diff options
author | Jason Ekstrand <[email protected]> | 2016-04-18 15:29:42 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2016-04-20 14:54:09 -0700 |
commit | dba3727bea3df8c3d6529109474b0ee7fcead731 (patch) | |
tree | 9094461d1cabeb7c547d749eee8267a8480d2f2d /src/intel/vulkan/genX_pipeline_util.h | |
parent | a48f8340d95eaf468c5f79bead0c1dad9d1cb6b4 (diff) |
anv/genX_pipeline: Use the new emit macro
Acked-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/intel/vulkan/genX_pipeline_util.h')
-rw-r--r-- | src/intel/vulkan/genX_pipeline_util.h | 58 |
1 files changed, 32 insertions, 26 deletions
diff --git a/src/intel/vulkan/genX_pipeline_util.h b/src/intel/vulkan/genX_pipeline_util.h index 654d2e0d43f..46be36d4b77 100644 --- a/src/intel/vulkan/genX_pipeline_util.h +++ b/src/intel/vulkan/genX_pipeline_util.h @@ -130,12 +130,13 @@ emit_vertex_input(struct anv_pipeline *pipeline, * that controls instancing. On Haswell and prior, that's part of * VERTEX_BUFFER_STATE which we emit later. */ - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VF_INSTANCING), - .InstancingEnable = pipeline->instancing_enable[desc->binding], - .VertexElementIndex = slot, - /* Vulkan so far doesn't have an instance divisor, so - * this is always 1 (ignored if not instancing). */ - .InstanceDataStepRate = 1); + anv_batch_emit_blk(&pipeline->batch, GENX(3DSTATE_VF_INSTANCING), vfi) { + vfi.InstancingEnable = pipeline->instancing_enable[desc->binding], + vfi.VertexElementIndex = slot, + /* Vulkan so far doesn't have an instance divisor, so + * this is always 1 (ignored if not instancing). */ + vfi.InstanceDataStepRate = 1; + } #endif } @@ -172,13 +173,14 @@ emit_vertex_input(struct anv_pipeline *pipeline, } #if GEN_GEN >= 8 - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VF_SGVS), - .VertexIDEnable = vs_prog_data->uses_vertexid, - .VertexIDComponentNumber = 2, - .VertexIDElementOffset = id_slot, - .InstanceIDEnable = vs_prog_data->uses_instanceid, - .InstanceIDComponentNumber = 3, - .InstanceIDElementOffset = id_slot); + anv_batch_emit_blk(&pipeline->batch, GENX(3DSTATE_VF_SGVS), sgvs) { + sgvs.VertexIDEnable = vs_prog_data->uses_vertexid; + sgvs.VertexIDComponentNumber = 2; + sgvs.VertexIDElementOffset = id_slot; + sgvs.InstanceIDEnable = vs_prog_data->uses_instanceid; + sgvs.InstanceIDComponentNumber = 3; + sgvs.InstanceIDElementOffset = id_slot; + } #endif } @@ -196,28 +198,32 @@ emit_urb_setup(struct anv_pipeline *pipeline) * 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one PIPE_CONTROL * needs to be sent before any combination of VS associated 3DSTATE." */ - anv_batch_emit(&pipeline->batch, GEN7_PIPE_CONTROL, - .DepthStallEnable = true, - .PostSyncOperation = WriteImmediateData, - .Address = { &device->workaround_bo, 0 }); + anv_batch_emit_blk(&pipeline->batch, GEN7_PIPE_CONTROL, pc) { + pc.DepthStallEnable = true; + pc.PostSyncOperation = WriteImmediateData; + pc.Address = (struct anv_address) { &device->workaround_bo, 0 }; + } #endif unsigned push_start = 0; for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_FRAGMENT; i++) { unsigned push_size = pipeline->urb.push_size[i]; - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PUSH_CONSTANT_ALLOC_VS), - ._3DCommandSubOpcode = 18 + i, - .ConstantBufferOffset = (push_size > 0) ? push_start : 0, - .ConstantBufferSize = push_size); + anv_batch_emit_blk(&pipeline->batch, + GENX(3DSTATE_PUSH_CONSTANT_ALLOC_VS), alloc) { + alloc._3DCommandSubOpcode = 18 + i; + alloc.ConstantBufferOffset = (push_size > 0) ? push_start : 0; + alloc.ConstantBufferSize = push_size; + } push_start += pipeline->urb.push_size[i]; } for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) { - anv_batch_emit(&pipeline->batch, GENX(3DSTATE_URB_VS), - ._3DCommandSubOpcode = 48 + i, - .VSURBStartingAddress = pipeline->urb.start[i], - .VSURBEntryAllocationSize = pipeline->urb.size[i] - 1, - .VSNumberofURBEntries = pipeline->urb.entries[i]); + anv_batch_emit_blk(&pipeline->batch, GENX(3DSTATE_URB_VS), urb) { + urb._3DCommandSubOpcode = 48 + i; + urb.VSURBStartingAddress = pipeline->urb.start[i]; + urb.VSURBEntryAllocationSize = pipeline->urb.size[i] - 1; + urb.VSNumberofURBEntries = pipeline->urb.entries[i]; + } } } |