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author | Jason Ekstrand <[email protected]> | 2019-02-07 14:10:33 -0600 |
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committer | Jason Ekstrand <[email protected]> | 2019-04-19 19:56:42 +0000 |
commit | e6803f6b6f06e805fe162d76aad5e25d2510232a (patch) | |
tree | b13e87fa2c7d1fefc5f205858bb1fcd8e8a05613 /src/intel/vulkan/genX_gpu_memcpy.c | |
parent | bf61f057f72b57e977440ff66dc557d1140fede3 (diff) |
anv: Use bindless textures and samplers
This commit changes anv to put bindless handles and sampler pointers
into the descriptor buffer and use those instead of bindful when we run
out of binding table space. This "spilling" of descriptors allows to to
advertise an almost unbounded number of images and samplers.
Reviewed-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Diffstat (limited to 'src/intel/vulkan/genX_gpu_memcpy.c')
0 files changed, 0 insertions, 0 deletions