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authorJason Ekstrand <[email protected]>2016-02-23 17:04:19 -0800
committerJason Ekstrand <[email protected]>2016-02-23 17:04:19 -0800
commitbd3db3d6655beeb3da817a96d524f537092e386b (patch)
tree71c448c0f18466531f4afb5bbe42b955727b332c /src/intel/vulkan/anv_private.h
parentbfbb238dea91b1c2bde4f2f3eb20d39c95da3850 (diff)
anv/meta: Allocate descriptor pools on-the-fly
We can't use a global descriptor pool like we were because it's not thread-safe. For now, we'll allocate them on-the-fly and that should work fine. At some point in the future, we could do something where we stack-allocate them or allocate them out of one of the state streams.
Diffstat (limited to 'src/intel/vulkan/anv_private.h')
-rw-r--r--src/intel/vulkan/anv_private.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h
index 6ce3f02d1f7..b1b4d265b89 100644
--- a/src/intel/vulkan/anv_private.h
+++ b/src/intel/vulkan/anv_private.h
@@ -571,8 +571,6 @@ void anv_finish_wsi(struct anv_instance *instance);
struct anv_meta_state {
VkAllocationCallbacks alloc;
- VkDescriptorPool desc_pool;
-
/**
* Use array element `i` for images with `2^i` samples.
*/