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authorJason Ekstrand <[email protected]>2016-08-06 08:42:51 -0700
committerJason Ekstrand <[email protected]>2016-08-08 11:13:33 -0700
commit12e653adecc3c287329c6501fab3bc5d04e8eb3d (patch)
tree8158713f818ae82cdf9d380b7ec3fbd15c9b7b58 /src/intel/vulkan/gen8_pipeline.c
parent1df511b6f07455b68b3500aa230c457eaa8e2a87 (diff)
anv/pipeline/gen8: Unconditionally set DXMultisampleRasterizaitonEnable
The multisample rasterization mode is computed based on this field, 3DSTATE_RASTER::DXMultisampleRasterizationMode (only for forced multisampling), 3DSTATE_RASTER::APIMode, and the number of samples. There are two tables in the SKL PRM that describe how the final multisample mode is calculated: "Windower (WM) Stage >> Multisampling >> Multisample ModeState >> Table 1" and the formula for "SF_INT::Multisample Rasterization Mode". The "DX Multisample Rasterization Enable" bit changes whether multisample mode is set to OFF_PIXEL or ON_PATTERN in the samples > 1 case. In the samples == 1 case, the bit has no effect. Since Vulkan has no concept of disabling multisampling for samples > 1, we can just set the bit. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/vulkan/gen8_pipeline.c')
-rw-r--r--src/intel/vulkan/gen8_pipeline.c11
1 files changed, 2 insertions, 9 deletions
diff --git a/src/intel/vulkan/gen8_pipeline.c b/src/intel/vulkan/gen8_pipeline.c
index 7f8734a4c27..4d198dc3972 100644
--- a/src/intel/vulkan/gen8_pipeline.c
+++ b/src/intel/vulkan/gen8_pipeline.c
@@ -47,14 +47,8 @@ emit_ia_state(struct anv_pipeline *pipeline,
static void
emit_rs_state(struct anv_pipeline *pipeline,
const VkPipelineRasterizationStateCreateInfo *info,
- const VkPipelineMultisampleStateCreateInfo *ms_info,
const struct anv_graphics_pipeline_create_info *extra)
{
- uint32_t samples = 1;
-
- if (ms_info)
- samples = ms_info->rasterizationSamples;
-
struct GENX(3DSTATE_SF) sf = {
GENX(3DSTATE_SF_header),
};
@@ -75,7 +69,7 @@ emit_rs_state(struct anv_pipeline *pipeline,
/* For details on 3DSTATE_RASTER multisample state, see the BSpec table
* "Multisample Modes State".
*/
- raster.DXMultisampleRasterizationEnable = samples > 1;
+ raster.DXMultisampleRasterizationEnable = true;
raster.ForcedSampleCount = FSC_NUMRASTSAMPLES_0;
raster.ForceMultisampling = false;
@@ -173,8 +167,7 @@ genX(graphics_pipeline_create)(
assert(pCreateInfo->pInputAssemblyState);
emit_ia_state(pipeline, pCreateInfo->pInputAssemblyState, extra);
assert(pCreateInfo->pRasterizationState);
- emit_rs_state(pipeline, pCreateInfo->pRasterizationState,
- pCreateInfo->pMultisampleState, extra);
+ emit_rs_state(pipeline, pCreateInfo->pRasterizationState, extra);
emit_ms_state(pipeline, pCreateInfo->pMultisampleState);
emit_ds_state(pipeline, pCreateInfo->pDepthStencilState, pass, subpass);
emit_cb_state(pipeline, pCreateInfo->pColorBlendState,