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authorJason Ekstrand <[email protected]>2016-02-18 10:37:59 -0800
committerJason Ekstrand <[email protected]>2016-02-18 10:37:59 -0800
commit9851c8285f7bf70a6cb4bede2ee94110c14acc19 (patch)
treea14cdf60da6797d1f92ac937c8ecb594622d5072 /src/intel/vulkan/gen8_cmd_buffer.c
parent47b8b08612d44a43e43c3f6e95fe509ee3348723 (diff)
Move the intel vulkan driver to src/intel/vulkan
Diffstat (limited to 'src/intel/vulkan/gen8_cmd_buffer.c')
-rw-r--r--src/intel/vulkan/gen8_cmd_buffer.c914
1 files changed, 914 insertions, 0 deletions
diff --git a/src/intel/vulkan/gen8_cmd_buffer.c b/src/intel/vulkan/gen8_cmd_buffer.c
new file mode 100644
index 00000000000..b741612c891
--- /dev/null
+++ b/src/intel/vulkan/gen8_cmd_buffer.c
@@ -0,0 +1,914 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <assert.h>
+#include <stdbool.h>
+#include <string.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "anv_private.h"
+
+#include "genxml/gen8_pack.h"
+#include "genxml/gen9_pack.h"
+
+static uint32_t
+cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer)
+{
+ static const uint32_t push_constant_opcodes[] = {
+ [MESA_SHADER_VERTEX] = 21,
+ [MESA_SHADER_TESS_CTRL] = 25, /* HS */
+ [MESA_SHADER_TESS_EVAL] = 26, /* DS */
+ [MESA_SHADER_GEOMETRY] = 22,
+ [MESA_SHADER_FRAGMENT] = 23,
+ [MESA_SHADER_COMPUTE] = 0,
+ };
+
+ VkShaderStageFlags flushed = 0;
+
+ anv_foreach_stage(stage, cmd_buffer->state.push_constants_dirty) {
+ if (stage == MESA_SHADER_COMPUTE)
+ continue;
+
+ struct anv_state state = anv_cmd_buffer_push_constants(cmd_buffer, stage);
+
+ if (state.offset == 0)
+ continue;
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS),
+ ._3DCommandSubOpcode = push_constant_opcodes[stage],
+ .ConstantBody = {
+ .PointerToConstantBuffer2 = { &cmd_buffer->device->dynamic_state_block_pool.bo, state.offset },
+ .ConstantBuffer2ReadLength = DIV_ROUND_UP(state.alloc_size, 32),
+ });
+
+ flushed |= mesa_to_vk_shader_stage(stage);
+ }
+
+ cmd_buffer->state.push_constants_dirty &= ~flushed;
+
+ return flushed;
+}
+
+#if ANV_GEN == 8
+static void
+emit_viewport_state(struct anv_cmd_buffer *cmd_buffer,
+ uint32_t count, const VkViewport *viewports)
+{
+ struct anv_state sf_clip_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 64, 64);
+ struct anv_state cc_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, 32);
+
+ for (uint32_t i = 0; i < count; i++) {
+ const VkViewport *vp = &viewports[i];
+
+ /* The gen7 state struct has just the matrix and guardband fields, the
+ * gen8 struct adds the min/max viewport fields. */
+ struct GENX(SF_CLIP_VIEWPORT) sf_clip_viewport = {
+ .ViewportMatrixElementm00 = vp->width / 2,
+ .ViewportMatrixElementm11 = vp->height / 2,
+ .ViewportMatrixElementm22 = 1.0,
+ .ViewportMatrixElementm30 = vp->x + vp->width / 2,
+ .ViewportMatrixElementm31 = vp->y + vp->height / 2,
+ .ViewportMatrixElementm32 = 0.0,
+ .XMinClipGuardband = -1.0f,
+ .XMaxClipGuardband = 1.0f,
+ .YMinClipGuardband = -1.0f,
+ .YMaxClipGuardband = 1.0f,
+ .XMinViewPort = vp->x,
+ .XMaxViewPort = vp->x + vp->width - 1,
+ .YMinViewPort = vp->y,
+ .YMaxViewPort = vp->y + vp->height - 1,
+ };
+
+ struct GENX(CC_VIEWPORT) cc_viewport = {
+ .MinimumDepth = vp->minDepth,
+ .MaximumDepth = vp->maxDepth
+ };
+
+ GENX(SF_CLIP_VIEWPORT_pack)(NULL, sf_clip_state.map + i * 64,
+ &sf_clip_viewport);
+ GENX(CC_VIEWPORT_pack)(NULL, cc_state.map + i * 8, &cc_viewport);
+ }
+
+ if (!cmd_buffer->device->info.has_llc) {
+ anv_state_clflush(sf_clip_state);
+ anv_state_clflush(cc_state);
+ }
+
+ anv_batch_emit(&cmd_buffer->batch,
+ GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC),
+ .CCViewportPointer = cc_state.offset);
+ anv_batch_emit(&cmd_buffer->batch,
+ GENX(3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP),
+ .SFClipViewportPointer = sf_clip_state.offset);
+}
+
+void
+gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer)
+{
+ if (cmd_buffer->state.dynamic.viewport.count > 0) {
+ emit_viewport_state(cmd_buffer, cmd_buffer->state.dynamic.viewport.count,
+ cmd_buffer->state.dynamic.viewport.viewports);
+ } else {
+ /* If viewport count is 0, this is taken to mean "use the default" */
+ emit_viewport_state(cmd_buffer, 1,
+ &(VkViewport) {
+ .x = 0.0f,
+ .y = 0.0f,
+ .width = cmd_buffer->state.framebuffer->width,
+ .height = cmd_buffer->state.framebuffer->height,
+ .minDepth = 0.0f,
+ .maxDepth = 1.0f,
+ });
+ }
+}
+#endif
+
+static void
+emit_lri(struct anv_batch *batch, uint32_t reg, uint32_t imm)
+{
+ anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_IMM),
+ .RegisterOffset = reg,
+ .DataDWord = imm);
+}
+
+#define GEN8_L3CNTLREG 0x7034
+
+static void
+config_l3(struct anv_cmd_buffer *cmd_buffer, bool enable_slm)
+{
+ /* References for GL state:
+ *
+ * - commits e307cfa..228d5a3
+ * - src/mesa/drivers/dri/i965/gen7_l3_state.c
+ */
+
+ uint32_t val = enable_slm ?
+ /* All = 48 ways; URB = 16 ways; DC and RO = 0, SLM = 1 */
+ 0x60000021 :
+ /* All = 48 ways; URB = 48 ways; DC, RO and SLM = 0 */
+ 0x60000060;
+ bool changed = cmd_buffer->state.current_l3_config != val;
+
+ if (changed) {
+ /* According to the hardware docs, the L3 partitioning can only be changed
+ * while the pipeline is completely drained and the caches are flushed,
+ * which involves a first PIPE_CONTROL flush which stalls the pipeline and
+ * initiates invalidation of the relevant caches...
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .TextureCacheInvalidationEnable = true,
+ .ConstantCacheInvalidationEnable = true,
+ .InstructionCacheInvalidateEnable = true,
+ .DCFlushEnable = true,
+ .PostSyncOperation = NoWrite,
+ .CommandStreamerStallEnable = true);
+
+ /* ...followed by a second stalling flush which guarantees that
+ * invalidation is complete when the L3 configuration registers are
+ * modified.
+ */
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .DCFlushEnable = true,
+ .PostSyncOperation = NoWrite,
+ .CommandStreamerStallEnable = true);
+
+ emit_lri(&cmd_buffer->batch, GEN8_L3CNTLREG, val);
+ cmd_buffer->state.current_l3_config = val;
+ }
+}
+
+static void
+__emit_genx_sf_state(struct anv_cmd_buffer *cmd_buffer)
+{
+ uint32_t sf_dw[GENX(3DSTATE_SF_length)];
+ struct GENX(3DSTATE_SF) sf = {
+ GENX(3DSTATE_SF_header),
+ .LineWidth = cmd_buffer->state.dynamic.line_width,
+ };
+ GENX(3DSTATE_SF_pack)(NULL, sf_dw, &sf);
+ /* FIXME: gen9.fs */
+ anv_batch_emit_merge(&cmd_buffer->batch, sf_dw,
+ cmd_buffer->state.pipeline->gen8.sf);
+}
+static void
+__emit_gen9_sf_state(struct anv_cmd_buffer *cmd_buffer)
+{
+ uint32_t sf_dw[GENX(3DSTATE_SF_length)];
+ struct GEN9_3DSTATE_SF sf = {
+ GEN9_3DSTATE_SF_header,
+ .LineWidth = cmd_buffer->state.dynamic.line_width,
+ };
+ GEN9_3DSTATE_SF_pack(NULL, sf_dw, &sf);
+ /* FIXME: gen9.fs */
+ anv_batch_emit_merge(&cmd_buffer->batch, sf_dw,
+ cmd_buffer->state.pipeline->gen8.sf);
+}
+
+static void
+__emit_sf_state(struct anv_cmd_buffer *cmd_buffer)
+{
+ if (cmd_buffer->device->info.is_cherryview)
+ __emit_gen9_sf_state(cmd_buffer);
+ else
+ __emit_genx_sf_state(cmd_buffer);
+}
+
+void
+genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
+ uint32_t *p;
+
+ uint32_t vb_emit = cmd_buffer->state.vb_dirty & pipeline->vb_used;
+
+ assert((pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT) == 0);
+
+ config_l3(cmd_buffer, false);
+
+ genX(flush_pipeline_select_3d)(cmd_buffer);
+
+ if (vb_emit) {
+ const uint32_t num_buffers = __builtin_popcount(vb_emit);
+ const uint32_t num_dwords = 1 + num_buffers * 4;
+
+ p = anv_batch_emitn(&cmd_buffer->batch, num_dwords,
+ GENX(3DSTATE_VERTEX_BUFFERS));
+ uint32_t vb, i = 0;
+ for_each_bit(vb, vb_emit) {
+ struct anv_buffer *buffer = cmd_buffer->state.vertex_bindings[vb].buffer;
+ uint32_t offset = cmd_buffer->state.vertex_bindings[vb].offset;
+
+ struct GENX(VERTEX_BUFFER_STATE) state = {
+ .VertexBufferIndex = vb,
+ .MemoryObjectControlState = GENX(MOCS),
+ .AddressModifyEnable = true,
+ .BufferPitch = pipeline->binding_stride[vb],
+ .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
+ .BufferSize = buffer->size - offset
+ };
+
+ GENX(VERTEX_BUFFER_STATE_pack)(&cmd_buffer->batch, &p[1 + i * 4], &state);
+ i++;
+ }
+ }
+
+ if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_PIPELINE) {
+ /* If somebody compiled a pipeline after starting a command buffer the
+ * scratch bo may have grown since we started this cmd buffer (and
+ * emitted STATE_BASE_ADDRESS). If we're binding that pipeline now,
+ * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
+ if (cmd_buffer->state.scratch_size < pipeline->total_scratch)
+ anv_cmd_buffer_emit_state_base_address(cmd_buffer);
+
+ anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
+ }
+
+ /* We emit the binding tables and sampler tables first, then emit push
+ * constants and then finally emit binding table and sampler table
+ * pointers. It has to happen in this order, since emitting the binding
+ * tables may change the push constants (in case of storage images). After
+ * emitting push constants, on SKL+ we have to emit the corresponding
+ * 3DSTATE_BINDING_TABLE_POINTER_* for the push constants to take effect.
+ */
+ uint32_t dirty = 0;
+ if (cmd_buffer->state.descriptors_dirty)
+ dirty = gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer);
+
+ if (cmd_buffer->state.push_constants_dirty)
+ dirty |= cmd_buffer_flush_push_constants(cmd_buffer);
+
+ if (dirty)
+ gen7_cmd_buffer_emit_descriptor_pointers(cmd_buffer, dirty);
+
+ if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT)
+ gen8_cmd_buffer_emit_viewport(cmd_buffer);
+
+ if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_SCISSOR)
+ gen7_cmd_buffer_emit_scissor(cmd_buffer);
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH)) {
+ __emit_sf_state(cmd_buffer);
+ }
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)){
+ bool enable_bias = cmd_buffer->state.dynamic.depth_bias.bias != 0.0f ||
+ cmd_buffer->state.dynamic.depth_bias.slope != 0.0f;
+
+ uint32_t raster_dw[GENX(3DSTATE_RASTER_length)];
+ struct GENX(3DSTATE_RASTER) raster = {
+ GENX(3DSTATE_RASTER_header),
+ .GlobalDepthOffsetEnableSolid = enable_bias,
+ .GlobalDepthOffsetEnableWireframe = enable_bias,
+ .GlobalDepthOffsetEnablePoint = enable_bias,
+ .GlobalDepthOffsetConstant = cmd_buffer->state.dynamic.depth_bias.bias,
+ .GlobalDepthOffsetScale = cmd_buffer->state.dynamic.depth_bias.slope,
+ .GlobalDepthOffsetClamp = cmd_buffer->state.dynamic.depth_bias.clamp
+ };
+ GENX(3DSTATE_RASTER_pack)(NULL, raster_dw, &raster);
+ anv_batch_emit_merge(&cmd_buffer->batch, raster_dw,
+ pipeline->gen8.raster);
+ }
+
+ /* Stencil reference values moved from COLOR_CALC_STATE in gen8 to
+ * 3DSTATE_WM_DEPTH_STENCIL in gen9. That means the dirty bits gets split
+ * across different state packets for gen8 and gen9. We handle that by
+ * using a big old #if switch here.
+ */
+#if ANV_GEN == 8
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
+ struct anv_state cc_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
+ GEN8_COLOR_CALC_STATE_length * 4,
+ 64);
+ struct GEN8_COLOR_CALC_STATE cc = {
+ .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
+ .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
+ .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
+ .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
+ .StencilReferenceValue =
+ cmd_buffer->state.dynamic.stencil_reference.front,
+ .BackFaceStencilReferenceValue =
+ cmd_buffer->state.dynamic.stencil_reference.back,
+ };
+ GEN8_COLOR_CALC_STATE_pack(NULL, cc_state.map, &cc);
+
+ if (!cmd_buffer->device->info.has_llc)
+ anv_state_clflush(cc_state);
+
+ anv_batch_emit(&cmd_buffer->batch,
+ GEN8_3DSTATE_CC_STATE_POINTERS,
+ .ColorCalcStatePointer = cc_state.offset,
+ .ColorCalcStatePointerValid = true);
+ }
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) {
+ uint32_t wm_depth_stencil_dw[GEN8_3DSTATE_WM_DEPTH_STENCIL_length];
+
+ struct GEN8_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = {
+ GEN8_3DSTATE_WM_DEPTH_STENCIL_header,
+
+ /* Is this what we need to do? */
+ .StencilBufferWriteEnable =
+ cmd_buffer->state.dynamic.stencil_write_mask.front != 0,
+
+ .StencilTestMask =
+ cmd_buffer->state.dynamic.stencil_compare_mask.front & 0xff,
+ .StencilWriteMask =
+ cmd_buffer->state.dynamic.stencil_write_mask.front & 0xff,
+
+ .BackfaceStencilTestMask =
+ cmd_buffer->state.dynamic.stencil_compare_mask.back & 0xff,
+ .BackfaceStencilWriteMask =
+ cmd_buffer->state.dynamic.stencil_write_mask.back & 0xff,
+ };
+ GEN8_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, wm_depth_stencil_dw,
+ &wm_depth_stencil);
+
+ anv_batch_emit_merge(&cmd_buffer->batch, wm_depth_stencil_dw,
+ pipeline->gen8.wm_depth_stencil);
+ }
+#else
+ if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS) {
+ struct anv_state cc_state =
+ anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
+ GEN9_COLOR_CALC_STATE_length * 4,
+ 64);
+ struct GEN9_COLOR_CALC_STATE cc = {
+ .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
+ .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
+ .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
+ .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
+ };
+ GEN9_COLOR_CALC_STATE_pack(NULL, cc_state.map, &cc);
+
+ if (!cmd_buffer->device->info.has_llc)
+ anv_state_clflush(cc_state);
+
+ anv_batch_emit(&cmd_buffer->batch,
+ GEN9_3DSTATE_CC_STATE_POINTERS,
+ .ColorCalcStatePointer = cc_state.offset,
+ .ColorCalcStatePointerValid = true);
+ }
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK |
+ ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
+ uint32_t dwords[GEN9_3DSTATE_WM_DEPTH_STENCIL_length];
+ struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
+ struct GEN9_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = {
+ GEN9_3DSTATE_WM_DEPTH_STENCIL_header,
+
+ .StencilBufferWriteEnable = d->stencil_write_mask.front != 0 ||
+ d->stencil_write_mask.back != 0,
+
+ .StencilTestMask = d->stencil_compare_mask.front & 0xff,
+ .StencilWriteMask = d->stencil_write_mask.front & 0xff,
+
+ .BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff,
+ .BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff,
+
+ .StencilReferenceValue = d->stencil_reference.front,
+ .BackfaceStencilReferenceValue = d->stencil_reference.back
+ };
+ GEN9_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, dwords, &wm_depth_stencil);
+
+ anv_batch_emit_merge(&cmd_buffer->batch, dwords,
+ pipeline->gen9.wm_depth_stencil);
+ }
+#endif
+
+ if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
+ ANV_CMD_DIRTY_INDEX_BUFFER)) {
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_VF),
+ .IndexedDrawCutIndexEnable = pipeline->primitive_restart,
+ .CutIndex = cmd_buffer->state.restart_index,
+ );
+ }
+
+ cmd_buffer->state.vb_dirty &= ~vb_emit;
+ cmd_buffer->state.dirty = 0;
+}
+
+void genX(CmdBindIndexBuffer)(
+ VkCommandBuffer commandBuffer,
+ VkBuffer _buffer,
+ VkDeviceSize offset,
+ VkIndexType indexType)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
+
+ static const uint32_t vk_to_gen_index_type[] = {
+ [VK_INDEX_TYPE_UINT16] = INDEX_WORD,
+ [VK_INDEX_TYPE_UINT32] = INDEX_DWORD,
+ };
+
+ static const uint32_t restart_index_for_type[] = {
+ [VK_INDEX_TYPE_UINT16] = UINT16_MAX,
+ [VK_INDEX_TYPE_UINT32] = UINT32_MAX,
+ };
+
+ cmd_buffer->state.restart_index = restart_index_for_type[indexType];
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_INDEX_BUFFER),
+ .IndexFormat = vk_to_gen_index_type[indexType],
+ .MemoryObjectControlState = GENX(MOCS),
+ .BufferStartingAddress = { buffer->bo, buffer->offset + offset },
+ .BufferSize = buffer->size - offset);
+
+ cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
+}
+
+static VkResult
+flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_device *device = cmd_buffer->device;
+ struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+ struct anv_state surfaces = { 0, }, samplers = { 0, };
+ VkResult result;
+
+ result = anv_cmd_buffer_emit_samplers(cmd_buffer,
+ MESA_SHADER_COMPUTE, &samplers);
+ if (result != VK_SUCCESS)
+ return result;
+ result = anv_cmd_buffer_emit_binding_table(cmd_buffer,
+ MESA_SHADER_COMPUTE, &surfaces);
+ if (result != VK_SUCCESS)
+ return result;
+
+ struct anv_state push_state = anv_cmd_buffer_cs_push_constants(cmd_buffer);
+
+ const struct brw_cs_prog_data *cs_prog_data = &pipeline->cs_prog_data;
+ const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
+
+ unsigned local_id_dwords = cs_prog_data->local_invocation_id_regs * 8;
+ unsigned push_constant_data_size =
+ (prog_data->nr_params + local_id_dwords) * 4;
+ unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
+ unsigned push_constant_regs = reg_aligned_constant_size / 32;
+
+ if (push_state.alloc_size) {
+ anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_CURBE_LOAD),
+ .CURBETotalDataLength = push_state.alloc_size,
+ .CURBEDataStartAddress = push_state.offset);
+ }
+
+ assert(prog_data->total_shared <= 64 * 1024);
+ uint32_t slm_size = 0;
+ if (prog_data->total_shared > 0) {
+ /* slm_size is in 4k increments, but must be a power of 2. */
+ slm_size = 4 * 1024;
+ while (slm_size < prog_data->total_shared)
+ slm_size <<= 1;
+ slm_size /= 4 * 1024;
+ }
+
+ struct anv_state state =
+ anv_state_pool_emit(&device->dynamic_state_pool,
+ GENX(INTERFACE_DESCRIPTOR_DATA), 64,
+ .KernelStartPointer = pipeline->cs_simd,
+ .KernelStartPointerHigh = 0,
+ .BindingTablePointer = surfaces.offset,
+ .BindingTableEntryCount = 0,
+ .SamplerStatePointer = samplers.offset,
+ .SamplerCount = 0,
+ .ConstantIndirectURBEntryReadLength = push_constant_regs,
+ .ConstantURBEntryReadOffset = 0,
+ .BarrierEnable = cs_prog_data->uses_barrier,
+ .SharedLocalMemorySize = slm_size,
+ .NumberofThreadsinGPGPUThreadGroup =
+ pipeline->cs_thread_width_max);
+
+ uint32_t size = GENX(INTERFACE_DESCRIPTOR_DATA_length) * sizeof(uint32_t);
+ anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_INTERFACE_DESCRIPTOR_LOAD),
+ .InterfaceDescriptorTotalLength = size,
+ .InterfaceDescriptorDataStartAddress = state.offset);
+
+ return VK_SUCCESS;
+}
+
+void
+genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer)
+{
+ struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
+ VkResult result;
+
+ assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT);
+
+ bool needs_slm = pipeline->cs_prog_data.base.total_shared > 0;
+ config_l3(cmd_buffer, needs_slm);
+
+ if (cmd_buffer->state.current_pipeline != GPGPU) {
+#if ANV_GEN < 10
+ /* From the Broadwell PRM, Volume 2a: Instructions, PIPELINE_SELECT:
+ *
+ * Software must clear the COLOR_CALC_STATE Valid field in
+ * 3DSTATE_CC_STATE_POINTERS command prior to send a PIPELINE_SELECT
+ * with Pipeline Select set to GPGPU.
+ *
+ * The internal hardware docs recommend the same workaround for Gen9
+ * hardware too.
+ */
+ anv_batch_emit(&cmd_buffer->batch,
+ GENX(3DSTATE_CC_STATE_POINTERS));
+#endif
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPELINE_SELECT),
+#if ANV_GEN >= 9
+ .MaskBits = 3,
+#endif
+ .PipelineSelection = GPGPU);
+ cmd_buffer->state.current_pipeline = GPGPU;
+ }
+
+ if (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)
+ anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
+
+ if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) ||
+ (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)) {
+ result = flush_compute_descriptor_set(cmd_buffer);
+ assert(result == VK_SUCCESS);
+ cmd_buffer->state.descriptors_dirty &= ~VK_SHADER_STAGE_COMPUTE_BIT;
+ }
+
+ cmd_buffer->state.compute_dirty = 0;
+}
+
+static void
+emit_ps_depth_count(struct anv_batch *batch,
+ struct anv_bo *bo, uint32_t offset)
+{
+ anv_batch_emit(batch, GENX(PIPE_CONTROL),
+ .DestinationAddressType = DAT_PPGTT,
+ .PostSyncOperation = WritePSDepthCount,
+ .DepthStallEnable = true,
+ .Address = { bo, offset });
+}
+
+static void
+emit_query_availability(struct anv_batch *batch,
+ struct anv_bo *bo, uint32_t offset)
+{
+ anv_batch_emit(batch, GENX(PIPE_CONTROL),
+ .DestinationAddressType = DAT_PPGTT,
+ .PostSyncOperation = WriteImmediateData,
+ .Address = { bo, offset },
+ .ImmediateData = 1);
+}
+
+void genX(CmdBeginQuery)(
+ VkCommandBuffer commandBuffer,
+ VkQueryPool queryPool,
+ uint32_t query,
+ VkQueryControlFlags flags)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
+
+ /* Workaround: When meta uses the pipeline with the VS disabled, it seems
+ * that the pipelining of the depth write breaks. What we see is that
+ * samples from the render pass clear leaks into the first query
+ * immediately after the clear. Doing a pipecontrol with a post-sync
+ * operation and DepthStallEnable seems to work around the issue.
+ */
+ if (cmd_buffer->state.need_query_wa) {
+ cmd_buffer->state.need_query_wa = false;
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .DepthCacheFlushEnable = true,
+ .DepthStallEnable = true);
+ }
+
+ switch (pool->type) {
+ case VK_QUERY_TYPE_OCCLUSION:
+ emit_ps_depth_count(&cmd_buffer->batch, &pool->bo,
+ query * sizeof(struct anv_query_pool_slot));
+ break;
+
+ case VK_QUERY_TYPE_PIPELINE_STATISTICS:
+ default:
+ unreachable("");
+ }
+}
+
+void genX(CmdEndQuery)(
+ VkCommandBuffer commandBuffer,
+ VkQueryPool queryPool,
+ uint32_t query)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
+
+ switch (pool->type) {
+ case VK_QUERY_TYPE_OCCLUSION:
+ emit_ps_depth_count(&cmd_buffer->batch, &pool->bo,
+ query * sizeof(struct anv_query_pool_slot) + 8);
+
+ emit_query_availability(&cmd_buffer->batch, &pool->bo,
+ query * sizeof(struct anv_query_pool_slot) + 16);
+ break;
+
+ case VK_QUERY_TYPE_PIPELINE_STATISTICS:
+ default:
+ unreachable("");
+ }
+}
+
+#define TIMESTAMP 0x2358
+
+void genX(CmdWriteTimestamp)(
+ VkCommandBuffer commandBuffer,
+ VkPipelineStageFlagBits pipelineStage,
+ VkQueryPool queryPool,
+ uint32_t query)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
+ uint32_t offset = query * sizeof(struct anv_query_pool_slot);
+
+ assert(pool->type == VK_QUERY_TYPE_TIMESTAMP);
+
+ switch (pipelineStage) {
+ case VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT:
+ anv_batch_emit(&cmd_buffer->batch, GENX(MI_STORE_REGISTER_MEM),
+ .RegisterAddress = TIMESTAMP,
+ .MemoryAddress = { &pool->bo, offset });
+ anv_batch_emit(&cmd_buffer->batch, GENX(MI_STORE_REGISTER_MEM),
+ .RegisterAddress = TIMESTAMP + 4,
+ .MemoryAddress = { &pool->bo, offset + 4 });
+ break;
+
+ default:
+ /* Everything else is bottom-of-pipe */
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .DestinationAddressType = DAT_PPGTT,
+ .PostSyncOperation = WriteTimestamp,
+ .Address = { &pool->bo, offset });
+ break;
+ }
+
+ emit_query_availability(&cmd_buffer->batch, &pool->bo, query + 16);
+}
+
+#define alu_opcode(v) __gen_uint((v), 20, 31)
+#define alu_operand1(v) __gen_uint((v), 10, 19)
+#define alu_operand2(v) __gen_uint((v), 0, 9)
+#define alu(opcode, operand1, operand2) \
+ alu_opcode(opcode) | alu_operand1(operand1) | alu_operand2(operand2)
+
+#define OPCODE_NOOP 0x000
+#define OPCODE_LOAD 0x080
+#define OPCODE_LOADINV 0x480
+#define OPCODE_LOAD0 0x081
+#define OPCODE_LOAD1 0x481
+#define OPCODE_ADD 0x100
+#define OPCODE_SUB 0x101
+#define OPCODE_AND 0x102
+#define OPCODE_OR 0x103
+#define OPCODE_XOR 0x104
+#define OPCODE_STORE 0x180
+#define OPCODE_STOREINV 0x580
+
+#define OPERAND_R0 0x00
+#define OPERAND_R1 0x01
+#define OPERAND_R2 0x02
+#define OPERAND_R3 0x03
+#define OPERAND_R4 0x04
+#define OPERAND_SRCA 0x20
+#define OPERAND_SRCB 0x21
+#define OPERAND_ACCU 0x31
+#define OPERAND_ZF 0x32
+#define OPERAND_CF 0x33
+
+#define CS_GPR(n) (0x2600 + (n) * 8)
+
+static void
+emit_load_alu_reg_u64(struct anv_batch *batch, uint32_t reg,
+ struct anv_bo *bo, uint32_t offset)
+{
+ anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_MEM),
+ .RegisterAddress = reg,
+ .MemoryAddress = { bo, offset });
+ anv_batch_emit(batch, GENX(MI_LOAD_REGISTER_MEM),
+ .RegisterAddress = reg + 4,
+ .MemoryAddress = { bo, offset + 4 });
+}
+
+static void
+store_query_result(struct anv_batch *batch, uint32_t reg,
+ struct anv_bo *bo, uint32_t offset, VkQueryResultFlags flags)
+{
+ anv_batch_emit(batch, GENX(MI_STORE_REGISTER_MEM),
+ .RegisterAddress = reg,
+ .MemoryAddress = { bo, offset });
+
+ if (flags & VK_QUERY_RESULT_64_BIT)
+ anv_batch_emit(batch, GENX(MI_STORE_REGISTER_MEM),
+ .RegisterAddress = reg + 4,
+ .MemoryAddress = { bo, offset + 4 });
+}
+
+void genX(CmdCopyQueryPoolResults)(
+ VkCommandBuffer commandBuffer,
+ VkQueryPool queryPool,
+ uint32_t firstQuery,
+ uint32_t queryCount,
+ VkBuffer destBuffer,
+ VkDeviceSize destOffset,
+ VkDeviceSize destStride,
+ VkQueryResultFlags flags)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_query_pool, pool, queryPool);
+ ANV_FROM_HANDLE(anv_buffer, buffer, destBuffer);
+ uint32_t slot_offset, dst_offset;
+
+ if (flags & VK_QUERY_RESULT_WAIT_BIT)
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .CommandStreamerStallEnable = true,
+ .StallAtPixelScoreboard = true);
+
+ dst_offset = buffer->offset + destOffset;
+ for (uint32_t i = 0; i < queryCount; i++) {
+
+ slot_offset = (firstQuery + i) * sizeof(struct anv_query_pool_slot);
+ switch (pool->type) {
+ case VK_QUERY_TYPE_OCCLUSION:
+ emit_load_alu_reg_u64(&cmd_buffer->batch,
+ CS_GPR(0), &pool->bo, slot_offset);
+ emit_load_alu_reg_u64(&cmd_buffer->batch,
+ CS_GPR(1), &pool->bo, slot_offset + 8);
+
+ /* FIXME: We need to clamp the result for 32 bit. */
+
+ uint32_t *dw = anv_batch_emitn(&cmd_buffer->batch, 5, GENX(MI_MATH));
+ dw[1] = alu(OPCODE_LOAD, OPERAND_SRCA, OPERAND_R1);
+ dw[2] = alu(OPCODE_LOAD, OPERAND_SRCB, OPERAND_R0);
+ dw[3] = alu(OPCODE_SUB, 0, 0);
+ dw[4] = alu(OPCODE_STORE, OPERAND_R2, OPERAND_ACCU);
+ break;
+
+ case VK_QUERY_TYPE_TIMESTAMP:
+ emit_load_alu_reg_u64(&cmd_buffer->batch,
+ CS_GPR(2), &pool->bo, slot_offset);
+ break;
+
+ default:
+ unreachable("unhandled query type");
+ }
+
+ store_query_result(&cmd_buffer->batch,
+ CS_GPR(2), buffer->bo, dst_offset, flags);
+
+ if (flags & VK_QUERY_RESULT_WITH_AVAILABILITY_BIT) {
+ emit_load_alu_reg_u64(&cmd_buffer->batch, CS_GPR(0),
+ &pool->bo, slot_offset + 16);
+ if (flags & VK_QUERY_RESULT_64_BIT)
+ store_query_result(&cmd_buffer->batch,
+ CS_GPR(0), buffer->bo, dst_offset + 8, flags);
+ else
+ store_query_result(&cmd_buffer->batch,
+ CS_GPR(0), buffer->bo, dst_offset + 4, flags);
+ }
+
+ dst_offset += destStride;
+ }
+}
+
+void genX(CmdSetEvent)(
+ VkCommandBuffer commandBuffer,
+ VkEvent _event,
+ VkPipelineStageFlags stageMask)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_event, event, _event);
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .DestinationAddressType = DAT_PPGTT,
+ .PostSyncOperation = WriteImmediateData,
+ .Address = {
+ &cmd_buffer->device->dynamic_state_block_pool.bo,
+ event->state.offset
+ },
+ .ImmediateData = VK_EVENT_SET);
+}
+
+void genX(CmdResetEvent)(
+ VkCommandBuffer commandBuffer,
+ VkEvent _event,
+ VkPipelineStageFlags stageMask)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ ANV_FROM_HANDLE(anv_event, event, _event);
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL),
+ .DestinationAddressType = DAT_PPGTT,
+ .PostSyncOperation = WriteImmediateData,
+ .Address = {
+ &cmd_buffer->device->dynamic_state_block_pool.bo,
+ event->state.offset
+ },
+ .ImmediateData = VK_EVENT_RESET);
+}
+
+void genX(CmdWaitEvents)(
+ VkCommandBuffer commandBuffer,
+ uint32_t eventCount,
+ const VkEvent* pEvents,
+ VkPipelineStageFlags srcStageMask,
+ VkPipelineStageFlags destStageMask,
+ uint32_t memoryBarrierCount,
+ const VkMemoryBarrier* pMemoryBarriers,
+ uint32_t bufferMemoryBarrierCount,
+ const VkBufferMemoryBarrier* pBufferMemoryBarriers,
+ uint32_t imageMemoryBarrierCount,
+ const VkImageMemoryBarrier* pImageMemoryBarriers)
+{
+ ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
+ for (uint32_t i = 0; i < eventCount; i++) {
+ ANV_FROM_HANDLE(anv_event, event, pEvents[i]);
+
+ anv_batch_emit(&cmd_buffer->batch, GENX(MI_SEMAPHORE_WAIT),
+ .WaitMode = PollingMode,
+ .CompareOperation = COMPARE_SAD_EQUAL_SDD,
+ .SemaphoreDataDword = VK_EVENT_SET,
+ .SemaphoreAddress = {
+ &cmd_buffer->device->dynamic_state_block_pool.bo,
+ event->state.offset
+ });
+ }
+
+ genX(CmdPipelineBarrier)(commandBuffer, srcStageMask, destStageMask,
+ false, /* byRegion */
+ memoryBarrierCount, pMemoryBarriers,
+ bufferMemoryBarrierCount, pBufferMemoryBarriers,
+ imageMemoryBarrierCount, pImageMemoryBarriers);
+}