diff options
author | Iago Toral Quiroga <[email protected]> | 2017-03-06 12:28:44 +0100 |
---|---|---|
committer | Iago Toral Quiroga <[email protected]> | 2017-03-16 11:40:05 +0100 |
commit | dd8348c8be013c40bf1f1838be2dfa5e654bc372 (patch) | |
tree | c9b55cb684214fef6477a52ca2250a85348922bd /src/intel/vulkan/genX_cmd_buffer.c | |
parent | be52f9693acb6055f62548e838348c584bbd08d7 (diff) |
anv: handle errors while allocating new binding table blocks
Also, we had a couple of instances in flush_descriptor_sets() were
we were returning a VkResult directly upon error, but the return
value of this function is not a VkResult but a uint32_t dirty mask,
so simply return 0 in these cases which reduces the amount of
work the driver will do after the error has been raised.
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/intel/vulkan/genX_cmd_buffer.c')
-rw-r--r-- | src/intel/vulkan/genX_cmd_buffer.c | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c index 4d14fcd2f73..57ebbf8e29c 100644 --- a/src/intel/vulkan/genX_cmd_buffer.c +++ b/src/intel/vulkan/genX_cmd_buffer.c @@ -1376,7 +1376,8 @@ flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer) assert(result == VK_ERROR_OUT_OF_DEVICE_MEMORY); result = anv_cmd_buffer_new_binding_table_block(cmd_buffer); - assert(result == VK_SUCCESS); + if (result != VK_SUCCESS) + return 0; /* Re-emit state base addresses so we get the new surface state base * address before we start emitting binding tables etc. @@ -1388,11 +1389,11 @@ flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer) anv_foreach_stage(s, dirty) { result = emit_samplers(cmd_buffer, s, &cmd_buffer->state.samplers[s]); if (result != VK_SUCCESS) - return result; + return 0; result = emit_binding_table(cmd_buffer, s, &cmd_buffer->state.binding_tables[s]); if (result != VK_SUCCESS) - return result; + return 0; } } @@ -1847,8 +1848,10 @@ flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer) result = emit_binding_table(cmd_buffer, MESA_SHADER_COMPUTE, &surfaces); if (result != VK_SUCCESS) { assert(result == VK_ERROR_OUT_OF_DEVICE_MEMORY); + result = anv_cmd_buffer_new_binding_table_block(cmd_buffer); - assert(result == VK_SUCCESS); + if (result != VK_SUCCESS) + return result; /* Re-emit state base addresses so we get the new surface state base * address before we start emitting binding tables etc. |