diff options
author | Jason Ekstrand <[email protected]> | 2016-03-08 17:10:05 -0800 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2016-03-08 17:10:05 -0800 |
commit | 248ab61740c4082517424f5aa94b2f4e7b210d76 (patch) | |
tree | e95eb13ee995c5fa58965fcd846f92e699fc0a2e /src/intel/vulkan/gen8_cmd_buffer.c | |
parent | 28cbc45b3c83d645bb2b805a0ed6008e2f9dad61 (diff) |
anv/cmd_buffer: Pull the core of flush_state into genX_cmd_buffer
Diffstat (limited to 'src/intel/vulkan/gen8_cmd_buffer.c')
-rw-r--r-- | src/intel/vulkan/gen8_cmd_buffer.c | 135 |
1 files changed, 3 insertions, 132 deletions
diff --git a/src/intel/vulkan/gen8_cmd_buffer.c b/src/intel/vulkan/gen8_cmd_buffer.c index f1c82235d3d..4a926255a5d 100644 --- a/src/intel/vulkan/gen8_cmd_buffer.c +++ b/src/intel/vulkan/gen8_cmd_buffer.c @@ -32,46 +32,6 @@ #include "genxml/gen_macros.h" #include "genxml/genX_pack.h" -static uint32_t -cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer) -{ - static const uint32_t push_constant_opcodes[] = { - [MESA_SHADER_VERTEX] = 21, - [MESA_SHADER_TESS_CTRL] = 25, /* HS */ - [MESA_SHADER_TESS_EVAL] = 26, /* DS */ - [MESA_SHADER_GEOMETRY] = 22, - [MESA_SHADER_FRAGMENT] = 23, - [MESA_SHADER_COMPUTE] = 0, - }; - - VkShaderStageFlags flushed = 0; - - anv_foreach_stage(stage, cmd_buffer->state.push_constants_dirty) { - if (stage == MESA_SHADER_COMPUTE) - continue; - - struct anv_state state = anv_cmd_buffer_push_constants(cmd_buffer, stage); - - if (state.offset == 0) { - anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS), - ._3DCommandSubOpcode = push_constant_opcodes[stage]); - } else { - anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CONSTANT_VS), - ._3DCommandSubOpcode = push_constant_opcodes[stage], - .ConstantBody = { - .PointerToConstantBuffer2 = { &cmd_buffer->device->dynamic_state_block_pool.bo, state.offset }, - .ConstantBuffer2ReadLength = DIV_ROUND_UP(state.alloc_size, 32), - }); - } - - flushed |= mesa_to_vk_shader_stage(stage); - } - - cmd_buffer->state.push_constants_dirty &= ~flushed; - - return flushed; -} - #if GEN_GEN == 8 static void emit_viewport_state(struct anv_cmd_buffer *cmd_buffer, @@ -158,8 +118,8 @@ emit_lri(struct anv_batch *batch, uint32_t reg, uint32_t imm) #define GEN8_L3CNTLREG 0x7034 -static void -config_l3(struct anv_cmd_buffer *cmd_buffer, bool enable_slm) +void +genX(cmd_buffer_config_l3)(struct anv_cmd_buffer *cmd_buffer, bool enable_slm) { /* References for GL state: * @@ -241,95 +201,6 @@ __emit_sf_state(struct anv_cmd_buffer *cmd_buffer) } void -genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer) -{ - struct anv_pipeline *pipeline = cmd_buffer->state.pipeline; - uint32_t *p; - - uint32_t vb_emit = cmd_buffer->state.vb_dirty & pipeline->vb_used; - - assert((pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT) == 0); - - config_l3(cmd_buffer, false); - - genX(flush_pipeline_select_3d)(cmd_buffer); - - if (vb_emit) { - const uint32_t num_buffers = __builtin_popcount(vb_emit); - const uint32_t num_dwords = 1 + num_buffers * 4; - - p = anv_batch_emitn(&cmd_buffer->batch, num_dwords, - GENX(3DSTATE_VERTEX_BUFFERS)); - uint32_t vb, i = 0; - for_each_bit(vb, vb_emit) { - struct anv_buffer *buffer = cmd_buffer->state.vertex_bindings[vb].buffer; - uint32_t offset = cmd_buffer->state.vertex_bindings[vb].offset; - - struct GENX(VERTEX_BUFFER_STATE) state = { - .VertexBufferIndex = vb, - .MemoryObjectControlState = GENX(MOCS), - .AddressModifyEnable = true, - .BufferPitch = pipeline->binding_stride[vb], - .BufferStartingAddress = { buffer->bo, buffer->offset + offset }, - .BufferSize = buffer->size - offset - }; - - GENX(VERTEX_BUFFER_STATE_pack)(&cmd_buffer->batch, &p[1 + i * 4], &state); - i++; - } - } - - cmd_buffer->state.vb_dirty &= ~vb_emit; - - if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_PIPELINE) { - /* If somebody compiled a pipeline after starting a command buffer the - * scratch bo may have grown since we started this cmd buffer (and - * emitted STATE_BASE_ADDRESS). If we're binding that pipeline now, - * reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */ - if (cmd_buffer->state.scratch_size < pipeline->total_scratch) - anv_cmd_buffer_emit_state_base_address(cmd_buffer); - - anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch); - - /* From the BDW PRM for 3DSTATE_PUSH_CONSTANT_ALLOC_VS: - * - * "The 3DSTATE_CONSTANT_VS must be reprogrammed prior to - * the next 3DPRIMITIVE command after programming the - * 3DSTATE_PUSH_CONSTANT_ALLOC_VS" - * - * Since 3DSTATE_PUSH_CONSTANT_ALLOC_VS is programmed as part of - * pipeline setup, we need to dirty push constants. - */ - cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_ALL_GRAPHICS; - } - - /* We emit the binding tables and sampler tables first, then emit push - * constants and then finally emit binding table and sampler table - * pointers. It has to happen in this order, since emitting the binding - * tables may change the push constants (in case of storage images). After - * emitting push constants, on SKL+ we have to emit the corresponding - * 3DSTATE_BINDING_TABLE_POINTER_* for the push constants to take effect. - */ - uint32_t dirty = 0; - if (cmd_buffer->state.descriptors_dirty) - dirty = gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer); - - if (cmd_buffer->state.push_constants_dirty) - dirty |= cmd_buffer_flush_push_constants(cmd_buffer); - - if (dirty) - gen7_cmd_buffer_emit_descriptor_pointers(cmd_buffer, dirty); - - if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT) - gen8_cmd_buffer_emit_viewport(cmd_buffer); - - if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_SCISSOR) - gen7_cmd_buffer_emit_scissor(cmd_buffer); - - genX(cmd_buffer_flush_dynamic_state)(cmd_buffer); -} - -void genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer) { struct anv_pipeline *pipeline = cmd_buffer->state.pipeline; @@ -573,7 +444,7 @@ genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer) assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT); bool needs_slm = cs_prog_data->base.total_shared > 0; - config_l3(cmd_buffer, needs_slm); + genX(cmd_buffer_config_l3)(cmd_buffer, needs_slm); if (cmd_buffer->state.current_pipeline != GPGPU) { #if GEN_GEN < 10 |