diff options
author | Jason Ekstrand <[email protected]> | 2017-09-28 21:51:48 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2017-10-12 22:39:30 -0700 |
commit | 490d80fd1a55287b31ce62d0bf07801316632e78 (patch) | |
tree | fc6339bf1b653b8cedcef2cd677197b1bfbdcdfd /src/intel/vulkan/anv_pipeline.c | |
parent | cfc7ed75eb8baab69308ed520f97a3efd75fb548 (diff) |
anv/pipeline: Add a mem_ctx parameter to anv_pipeline_compile
This lets us avoid some of the manual ralloc stealing and prepares for
future commits in which we will want to ralloc prog_data::param.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/vulkan/anv_pipeline.c')
-rw-r--r-- | src/intel/vulkan/anv_pipeline.c | 72 |
1 files changed, 39 insertions, 33 deletions
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c index e6a7393a3d3..be67392625b 100644 --- a/src/intel/vulkan/anv_pipeline.c +++ b/src/intel/vulkan/anv_pipeline.c @@ -88,6 +88,7 @@ void anv_DestroyShaderModule( */ static nir_shader * anv_shader_compile_to_nir(struct anv_pipeline *pipeline, + void *mem_ctx, struct anv_shader_module *module, const char *entrypoint_name, gl_shader_stage stage, @@ -139,6 +140,7 @@ anv_shader_compile_to_nir(struct anv_pipeline *pipeline, nir_shader *nir = entry_point->shader; assert(nir->stage == stage); nir_validate_shader(nir); + ralloc_steal(mem_ctx, nir); free(spec_entries); @@ -363,6 +365,7 @@ anv_pipeline_hash_shader(struct anv_pipeline *pipeline, static nir_shader * anv_pipeline_compile(struct anv_pipeline *pipeline, + void *mem_ctx, struct anv_shader_module *module, const char *entrypoint, gl_shader_stage stage, @@ -370,7 +373,7 @@ anv_pipeline_compile(struct anv_pipeline *pipeline, struct brw_stage_prog_data *prog_data, struct anv_pipeline_bind_map *map) { - nir_shader *nir = anv_shader_compile_to_nir(pipeline, + nir_shader *nir = anv_shader_compile_to_nir(pipeline, mem_ctx, module, entrypoint, stage, spec_info); if (nir == NULL) @@ -519,18 +522,19 @@ anv_pipeline_compile_vs(struct anv_pipeline *pipeline, .sampler_to_descriptor = sampler_to_descriptor }; - nir_shader *nir = anv_pipeline_compile(pipeline, module, entrypoint, + void *mem_ctx = ralloc_context(NULL); + + nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx, + module, entrypoint, MESA_SHADER_VERTEX, spec_info, &prog_data.base.base, &map); - if (nir == NULL) + if (nir == NULL) { + ralloc_free(mem_ctx); return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); + } anv_fill_binding_table(&prog_data.base.base, 0); - void *mem_ctx = ralloc_context(NULL); - - ralloc_steal(mem_ctx, nir); - brw_compute_vue_map(&pipeline->device->info, &prog_data.base.vue_map, nir->info.outputs_written, @@ -656,16 +660,20 @@ anv_pipeline_compile_tcs_tes(struct anv_pipeline *pipeline, .sampler_to_descriptor = tes_sampler_to_descriptor }; + void *mem_ctx = ralloc_context(NULL); + nir_shader *tcs_nir = - anv_pipeline_compile(pipeline, tcs_module, tcs_entrypoint, + anv_pipeline_compile(pipeline, mem_ctx, tcs_module, tcs_entrypoint, MESA_SHADER_TESS_CTRL, tcs_spec_info, &tcs_prog_data.base.base, &tcs_map); nir_shader *tes_nir = - anv_pipeline_compile(pipeline, tes_module, tes_entrypoint, + anv_pipeline_compile(pipeline, mem_ctx, tes_module, tes_entrypoint, MESA_SHADER_TESS_EVAL, tes_spec_info, &tes_prog_data.base.base, &tes_map); - if (tcs_nir == NULL || tes_nir == NULL) + if (tcs_nir == NULL || tes_nir == NULL) { + ralloc_free(mem_ctx); return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); + } nir_lower_tes_patch_vertices(tes_nir, tcs_nir->info.tess.tcs_vertices_out); @@ -676,11 +684,6 @@ anv_pipeline_compile_tcs_tes(struct anv_pipeline *pipeline, anv_fill_binding_table(&tcs_prog_data.base.base, 0); anv_fill_binding_table(&tes_prog_data.base.base, 0); - void *mem_ctx = ralloc_context(NULL); - - ralloc_steal(mem_ctx, tcs_nir); - ralloc_steal(mem_ctx, tes_nir); - /* Whacking the key after cache lookup is a bit sketchy, but all of * this comes from the SPIR-V, which is part of the hash used for the * pipeline cache. So it should be safe. @@ -781,18 +784,19 @@ anv_pipeline_compile_gs(struct anv_pipeline *pipeline, .sampler_to_descriptor = sampler_to_descriptor }; - nir_shader *nir = anv_pipeline_compile(pipeline, module, entrypoint, + void *mem_ctx = ralloc_context(NULL); + + nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx, + module, entrypoint, MESA_SHADER_GEOMETRY, spec_info, &prog_data.base.base, &map); - if (nir == NULL) + if (nir == NULL) { + ralloc_free(mem_ctx); return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); + } anv_fill_binding_table(&prog_data.base.base, 0); - void *mem_ctx = ralloc_context(NULL); - - ralloc_steal(mem_ctx, nir); - brw_compute_vue_map(&pipeline->device->info, &prog_data.base.vue_map, nir->info.outputs_written, @@ -858,11 +862,16 @@ anv_pipeline_compile_fs(struct anv_pipeline *pipeline, .sampler_to_descriptor = sampler_to_descriptor }; - nir_shader *nir = anv_pipeline_compile(pipeline, module, entrypoint, + void *mem_ctx = ralloc_context(NULL); + + nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx, + module, entrypoint, MESA_SHADER_FRAGMENT, spec_info, &prog_data.base, &map); - if (nir == NULL) + if (nir == NULL) { + ralloc_free(mem_ctx); return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); + } unsigned num_rts = 0; struct anv_pipeline_binding rt_bindings[8]; @@ -917,10 +926,6 @@ anv_pipeline_compile_fs(struct anv_pipeline *pipeline, anv_fill_binding_table(&prog_data.base, num_rts); - void *mem_ctx = ralloc_context(NULL); - - ralloc_steal(mem_ctx, nir); - unsigned code_size; const unsigned *shader_code = brw_compile_fs(compiler, NULL, mem_ctx, &key, &prog_data, nir, @@ -980,18 +985,19 @@ anv_pipeline_compile_cs(struct anv_pipeline *pipeline, .sampler_to_descriptor = sampler_to_descriptor }; - nir_shader *nir = anv_pipeline_compile(pipeline, module, entrypoint, + void *mem_ctx = ralloc_context(NULL); + + nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx, + module, entrypoint, MESA_SHADER_COMPUTE, spec_info, &prog_data.base, &map); - if (nir == NULL) + if (nir == NULL) { + ralloc_free(mem_ctx); return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); + } anv_fill_binding_table(&prog_data.base, 1); - void *mem_ctx = ralloc_context(NULL); - - ralloc_steal(mem_ctx, nir); - unsigned code_size; const unsigned *shader_code = brw_compile_cs(compiler, NULL, mem_ctx, &key, &prog_data, nir, |