diff options
author | Jason Ekstrand <[email protected]> | 2016-03-01 17:19:43 -0800 |
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committer | Jason Ekstrand <[email protected]> | 2016-03-01 21:45:20 -0800 |
commit | 5b70aa11ee136baf5aa1b2ba21f10fc42af53c88 (patch) | |
tree | 764eff8cccce4f91baa1c4d8ac432b091e50aaff /src/intel/vulkan/anv_meta_blit.c | |
parent | 89e421369c54a8edc4930352e062f03b5c66b886 (diff) |
anv/meta_blit: Use unorm formats for 8 and 16-bit RGB and RGBA values
While Broadwell is very good about UINT formats, HSW is more restrictive.
Neither R8G8B8_UINT nor R16G16B16_UINT really exist on HSW. It should be
safe to just use the unorm formats.
Diffstat (limited to 'src/intel/vulkan/anv_meta_blit.c')
-rw-r--r-- | src/intel/vulkan/anv_meta_blit.c | 23 |
1 files changed, 16 insertions, 7 deletions
diff --git a/src/intel/vulkan/anv_meta_blit.c b/src/intel/vulkan/anv_meta_blit.c index 2ec428b5f4a..96a3b7669ac 100644 --- a/src/intel/vulkan/anv_meta_blit.c +++ b/src/intel/vulkan/anv_meta_blit.c @@ -375,17 +375,26 @@ meta_finish_blit(struct anv_cmd_buffer *cmd_buffer, static VkFormat vk_format_for_size(int bs) { - /* Note: We intentionally use the 4-channel formats whenever we can. - * This is so that, when we do a RGB <-> RGBX copy, the two formats will - * line up even though one of them is 3/4 the size of the other. + /* The choice of UNORM and UINT formats is very intentional here. Most of + * the time, we want to use a UINT format to avoid any rounding error in + * the blit. For stencil blits, R8_UINT is required by the hardware. + * (It's the only format allowed in conjunction with W-tiling.) Also we + * intentionally use the 4-channel formats whenever we can. This is so + * that, when we do a RGB <-> RGBX copy, the two formats will line up even + * though one of them is 3/4 the size of the other. The choice of UNORM + * vs. UINT is also very intentional because Haswell doesn't handle 8 or + * 16-bit RGB UINT formats at all so we have to use UNORM there. + * Fortunately, the only time we should ever use two different formats in + * the table below is for RGB -> RGBA blits and so we will never have any + * UNORM/UINT mismatch. */ switch (bs) { case 1: return VK_FORMAT_R8_UINT; case 2: return VK_FORMAT_R8G8_UINT; - case 3: return VK_FORMAT_R8G8B8_UINT; - case 4: return VK_FORMAT_R8G8B8A8_UINT; - case 6: return VK_FORMAT_R16G16B16_UINT; - case 8: return VK_FORMAT_R16G16B16A16_UINT; + case 3: return VK_FORMAT_R8G8B8_UNORM; + case 4: return VK_FORMAT_R8G8B8A8_UNORM; + case 6: return VK_FORMAT_R16G16B16_UNORM; + case 8: return VK_FORMAT_R16G16B16A16_UNORM; case 12: return VK_FORMAT_R32G32B32_UINT; case 16: return VK_FORMAT_R32G32B32A32_UINT; default: |