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authorJason Ekstrand <[email protected]>2016-03-30 13:54:56 -0700
committerJason Ekstrand <[email protected]>2016-04-08 15:57:49 -0700
commit85b9a007acb9bf53e509974f4112accb8e9a29f4 (patch)
tree51c54041b6ea25e008d4efd28d7c476021fd8032 /src/intel/vulkan/anv_private.h
parent28eb02e345c5642d49037759b5b0eee8d71e7feb (diff)
anv/blit2d: Add layouts for using a texel buffer source
Reviewed-by: Nanley Chery <[email protected]>
Diffstat (limited to 'src/intel/vulkan/anv_private.h')
-rw-r--r--src/intel/vulkan/anv_private.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h
index 9e3978a4691..7c140a33cb7 100644
--- a/src/intel/vulkan/anv_private.h
+++ b/src/intel/vulkan/anv_private.h
@@ -612,8 +612,10 @@ struct anv_meta_state {
/** Pipeline that copies from a 2D image. */
VkPipeline pipeline_2d_src;
- VkPipelineLayout image_p_layout;
- VkDescriptorSetLayout image_ds_layout;
+ VkPipelineLayout img_p_layout;
+ VkDescriptorSetLayout img_ds_layout;
+ VkPipelineLayout buf_p_layout;
+ VkDescriptorSetLayout buf_ds_layout;
} blit2d;
struct {