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author | Nanley Chery <[email protected]> | 2017-01-10 12:06:42 -0800 |
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committer | Nanley Chery <[email protected]> | 2017-01-12 20:52:19 -0800 |
commit | 09948151ab1d5184b4dd9052bb1f710fa1e00a7b (patch) | |
tree | a044fa44354ae5b5650dd5171ed9b904dccddc08 /src/intel/vulkan/gen8_cmd_buffer.c | |
parent | f0bdd13fdbc0bec1119b296d99820899183e26ab (diff) |
intel/blorp: Add the BDW+ optimized HZ_OP sequence to BLORP
We'll be switching to layout-transition based resolves which can occur
outside of a render pass. Add this sequence to BLORP, as using BLORP
will enable emitting depth stencil state outside of a render pass (among
other benefits). The depth buffer extent is ignored to enable eventual
usage in VkCmdClearAttachments().
Signed-off-by: Nanley Chery <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/intel/vulkan/gen8_cmd_buffer.c')
0 files changed, 0 insertions, 0 deletions