diff options
author | Jason Ekstrand <[email protected]> | 2017-04-27 06:25:06 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2017-05-03 11:25:46 -0700 |
commit | dcb6a68bb4f69dd83f65dfbaecd4c8a0be7aec12 (patch) | |
tree | c39042bddaa0a6d18b1b14d71e80c3f4645fe999 /src/intel/vulkan/anv_pipeline.c | |
parent | d6b8106eeacb38ef2189e905b01c3e3eeb9cc992 (diff) |
anv: Move shader hashing to anv_pipeline
Shader hashing is very closely related to shader compilation. Putting
them right next to each other in anv_pipeline makes it easier to verify
that we're actually hashing everything we need to be hashing. The only
real change (other than the order of hashing) is that we now hash in the
shader stage.
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/intel/vulkan/anv_pipeline.c')
-rw-r--r-- | src/intel/vulkan/anv_pipeline.c | 58 |
1 files changed, 46 insertions, 12 deletions
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c index 9d0dc69fa84..4bd4b4856cf 100644 --- a/src/intel/vulkan/anv_pipeline.c +++ b/src/intel/vulkan/anv_pipeline.c @@ -331,6 +331,34 @@ populate_cs_prog_key(const struct gen_device_info *devinfo, populate_sampler_prog_key(devinfo, &key->tex); } +static void +anv_pipeline_hash_shader(struct anv_pipeline *pipeline, + struct anv_shader_module *module, + const char *entrypoint, + gl_shader_stage stage, + const VkSpecializationInfo *spec_info, + const void *key, size_t key_size, + unsigned char *sha1_out) +{ + struct mesa_sha1 ctx; + + _mesa_sha1_init(&ctx); + if (pipeline->layout) { + _mesa_sha1_update(&ctx, pipeline->layout->sha1, + sizeof(pipeline->layout->sha1)); + } + _mesa_sha1_update(&ctx, module->sha1, sizeof(module->sha1)); + _mesa_sha1_update(&ctx, entrypoint, strlen(entrypoint)); + _mesa_sha1_update(&ctx, &stage, sizeof(stage)); + if (spec_info) { + _mesa_sha1_update(&ctx, spec_info->pMapEntries, + spec_info->mapEntryCount * sizeof(*spec_info->pMapEntries)); + _mesa_sha1_update(&ctx, spec_info->pData, spec_info->dataSize); + } + _mesa_sha1_update(&ctx, key, key_size); + _mesa_sha1_final(&ctx, sha1_out); +} + static nir_shader * anv_pipeline_compile(struct anv_pipeline *pipeline, struct anv_shader_module *module, @@ -463,8 +491,9 @@ anv_pipeline_compile_vs(struct anv_pipeline *pipeline, populate_vs_prog_key(&pipeline->device->info, &key); if (cache) { - anv_hash_shader(sha1, &key, sizeof(key), module, entrypoint, - pipeline->layout, spec_info); + anv_pipeline_hash_shader(pipeline, module, entrypoint, + MESA_SHADER_VERTEX, spec_info, + &key, sizeof(key), sha1); bin = anv_pipeline_cache_search(cache, sha1, 20); } @@ -587,10 +616,12 @@ anv_pipeline_compile_tcs_tes(struct anv_pipeline *pipeline, tcs_key.input_vertices = info->pTessellationState->patchControlPoints; if (cache) { - anv_hash_shader(tcs_sha1, &tcs_key, sizeof(tcs_key), tcs_module, - tcs_entrypoint, pipeline->layout, tcs_spec_info); - anv_hash_shader(tes_sha1, &tes_key, sizeof(tes_key), tes_module, - tes_entrypoint, pipeline->layout, tes_spec_info); + anv_pipeline_hash_shader(pipeline, tcs_module, tcs_entrypoint, + MESA_SHADER_TESS_CTRL, tcs_spec_info, + &tcs_key, sizeof(tcs_key), tcs_sha1); + anv_pipeline_hash_shader(pipeline, tes_module, tes_entrypoint, + MESA_SHADER_TESS_EVAL, tes_spec_info, + &tes_key, sizeof(tes_key), tes_sha1); memcpy(&tcs_sha1[20], tes_sha1, 20); memcpy(&tes_sha1[20], tcs_sha1, 20); tcs_bin = anv_pipeline_cache_search(cache, tcs_sha1, sizeof(tcs_sha1)); @@ -724,8 +755,9 @@ anv_pipeline_compile_gs(struct anv_pipeline *pipeline, populate_gs_prog_key(&pipeline->device->info, &key); if (cache) { - anv_hash_shader(sha1, &key, sizeof(key), module, entrypoint, - pipeline->layout, spec_info); + anv_pipeline_hash_shader(pipeline, module, entrypoint, + MESA_SHADER_GEOMETRY, spec_info, + &key, sizeof(key), sha1); bin = anv_pipeline_cache_search(cache, sha1, 20); } @@ -801,8 +833,9 @@ anv_pipeline_compile_fs(struct anv_pipeline *pipeline, populate_wm_prog_key(pipeline, info, &key); if (cache) { - anv_hash_shader(sha1, &key, sizeof(key), module, entrypoint, - pipeline->layout, spec_info); + anv_pipeline_hash_shader(pipeline, module, entrypoint, + MESA_SHADER_FRAGMENT, spec_info, + &key, sizeof(key), sha1); bin = anv_pipeline_cache_search(cache, sha1, 20); } @@ -923,8 +956,9 @@ anv_pipeline_compile_cs(struct anv_pipeline *pipeline, populate_cs_prog_key(&pipeline->device->info, &key); if (cache) { - anv_hash_shader(sha1, &key, sizeof(key), module, entrypoint, - pipeline->layout, spec_info); + anv_pipeline_hash_shader(pipeline, module, entrypoint, + MESA_SHADER_COMPUTE, spec_info, + &key, sizeof(key), sha1); bin = anv_pipeline_cache_search(cache, sha1, 20); } |