cs_prog_data->local_invocation_id_regs * 8;
+ unsigned push_constant_data_size =
+ (prog_data->nr_params + local_id_dwords) * 4;
+ unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
+ unsigned push_constant_regs = reg_aligned_constant_size / 32;
+
+ if (push_state.alloc_size) {
+ anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_CURBE_LOAD),
+ .CURBETotalDataLength = push_state.alloc_size,
+ .CURBEDataStartAddress = push_state.offset);
+ }
+
+ assert(prog_data->total_shared <= 64 * 1024);
+ uint32_t slm_size = 0;
+ if (prog_data->total_shared > 0) {
+ /* slm_size is in 4k increments, but must be a power of 2. */
+ slm_size = 4 * 1024;
+ while (slm_size < prog_data->total_shared)
+ slm_size <<= 1;
+ slm_size /= 4 * 1024;
+ }
+
+ struct anv_state state =
+ anv_state_pool_emit(&device->dynamic_state_pool,
+ GENX(INTERFACE_DESCRIPTOR_DATA), 64,
+ .KernelStartPointer = pipeline->cs_simd,
+ .KernelStartPointerHigh = 0,
+ .BindingTablePointer = surfaces.offset,
+ .BindingTableEntryCount = 0,
+ .SamplerStatePointer = samplers.offset,
+ .SamplerCount = 0,
+ .ConstantIndirectURBEntryReadLength = push_constant_regs,
+ .ConstantURBEntryReadOffset = 0,
+ .BarrierEnable = cs_prog_data->uses_barrier,
+ .SharedLocalMemorySize = slm_size,
+ .NumberofThreadsinGPGPUThreadGroup =
+ pipeline->cs_thread_width_max);
+
+ uint32_t size = GENX(INTERFACE_DESCRIPTOR_DATA_length) * sizeof(uint32_t);
+ anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_INTERFACE_DESCRIPTOR_LOAD),
+ .InterfaceDescriptorTotalLength = size,
+ .InterfaceDescriptorDataStartAddress = state.offset);
+
+ return VK_SUCCESS;
+}
+
+void
+genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+ const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
+ VkResult result;
+
+ assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT);
+
+ bool needs_slm = cs_prog_data->base.total_shared > 0;
+ genX(cmd_buffer_config_l3)(cmd_buffer, needs_slm);
+
+ genX(flush_pipeline_select_gpgpu)(cmd_buffer);
+
+ if (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)
+ anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
+
+ if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) ||
+ (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)) {
+ result = flush_compute_descriptor_set(cmd_buffer);
+ assert(result == VK_SUCCESS);
+ cmd_buffer->state.descriptors_dirty &= ~VK_SHADER_STAGE_COMPUTE_BIT;
+ }
+
+ cmd_buffer->state.compute_dirty = 0;
+}
+
+void genX(CmdSetEvent)(
+ VkCommandBuffer commandBuffer,
+ VkEvent _event,
+ VkPipelineStageFlags stageMask)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_event, event, _event);
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .DestinationAddressType = DAT_PPGTT,
+ .PostSyncOperation = WriteImmediateData,
+ .Address = {
+ &cmd_buffer->device->dynamic_state_block_pool.bo,
+ event->state.offset
+ },
+ .ImmediateData = VK_EVENT_SET);
+}
+
+void genX(CmdResetEvent)(
+ VkCommandBuffer commandBuffer,
+ VkEvent _event,
+ VkPipelineStageFlags stageMask)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_event, event, _event);
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .DestinationAddressType = DAT_PPGTT,
+ .PostSyncOperation = WriteImmediateData,
+ .Address = {
+ &cmd_buffer->device->dynamic_state_block_pool.bo,
+ event->state.offset
+ },
+ .ImmediateData = VK_EVENT_RESET);
+}
+
+void genX(CmdWaitEvents)(
+ VkCommandBuffer commandBuffer,
+ uint32_t eventCount,
+ const VkEvent* pEvents,
+ VkPipelineStageFlags srcStageMask,
+ VkPipelineStageFlags destStageMask,
+ uint32_t memoryBarrierCount,
+ const VkMemoryBarrier* pMemoryBarriers,
+ uint32_t bufferMemoryBarrierCount,
+ const VkBufferMemoryBarrier* pBufferMemoryBarriers,
+ uint32_t imageMemoryBarrierCount,
+ const VkImageMemoryBarrier* pImageMemoryBarriers)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ for (uint32_t i = 0; i < eventCount; i++) {
+ ANV_FROM_HANDLE(anv_event, event, pEvents[i]);
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(MI_SEMAPHORE_WAIT),
+ .WaitMode = PollingMode,
+ .CompareOperation = COMPARE_SAD_EQUAL_SDD,
+ .SemaphoreDataDword = VK_EVENT_SET,
+ .SemaphoreAddress = {
+ &cmd_buffer->device->dynamic_state_block_pool.bo,
+ event->state.offset
+ });
+ }
+
+ genX(CmdPipelineBarrier)(commandBuffer, srcStageMask, destStageMask,
+ false, /* byRegion */
+ memoryBarrierCount, pMemoryBarriers,
+ bufferMemoryBarrierCount, pBufferMemoryBarriers,
+ imageMemoryBarrierCount, pImageMemoryBarriers);
+}
diff --git a/src/intel/vulkan/gen8_pipeline.c b/src/intel/vulkan/gen8_pipeline.c
new file mode 100644
index 00000000000..6f6868ea5ea
--- /dev/null
+++ b/src/intel/vulkan/gen8_pipeline.c
@@ -0,0 +1,538 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+#include "genxml/gen_macros.h"
+#include "genxml/genX_pack.h"
+
+#include "genX_pipeline_util.h"
+
+static void
+emit_ia_state(struct anv_pipeline *pipeline,
+ const VkPipelineInputAssemblyStateCreateInfo *info,
+ const struct anv_graphics_pipeline_create_info *extra)
+{
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VF_TOPOLOGY),
+ .PrimitiveTopologyType = pipeline->topology);
+}
+
+static void
+emit_rs_state(struct anv_pipeline *pipeline,
+ const VkPipelineRasterizationStateCreateInfo *info,
+ const VkPipelineMultisampleStateCreateInfo *ms_info,
+ const struct anv_graphics_pipeline_create_info *extra)
+{
+ uint32_t samples = 1;
+
+ if (ms_info)
+ samples = ms_info->rasterizationSamples;
+
+ struct GENX(3DSTATE_SF) sf = {
+ GENX(3DSTATE_SF_header),
+ .ViewportTransformEnable = !(extra && extra->use_rectlist),
+ .TriangleStripListProvokingVertexSelect = 0,
+ .LineStripListProvokingVertexSelect = 0,
+ .TriangleFanProvokingVertexSelect = 1,
+ .PointWidthSource = Vertex,
+ .PointWidth = 1.0,
+ };
+
+ /* FINISHME: VkBool32 rasterizerDiscardEnable; */
+
+ GENX(3DSTATE_SF_pack)(NULL, pipeline->gen8.sf, &sf);
+
+ struct GENX(3DSTATE_RASTER) raster = {
+ GENX(3DSTATE_RASTER_header),
+
+ /* For details on 3DSTATE_RASTER multisample state, see the BSpec table
+ * "Multisample Modes State".
+ */
+ .DXMultisampleRasterizationEnable = samples > 1,
+ .ForcedSampleCount = FSC_NUMRASTSAMPLES_0,
+ .ForceMultisampling = false,
+
+ .FrontWinding = vk_to_gen_front_face[info->frontFace],
+ .CullMode = vk_to_gen_cullmode[info->cullMode],
+ .FrontFaceFillMode = vk_to_gen_fillmode[info->polygonMode],
+ .BackFaceFillMode = vk_to_gen_fillmode[info->polygonMode],
+ .ScissorRectangleEnable = !(extra && extra->use_rectlist),
+#if GEN_GEN == 8
+ .ViewportZClipTestEnable = true,
+#else
+ /* GEN9+ splits ViewportZClipTestEnable into near and far enable bits */
+ .ViewportZFarClipTestEnable = true,
+ .ViewportZNearClipTestEnable = true,
+#endif
+ .GlobalDepthOffsetEnableSolid = info->depthBiasEnable,
+ .GlobalDepthOffsetEnableWireframe = info->depthBiasEnable,
+ .GlobalDepthOffsetEnablePoint = info->depthBiasEnable,
+ };
+
+ GENX(3DSTATE_RASTER_pack)(NULL, pipeline->gen8.raster, &raster);
+}
+
+static void
+emit_cb_state(struct anv_pipeline *pipeline,
+ const VkPipelineColorBlendStateCreateInfo *info,
+ const VkPipelineMultisampleStateCreateInfo *ms_info)
+{
+ struct anv_device *device = pipeline->device;
+
+ uint32_t num_dwords = GENX(BLEND_STATE_length);
+ pipeline->blend_state =
+ anv_state_pool_alloc(&device->dynamic_state_pool, num_dwords * 4, 64);
+
+ struct GENX(BLEND_STATE) blend_state = {
+ .AlphaToCoverageEnable = ms_info && ms_info->alphaToCoverageEnable,
+ .AlphaToOneEnable = ms_info && ms_info->alphaToOneEnable,
+ };
+
+ /* Default everything to disabled */
+ for (uint32_t i = 0; i < 8; i++) {
+ blend_state.Entry[i].WriteDisableAlpha = true;
+ blend_state.Entry[i].WriteDisableRed = true;
+ blend_state.Entry[i].WriteDisableGreen = true;
+ blend_state.Entry[i].WriteDisableBlue = true;
+ }
+
+ struct anv_pipeline_bind_map *map =
+ &pipeline->bindings[MESA_SHADER_FRAGMENT];
+
+ bool has_writeable_rt = false;
+ for (unsigned i = 0; i < map->surface_count; i++) {
+ struct anv_pipeline_binding *binding = &map->surface_to_descriptor[i];
+
+ /* All color attachments are at the beginning of the binding table */
+ if (binding->set != ANV_DESCRIPTOR_SET_COLOR_ATTACHMENTS)
+ break;
+
+ /* We can have at most 8 attachments */
+ assert(i < 8);
+
+ if (binding->offset >= info->attachmentCount)
+ continue;
+
+ const VkPipelineColorBlendAttachmentState *a =
+ &info->pAttachments[binding->offset];
+
+ if (a->srcColorBlendFactor != a->srcAlphaBlendFactor ||
+ a->dstColorBlendFactor != a->dstAlphaBlendFactor ||
+ a->colorBlendOp != a->alphaBlendOp) {
+ blend_state.IndependentAlphaBlendEnable = true;
+ }
+
+ blend_state.Entry[i] = (struct GENX(BLEND_STATE_ENTRY)) {
+ .LogicOpEnable = info->logicOpEnable,
+ .LogicOpFunction = vk_to_gen_logic_op[info->logicOp],
+ .ColorBufferBlendEnable = a->blendEnable,
+ .PreBlendSourceOnlyClampEnable = false,
+ .ColorClampRange = COLORCLAMP_RTFORMAT,
+ .PreBlendColorClampEnable = true,
+ .PostBlendColorClampEnable = true,
+ .SourceBlendFactor = vk_to_gen_blend[a->srcColorBlendFactor],
+ .DestinationBlendFactor = vk_to_gen_blend[a->dstColorBlendFactor],
+ .ColorBlendFunction = vk_to_gen_blend_op[a->colorBlendOp],
+ .SourceAlphaBlendFactor = vk_to_gen_blend[a->srcAlphaBlendFactor],
+ .DestinationAlphaBlendFactor = vk_to_gen_blend[a->dstAlphaBlendFactor],
+ .AlphaBlendFunction = vk_to_gen_blend_op[a->alphaBlendOp],
+ .WriteDisableAlpha = !(a->colorWriteMask & VK_COLOR_COMPONENT_A_BIT),
+ .WriteDisableRed = !(a->colorWriteMask & VK_COLOR_COMPONENT_R_BIT),
+ .WriteDisableGreen = !(a->colorWriteMask & VK_COLOR_COMPONENT_G_BIT),
+ .WriteDisableBlue = !(a->colorWriteMask & VK_COLOR_COMPONENT_B_BIT),
+ };
+
+ if (a->colorWriteMask != 0)
+ has_writeable_rt = true;
+
+ /* Our hardware applies the blend factor prior to the blend function
+ * regardless of what function is used. Technically, this means the
+ * hardware can do MORE than GL or Vulkan specify. However, it also
+ * means that, for MIN and MAX, we have to stomp the blend factor to
+ * ONE to make it a no-op.
+ */
+ if (a->colorBlendOp == VK_BLEND_OP_MIN ||
+ a->colorBlendOp == VK_BLEND_OP_MAX) {
+ blend_state.Entry[i].SourceBlendFactor = BLENDFACTOR_ONE;
+ blend_state.Entry[i].DestinationBlendFactor = BLENDFACTOR_ONE;
+ }
+ if (a->alphaBlendOp == VK_BLEND_OP_MIN ||
+ a->alphaBlendOp == VK_BLEND_OP_MAX) {
+ blend_state.Entry[i].SourceAlphaBlendFactor = BLENDFACTOR_ONE;
+ blend_state.Entry[i].DestinationAlphaBlendFactor = BLENDFACTOR_ONE;
+ }
+ }
+
+ struct GENX(BLEND_STATE_ENTRY) *bs0 = &blend_state.Entry[0];
+
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS_BLEND),
+ .AlphaToCoverageEnable = blend_state.AlphaToCoverageEnable,
+ .HasWriteableRT = has_writeable_rt,
+ .ColorBufferBlendEnable = bs0->ColorBufferBlendEnable,
+ .SourceAlphaBlendFactor = bs0->SourceAlphaBlendFactor,
+ .DestinationAlphaBlendFactor =
+ bs0->DestinationAlphaBlendFactor,
+ .SourceBlendFactor = bs0->SourceBlendFactor,
+ .DestinationBlendFactor = bs0->DestinationBlendFactor,
+ .AlphaTestEnable = false,
+ .IndependentAlphaBlendEnable =
+ blend_state.IndependentAlphaBlendEnable);
+
+ GENX(BLEND_STATE_pack)(NULL, pipeline->blend_state.map, &blend_state);
+ if (!device->info.has_llc)
+ anv_state_clflush(pipeline->blend_state);
+
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_BLEND_STATE_POINTERS),
+ .BlendStatePointer = pipeline->blend_state.offset,
+ .BlendStatePointerValid = true);
+}
+
+static void
+emit_ds_state(struct anv_pipeline *pipeline,
+ const VkPipelineDepthStencilStateCreateInfo *info)
+{
+ uint32_t *dw = GEN_GEN == 8 ?
+ pipeline->gen8.wm_depth_stencil : pipeline->gen9.wm_depth_stencil;
+
+ if (info == NULL) {
+ /* We're going to OR this together with the dynamic state. We need
+ * to make sure it's initialized to something useful.
+ */
+ memset(pipeline->gen8.wm_depth_stencil, 0,
+ sizeof(pipeline->gen8.wm_depth_stencil));
+ memset(pipeline->gen9.wm_depth_stencil, 0,
+ sizeof(pipeline->gen9.wm_depth_stencil));
+ return;
+ }
+
+ /* VkBool32 depthBoundsTestEnable; // optional (depth_bounds_test) */
+
+ struct GENX(3DSTATE_WM_DEPTH_STENCIL) wm_depth_stencil = {
+ .DepthTestEnable = info->depthTestEnable,
+ .DepthBufferWriteEnable = info->depthWriteEnable,
+ .DepthTestFunction = vk_to_gen_compare_op[info->depthCompareOp],
+ .DoubleSidedStencilEnable = true,
+
+ .StencilTestEnable = info->stencilTestEnable,
+ .StencilBufferWriteEnable = info->stencilTestEnable,
+ .StencilFailOp = vk_to_gen_stencil_op[info->front.failOp],
+ .StencilPassDepthPassOp = vk_to_gen_stencil_op[info->front.passOp],
+ .StencilPassDepthFailOp = vk_to_gen_stencil_op[info->front.depthFailOp],
+ .StencilTestFunction = vk_to_gen_compare_op[info->front.compareOp],
+ .BackfaceStencilFailOp = vk_to_gen_stencil_op[info->back.failOp],
+ .BackfaceStencilPassDepthPassOp = vk_to_gen_stencil_op[info->back.passOp],
+ .BackfaceStencilPassDepthFailOp =vk_to_gen_stencil_op[info->back.depthFailOp],
+ .BackfaceStencilTestFunction = vk_to_gen_compare_op[info->back.compareOp],
+ };
+
+ /* From the Broadwell PRM:
+ *
+ * "If Depth_Test_Enable = 1 AND Depth_Test_func = EQUAL, the
+ * Depth_Write_Enable must be set to 0."
+ */
+ if (info->depthTestEnable && info->depthCompareOp == VK_COMPARE_OP_EQUAL)
+ wm_depth_stencil.DepthBufferWriteEnable = false;
+
+ GENX(3DSTATE_WM_DEPTH_STENCIL_pack)(NULL, dw, &wm_depth_stencil);
+}
+
+static void
+emit_ms_state(struct anv_pipeline *pipeline,
+ const VkPipelineMultisampleStateCreateInfo *info)
+{
+ uint32_t samples = 1;
+ uint32_t log2_samples = 0;
+
+ /* From the Vulkan 1.0 spec:
+ * If pSampleMask is NULL, it is treated as if the mask has all bits
+ * enabled, i.e. no coverage is removed from fragments.
+ *
+ * 3DSTATE_SAMPLE_MASK.SampleMask is 16 bits.
+ */
+ uint32_t sample_mask = 0xffff;
+
+ if (info) {
+ samples = info->rasterizationSamples;
+ log2_samples = __builtin_ffs(samples) - 1;
+ }
+
+ if (info && info->pSampleMask)
+ sample_mask &= info->pSampleMask[0];
+
+ if (info && info->sampleShadingEnable)
+ anv_finishme("VkPipelineMultisampleStateCreateInfo::sampleShadingEnable");
+
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_MULTISAMPLE),
+
+ /* The PRM says that this bit is valid only for DX9:
+ *
+ * SW can choose to set this bit only for DX9 API. DX10/OGL API's
+ * should not have any effect by setting or not setting this bit.
+ */
+ .PixelPositionOffsetEnable = false,
+
+ .PixelLocation = CENTER,
+ .NumberofMultisamples = log2_samples);
+
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_SAMPLE_MASK),
+ .SampleMask = sample_mask);
+}
+
+VkResult
+genX(graphics_pipeline_create)(
+ VkDevice _device,
+ struct anv_pipeline_cache * cache,
+ const VkGraphicsPipelineCreateInfo* pCreateInfo,
+ const struct anv_graphics_pipeline_create_info *extra,
+ const VkAllocationCallbacks* pAllocator,
+ VkPipeline* pPipeline)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_pipeline *pipeline;
+ VkResult result;
+ uint32_t offset, length;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO);
+
+ pipeline = anv_alloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (pipeline == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ result = anv_pipeline_init(pipeline, device, cache,
+ pCreateInfo, extra, pAllocator);
+ if (result != VK_SUCCESS) {
+ anv_free2(&device->alloc, pAllocator, pipeline);
+ return result;
+ }
+
+ assert(pCreateInfo->pVertexInputState);
+ emit_vertex_input(pipeline, pCreateInfo->pVertexInputState, extra);
+ assert(pCreateInfo->pInputAssemblyState);
+ emit_ia_state(pipeline, pCreateInfo->pInputAssemblyState, extra);
+ assert(pCreateInfo->pRasterizationState);
+ emit_rs_state(pipeline, pCreateInfo->pRasterizationState,
+ pCreateInfo->pMultisampleState, extra);
+ emit_ms_state(pipeline, pCreateInfo->pMultisampleState);
+ emit_ds_state(pipeline, pCreateInfo->pDepthStencilState);
+ emit_cb_state(pipeline, pCreateInfo->pColorBlendState,
+ pCreateInfo->pMultisampleState);
+
+ emit_urb_setup(pipeline);
+
+ const struct brw_wm_prog_data *wm_prog_data = get_wm_prog_data(pipeline);
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_CLIP),
+ .ClipEnable = !(extra && extra->use_rectlist),
+ .EarlyCullEnable = true,
+ .APIMode = 1, /* D3D */
+ .ViewportXYClipTestEnable = true,
+
+ .ClipMode =
+ pCreateInfo->pRasterizationState->rasterizerDiscardEnable ?
+ REJECT_ALL : NORMAL,
+
+ .NonPerspectiveBarycentricEnable = wm_prog_data ?
+ (wm_prog_data->barycentric_interp_modes & 0x38) != 0 : 0,
+
+ .TriangleStripListProvokingVertexSelect = 0,
+ .LineStripListProvokingVertexSelect = 0,
+ .TriangleFanProvokingVertexSelect = 1,
+
+ .MinimumPointWidth = 0.125,
+ .MaximumPointWidth = 255.875,
+ .MaximumVPIndex = pCreateInfo->pViewportState->viewportCount - 1);
+
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_WM),
+ .StatisticsEnable = true,
+ .LineEndCapAntialiasingRegionWidth = _05pixels,
+ .LineAntialiasingRegionWidth = _10pixels,
+ .EarlyDepthStencilControl = NORMAL,
+ .ForceThreadDispatchEnable = NORMAL,
+ .PointRasterizationRule = RASTRULE_UPPER_RIGHT,
+ .BarycentricInterpolationMode =
+ pipeline->ps_ksp0 == NO_KERNEL ?
+ 0 : wm_prog_data->barycentric_interp_modes);
+
+ if (pipeline->gs_kernel == NO_KERNEL) {
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_GS), .Enable = false);
+ } else {
+ const struct brw_gs_prog_data *gs_prog_data = get_gs_prog_data(pipeline);
+ offset = 1;
+ length = (gs_prog_data->base.vue_map.num_slots + 1) / 2 - offset;
+
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_GS),
+ .SingleProgramFlow = false,
+ .KernelStartPointer = pipeline->gs_kernel,
+ .VectorMaskEnable = false,
+ .SamplerCount = 0,
+ .BindingTableEntryCount = 0,
+ .ExpectedVertexCount = gs_prog_data->vertices_in,
+
+ .ScratchSpaceBasePointer = pipeline->scratch_start[MESA_SHADER_GEOMETRY],
+ .PerThreadScratchSpace = scratch_space(&gs_prog_data->base.base),
+
+ .OutputVertexSize = gs_prog_data->output_vertex_size_hwords * 2 - 1,
+ .OutputTopology = gs_prog_data->output_topology,
+ .VertexURBEntryReadLength = gs_prog_data->base.urb_read_length,
+ .IncludeVertexHandles = gs_prog_data->base.include_vue_handles,
+ .DispatchGRFStartRegisterForURBData =
+ gs_prog_data->base.base.dispatch_grf_start_reg,
+
+ .MaximumNumberofThreads = device->info.max_gs_threads / 2 - 1,
+ .ControlDataHeaderSize = gs_prog_data->control_data_header_size_hwords,
+ .DispatchMode = gs_prog_data->base.dispatch_mode,
+ .StatisticsEnable = true,
+ .IncludePrimitiveID = gs_prog_data->include_primitive_id,
+ .ReorderMode = TRAILING,
+ .Enable = true,
+
+ .ControlDataFormat = gs_prog_data->control_data_format,
+
+ .StaticOutput = gs_prog_data->static_vertex_count >= 0,
+ .StaticOutputVertexCount =
+ gs_prog_data->static_vertex_count >= 0 ?
+ gs_prog_data->static_vertex_count : 0,
+
+ /* FIXME: mesa sets this based on ctx->Transform.ClipPlanesEnabled:
+ * UserClipDistanceClipTestEnableBitmask_3DSTATE_GS(v)
+ * UserClipDistanceCullTestEnableBitmask(v)
+ */
+
+ .VertexURBEntryOutputReadOffset = offset,
+ .VertexURBEntryOutputLength = length);
+ }
+
+ const struct brw_vs_prog_data *vs_prog_data = get_vs_prog_data(pipeline);
+ /* Skip the VUE header and position slots */
+ offset = 1;
+ length = (vs_prog_data->base.vue_map.num_slots + 1) / 2 - offset;
+
+ uint32_t vs_start = pipeline->vs_simd8 != NO_KERNEL ? pipeline->vs_simd8 :
+ pipeline->vs_vec4;
+
+ if (vs_start == NO_KERNEL || (extra && extra->disable_vs))
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VS),
+ .FunctionEnable = false,
+ /* Even if VS is disabled, SBE still gets the amount of
+ * vertex data to read from this field. */
+ .VertexURBEntryOutputReadOffset = offset,
+ .VertexURBEntryOutputLength = length);
+ else
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VS),
+ .KernelStartPointer = vs_start,
+ .SingleVertexDispatch = false,
+ .VectorMaskEnable = false,
+ .SamplerCount = 0,
+ .BindingTableEntryCount =
+ vs_prog_data->base.base.binding_table.size_bytes / 4,
+ .ThreadDispatchPriority = false,
+ .FloatingPointMode = IEEE754,
+ .IllegalOpcodeExceptionEnable = false,
+ .AccessesUAV = false,
+ .SoftwareExceptionEnable = false,
+
+ .ScratchSpaceBasePointer = pipeline->scratch_start[MESA_SHADER_VERTEX],
+ .PerThreadScratchSpace = scratch_space(&vs_prog_data->base.base),
+
+ .DispatchGRFStartRegisterForURBData =
+ vs_prog_data->base.base.dispatch_grf_start_reg,
+ .VertexURBEntryReadLength = vs_prog_data->base.urb_read_length,
+ .VertexURBEntryReadOffset = 0,
+
+ .MaximumNumberofThreads = device->info.max_vs_threads - 1,
+ .StatisticsEnable = false,
+ .SIMD8DispatchEnable = pipeline->vs_simd8 != NO_KERNEL,
+ .VertexCacheDisable = false,
+ .FunctionEnable = true,
+
+ .VertexURBEntryOutputReadOffset = offset,
+ .VertexURBEntryOutputLength = length,
+ .UserClipDistanceClipTestEnableBitmask = 0,
+ .UserClipDistanceCullTestEnableBitmask = 0);
+
+ const int num_thread_bias = GEN_GEN == 8 ? 2 : 1;
+ if (pipeline->ps_ksp0 == NO_KERNEL) {
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS));
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS_EXTRA),
+ .PixelShaderValid = false);
+ } else {
+ emit_3dstate_sbe(pipeline);
+
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS),
+ .KernelStartPointer0 = pipeline->ps_ksp0,
+
+ .SingleProgramFlow = false,
+ .VectorMaskEnable = true,
+ .SamplerCount = 1,
+
+ .ScratchSpaceBasePointer = pipeline->scratch_start[MESA_SHADER_FRAGMENT],
+ .PerThreadScratchSpace = scratch_space(&wm_prog_data->base),
+
+ .MaximumNumberofThreadsPerPSD = 64 - num_thread_bias,
+ .PositionXYOffsetSelect = wm_prog_data->uses_pos_offset ?
+ POSOFFSET_SAMPLE: POSOFFSET_NONE,
+ .PushConstantEnable = wm_prog_data->base.nr_params > 0,
+ ._8PixelDispatchEnable = pipeline->ps_simd8 != NO_KERNEL,
+ ._16PixelDispatchEnable = pipeline->ps_simd16 != NO_KERNEL,
+ ._32PixelDispatchEnable = false,
+
+ .DispatchGRFStartRegisterForConstantSetupData0 = pipeline->ps_grf_start0,
+ .DispatchGRFStartRegisterForConstantSetupData1 = 0,
+ .DispatchGRFStartRegisterForConstantSetupData2 = pipeline->ps_grf_start2,
+
+ .KernelStartPointer1 = 0,
+ .KernelStartPointer2 = pipeline->ps_ksp2);
+
+ bool per_sample_ps = pCreateInfo->pMultisampleState &&
+ pCreateInfo->pMultisampleState->sampleShadingEnable;
+
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS_EXTRA),
+ .PixelShaderValid = true,
+ .PixelShaderKillsPixel = wm_prog_data->uses_kill,
+ .PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode,
+ .AttributeEnable = wm_prog_data->num_varying_inputs > 0,
+ .oMaskPresenttoRenderTarget = wm_prog_data->uses_omask,
+ .PixelShaderIsPerSample = per_sample_ps,
+ .PixelShaderUsesSourceDepth = wm_prog_data->uses_src_depth,
+ .PixelShaderUsesSourceW = wm_prog_data->uses_src_w,
+#if GEN_GEN >= 9
+ .PixelShaderPullsBary = wm_prog_data->pulls_bary,
+ .InputCoverageMaskState = wm_prog_data->uses_sample_mask ?
+ ICMS_INNER_CONSERVATIVE : ICMS_NONE,
+#else
+ .PixelShaderUsesInputCoverageMask =
+ wm_prog_data->uses_sample_mask,
+#endif
+ );
+ }
+
+ *pPipeline = anv_pipeline_to_handle(pipeline);
+
+ return VK_SUCCESS;
+}
diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c
new file mode 100644
index 00000000000..d642832dd57
--- /dev/null
+++ b/src/intel/vulkan/genX_cmd_buffer.c
@@ -0,0 +1,1304 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+
+#include "anv_private.h"
+
+#include "genxml/gen_macros.h"
+#include "genxml/genX_pack.h"
+
+void
+genX(cmd_buffer_emit_state_base_address)(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_device *device = cmd_buffer->device;
+ struct anv_bo *scratch_bo = NULL;
+
+ cmd_buffer->state.scratch_size =
+ anv_block_pool_size(&device->scratch_block_pool);
+ if (cmd_buffer->state.scratch_size > 0)
+ scratch_bo = &device->scratch_block_pool.bo;
+
+/* XXX: Do we need this on more than just BDW? */
+#if (GEN_GEN >= 8)
+ /* Emit a render target cache flush.
+ *
+ * This isn't documented anywhere in the PRM. However, it seems to be
+ * necessary prior to changing the surface state base adress. Without
+ * this, we get GPU hangs when using multi-level command buffers which
+ * clear depth, reset state base address, and then go render stuff.
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .RenderTargetCacheFlushEnable = true);
+#endif
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(STATE_BASE_ADDRESS),
+ .GeneralStateBaseAddress = { scratch_bo, 0 },
+ .GeneralStateMemoryObjectControlState = GENX(MOCS),
+ .GeneralStateBaseAddressModifyEnable = true,
+
+ .SurfaceStateBaseAddress = anv_cmd_buffer_surface_base_address(cmd_buffer),
+ .SurfaceStateMemoryObjectControlState = GENX(MOCS),
+ .SurfaceStateBaseAddressModifyEnable = true,
+
+ .DynamicStateBaseAddress = { &device->dynamic_state_block_pool.bo, 0 },
+ .DynamicStateMemoryObjectControlState = GENX(MOCS),
+ .DynamicStateBaseAddressModifyEnable = true,
+
+ .IndirectObjectBaseAddress = { NULL, 0 },
+ .IndirectObjectMemoryObjectControlState = GENX(MOCS),
+ .IndirectObjectBaseAddressModifyEnable = true,
+
+ .InstructionBaseAddress = { &device->instruction_block_pool.bo, 0 },
+ .InstructionMemoryObjectControlState = GENX(MOCS),
+ .InstructionBaseAddressModifyEnable = true,
+
+# if (GEN_GEN >= 8)
+ /* Broadwell requires that we specify a buffer size for a bunch of
+ * these fields. However, since we will be growing the BO's live, we
+ * just set them all to the maximum.
+ */
+ .GeneralStateBufferSize = 0xfffff,
+ .GeneralStateBufferSizeModifyEnable = true,
+ .DynamicStateBufferSize = 0xfffff,
+ .DynamicStateBufferSizeModifyEnable = true,
+ .IndirectObjectBufferSize = 0xfffff,
+ .IndirectObjectBufferSizeModifyEnable = true,
+ .InstructionBufferSize = 0xfffff,
+ .InstructionBuffersizeModifyEnable = true,
+# endif
+ );
+
+ /* After re-setting the surface state base address, we have to do some
+ * cache flusing so that the sampler engine will pick up the new
+ * SURFACE_STATE objects and binding tables. From the Broadwell PRM,
+ * Shared Function > 3D Sampler > State > State Caching (page 96):
+ *
+ * Coherency with system memory in the state cache, like the texture
+ * cache is handled partially by software. It is expected that the
+ * command stream or shader will issue Cache Flush operation or
+ * Cache_Flush sampler message to ensure that the L1 cache remains
+ * coherent with system memory.
+ *
+ * [...]
+ *
+ * Whenever the value of the Dynamic_State_Base_Addr,
+ * Surface_State_Base_Addr are altered, the L1 state cache must be
+ * invalidated to ensure the new surface or sampler state is fetched
+ * from system memory.
+ *
+ * The PIPE_CONTROL command has a "State Cache Invalidation Enable" bit
+ * which, according the PIPE_CONTROL instruction documentation in the
+ * Broadwell PRM:
+ *
+ * Setting this bit is independent of any other bit in this packet.
+ * This bit controls the invalidation of the L1 and L2 state caches
+ * at the top of the pipe i.e. at the parsing time.
+ *
+ * Unfortunately, experimentation seems to indicate that state cache
+ * invalidation through a PIPE_CONTROL does nothing whatsoever in
+ * regards to surface state and binding tables. In stead, it seems that
+ * invalidating the texture cache is what is actually needed.
+ *
+ * XXX: As far as we have been able to determine through
+ * experimentation, shows that flush the texture cache appears to be
+ * sufficient. The theory here is that all of the sampling/rendering
+ * units cache the binding table in the texture cache. However, we have
+ * yet to be able to actually confirm this.
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .TextureCacheInvalidationEnable = true);
+}
+
+void genX(CmdPipelineBarrier)(
+ VkCommandBuffer commandBuffer,
+ VkPipelineStageFlags srcStageMask,
+ VkPipelineStageFlags destStageMask,
+ VkBool32 byRegion,
+ uint32_t memoryBarrierCount,
+ const VkMemoryBarrier* pMemoryBarriers,
+ uint32_t bufferMemoryBarrierCount,
+ const VkBufferMemoryBarrier* pBufferMemoryBarriers,
+ uint32_t imageMemoryBarrierCount,
+ const VkImageMemoryBarrier* pImageMemoryBarriers)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ uint32_t b, *dw;
+
+ /* XXX: Right now, we're really dumb and just flush whatever categories
+ * the app asks for. One of these days we may make this a bit better
+ * but right now that's all the hardware allows for in most areas.
+ */
+ VkAccessFlags src_flags = 0;
+ VkAccessFlags dst_flags = 0;
+
+ for (uint32_t i = 0; i < memoryBarrierCount; i++) {
+ src_flags |= pMemoryBarriers[i].srcAccessMask;
+ dst_flags |= pMemoryBarriers[i].dstAccessMask;
+ }
+
+ for (uint32_t i = 0; i < bufferMemoryBarrierCount; i++) {
+ src_flags |= pBufferMemoryBarriers[i].srcAccessMask;
+ dst_flags |= pBufferMemoryBarriers[i].dstAccessMask;
+ }
+
+ for (uint32_t i = 0; i < imageMemoryBarrierCount; i++) {
+ src_flags |= pImageMemoryBarriers[i].srcAccessMask;
+ dst_flags |= pImageMemoryBarriers[i].dstAccessMask;
+ }
+
+ /* Mask out the Source access flags we care about */
+ const uint32_t src_mask =
+ VK_ACCESS_SHADER_WRITE_BIT |
+ VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_TRANSFER_WRITE_BIT;
+
+ src_flags = src_flags & src_mask;
+
+ /* Mask out the destination access flags we care about */
+ const uint32_t dst_mask =
+ VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
+ VK_ACCESS_INDEX_READ_BIT |
+ VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
+ VK_ACCESS_UNIFORM_READ_BIT |
+ VK_ACCESS_SHADER_READ_BIT |
+ VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
+ VK_ACCESS_TRANSFER_READ_BIT;
+
+ dst_flags = dst_flags & dst_mask;
+
+ /* The src flags represent how things were used previously. This is
+ * what we use for doing flushes.
+ */
+ struct GENX(PIPE_CONTROL) flush_cmd = {
+ GENX(PIPE_CONTROL_header),
+ .PostSyncOperation = NoWrite,
+ };
+
+ for_each_bit(b, src_flags) {
+ switch ((VkAccessFlagBits)(1 << b)) {
+ case VK_ACCESS_SHADER_WRITE_BIT:
+ flush_cmd.DCFlushEnable = true;
+ break;
+ case VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT:
+ flush_cmd.RenderTargetCacheFlushEnable = true;
+ break;
+ case VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT:
+ flush_cmd.DepthCacheFlushEnable = true;
+ break;
+ case VK_ACCESS_TRANSFER_WRITE_BIT:
+ flush_cmd.RenderTargetCacheFlushEnable = true;
+ flush_cmd.DepthCacheFlushEnable = true;
+ break;
+ default:
+ unreachable("should've masked this out by now");
+ }
+ }
+
+ /* If we end up doing two PIPE_CONTROLs, the first, flusing one also has to
+ * stall and wait for the flushing to finish, so we don't re-dirty the
+ * caches with in-flight rendering after the second PIPE_CONTROL
+ * invalidates.
+ */
+
+ if (dst_flags)
+ flush_cmd.CommandStreamerStallEnable = true;
+
+ if (src_flags && dst_flags) {
+ dw = anv_batch_emit_dwords(&cmd_buffer->batch, GENX(PIPE_CONTROL_length));
+ GENX(PIPE_CONTROL_pack)(&cmd_buffer->batch, dw, &flush_cmd);
+ }
+
+ /* The dst flags represent how things will be used in the future. This
+ * is what we use for doing cache invalidations.
+ */
+ struct GENX(PIPE_CONTROL) invalidate_cmd = {
+ GENX(PIPE_CONTROL_header),
+ .PostSyncOperation = NoWrite,
+ };
+
+ for_each_bit(b, dst_flags) {
+ switch ((VkAccessFlagBits)(1 << b)) {
+ case VK_ACCESS_INDIRECT_COMMAND_READ_BIT:
+ case VK_ACCESS_INDEX_READ_BIT:
+ case VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT:
+ invalidate_cmd.VFCacheInvalidationEnable = true;
+ break;
+ case VK_ACCESS_UNIFORM_READ_BIT:
+ invalidate_cmd.ConstantCacheInvalidationEnable = true;
+ /* fallthrough */
+ case VK_ACCESS_SHADER_READ_BIT:
+ invalidate_cmd.TextureCacheInvalidationEnable = true;
+ break;
+ case VK_ACCESS_COLOR_ATTACHMENT_READ_BIT:
+ invalidate_cmd.TextureCacheInvalidationEnable = true;
+ break;
+ case VK_ACCESS_TRANSFER_READ_BIT:
+ invalidate_cmd.TextureCacheInvalidationEnable = true;
+ break;
+ default:
+ unreachable("should've masked this out by now");
+ }
+ }
+
+ if (dst_flags) {
+ dw = anv_batch_emit_dwords(&cmd_buffer->batch, GENX(PIPE_CONTROL_length));
+ GENX(PIPE_CONTROL_pack)(&cmd_buffer->batch, dw, &invalidate_cmd);
+ }
+}
+
+static uint32_t
+cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer)
+{
+ static const uint32_t push_constant_opcodes[] = {
+ [MESA_SHADER_VERTEX] = 21,
+ [MESA_SHADER_TESS_CTRL] = 25, /* HS */
+ [MESA_SHADER_TESS_EVAL] = 26, /* DS */
+ [MESA_SHADER_GEOMETRY] = 22,
+ [MESA_SHADER_FRAGMENT] = 23,
+ [MESA_SHADER_COMPUTE] = 0,
+ };
+
+ VkShaderStageFlags flushed = 0;
+
+ anv_foreach_stage(stage, cmd_buffer->state.push_constants_dirty) {
+ if (stage == MESA_SHADER_COMPUTE)
+ continue;
+
+ struct anv_state state = anv_cmd_buffer_push_constants(cmd_buffer, stage);
+
+ if (state.offset == 0) {
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS),
+ ._3DCommandSubOpcode = push_constant_opcodes[stage]);
+ } else {
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS),
+ ._3DCommandSubOpcode = push_constant_opcodes[stage],
+ .ConstantBody = {
+#if GEN_GEN >= 9
+ .PointerToConstantBuffer2 = { &cmd_buffer->device->dynamic_state_block_pool.bo, state.offset },
+ .ConstantBuffer2ReadLength = DIV_ROUND_UP(state.alloc_size, 32),
+#else
+ .PointerToConstantBuffer0 = { .offset = state.offset },
+ .ConstantBuffer0ReadLength = DIV_ROUND_UP(state.alloc_size, 32),
+#endif
+ });
+ }
+
+ flushed |= mesa_to_vk_shader_stage(stage);
+ }
+
+ cmd_buffer->state.push_constants_dirty &= ~VK_SHADER_STAGE_ALL_GRAPHICS;
+
+ return flushed;
+}
+
+void
+genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+ uint32_t *p;
+
+ uint32_t vb_emit = cmd_buffer->state.vb_dirty & pipeline->vb_used;
+
+ assert((pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT) == 0);
+
+#if GEN_GEN >= 8
+ /* FIXME (jason): Currently, the config_l3 function causes problems on
+ * Haswell and prior if you have a kernel older than 4.4. In order to
+ * work, it requires a couple of registers be white-listed in the
+ * command parser and they weren't added until 4.4. What we should do
+ * is check the command parser version and make it a no-op if your
+ * command parser is either off or too old. Compute won't work 100%,
+ * but at least 3-D will. In the mean time, I'm going to make this
+ * gen8+ only so that we can get Haswell working again.
+ */
+ genX(cmd_buffer_config_l3)(cmd_buffer, false);
+#endif
+
+ genX(flush_pipeline_select_3d)(cmd_buffer);
+
+ if (vb_emit) {
+ const uint32_t num_buffers = __builtin_popcount(vb_emit);
+ const uint32_t num_dwords = 1 + num_buffers * 4;
+
+ p = anv_batch_emitn(&cmd_buffer->batch, num_dwords,
+ GENX(3DSTATE_VERTEX_BUFFERS));
+ uint32_t vb, i = 0;
+ for_each_bit(vb, vb_emit) {
+ struct anv_buffer *buffer = cmd_buffer->state.vertex_bindings[vb].buffer;
+ uint32_t offset = cmd_buffer->state.vertex_bindings[vb].offset;
+
+ struct GENX(VERTEX_BUFFER_STATE) state = {
+ .VertexBufferIndex = vb,
+
+#if GEN_GEN >= 8
+ .MemoryObjectControlState = GENX(MOCS),
+#else
+ .BufferAccessType = pipeline->instancing_enable[vb] ? INSTANCEDATA : VERTEXDATA,
+ .InstanceDataStepRate = 1,
+ .VertexBufferMemoryObjectControlState = GENX(MOCS),
+#endif
+
+ .AddressModifyEnable = true,
+ .BufferPitch = pipeline->binding_stride[vb],
+ .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
+
+#if GEN_GEN >= 8
+ .BufferSize = buffer->size - offset
+#else
+ .EndAddress = { buffer->bo, buffer->offset + buffer->size - 1},
+#endif
+ };
+
+ GENX(VERTEX_BUFFER_STATE_pack)(&cmd_buffer->batch, &p[1 + i * 4], &state);
+ i++;
+ }
+ }
+
+ cmd_buffer->state.vb_dirty &= ~vb_emit;
+
+ if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_PIPELINE) {
+ /* If somebody compiled a pipeline after starting a command buffer the
+ * scratch bo may have grown since we started this cmd buffer (and
+ * emitted STATE_BASE_ADDRESS). If we're binding that pipeline now,
+ * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
+ if (cmd_buffer->state.scratch_size < pipeline->total_scratch)
+ anv_cmd_buffer_emit_state_base_address(cmd_buffer);
+
+ anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
+
+ /* From the BDW PRM for 3DSTATE_PUSH_CONSTANT_ALLOC_VS:
+ *
+ * "The 3DSTATE_CONSTANT_VS must be reprogrammed prior to
+ * the next 3DPRIMITIVE command after programming the
+ * 3DSTATE_PUSH_CONSTANT_ALLOC_VS"
+ *
+ * Since 3DSTATE_PUSH_CONSTANT_ALLOC_VS is programmed as part of
+ * pipeline setup, we need to dirty push constants.
+ */
+ cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_ALL_GRAPHICS;
+ }
+
+#if GEN_GEN <= 7
+ if (cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_VERTEX_BIT ||
+ cmd_buffer->state.push_constants_dirty & VK_SHADER_STAGE_VERTEX_BIT) {
+ /* From the IVB PRM Vol. 2, Part 1, Section 3.2.1:
+ *
+ * "A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth
+ * stall needs to be sent just prior to any 3DSTATE_VS,
+ * 3DSTATE_URB_VS, 3DSTATE_CONSTANT_VS,
+ * 3DSTATE_BINDING_TABLE_POINTER_VS,
+ * 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one
+ * PIPE_CONTROL needs to be sent before any combination of VS
+ * associated 3DSTATE."
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .DepthStallEnable = true,
+ .PostSyncOperation = WriteImmediateData,
+ .Address = { &cmd_buffer->device->workaround_bo, 0 });
+ }
+#endif
+
+ /* We emit the binding tables and sampler tables first, then emit push
+ * constants and then finally emit binding table and sampler table
+ * pointers. It has to happen in this order, since emitting the binding
+ * tables may change the push constants (in case of storage images). After
+ * emitting push constants, on SKL+ we have to emit the corresponding
+ * 3DSTATE_BINDING_TABLE_POINTER_* for the push constants to take effect.
+ */
+ uint32_t dirty = 0;
+ if (cmd_buffer->state.descriptors_dirty)
+ dirty = gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer);
+
+ if (cmd_buffer->state.push_constants_dirty) {
+#if GEN_GEN >= 9
+ /* On Sky Lake and later, the binding table pointers commands are
+ * what actually flush the changes to push constant state so we need
+ * to dirty them so they get re-emitted below.
+ */
+ dirty |= cmd_buffer_flush_push_constants(cmd_buffer);
+#else
+ cmd_buffer_flush_push_constants(cmd_buffer);
+#endif
+ }
+
+ if (dirty)
+ gen7_cmd_buffer_emit_descriptor_pointers(cmd_buffer, dirty);
+
+ if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT)
+ gen8_cmd_buffer_emit_viewport(cmd_buffer);
+
+ if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_SCISSOR)
+ gen7_cmd_buffer_emit_scissor(cmd_buffer);
+
+ genX(cmd_buffer_flush_dynamic_state)(cmd_buffer);
+}
+
+static void
+emit_base_vertex_instance_bo(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_bo *bo, uint32_t offset)
+{
+ uint32_t *p = anv_batch_emitn(&cmd_buffer->batch, 5,
+ GENX(3DSTATE_VERTEX_BUFFERS));
+
+ GENX(VERTEX_BUFFER_STATE_pack)(&cmd_buffer->batch, p + 1,
+ &(struct GENX(VERTEX_BUFFER_STATE)) {
+ .VertexBufferIndex = 32, /* Reserved for this */
+ .AddressModifyEnable = true,
+ .BufferPitch = 0,
+#if (GEN_GEN >= 8)
+ .MemoryObjectControlState = GENX(MOCS),
+ .BufferStartingAddress = { bo, offset },
+ .BufferSize = 8
+#else
+ .VertexBufferMemoryObjectControlState = GENX(MOCS),
+ .BufferStartingAddress = { bo, offset },
+ .EndAddress = { bo, offset + 8 },
+#endif
+ });
+}
+
+static void
+emit_base_vertex_instance(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t base_vertex, uint32_t base_instance)
+{
+ struct anv_state id_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, 8, 4);
+
+ ((uint32_t *)id_state.map)[0] = base_vertex;
+ ((uint32_t *)id_state.map)[1] = base_instance;
+
+ if (!cmd_buffer->device->info.has_llc)
+ anv_state_clflush(id_state);
+
+ emit_base_vertex_instance_bo(cmd_buffer,
+ &cmd_buffer->device->dynamic_state_block_pool.bo, id_state.offset);
+}
+
+void genX(CmdDraw)(
+ VkCommandBuffer commandBuffer,
+ uint32_t vertexCount,
+ uint32_t instanceCount,
+ uint32_t firstVertex,
+ uint32_t firstInstance)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+ const struct brw_vs_prog_data *vs_prog_data = get_vs_prog_data(pipeline);
+
+ genX(cmd_buffer_flush_state)(cmd_buffer);
+
+ if (vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance)
+ emit_base_vertex_instance(cmd_buffer, firstVertex, firstInstance);
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DPRIMITIVE),
+ .VertexAccessType = SEQUENTIAL,
+ .PrimitiveTopologyType = pipeline->topology,
+ .VertexCountPerInstance = vertexCount,
+ .StartVertexLocation = firstVertex,
+ .InstanceCount = instanceCount,
+ .StartInstanceLocation = firstInstance,
+ .BaseVertexLocation = 0);
+}
+
+void genX(CmdDrawIndexed)(
+ VkCommandBuffer commandBuffer,
+ uint32_t indexCount,
+ uint32_t instanceCount,
+ uint32_t firstIndex,
+ int32_t vertexOffset,
+ uint32_t firstInstance)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+ const struct brw_vs_prog_data *vs_prog_data = get_vs_prog_data(pipeline);
+
+ genX(cmd_buffer_flush_state)(cmd_buffer);
+
+ if (vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance)
+ emit_base_vertex_instance(cmd_buffer, vertexOffset, firstInstance);
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DPRIMITIVE),
+ .VertexAccessType = RANDOM,
+ .PrimitiveTopologyType = pipeline->topology,
+ .VertexCountPerInstance = indexCount,
+ .StartVertexLocation = firstIndex,
+ .InstanceCount = instanceCount,
+ .StartInstanceLocation = firstInstance,
+ .BaseVertexLocation = vertexOffset);
+}
+
+/* Auto-Draw / Indirect Registers */
+#define GEN7_3DPRIM_END_OFFSET 0x2420
+#define GEN7_3DPRIM_START_VERTEX 0x2430
+#define GEN7_3DPRIM_VERTEX_COUNT 0x2434
+#define GEN7_3DPRIM_INSTANCE_COUNT 0x2438
+#define GEN7_3DPRIM_START_INSTANCE 0x243C
+#define GEN7_3DPRIM_BASE_VERTEX 0x2440
+
+static void
+emit_lrm(struct anv_batch *batch,
+ uint32_t reg, struct anv_bo *bo, uint32_t offset)
+{
+ anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_MEM),
+ .RegisterAddress = reg,
+ .MemoryAddress = { bo, offset });
+}
+
+static void
+emit_lri(struct anv_batch *batch, uint32_t reg, uint32_t imm)
+{
+ anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_IMM),
+ .RegisterOffset = reg,
+ .DataDWord = imm);
+}
+
+void genX(CmdDrawIndirect)(
+ VkCommandBuffer commandBuffer,
+ VkBuffer _buffer,
+ VkDeviceSize offset,
+ uint32_t drawCount,
+ uint32_t stride)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+ struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+ const struct brw_vs_prog_data *vs_prog_data = get_vs_prog_data(pipeline);
+ struct anv_bo *bo = buffer->bo;
+ uint32_t bo_offset = buffer->offset + offset;
+
+ genX(cmd_buffer_flush_state)(cmd_buffer);
+
+ if (vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance)
+ emit_base_vertex_instance_bo(cmd_buffer, bo, bo_offset + 8);
+
+ emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_VERTEX_COUNT, bo, bo_offset);
+ emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_INSTANCE_COUNT, bo, bo_offset + 4);
+ emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_VERTEX, bo, bo_offset + 8);
+ emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_INSTANCE, bo, bo_offset + 12);
+ emit_lri(&cmd_buffer->batch, GEN7_3DPRIM_BASE_VERTEX, 0);
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DPRIMITIVE),
+ .IndirectParameterEnable = true,
+ .VertexAccessType = SEQUENTIAL,
+ .PrimitiveTopologyType = pipeline->topology);
+}
+
+void genX(CmdDrawIndexedIndirect)(
+ VkCommandBuffer commandBuffer,
+ VkBuffer _buffer,
+ VkDeviceSize offset,
+ uint32_t drawCount,
+ uint32_t stride)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+ struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+ const struct brw_vs_prog_data *vs_prog_data = get_vs_prog_data(pipeline);
+ struct anv_bo *bo = buffer->bo;
+ uint32_t bo_offset = buffer->offset + offset;
+
+ genX(cmd_buffer_flush_state)(cmd_buffer);
+
+ /* TODO: We need to stomp base vertex to 0 somehow */
+ if (vs_prog_data->uses_basevertex || vs_prog_data->uses_baseinstance)
+ emit_base_vertex_instance_bo(cmd_buffer, bo, bo_offset + 12);
+
+ emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_VERTEX_COUNT, bo, bo_offset);
+ emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_INSTANCE_COUNT, bo, bo_offset + 4);
+ emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_VERTEX, bo, bo_offset + 8);
+ emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_BASE_VERTEX, bo, bo_offset + 12);
+ emit_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_INSTANCE, bo, bo_offset + 16);
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DPRIMITIVE),
+ .IndirectParameterEnable = true,
+ .VertexAccessType = RANDOM,
+ .PrimitiveTopologyType = pipeline->topology);
+}
+
+#if GEN_GEN == 7
+
+static bool
+verify_cmd_parser(const struct anv_device *device,
+ int required_version,
+ const char *function)
+{
+ if (device->instance->physicalDevice.cmd_parser_version < required_version) {
+ vk_errorf(VK_ERROR_FEATURE_NOT_PRESENT,
+ "cmd parser version %d is required for %s",
+ required_version, function);
+ return false;
+ } else {
+ return true;
+ }
+}
+
+#endif
+
+void genX(CmdDispatch)(
+ VkCommandBuffer commandBuffer,
+ uint32_t x,
+ uint32_t y,
+ uint32_t z)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+ const struct brw_cs_prog_data *prog_data = get_cs_prog_data(pipeline);
+
+ if (prog_data->uses_num_work_groups) {
+ struct anv_state state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, 12, 4);
+ uint32_t *sizes = state.map;
+ sizes[0] = x;
+ sizes[1] = y;
+ sizes[2] = z;
+ if (!cmd_buffer->device->info.has_llc)
+ anv_state_clflush(state);
+ cmd_buffer->state.num_workgroups_offset = state.offset;
+ cmd_buffer->state.num_workgroups_bo =
+ &cmd_buffer->device->dynamic_state_block_pool.bo;
+ }
+
+ genX(cmd_buffer_flush_compute_state)(cmd_buffer);
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(GPGPU_WALKER),
+ .SIMDSize = prog_data->simd_size / 16,
+ .ThreadDepthCounterMaximum = 0,
+ .ThreadHeightCounterMaximum = 0,
+ .ThreadWidthCounterMaximum = pipeline->cs_thread_width_max - 1,
+ .ThreadGroupIDXDimension = x,
+ .ThreadGroupIDYDimension = y,
+ .ThreadGroupIDZDimension = z,
+ .RightExecutionMask = pipeline->cs_right_mask,
+ .BottomExecutionMask = 0xffffffff);
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_STATE_FLUSH));
+}
+
+#define GPGPU_DISPATCHDIMX 0x2500
+#define GPGPU_DISPATCHDIMY 0x2504
+#define GPGPU_DISPATCHDIMZ 0x2508
+
+#define MI_PREDICATE_SRC0 0x2400
+#define MI_PREDICATE_SRC1 0x2408
+
+void genX(CmdDispatchIndirect)(
+ VkCommandBuffer commandBuffer,
+ VkBuffer _buffer,
+ VkDeviceSize offset)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+ struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+ const struct brw_cs_prog_data *prog_data = get_cs_prog_data(pipeline);
+ struct anv_bo *bo = buffer->bo;
+ uint32_t bo_offset = buffer->offset + offset;
+ struct anv_batch *batch = &cmd_buffer->batch;
+
+#if GEN_GEN == 7
+ /* Linux 4.4 added command parser version 5 which allows the GPGPU
+ * indirect dispatch registers to be written.
+ */
+ if (!verify_cmd_parser(cmd_buffer->device, 5, "vkCmdDispatchIndirect"))
+ return;
+#endif
+
+ if (prog_data->uses_num_work_groups) {
+ cmd_buffer->state.num_workgroups_offset = bo_offset;
+ cmd_buffer->state.num_workgroups_bo = bo;
+ }
+
+ genX(cmd_buffer_flush_compute_state)(cmd_buffer);
+
+ emit_lrm(batch, GPGPU_DISPATCHDIMX, bo, bo_offset);
+ emit_lrm(batch, GPGPU_DISPATCHDIMY, bo, bo_offset + 4);
+ emit_lrm(batch, GPGPU_DISPATCHDIMZ, bo, bo_offset + 8);
+
+#if GEN_GEN <= 7
+ /* Clear upper 32-bits of SRC0 and all 64-bits of SRC1 */
+ emit_lri(batch, MI_PREDICATE_SRC0 + 4, 0);
+ emit_lri(batch, MI_PREDICATE_SRC1 + 0, 0);
+ emit_lri(batch, MI_PREDICATE_SRC1 + 4, 0);
+
+ /* Load compute_dispatch_indirect_x_size into SRC0 */
+ emit_lrm(batch, MI_PREDICATE_SRC0, bo, bo_offset + 0);
+
+ /* predicate = (compute_dispatch_indirect_x_size == 0); */
+ anv_batch_emit(batch, GENX(MI_PREDICATE),
+ .LoadOperation = LOAD_LOAD,
+ .CombineOperation = COMBINE_SET,
+ .CompareOperation = COMPARE_SRCS_EQUAL);
+
+ /* Load compute_dispatch_indirect_y_size into SRC0 */
+ emit_lrm(batch, MI_PREDICATE_SRC0, bo, bo_offset + 4);
+
+ /* predicate |= (compute_dispatch_indirect_y_size == 0); */
+ anv_batch_emit(batch, GENX(MI_PREDICATE),
+ .LoadOperation = LOAD_LOAD,
+ .CombineOperation = COMBINE_OR,
+ .CompareOperation = COMPARE_SRCS_EQUAL);
+
+ /* Load compute_dispatch_indirect_z_size into SRC0 */
+ emit_lrm(batch, MI_PREDICATE_SRC0, bo, bo_offset + 8);
+
+ /* predicate |= (compute_dispatch_indirect_z_size == 0); */
+ anv_batch_emit(batch, GENX(MI_PREDICATE),
+ .LoadOperation = LOAD_LOAD,
+ .CombineOperation = COMBINE_OR,
+ .CompareOperation = COMPARE_SRCS_EQUAL);
+
+ /* predicate = !predicate; */
+#define COMPARE_FALSE 1
+ anv_batch_emit(batch, GENX(MI_PREDICATE),
+ .LoadOperation = LOAD_LOADINV,
+ .CombineOperation = COMBINE_OR,
+ .CompareOperation = COMPARE_FALSE);
+#endif
+
+ anv_batch_emit(batch, GENX(GPGPU_WALKER),
+ .IndirectParameterEnable = true,
+ .PredicateEnable = GEN_GEN <= 7,
+ .SIMDSize = prog_data->simd_size / 16,
+ .ThreadDepthCounterMaximum = 0,
+ .ThreadHeightCounterMaximum = 0,
+ .ThreadWidthCounterMaximum = pipeline->cs_thread_width_max - 1,
+ .RightExecutionMask = pipeline->cs_right_mask,
+ .BottomExecutionMask = 0xffffffff);
+
+ anv_batch_emit(batch, GENX(MEDIA_STATE_FLUSH));
+}
+
+static void
+flush_pipeline_before_pipeline_select(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t pipeline)
+{
+#if GEN_GEN >= 8 && GEN_GEN < 10
+ /* From the Broadwell PRM, Volume 2a: Instructions, PIPELINE_SELECT:
+ *
+ * Software must clear the COLOR_CALC_STATE Valid field in
+ * 3DSTATE_CC_STATE_POINTERS command prior to send a PIPELINE_SELECT
+ * with Pipeline Select set to GPGPU.
+ *
+ * The internal hardware docs recommend the same workaround for Gen9
+ * hardware too.
+ */
+ if (pipeline == GPGPU)
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CC_STATE_POINTERS));
+#elif GEN_GEN <= 7
+ /* From "BXML » GT » MI » vol1a GPU Overview » [Instruction]
+ * PIPELINE_SELECT [DevBWR+]":
+ *
+ * Project: DEVSNB+
+ *
+ * Software must ensure all the write caches are flushed through a
+ * stalling PIPE_CONTROL command followed by another PIPE_CONTROL
+ * command to invalidate read only caches prior to programming
+ * MI_PIPELINE_SELECT command to change the Pipeline Select Mode.
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .RenderTargetCacheFlushEnable = true,
+ .DepthCacheFlushEnable = true,
+ .DCFlushEnable = true,
+ .PostSyncOperation = NoWrite,
+ .CommandStreamerStallEnable = true);
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .TextureCacheInvalidationEnable = true,
+ .ConstantCacheInvalidationEnable = true,
+ .StateCacheInvalidationEnable = true,
+ .InstructionCacheInvalidateEnable = true,
+ .PostSyncOperation = NoWrite);
+#endif
+}
+
+void
+genX(flush_pipeline_select_3d)(struct anv_cmd_buffer *cmd_buffer)
+{
+ if (cmd_buffer->state.current_pipeline != _3D) {
+ flush_pipeline_before_pipeline_select(cmd_buffer, _3D);
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPELINE_SELECT),
+#if GEN_GEN >= 9
+ .MaskBits = 3,
+#endif
+ .PipelineSelection = _3D);
+ cmd_buffer->state.current_pipeline = _3D;
+ }
+}
+
+void
+genX(flush_pipeline_select_gpgpu)(struct anv_cmd_buffer *cmd_buffer)
+{
+ if (cmd_buffer->state.current_pipeline != GPGPU) {
+ flush_pipeline_before_pipeline_select(cmd_buffer, GPGPU);
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPELINE_SELECT),
+#if GEN_GEN >= 9
+ .MaskBits = 3,
+#endif
+ .PipelineSelection = GPGPU);
+ cmd_buffer->state.current_pipeline = GPGPU;
+ }
+}
+
+struct anv_state
+genX(cmd_buffer_alloc_null_surface_state)(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_framebuffer *fb)
+{
+ struct anv_state state =
+ anv_state_stream_alloc(&cmd_buffer->surface_state_stream, 64, 64);
+
+ struct GENX(RENDER_SURFACE_STATE) null_ss = {
+ .SurfaceType = SURFTYPE_NULL,
+ .SurfaceArray = fb->layers > 0,
+ .SurfaceFormat = ISL_FORMAT_R8G8B8A8_UNORM,
+#if GEN_GEN >= 8
+ .TileMode = YMAJOR,
+#else
+ .TiledSurface = true,
+#endif
+ .Width = fb->width - 1,
+ .Height = fb->height - 1,
+ .Depth = fb->layers - 1,
+ .RenderTargetViewExtent = fb->layers - 1,
+ };
+
+ GENX(RENDER_SURFACE_STATE_pack)(NULL, state.map, &null_ss);
+
+ if (!cmd_buffer->device->info.has_llc)
+ anv_state_clflush(state);
+
+ return state;
+}
+
+static void
+cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_device *device = cmd_buffer->device;
+ const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
+ const struct anv_image_view *iview =
+ anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
+ const struct anv_image *image = iview ? iview->image : NULL;
+ const struct anv_format *anv_format =
+ iview ? anv_format_for_vk_format(iview->vk_format) : NULL;
+ const bool has_depth = iview && anv_format->has_depth;
+ const bool has_stencil = iview && anv_format->has_stencil;
+
+ /* FIXME: Implement the PMA stall W/A */
+ /* FIXME: Width and Height are wrong */
+
+ /* Emit 3DSTATE_DEPTH_BUFFER */
+ if (has_depth) {
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_DEPTH_BUFFER),
+ .SurfaceType = SURFTYPE_2D,
+ .DepthWriteEnable = true,
+ .StencilWriteEnable = has_stencil,
+ .HierarchicalDepthBufferEnable = false,
+ .SurfaceFormat = isl_surf_get_depth_format(&device->isl_dev,
+ &image->depth_surface.isl),
+ .SurfacePitch = image->depth_surface.isl.row_pitch - 1,
+ .SurfaceBaseAddress = {
+ .bo = image->bo,
+ .offset = image->offset + image->depth_surface.offset,
+ },
+ .Height = fb->height - 1,
+ .Width = fb->width - 1,
+ .LOD = 0,
+ .Depth = 1 - 1,
+ .MinimumArrayElement = 0,
+ .DepthBufferObjectControlState = GENX(MOCS),
+#if GEN_GEN >= 8
+ .SurfaceQPitch = isl_surf_get_array_pitch_el_rows(&image->depth_surface.isl) >> 2,
+#endif
+ .RenderTargetViewExtent = 1 - 1);
+ } else {
+ /* Even when no depth buffer is present, the hardware requires that
+ * 3DSTATE_DEPTH_BUFFER be programmed correctly. The Broadwell PRM says:
+ *
+ * If a null depth buffer is bound, the driver must instead bind depth as:
+ * 3DSTATE_DEPTH.SurfaceType = SURFTYPE_2D
+ * 3DSTATE_DEPTH.Width = 1
+ * 3DSTATE_DEPTH.Height = 1
+ * 3DSTATE_DEPTH.SuraceFormat = D16_UNORM
+ * 3DSTATE_DEPTH.SurfaceBaseAddress = 0
+ * 3DSTATE_DEPTH.HierarchicalDepthBufferEnable = 0
+ * 3DSTATE_WM_DEPTH_STENCIL.DepthTestEnable = 0
+ * 3DSTATE_WM_DEPTH_STENCIL.DepthBufferWriteEnable = 0
+ *
+ * The PRM is wrong, though. The width and height must be programmed to
+ * actual framebuffer's width and height, even when neither depth buffer
+ * nor stencil buffer is present. Also, D16_UNORM is not allowed to
+ * be combined with a stencil buffer so we use D32_FLOAT instead.
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_DEPTH_BUFFER),
+ .SurfaceType = SURFTYPE_2D,
+ .SurfaceFormat = D32_FLOAT,
+ .Width = fb->width - 1,
+ .Height = fb->height - 1,
+ .StencilWriteEnable = has_stencil);
+ }
+
+ /* Emit 3DSTATE_STENCIL_BUFFER */
+ if (has_stencil) {
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_STENCIL_BUFFER),
+#if GEN_GEN >= 8 || GEN_IS_HASWELL
+ .StencilBufferEnable = true,
+#endif
+ .StencilBufferObjectControlState = GENX(MOCS),
+
+ /* Stencil buffers have strange pitch. The PRM says:
+ *
+ * The pitch must be set to 2x the value computed based on width,
+ * as the stencil buffer is stored with two rows interleaved.
+ */
+ .SurfacePitch = 2 * image->stencil_surface.isl.row_pitch - 1,
+
+#if GEN_GEN >= 8
+ .SurfaceQPitch = isl_surf_get_array_pitch_el_rows(&image->stencil_surface.isl) >> 2,
+#endif
+ .SurfaceBaseAddress = {
+ .bo = image->bo,
+ .offset = image->offset + image->stencil_surface.offset,
+ });
+ } else {
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_STENCIL_BUFFER));
+ }
+
+ /* Disable hierarchial depth buffers. */
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_HIER_DEPTH_BUFFER));
+
+ /* Clear the clear params. */
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CLEAR_PARAMS));
+}
+
+/**
+ * @see anv_cmd_buffer_set_subpass()
+ */
+void
+genX(cmd_buffer_set_subpass)(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_subpass *subpass)
+{
+ cmd_buffer->state.subpass = subpass;
+
+ cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_FRAGMENT_BIT;
+
+ cmd_buffer_emit_depth_stencil(cmd_buffer);
+}
+
+void genX(CmdBeginRenderPass)(
+ VkCommandBuffer commandBuffer,
+ const VkRenderPassBeginInfo* pRenderPassBegin,
+ VkSubpassContents contents)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_render_pass, pass, pRenderPassBegin->renderPass);
+ ANV_FROM_HANDLE(anv_framebuffer, framebuffer, pRenderPassBegin->framebuffer);
+
+ cmd_buffer->state.framebuffer = framebuffer;
+ cmd_buffer->state.pass = pass;
+ anv_cmd_state_setup_attachments(cmd_buffer, pRenderPassBegin);
+
+ genX(flush_pipeline_select_3d)(cmd_buffer);
+
+ const VkRect2D *render_area = &pRenderPassBegin->renderArea;
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_DRAWING_RECTANGLE),
+ .ClippedDrawingRectangleYMin = MAX2(render_area->offset.y, 0),
+ .ClippedDrawingRectangleXMin = MAX2(render_area->offset.x, 0),
+ .ClippedDrawingRectangleYMax =
+ render_area->offset.y + render_area->extent.height - 1,
+ .ClippedDrawingRectangleXMax =
+ render_area->offset.x + render_area->extent.width - 1,
+ .DrawingRectangleOriginY = 0,
+ .DrawingRectangleOriginX = 0);
+
+ genX(cmd_buffer_set_subpass)(cmd_buffer, pass->subpasses);
+ anv_cmd_buffer_clear_subpass(cmd_buffer);
+}
+
+void genX(CmdNextSubpass)(
+ VkCommandBuffer commandBuffer,
+ VkSubpassContents contents)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+
+ assert(cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY);
+
+ anv_cmd_buffer_resolve_subpass(cmd_buffer);
+ genX(cmd_buffer_set_subpass)(cmd_buffer, cmd_buffer->state.subpass + 1);
+ anv_cmd_buffer_clear_subpass(cmd_buffer);
+}
+
+void genX(CmdEndRenderPass)(
+ VkCommandBuffer commandBuffer)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+
+ anv_cmd_buffer_resolve_subpass(cmd_buffer);
+}
+
+static void
+emit_ps_depth_count(struct anv_batch *batch,
+ struct anv_bo *bo, uint32_t offset)
+{
+ anv_batch_emit(batch, GENX(PIPE_CONTROL),
+ .DestinationAddressType = DAT_PPGTT,
+ .PostSyncOperation = WritePSDepthCount,
+ .DepthStallEnable = true,
+ .Address = { bo, offset });
+}
+
+static void
+emit_query_availability(struct anv_batch *batch,
+ struct anv_bo *bo, uint32_t offset)
+{
+ anv_batch_emit(batch, GENX(PIPE_CONTROL),
+ .DestinationAddressType = DAT_PPGTT,
+ .PostSyncOperation = WriteImmediateData,
+ .Address = { bo, offset },
+ .ImmediateData = 1);
+}
+
+void genX(CmdBeginQuery)(
+ VkCommandBuffer commandBuffer,
+ VkQueryPool queryPool,
+ uint32_t query,
+ VkQueryControlFlags flags)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
+
+ /* Workaround: When meta uses the pipeline with the VS disabled, it seems
+ * that the pipelining of the depth write breaks. What we see is that
+ * samples from the render pass clear leaks into the first query
+ * immediately after the clear. Doing a pipecontrol with a post-sync
+ * operation and DepthStallEnable seems to work around the issue.
+ */
+ if (cmd_buffer->state.need_query_wa) {
+ cmd_buffer->state.need_query_wa = false;
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .DepthCacheFlushEnable = true,
+ .DepthStallEnable = true);
+ }
+
+ switch (pool->type) {
+ case VK_QUERY_TYPE_OCCLUSION:
+ emit_ps_depth_count(&cmd_buffer->batch, &pool->bo,
+ query * sizeof(struct anv_query_pool_slot));
+ break;
+
+ case VK_QUERY_TYPE_PIPELINE_STATISTICS:
+ default:
+ unreachable("");
+ }
+}
+
+void genX(CmdEndQuery)(
+ VkCommandBuffer commandBuffer,
+ VkQueryPool queryPool,
+ uint32_t query)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
+
+ switch (pool->type) {
+ case VK_QUERY_TYPE_OCCLUSION:
+ emit_ps_depth_count(&cmd_buffer->batch, &pool->bo,
+ query * sizeof(struct anv_query_pool_slot) + 8);
+
+ emit_query_availability(&cmd_buffer->batch, &pool->bo,
+ query * sizeof(struct anv_query_pool_slot) + 16);
+ break;
+
+ case VK_QUERY_TYPE_PIPELINE_STATISTICS:
+ default:
+ unreachable("");
+ }
+}
+
+#define TIMESTAMP 0x2358
+
+void genX(CmdWriteTimestamp)(
+ VkCommandBuffer commandBuffer,
+ VkPipelineStageFlagBits pipelineStage,
+ VkQueryPool queryPool,
+ uint32_t query)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
+ uint32_t offset = query * sizeof(struct anv_query_pool_slot);
+
+ assert(pool->type == VK_QUERY_TYPE_TIMESTAMP);
+
+ switch (pipelineStage) {
+ case VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT:
+ anv_batch_emit(&cmd_buffer->batch, GENX(MI_STORE_REGISTER_MEM),
+ .RegisterAddress = TIMESTAMP,
+ .MemoryAddress = { &pool->bo, offset });
+ anv_batch_emit(&cmd_buffer->batch, GENX(MI_STORE_REGISTER_MEM),
+ .RegisterAddress = TIMESTAMP + 4,
+ .MemoryAddress = { &pool->bo, offset + 4 });
+ break;
+
+ default:
+ /* Everything else is bottom-of-pipe */
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .DestinationAddressType = DAT_PPGTT,
+ .PostSyncOperation = WriteTimestamp,
+ .Address = { &pool->bo, offset });
+ break;
+ }
+
+ emit_query_availability(&cmd_buffer->batch, &pool->bo, query + 16);
+}
+
+#if GEN_GEN > 7 || GEN_IS_HASWELL
+
+#define alu_opcode(v) __gen_uint((v), 20, 31)
+#define alu_operand1(v) __gen_uint((v), 10, 19)
+#define alu_operand2(v) __gen_uint((v), 0, 9)
+#define alu(opcode, operand1, operand2) \
+ alu_opcode(opcode) | alu_operand1(operand1) | alu_operand2(operand2)
+
+#define OPCODE_NOOP 0x000
+#define OPCODE_LOAD 0x080
+#define OPCODE_LOADINV 0x480
+#define OPCODE_LOAD0 0x081
+#define OPCODE_LOAD1 0x481
+#define OPCODE_ADD 0x100
+#define OPCODE_SUB 0x101
+#define OPCODE_AND 0x102
+#define OPCODE_OR 0x103
+#define OPCODE_XOR 0x104
+#define OPCODE_STORE 0x180
+#define OPCODE_STOREINV 0x580
+
+#define OPERAND_R0 0x00
+#define OPERAND_R1 0x01
+#define OPERAND_R2 0x02
+#define OPERAND_R3 0x03
+#define OPERAND_R4 0x04
+#define OPERAND_SRCA 0x20
+#define OPERAND_SRCB 0x21
+#define OPERAND_ACCU 0x31
+#define OPERAND_ZF 0x32
+#define OPERAND_CF 0x33
+
+#define CS_GPR(n) (0x2600 + (n) * 8)
+
+static void
+emit_load_alu_reg_u64(struct anv_batch *batch, uint32_t reg,
+ struct anv_bo *bo, uint32_t offset)
+{
+ anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_MEM),
+ .RegisterAddress = reg,
+ .MemoryAddress = { bo, offset });
+ anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_MEM),
+ .RegisterAddress = reg + 4,
+ .MemoryAddress = { bo, offset + 4 });
+}
+
+static void
+store_query_result(struct anv_batch *batch, uint32_t reg,
+ struct anv_bo *bo, uint32_t offset, VkQueryResultFlags flags)
+{
+ anv_batch_emit(batch, GENX(MI_STORE_REGISTER_MEM),
+ .RegisterAddress = reg,
+ .MemoryAddress = { bo, offset });
+
+ if (flags & VK_QUERY_RESULT_64_BIT)
+ anv_batch_emit(batch, GENX(MI_STORE_REGISTER_MEM),
+ .RegisterAddress = reg + 4,
+ .MemoryAddress = { bo, offset + 4 });
+}
+
+void genX(CmdCopyQueryPoolResults)(
+ VkCommandBuffer commandBuffer,
+ VkQueryPool queryPool,
+ uint32_t firstQuery,
+ uint32_t queryCount,
+ VkBuffer destBuffer,
+ VkDeviceSize destOffset,
+ VkDeviceSize destStride,
+ VkQueryResultFlags flags)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
+ ANV_FROM_HANDLE(anv_buffer, buffer, destBuffer);
+ uint32_t slot_offset, dst_offset;
+
+ if (flags & VK_QUERY_RESULT_WAIT_BIT)
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .CommandStreamerStallEnable = true,
+ .StallAtPixelScoreboard = true);
+
+ dst_offset = buffer->offset + destOffset;
+ for (uint32_t i = 0; i < queryCount; i++) {
+
+ slot_offset = (firstQuery + i) * sizeof(struct anv_query_pool_slot);
+ switch (pool->type) {
+ case VK_QUERY_TYPE_OCCLUSION:
+ emit_load_alu_reg_u64(&cmd_buffer->batch,
+ CS_GPR(0), &pool->bo, slot_offset);
+ emit_load_alu_reg_u64(&cmd_buffer->batch,
+ CS_GPR(1), &pool->bo, slot_offset + 8);
+
+ /* FIXME: We need to clamp the result for 32 bit. */
+
+ uint32_t *dw = anv_batch_emitn(&cmd_buffer->batch, 5, GENX(MI_MATH));
+ dw[1] = alu(OPCODE_LOAD, OPERAND_SRCA, OPERAND_R1);
+ dw[2] = alu(OPCODE_LOAD, OPERAND_SRCB, OPERAND_R0);
+ dw[3] = alu(OPCODE_SUB, 0, 0);
+ dw[4] = alu(OPCODE_STORE, OPERAND_R2, OPERAND_ACCU);
+ break;
+
+ case VK_QUERY_TYPE_TIMESTAMP:
+ emit_load_alu_reg_u64(&cmd_buffer->batch,
+ CS_GPR(2), &pool->bo, slot_offset);
+ break;
+
+ default:
+ unreachable("unhandled query type");
+ }
+
+ store_query_result(&cmd_buffer->batch,
+ CS_GPR(2), buffer->bo, dst_offset, flags);
+
+ if (flags & VK_QUERY_RESULT_WITH_AVAILABILITY_BIT) {
+ emit_load_alu_reg_u64(&cmd_buffer->batch, CS_GPR(0),
+ &pool->bo, slot_offset + 16);
+ if (flags & VK_QUERY_RESULT_64_BIT)
+ store_query_result(&cmd_buffer->batch,
+ CS_GPR(0), buffer->bo, dst_offset + 8, flags);
+ else
+ store_query_result(&cmd_buffer->batch,
+ CS_GPR(0), buffer->bo, dst_offset + 4, flags);
+ }
+
+ dst_offset += destStride;
+ }
+}
+
+#endif
diff --git a/src/intel/vulkan/genX_pipeline.c b/src/intel/vulkan/genX_pipeline.c
new file mode 100644
index 00000000000..cc8841ea8a0
--- /dev/null
+++ b/src/intel/vulkan/genX_pipeline.c
@@ -0,0 +1,129 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_private.h"
+
+#include "genxml/gen_macros.h"
+#include "genxml/genX_pack.h"
+
+VkResult
+genX(compute_pipeline_create)(
+ VkDevice _device,
+ struct anv_pipeline_cache * cache,
+ const VkComputePipelineCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkPipeline* pPipeline)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_pipeline *pipeline;
+ VkResult result;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO);
+
+ pipeline = anv_alloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (pipeline == NULL)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ pipeline->device = device;
+ pipeline->layout = anv_pipeline_layout_from_handle(pCreateInfo->layout);
+
+ pipeline->blend_state.map = NULL;
+
+ result = anv_reloc_list_init(&pipeline->batch_relocs,
+ pAllocator ? pAllocator : &device->alloc);
+ if (result != VK_SUCCESS) {
+ anv_free2(&device->alloc, pAllocator, pipeline);
+ return result;
+ }
+ pipeline->batch.next = pipeline->batch.start = pipeline->batch_data;
+ pipeline->batch.end = pipeline->batch.start + sizeof(pipeline->batch_data);
+ pipeline->batch.relocs = &pipeline->batch_relocs;
+
+ /* When we free the pipeline, we detect stages based on the NULL status
+ * of various prog_data pointers. Make them NULL by default.
+ */
+ memset(pipeline->prog_data, 0, sizeof(pipeline->prog_data));
+ memset(pipeline->scratch_start, 0, sizeof(pipeline->scratch_start));
+ memset(pipeline->bindings, 0, sizeof(pipeline->bindings));
+
+ pipeline->vs_simd8 = NO_KERNEL;
+ pipeline->vs_vec4 = NO_KERNEL;
+ pipeline->gs_kernel = NO_KERNEL;
+
+ pipeline->active_stages = 0;
+ pipeline->total_scratch = 0;
+
+ assert(pCreateInfo->stage.stage == VK_SHADER_STAGE_COMPUTE_BIT);
+ ANV_FROM_HANDLE(anv_shader_module, module, pCreateInfo->stage.module);
+ anv_pipeline_compile_cs(pipeline, cache, pCreateInfo, module,
+ pCreateInfo->stage.pName,
+ pCreateInfo->stage.pSpecializationInfo);
+
+ pipeline->use_repclear = false;
+
+ const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
+ const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
+
+ unsigned local_id_dwords = cs_prog_data->local_invocation_id_regs * 8;
+ unsigned push_constant_data_size =
+ (prog_data->nr_params + local_id_dwords) * 4;
+ unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
+ unsigned push_constant_regs = reg_aligned_constant_size / 32;
+
+ uint32_t group_size = cs_prog_data->local_size[0] *
+ cs_prog_data->local_size[1] * cs_prog_data->local_size[2];
+ pipeline->cs_thread_width_max =
+ DIV_ROUND_UP(group_size, cs_prog_data->simd_size);
+ uint32_t remainder = group_size & (cs_prog_data->simd_size - 1);
+
+ if (remainder > 0)
+ pipeline->cs_right_mask = ~0u >> (32 - remainder);
+ else
+ pipeline->cs_right_mask = ~0u >> (32 - cs_prog_data->simd_size);
+
+ const uint32_t vfe_curbe_allocation =
+ push_constant_regs * pipeline->cs_thread_width_max;
+
+ anv_batch_emit(&pipeline->batch, GENX(MEDIA_VFE_STATE),
+ .ScratchSpaceBasePointer = pipeline->scratch_start[MESA_SHADER_COMPUTE],
+ .PerThreadScratchSpace = ffs(cs_prog_data->base.total_scratch / 2048),
+#if GEN_GEN > 7
+ .ScratchSpaceBasePointerHigh = 0,
+ .StackSize = 0,
+#else
+ .GPGPUMode = true,
+#endif
+ .MaximumNumberofThreads = device->info.max_cs_threads - 1,
+ .NumberofURBEntries = GEN_GEN <= 7 ? 0 : 2,
+ .ResetGatewayTimer = true,
+#if GEN_GEN <= 8
+ .BypassGatewayControl = true,
+#endif
+ .URBEntryAllocationSize = GEN_GEN <= 7 ? 0 : 2,
+ .CURBEAllocationSize = vfe_curbe_allocation);
+
+ *pPipeline = anv_pipeline_to_handle(pipeline);
+
+ return VK_SUCCESS;
+}
diff --git a/src/intel/vulkan/genX_pipeline_util.h b/src/intel/vulkan/genX_pipeline_util.h
new file mode 100644
index 00000000000..654d2e0d43f
--- /dev/null
+++ b/src/intel/vulkan/genX_pipeline_util.h
@@ -0,0 +1,433 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+static uint32_t
+vertex_element_comp_control(enum isl_format format, unsigned comp)
+{
+ uint8_t bits;
+ switch (comp) {
+ case 0: bits = isl_format_layouts[format].channels.r.bits; break;
+ case 1: bits = isl_format_layouts[format].channels.g.bits; break;
+ case 2: bits = isl_format_layouts[format].channels.b.bits; break;
+ case 3: bits = isl_format_layouts[format].channels.a.bits; break;
+ default: unreachable("Invalid component");
+ }
+
+ if (bits) {
+ return VFCOMP_STORE_SRC;
+ } else if (comp < 3) {
+ return VFCOMP_STORE_0;
+ } else if (isl_format_layouts[format].channels.r.type == ISL_UINT ||
+ isl_format_layouts[format].channels.r.type == ISL_SINT) {
+ assert(comp == 3);
+ return VFCOMP_STORE_1_INT;
+ } else {
+ assert(comp == 3);
+ return VFCOMP_STORE_1_FP;
+ }
+}
+
+static void
+emit_vertex_input(struct anv_pipeline *pipeline,
+ const VkPipelineVertexInputStateCreateInfo *info,
+ const struct anv_graphics_pipeline_create_info *extra)
+{
+ const struct brw_vs_prog_data *vs_prog_data = get_vs_prog_data(pipeline);
+
+ uint32_t elements;
+ if (extra && extra->disable_vs) {
+ /* If the VS is disabled, just assume the user knows what they're
+ * doing and apply the layout blindly. This can only come from
+ * meta, so this *should* be safe.
+ */
+ elements = 0;
+ for (uint32_t i = 0; i < info->vertexAttributeDescriptionCount; i++)
+ elements |= (1 << info->pVertexAttributeDescriptions[i].location);
+ } else {
+ /* Pull inputs_read out of the VS prog data */
+ uint64_t inputs_read = vs_prog_data->inputs_read;
+ assert((inputs_read & ((1 << VERT_ATTRIB_GENERIC0) - 1)) == 0);
+ elements = inputs_read >> VERT_ATTRIB_GENERIC0;
+ }
+
+#if GEN_GEN >= 8
+ /* On BDW+, we only need to allocate space for base ids. Setting up
+ * the actual vertex and instance id is a separate packet.
+ */
+ const bool needs_svgs_elem = vs_prog_data->uses_basevertex ||
+ vs_prog_data->uses_baseinstance;
+#else
+ /* On Haswell and prior, vertex and instance id are created by using the
+ * ComponentControl fields, so we need an element for any of them.
+ */
+ const bool needs_svgs_elem = vs_prog_data->uses_vertexid ||
+ vs_prog_data->uses_instanceid ||
+ vs_prog_data->uses_basevertex ||
+ vs_prog_data->uses_baseinstance;
+#endif
+
+ uint32_t elem_count = __builtin_popcount(elements) + needs_svgs_elem;
+ if (elem_count == 0)
+ return;
+
+ uint32_t *p;
+
+ const uint32_t num_dwords = 1 + elem_count * 2;
+ p = anv_batch_emitn(&pipeline->batch, num_dwords,
+ GENX(3DSTATE_VERTEX_ELEMENTS));
+ memset(p + 1, 0, (num_dwords - 1) * 4);
+
+ for (uint32_t i = 0; i < info->vertexAttributeDescriptionCount; i++) {
+ const VkVertexInputAttributeDescription *desc =
+ &info->pVertexAttributeDescriptions[i];
+ enum isl_format format = anv_get_isl_format(desc->format,
+ VK_IMAGE_ASPECT_COLOR_BIT,
+ VK_IMAGE_TILING_LINEAR,
+ NULL);
+
+ assert(desc->binding < 32);
+
+ if ((elements & (1 << desc->location)) == 0)
+ continue; /* Binding unused */
+
+ uint32_t slot = __builtin_popcount(elements & ((1 << desc->location) - 1));
+
+ struct GENX(VERTEX_ELEMENT_STATE) element = {
+ .VertexBufferIndex = desc->binding,
+ .Valid = true,
+ .SourceElementFormat = format,
+ .EdgeFlagEnable = false,
+ .SourceElementOffset = desc->offset,
+ .Component0Control = vertex_element_comp_control(format, 0),
+ .Component1Control = vertex_element_comp_control(format, 1),
+ .Component2Control = vertex_element_comp_control(format, 2),
+ .Component3Control = vertex_element_comp_control(format, 3),
+ };
+ GENX(VERTEX_ELEMENT_STATE_pack)(NULL, &p[1 + slot * 2], &element);
+
+#if GEN_GEN >= 8
+ /* On Broadwell and later, we have a separate VF_INSTANCING packet
+ * that controls instancing. On Haswell and prior, that's part of
+ * VERTEX_BUFFER_STATE which we emit later.
+ */
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VF_INSTANCING),
+ .InstancingEnable = pipeline->instancing_enable[desc->binding],
+ .VertexElementIndex = slot,
+ /* Vulkan so far doesn't have an instance divisor, so
+ * this is always 1 (ignored if not instancing). */
+ .InstanceDataStepRate = 1);
+#endif
+ }
+
+ const uint32_t id_slot = __builtin_popcount(elements);
+ if (needs_svgs_elem) {
+ /* From the Broadwell PRM for the 3D_Vertex_Component_Control enum:
+ * "Within a VERTEX_ELEMENT_STATE structure, if a Component
+ * Control field is set to something other than VFCOMP_STORE_SRC,
+ * no higher-numbered Component Control fields may be set to
+ * VFCOMP_STORE_SRC"
+ *
+ * This means, that if we have BaseInstance, we need BaseVertex as
+ * well. Just do all or nothing.
+ */
+ uint32_t base_ctrl = (vs_prog_data->uses_basevertex ||
+ vs_prog_data->uses_baseinstance) ?
+ VFCOMP_STORE_SRC : VFCOMP_STORE_0;
+
+ struct GENX(VERTEX_ELEMENT_STATE) element = {
+ .VertexBufferIndex = 32, /* Reserved for this */
+ .Valid = true,
+ .SourceElementFormat = ISL_FORMAT_R32G32_UINT,
+ .Component0Control = base_ctrl,
+ .Component1Control = base_ctrl,
+#if GEN_GEN >= 8
+ .Component2Control = VFCOMP_STORE_0,
+ .Component3Control = VFCOMP_STORE_0,
+#else
+ .Component2Control = VFCOMP_STORE_VID,
+ .Component3Control = VFCOMP_STORE_IID,
+#endif
+ };
+ GENX(VERTEX_ELEMENT_STATE_pack)(NULL, &p[1 + id_slot * 2], &element);
+ }
+
+#if GEN_GEN >= 8
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VF_SGVS),
+ .VertexIDEnable = vs_prog_data->uses_vertexid,
+ .VertexIDComponentNumber = 2,
+ .VertexIDElementOffset = id_slot,
+ .InstanceIDEnable = vs_prog_data->uses_instanceid,
+ .InstanceIDComponentNumber = 3,
+ .InstanceIDElementOffset = id_slot);
+#endif
+}
+
+static inline void
+emit_urb_setup(struct anv_pipeline *pipeline)
+{
+#if GEN_GEN == 7 && !GEN_IS_HASWELL
+ struct anv_device *device = pipeline->device;
+
+ /* From the IVB PRM Vol. 2, Part 1, Section 3.2.1:
+ *
+ * "A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth stall
+ * needs to be sent just prior to any 3DSTATE_VS, 3DSTATE_URB_VS,
+ * 3DSTATE_CONSTANT_VS, 3DSTATE_BINDING_TABLE_POINTER_VS,
+ * 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one PIPE_CONTROL
+ * needs to be sent before any combination of VS associated 3DSTATE."
+ */
+ anv_batch_emit(&pipeline->batch, GEN7_PIPE_CONTROL,
+ .DepthStallEnable = true,
+ .PostSyncOperation = WriteImmediateData,
+ .Address = { &device->workaround_bo, 0 });
+#endif
+
+ unsigned push_start = 0;
+ for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_FRAGMENT; i++) {
+ unsigned push_size = pipeline->urb.push_size[i];
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PUSH_CONSTANT_ALLOC_VS),
+ ._3DCommandSubOpcode = 18 + i,
+ .ConstantBufferOffset = (push_size > 0) ? push_start : 0,
+ .ConstantBufferSize = push_size);
+ push_start += pipeline->urb.push_size[i];
+ }
+
+ for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) {
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_URB_VS),
+ ._3DCommandSubOpcode = 48 + i,
+ .VSURBStartingAddress = pipeline->urb.start[i],
+ .VSURBEntryAllocationSize = pipeline->urb.size[i] - 1,
+ .VSNumberofURBEntries = pipeline->urb.entries[i]);
+ }
+}
+
+static void
+emit_3dstate_sbe(struct anv_pipeline *pipeline)
+{
+ const struct brw_vs_prog_data *vs_prog_data = get_vs_prog_data(pipeline);
+ const struct brw_gs_prog_data *gs_prog_data = get_gs_prog_data(pipeline);
+ const struct brw_wm_prog_data *wm_prog_data = get_wm_prog_data(pipeline);
+ const struct brw_vue_map *fs_input_map;
+
+ if (pipeline->gs_kernel == NO_KERNEL)
+ fs_input_map = &vs_prog_data->base.vue_map;
+ else
+ fs_input_map = &gs_prog_data->base.vue_map;
+
+ struct GENX(3DSTATE_SBE) sbe = {
+ GENX(3DSTATE_SBE_header),
+ .AttributeSwizzleEnable = true,
+ .PointSpriteTextureCoordinateOrigin = UPPERLEFT,
+ .NumberofSFOutputAttributes = wm_prog_data->num_varying_inputs,
+ .ConstantInterpolationEnable = wm_prog_data->flat_inputs,
+
+#if GEN_GEN >= 9
+ .Attribute0ActiveComponentFormat = ACF_XYZW,
+ .Attribute1ActiveComponentFormat = ACF_XYZW,
+ .Attribute2ActiveComponentFormat = ACF_XYZW,
+ .Attribute3ActiveComponentFormat = ACF_XYZW,
+ .Attribute4ActiveComponentFormat = ACF_XYZW,
+ .Attribute5ActiveComponentFormat = ACF_XYZW,
+ .Attribute6ActiveComponentFormat = ACF_XYZW,
+ .Attribute7ActiveComponentFormat = ACF_XYZW,
+ .Attribute8ActiveComponentFormat = ACF_XYZW,
+ .Attribute9ActiveComponentFormat = ACF_XYZW,
+ .Attribute10ActiveComponentFormat = ACF_XYZW,
+ .Attribute11ActiveComponentFormat = ACF_XYZW,
+ .Attribute12ActiveComponentFormat = ACF_XYZW,
+ .Attribute13ActiveComponentFormat = ACF_XYZW,
+ .Attribute14ActiveComponentFormat = ACF_XYZW,
+ .Attribute15ActiveComponentFormat = ACF_XYZW,
+ /* wow, much field, very attribute */
+ .Attribute16ActiveComponentFormat = ACF_XYZW,
+ .Attribute17ActiveComponentFormat = ACF_XYZW,
+ .Attribute18ActiveComponentFormat = ACF_XYZW,
+ .Attribute19ActiveComponentFormat = ACF_XYZW,
+ .Attribute20ActiveComponentFormat = ACF_XYZW,
+ .Attribute21ActiveComponentFormat = ACF_XYZW,
+ .Attribute22ActiveComponentFormat = ACF_XYZW,
+ .Attribute23ActiveComponentFormat = ACF_XYZW,
+ .Attribute24ActiveComponentFormat = ACF_XYZW,
+ .Attribute25ActiveComponentFormat = ACF_XYZW,
+ .Attribute26ActiveComponentFormat = ACF_XYZW,
+ .Attribute27ActiveComponentFormat = ACF_XYZW,
+ .Attribute28ActiveComponentFormat = ACF_XYZW,
+ .Attribute29ActiveComponentFormat = ACF_XYZW,
+ .Attribute28ActiveComponentFormat = ACF_XYZW,
+ .Attribute29ActiveComponentFormat = ACF_XYZW,
+ .Attribute30ActiveComponentFormat = ACF_XYZW,
+#endif
+ };
+
+#if GEN_GEN >= 8
+ /* On Broadwell, they broke 3DSTATE_SBE into two packets */
+ struct GENX(3DSTATE_SBE_SWIZ) swiz = {
+ GENX(3DSTATE_SBE_SWIZ_header),
+ };
+#else
+# define swiz sbe
+#endif
+
+ int max_source_attr = 0;
+ for (int attr = 0; attr < VARYING_SLOT_MAX; attr++) {
+ int input_index = wm_prog_data->urb_setup[attr];
+
+ if (input_index < 0)
+ continue;
+
+ const int slot = fs_input_map->varying_to_slot[attr];
+
+ if (input_index >= 16)
+ continue;
+
+ if (slot == -1) {
+ /* This attribute does not exist in the VUE--that means that the
+ * vertex shader did not write to it. It could be that it's a
+ * regular varying read by the fragment shader but not written by
+ * the vertex shader or it's gl_PrimitiveID. In the first case the
+ * value is undefined, in the second it needs to be
+ * gl_PrimitiveID.
+ */
+ swiz.Attribute[input_index].ConstantSource = PRIM_ID;
+ swiz.Attribute[input_index].ComponentOverrideX = true;
+ swiz.Attribute[input_index].ComponentOverrideY = true;
+ swiz.Attribute[input_index].ComponentOverrideZ = true;
+ swiz.Attribute[input_index].ComponentOverrideW = true;
+ } else {
+ assert(slot >= 2);
+ const int source_attr = slot - 2;
+ max_source_attr = MAX2(max_source_attr, source_attr);
+ /* We have to subtract two slots to accout for the URB entry output
+ * read offset in the VS and GS stages.
+ */
+ swiz.Attribute[input_index].SourceAttribute = source_attr;
+ }
+ }
+
+ sbe.VertexURBEntryReadOffset = 1; /* Skip the VUE header and position slots */
+ sbe.VertexURBEntryReadLength = DIV_ROUND_UP(max_source_attr + 1, 2);
+
+ uint32_t *dw = anv_batch_emit_dwords(&pipeline->batch,
+ GENX(3DSTATE_SBE_length));
+ GENX(3DSTATE_SBE_pack)(&pipeline->batch, dw, &sbe);
+
+#if GEN_GEN >= 8
+ dw = anv_batch_emit_dwords(&pipeline->batch, GENX(3DSTATE_SBE_SWIZ_length));
+ GENX(3DSTATE_SBE_SWIZ_pack)(&pipeline->batch, dw, &swiz);
+#endif
+}
+
+static inline uint32_t
+scratch_space(const struct brw_stage_prog_data *prog_data)
+{
+ return ffs(prog_data->total_scratch / 2048);
+}
+
+static const uint32_t vk_to_gen_cullmode[] = {
+ [VK_CULL_MODE_NONE] = CULLMODE_NONE,
+ [VK_CULL_MODE_FRONT_BIT] = CULLMODE_FRONT,
+ [VK_CULL_MODE_BACK_BIT] = CULLMODE_BACK,
+ [VK_CULL_MODE_FRONT_AND_BACK] = CULLMODE_BOTH
+};
+
+static const uint32_t vk_to_gen_fillmode[] = {
+ [VK_POLYGON_MODE_FILL] = FILL_MODE_SOLID,
+ [VK_POLYGON_MODE_LINE] = FILL_MODE_WIREFRAME,
+ [VK_POLYGON_MODE_POINT] = FILL_MODE_POINT,
+};
+
+static const uint32_t vk_to_gen_front_face[] = {
+ [VK_FRONT_FACE_COUNTER_CLOCKWISE] = 1,
+ [VK_FRONT_FACE_CLOCKWISE] = 0
+};
+
+static const uint32_t vk_to_gen_logic_op[] = {
+ [VK_LOGIC_OP_COPY] = LOGICOP_COPY,
+ [VK_LOGIC_OP_CLEAR] = LOGICOP_CLEAR,
+ [VK_LOGIC_OP_AND] = LOGICOP_AND,
+ [VK_LOGIC_OP_AND_REVERSE] = LOGICOP_AND_REVERSE,
+ [VK_LOGIC_OP_AND_INVERTED] = LOGICOP_AND_INVERTED,
+ [VK_LOGIC_OP_NO_OP] = LOGICOP_NOOP,
+ [VK_LOGIC_OP_XOR] = LOGICOP_XOR,
+ [VK_LOGIC_OP_OR] = LOGICOP_OR,
+ [VK_LOGIC_OP_NOR] = LOGICOP_NOR,
+ [VK_LOGIC_OP_EQUIVALENT] = LOGICOP_EQUIV,
+ [VK_LOGIC_OP_INVERT] = LOGICOP_INVERT,
+ [VK_LOGIC_OP_OR_REVERSE] = LOGICOP_OR_REVERSE,
+ [VK_LOGIC_OP_COPY_INVERTED] = LOGICOP_COPY_INVERTED,
+ [VK_LOGIC_OP_OR_INVERTED] = LOGICOP_OR_INVERTED,
+ [VK_LOGIC_OP_NAND] = LOGICOP_NAND,
+ [VK_LOGIC_OP_SET] = LOGICOP_SET,
+};
+
+static const uint32_t vk_to_gen_blend[] = {
+ [VK_BLEND_FACTOR_ZERO] = BLENDFACTOR_ZERO,
+ [VK_BLEND_FACTOR_ONE] = BLENDFACTOR_ONE,
+ [VK_BLEND_FACTOR_SRC_COLOR] = BLENDFACTOR_SRC_COLOR,
+ [VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR] = BLENDFACTOR_INV_SRC_COLOR,
+ [VK_BLEND_FACTOR_DST_COLOR] = BLENDFACTOR_DST_COLOR,
+ [VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR] = BLENDFACTOR_INV_DST_COLOR,
+ [VK_BLEND_FACTOR_SRC_ALPHA] = BLENDFACTOR_SRC_ALPHA,
+ [VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA] = BLENDFACTOR_INV_SRC_ALPHA,
+ [VK_BLEND_FACTOR_DST_ALPHA] = BLENDFACTOR_DST_ALPHA,
+ [VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA] = BLENDFACTOR_INV_DST_ALPHA,
+ [VK_BLEND_FACTOR_CONSTANT_COLOR] = BLENDFACTOR_CONST_COLOR,
+ [VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR]= BLENDFACTOR_INV_CONST_COLOR,
+ [VK_BLEND_FACTOR_CONSTANT_ALPHA] = BLENDFACTOR_CONST_ALPHA,
+ [VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA]= BLENDFACTOR_INV_CONST_ALPHA,
+ [VK_BLEND_FACTOR_SRC_ALPHA_SATURATE] = BLENDFACTOR_SRC_ALPHA_SATURATE,
+ [VK_BLEND_FACTOR_SRC1_COLOR] = BLENDFACTOR_SRC1_COLOR,
+ [VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR] = BLENDFACTOR_INV_SRC1_COLOR,
+ [VK_BLEND_FACTOR_SRC1_ALPHA] = BLENDFACTOR_SRC1_ALPHA,
+ [VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA] = BLENDFACTOR_INV_SRC1_ALPHA,
+};
+
+static const uint32_t vk_to_gen_blend_op[] = {
+ [VK_BLEND_OP_ADD] = BLENDFUNCTION_ADD,
+ [VK_BLEND_OP_SUBTRACT] = BLENDFUNCTION_SUBTRACT,
+ [VK_BLEND_OP_REVERSE_SUBTRACT] = BLENDFUNCTION_REVERSE_SUBTRACT,
+ [VK_BLEND_OP_MIN] = BLENDFUNCTION_MIN,
+ [VK_BLEND_OP_MAX] = BLENDFUNCTION_MAX,
+};
+
+static const uint32_t vk_to_gen_compare_op[] = {
+ [VK_COMPARE_OP_NEVER] = PREFILTEROPNEVER,
+ [VK_COMPARE_OP_LESS] = PREFILTEROPLESS,
+ [VK_COMPARE_OP_EQUAL] = PREFILTEROPEQUAL,
+ [VK_COMPARE_OP_LESS_OR_EQUAL] = PREFILTEROPLEQUAL,
+ [VK_COMPARE_OP_GREATER] = PREFILTEROPGREATER,
+ [VK_COMPARE_OP_NOT_EQUAL] = PREFILTEROPNOTEQUAL,
+ [VK_COMPARE_OP_GREATER_OR_EQUAL] = PREFILTEROPGEQUAL,
+ [VK_COMPARE_OP_ALWAYS] = PREFILTEROPALWAYS,
+};
+
+static const uint32_t vk_to_gen_stencil_op[] = {
+ [VK_STENCIL_OP_KEEP] = STENCILOP_KEEP,
+ [VK_STENCIL_OP_ZERO] = STENCILOP_ZERO,
+ [VK_STENCIL_OP_REPLACE] = STENCILOP_REPLACE,
+ [VK_STENCIL_OP_INCREMENT_AND_CLAMP] = STENCILOP_INCRSAT,
+ [VK_STENCIL_OP_DECREMENT_AND_CLAMP] = STENCILOP_DECRSAT,
+ [VK_STENCIL_OP_INVERT] = STENCILOP_INVERT,
+ [VK_STENCIL_OP_INCREMENT_AND_WRAP] = STENCILOP_INCR,
+ [VK_STENCIL_OP_DECREMENT_AND_WRAP] = STENCILOP_DECR,
+};
diff --git a/src/intel/vulkan/genX_state.c b/src/intel/vulkan/genX_state.c
new file mode 100644
index 00000000000..900f6dc8eec
--- /dev/null
+++ b/src/intel/vulkan/genX_state.c
@@ -0,0 +1,270 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+#include "genxml/gen_macros.h"
+#include "genxml/genX_pack.h"
+
+VkResult
+genX(init_device_state)(struct anv_device *device)
+{
+ GENX(MEMORY_OBJECT_CONTROL_STATE_pack)(NULL, &device->default_mocs,
+ &GENX(MOCS));
+
+ struct anv_batch batch;
+
+ uint32_t cmds[64];
+ batch.start = batch.next = cmds;
+ batch.end = (void *) cmds + sizeof(cmds);
+
+ anv_batch_emit(&batch, GENX(PIPELINE_SELECT),
+#if GEN_GEN >= 9
+ .MaskBits = 3,
+#endif
+ .PipelineSelection = _3D);
+
+ anv_batch_emit(&batch, GENX(3DSTATE_VF_STATISTICS),
+ .StatisticsEnable = true);
+ anv_batch_emit(&batch, GENX(3DSTATE_HS));
+ anv_batch_emit(&batch, GENX(3DSTATE_TE));
+ anv_batch_emit(&batch, GENX(3DSTATE_DS));
+
+ anv_batch_emit(&batch, GENX(3DSTATE_STREAMOUT), .SOFunctionEnable = false);
+ anv_batch_emit(&batch, GENX(3DSTATE_AA_LINE_PARAMETERS));
+
+#if GEN_GEN >= 8
+ anv_batch_emit(&batch, GENX(3DSTATE_WM_CHROMAKEY),
+ .ChromaKeyKillEnable = false);
+
+ /* See the Vulkan 1.0 spec Table 24.1 "Standard sample locations" and
+ * VkPhysicalDeviceFeatures::standardSampleLocations.
+ */
+ anv_batch_emit(&batch, GENX(3DSTATE_SAMPLE_PATTERN),
+ ._1xSample0XOffset = 0.5,
+ ._1xSample0YOffset = 0.5,
+ ._2xSample0XOffset = 0.25,
+ ._2xSample0YOffset = 0.25,
+ ._2xSample1XOffset = 0.75,
+ ._2xSample1YOffset = 0.75,
+ ._4xSample0XOffset = 0.375,
+ ._4xSample0YOffset = 0.125,
+ ._4xSample1XOffset = 0.875,
+ ._4xSample1YOffset = 0.375,
+ ._4xSample2XOffset = 0.125,
+ ._4xSample2YOffset = 0.625,
+ ._4xSample3XOffset = 0.625,
+ ._4xSample3YOffset = 0.875,
+ ._8xSample0XOffset = 0.5625,
+ ._8xSample0YOffset = 0.3125,
+ ._8xSample1XOffset = 0.4375,
+ ._8xSample1YOffset = 0.6875,
+ ._8xSample2XOffset = 0.8125,
+ ._8xSample2YOffset = 0.5625,
+ ._8xSample3XOffset = 0.3125,
+ ._8xSample3YOffset = 0.1875,
+ ._8xSample4XOffset = 0.1875,
+ ._8xSample4YOffset = 0.8125,
+ ._8xSample5XOffset = 0.0625,
+ ._8xSample5YOffset = 0.4375,
+ ._8xSample6XOffset = 0.6875,
+ ._8xSample6YOffset = 0.9375,
+ ._8xSample7XOffset = 0.9375,
+ ._8xSample7YOffset = 0.0625,
+#if GEN_GEN >= 9
+ ._16xSample0XOffset = 0.5625,
+ ._16xSample0YOffset = 0.5625,
+ ._16xSample1XOffset = 0.4375,
+ ._16xSample1YOffset = 0.3125,
+ ._16xSample2XOffset = 0.3125,
+ ._16xSample2YOffset = 0.6250,
+ ._16xSample3XOffset = 0.7500,
+ ._16xSample3YOffset = 0.4375,
+ ._16xSample4XOffset = 0.1875,
+ ._16xSample4YOffset = 0.3750,
+ ._16xSample5XOffset = 0.6250,
+ ._16xSample5YOffset = 0.8125,
+ ._16xSample6XOffset = 0.8125,
+ ._16xSample6YOffset = 0.6875,
+ ._16xSample7XOffset = 0.6875,
+ ._16xSample7YOffset = 0.1875,
+ ._16xSample8XOffset = 0.3750,
+ ._16xSample8YOffset = 0.8750,
+ ._16xSample9XOffset = 0.5000,
+ ._16xSample9YOffset = 0.0625,
+ ._16xSample10XOffset = 0.2500,
+ ._16xSample10YOffset = 0.1250,
+ ._16xSample11XOffset = 0.1250,
+ ._16xSample11YOffset = 0.7500,
+ ._16xSample12XOffset = 0.0000,
+ ._16xSample12YOffset = 0.5000,
+ ._16xSample13XOffset = 0.9375,
+ ._16xSample13YOffset = 0.2500,
+ ._16xSample14XOffset = 0.8750,
+ ._16xSample14YOffset = 0.9375,
+ ._16xSample15XOffset = 0.0625,
+ ._16xSample15YOffset = 0.0000,
+#endif
+ );
+#endif
+
+ anv_batch_emit(&batch, GENX(MI_BATCH_BUFFER_END));
+
+ assert(batch.next <= batch.end);
+
+ return anv_device_submit_simple_batch(device, &batch);
+}
+
+static inline uint32_t
+vk_to_gen_tex_filter(VkFilter filter, bool anisotropyEnable)
+{
+ switch (filter) {
+ default:
+ assert(!"Invalid filter");
+ case VK_FILTER_NEAREST:
+ return MAPFILTER_NEAREST;
+ case VK_FILTER_LINEAR:
+ return anisotropyEnable ? MAPFILTER_ANISOTROPIC : MAPFILTER_LINEAR;
+ }
+}
+
+static inline uint32_t
+vk_to_gen_max_anisotropy(float ratio)
+{
+ return (anv_clamp_f(ratio, 2, 16) - 2) / 2;
+}
+
+static const uint32_t vk_to_gen_mipmap_mode[] = {
+ [VK_SAMPLER_MIPMAP_MODE_NEAREST] = MIPFILTER_NEAREST,
+ [VK_SAMPLER_MIPMAP_MODE_LINEAR] = MIPFILTER_LINEAR
+};
+
+static const uint32_t vk_to_gen_tex_address[] = {
+ [VK_SAMPLER_ADDRESS_MODE_REPEAT] = TCM_WRAP,
+ [VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT] = TCM_MIRROR,
+ [VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE] = TCM_CLAMP,
+ [VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE] = TCM_MIRROR_ONCE,
+ [VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER] = TCM_CLAMP_BORDER,
+};
+
+/* Vulkan specifies the result of shadow comparisons as:
+ * 1 if ref <op> texel,
+ * 0 otherwise.
+ *
+ * The hardware does:
+ * 0 if texel <op> ref,
+ * 1 otherwise.
+ *
+ * So, these look a bit strange because there's both a negation
+ * and swapping of the arguments involved.
+ */
+static const uint32_t vk_to_gen_shadow_compare_op[] = {
+ [VK_COMPARE_OP_NEVER] = PREFILTEROPALWAYS,
+ [VK_COMPARE_OP_LESS] = PREFILTEROPLEQUAL,
+ [VK_COMPARE_OP_EQUAL] = PREFILTEROPNOTEQUAL,
+ [VK_COMPARE_OP_LESS_OR_EQUAL] = PREFILTEROPLESS,
+ [VK_COMPARE_OP_GREATER] = PREFILTEROPGEQUAL,
+ [VK_COMPARE_OP_NOT_EQUAL] = PREFILTEROPEQUAL,
+ [VK_COMPARE_OP_GREATER_OR_EQUAL] = PREFILTEROPGREATER,
+ [VK_COMPARE_OP_ALWAYS] = PREFILTEROPNEVER,
+};
+
+VkResult genX(CreateSampler)(
+ VkDevice _device,
+ const VkSamplerCreateInfo* pCreateInfo,
+ const VkAllocationCallbacks* pAllocator,
+ VkSampler* pSampler)
+{
+ ANV_FROM_HANDLE(anv_device, device, _device);
+ struct anv_sampler *sampler;
+
+ assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO);
+
+ sampler = anv_alloc2(&device->alloc, pAllocator, sizeof(*sampler), 8,
+ VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
+ if (!sampler)
+ return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
+
+ uint32_t border_color_offset = device->border_colors.offset +
+ pCreateInfo->borderColor * 64;
+
+ struct GENX(SAMPLER_STATE) sampler_state = {
+ .SamplerDisable = false,
+ .TextureBorderColorMode = DX10OGL,
+
+#if GEN_GEN >= 8
+ .LODPreClampMode = CLAMP_MODE_OGL,
+#else
+ .LODPreClampEnable = CLAMP_ENABLE_OGL,
+#endif
+
+#if GEN_GEN == 8
+ .BaseMipLevel = 0.0,
+#endif
+ .MipModeFilter = vk_to_gen_mipmap_mode[pCreateInfo->mipmapMode],
+ .MagModeFilter = vk_to_gen_tex_filter(pCreateInfo->magFilter,
+ pCreateInfo->anisotropyEnable),
+ .MinModeFilter = vk_to_gen_tex_filter(pCreateInfo->minFilter,
+ pCreateInfo->anisotropyEnable),
+ .TextureLODBias = anv_clamp_f(pCreateInfo->mipLodBias, -16, 15.996),
+ .AnisotropicAlgorithm = EWAApproximation,
+ .MinLOD = anv_clamp_f(pCreateInfo->minLod, 0, 14),
+ .MaxLOD = anv_clamp_f(pCreateInfo->maxLod, 0, 14),
+ .ChromaKeyEnable = 0,
+ .ChromaKeyIndex = 0,
+ .ChromaKeyMode = 0,
+ .ShadowFunction = vk_to_gen_shadow_compare_op[pCreateInfo->compareOp],
+ .CubeSurfaceControlMode = OVERRIDE,
+
+ .BorderColorPointer = border_color_offset,
+
+#if GEN_GEN >= 8
+ .LODClampMagnificationMode = MIPNONE,
+#endif
+
+ .MaximumAnisotropy = vk_to_gen_max_anisotropy(pCreateInfo->maxAnisotropy),
+ .RAddressMinFilterRoundingEnable = 0,
+ .RAddressMagFilterRoundingEnable = 0,
+ .VAddressMinFilterRoundingEnable = 0,
+ .VAddressMagFilterRoundingEnable = 0,
+ .UAddressMinFilterRoundingEnable = 0,
+ .UAddressMagFilterRoundingEnable = 0,
+ .TrilinearFilterQuality = 0,
+ .NonnormalizedCoordinateEnable = pCreateInfo->unnormalizedCoordinates,
+ .TCXAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeU],
+ .TCYAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeV],
+ .TCZAddressControlMode = vk_to_gen_tex_address[pCreateInfo->addressModeW],
+ };
+
+ GENX(SAMPLER_STATE_pack)(NULL, sampler->state, &sampler_state);
+
+ *pSampler = anv_sampler_to_handle(sampler);
+
+ return VK_SUCCESS;
+}
diff --git a/src/intel/vulkan/intel_icd.json b/src/intel/vulkan/intel_icd.json
new file mode 100644
index 00000000000..277c14ec444
--- /dev/null
+++ b/src/intel/vulkan/intel_icd.json
@@ -0,0 +1,7 @@
+{
+ "file_format_version": "1.0.0",
+ "ICD": {
+ "library_path": "libvulkan_intel.so",
+ "abi_versions": "1.0.3"
+ }
+}
diff --git a/src/intel/vulkan/tests/.gitignore b/src/intel/vulkan/tests/.gitignore
new file mode 100644
index 00000000000..5d054055685
--- /dev/null
+++ b/src/intel/vulkan/tests/.gitignore
@@ -0,0 +1,5 @@
+block_pool
+block_pool_no_free
+state_pool
+state_pool_free_list_only
+state_pool_no_free
diff --git a/src/intel/vulkan/tests/Makefile.am b/src/intel/vulkan/tests/Makefile.am
new file mode 100644
index 00000000000..ddff73c1707
--- /dev/null
+++ b/src/intel/vulkan/tests/Makefile.am
@@ -0,0 +1,47 @@
+# Copyright © 2009 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# on the rights to use, copy, modify, merge, publish, distribute, sub
+# license, and/or sell copies of the Software, and to permit persons to whom
+# the Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+# ADAM JACKSON BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+# IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+AM_CPPFLAGS = \
+ $(INTEL_CFLAGS) \
+ $(VALGRIND_CFLAGS) \
+ $(DEFINES) \
+ -I$(top_srcdir)/include \
+ -I$(top_srcdir)/src \
+ -I$(top_srcdir)/src/mapi \
+ -I$(top_srcdir)/src/mesa \
+ -I$(top_srcdir)/src/mesa/drivers/dri/common \
+ -I$(top_srcdir)/src/mesa/drivers/dri/i965 \
+ -I$(top_srcdir)/src/gallium/auxiliary \
+ -I$(top_srcdir)/src/gallium/include \
+ -I$(top_srcdir)/src/intel \
+ -I$(top_srcdir)/src/intel/vulkan \
+ -I$(top_builddir)/src/intel/vulkan
+
+LDADD = \
+ $(top_builddir)/src/intel/vulkan/libvulkan-test.la \
+ $(PTHREAD_LIBS) -lm -lstdc++
+
+check_PROGRAMS = \
+ block_pool_no_free \
+ state_pool_no_free \
+ state_pool_free_list_only \
+ state_pool
+
+TESTS = $(check_PROGRAMS)
diff --git a/src/intel/vulkan/tests/block_pool_no_free.c b/src/intel/vulkan/tests/block_pool_no_free.c
new file mode 100644
index 00000000000..86d1a76151f
--- /dev/null
+++ b/src/intel/vulkan/tests/block_pool_no_free.c
@@ -0,0 +1,144 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <pthread.h>
+
+#include "anv_private.h"
+
+#define NUM_THREADS 16
+#define BLOCKS_PER_THREAD 1024
+#define NUM_RUNS 64
+
+struct job {
+ pthread_t thread;
+ unsigned id;
+ struct anv_block_pool *pool;
+ uint32_t blocks[BLOCKS_PER_THREAD];
+ uint32_t back_blocks[BLOCKS_PER_THREAD];
+} jobs[NUM_THREADS];
+
+
+static void *alloc_blocks(void *_job)
+{
+ struct job *job = _job;
+ int32_t block, *data;
+
+ for (unsigned i = 0; i < BLOCKS_PER_THREAD; i++) {
+ block = anv_block_pool_alloc(job->pool);
+ data = job->pool->map + block;
+ *data = block;
+ assert(block >= 0);
+ job->blocks[i] = block;
+
+ block = anv_block_pool_alloc_back(job->pool);
+ data = job->pool->map + block;
+ *data = block;
+ assert(block < 0);
+ job->back_blocks[i] = -block;
+ }
+
+ for (unsigned i = 0; i < BLOCKS_PER_THREAD; i++) {
+ block = job->blocks[i];
+ data = job->pool->map + block;
+ assert(*data == block);
+
+ block = -job->back_blocks[i];
+ data = job->pool->map + block;
+ assert(*data == block);
+ }
+
+ return NULL;
+}
+
+static void validate_monotonic(uint32_t **blocks)
+{
+ /* A list of indices, one per thread */
+ unsigned next[NUM_THREADS];
+ memset(next, 0, sizeof(next));
+
+ int highest = -1;
+ while (true) {
+ /* First, we find which thread has the highest next element */
+ int thread_max = -1;
+ int max_thread_idx = -1;
+ for (unsigned i = 0; i < NUM_THREADS; i++) {
+ if (next[i] >= BLOCKS_PER_THREAD)
+ continue;
+
+ if (thread_max < blocks[i][next[i]]) {
+ thread_max = blocks[i][next[i]];
+ max_thread_idx = i;
+ }
+ }
+
+ /* The only way this can happen is if all of the next[] values are at
+ * BLOCKS_PER_THREAD, in which case, we're done.
+ */
+ if (thread_max == -1)
+ break;
+
+ /* That next element had better be higher than the previous highest */
+ assert(blocks[max_thread_idx][next[max_thread_idx]] > highest);
+
+ highest = blocks[max_thread_idx][next[max_thread_idx]];
+ next[max_thread_idx]++;
+ }
+}
+
+static void run_test()
+{
+ struct anv_device device;
+ struct anv_block_pool pool;
+
+ pthread_mutex_init(&device.mutex, NULL);
+ anv_block_pool_init(&pool, &device, 16);
+
+ for (unsigned i = 0; i < NUM_THREADS; i++) {
+ jobs[i].pool = &pool;
+ jobs[i].id = i;
+ pthread_create(&jobs[i].thread, NULL, alloc_blocks, &jobs[i]);
+ }
+
+ for (unsigned i = 0; i < NUM_THREADS; i++)
+ pthread_join(jobs[i].thread, NULL);
+
+ /* Validate that the block allocations were monotonic */
+ uint32_t *block_ptrs[NUM_THREADS];
+ for (unsigned i = 0; i < NUM_THREADS; i++)
+ block_ptrs[i] = jobs[i].blocks;
+ validate_monotonic(block_ptrs);
+
+ /* Validate that the back block allocations were monotonic */
+ for (unsigned i = 0; i < NUM_THREADS; i++)
+ block_ptrs[i] = jobs[i].back_blocks;
+ validate_monotonic(block_ptrs);
+
+ anv_block_pool_finish(&pool);
+ pthread_mutex_destroy(&device.mutex);
+}
+
+int main(int argc, char **argv)
+{
+ for (unsigned i = 0; i < NUM_RUNS; i++)
+ run_test();
+}
diff --git a/src/intel/vulkan/tests/state_pool.c b/src/intel/vulkan/tests/state_pool.c
new file mode 100644
index 00000000000..878ec19a595
--- /dev/null
+++ b/src/intel/vulkan/tests/state_pool.c
@@ -0,0 +1,57 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <pthread.h>
+
+#include "anv_private.h"
+
+#define NUM_THREADS 8
+#define STATES_PER_THREAD_LOG2 10
+#define STATES_PER_THREAD (1 << STATES_PER_THREAD_LOG2)
+#define NUM_RUNS 64
+
+#include "state_pool_test_helper.h"
+
+int main(int argc, char **argv)
+{
+ struct anv_device device;
+ struct anv_block_pool block_pool;
+ struct anv_state_pool state_pool;
+
+ pthread_mutex_init(&device.mutex, NULL);
+
+ for (unsigned i = 0; i < NUM_RUNS; i++) {
+ anv_block_pool_init(&block_pool, &device, 256);
+ anv_state_pool_init(&state_pool, &block_pool);
+
+ /* Grab one so a zero offset is impossible */
+ anv_state_pool_alloc(&state_pool, 16, 16);
+
+ run_state_pool_test(&state_pool);
+
+ anv_state_pool_finish(&state_pool);
+ anv_block_pool_finish(&block_pool);
+ }
+
+ pthread_mutex_destroy(&device.mutex);
+}
diff --git a/src/intel/vulkan/tests/state_pool_free_list_only.c b/src/intel/vulkan/tests/state_pool_free_list_only.c
new file mode 100644
index 00000000000..2f4eb47fe45
--- /dev/null
+++ b/src/intel/vulkan/tests/state_pool_free_list_only.c
@@ -0,0 +1,66 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <pthread.h>
+
+#include "anv_private.h"
+
+#define NUM_THREADS 8
+#define STATES_PER_THREAD_LOG2 12
+#define STATES_PER_THREAD (1 << STATES_PER_THREAD_LOG2)
+
+#include "state_pool_test_helper.h"
+
+int main(int argc, char **argv)
+{
+ struct anv_device device;
+ struct anv_block_pool block_pool;
+ struct anv_state_pool state_pool;
+
+ pthread_mutex_init(&device.mutex, NULL);
+ anv_block_pool_init(&block_pool, &device, 4096);
+ anv_state_pool_init(&state_pool, &block_pool);
+
+ /* Grab one so a zero offset is impossible */
+ anv_state_pool_alloc(&state_pool, 16, 16);
+
+ /* Grab and return enough states that the state pool test below won't
+ * actually ever resize anything.
+ */
+ {
+ struct anv_state states[NUM_THREADS * STATES_PER_THREAD];
+ for (unsigned i = 0; i < NUM_THREADS * STATES_PER_THREAD; i++) {
+ states[i] = anv_state_pool_alloc(&state_pool, 16, 16);
+ assert(states[i].offset != 0);
+ }
+
+ for (unsigned i = 0; i < NUM_THREADS * STATES_PER_THREAD; i++)
+ anv_state_pool_free(&state_pool, states[i]);
+ }
+
+ run_state_pool_test(&state_pool);
+
+ anv_state_pool_finish(&state_pool);
+ anv_block_pool_finish(&block_pool);
+ pthread_mutex_destroy(&device.mutex);
+}
diff --git a/src/intel/vulkan/tests/state_pool_no_free.c b/src/intel/vulkan/tests/state_pool_no_free.c
new file mode 100644
index 00000000000..4b248c2ee66
--- /dev/null
+++ b/src/intel/vulkan/tests/state_pool_no_free.c
@@ -0,0 +1,117 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <pthread.h>
+
+#include "anv_private.h"
+
+#define NUM_THREADS 16
+#define STATES_PER_THREAD 1024
+#define NUM_RUNS 64
+
+struct job {
+ pthread_t thread;
+ unsigned id;
+ struct anv_state_pool *pool;
+ uint32_t offsets[STATES_PER_THREAD];
+} jobs[NUM_THREADS];
+
+pthread_barrier_t barrier;
+
+static void *alloc_states(void *_job)
+{
+ struct job *job = _job;
+
+ pthread_barrier_wait(&barrier);
+
+ for (unsigned i = 0; i < STATES_PER_THREAD; i++) {
+ struct anv_state state = anv_state_pool_alloc(job->pool, 16, 16);
+ job->offsets[i] = state.offset;
+ }
+
+ return NULL;
+}
+
+static void run_test()
+{
+ struct anv_device device;
+ struct anv_block_pool block_pool;
+ struct anv_state_pool state_pool;
+
+ pthread_mutex_init(&device.mutex, NULL);
+ anv_block_pool_init(&block_pool, &device, 64);
+ anv_state_pool_init(&state_pool, &block_pool);
+
+ pthread_barrier_init(&barrier, NULL, NUM_THREADS);
+
+ for (unsigned i = 0; i < NUM_THREADS; i++) {
+ jobs[i].pool = &state_pool;
+ jobs[i].id = i;
+ pthread_create(&jobs[i].thread, NULL, alloc_states, &jobs[i]);
+ }
+
+ for (unsigned i = 0; i < NUM_THREADS; i++)
+ pthread_join(jobs[i].thread, NULL);
+
+ /* A list of indices, one per thread */
+ unsigned next[NUM_THREADS];
+ memset(next, 0, sizeof(next));
+
+ int highest = -1;
+ while (true) {
+ /* First, we find which thread has the highest next element */
+ int thread_max = -1;
+ int max_thread_idx = -1;
+ for (unsigned i = 0; i < NUM_THREADS; i++) {
+ if (next[i] >= STATES_PER_THREAD)
+ continue;
+
+ if (thread_max < jobs[i].offsets[next[i]]) {
+ thread_max = jobs[i].offsets[next[i]];
+ max_thread_idx = i;
+ }
+ }
+
+ /* The only way this can happen is if all of the next[] values are at
+ * BLOCKS_PER_THREAD, in which case, we're done.
+ */
+ if (thread_max == -1)
+ break;
+
+ /* That next element had better be higher than the previous highest */
+ assert(jobs[max_thread_idx].offsets[next[max_thread_idx]] > highest);
+
+ highest = jobs[max_thread_idx].offsets[next[max_thread_idx]];
+ next[max_thread_idx]++;
+ }
+
+ anv_state_pool_finish(&state_pool);
+ anv_block_pool_finish(&block_pool);
+ pthread_mutex_destroy(&device.mutex);
+}
+
+int main(int argc, char **argv)
+{
+ for (unsigned i = 0; i < NUM_RUNS; i++)
+ run_test();
+}
diff --git a/src/intel/vulkan/tests/state_pool_test_helper.h b/src/intel/vulkan/tests/state_pool_test_helper.h
new file mode 100644
index 00000000000..0e56431303f
--- /dev/null
+++ b/src/intel/vulkan/tests/state_pool_test_helper.h
@@ -0,0 +1,71 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <pthread.h>
+
+struct job {
+ struct anv_state_pool *pool;
+ unsigned id;
+ pthread_t thread;
+} jobs[NUM_THREADS];
+
+pthread_barrier_t barrier;
+
+static void *alloc_states(void *void_job)
+{
+ struct job *job = void_job;
+
+ const unsigned chunk_size = 1 << (job->id % STATES_PER_THREAD_LOG2);
+ const unsigned num_chunks = STATES_PER_THREAD / chunk_size;
+
+ struct anv_state states[chunk_size];
+
+ pthread_barrier_wait(&barrier);
+
+ for (unsigned c = 0; c < num_chunks; c++) {
+ for (unsigned i = 0; i < chunk_size; i++) {
+ states[i] = anv_state_pool_alloc(job->pool, 16, 16);
+ memset(states[i].map, 139, 16);
+ assert(states[i].offset != 0);
+ }
+
+ for (unsigned i = 0; i < chunk_size; i++)
+ anv_state_pool_free(job->pool, states[i]);
+ }
+
+ return NULL;
+}
+
+static void run_state_pool_test(struct anv_state_pool *state_pool)
+{
+ pthread_barrier_init(&barrier, NULL, NUM_THREADS);
+
+ for (unsigned i = 0; i < NUM_THREADS; i++) {
+ jobs[i].pool = state_pool;
+ jobs[i].id = i;
+ pthread_create(&jobs[i].thread, NULL, alloc_states, &jobs[i]);
+ }
+
+ for (unsigned i = 0; i < NUM_THREADS; i++)
+ pthread_join(jobs[i].thread, NULL);
+}