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authorCaio Marcelo de Oliveira Filho <[email protected]>2020-03-03 13:43:39 -0800
committerCaio Marcelo de Oliveira Filho <[email protected]>2020-03-12 13:18:54 -0700
commitaf33f0d767a72dfd89246947d89d28d3157b4f59 (patch)
tree9426c5953c6e1e308e975ce526df937b39b35b09 /src/intel/vulkan/anv_private.h
parentbff45b6a7f57694bcc0d8bb47fbc55402911113b (diff)
anv: Use a separate field in the pipeline for compute shader
This is a preparation for splitting the compute and graphics pipelines into separate structs. Reviewed-by: Jason Ekstrand <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4040>
Diffstat (limited to 'src/intel/vulkan/anv_private.h')
-rw-r--r--src/intel/vulkan/anv_private.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h
index 14a2fe33049..f04495c7958 100644
--- a/src/intel/vulkan/anv_private.h
+++ b/src/intel/vulkan/anv_private.h
@@ -3179,6 +3179,7 @@ struct anv_pipeline {
struct anv_subpass * subpass;
struct anv_shader_bin * shaders[MESA_SHADER_STAGES];
+ struct anv_shader_bin * cs;
struct util_dynarray executables;
@@ -3251,7 +3252,13 @@ ANV_DECL_GET_PROG_DATA_FUNC(tcs, MESA_SHADER_TESS_CTRL)
ANV_DECL_GET_PROG_DATA_FUNC(tes, MESA_SHADER_TESS_EVAL)
ANV_DECL_GET_PROG_DATA_FUNC(gs, MESA_SHADER_GEOMETRY)
ANV_DECL_GET_PROG_DATA_FUNC(wm, MESA_SHADER_FRAGMENT)
-ANV_DECL_GET_PROG_DATA_FUNC(cs, MESA_SHADER_COMPUTE)
+
+static inline const struct brw_cs_prog_data *
+get_cs_prog_data(const struct anv_pipeline *pipeline)
+{
+ assert(pipeline->type == ANV_PIPELINE_COMPUTE);
+ return (const struct brw_cs_prog_data *) pipeline->cs->prog_data;
+}
static inline const struct brw_vue_prog_data *
anv_pipeline_get_last_vue_prog_data(const struct anv_pipeline *pipeline)