diff options
author | Jason Ekstrand <[email protected]> | 2018-02-12 09:48:12 -0800 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2018-02-12 15:14:57 -0800 |
commit | f37bd726c7211e8680f4a903b2167dacc4de94f2 (patch) | |
tree | 76a8370877be76034bd1205ea25683bae8e1f6bd /src/intel/vulkan/genX_cmd_buffer.c | |
parent | c2c4e5bae3ba27bbdaafd8787a3e96266f82e70c (diff) |
anv: Don't resolve or ambiguate non-existent layers
The previous code was trying to avoid non-existent layers by taking a
MAX with anv_image_aux_layers. Unfortunately, it wasn't taking into
account that layer_count starts at base_layer which may not be zero.
Instead, we need to subtract base_layer from anv_image_aux_layers with
a guard against roll-over.
Fixes: de3be6180169f9 "anv/cmd_buffer: Rework aux tracking"
Reviewed-by: Nanley Chery <[email protected]>
Diffstat (limited to 'src/intel/vulkan/genX_cmd_buffer.c')
-rw-r--r-- | src/intel/vulkan/genX_cmd_buffer.c | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c index f42860b411a..ce47b8a1cc0 100644 --- a/src/intel/vulkan/genX_cmd_buffer.c +++ b/src/intel/vulkan/genX_cmd_buffer.c @@ -883,8 +883,12 @@ transition_color_buffer(struct anv_cmd_buffer *cmd_buffer, if (image->samples == 1) { for (uint32_t l = 0; l < level_count; l++) { const uint32_t level = base_level + l; + + uint32_t aux_layers = anv_image_aux_layers(image, aspect, level); + if (base_layer >= aux_layers) + break; /* We will only get fewer layers as level increases */ uint32_t level_layer_count = - MIN2(layer_count, anv_image_aux_layers(image, aspect, level)); + MIN2(layer_count, aux_layers - base_layer); anv_image_ccs_op(cmd_buffer, image, aspect, level, base_layer, level_layer_count, @@ -972,8 +976,12 @@ transition_color_buffer(struct anv_cmd_buffer *cmd_buffer, for (uint32_t l = 0; l < level_count; l++) { uint32_t level = base_level + l; + + uint32_t aux_layers = anv_image_aux_layers(image, aspect, level); + if (base_layer >= aux_layers) + break; /* We will only get fewer layers as level increases */ uint32_t level_layer_count = - MIN2(layer_count, anv_image_aux_layers(image, aspect, level)); + MIN2(layer_count, aux_layers - base_layer); for (uint32_t a = 0; a < level_layer_count; a++) { uint32_t array_layer = base_layer + a; |