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authorJordan Justen <[email protected]>2016-05-28 23:45:21 -0700
committerJordan Justen <[email protected]>2016-06-01 19:29:02 -0700
commitfa279dfbf0fc89b07007141ad8850ac42206e397 (patch)
treed6a6f5eabe953a6b7caf95d3b4c42d41a153ba0c /src/intel/vulkan/anv_pipeline.c
parent8f48d23e0fcc0809f6397a67c26751a45a95e076 (diff)
i965: Add uniform for a CS thread local base ID
v4: * Force thread_local_id_index to -1 for now, and have fs_visitor::setup_cs_payload look at thread_local_id_index. This enables us to more easily cut over from the old local ID layout to the new layout, as suggested by Jason. Cc: "12.0" <[email protected]> Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/intel/vulkan/anv_pipeline.c')
-rw-r--r--src/intel/vulkan/anv_pipeline.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c
index 789bc1a4f1e..504f0be289f 100644
--- a/src/intel/vulkan/anv_pipeline.c
+++ b/src/intel/vulkan/anv_pipeline.c
@@ -338,6 +338,10 @@ anv_pipeline_compile(struct anv_pipeline *pipeline,
pipeline->needs_data_cache = true;
}
+ if (stage == MESA_SHADER_COMPUTE)
+ ((struct brw_cs_prog_data *)prog_data)->thread_local_id_index =
+ prog_data->nr_params++; /* The CS Thread ID uniform */
+
if (nir->info.num_ssbos > 0)
pipeline->needs_data_cache = true;