diff options
author | Jason Ekstrand <[email protected]> | 2017-03-17 16:16:06 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2017-04-04 18:33:52 -0700 |
commit | 060a6434eca9fb05ca2dfd612f8abd4786ee4549 (patch) | |
tree | 5252b43be7b5baaaf0ac13ecebb83b0400bb5511 /src/intel/vulkan/anv_device.c | |
parent | 651ec926fc10258ddc567da44c231d5303b8740f (diff) |
anv: Advertise larger heap sizes
Instead of just advertising the aperture size, we do something more
intelligent. On systems with a full 48-bit PPGTT, we can address 100%
of the available system RAM from the GPU. In order to keep clients from
burning 100% of your available RAM for graphics resources, we have a
nice little heuristic (which has received exactly zero tuning) to keep
things under a reasonable level of control.
Reviewed-by: Kristian H. Kristensen <[email protected]>
Diffstat (limited to 'src/intel/vulkan/anv_device.c')
-rw-r--r-- | src/intel/vulkan/anv_device.c | 61 |
1 files changed, 48 insertions, 13 deletions
diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c index 22dd5d6bf3d..356b1b5f0d2 100644 --- a/src/intel/vulkan/anv_device.c +++ b/src/intel/vulkan/anv_device.c @@ -25,6 +25,7 @@ #include <stdbool.h> #include <string.h> #include <sys/mman.h> +#include <sys/sysinfo.h> #include <unistd.h> #include <fcntl.h> #include <xf86drm.h> @@ -53,6 +54,48 @@ compiler_perf_log(void *data, const char *fmt, ...) va_end(args); } +static VkResult +anv_compute_heap_size(int fd, uint64_t *heap_size) +{ + uint64_t gtt_size; + if (anv_gem_get_context_param(fd, 0, I915_CONTEXT_PARAM_GTT_SIZE, + >t_size) == -1) { + /* If, for whatever reason, we can't actually get the GTT size from the + * kernel (too old?) fall back to the aperture size. + */ + anv_perf_warn("Failed to get I915_CONTEXT_PARAM_GTT_SIZE: %m"); + + if (anv_gem_get_aperture(fd, >t_size) == -1) { + return vk_errorf(VK_ERROR_INITIALIZATION_FAILED, + "failed to get aperture size: %m"); + } + } + + /* Query the total ram from the system */ + struct sysinfo info; + sysinfo(&info); + + uint64_t total_ram = (uint64_t)info.totalram * (uint64_t)info.mem_unit; + + /* We don't want to burn too much ram with the GPU. If the user has 4GiB + * or less, we use at most half. If they have more than 4GiB, we use 3/4. + */ + uint64_t available_ram; + if (total_ram <= 4ull * 1024ull * 1024ull * 1024ull) + available_ram = total_ram / 2; + else + available_ram = total_ram * 3 / 4; + + /* We also want to leave some padding for things we allocate in the driver, + * so don't go over 3/4 of the GTT either. + */ + uint64_t available_gtt = gtt_size * 3 / 4; + + *heap_size = MIN2(available_ram, available_gtt); + + return VK_SUCCESS; +} + static bool anv_device_get_cache_uuid(void *uuid) { @@ -124,12 +167,6 @@ anv_physical_device_init(struct anv_physical_device *device, } } - if (anv_gem_get_aperture(fd, &device->aperture_size) == -1) { - result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED, - "failed to get aperture size: %m"); - goto fail; - } - if (!anv_gem_get_param(fd, I915_PARAM_HAS_WAIT_TIMEOUT)) { result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED, "kernel missing gem wait"); @@ -151,6 +188,10 @@ anv_physical_device_init(struct anv_physical_device *device, device->supports_48bit_addresses = anv_gem_supports_48b_addresses(fd); + result = anv_compute_heap_size(fd, &device->heap_size); + if (result != VK_SUCCESS) + goto fail; + if (!anv_device_get_cache_uuid(device->uuid)) { result = vk_errorf(VK_ERROR_INITIALIZATION_FAILED, "cannot generate UUID"); @@ -735,12 +776,6 @@ void anv_GetPhysicalDeviceMemoryProperties( VkPhysicalDeviceMemoryProperties* pMemoryProperties) { ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice); - VkDeviceSize heap_size; - - /* Reserve some wiggle room for the driver by exposing only 75% of the - * aperture to the heap. - */ - heap_size = 3 * physical_device->aperture_size / 4; if (physical_device->info.has_llc) { /* Big core GPUs share LLC with the CPU and thus one memory type can be @@ -777,7 +812,7 @@ void anv_GetPhysicalDeviceMemoryProperties( pMemoryProperties->memoryHeapCount = 1; pMemoryProperties->memoryHeaps[0] = (VkMemoryHeap) { - .size = heap_size, + .size = physical_device->heap_size, .flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT, }; } |