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authorJason Ekstrand <[email protected]>2016-11-10 21:32:32 -0800
committerJason Ekstrand <[email protected]>2016-11-16 20:07:23 -0800
commit49f08ad77f51cc344e4bfe60ba9f8d9fccfbd753 (patch)
tree6c4d7b7776e4ef4bd1a6880943e466e80c7f3058 /src/intel/vulkan/anv_pipeline.c
parentd0646c8015015b90bcc933e23bdd927cc0c81bb7 (diff)
anv: Handle null in all destructors
This fixes a bunch of new CTS tests which look for exactly this. Even in the cases where we just call vk_free to free a CPU data structure, we still handle NULL explicitly. This way we're less likely to forget to handle NULL later should we actually do something less trivial. Cc: "13.0" <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/intel/vulkan/anv_pipeline.c')
-rw-r--r--src/intel/vulkan/anv_pipeline.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c
index bdac404dca7..2fdc9cc7b36 100644
--- a/src/intel/vulkan/anv_pipeline.c
+++ b/src/intel/vulkan/anv_pipeline.c
@@ -75,6 +75,9 @@ void anv_DestroyShaderModule(
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_shader_module, module, _module);
+ if (!module)
+ return;
+
vk_free2(&device->alloc, pAllocator, module);
}
@@ -189,6 +192,9 @@ void anv_DestroyPipeline(
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_pipeline, pipeline, _pipeline);
+ if (!pipeline)
+ return;
+
anv_reloc_list_finish(&pipeline->batch_relocs,
pAllocator ? pAllocator : &device->alloc);
if (pipeline->blend_state.map)