diff options
author | Timothy Arceri <[email protected]> | 2016-10-03 10:39:29 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-10-03 15:29:58 +1100 |
commit | eaf147cb463a2809366964ac4924e9aef719ffe7 (patch) | |
tree | abad87319749db50a41eeb4a9074e1be3231a6ab /src/intel/vulkan | |
parent | b67633ce5e3ca29526f8378168ec312aa80c2861 (diff) |
i965: rename max_ds_* variable to max_tes_*
Using consistent naming allows us to create macros more easily.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/vulkan')
-rw-r--r-- | src/intel/vulkan/anv_allocator.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/intel/vulkan/anv_allocator.c b/src/intel/vulkan/anv_allocator.c index 65fd38b1a04..d5c033c97e1 100644 --- a/src/intel/vulkan/anv_allocator.c +++ b/src/intel/vulkan/anv_allocator.c @@ -950,7 +950,7 @@ anv_scratch_pool_alloc(struct anv_device *device, struct anv_scratch_pool *pool, uint32_t max_threads[] = { [MESA_SHADER_VERTEX] = devinfo->max_vs_threads, [MESA_SHADER_TESS_CTRL] = devinfo->max_tcs_threads, - [MESA_SHADER_TESS_EVAL] = devinfo->max_ds_threads, + [MESA_SHADER_TESS_EVAL] = devinfo->max_tes_threads, [MESA_SHADER_GEOMETRY] = devinfo->max_gs_threads, [MESA_SHADER_FRAGMENT] = devinfo->max_wm_threads, [MESA_SHADER_COMPUTE] = scratch_ids_per_subslice * subslices, |