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authorJason Ekstrand <[email protected]>2017-02-17 14:14:48 -0800
committerJason Ekstrand <[email protected]>2017-02-23 12:10:42 -0800
commit261092f7d4f3142760fcce98ccb63b4efd47cc48 (patch)
treed23555111a0c689a4e0adcdcbedd501b468db804 /src/intel/vulkan/genX_cmd_buffer.c
parent42b10b175d5e8dfb9c4c46edbc306e7fac6bd3ec (diff)
anv: Enable MSAA compression
This just enables basic MSAA compression (no fast clears) for all multisampled surfaces. This improves the framerate of the Sascha "multisampling" demo by 76% on my Sky Lake laptop. Running Talos on medium settings with 8x MSAA, this improves the framerate in the benchmark by 80%. Reviewed-by: Lionel Landwerlin <[email protected]> Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/intel/vulkan/genX_cmd_buffer.c')
-rw-r--r--src/intel/vulkan/genX_cmd_buffer.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c
index 7af2b316795..e3f84e32dcc 100644
--- a/src/intel/vulkan/genX_cmd_buffer.c
+++ b/src/intel/vulkan/genX_cmd_buffer.c
@@ -222,6 +222,11 @@ color_attachment_compute_aux_usage(struct anv_device *device,
att_state->input_aux_usage = ISL_AUX_USAGE_NONE;
att_state->fast_clear = false;
return;
+ } else if (iview->image->aux_usage == ISL_AUX_USAGE_MCS) {
+ att_state->aux_usage = ISL_AUX_USAGE_MCS;
+ att_state->input_aux_usage = ISL_AUX_USAGE_MCS;
+ att_state->fast_clear = false;
+ return;
}
assert(iview->image->aux_surface.isl.usage & ISL_SURF_USAGE_CCS_BIT);