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authorJordan Justen <[email protected]>2016-02-28 10:39:17 -0800
committerJordan Justen <[email protected]>2016-02-28 10:51:38 -0800
commit72efb68d48082a3da819ca47adc12733a3e8d105 (patch)
tree0e0befe695b740566e517baa361707d60153fc94 /src/intel/vulkan/genX_pipeline_util.h
parentef06ddb08a066a72b9a98cd2fbef8a74c99b8b32 (diff)
anv/pipeline: Set URB offset to zero if size is zero
After 3ecd357d816dc71b2c6ebd6ace38c76ebb25674e, it may be possible for the VS to get assigned all of the URB space. On Ivy Bridge, this will cause the offset for the other stages to be 16, which cannot be packed into the ConstantBufferOffset field of 3DSTATE_PUSH_CONSTANT_ALLOC_*. Instead we can set the offset to zero if the stage size is zero. Signed-off-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/intel/vulkan/genX_pipeline_util.h')
-rw-r--r--src/intel/vulkan/genX_pipeline_util.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/intel/vulkan/genX_pipeline_util.h b/src/intel/vulkan/genX_pipeline_util.h
index cf4e0358741..d940aba67b5 100644
--- a/src/intel/vulkan/genX_pipeline_util.h
+++ b/src/intel/vulkan/genX_pipeline_util.h
@@ -202,10 +202,11 @@ emit_urb_setup(struct anv_pipeline *pipeline)
unsigned push_start = 0;
for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_FRAGMENT; i++) {
+ unsigned push_size = pipeline->urb.push_size[i];
anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PUSH_CONSTANT_ALLOC_VS),
._3DCommandSubOpcode = 18 + i,
- .ConstantBufferOffset = push_start,
- .ConstantBufferSize = pipeline->urb.push_size[i]);
+ .ConstantBufferOffset = (push_size > 0) ? push_start : 0,
+ .ConstantBufferSize = push_size);
push_start += pipeline->urb.push_size[i];
}