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authorMatt Turner <[email protected]>2017-07-06 21:18:03 -0700
committerMatt Turner <[email protected]>2017-08-29 15:20:57 -0700
commit6cfc49287d6dd10cfc8b58906a01fbd3d5a100aa (patch)
treec7ee108808aa9bf52e9c8338c15437b46bdaa65f /src/intel/vulkan/genX_pipeline.c
parent012887ef48763aa3e9860fbd369f75c6ae26f5cf (diff)
anv: Remove 'inline' keywords
Unless you have data, the compiler knows better than you whether a function should be inlined. No difference in the resulting binary with gcc-6.3.0 or clang-4.0. Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
Diffstat (limited to 'src/intel/vulkan/genX_pipeline.c')
-rw-r--r--src/intel/vulkan/genX_pipeline.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/intel/vulkan/genX_pipeline.c b/src/intel/vulkan/genX_pipeline.c
index 55db5339d67..6390bd4f6a2 100644
--- a/src/intel/vulkan/genX_pipeline.c
+++ b/src/intel/vulkan/genX_pipeline.c
@@ -281,7 +281,7 @@ genX(emit_urb_setup)(struct anv_device *device, struct anv_batch *batch,
}
}
-static inline void
+static void
emit_urb_setup(struct anv_pipeline *pipeline)
{
unsigned entry_size[4];
@@ -1077,19 +1077,19 @@ emit_3dstate_streamout(struct anv_pipeline *pipeline,
}
}
-static inline uint32_t
+static uint32_t
get_sampler_count(const struct anv_shader_bin *bin)
{
return DIV_ROUND_UP(bin->bind_map.sampler_count, 4);
}
-static inline uint32_t
+static uint32_t
get_binding_table_entry_count(const struct anv_shader_bin *bin)
{
return DIV_ROUND_UP(bin->bind_map.surface_count, 32);
}
-static inline struct anv_address
+static struct anv_address
get_scratch_address(struct anv_pipeline *pipeline,
gl_shader_stage stage,
const struct anv_shader_bin *bin)
@@ -1102,20 +1102,20 @@ get_scratch_address(struct anv_pipeline *pipeline,
};
}
-static inline uint32_t
+static uint32_t
get_scratch_space(const struct anv_shader_bin *bin)
{
return ffs(bin->prog_data->total_scratch / 2048);
}
-static inline uint32_t
+static uint32_t
get_urb_output_offset()
{
/* Skip the VUE header and position slots */
return 1;
}
-static inline uint32_t
+static uint32_t
get_urb_output_length(const struct anv_shader_bin *bin)
{
const struct brw_vue_prog_data *prog_data =
@@ -1333,7 +1333,7 @@ emit_3dstate_gs(struct anv_pipeline *pipeline)
}
}
-static inline bool
+static bool
has_color_buffer_write_enabled(const struct anv_pipeline *pipeline)
{
const struct anv_shader_bin *shader_bin =
@@ -1418,7 +1418,7 @@ emit_3dstate_wm(struct anv_pipeline *pipeline, struct anv_subpass *subpass,
}
}
-static inline bool
+static bool
is_dual_src_blend_factor(VkBlendFactor factor)
{
return factor == VK_BLEND_FACTOR_SRC1_COLOR ||