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authorRob Clark <[email protected]>2020-02-27 10:24:49 -0800
committerKristian H. Kristensen <[email protected]>2020-05-06 17:11:34 -0700
commite8cdf125112934b589d9682239e46bf196bd9de1 (patch)
treef6b55aad2b570e9d73ecdd15054d417e9ab521f5 /src/intel/vulkan
parent193560c44bfe35655a111870773a8ff5f08ee5dd (diff)
freedreno/a6xx: enable tiled compressed textures
I wasn't expecting this to be too useful, since compressed textures are already block based.. but gfxbench gl_fill says otherwise. Signed-off-by: Rob Clark <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4868>
Diffstat (limited to 'src/intel/vulkan')
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