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authorNanley Chery <[email protected]>2016-03-07 15:15:33 -0800
committerNanley Chery <[email protected]>2016-03-09 10:57:47 -0800
commit627728cce55b8b67bb30bdd206affb6f0885315b (patch)
tree4fb1b6e9db9e7b5495715d5b6cda9bde0f21d747 /src/intel/vulkan/anv_meta_blit2d.c
parentf39168392243d6dacefbc8708b764c5978ff24df (diff)
anv/meta: Split anv_meta_blit.c into three files
The new organization is as follows: * anv_meta_blit.c: Blit and state setup/teardown commands * anv_meta_copy.c: Copy and update commands * anv_meta_blit2d.c: 2D Blitter API commands Also, change the formatting to contain most lines within 80 columns. Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/intel/vulkan/anv_meta_blit2d.c')
-rw-r--r--src/intel/vulkan/anv_meta_blit2d.c213
1 files changed, 213 insertions, 0 deletions
diff --git a/src/intel/vulkan/anv_meta_blit2d.c b/src/intel/vulkan/anv_meta_blit2d.c
new file mode 100644
index 00000000000..b165abd9b6c
--- /dev/null
+++ b/src/intel/vulkan/anv_meta_blit2d.c
@@ -0,0 +1,213 @@
+/*
+ * Copyright © 2016 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "anv_meta.h"
+
+static VkFormat
+vk_format_for_size(int bs)
+{
+ /* The choice of UNORM and UINT formats is very intentional here. Most of
+ * the time, we want to use a UINT format to avoid any rounding error in
+ * the blit. For stencil blits, R8_UINT is required by the hardware.
+ * (It's the only format allowed in conjunction with W-tiling.) Also we
+ * intentionally use the 4-channel formats whenever we can. This is so
+ * that, when we do a RGB <-> RGBX copy, the two formats will line up even
+ * though one of them is 3/4 the size of the other. The choice of UNORM
+ * vs. UINT is also very intentional because Haswell doesn't handle 8 or
+ * 16-bit RGB UINT formats at all so we have to use UNORM there.
+ * Fortunately, the only time we should ever use two different formats in
+ * the table below is for RGB -> RGBA blits and so we will never have any
+ * UNORM/UINT mismatch.
+ */
+ switch (bs) {
+ case 1: return VK_FORMAT_R8_UINT;
+ case 2: return VK_FORMAT_R8G8_UINT;
+ case 3: return VK_FORMAT_R8G8B8_UNORM;
+ case 4: return VK_FORMAT_R8G8B8A8_UNORM;
+ case 6: return VK_FORMAT_R16G16B16_UNORM;
+ case 8: return VK_FORMAT_R16G16B16A16_UNORM;
+ case 12: return VK_FORMAT_R32G32B32_UINT;
+ case 16: return VK_FORMAT_R32G32B32A32_UINT;
+ default:
+ unreachable("Invalid format block size");
+ }
+}
+
+void
+anv_meta_end_blit2d(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_meta_saved_state *save)
+{
+ anv_meta_restore(save, cmd_buffer);
+}
+
+void
+anv_meta_begin_blit2d(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_meta_saved_state *save)
+{
+ anv_meta_save(save, cmd_buffer,
+ (1 << VK_DYNAMIC_STATE_VIEWPORT));
+}
+
+void
+anv_meta_blit2d(struct anv_cmd_buffer *cmd_buffer,
+ struct anv_meta_blit2d_surf *src,
+ struct anv_meta_blit2d_surf *dst,
+ unsigned num_rects,
+ struct anv_meta_blit2d_rect *rects)
+{
+ VkDevice vk_device = anv_device_to_handle(cmd_buffer->device);
+ VkFormat src_format = vk_format_for_size(src->bs);
+ VkFormat dst_format = vk_format_for_size(dst->bs);
+ VkImageUsageFlags src_usage = VK_IMAGE_USAGE_SAMPLED_BIT;
+ VkImageUsageFlags dst_usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+
+ for (unsigned r = 0; r < num_rects; ++r) {
+
+ /* Create VkImages */
+ VkImageCreateInfo image_info = {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = 0, /* TEMPLATE */
+ .extent = {
+ .width = 0, /* TEMPLATE */
+ .height = 0, /* TEMPLATE */
+ .depth = 1,
+ },
+ .mipLevels = 1,
+ .arrayLayers = 1,
+ .samples = 1,
+ .tiling = 0, /* TEMPLATE */
+ .usage = 0, /* TEMPLATE */
+ };
+ struct anv_image_create_info anv_image_info = {
+ .vk_info = &image_info,
+ .isl_tiling_flags = 0, /* TEMPLATE */
+ };
+
+ /* The image height is the rect height + src/dst y-offset from the
+ * tile-aligned base address.
+ */
+ struct isl_tile_info tile_info;
+
+ anv_image_info.isl_tiling_flags = 1 << src->tiling;
+ image_info.tiling = anv_image_info.isl_tiling_flags ==
+ ISL_TILING_LINEAR_BIT ?
+ VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
+ image_info.usage = src_usage;
+ image_info.format = src_format,
+ isl_tiling_get_info(&cmd_buffer->device->isl_dev, src->tiling, src->bs,
+ &tile_info);
+ image_info.extent.height = rects[r].height +
+ rects[r].src_y % tile_info.height;
+ image_info.extent.width = src->pitch / src->bs;
+ VkImage src_image;
+ anv_image_create(vk_device, &anv_image_info,
+ &cmd_buffer->pool->alloc, &src_image);
+
+ anv_image_info.isl_tiling_flags = 1 << dst->tiling;
+ image_info.tiling = anv_image_info.isl_tiling_flags ==
+ ISL_TILING_LINEAR_BIT ?
+ VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
+ image_info.usage = dst_usage;
+ image_info.format = dst_format,
+ isl_tiling_get_info(&cmd_buffer->device->isl_dev, dst->tiling, dst->bs,
+ &tile_info);
+ image_info.extent.height = rects[r].height +
+ rects[r].dst_y % tile_info.height;
+ image_info.extent.width = dst->pitch / dst->bs;
+ VkImage dst_image;
+ anv_image_create(vk_device, &anv_image_info,
+ &cmd_buffer->pool->alloc, &dst_image);
+
+ /* We could use a vk call to bind memory, but that would require
+ * creating a dummy memory object etc. so there's really no point.
+ */
+ anv_image_from_handle(src_image)->bo = src->bo;
+ anv_image_from_handle(src_image)->offset = src->base_offset;
+ anv_image_from_handle(dst_image)->bo = dst->bo;
+ anv_image_from_handle(dst_image)->offset = dst->base_offset;
+
+ /* Create VkImageViews */
+ VkImageViewCreateInfo iview_info = {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .image = 0, /* TEMPLATE */
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = 0, /* TEMPLATE */
+ .subresourceRange = {
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = 1
+ },
+ };
+ uint32_t img_o = 0;
+
+ iview_info.image = src_image;
+ iview_info.format = src_format;
+ VkOffset3D src_offset_el = {0};
+ isl_surf_get_image_intratile_offset_el_xy(&cmd_buffer->device->isl_dev,
+ &anv_image_from_handle(src_image)->
+ color_surface.isl,
+ rects[r].src_x,
+ rects[r].src_y,
+ &img_o,
+ (uint32_t*)&src_offset_el.x,
+ (uint32_t*)&src_offset_el.y);
+
+ struct anv_image_view src_iview;
+ anv_image_view_init(&src_iview, cmd_buffer->device,
+ &iview_info, cmd_buffer, img_o, src_usage);
+
+ iview_info.image = dst_image;
+ iview_info.format = dst_format;
+ VkOffset3D dst_offset_el = {0};
+ isl_surf_get_image_intratile_offset_el_xy(&cmd_buffer->device->isl_dev,
+ &anv_image_from_handle(dst_image)->
+ color_surface.isl,
+ rects[r].dst_x,
+ rects[r].dst_y,
+ &img_o,
+ (uint32_t*)&dst_offset_el.x,
+ (uint32_t*)&dst_offset_el.y);
+ struct anv_image_view dst_iview;
+ anv_image_view_init(&dst_iview, cmd_buffer->device,
+ &iview_info, cmd_buffer, img_o, dst_usage);
+
+ /* Perform blit */
+ meta_emit_blit(cmd_buffer,
+ anv_image_from_handle(src_image),
+ &src_iview,
+ src_offset_el,
+ (VkExtent3D){rects[r].width, rects[r].height, 1},
+ anv_image_from_handle(dst_image),
+ &dst_iview,
+ dst_offset_el,
+ (VkExtent3D){rects[r].width, rects[r].height, 1},
+ VK_FILTER_NEAREST);
+
+ anv_DestroyImage(vk_device, src_image, &cmd_buffer->pool->alloc);
+ anv_DestroyImage(vk_device, dst_image, &cmd_buffer->pool->alloc);
+ }
+}
+