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authorEmil Velikov <[email protected]>2017-02-19 11:49:19 +0000
committerEmil Velikov <[email protected]>2017-02-21 18:31:04 +0000
commit9807e9dea67a60ab8ee04741c75b748eade582ee (patch)
treecaceab6ff3b7ea8bfb96eff77151bc457537a5c9 /src/intel/vulkan/anv_private.h
parentaa5baf1d50bb8ef50b0d832a17d558b6ced31096 (diff)
anv: remove unused anv_dispatch_table dtable
Fixes: 4c9dec80ede ("anv: Get rid of the ANV_CALL macro") Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eduardo Lima Mitev <[email protected]>
Diffstat (limited to 'src/intel/vulkan/anv_private.h')
-rw-r--r--src/intel/vulkan/anv_private.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h
index 8831b185cfb..cd35eba2668 100644
--- a/src/intel/vulkan/anv_private.h
+++ b/src/intel/vulkan/anv_private.h
@@ -507,8 +507,6 @@ struct anv_bo *anv_scratch_pool_alloc(struct anv_device *device,
gl_shader_stage stage,
unsigned per_thread_scratch);
-extern struct anv_dispatch_table dtable;
-
struct anv_physical_device {
VK_LOADER_DATA _loader_data;