diff options
author | Jason Ekstrand <[email protected]> | 2018-09-20 05:30:03 -0500 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2018-09-21 07:02:35 -0500 |
commit | ab80889e92e2a3c2884e5da925424f9f6a88979b (patch) | |
tree | 54227ff0576a7f798ba2cba36a6294022830a5de /src/intel/vulkan/anv_wsi.c | |
parent | 24bacaddefafd806c7456f2ab6912ae5da4c0d9e (diff) |
anv,radv: Implement vkAcquireNextImage2
This was added as part of 1.1 but it's very hard to track exactly what
extension added it. In any case, we should implement it.
Cc: [email protected]
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/intel/vulkan/anv_wsi.c')
-rw-r--r-- | src/intel/vulkan/anv_wsi.c | 35 |
1 files changed, 26 insertions, 9 deletions
diff --git a/src/intel/vulkan/anv_wsi.c b/src/intel/vulkan/anv_wsi.c index 1403601e9c0..5ed1d711689 100644 --- a/src/intel/vulkan/anv_wsi.c +++ b/src/intel/vulkan/anv_wsi.c @@ -216,28 +216,45 @@ VkResult anv_GetSwapchainImagesKHR( } VkResult anv_AcquireNextImageKHR( - VkDevice _device, + VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex) { + VkAcquireNextImageInfoKHR acquire_info = { + .sType = VK_STRUCTURE_TYPE_ACQUIRE_NEXT_IMAGE_INFO_KHR, + .swapchain = swapchain, + .timeout = timeout, + .semaphore = semaphore, + .fence = fence, + .deviceMask = 0, + }; + + return anv_AcquireNextImage2KHR(device, &acquire_info, pImageIndex); +} + +VkResult anv_AcquireNextImage2KHR( + VkDevice _device, + const VkAcquireNextImageInfoKHR* pAcquireInfo, + uint32_t* pImageIndex) +{ ANV_FROM_HANDLE(anv_device, device, _device); struct anv_physical_device *pdevice = &device->instance->physicalDevice; - VkResult result = wsi_common_acquire_next_image(&pdevice->wsi_device, - _device, - swapchain, - timeout, - semaphore, - pImageIndex); + VkResult result = wsi_common_acquire_next_image2(&pdevice->wsi_device, + _device, + pAcquireInfo, + pImageIndex); /* Thanks to implicit sync, the image is ready immediately. However, we * should wait for the current GPU state to finish. */ - if (fence != VK_NULL_HANDLE) - anv_QueueSubmit(anv_queue_to_handle(&device->queue), 0, NULL, fence); + if (pAcquireInfo->fence != VK_NULL_HANDLE) { + anv_QueueSubmit(anv_queue_to_handle(&device->queue), 0, NULL, + pAcquireInfo->fence); + } return result; } |