diff options
author | Jason Ekstrand <[email protected]> | 2016-10-07 14:43:21 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-10-14 15:39:41 -0700 |
commit | 51faab487f77e153a9ac05b1e7bca978decc2250 (patch) | |
tree | f7b39968516aec71db8006b327b82e658a4d7995 /src/intel/vulkan/anv_blorp.c | |
parent | c9eaf12de20ac4143fe79d42018bdbb5a391356f (diff) |
anv: Use blorp for ClearAttachments
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/intel/vulkan/anv_blorp.c')
-rw-r--r-- | src/intel/vulkan/anv_blorp.c | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/src/intel/vulkan/anv_blorp.c b/src/intel/vulkan/anv_blorp.c index 60ed98e3d5d..8577e5f39b2 100644 --- a/src/intel/vulkan/anv_blorp.c +++ b/src/intel/vulkan/anv_blorp.c @@ -869,6 +869,119 @@ void anv_CmdClearDepthStencilImage( } static void +clear_color_attachment(struct anv_cmd_buffer *cmd_buffer, + struct blorp_batch *batch, + const VkClearAttachment *attachment, + uint32_t rectCount, const VkClearRect *pRects) +{ + const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer; + const struct anv_subpass *subpass = cmd_buffer->state.subpass; + const uint32_t att = attachment->colorAttachment; + const struct anv_image_view *iview = + fb->attachments[subpass->color_attachments[att]]; + const struct anv_image *image = iview->image; + + struct blorp_surf surf; + get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_COLOR_BIT, &surf); + + union isl_color_value clear_color; + memcpy(clear_color.u32, attachment->clearValue.color.uint32, + sizeof(clear_color.u32)); + + static const bool color_write_disable[4] = { false, false, false, false }; + + for (uint32_t r = 0; r < rectCount; ++r) { + const VkOffset2D offset = pRects[r].rect.offset; + const VkExtent2D extent = pRects[r].rect.extent; + blorp_clear(batch, &surf, iview->isl.format, iview->isl.swizzle, + iview->isl.base_level, + iview->isl.base_array_layer + pRects[r].baseArrayLayer, + pRects[r].layerCount, + offset.x, offset.y, + offset.x + extent.width, offset.y + extent.height, + clear_color, color_write_disable); + } +} + +static void +clear_depth_stencil_attachment(struct anv_cmd_buffer *cmd_buffer, + struct blorp_batch *batch, + const VkClearAttachment *attachment, + uint32_t rectCount, const VkClearRect *pRects) +{ + const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer; + const struct anv_subpass *subpass = cmd_buffer->state.subpass; + const struct anv_image_view *iview = + fb->attachments[subpass->depth_stencil_attachment]; + const struct anv_image *image = iview->image; + + bool clear_depth = attachment->aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT; + bool clear_stencil = attachment->aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT; + + struct blorp_surf depth, stencil; + if (clear_depth) { + get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_DEPTH_BIT, + &depth); + } else { + memset(&depth, 0, sizeof(depth)); + } + + if (clear_stencil) { + get_blorp_surf_for_anv_image(image, VK_IMAGE_ASPECT_STENCIL_BIT, + &stencil); + } else { + memset(&stencil, 0, sizeof(stencil)); + } + + for (uint32_t r = 0; r < rectCount; ++r) { + const VkOffset2D offset = pRects[r].rect.offset; + const VkExtent2D extent = pRects[r].rect.extent; + VkClearDepthStencilValue value = attachment->clearValue.depthStencil; + blorp_clear_depth_stencil(batch, &depth, &stencil, + iview->isl.base_level, + iview->isl.base_array_layer + + pRects[r].baseArrayLayer, + pRects[r].layerCount, + offset.x, offset.y, + offset.x + extent.width, + offset.y + extent.height, + clear_depth, value.depth, + clear_stencil ? 0xff : 0, value.stencil); + } +} + +void anv_CmdClearAttachments( + VkCommandBuffer commandBuffer, + uint32_t attachmentCount, + const VkClearAttachment* pAttachments, + uint32_t rectCount, + const VkClearRect* pRects) +{ + ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer); + + /* Because this gets called within a render pass, we tell blorp not to + * trash our depth and stencil buffers. + */ + struct blorp_batch batch; + blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, + BLORP_BATCH_NO_EMIT_DEPTH_STENCIL); + + for (uint32_t a = 0; a < attachmentCount; ++a) { + if (pAttachments[a].aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) { + clear_color_attachment(cmd_buffer, &batch, + &pAttachments[a], + rectCount, pRects); + } else { + clear_depth_stencil_attachment(cmd_buffer, &batch, + &pAttachments[a], + rectCount, pRects); + } + } + + blorp_batch_finish(&batch); +} + +static void resolve_image(struct blorp_batch *batch, const struct anv_image *src_image, uint32_t src_level, uint32_t src_layer, |